vector vec1 = { -0, +0, 0 }; vector vec2 = { .0, .0, .0 }; vector vec3 = { -.0, +.0, +0.1 }; vector vec4 = { 1.1, 2.2, 3.3 }; vector vec5 = { 2., 3., 4. }; vector vec6 = { -2., +3., -4. }; /* * These are just comments: Ideally there is still some broken things * for the vector yet. which sort of sucks. */