- Collision_ClipTrace_Box(&trace, playermins, playermaxs, starttransformed, mins, maxs, endtransformed, hitsupercontentsmask, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, NULL);
+ Collision_ClipTrace_Box(&trace, playermins, playermaxs, starttransformed, mins, maxs, endtransformed, hitsupercontentsmask, SUPERCONTENTS_BODY, 0, NULL);