- texflags = TEXF_ALPHA | TEXF_PRECACHE;
- if (!(shader->surfaceparms & Q3SURFACEPARM_NOMIPMAPS))
- texflags |= TEXF_MIPMAP;
- if (!(shader->textureflags & Q3TEXTUREFLAG_NOPICMIP) && ((!q1bsp && !q3bsp) || r_picmipworld.integer))
- texflags |= TEXF_PICMIP | TEXF_COMPRESS;
- if (primarylayer->clampmap)
- texflags |= TEXF_CLAMP;
- if (!(texture->skinframes[j] = R_SkinFrame_LoadExternal(primarylayer->texturename[j], texflags, false)))
+ if (!(texture->skinframes[j] = R_SkinFrame_LoadExternal(primarylayer->texturename[j], primarylayer->texflags, false)))