- qglColor3fv(color);
- qglBegin(GL_LINE_LOOP);
- qglVertex3f(mins[0],mins[1],mins[2]);
- qglVertex3f(maxs[0],mins[1],mins[2]);
- qglVertex3f(maxs[0],maxs[1],mins[2]);
- qglVertex3f(mins[0],maxs[1],mins[2]);
- qglEnd();
- qglBegin(GL_LINE_LOOP);
- qglVertex3f(mins[0],mins[1],maxs[2]);
- qglVertex3f(maxs[0],mins[1],maxs[2]);
- qglVertex3f(maxs[0],maxs[1],maxs[2]);
- qglVertex3f(mins[0],maxs[1],maxs[2]);
- qglEnd();
-
- qglBegin(GL_LINES);
- qglVertex3f(mins[0],mins[1],mins[2]);
- qglVertex3f(mins[0],mins[1],maxs[2]);
- qglVertex3f(mins[0],maxs[1],maxs[2]);
- qglVertex3f(mins[0],maxs[1],mins[2]);
- qglVertex3f(maxs[0],mins[1],mins[2]);
- qglVertex3f(maxs[0],mins[1],maxs[2]);
- qglVertex3f(maxs[0],maxs[1],maxs[2]);
- qglVertex3f(maxs[0],maxs[1],mins[2]);
- qglEnd();
+ glColor3fv( color );
+ glBegin( GL_LINE_LOOP );
+ glVertex3f( mins[0],mins[1],mins[2] );
+ glVertex3f( maxs[0],mins[1],mins[2] );
+ glVertex3f( maxs[0],maxs[1],mins[2] );
+ glVertex3f( mins[0],maxs[1],mins[2] );
+ glEnd();
+ glBegin( GL_LINE_LOOP );
+ glVertex3f( mins[0],mins[1],maxs[2] );
+ glVertex3f( maxs[0],mins[1],maxs[2] );
+ glVertex3f( maxs[0],maxs[1],maxs[2] );
+ glVertex3f( mins[0],maxs[1],maxs[2] );
+ glEnd();
+
+ glBegin( GL_LINES );
+ glVertex3f( mins[0],mins[1],mins[2] );
+ glVertex3f( mins[0],mins[1],maxs[2] );
+ glVertex3f( mins[0],maxs[1],maxs[2] );
+ glVertex3f( mins[0],maxs[1],mins[2] );
+ glVertex3f( maxs[0],mins[1],mins[2] );
+ glVertex3f( maxs[0],mins[1],maxs[2] );
+ glVertex3f( maxs[0],maxs[1],maxs[2] );
+ glVertex3f( maxs[0],maxs[1],mins[2] );
+ glEnd();