-\<pre\>
-bind x "slowmo 0;cl\_capturevideo 0"
-bind y "cl\_capturevideo 1;slowmo 1"
-\</pre\>This'll make the x key stop recording as well as pause the demo, giving you time to set up the next shooting angle and settings for the camera. The y key will start recording and immediately unpause.
-Don't forget you can put all commands and cvars into an autoexec.cfg file in your data/ directory. Then they will be set at each startup of Xonotic, you can simply copy & paste them from here and don't need to type them in manually each time.
-h2. Hiding HUD elements
-**\* r\_letterbox –1 hides most HUD elements, including the kill messages.
-**\* If you instead only want to hide the HUD, use viewsize 120
-**\* To hide the weapon, use r\_drawviewmodel 0
-**\* To hide the crosshair, use crosshair 0
-**\* To hide waypointsprites, use cl\_hidewaypoints 1
+
+ bind x "slowmo 0;cl_capturevideo 0"
+ bind y "cl_capturevideo 1;slowmo 1"
+
+This’ll make the x key stop recording as well as pause the demo, giving you time to set up the next shooting angle and settings for the camera. The y key will start recording and immediately unpause.
+Don’t forget you can put all commands and cvars into an autoexec.cfg file (which you might have to create!) in your data/ directory. Then they will be set at each startup of Xonotic, you can simply copy & paste them from here and don’t need to type them in manually each time.
+
+Hiding HUD elements
+-------------------
+
+* `r_letterbox –1` hides most HUD elements, including the kill messages.
+* If you instead only want to hide the HUD, use `viewsize 120` (100 is default)
+* To hide the weapon, use `r_drawviewmodel 0`
+* To hide the crosshair, use `crosshair 0`
+* To hide waypointsprites, use `cl_hidewaypoints 1`
+