- int r, prog, enabled, i;
- GLsizei attriblength;
- GLint attribsize;
- GLenum attribtype;
- GLchar attribname[1024];
- r = qglCheckFramebufferStatusEXT(GL_FRAMEBUFFER);CHECKGLERROR
- if (r != GL_FRAMEBUFFER_COMPLETE)
- Con_DPrintf("fbo %i not complete (default %i)\n", gl_state.framebufferobject, gl_state.defaultframebufferobject);
-#ifndef GL_CURRENT_PROGRAM
-#define GL_CURRENT_PROGRAM 0x8B8D
-#endif
- qglGetIntegerv(GL_CURRENT_PROGRAM, &r);CHECKGLERROR
- if (r < 0 || r > 10000)
- Con_DPrintf("GL_CURRENT_PROGRAM = %i\n", r);
- prog = r;
- for (i = 0;i < 8;i++)
- {
- qglGetVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &r);CHECKGLERROR
- if (!r)
- continue;
- qglGetActiveAttrib(prog, i, sizeof(attribname), &attriblength, &attribsize, &attribtype, attribname);CHECKGLERROR
- Con_DPrintf("prog %i position %i length %i size %04X type %i name \"%s\"\n", prog, i, (int)attriblength, (int)attribsize, (int)attribtype, (char *)attribname);
- }
+ GL_BindEBO(bufferobject3s);
+ qglDrawElements(GL_TRIANGLES, numelements, GL_UNSIGNED_SHORT, (void *)bufferoffset3s);
+ CHECKGLERROR