2 Copyright (C) 1999-2007 id Software, Inc. and contributors.
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3 For a list of contributors, see the accompanying CONTRIBUTORS file.
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5 This file is part of GtkRadiant.
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7 GtkRadiant is free software; you can redistribute it and/or modify
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8 it under the terms of the GNU General Public License as published by
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9 the Free Software Foundation; either version 2 of the License, or
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10 (at your option) any later version.
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12 GtkRadiant is distributed in the hope that it will be useful,
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13 but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 GNU General Public License for more details.
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17 You should have received a copy of the GNU General Public License
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18 along with GtkRadiant; if not, write to the Free Software
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19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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30 #define MAX_ASE_MATERIALS 32
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31 #define MAX_ASE_OBJECTS 64
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32 #define MAX_ASE_ANIMATIONS 32
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33 #define MAX_ASE_ANIMATION_FRAMES 512
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35 #define VERBOSE( x ) { if ( ase.verbose ) { Sys_Printf x ; } }
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49 typedef int aseFace_t[3];
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59 aseVertex_t *vertexes;
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60 aseTVertex_t *tvertexes;
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61 aseFace_t *faces, *tfaces;
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63 int currentFace, currentVertex;
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69 aseMesh_t frames[MAX_ASE_ANIMATION_FRAMES];
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72 } aseMeshAnimation_t;
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80 ** contains the animate sequence of a single surface
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81 ** using a single material
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90 aseMeshAnimation_t anim;
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97 aseMaterial_t materials[MAX_ASE_MATERIALS];
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98 aseGeomObject_t objects[MAX_ASE_OBJECTS];
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106 qboolean grabAnims;
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110 static char s_token[1024];
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112 static char gl_filename[1024];
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114 static void ASE_Process( void );
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115 static void ASE_FreeGeomObject( int ndx );
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117 #if defined (__linux__) || defined (__APPLE__)
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119 static char* strlwr (char* string)
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122 for (cp = string; *cp; ++cp)
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124 if ('A' <= *cp && *cp <= 'Z')
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136 void ASE_Load( const char *filename, qboolean verbose, qboolean grabAnims )
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138 FILE *fp = fopen( filename, "rb" );
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141 Error( "File not found '%s'", filename );
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143 memset( &ase, 0, sizeof( ase ) );
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145 ase.verbose = verbose;
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146 ase.grabAnims = grabAnims;
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147 ase.len = Q_filelength( fp );
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149 ase.curpos = ase.buffer = safe_malloc( ase.len );
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151 Sys_Printf( "Processing '%s'\n", filename );
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153 if ( fread( ase.buffer, ase.len, 1, fp ) != 1 )
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156 Error( "fread() != -1 for '%s'", filename );
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161 strcpy(gl_filename, filename);
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169 void ASE_Free( void )
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173 for ( i = 0; i < ase.currentObject; i++ )
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175 ASE_FreeGeomObject( i );
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180 ** ASE_GetNumSurfaces
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182 int ASE_GetNumSurfaces( void )
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184 return ase.currentObject;
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188 ** ASE_GetSurfaceName
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190 const char *ASE_GetSurfaceName( int which )
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192 aseGeomObject_t *pObject = &ase.objects[which];
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194 if ( !pObject->anim.numFrames )
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197 return pObject->name;
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201 ** ASE_GetSurfaceAnimation
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203 ** Returns an animation (sequence of polysets)
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205 polyset_t *ASE_GetSurfaceAnimation( int which, int *pNumFrames, int skipFrameStart, int skipFrameEnd, int maxFrames )
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207 aseGeomObject_t *pObject = &ase.objects[which];
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209 int numFramesInAnimation;
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210 int numFramesToKeep;
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213 if ( !pObject->anim.numFrames )
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216 if ( pObject->anim.numFrames > maxFrames && maxFrames != -1 )
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218 numFramesInAnimation = maxFrames;
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222 numFramesInAnimation = pObject->anim.numFrames;
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223 if ( maxFrames != -1 )
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224 Sys_Printf( "WARNING: ASE_GetSurfaceAnimation maxFrames > numFramesInAnimation\n" );
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227 if ( skipFrameEnd != -1 )
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228 numFramesToKeep = numFramesInAnimation - ( skipFrameEnd - skipFrameStart + 1 );
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230 numFramesToKeep = numFramesInAnimation;
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232 *pNumFrames = numFramesToKeep;
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234 psets = calloc( sizeof( polyset_t ) * numFramesToKeep, 1 );
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236 for ( f = 0, i = 0; i < numFramesInAnimation; i++ )
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239 aseMesh_t *pMesh = &pObject->anim.frames[i];
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241 if ( skipFrameStart != -1 )
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243 if ( i >= skipFrameStart && i <= skipFrameEnd )
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247 strcpy( psets[f].name, pObject->name );
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248 strcpy( psets[f].materialname, ase.materials[pObject->materialRef].name );
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250 psets[f].triangles = calloc( sizeof( triangle_t ) * pObject->anim.frames[i].numFaces, 1 );
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251 psets[f].numtriangles = pObject->anim.frames[i].numFaces;
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253 for ( t = 0; t < pObject->anim.frames[i].numFaces; t++ )
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257 for ( k = 0; k < 3; k++ )
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259 psets[f].triangles[t].verts[k][0] = pMesh->vertexes[pMesh->faces[t][k]].x;
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260 psets[f].triangles[t].verts[k][1] = pMesh->vertexes[pMesh->faces[t][k]].y;
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261 psets[f].triangles[t].verts[k][2] = pMesh->vertexes[pMesh->faces[t][k]].z;
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263 if ( pMesh->tvertexes && pMesh->tfaces )
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265 psets[f].triangles[t].texcoords[k][0] = pMesh->tvertexes[pMesh->tfaces[t][k]].s;
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266 psets[f].triangles[t].texcoords[k][1] = pMesh->tvertexes[pMesh->tfaces[t][k]].t;
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278 static void ASE_FreeGeomObject( int ndx )
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280 aseGeomObject_t *pObject;
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283 pObject = &ase.objects[ndx];
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285 for ( i = 0; i < pObject->anim.numFrames; i++ )
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287 if ( pObject->anim.frames[i].vertexes )
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289 free( pObject->anim.frames[i].vertexes );
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291 if ( pObject->anim.frames[i].tvertexes )
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293 free( pObject->anim.frames[i].tvertexes );
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295 if ( pObject->anim.frames[i].faces )
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297 free( pObject->anim.frames[i].faces );
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299 if ( pObject->anim.frames[i].tfaces )
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301 free( pObject->anim.frames[i].tfaces );
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305 memset( pObject, 0, sizeof( *pObject ) );
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308 static aseMesh_t *ASE_GetCurrentMesh( void )
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310 aseGeomObject_t *pObject;
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312 if ( ase.currentObject >= MAX_ASE_OBJECTS )
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314 Error( "Too many GEOMOBJECTs" );
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315 return 0; // never called
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318 pObject = &ase.objects[ase.currentObject];
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320 if ( pObject->anim.currentFrame >= MAX_ASE_ANIMATION_FRAMES )
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322 Error( "Too many MESHes" );
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326 return &pObject->anim.frames[pObject->anim.currentFrame];
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329 static int CharIsTokenDelimiter( int ch )
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336 static int ASE_GetToken( qboolean restOfLine )
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340 if ( ase.buffer == 0 )
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343 if ( ( ase.curpos - ase.buffer ) == ase.len )
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347 while ( ( ( ase.curpos - ase.buffer ) < ase.len ) &&
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348 ( *ase.curpos <= 32 ) )
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353 while ( ( ase.curpos - ase.buffer ) < ase.len )
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355 s_token[i] = *ase.curpos;
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360 if ( ( CharIsTokenDelimiter( s_token[i-1] ) && !restOfLine ) ||
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361 ( ( s_token[i-1] == '\n' ) || ( s_token[i-1] == '\r' ) ) )
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373 static void ASE_ParseBracedBlock( void (*parser)( const char *token ) )
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377 while ( ASE_GetToken( qfalse ) )
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379 if ( !strcmp( s_token, "{" ) )
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383 else if ( !strcmp( s_token, "}" ) )
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388 else if ( indent < 0 )
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389 Error( "Unexpected '}'" );
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399 static void ASE_SkipEnclosingBraces( void )
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403 while ( ASE_GetToken( qfalse ) )
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405 if ( !strcmp( s_token, "{" ) )
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409 else if ( !strcmp( s_token, "}" ) )
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414 else if ( indent < 0 )
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415 Error( "Unexpected '}'" );
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420 static void ASE_SkipRestOfLine( void )
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422 ASE_GetToken( qtrue );
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425 static void ASE_KeyMAP_DIFFUSE( const char *token )
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427 char fullpath[1024], bitmap[1024], modeldir[1024];
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428 char filename[1024];
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431 strcpy(filename, gl_filename);
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433 if ( !strcmp( token, "*BITMAP" ) )
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435 ASE_GetToken( qfalse );
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437 // the purpose of this whole chunk of code below is to extract the relative path
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438 // from a full path in the ASE
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440 strcpy( bitmap, s_token + 1 );
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441 if ( strchr( bitmap, '"' ) )
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442 *strchr( bitmap, '"' ) = 0;
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444 /* convert backslash to slash */
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445 while ( bitmap[i] )
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447 if ( bitmap[i] == '\\' )
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452 /* remove filename from path */
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453 for( i=strlen(filename); i>0; i--)
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455 if(filename[i] == '/')
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457 filename[i] = '\0';
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462 /* replaces a relative path with a full path */
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463 if(bitmap[0] == '.' && bitmap[1] == '.' && bitmap[2] == '/')
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465 while(bitmap[0] == '.' && bitmap[1] == '.' && bitmap[2] == '/')
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467 /* remove last item from path */
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468 for( i=strlen(filename); i>0; i--)
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470 if(filename[i] == '/')
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472 filename[i] = '\0';
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476 strcpy(bitmap, &bitmap[3]);
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478 strcat(filename, "/");
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479 strcat(filename, bitmap);
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480 strcpy(bitmap, filename);
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483 if ( strstr( bitmap, gamedir ) )
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485 strcpy( ase.materials[ase.numMaterials].name, strstr( bitmap, gamedir ) + strlen( gamedir ) );
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486 Sys_Printf("material name: \'%s\'\n", strstr( bitmap, gamedir ) + strlen( gamedir ) );
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490 sprintf( ase.materials[ase.numMaterials].name, "(not converted: '%s')", bitmap );
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491 Sys_Printf( "WARNING: illegal material name '%s'\n", bitmap );
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499 static void ASE_KeyMATERIAL( const char *token )
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501 if ( !strcmp( token, "*MAP_DIFFUSE" ) )
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503 ASE_ParseBracedBlock( ASE_KeyMAP_DIFFUSE );
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510 static void ASE_KeyMATERIAL_LIST( const char *token )
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512 if ( !strcmp( token, "*MATERIAL_COUNT" ) )
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514 ASE_GetToken( qfalse );
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515 VERBOSE( ( "..num materials: %s\n", s_token ) );
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516 if ( atoi( s_token ) > MAX_ASE_MATERIALS )
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518 Error( "Too many materials!" );
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520 ase.numMaterials = 0;
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522 else if ( !strcmp( token, "*MATERIAL" ) )
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524 VERBOSE( ( "..material %d ", ase.numMaterials ) );
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525 ASE_ParseBracedBlock( ASE_KeyMATERIAL );
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526 ase.numMaterials++;
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530 static void ASE_KeyMESH_VERTEX_LIST( const char *token )
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532 aseMesh_t *pMesh = ASE_GetCurrentMesh();
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534 if ( !strcmp( token, "*MESH_VERTEX" ) )
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536 ASE_GetToken( qfalse ); // skip number
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538 ASE_GetToken( qfalse );
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539 pMesh->vertexes[pMesh->currentVertex].y = atof( s_token );
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541 ASE_GetToken( qfalse );
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542 pMesh->vertexes[pMesh->currentVertex].x = -atof( s_token );
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544 ASE_GetToken( qfalse );
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545 pMesh->vertexes[pMesh->currentVertex].z = atof( s_token );
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547 pMesh->currentVertex++;
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549 if ( pMesh->currentVertex > pMesh->numVertexes )
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551 Error( "pMesh->currentVertex >= pMesh->numVertexes" );
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556 Error( "Unknown token '%s' while parsing MESH_VERTEX_LIST", token );
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560 static void ASE_KeyMESH_FACE_LIST( const char *token )
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562 aseMesh_t *pMesh = ASE_GetCurrentMesh();
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564 if ( !strcmp( token, "*MESH_FACE" ) )
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566 ASE_GetToken( qfalse ); // skip face number
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568 ASE_GetToken( qfalse ); // skip label
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569 ASE_GetToken( qfalse ); // first vertex
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570 pMesh->faces[pMesh->currentFace][0] = atoi( s_token );
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572 ASE_GetToken( qfalse ); // skip label
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573 ASE_GetToken( qfalse ); // second vertex
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574 pMesh->faces[pMesh->currentFace][2] = atoi( s_token );
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576 ASE_GetToken( qfalse ); // skip label
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577 ASE_GetToken( qfalse ); // third vertex
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578 pMesh->faces[pMesh->currentFace][1] = atoi( s_token );
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580 ASE_GetToken( qtrue );
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583 if ( ( p = strstr( s_token, "*MESH_MTLID" ) ) != 0 )
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585 p += strlen( "*MESH_MTLID" ) + 1;
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590 Error( "No *MESH_MTLID found for face!" );
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594 pMesh->currentFace++;
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598 Error( "Unknown token '%s' while parsing MESH_FACE_LIST", token );
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602 static void ASE_KeyTFACE_LIST( const char *token )
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604 aseMesh_t *pMesh = ASE_GetCurrentMesh();
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606 if ( !strcmp( token, "*MESH_TFACE" ) )
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610 ASE_GetToken( qfalse );
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612 ASE_GetToken( qfalse );
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613 a = atoi( s_token );
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614 ASE_GetToken( qfalse );
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615 c = atoi( s_token );
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616 ASE_GetToken( qfalse );
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617 b = atoi( s_token );
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619 pMesh->tfaces[pMesh->currentFace][0] = a;
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620 pMesh->tfaces[pMesh->currentFace][1] = b;
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621 pMesh->tfaces[pMesh->currentFace][2] = c;
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623 pMesh->currentFace++;
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627 Error( "Unknown token '%s' in MESH_TFACE", token );
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631 static void ASE_KeyMESH_TVERTLIST( const char *token )
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633 aseMesh_t *pMesh = ASE_GetCurrentMesh();
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635 if ( !strcmp( token, "*MESH_TVERT" ) )
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637 char u[80], v[80], w[80];
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639 ASE_GetToken( qfalse );
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641 ASE_GetToken( qfalse );
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642 strcpy( u, s_token );
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644 ASE_GetToken( qfalse );
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645 strcpy( v, s_token );
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647 ASE_GetToken( qfalse );
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648 strcpy( w, s_token );
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650 pMesh->tvertexes[pMesh->currentVertex].s = atof( u );
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651 pMesh->tvertexes[pMesh->currentVertex].t = 1.0f - atof( v );
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653 pMesh->currentVertex++;
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655 if ( pMesh->currentVertex > pMesh->numTVertexes )
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657 Error( "pMesh->currentVertex > pMesh->numTVertexes" );
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662 Error( "Unknown token '%s' while parsing MESH_TVERTLIST" );
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666 static void ASE_KeyMESH( const char *token )
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668 aseMesh_t *pMesh = ASE_GetCurrentMesh();
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670 if ( !strcmp( token, "*TIMEVALUE" ) )
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672 ASE_GetToken( qfalse );
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674 pMesh->timeValue = atoi( s_token );
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675 VERBOSE( ( ".....timevalue: %d\n", pMesh->timeValue ) );
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677 else if ( !strcmp( token, "*MESH_NUMVERTEX" ) )
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679 ASE_GetToken( qfalse );
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681 pMesh->numVertexes = atoi( s_token );
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682 VERBOSE( ( ".....TIMEVALUE: %d\n", pMesh->timeValue ) );
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683 VERBOSE( ( ".....num vertexes: %d\n", pMesh->numVertexes ) );
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685 else if ( !strcmp( token, "*MESH_NUMFACES" ) )
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687 ASE_GetToken( qfalse );
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689 pMesh->numFaces = atoi( s_token );
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690 VERBOSE( ( ".....num faces: %d\n", pMesh->numFaces ) );
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692 else if ( !strcmp( token, "*MESH_NUMTVFACES" ) )
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694 ASE_GetToken( qfalse );
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696 if ( atoi( s_token ) != pMesh->numFaces )
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698 Error( "MESH_NUMTVFACES != MESH_NUMFACES" );
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701 else if ( !strcmp( token, "*MESH_NUMTVERTEX" ) )
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703 ASE_GetToken( qfalse );
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705 pMesh->numTVertexes = atoi( s_token );
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706 VERBOSE( ( ".....num tvertexes: %d\n", pMesh->numTVertexes ) );
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708 else if ( !strcmp( token, "*MESH_VERTEX_LIST" ) )
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710 pMesh->vertexes = calloc( sizeof( aseVertex_t ) * pMesh->numVertexes, 1 );
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711 pMesh->currentVertex = 0;
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712 VERBOSE( ( ".....parsing MESH_VERTEX_LIST\n" ) );
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713 ASE_ParseBracedBlock( ASE_KeyMESH_VERTEX_LIST );
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715 else if ( !strcmp( token, "*MESH_TVERTLIST" ) )
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717 pMesh->currentVertex = 0;
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718 pMesh->tvertexes = calloc( sizeof( aseTVertex_t ) * pMesh->numTVertexes, 1 );
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719 VERBOSE( ( ".....parsing MESH_TVERTLIST\n" ) );
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720 ASE_ParseBracedBlock( ASE_KeyMESH_TVERTLIST );
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722 else if ( !strcmp( token, "*MESH_FACE_LIST" ) )
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724 pMesh->faces = calloc( sizeof( aseFace_t ) * pMesh->numFaces, 1 );
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725 pMesh->currentFace = 0;
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726 VERBOSE( ( ".....parsing MESH_FACE_LIST\n" ) );
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727 ASE_ParseBracedBlock( ASE_KeyMESH_FACE_LIST );
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729 else if ( !strcmp( token, "*MESH_TFACELIST" ) )
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731 pMesh->tfaces = calloc( sizeof( aseFace_t ) * pMesh->numFaces, 1 );
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732 pMesh->currentFace = 0;
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733 VERBOSE( ( ".....parsing MESH_TFACE_LIST\n" ) );
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734 ASE_ParseBracedBlock( ASE_KeyTFACE_LIST );
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736 else if ( !strcmp( token, "*MESH_NORMALS" ) )
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738 ASE_ParseBracedBlock( 0 );
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742 static void ASE_KeyMESH_ANIMATION( const char *token )
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744 aseMesh_t *pMesh = ASE_GetCurrentMesh();
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746 // loads a single animation frame
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747 if ( !strcmp( token, "*MESH" ) )
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749 VERBOSE( ( "...found MESH\n" ) );
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750 assert( pMesh->faces == 0 );
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751 assert( pMesh->vertexes == 0 );
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752 assert( pMesh->tvertexes == 0 );
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753 memset( pMesh, 0, sizeof( *pMesh ) );
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755 ASE_ParseBracedBlock( ASE_KeyMESH );
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757 if ( ++ase.objects[ase.currentObject].anim.currentFrame == MAX_ASE_ANIMATION_FRAMES )
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759 Error( "Too many animation frames" );
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764 Error( "Unknown token '%s' while parsing MESH_ANIMATION", token );
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768 static void ASE_KeyGEOMOBJECT( const char *token )
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770 if ( !strcmp( token, "*NODE_NAME" ) )
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772 char *name = ase.objects[ase.currentObject].name;
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774 ASE_GetToken( qtrue );
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775 VERBOSE( ( " %s\n", s_token ) );
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776 strcpy( ase.objects[ase.currentObject].name, s_token + 1 );
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777 if ( strchr( ase.objects[ase.currentObject].name, '"' ) )
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778 *strchr( ase.objects[ase.currentObject].name, '"' ) = 0;
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780 if ( strstr( name, "tag" ) == name )
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782 while ( strchr( name, '_' ) != strrchr( name, '_' ) )
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784 *strrchr( name, '_' ) = 0;
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786 while ( strrchr( name, ' ' ) )
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788 *strrchr( name, ' ' ) = 0;
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792 else if ( !strcmp( token, "*NODE_PARENT" ) )
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794 ASE_SkipRestOfLine();
\r
796 // ignore unused data blocks
\r
797 else if ( !strcmp( token, "*NODE_TM" ) ||
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798 !strcmp( token, "*TM_ANIMATION" ) )
\r
800 ASE_ParseBracedBlock( 0 );
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802 // ignore regular meshes that aren't part of animation
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803 else if ( !strcmp( token, "*MESH" ) && !ase.grabAnims )
\r
806 if ( strstr( ase.objects[ase.currentObject].name, "tag_" ) == ase.objects[ase.currentObject].name )
\r
808 s_forceStaticMesh = true;
\r
809 ASE_ParseBracedBlock( ASE_KeyMESH );
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810 s_forceStaticMesh = false;
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813 ASE_ParseBracedBlock( ASE_KeyMESH );
\r
814 if ( ++ase.objects[ase.currentObject].anim.currentFrame == MAX_ASE_ANIMATION_FRAMES )
\r
816 Error( "Too many animation frames" );
\r
818 ase.objects[ase.currentObject].anim.numFrames = ase.objects[ase.currentObject].anim.currentFrame;
\r
819 ase.objects[ase.currentObject].numAnimations++;
\r
821 // ignore meshes that aren't part of animations if this object isn't a
\r
825 ASE_ParseBracedBlock( 0 );
\r
829 // according to spec these are obsolete
\r
830 else if ( !strcmp( token, "*MATERIAL_REF" ) )
\r
832 ASE_GetToken( qfalse );
\r
834 ase.objects[ase.currentObject].materialRef = atoi( s_token );
\r
836 // loads a sequence of animation frames
\r
837 else if ( !strcmp( token, "*MESH_ANIMATION" ) )
\r
839 if ( ase.grabAnims )
\r
841 VERBOSE( ( "..found MESH_ANIMATION\n" ) );
\r
843 if ( ase.objects[ase.currentObject].numAnimations )
\r
845 Error( "Multiple MESH_ANIMATIONS within a single GEOM_OBJECT" );
\r
847 ASE_ParseBracedBlock( ASE_KeyMESH_ANIMATION );
\r
848 ase.objects[ase.currentObject].anim.numFrames = ase.objects[ase.currentObject].anim.currentFrame;
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849 ase.objects[ase.currentObject].numAnimations++;
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853 ASE_SkipEnclosingBraces();
\r
856 // skip unused info
\r
857 else if ( !strcmp( token, "*PROP_MOTIONBLUR" ) ||
\r
858 !strcmp( token, "*PROP_CASTSHADOW" ) ||
\r
859 !strcmp( token, "*PROP_RECVSHADOW" ) )
\r
861 ASE_SkipRestOfLine();
\r
865 static void ConcatenateObjects( aseGeomObject_t *pObjA, aseGeomObject_t *pObjB )
\r
869 static void CollapseObjects( void )
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872 int numObjects = ase.currentObject;
\r
874 for ( i = 0; i < numObjects; i++ )
\r
879 if ( strstr( ase.objects[i].name, "tag" ) == ase.objects[i].name )
\r
884 if ( !ase.objects[i].numAnimations )
\r
889 for ( j = i + 1; j < numObjects; j++ )
\r
891 if ( strstr( ase.objects[j].name, "tag" ) == ase.objects[j].name )
\r
895 if ( ase.objects[i].materialRef == ase.objects[j].materialRef )
\r
897 if ( ase.objects[j].numAnimations )
\r
899 ConcatenateObjects( &ase.objects[i], &ase.objects[j] );
\r
909 static void ASE_Process( void )
\r
911 while ( ASE_GetToken( qfalse ) )
\r
913 if ( !strcmp( s_token, "*3DSMAX_ASCIIEXPORT" ) ||
\r
914 !strcmp( s_token, "*COMMENT" ) )
\r
916 ASE_SkipRestOfLine();
\r
918 else if ( !strcmp( s_token, "*SCENE" ) )
\r
919 ASE_SkipEnclosingBraces();
\r
920 else if ( !strcmp( s_token, "*MATERIAL_LIST" ) )
\r
922 VERBOSE( ("MATERIAL_LIST\n") );
\r
924 ASE_ParseBracedBlock( ASE_KeyMATERIAL_LIST );
\r
926 else if ( !strcmp( s_token, "*GEOMOBJECT" ) )
\r
928 VERBOSE( ("GEOMOBJECT" ) );
\r
930 ASE_ParseBracedBlock( ASE_KeyGEOMOBJECT );
\r
932 if ( strstr( ase.objects[ase.currentObject].name, "Bip" ) ||
\r
933 strstr( ase.objects[ase.currentObject].name, "ignore_" ) )
\r
935 ASE_FreeGeomObject( ase.currentObject );
\r
936 VERBOSE( ( "(discarding BIP/ignore object)\n" ) );
\r
938 else if ( ( strstr( ase.objects[ase.currentObject].name, "h_" ) != ase.objects[ase.currentObject].name ) &&
\r
939 ( strstr( ase.objects[ase.currentObject].name, "l_" ) != ase.objects[ase.currentObject].name ) &&
\r
940 ( strstr( ase.objects[ase.currentObject].name, "u_" ) != ase.objects[ase.currentObject].name ) &&
\r
941 ( strstr( ase.objects[ase.currentObject].name, "tag" ) != ase.objects[ase.currentObject].name ) &&
\r
944 VERBOSE( ( "(ignoring improperly labeled object '%s')\n", ase.objects[ase.currentObject].name ) );
\r
945 ASE_FreeGeomObject( ase.currentObject );
\r
949 if ( ++ase.currentObject == MAX_ASE_OBJECTS )
\r
951 Error( "Too many GEOMOBJECTs" );
\r
955 else if ( s_token[0] )
\r
957 Sys_Printf( "Unknown token '%s'\n", s_token );
\r
961 if ( !ase.currentObject )
\r
962 Error( "No animation data!" );
\r