-set g_balance_arc_primary_ammo 0
-set g_balance_arc_primary_animtime 0
-set g_balance_arc_primary_damage 0
-set g_balance_arc_primary_falloff_halflifedist 0
-set g_balance_arc_primary_falloff_maxdist 0
-set g_balance_arc_primary_falloff_mindist 0
-set g_balance_arc_primary_force 0
-set g_balance_arc_primary_range 0
-set g_balance_arc_primary_refire 0
-set g_balance_arc_secondary_ammo 0
-set g_balance_arc_switchdelay_drop 0
-set g_balance_arc_switchdelay_raise 0
+set g_balance_arc_beam_ammo 0
+set g_balance_arc_beam_animtime 0.2
+set g_balance_arc_beam_botaimlifetime 0
+set g_balance_arc_beam_botaimspeed 0
+set g_balance_arc_beam_damage 150
+set g_balance_arc_beam_degreespersegment 1
+set g_balance_arc_beam_distancepersegment 0
+set g_balance_arc_beam_falloff_halflifedist 0
+set g_balance_arc_beam_falloff_maxdist 0
+set g_balance_arc_beam_falloff_mindist 0
+set g_balance_arc_beam_force 2000
+set g_balance_arc_beam_healing_amax 200
+set g_balance_arc_beam_healing_aps 50
+set g_balance_arc_beam_healing_hmax 200
+set g_balance_arc_beam_healing_hps 50
+set g_balance_arc_beam_maxangle 10
+set g_balance_arc_beam_nonplayerdamage 80
+set g_balance_arc_beam_range 1000
+set g_balance_arc_beam_refire 0.5
+set g_balance_arc_beam_returnspeed 8
+set g_balance_arc_beam_tightness 0.5
+set g_balance_arc_burst_ammo 0
+set g_balance_arc_burst_damage 500
+set g_balance_arc_burst_healing_aps 100
+set g_balance_arc_burst_healing_hps 100
+set g_balance_arc_switchdelay_drop 0.3
+set g_balance_arc_switchdelay_raise 0.3