+
+ // only lerp entities that also get an update in this frame, when lerp excess is used
+ if(cl_lerpexcess.value > 0)
+ {
+ int i;
+ for (i = 1;i < cl.num_entities;i++)
+ {
+ if (cl.entities_active[i])
+ {
+ entity_t *ent = cl.entities + i;
+ ent->persistent.lerpdeltatime = 0;
+ }
+ }
+ }