+* [[Player Model Spec]]
+
+h2. References
+
+* [[Introduction to QuakeC]]
+* [[democapture|Capturing video clips and using the demo camera]]
+* [[Textures|Textures know-how]]
+* [[Polycounts|Polygon count]] on Weapons and Models
+* [[framegroups|.framegroups]] file (allow self playing animations) know-how
+* [[dpmodel|How to compile dpm models]]
+* "Q3A Shader Manual":http://toolz.nexuizninjaz.com/shader/
+
+h2. Editing
+
+In this section you'll find lots of helpfull information about editing Xonotic in general, let that be coding, texturing, modelling, mapping, creating sound and music etc.
+
+* [[Coding]] QuakeC, CSQC
+* [[2d art]]
+* [[Modelling]]
+* [[Mapping]]
+* [[Sound FX and music]]