2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 // gl_vidnt.c -- NT GL vid component
28 extern void S_BlockSound (void);
29 extern void S_UnblockSound (void);
30 extern HINSTANCE global_hInstance;
34 #define WM_MOUSEWHEEL 0x020A
37 // Tell startup code that we have a client
38 int cl_available = true;
40 int (WINAPI *qwglChoosePixelFormat)(HDC, CONST PIXELFORMATDESCRIPTOR *);
41 int (WINAPI *qwglDescribePixelFormat)(HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
42 //int (WINAPI *qwglGetPixelFormat)(HDC);
43 BOOL (WINAPI *qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
44 BOOL (WINAPI *qwglSwapBuffers)(HDC);
45 HGLRC (WINAPI *qwglCreateContext)(HDC);
46 BOOL (WINAPI *qwglDeleteContext)(HGLRC);
47 HGLRC (WINAPI *qwglGetCurrentContext)(VOID);
48 HDC (WINAPI *qwglGetCurrentDC)(VOID);
49 PROC (WINAPI *qwglGetProcAddress)(LPCSTR);
50 BOOL (WINAPI *qwglMakeCurrent)(HDC, HGLRC);
51 BOOL (WINAPI *qwglSwapIntervalEXT)(int interval);
52 const char *(WINAPI *qwglGetExtensionsStringARB)(HDC hdc);
54 static dllfunction_t wglfuncs[] =
56 {"wglChoosePixelFormat", (void **) &qwglChoosePixelFormat},
57 {"wglDescribePixelFormat", (void **) &qwglDescribePixelFormat},
58 // {"wglGetPixelFormat", (void **) &qwglGetPixelFormat},
59 {"wglSetPixelFormat", (void **) &qwglSetPixelFormat},
60 {"wglSwapBuffers", (void **) &qwglSwapBuffers},
61 {"wglCreateContext", (void **) &qwglCreateContext},
62 {"wglDeleteContext", (void **) &qwglDeleteContext},
63 {"wglGetProcAddress", (void **) &qwglGetProcAddress},
64 {"wglMakeCurrent", (void **) &qwglMakeCurrent},
65 {"wglGetCurrentContext", (void **) &qwglGetCurrentContext},
66 {"wglGetCurrentDC", (void **) &qwglGetCurrentDC},
70 static dllfunction_t wglswapintervalfuncs[] =
72 {"wglSwapIntervalEXT", (void **) &qwglSwapIntervalEXT},
76 static DEVMODE gdevmode;
77 static qboolean vid_initialized = false;
78 static qboolean vid_wassuspended = false;
79 static int vid_usingmouse;
86 //HWND WINAPI InitializeWindow (HINSTANCE hInstance, int nCmdShow);
88 static int vid_isfullscreen;
90 //void VID_MenuDraw (void);
91 //void VID_MenuKey (int key);
93 //LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
94 //void AppActivate(BOOL fActive, BOOL minimize);
95 //void ClearAllStates (void);
96 //void VID_UpdateWindowStatus (void);
98 //====================================
100 int window_x, window_y, window_width, window_height;
101 int window_center_x, window_center_y;
103 void IN_ShowMouse (void);
104 void IN_DeactivateMouse (void);
105 void IN_HideMouse (void);
106 void IN_ActivateMouse (void);
107 void IN_MouseEvent (int mstate);
108 void IN_UpdateClipCursor (void);
110 qboolean mouseinitialized;
111 static qboolean dinput;
117 #define DINPUT_BUFFERSIZE 16
118 #define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d)
120 HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion,
121 LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter);
123 // LordHavoc: thanks to backslash for this support for mouse buttons 4 and 5
124 /* backslash :: imouse explorer buttons */
125 /* These are #ifdefed out for non-Win2K in the February 2001 version of
126 MS's platform SDK, but we need them for compilation. . . */
127 #ifndef WM_XBUTTONDOWN
128 #define WM_XBUTTONDOWN 0x020B
129 #define WM_XBUTTONUP 0x020C
132 #define MK_XBUTTON1 0x0020
133 #define MK_XBUTTON2 0x0040
134 // LordHavoc: lets hope this allows more buttons in the future...
135 #define MK_XBUTTON3 0x0080
136 #define MK_XBUTTON4 0x0100
137 #define MK_XBUTTON5 0x0200
138 #define MK_XBUTTON6 0x0400
139 #define MK_XBUTTON7 0x0800
145 int mouse_oldbuttonstate;
147 int mouse_x, mouse_y, old_mouse_x, old_mouse_y;
149 static qboolean restore_spi;
150 static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1};
152 unsigned int uiWheelMessage;
153 qboolean mouseactive;
154 //qboolean mouseinitialized;
155 static qboolean mouseparmsvalid, mouseactivatetoggle;
156 static qboolean mouseshowtoggle = 1;
157 static qboolean dinput_acquired;
159 static unsigned int mstate_di;
161 // joystick defines and variables
162 // where should defines be moved?
163 #define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick
164 #define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball
165 #define JOY_MAX_AXES 6 // X, Y, Z, R, U, V
175 AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn
178 DWORD dwAxisFlags[JOY_MAX_AXES] =
180 JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
183 DWORD dwAxisMap[JOY_MAX_AXES];
184 DWORD dwControlMap[JOY_MAX_AXES];
185 PDWORD pdwRawValue[JOY_MAX_AXES];
187 // none of these cvars are saved over a session
188 // this means that advanced controller configuration needs to be executed
189 // each time. this avoids any problems with getting back to a default usage
190 // or when changing from one controller to another. this way at least something
192 cvar_t in_joystick = {CVAR_SAVE, "joystick","0"};
193 cvar_t joy_name = {0, "joyname", "joystick"};
194 cvar_t joy_advanced = {0, "joyadvanced", "0"};
195 cvar_t joy_advaxisx = {0, "joyadvaxisx", "0"};
196 cvar_t joy_advaxisy = {0, "joyadvaxisy", "0"};
197 cvar_t joy_advaxisz = {0, "joyadvaxisz", "0"};
198 cvar_t joy_advaxisr = {0, "joyadvaxisr", "0"};
199 cvar_t joy_advaxisu = {0, "joyadvaxisu", "0"};
200 cvar_t joy_advaxisv = {0, "joyadvaxisv", "0"};
201 cvar_t joy_forwardthreshold = {0, "joyforwardthreshold", "0.15"};
202 cvar_t joy_sidethreshold = {0, "joysidethreshold", "0.15"};
203 cvar_t joy_pitchthreshold = {0, "joypitchthreshold", "0.15"};
204 cvar_t joy_yawthreshold = {0, "joyyawthreshold", "0.15"};
205 cvar_t joy_forwardsensitivity = {0, "joyforwardsensitivity", "-1.0"};
206 cvar_t joy_sidesensitivity = {0, "joysidesensitivity", "-1.0"};
207 cvar_t joy_pitchsensitivity = {0, "joypitchsensitivity", "1.0"};
208 cvar_t joy_yawsensitivity = {0, "joyyawsensitivity", "-1.0"};
209 cvar_t joy_wwhack1 = {0, "joywwhack1", "0.0"};
210 cvar_t joy_wwhack2 = {0, "joywwhack2", "0.0"};
212 qboolean joy_avail, joy_advancedinit, joy_haspov;
213 DWORD joy_oldbuttonstate, joy_oldpovstate;
217 DWORD joy_numbuttons;
219 static LPDIRECTINPUT g_pdi;
220 static LPDIRECTINPUTDEVICE g_pMouse;
224 static HINSTANCE hInstDI;
226 //static qboolean dinput;
228 typedef struct MYDATA {
229 LONG lX; // X axis goes here
230 LONG lY; // Y axis goes here
231 LONG lZ; // Z axis goes here
232 BYTE bButtonA; // One button goes here
233 BYTE bButtonB; // Another button goes here
234 BYTE bButtonC; // Another button goes here
235 BYTE bButtonD; // Another button goes here
238 static DIOBJECTDATAFORMAT rgodf[] = {
239 { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
240 { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
241 { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,},
242 { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
243 { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
244 { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
245 { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,},
248 #define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0]))
250 static DIDATAFORMAT df = {
251 sizeof(DIDATAFORMAT), // this structure
252 sizeof(DIOBJECTDATAFORMAT), // size of object data format
253 DIDF_RELAXIS, // absolute axis coordinates
254 sizeof(MYDATA), // device data size
255 NUM_OBJECTS, // number of objects
256 rgodf, // and here they are
259 // forward-referenced functions
260 void IN_StartupJoystick (void);
261 void Joy_AdvancedUpdate_f (void);
262 void IN_JoyMove (void);
263 void IN_StartupMouse (void);
267 VID_UpdateWindowStatus
270 void VID_UpdateWindowStatus (void)
272 window_center_x = window_x + window_width / 2;
273 window_center_y = window_y + window_height / 2;
275 if (mouseinitialized && mouseactive && !dinput)
278 window_rect.left = window_x;
279 window_rect.top = window_y;
280 window_rect.right = window_x + window_width;
281 window_rect.bottom = window_y + window_height;
282 ClipCursor (&window_rect);
287 //====================================
294 void VID_GetWindowSize (int *x, int *y, int *width, int *height)
298 *width = window_width;
299 *height = window_height;
303 void VID_Finish (void)
306 static int old_vsync = -1;
308 if (old_vsync != vid_vsync.integer)
310 old_vsync = bound(0, vid_vsync.integer, 1);
311 Cvar_SetValueQuick(&vid_vsync, old_vsync);
312 if (gl_videosyncavailable)
313 qwglSwapIntervalEXT (old_vsync);
316 if (r_render.integer && !vid_hidden)
318 if (r_speeds.integer || gl_finish.integer)
323 // handle the mouse state when windowed if that's changed
324 vid_usemouse = false;
325 if (vid_mouse.integer && !key_consoleactive)
327 if (vid_isfullscreen)
329 if (!vid_activewindow)
330 vid_usemouse = false;
335 vid_usingmouse = true;
344 vid_usingmouse = false;
345 IN_DeactivateMouse ();
351 //==========================================================================
356 qbyte scantokey[128] =
358 // 0 1 2 3 4 5 6 7 8 9 A B C D E F
359 0 ,27 ,'1' ,'2' ,'3' ,'4' ,'5' ,'6' ,'7' ,'8' ,'9' ,'0' ,'-' ,'=' ,K_BACKSPACE,9 ,//0
360 'q' ,'w' ,'e' ,'r' ,'t' ,'y' ,'u' ,'i' ,'o' ,'p' ,'[' ,']' ,13 ,K_CTRL ,'a' ,'s' ,//1
361 'd' ,'f' ,'g' ,'h' ,'j' ,'k' ,'l' ,';' ,'\'' ,'`' ,K_SHIFT ,'\\' ,'z' ,'x' ,'c' ,'v' ,//2
362 'b' ,'n' ,'m' ,',' ,'.' ,'/' ,K_SHIFT,'*' ,K_ALT ,' ' ,0 ,K_F1 ,K_F2 ,K_F3 ,K_F4 ,K_F5 ,//3
363 K_F6 ,K_F7 ,K_F8 ,K_F9 ,K_F10,K_PAUSE,0 ,K_HOME,K_UPARROW,K_PGUP,K_KP_MINUS,K_LEFTARROW,K_KP_5,K_RIGHTARROW,K_KP_PLUS ,K_END,//4
364 K_DOWNARROW,K_PGDN,K_INS,K_DEL,0 ,0 ,0 ,K_F11 ,K_F12 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//5
365 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,//6
366 0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 ,0 //7
374 Map from windows to quake keynums
377 static int MapKey (int key, int virtualkey)
380 int modified = (key >> 16) & 255;
381 qboolean is_extended = false;
383 if (modified < 128 && scantokey[modified])
384 result = scantokey[modified];
388 Con_DPrintf("key 0x%02x (0x%8x, 0x%8x) has no translation\n", modified, key, virtualkey);
405 return K_KP_LEFTARROW;
407 return K_KP_RIGHTARROW;
411 return K_KP_DOWNARROW;
438 ===================================================================
442 ===================================================================
450 void ClearAllStates (void)
456 extern qboolean host_loopactive;
458 void AppActivate(BOOL fActive, BOOL minimize)
459 /****************************************************************************
461 * Function: AppActivate
462 * Parameters: fActive - True if app is activating
464 * Description: If the application is activating, then swap the system
465 * into SYSPAL_NOSTATIC mode so that our palettes will display
468 ****************************************************************************/
470 static BOOL sound_active;
472 vid_activewindow = fActive;
473 vid_hidden = minimize;
475 // enable/disable sound on focus gain/loss
476 if (!vid_activewindow && sound_active)
479 sound_active = false;
481 else if (vid_activewindow && !sound_active)
489 if (vid_isfullscreen)
491 if (vid_wassuspended)
493 vid_wassuspended = false;
494 ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN);
495 ShowWindow(mainwindow, SW_SHOWNORMAL);
498 // LordHavoc: from dabb, fix for alt-tab bug in NVidia drivers
499 MoveWindow(mainwindow,0,0,gdevmode.dmPelsWidth,gdevmode.dmPelsHeight,false);
505 vid_usingmouse = false;
506 IN_DeactivateMouse ();
508 if (vid_isfullscreen)
510 ChangeDisplaySettings (NULL, 0);
511 vid_wassuspended = true;
513 VID_RestoreSystemGamma();
517 //TODO: move it around in vid_wgl.c since I dont think this is the right position
518 void Sys_SendKeyEvents (void)
522 while (PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE))
524 if (!GetMessage (&msg, NULL, 0, 0))
527 TranslateMessage (&msg);
528 DispatchMessage (&msg);
532 LONG CDAudio_MessageHandler(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
534 /* main window procedure */
535 LONG WINAPI MainWndProc (HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
538 int fActive, fMinimized, temp;
542 qboolean down = false;
544 extern unsigned int uiWheelMessage;
546 if ( uMsg == uiWheelMessage )
547 uMsg = WM_MOUSEWHEEL;
552 if (vid_isfullscreen)
553 ShowWindow(mainwindow, SW_SHOWMINNOACTIVE);
560 window_x = (int) LOWORD(lParam);
561 window_y = (int) HIWORD(lParam);
562 VID_UpdateWindowStatus ();
570 vkey = MapKey(lParam, wParam);
571 GetKeyboardState (state);
572 // alt/ctrl/shift tend to produce funky ToAscii values,
573 // and if it's not a single character we don't know care about it
574 if (vkey == K_ALT || vkey == K_CTRL || vkey == K_SHIFT || ToAscii (wParam, lParam >> 16, state, (unsigned short *)asciichar, 0) != 1)
576 Key_Event (vkey, asciichar[0], down);
580 // keep Alt-Space from happening
583 // this is complicated because Win32 seems to pack multiple mouse events into
584 // one update sometimes, so we always check all states and look for events
591 case WM_XBUTTONDOWN: // backslash :: imouse explorer buttons
592 case WM_XBUTTONUP: // backslash :: imouse explorer buttons
596 if (wParam & MK_LBUTTON)
599 if (wParam & MK_RBUTTON)
602 if (wParam & MK_MBUTTON)
605 /* backslash :: imouse explorer buttons */
606 if (wParam & MK_XBUTTON1)
609 if (wParam & MK_XBUTTON2)
613 // LordHavoc: lets hope this allows more buttons in the future...
614 if (wParam & MK_XBUTTON3)
616 if (wParam & MK_XBUTTON4)
618 if (wParam & MK_XBUTTON5)
620 if (wParam & MK_XBUTTON6)
622 if (wParam & MK_XBUTTON7)
625 IN_MouseEvent (temp);
629 // JACK: This is the mouse wheel with the Intellimouse
630 // Its delta is either positive or neg, and we generate the proper
633 if ((short) HIWORD(wParam) > 0) {
634 Key_Event(K_MWHEELUP, 0, true);
635 Key_Event(K_MWHEELUP, 0, false);
637 Key_Event(K_MWHEELDOWN, 0, true);
638 Key_Event(K_MWHEELDOWN, 0, false);
646 if (MessageBox (mainwindow, "Are you sure you want to quit?", "Confirm Exit", MB_YESNO | MB_SETFOREGROUND | MB_ICONQUESTION) == IDYES)
652 fActive = LOWORD(wParam);
653 fMinimized = (BOOL) HIWORD(wParam);
654 AppActivate(!(fActive == WA_INACTIVE), fMinimized);
656 // fix the leftover Alt from any Alt-Tab or the like that switched us away
662 // PostQuitMessage (0);
666 lRet = CDAudio_MessageHandler (hWnd, uMsg, wParam, lParam);
670 /* pass all unhandled messages to DefWindowProc */
671 lRet = DefWindowProc (hWnd, uMsg, wParam, lParam);
675 /* return 1 if handled message, 0 if not */
679 int VID_SetGamma(unsigned short *ramps)
681 HDC hdc = GetDC (NULL);
682 int i = SetDeviceGammaRamp(hdc, ramps);
683 ReleaseDC (NULL, hdc);
684 return i; // return success or failure
687 int VID_GetGamma(unsigned short *ramps)
689 HDC hdc = GetDC (NULL);
690 int i = GetDeviceGammaRamp(hdc, ramps);
691 ReleaseDC (NULL, hdc);
692 return i; // return success or failure
695 static HINSTANCE gldll;
697 int GL_OpenLibrary(const char *name)
699 Con_Printf("Loading OpenGL driver %s\n", name);
701 if (!(gldll = LoadLibrary(name)))
703 Con_Printf("Unable to LoadLibrary %s\n", name);
706 strcpy(gl_driver, name);
710 void GL_CloseLibrary(void)
715 qwglGetProcAddress = NULL;
718 gl_platformextensions = "";
721 void *GL_GetProcAddress(const char *name)
724 if (qwglGetProcAddress != NULL)
725 p = (void *) qwglGetProcAddress(name);
727 p = (void *) GetProcAddress(gldll, name);
731 static void IN_Init(void);
736 InitCommonControls();
737 hIcon = LoadIcon (global_hInstance, MAKEINTRESOURCE (IDI_ICON1));
739 // Register the frame class
741 wc.lpfnWndProc = (WNDPROC)MainWndProc;
744 wc.hInstance = global_hInstance;
746 wc.hCursor = LoadCursor (NULL,IDC_ARROW);
747 wc.hbrBackground = NULL;
749 wc.lpszClassName = "DarkPlacesWindowClass";
751 if (!RegisterClass (&wc))
752 Sys_Error("Couldn't register window class\n");
757 int VID_InitMode (int fullscreen, int width, int height, int bpp)
763 PIXELFORMATDESCRIPTOR pfd =
765 sizeof(PIXELFORMATDESCRIPTOR), // size of this pfd
767 PFD_DRAW_TO_WINDOW // support window
768 | PFD_SUPPORT_OPENGL // support OpenGL
769 | PFD_DOUBLEBUFFER , // double buffered
770 PFD_TYPE_RGBA, // RGBA type
771 24, // 24-bit color depth
772 0, 0, 0, 0, 0, 0, // color bits ignored
773 0, // no alpha buffer
774 0, // shift bit ignored
775 0, // no accumulation buffer
776 0, 0, 0, 0, // accum bits ignored
777 32, // 32-bit z-buffer
778 0, // no stencil buffer
779 0, // no auxiliary buffer
780 PFD_MAIN_PLANE, // main layer
782 0, 0, 0 // layer masks ignored
785 DWORD WindowStyle, ExWindowStyle;
786 int CenterX, CenterY;
787 const char *gldrivername;
791 Sys_Error("VID_InitMode called when video is already initialised\n");
793 // if stencil is enabled, ask for alpha too
796 pfd.cStencilBits = 8;
801 pfd.cStencilBits = 0;
805 gldrivername = "opengl32.dll";
806 // COMMANDLINEOPTION: Windows WGL: -gl_driver <drivername> selects a GL driver library, default is opengl32.dll, useful only for 3dfxogl.dll or 3dfxvgl.dll, if you don't know what this is for, you don't need it
807 i = COM_CheckParm("-gl_driver");
808 if (i && i < com_argc - 1)
809 gldrivername = com_argv[i + 1];
810 if (!GL_OpenLibrary(gldrivername))
812 Con_Printf("Unable to load GL driver %s\n", gldrivername);
816 memset(&gdevmode, 0, sizeof(gdevmode));
818 vid_isfullscreen = false;
821 gdevmode.dmFields = DM_BITSPERPEL | DM_PELSWIDTH | DM_PELSHEIGHT;
822 gdevmode.dmBitsPerPel = bpp;
823 gdevmode.dmPelsWidth = width;
824 gdevmode.dmPelsHeight = height;
825 gdevmode.dmSize = sizeof (gdevmode);
826 if (ChangeDisplaySettings (&gdevmode, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
829 Con_Printf("Unable to change to requested mode %dx%dx%dbpp\n", width, height, bpp);
833 vid_isfullscreen = true;
834 WindowStyle = WS_POPUP;
835 ExWindowStyle = WS_EX_TOPMOST;
840 i = GetDeviceCaps(hdc, RASTERCAPS);
841 depth = GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
842 ReleaseDC (NULL, hdc);
846 Con_Print("Can't run in non-RGB mode\n");
852 Con_Print("A higher desktop depth is required to run this video mode\n");
856 WindowStyle = WS_OVERLAPPED | WS_BORDER | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX;
863 rect.bottom = height;
864 AdjustWindowRectEx(&rect, WindowStyle, false, 0);
873 CenterX = (GetSystemMetrics(SM_CXSCREEN) - (rect.right - rect.left)) / 2;
874 CenterY = (GetSystemMetrics(SM_CYSCREEN) - (rect.bottom - rect.top)) / 2;
876 CenterX = max(0, CenterX);
877 CenterY = max(0, CenterY);
879 // x and y may be changed by WM_MOVE messages
882 window_width = width;
883 window_height = height;
884 rect.left += CenterX;
885 rect.right += CenterX;
887 rect.bottom += CenterY;
889 mainwindow = CreateWindowEx (ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
892 Con_Printf("CreateWindowEx(%d, %s, %s, %d, %d, %d, %d, %d, %p, %p, %d, %p) failed\n", ExWindowStyle, "DarkPlacesWindowClass", gamename, WindowStyle, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, global_hInstance, NULL);
899 SetWindowPos (mainwindow, NULL, CenterX, CenterY, 0, 0,SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW | SWP_DRAWFRAME);
902 ShowWindow (mainwindow, SW_SHOWDEFAULT);
903 UpdateWindow (mainwindow);
905 VID_UpdateWindowStatus ();
907 // now we try to make sure we get the focus on the mode switch, because
908 // sometimes in some systems we don't. We grab the foreground, then
909 // finish setting up, pump all our messages, and sleep for a little while
910 // to let messages finish bouncing around the system, then we put
911 // ourselves at the top of the z order, then grab the foreground again,
912 // Who knows if it helps, but it probably doesn't hurt
913 SetForegroundWindow (mainwindow);
915 while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
917 TranslateMessage (&msg);
918 DispatchMessage (&msg);
923 SetWindowPos (mainwindow, HWND_TOP, 0, 0, 0, 0, SWP_DRAWFRAME | SWP_NOMOVE | SWP_NOSIZE | SWP_SHOWWINDOW | SWP_NOCOPYBITS);
925 SetForegroundWindow (mainwindow);
927 // fix the leftover Alt from any Alt-Tab or the like that switched us away
930 baseDC = GetDC(mainwindow);
932 if ((pixelformat = ChoosePixelFormat(baseDC, &pfd)) == 0)
935 Con_Printf("ChoosePixelFormat(%d, %p) failed\n", baseDC, &pfd);
939 if (SetPixelFormat(baseDC, pixelformat, &pfd) == false)
942 Con_Printf("SetPixelFormat(%d, %d, %p) failed\n", baseDC, pixelformat, &pfd);
946 if (!GL_CheckExtension("wgl", wglfuncs, NULL, false))
949 Con_Print("wgl functions not found\n");
953 baseRC = qwglCreateContext(baseDC);
957 Con_Print("Could not initialize GL (wglCreateContext failed).\n\nMake sure you are in 65536 color mode, and try running -window.\n");
960 if (!qwglMakeCurrent(baseDC, baseRC))
963 Con_Printf("wglMakeCurrent(%d, %d) failed\n", baseDC, baseRC);
967 qglGetString = GL_GetProcAddress("glGetString");
968 qwglGetExtensionsStringARB = GL_GetProcAddress("wglGetExtensionsStringARB");
969 if (qglGetString == NULL)
972 Con_Print("glGetString not found\n");
975 gl_renderer = qglGetString(GL_RENDERER);
976 gl_vendor = qglGetString(GL_VENDOR);
977 gl_version = qglGetString(GL_VERSION);
978 gl_extensions = qglGetString(GL_EXTENSIONS);
980 gl_platformextensions = "";
982 gl_videosyncavailable = false;
984 if (qwglGetExtensionsStringARB)
985 gl_platformextensions = qwglGetExtensionsStringARB(baseDC);
987 // COMMANDLINEOPTION: Windows WGL: -novideosync disables WGL_EXT_swap_control
988 gl_videosyncavailable = GL_CheckExtension("WGL_EXT_swap_control", wglswapintervalfuncs, "-novideosync", false);
989 //ReleaseDC(mainwindow, hdc);
993 // LordHavoc: special differences for ATI (broken 8bit color when also using 32bit? weird!)
994 if (strncasecmp(gl_vendor,"ATI",3)==0)
996 if (strncasecmp(gl_renderer,"Rage Pro",8)==0)
999 if (strncasecmp(gl_renderer,"Matrox G200 Direct3D",20)==0) // a D3D driver for GL? sigh...
1002 //vid_menudrawfn = VID_MenuDraw;
1003 //vid_menukeyfn = VID_MenuKey;
1005 vid_initialized = true;
1008 IN_StartupJoystick ();
1013 static void IN_Shutdown(void);
1014 void VID_Shutdown (void)
1016 if(vid_initialized == false)
1019 VID_RestoreSystemGamma();
1021 vid_initialized = false;
1023 if (qwglMakeCurrent)
1024 qwglMakeCurrent(NULL, NULL);
1025 if (baseRC && qwglDeleteContext)
1026 qwglDeleteContext(baseRC);
1027 // close the library before we get rid of the window
1029 if (baseDC && mainwindow)
1030 ReleaseDC(mainwindow, baseDC);
1031 AppActivate(false, false);
1033 DestroyWindow(mainwindow);
1035 if (vid_isfullscreen)
1036 ChangeDisplaySettings (NULL, 0);
1037 vid_isfullscreen = false;
1046 void IN_ShowMouse (void)
1048 if (!mouseshowtoggle)
1051 mouseshowtoggle = 1;
1061 void IN_HideMouse (void)
1063 if (mouseshowtoggle)
1066 mouseshowtoggle = 0;
1076 void IN_ActivateMouse (void)
1079 mouseactivatetoggle = true;
1081 if (mouseinitialized)
1087 if (!dinput_acquired)
1089 IDirectInputDevice_Acquire(g_pMouse);
1090 dinput_acquired = true;
1101 window_rect.left = window_x;
1102 window_rect.top = window_y;
1103 window_rect.right = window_x + window_width;
1104 window_rect.bottom = window_y + window_height;
1106 if (mouseparmsvalid)
1107 restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0);
1109 SetCursorPos (window_center_x, window_center_y);
1110 SetCapture (mainwindow);
1111 ClipCursor (&window_rect);
1124 void IN_DeactivateMouse (void)
1127 mouseactivatetoggle = false;
1129 if (mouseinitialized)
1135 if (dinput_acquired)
1137 IDirectInputDevice_Unacquire(g_pMouse);
1138 dinput_acquired = false;
1145 SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0);
1151 mouseactive = false;
1161 qboolean IN_InitDInput (void)
1164 DIPROPDWORD dipdw = {
1166 sizeof(DIPROPDWORD), // diph.dwSize
1167 sizeof(DIPROPHEADER), // diph.dwHeaderSize
1169 DIPH_DEVICE, // diph.dwHow
1171 DINPUT_BUFFERSIZE, // dwData
1176 hInstDI = LoadLibrary("dinput.dll");
1178 if (hInstDI == NULL)
1180 Con_Print("Couldn't load dinput.dll\n");
1185 if (!pDirectInputCreate)
1187 pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA");
1189 if (!pDirectInputCreate)
1191 Con_Print("Couldn't get DI proc addr\n");
1196 // register with DirectInput and get an IDirectInput to play with.
1197 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
1204 // obtain an interface to the system mouse device.
1205 hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL);
1209 Con_Print("Couldn't open DI mouse device\n");
1213 // set the data format to "mouse format".
1214 hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df);
1218 Con_Print("Couldn't set DI mouse format\n");
1222 // set the cooperativity level.
1223 hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow,
1224 DISCL_EXCLUSIVE | DISCL_FOREGROUND);
1228 Con_Print("Couldn't set DI coop level\n");
1233 // set the buffer size to DINPUT_BUFFERSIZE elements.
1234 // the buffer size is a DWORD property associated with the device
1235 hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph);
1239 Con_Print("Couldn't set DI buffersize\n");
1252 void IN_StartupMouse (void)
1254 if (COM_CheckParm ("-nomouse") || COM_CheckParm("-safe"))
1257 mouseinitialized = true;
1259 // COMMANDLINEOPTION: Windows Input: -dinput enables DirectInput for mouse/joystick input
1260 if (COM_CheckParm ("-dinput"))
1262 dinput = IN_InitDInput ();
1266 Con_Print("DirectInput initialized\n");
1270 Con_Print("DirectInput not initialized\n");
1276 mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0);
1278 if (mouseparmsvalid)
1280 // COMMANDLINEOPTION: Windows GDI Input: -noforcemspd disables setting of mouse speed (not used with -dinput, windows only)
1281 if ( COM_CheckParm ("-noforcemspd") )
1282 newmouseparms[2] = originalmouseparms[2];
1284 // COMMANDLINEOPTION: Windows GDI Input: -noforcemaccel disables setting of mouse acceleration (not used with -dinput, windows only)
1285 if ( COM_CheckParm ("-noforcemaccel") )
1287 newmouseparms[0] = originalmouseparms[0];
1288 newmouseparms[1] = originalmouseparms[1];
1291 // COMMANDLINEOPTION: Windows GDI Input: -noforcemparms disables setting of mouse parameters (not used with -dinput, windows only)
1292 if ( COM_CheckParm ("-noforcemparms") )
1294 newmouseparms[0] = originalmouseparms[0];
1295 newmouseparms[1] = originalmouseparms[1];
1296 newmouseparms[2] = originalmouseparms[2];
1303 // if a fullscreen video mode was set before the mouse was initialized,
1304 // set the mouse state appropriately
1305 if (mouseactivatetoggle)
1306 IN_ActivateMouse ();
1315 void IN_MouseEvent (int mstate)
1319 if (mouseactive && !dinput)
1321 // perform button actions
1322 for (i=0 ; i<mouse_buttons ; i++)
1324 if ( (mstate & (1<<i)) &&
1325 !(mouse_oldbuttonstate & (1<<i)) )
1327 Key_Event (K_MOUSE1 + i, 0, true);
1330 if ( !(mstate & (1<<i)) &&
1331 (mouse_oldbuttonstate & (1<<i)) )
1333 Key_Event (K_MOUSE1 + i, 0, false);
1337 mouse_oldbuttonstate = mstate;
1347 void IN_MouseMove (void)
1350 DIDEVICEOBJECTDATA od;
1356 GetCursorPos (¤t_pos);
1357 //ui_mouseupdate(current_pos.x - window_x, current_pos.y - window_y);
1371 hr = IDirectInputDevice_GetDeviceData(g_pMouse,
1372 sizeof(DIDEVICEOBJECTDATA), &od, &dwElements, 0);
1374 if ((hr == DIERR_INPUTLOST) || (hr == DIERR_NOTACQUIRED))
1376 dinput_acquired = true;
1377 IDirectInputDevice_Acquire(g_pMouse);
1381 /* Unable to read data or no data available */
1382 if (FAILED(hr) || dwElements == 0)
1385 /* Look at the element to see what happened */
1397 case DIMOFS_BUTTON0:
1398 if (od.dwData & 0x80)
1404 case DIMOFS_BUTTON1:
1405 if (od.dwData & 0x80)
1406 mstate_di |= (1<<1);
1408 mstate_di &= ~(1<<1);
1411 case DIMOFS_BUTTON2:
1412 if (od.dwData & 0x80)
1413 mstate_di |= (1<<2);
1415 mstate_di &= ~(1<<2);
1420 // perform button actions
1421 for (i=0 ; i<mouse_buttons ; i++)
1423 if ( (mstate_di & (1<<i)) &&
1424 !(mouse_oldbuttonstate & (1<<i)) )
1426 Key_Event (K_MOUSE1 + i, 0, true);
1429 if ( !(mstate_di & (1<<i)) &&
1430 (mouse_oldbuttonstate & (1<<i)) )
1432 Key_Event (K_MOUSE1 + i, 0, false);
1436 mouse_oldbuttonstate = mstate_di;
1440 GetCursorPos (¤t_pos);
1441 mx = current_pos.x - window_center_x;
1442 my = current_pos.y - window_center_y;
1447 // if the mouse has moved, force it to the center, so there's room to move
1448 if (!dinput && (mx || my))
1449 SetCursorPos (window_center_x, window_center_y);
1460 if (vid_activewindow && !vid_hidden)
1473 void IN_ClearStates (void)
1476 mouse_oldbuttonstate = 0;
1485 void IN_StartupJoystick (void)
1492 // assume no joystick
1495 // abort startup if user requests no joystick
1496 // COMMANDLINEOPTION: Windows Input: -nojoy disables joystick support, may be a small speed increase
1497 if (COM_CheckParm ("-nojoy") || COM_CheckParm("-safe"))
1500 // verify joystick driver is present
1501 if ((numdevs = joyGetNumDevs ()) == 0)
1503 Con_Print("\njoystick not found -- driver not present\n\n");
1507 // cycle through the joystick ids for the first valid one
1508 for (joy_id=0 ; joy_id<numdevs ; joy_id++)
1510 memset (&ji, 0, sizeof(ji));
1511 ji.dwSize = sizeof(ji);
1512 ji.dwFlags = JOY_RETURNCENTERED;
1514 if ((mmr = joyGetPosEx (joy_id, &ji)) == JOYERR_NOERROR)
1518 // abort startup if we didn't find a valid joystick
1519 if (mmr != JOYERR_NOERROR)
1521 Con_Printf("\njoystick not found -- no valid joysticks (%x)\n\n", mmr);
1525 // get the capabilities of the selected joystick
1526 // abort startup if command fails
1527 memset (&jc, 0, sizeof(jc));
1528 if ((mmr = joyGetDevCaps (joy_id, &jc, sizeof(jc))) != JOYERR_NOERROR)
1530 Con_Printf("\njoystick not found -- invalid joystick capabilities (%x)\n\n", mmr);
1534 // save the joystick's number of buttons and POV status
1535 joy_numbuttons = jc.wNumButtons;
1536 joy_haspov = jc.wCaps & JOYCAPS_HASPOV;
1538 // old button and POV states default to no buttons pressed
1539 joy_oldbuttonstate = joy_oldpovstate = 0;
1541 // mark the joystick as available and advanced initialization not completed
1542 // this is needed as cvars are not available during initialization
1545 joy_advancedinit = false;
1547 Con_Print("\njoystick detected\n\n");
1556 PDWORD RawValuePointer (int axis)
1573 return NULL; // LordHavoc: hush compiler warning
1579 Joy_AdvancedUpdate_f
1582 void Joy_AdvancedUpdate_f (void)
1585 // called once by IN_ReadJoystick and by user whenever an update is needed
1586 // cvars are now available
1590 // initialize all the maps
1591 for (i = 0; i < JOY_MAX_AXES; i++)
1593 dwAxisMap[i] = AxisNada;
1594 dwControlMap[i] = JOY_ABSOLUTE_AXIS;
1595 pdwRawValue[i] = RawValuePointer(i);
1598 if( joy_advanced.integer == 0)
1600 // default joystick initialization
1601 // 2 axes only with joystick control
1602 dwAxisMap[JOY_AXIS_X] = AxisTurn;
1603 // dwControlMap[JOY_AXIS_X] = JOY_ABSOLUTE_AXIS;
1604 dwAxisMap[JOY_AXIS_Y] = AxisForward;
1605 // dwControlMap[JOY_AXIS_Y] = JOY_ABSOLUTE_AXIS;
1609 if (strcmp (joy_name.string, "joystick") != 0)
1611 // notify user of advanced controller
1612 Con_Printf("\n%s configured\n\n", joy_name.string);
1615 // advanced initialization here
1616 // data supplied by user via joy_axisn cvars
1617 dwTemp = (DWORD) joy_advaxisx.value;
1618 dwAxisMap[JOY_AXIS_X] = dwTemp & 0x0000000f;
1619 dwControlMap[JOY_AXIS_X] = dwTemp & JOY_RELATIVE_AXIS;
1620 dwTemp = (DWORD) joy_advaxisy.value;
1621 dwAxisMap[JOY_AXIS_Y] = dwTemp & 0x0000000f;
1622 dwControlMap[JOY_AXIS_Y] = dwTemp & JOY_RELATIVE_AXIS;
1623 dwTemp = (DWORD) joy_advaxisz.value;
1624 dwAxisMap[JOY_AXIS_Z] = dwTemp & 0x0000000f;
1625 dwControlMap[JOY_AXIS_Z] = dwTemp & JOY_RELATIVE_AXIS;
1626 dwTemp = (DWORD) joy_advaxisr.value;
1627 dwAxisMap[JOY_AXIS_R] = dwTemp & 0x0000000f;
1628 dwControlMap[JOY_AXIS_R] = dwTemp & JOY_RELATIVE_AXIS;
1629 dwTemp = (DWORD) joy_advaxisu.value;
1630 dwAxisMap[JOY_AXIS_U] = dwTemp & 0x0000000f;
1631 dwControlMap[JOY_AXIS_U] = dwTemp & JOY_RELATIVE_AXIS;
1632 dwTemp = (DWORD) joy_advaxisv.value;
1633 dwAxisMap[JOY_AXIS_V] = dwTemp & 0x0000000f;
1634 dwControlMap[JOY_AXIS_V] = dwTemp & JOY_RELATIVE_AXIS;
1637 // compute the axes to collect from DirectInput
1638 joy_flags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNPOV;
1639 for (i = 0; i < JOY_MAX_AXES; i++)
1641 if (dwAxisMap[i] != AxisNada)
1643 joy_flags |= dwAxisFlags[i];
1653 void IN_Commands (void)
1656 DWORD buttonstate, povstate;
1664 // loop through the joystick buttons
1665 // key a joystick event or auxillary event for higher number buttons for each state change
1666 buttonstate = ji.dwButtons;
1667 for (i=0 ; i < (int) joy_numbuttons ; i++)
1669 if ( (buttonstate & (1<<i)) && !(joy_oldbuttonstate & (1<<i)) )
1671 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1672 Key_Event (key_index + i, 0, true);
1675 if ( !(buttonstate & (1<<i)) && (joy_oldbuttonstate & (1<<i)) )
1677 key_index = (i < 16) ? K_JOY1 : K_AUX1;
1678 Key_Event (key_index + i, 0, false);
1681 joy_oldbuttonstate = buttonstate;
1685 // convert POV information into 4 bits of state information
1686 // this avoids any potential problems related to moving from one
1687 // direction to another without going through the center position
1689 if(ji.dwPOV != JOY_POVCENTERED)
1691 if (ji.dwPOV == JOY_POVFORWARD)
1693 if (ji.dwPOV == JOY_POVRIGHT)
1695 if (ji.dwPOV == JOY_POVBACKWARD)
1697 if (ji.dwPOV == JOY_POVLEFT)
1700 // determine which bits have changed and key an auxillary event for each change
1701 for (i=0 ; i < 4 ; i++)
1703 if ( (povstate & (1<<i)) && !(joy_oldpovstate & (1<<i)) )
1705 Key_Event (K_AUX29 + i, 0, true);
1708 if ( !(povstate & (1<<i)) && (joy_oldpovstate & (1<<i)) )
1710 Key_Event (K_AUX29 + i, 0, false);
1713 joy_oldpovstate = povstate;
1723 qboolean IN_ReadJoystick (void)
1726 memset (&ji, 0, sizeof(ji));
1727 ji.dwSize = sizeof(ji);
1728 ji.dwFlags = joy_flags;
1730 if (joyGetPosEx (joy_id, &ji) == JOYERR_NOERROR)
1732 // this is a hack -- there is a bug in the Logitech WingMan Warrior DirectInput Driver
1733 // rather than having 32768 be the zero point, they have the zero point at 32668
1734 // go figure -- anyway, now we get the full resolution out of the device
1735 if (joy_wwhack1.integer != 0.0)
1743 // read error occurred
1744 // turning off the joystick seems too harsh for 1 read error,
1745 // but what should be done?
1756 void IN_JoyMove (void)
1758 float speed, aspeed;
1759 float fAxisValue, fTemp;
1760 int i, mouselook = (in_mlook.state & 1) || freelook.integer;
1762 // complete initialization if first time in
1763 // this is needed as cvars are not available at initialization time
1764 if( joy_advancedinit != true )
1766 Joy_AdvancedUpdate_f();
1767 joy_advancedinit = true;
1770 // verify joystick is available and that the user wants to use it
1771 if (!joy_avail || !in_joystick.integer)
1776 // collect the joystick data, if possible
1777 if (IN_ReadJoystick () != true)
1782 if (in_speed.state & 1)
1783 speed = cl_movespeedkey.value;
1786 // LordHavoc: viewzoom affects sensitivity for sniping
1787 aspeed = speed * host_realframetime * cl.viewzoom;
1789 // loop through the axes
1790 for (i = 0; i < JOY_MAX_AXES; i++)
1792 // get the floating point zero-centered, potentially-inverted data for the current axis
1793 fAxisValue = (float) *pdwRawValue[i];
1794 // move centerpoint to zero
1795 fAxisValue -= 32768.0;
1797 if (joy_wwhack2.integer != 0.0)
1799 if (dwAxisMap[i] == AxisTurn)
1801 // this is a special formula for the Logitech WingMan Warrior
1802 // y=ax^b; where a = 300 and b = 1.3
1803 // also x values are in increments of 800 (so this is factored out)
1804 // then bounds check result to level out excessively high spin rates
1805 fTemp = 300.0 * pow(abs(fAxisValue) / 800.0, 1.3);
1806 if (fTemp > 14000.0)
1808 // restore direction information
1809 fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp;
1813 // convert range from -32768..32767 to -1..1
1814 fAxisValue /= 32768.0;
1816 switch (dwAxisMap[i])
1819 if ((joy_advanced.integer == 0) && mouselook)
1821 // user wants forward control to become look control
1822 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1824 // if mouse invert is on, invert the joystick pitch value
1825 // only absolute control support here (joy_advanced is false)
1826 if (m_pitch.value < 0.0)
1828 cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1832 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1838 // no pitch movement
1839 // disable pitch return-to-center unless requested by user
1840 // *** this code can be removed when the lookspring bug is fixed
1841 // *** the bug always has the lookspring feature on
1842 if(lookspring.value == 0.0)
1848 // user wants forward control to be forward control
1849 if (fabs(fAxisValue) > joy_forwardthreshold.value)
1851 cl.cmd.forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value;
1857 if (fabs(fAxisValue) > joy_sidethreshold.value)
1859 cl.cmd.sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1864 if ((in_strafe.state & 1) || (lookstrafe.integer && mouselook))
1866 // user wants turn control to become side control
1867 if (fabs(fAxisValue) > joy_sidethreshold.value)
1869 cl.cmd.sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value;
1874 // user wants turn control to be turn control
1875 if (fabs(fAxisValue) > joy_yawthreshold.value)
1877 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1879 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value;
1883 cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0;
1893 if (fabs(fAxisValue) > joy_pitchthreshold.value)
1895 // pitch movement detected and pitch movement desired by user
1896 if(dwControlMap[i] == JOY_ABSOLUTE_AXIS)
1898 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value;
1902 cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0;
1908 // no pitch movement
1909 // disable pitch return-to-center unless requested by user
1910 // *** this code can be removed when the lookspring bug is fixed
1911 // *** the bug always has the lookspring feature on
1912 if(lookspring.integer == 0)
1924 static void IN_Init(void)
1926 uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" );
1928 // joystick variables
1929 Cvar_RegisterVariable (&in_joystick);
1930 Cvar_RegisterVariable (&joy_name);
1931 Cvar_RegisterVariable (&joy_advanced);
1932 Cvar_RegisterVariable (&joy_advaxisx);
1933 Cvar_RegisterVariable (&joy_advaxisy);
1934 Cvar_RegisterVariable (&joy_advaxisz);
1935 Cvar_RegisterVariable (&joy_advaxisr);
1936 Cvar_RegisterVariable (&joy_advaxisu);
1937 Cvar_RegisterVariable (&joy_advaxisv);
1938 Cvar_RegisterVariable (&joy_forwardthreshold);
1939 Cvar_RegisterVariable (&joy_sidethreshold);
1940 Cvar_RegisterVariable (&joy_pitchthreshold);
1941 Cvar_RegisterVariable (&joy_yawthreshold);
1942 Cvar_RegisterVariable (&joy_forwardsensitivity);
1943 Cvar_RegisterVariable (&joy_sidesensitivity);
1944 Cvar_RegisterVariable (&joy_pitchsensitivity);
1945 Cvar_RegisterVariable (&joy_yawsensitivity);
1946 Cvar_RegisterVariable (&joy_wwhack1);
1947 Cvar_RegisterVariable (&joy_wwhack2);
1948 Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f);
1951 static void IN_Shutdown(void)
1953 IN_DeactivateMouse ();
1957 IDirectInputDevice_Release(g_pMouse);
1961 IDirectInput_Release(g_pdi);