6 //============================================================================
11 char *vm_sv_extensions =
16 "DP_CON_ALIASPARAMETERS "
22 "DP_CSQC_ENTITYNOCULL "
23 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
24 "DP_CSQC_MULTIFRAME_INTERPOLATION "
25 "DP_CSQC_SPAWNPARTICLE "
26 "DP_CSQC_QUERYRENDERENTITY "
39 "DP_EF_RESTARTANIM_BIT "
44 "DP_ENT_CUSTOMCOLORMAP "
45 "DP_ENT_EXTERIORMODELTOCLIENT "
48 "DP_ENT_LOWPRECISION "
52 "DP_GFX_EXTERNALTEXTURES "
53 "DP_GFX_EXTERNALTEXTURES_PERMAP "
55 "DP_GFX_MODEL_INTERPOLATION "
56 "DP_GFX_QUAKE3MODELTAGS "
60 "DP_HALFLIFE_MAP_CVAR "
63 "DP_LIGHTSTYLE_STATICVALUE "
67 "DP_MOVETYPEBOUNCEMISSILE "
70 "DP_QC_ASINACOSATANATAN2TAN "
76 "DP_QC_CVAR_DEFSTRING "
77 "DP_QC_CVAR_DESCRIPTION "
84 "DP_QC_EXTRESPONSEPACKET "
86 "DP_QC_FINDCHAINFLAGS "
87 "DP_QC_FINDCHAINFLOAT "
88 "DP_QC_FINDCHAIN_TOFIELD "
94 "DP_QC_GETSURFACETRIANGLE "
95 "DP_QC_GETSURFACEPOINTATTRIBUTE "
97 "DP_QC_GETTAGINFO_BONEPROPERTIES "
99 "DP_QC_GETTIME_CDTRACK "
102 "DP_QC_MULTIPLETEMPSTRINGS "
103 "DP_QC_NUM_FOR_EDICT "
105 "DP_QC_SINCOSSQRTPOW "
108 "DP_QC_STRINGBUFFERS "
109 "DP_QC_STRINGBUFFERS_CVARLIST "
110 "DP_QC_STRINGCOLORFUNCTIONS "
111 "DP_QC_STRING_CASE_FUNCTIONS "
113 "DP_QC_TOKENIZEBYSEPARATOR "
114 "DP_QC_TOKENIZE_CONSOLE "
117 "DP_QC_TRACE_MOVETYPE_HITMODEL "
118 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
119 "DP_QC_UNLIMITEDTEMPSTRINGS "
122 "DP_QC_VECTOANGLES_WITH_ROLL "
123 "DP_QC_VECTORVECTORS "
130 "DP_SKELETONOBJECTS "
131 "DP_SND_DIRECTIONLESSATTNNONE "
136 "DP_SND_GETSOUNDTIME "
140 "DP_SV_BOUNCEFACTOR "
141 "DP_SV_CLIENTCOLORS "
144 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
145 "DP_SV_DRAWONLYTOCLIENT "
148 "DP_SV_ENTITYCONTENTSTRANSITION "
149 "DP_SV_MODELFLAGS_AS_EFFECTS "
150 "DP_SV_MOVETYPESTEP_LANDEVENT "
152 "DP_SV_NODRAWTOCLIENT "
153 "DP_SV_ONENTITYNOSPAWNFUNCTION "
154 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
156 "DP_SV_PING_PACKETLOSS "
157 "DP_SV_PLAYERPHYSICS "
158 "DP_SV_POINTPARTICLES "
160 "DP_SV_PRECACHEANYTIME "
164 "DP_SV_ROTATINGBMODEL "
168 "DP_SV_SPAWNFUNC_PREFIX "
169 "DP_SV_WRITEPICTURE "
170 "DP_SV_WRITEUNTERMINATEDSTRING "
174 "DP_TE_EXPLOSIONRGB "
176 "DP_TE_PARTICLECUBE "
177 "DP_TE_PARTICLERAIN "
178 "DP_TE_PARTICLESNOW "
180 "DP_TE_QUADEFFECTS1 "
183 "DP_TE_STANDARDEFFECTBUILTINS "
184 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
188 "FTE_CSQC_SKELETONOBJECTS "
191 "KRIMZON_SV_PARSECLIENTCOMMAND "
194 "NEXUIZ_PLAYERMODEL "
196 "PRYDON_CLIENTCURSOR "
197 "TENEBRAE_GFX_DLIGHTS "
200 //"EXT_CSQC " // not ready yet
207 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
209 setorigin (entity, origin)
212 static void VM_SV_setorigin (void)
217 VM_SAFEPARMCOUNT(2, VM_setorigin);
219 e = PRVM_G_EDICT(OFS_PARM0);
220 if (e == prog->edicts)
222 VM_Warning("setorigin: can not modify world entity\n");
225 if (e->priv.server->free)
227 VM_Warning("setorigin: can not modify free entity\n");
230 org = PRVM_G_VECTOR(OFS_PARM1);
231 VectorCopy (org, e->fields.server->origin);
235 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
236 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
240 for (i=0 ; i<3 ; i++)
242 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
244 // set derived values
245 VectorCopy (min, e->fields.server->mins);
246 VectorCopy (max, e->fields.server->maxs);
247 VectorSubtract (max, min, e->fields.server->size);
256 the size box is rotated by the current angle
257 LordHavoc: no it isn't...
259 setsize (entity, minvector, maxvector)
262 static void VM_SV_setsize (void)
267 VM_SAFEPARMCOUNT(3, VM_setsize);
269 e = PRVM_G_EDICT(OFS_PARM0);
270 if (e == prog->edicts)
272 VM_Warning("setsize: can not modify world entity\n");
275 if (e->priv.server->free)
277 VM_Warning("setsize: can not modify free entity\n");
280 min = PRVM_G_VECTOR(OFS_PARM1);
281 max = PRVM_G_VECTOR(OFS_PARM2);
282 SetMinMaxSize (e, min, max, false);
290 setmodel(entity, model)
293 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
294 static void VM_SV_setmodel (void)
300 VM_SAFEPARMCOUNT(2, VM_setmodel);
302 e = PRVM_G_EDICT(OFS_PARM0);
303 if (e == prog->edicts)
305 VM_Warning("setmodel: can not modify world entity\n");
308 if (e->priv.server->free)
310 VM_Warning("setmodel: can not modify free entity\n");
313 i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
314 e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
315 e->fields.server->modelindex = i;
317 mod = SV_GetModelByIndex(i);
321 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
322 SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
324 SetMinMaxSize (e, quakemins, quakemaxs, true);
327 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
334 single print to a specific client
336 sprint(clientent, value)
339 static void VM_SV_sprint (void)
343 char string[VM_STRINGTEMP_LENGTH];
345 VM_VarString(1, string, sizeof(string));
347 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
349 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
350 // LordHavoc: div0 requested that sprintto world operate like print
357 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
359 VM_Warning("tried to centerprint to a non-client\n");
363 client = svs.clients + entnum-1;
364 if (!client->netconnection)
367 MSG_WriteChar(&client->netconnection->message,svc_print);
368 MSG_WriteString(&client->netconnection->message, string);
376 single print to a specific client
378 centerprint(clientent, value)
381 static void VM_SV_centerprint (void)
385 char string[VM_STRINGTEMP_LENGTH];
387 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
389 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
391 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
393 VM_Warning("tried to centerprint to a non-client\n");
397 client = svs.clients + entnum-1;
398 if (!client->netconnection)
401 VM_VarString(1, string, sizeof(string));
402 MSG_WriteChar(&client->netconnection->message,svc_centerprint);
403 MSG_WriteString(&client->netconnection->message, string);
410 particle(origin, color, count)
413 static void VM_SV_particle (void)
419 VM_SAFEPARMCOUNT(4, VM_SV_particle);
421 org = PRVM_G_VECTOR(OFS_PARM0);
422 dir = PRVM_G_VECTOR(OFS_PARM1);
423 color = PRVM_G_FLOAT(OFS_PARM2);
424 count = PRVM_G_FLOAT(OFS_PARM3);
425 SV_StartParticle (org, dir, (int)color, (int)count);
435 static void VM_SV_ambientsound (void)
439 float vol, attenuation;
442 VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
444 pos = PRVM_G_VECTOR (OFS_PARM0);
445 samp = PRVM_G_STRING(OFS_PARM1);
446 vol = PRVM_G_FLOAT(OFS_PARM2);
447 attenuation = PRVM_G_FLOAT(OFS_PARM3);
449 // check to see if samp was properly precached
450 soundnum = SV_SoundIndex(samp, 1);
458 // add an svc_spawnambient command to the level signon packet
461 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
463 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
465 MSG_WriteVector(&sv.signon, pos, sv.protocol);
467 if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
468 MSG_WriteShort (&sv.signon, soundnum);
470 MSG_WriteByte (&sv.signon, soundnum);
472 MSG_WriteByte (&sv.signon, (int)(vol*255));
473 MSG_WriteByte (&sv.signon, (int)(attenuation*64));
481 Each entity can have eight independant sound sources, like voice,
484 Channel 0 is an auto-allocate channel, the others override anything
485 already running on that entity/channel pair.
487 An attenuation of 0 will play full volume everywhere in the level.
488 Larger attenuations will drop off.
492 static void VM_SV_sound (void)
496 prvm_edict_t *entity;
500 VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_sound);
502 entity = PRVM_G_EDICT(OFS_PARM0);
503 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
504 sample = PRVM_G_STRING(OFS_PARM2);
505 volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
506 attenuation = PRVM_G_FLOAT(OFS_PARM4);
509 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
513 if (volume < 0 || volume > 255)
515 VM_Warning("SV_StartSound: volume must be in range 0-1\n");
519 if (attenuation < 0 || attenuation > 4)
521 VM_Warning("SV_StartSound: attenuation must be in range 0-4\n");
525 if (channel < 0 || channel > 7)
527 VM_Warning("SV_StartSound: channel must be in range 0-7\n");
531 SV_StartSound (entity, channel, sample, volume, attenuation);
538 Follows the same logic as VM_SV_sound, except instead of
539 an entity, an origin for the sound is provided, and channel
540 is omitted (since no entity is being tracked).
544 static void VM_SV_pointsound(void)
551 VM_SAFEPARMCOUNT(4, VM_SV_pointsound);
553 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
554 sample = PRVM_G_STRING(OFS_PARM1);
555 volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
556 attenuation = PRVM_G_FLOAT(OFS_PARM3);
558 if (volume < 0 || volume > 255)
560 VM_Warning("SV_StartPointSound: volume must be in range 0-1\n");
564 if (attenuation < 0 || attenuation > 4)
566 VM_Warning("SV_StartPointSound: attenuation must be in range 0-4\n");
570 SV_StartPointSound (org, sample, volume, attenuation);
577 Used for use tracing and shot targeting
578 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
579 if the tryents flag is set.
581 traceline (vector1, vector2, movetype, ignore)
584 static void VM_SV_traceline (void)
591 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
593 prog->xfunction->builtinsprofile += 30;
595 v1 = PRVM_G_VECTOR(OFS_PARM0);
596 v2 = PRVM_G_VECTOR(OFS_PARM1);
597 move = (int)PRVM_G_FLOAT(OFS_PARM2);
598 ent = PRVM_G_EDICT(OFS_PARM3);
600 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
601 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
603 trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
605 VM_SetTraceGlobals(&trace);
613 Used for use tracing and shot targeting
614 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
615 if the tryents flag is set.
617 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
620 // LordHavoc: added this for my own use, VERY useful, similar to traceline
621 static void VM_SV_tracebox (void)
623 float *v1, *v2, *m1, *m2;
628 VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
630 prog->xfunction->builtinsprofile += 30;
632 v1 = PRVM_G_VECTOR(OFS_PARM0);
633 m1 = PRVM_G_VECTOR(OFS_PARM1);
634 m2 = PRVM_G_VECTOR(OFS_PARM2);
635 v2 = PRVM_G_VECTOR(OFS_PARM3);
636 move = (int)PRVM_G_FLOAT(OFS_PARM4);
637 ent = PRVM_G_EDICT(OFS_PARM5);
639 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
640 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
642 trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
644 VM_SetTraceGlobals(&trace);
647 static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
652 vec3_t original_origin;
653 vec3_t original_velocity;
654 vec3_t original_angles;
655 vec3_t original_avelocity;
659 VectorCopy(tossent->fields.server->origin , original_origin );
660 VectorCopy(tossent->fields.server->velocity , original_velocity );
661 VectorCopy(tossent->fields.server->angles , original_angles );
662 VectorCopy(tossent->fields.server->avelocity, original_avelocity);
664 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
665 if (val != NULL && val->_float != 0)
666 gravity = val->_float;
669 gravity *= sv_gravity.value * 0.025;
671 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
673 SV_CheckVelocity (tossent);
674 tossent->fields.server->velocity[2] -= gravity;
675 VectorMA (tossent->fields.server->angles, 0.05, tossent->fields.server->avelocity, tossent->fields.server->angles);
676 VectorScale (tossent->fields.server->velocity, 0.05, move);
677 VectorAdd (tossent->fields.server->origin, move, end);
678 trace = SV_TraceBox(tossent->fields.server->origin, tossent->fields.server->mins, tossent->fields.server->maxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
679 VectorCopy (trace.endpos, tossent->fields.server->origin);
680 tossent->fields.server->velocity[2] -= gravity;
682 if (trace.fraction < 1)
686 VectorCopy(original_origin , tossent->fields.server->origin );
687 VectorCopy(original_velocity , tossent->fields.server->velocity );
688 VectorCopy(original_angles , tossent->fields.server->angles );
689 VectorCopy(original_avelocity, tossent->fields.server->avelocity);
694 static void VM_SV_tracetoss (void)
698 prvm_edict_t *ignore;
700 VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
702 prog->xfunction->builtinsprofile += 600;
704 ent = PRVM_G_EDICT(OFS_PARM0);
705 if (ent == prog->edicts)
707 VM_Warning("tracetoss: can not use world entity\n");
710 ignore = PRVM_G_EDICT(OFS_PARM1);
712 trace = SV_Trace_Toss (ent, ignore);
714 VM_SetTraceGlobals(&trace);
717 //============================================================================
719 static int checkpvsbytes;
720 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
722 static int VM_SV_newcheckclient (int check)
728 // cycle to the next one
730 check = bound(1, check, svs.maxclients);
731 if (check == svs.maxclients)
739 prog->xfunction->builtinsprofile++;
741 if (i == svs.maxclients+1)
743 // look up the client's edict
744 ent = PRVM_EDICT_NUM(i);
745 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
746 if (i != check && (ent->priv.server->free || ent->fields.server->health <= 0 || ((int)ent->fields.server->flags & FL_NOTARGET)))
748 // found a valid client (possibly the same one again)
752 // get the PVS for the entity
753 VectorAdd(ent->fields.server->origin, ent->fields.server->view_ofs, org);
755 if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
756 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
765 Returns a client (or object that has a client enemy) that would be a
768 If there is more than one valid option, they are cycled each frame
770 If (self.origin + self.viewofs) is not in the PVS of the current target,
771 it is not returned at all.
776 int c_invis, c_notvis;
777 static void VM_SV_checkclient (void)
779 prvm_edict_t *ent, *self;
782 VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
784 // find a new check if on a new frame
785 if (sv.time - sv.lastchecktime >= 0.1)
787 sv.lastcheck = VM_SV_newcheckclient (sv.lastcheck);
788 sv.lastchecktime = sv.time;
791 // return check if it might be visible
792 ent = PRVM_EDICT_NUM(sv.lastcheck);
793 if (ent->priv.server->free || ent->fields.server->health <= 0)
795 VM_RETURN_EDICT(prog->edicts);
799 // if current entity can't possibly see the check entity, return 0
800 self = PRVM_PROG_TO_EDICT(prog->globals.server->self);
801 VectorAdd(self->fields.server->origin, self->fields.server->view_ofs, view);
802 if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
805 VM_RETURN_EDICT(prog->edicts);
809 // might be able to see it
811 VM_RETURN_EDICT(ent);
814 //============================================================================
820 Checks if an entity is in a point's PVS.
821 Should be fast but can be inexact.
823 float checkpvs(vector viewpos, entity viewee) = #240;
826 static void VM_SV_checkpvs (void)
829 prvm_edict_t *viewee;
834 unsigned char fatpvs[MAX_MAP_LEAFS/8];
837 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
838 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
839 viewee = PRVM_G_EDICT(OFS_PARM1);
841 if(viewee->priv.server->free)
843 VM_Warning("checkpvs: can not check free entity\n");
844 PRVM_G_FLOAT(OFS_RETURN) = 4;
849 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
851 // no PVS support on this worldmodel... darn
852 PRVM_G_FLOAT(OFS_RETURN) = 3;
855 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
858 // viewpos isn't in any PVS... darn
859 PRVM_G_FLOAT(OFS_RETURN) = 2;
862 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, viewee->fields.server->absmin, viewee->fields.server->absmax);
864 // using fat PVS like FTEQW does (slow)
865 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
867 // no PVS support on this worldmodel... darn
868 PRVM_G_FLOAT(OFS_RETURN) = 3;
871 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
874 // viewpos isn't in any PVS... darn
875 PRVM_G_FLOAT(OFS_RETURN) = 2;
878 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, viewee->fields.server->absmin, viewee->fields.server->absmax);
887 Sends text over to the client's execution buffer
889 stuffcmd (clientent, value, ...)
892 static void VM_SV_stuffcmd (void)
896 char string[VM_STRINGTEMP_LENGTH];
898 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
900 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
901 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
903 VM_Warning("Can't stuffcmd to a non-client\n");
907 VM_VarString(1, string, sizeof(string));
910 host_client = svs.clients + entnum-1;
911 Host_ClientCommands ("%s", string);
919 Returns a chain of entities that have origins within a spherical area
921 findradius (origin, radius)
924 static void VM_SV_findradius (void)
926 prvm_edict_t *ent, *chain;
927 vec_t radius, radius2;
928 vec3_t org, eorg, mins, maxs;
931 static prvm_edict_t *touchedicts[MAX_EDICTS];
934 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
937 chainfield = PRVM_G_INT(OFS_PARM2);
939 chainfield = prog->fieldoffsets.chain;
941 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
943 chain = (prvm_edict_t *)prog->edicts;
945 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
946 radius = PRVM_G_FLOAT(OFS_PARM1);
947 radius2 = radius * radius;
949 mins[0] = org[0] - (radius + 1);
950 mins[1] = org[1] - (radius + 1);
951 mins[2] = org[2] - (radius + 1);
952 maxs[0] = org[0] + (radius + 1);
953 maxs[1] = org[1] + (radius + 1);
954 maxs[2] = org[2] + (radius + 1);
955 numtouchedicts = World_EntitiesInBox(&sv.world, mins, maxs, MAX_EDICTS, touchedicts);
956 if (numtouchedicts > MAX_EDICTS)
958 // this never happens
959 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
960 numtouchedicts = MAX_EDICTS;
962 for (i = 0;i < numtouchedicts;i++)
964 ent = touchedicts[i];
965 prog->xfunction->builtinsprofile++;
966 // Quake did not return non-solid entities but darkplaces does
967 // (note: this is the reason you can't blow up fallen zombies)
968 if (ent->fields.server->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
970 // LordHavoc: compare against bounding box rather than center so it
971 // doesn't miss large objects, and use DotProduct instead of Length
972 // for a major speedup
973 VectorSubtract(org, ent->fields.server->origin, eorg);
974 if (sv_gameplayfix_findradiusdistancetobox.integer)
976 eorg[0] -= bound(ent->fields.server->mins[0], eorg[0], ent->fields.server->maxs[0]);
977 eorg[1] -= bound(ent->fields.server->mins[1], eorg[1], ent->fields.server->maxs[1]);
978 eorg[2] -= bound(ent->fields.server->mins[2], eorg[2], ent->fields.server->maxs[2]);
981 VectorMAMAM(1, eorg, -0.5f, ent->fields.server->mins, -0.5f, ent->fields.server->maxs, eorg);
982 if (DotProduct(eorg, eorg) < radius2)
984 PRVM_EDICTFIELDVALUE(ent,chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
989 VM_RETURN_EDICT(chain);
992 static void VM_SV_precache_sound (void)
994 VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
995 PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
998 static void VM_SV_precache_model (void)
1000 VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
1001 SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
1002 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1009 float(float yaw, float dist[, settrace]) walkmove
1012 static void VM_SV_walkmove (void)
1021 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1023 // assume failure if it returns early
1024 PRVM_G_FLOAT(OFS_RETURN) = 0;
1026 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1027 if (ent == prog->edicts)
1029 VM_Warning("walkmove: can not modify world entity\n");
1032 if (ent->priv.server->free)
1034 VM_Warning("walkmove: can not modify free entity\n");
1037 yaw = PRVM_G_FLOAT(OFS_PARM0);
1038 dist = PRVM_G_FLOAT(OFS_PARM1);
1039 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1041 if ( !( (int)ent->fields.server->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1044 yaw = yaw*M_PI*2 / 360;
1046 move[0] = cos(yaw)*dist;
1047 move[1] = sin(yaw)*dist;
1050 // save program state, because SV_movestep may call other progs
1051 oldf = prog->xfunction;
1052 oldself = prog->globals.server->self;
1054 PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1057 // restore program state
1058 prog->xfunction = oldf;
1059 prog->globals.server->self = oldself;
1069 static void VM_SV_droptofloor (void)
1075 VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1077 // assume failure if it returns early
1078 PRVM_G_FLOAT(OFS_RETURN) = 0;
1080 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1081 if (ent == prog->edicts)
1083 VM_Warning("droptofloor: can not modify world entity\n");
1086 if (ent->priv.server->free)
1088 VM_Warning("droptofloor: can not modify free entity\n");
1092 VectorCopy (ent->fields.server->origin, end);
1095 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1096 SV_UnstickEntity(ent);
1098 trace = SV_TraceBox(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1099 if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1102 VectorSet(offset, 0.5f * (ent->fields.server->mins[0] + ent->fields.server->maxs[0]), 0.5f * (ent->fields.server->mins[1] + ent->fields.server->maxs[1]), ent->fields.server->mins[2]);
1103 VectorAdd(ent->fields.server->origin, offset, org);
1104 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1105 VectorSubtract(trace.endpos, offset, trace.endpos);
1106 if (trace.startsolid)
1108 Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
1109 SV_UnstickEntity(ent);
1111 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1112 ent->fields.server->groundentity = 0;
1113 PRVM_G_FLOAT(OFS_RETURN) = 1;
1115 else if (trace.fraction < 1)
1117 Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
1118 VectorCopy (trace.endpos, ent->fields.server->origin);
1119 SV_UnstickEntity(ent);
1121 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1122 ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
1123 PRVM_G_FLOAT(OFS_RETURN) = 1;
1124 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1125 ent->priv.server->suspendedinairflag = true;
1130 if (trace.fraction != 1)
1132 if (trace.fraction < 1)
1133 VectorCopy (trace.endpos, ent->fields.server->origin);
1135 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1136 ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
1137 PRVM_G_FLOAT(OFS_RETURN) = 1;
1138 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1139 ent->priv.server->suspendedinairflag = true;
1148 void(float style, string value) lightstyle
1151 static void VM_SV_lightstyle (void)
1158 VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1160 style = (int)PRVM_G_FLOAT(OFS_PARM0);
1161 val = PRVM_G_STRING(OFS_PARM1);
1163 if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1164 PRVM_ERROR( "PF_lightstyle: style: %i >= 64", style );
1167 // change the string in sv
1168 strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1170 // send message to all clients on this server
1171 if (sv.state != ss_active)
1174 for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1176 if (client->active && client->netconnection)
1178 MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1179 MSG_WriteChar (&client->netconnection->message,style);
1180 MSG_WriteString (&client->netconnection->message, val);
1190 static void VM_SV_checkbottom (void)
1192 VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1193 PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1201 static void VM_SV_pointcontents (void)
1203 VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1204 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
1211 Pick a vector for the player to shoot along
1212 vector aim(entity, missilespeed)
1215 static void VM_SV_aim (void)
1217 prvm_edict_t *ent, *check, *bestent;
1218 vec3_t start, dir, end, bestdir;
1221 float dist, bestdist;
1224 VM_SAFEPARMCOUNT(2, VM_SV_aim);
1226 // assume failure if it returns early
1227 VectorCopy(prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN));
1228 // if sv_aim is so high it can't possibly accept anything, skip out early
1229 if (sv_aim.value >= 1)
1232 ent = PRVM_G_EDICT(OFS_PARM0);
1233 if (ent == prog->edicts)
1235 VM_Warning("aim: can not use world entity\n");
1238 if (ent->priv.server->free)
1240 VM_Warning("aim: can not use free entity\n");
1243 //speed = PRVM_G_FLOAT(OFS_PARM1);
1245 VectorCopy (ent->fields.server->origin, start);
1248 // try sending a trace straight
1249 VectorCopy (prog->globals.server->v_forward, dir);
1250 VectorMA (start, 2048, dir, end);
1251 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1252 if (tr.ent && ((prvm_edict_t *)tr.ent)->fields.server->takedamage == DAMAGE_AIM
1253 && (!teamplay.integer || ent->fields.server->team <=0 || ent->fields.server->team != ((prvm_edict_t *)tr.ent)->fields.server->team) )
1255 VectorCopy (prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN));
1260 // try all possible entities
1261 VectorCopy (dir, bestdir);
1262 bestdist = sv_aim.value;
1265 check = PRVM_NEXT_EDICT(prog->edicts);
1266 for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1268 prog->xfunction->builtinsprofile++;
1269 if (check->fields.server->takedamage != DAMAGE_AIM)
1273 if (teamplay.integer && ent->fields.server->team > 0 && ent->fields.server->team == check->fields.server->team)
1274 continue; // don't aim at teammate
1275 for (j=0 ; j<3 ; j++)
1276 end[j] = check->fields.server->origin[j]
1277 + 0.5*(check->fields.server->mins[j] + check->fields.server->maxs[j]);
1278 VectorSubtract (end, start, dir);
1279 VectorNormalize (dir);
1280 dist = DotProduct (dir, prog->globals.server->v_forward);
1281 if (dist < bestdist)
1282 continue; // to far to turn
1283 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1284 if (tr.ent == check)
1285 { // can shoot at this one
1293 VectorSubtract (bestent->fields.server->origin, ent->fields.server->origin, dir);
1294 dist = DotProduct (dir, prog->globals.server->v_forward);
1295 VectorScale (prog->globals.server->v_forward, dist, end);
1297 VectorNormalize (end);
1298 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1302 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1307 ===============================================================================
1311 ===============================================================================
1314 #define MSG_BROADCAST 0 // unreliable to all
1315 #define MSG_ONE 1 // reliable to one (msg_entity)
1316 #define MSG_ALL 2 // reliable to all
1317 #define MSG_INIT 3 // write to the init string
1318 #define MSG_ENTITY 5
1320 sizebuf_t *WriteDest (void)
1326 dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1330 return &sv.datagram;
1333 ent = PRVM_PROG_TO_EDICT(prog->globals.server->msg_entity);
1334 entnum = PRVM_NUM_FOR_EDICT(ent);
1335 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1337 VM_Warning ("WriteDest: tried to write to non-client\n");
1338 return &sv.reliable_datagram;
1341 return &svs.clients[entnum-1].netconnection->message;
1344 VM_Warning ("WriteDest: bad destination\n");
1346 return &sv.reliable_datagram;
1352 return sv.writeentitiestoclient_msg;
1358 static void VM_SV_WriteByte (void)
1360 VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1361 MSG_WriteByte (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1364 static void VM_SV_WriteChar (void)
1366 VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1367 MSG_WriteChar (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1370 static void VM_SV_WriteShort (void)
1372 VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1373 MSG_WriteShort (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1376 static void VM_SV_WriteLong (void)
1378 VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1379 MSG_WriteLong (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1382 static void VM_SV_WriteAngle (void)
1384 VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1385 MSG_WriteAngle (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1388 static void VM_SV_WriteCoord (void)
1390 VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1391 MSG_WriteCoord (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1394 static void VM_SV_WriteString (void)
1396 VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1397 MSG_WriteString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1400 static void VM_SV_WriteUnterminatedString (void)
1402 VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1403 MSG_WriteUnterminatedString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1407 static void VM_SV_WriteEntity (void)
1409 VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1410 MSG_WriteShort (WriteDest(), PRVM_G_EDICTNUM(OFS_PARM1));
1413 // writes a picture as at most size bytes of data
1415 // IMGNAME \0 SIZE(short) IMGDATA
1416 // if failed to read/compress:
1418 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1419 static void VM_SV_WritePicture (void)
1421 const char *imgname;
1425 VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1427 imgname = PRVM_G_STRING(OFS_PARM1);
1428 size = (int) PRVM_G_FLOAT(OFS_PARM2);
1432 MSG_WriteString(WriteDest(), imgname);
1433 if(Image_Compress(imgname, size, &buf, &size))
1436 MSG_WriteShort(WriteDest(), size);
1437 SZ_Write(WriteDest(), (unsigned char *) buf, size);
1442 MSG_WriteShort(WriteDest(), 0);
1446 //////////////////////////////////////////////////////////
1448 static void VM_SV_makestatic (void)
1453 // allow 0 parameters due to an id1 qc bug in which this function is used
1454 // with no parameters (but directly after setmodel with self in OFS_PARM0)
1455 VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1457 if (prog->argc >= 1)
1458 ent = PRVM_G_EDICT(OFS_PARM0);
1460 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1461 if (ent == prog->edicts)
1463 VM_Warning("makestatic: can not modify world entity\n");
1466 if (ent->priv.server->free)
1468 VM_Warning("makestatic: can not modify free entity\n");
1473 if (ent->fields.server->modelindex >= 256 || ent->fields.server->frame >= 256)
1478 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1479 MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
1480 MSG_WriteShort (&sv.signon, (int)ent->fields.server->frame);
1482 else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1484 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1485 MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
1486 MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame);
1490 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1491 MSG_WriteByte (&sv.signon, (int)ent->fields.server->modelindex);
1492 MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame);
1495 MSG_WriteByte (&sv.signon, (int)ent->fields.server->colormap);
1496 MSG_WriteByte (&sv.signon, (int)ent->fields.server->skin);
1497 for (i=0 ; i<3 ; i++)
1499 MSG_WriteCoord(&sv.signon, ent->fields.server->origin[i], sv.protocol);
1500 MSG_WriteAngle(&sv.signon, ent->fields.server->angles[i], sv.protocol);
1503 // throw the entity away now
1507 //=============================================================================
1514 static void VM_SV_setspawnparms (void)
1520 VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1522 ent = PRVM_G_EDICT(OFS_PARM0);
1523 i = PRVM_NUM_FOR_EDICT(ent);
1524 if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1526 Con_Print("tried to setspawnparms on a non-client\n");
1530 // copy spawn parms out of the client_t
1531 client = svs.clients + i-1;
1532 for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1533 (&prog->globals.server->parm1)[i] = client->spawn_parms[i];
1540 Returns a color vector indicating the lighting at the requested point.
1542 (Internal Operation note: actually measures the light beneath the point, just like
1543 the model lighting on the client)
1548 static void VM_SV_getlight (void)
1550 vec3_t ambientcolor, diffusecolor, diffusenormal;
1552 VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1553 p = PRVM_G_VECTOR(OFS_PARM0);
1554 VectorClear(ambientcolor);
1555 VectorClear(diffusecolor);
1556 VectorClear(diffusenormal);
1557 if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1558 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1559 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1564 unsigned char type; // 1/2/8 or other value if isn't used
1568 static customstat_t *vm_customstats = NULL; //[515]: it starts from 0, not 32
1569 static int vm_customstats_last;
1571 void VM_CustomStats_Clear (void)
1575 Z_Free(vm_customstats);
1576 vm_customstats = NULL;
1577 vm_customstats_last = -1;
1581 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1589 for(i=0; i<vm_customstats_last+1 ;i++)
1591 if(!vm_customstats[i].type)
1593 switch(vm_customstats[i].type)
1595 //string as 16 bytes
1598 strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1599 stats[i+32] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1600 stats[i+33] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1601 stats[i+34] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1602 stats[i+35] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1604 //float field sent as-is
1606 stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
1608 //integer value of float field
1610 stats[i+32] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1618 // void(float index, float type, .void field) SV_AddStat = #232;
1619 // Set up an auto-sent player stat.
1620 // Client's get thier own fields sent to them. Index may not be less than 32.
1621 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1622 // 1: string (4 stats carrying a total of 16 charactures)
1623 // 2: float (one stat, float converted to an integer for transportation)
1624 // 8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1625 static void VM_SV_AddStat (void)
1630 VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1634 vm_customstats = (customstat_t *)Z_Malloc((MAX_CL_STATS-32) * sizeof(customstat_t));
1637 VM_Warning("PF_SV_AddStat: not enough memory\n");
1641 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1642 type = (int)PRVM_G_FLOAT(OFS_PARM1);
1643 off = PRVM_G_INT (OFS_PARM2);
1648 VM_Warning("PF_SV_AddStat: index may not be less than 32\n");
1651 if(i >= (MAX_CL_STATS-32))
1653 VM_Warning("PF_SV_AddStat: index >= MAX_CL_STATS\n");
1656 if(i > (MAX_CL_STATS-32-4) && type == 1)
1658 VM_Warning("PF_SV_AddStat: index > (MAX_CL_STATS-4) with string\n");
1661 vm_customstats[i].type = type;
1662 vm_customstats[i].fieldoffset = off;
1663 if(vm_customstats_last < i)
1664 vm_customstats_last = i;
1671 copies data from one entity to another
1673 copyentity(src, dst)
1676 static void VM_SV_copyentity (void)
1678 prvm_edict_t *in, *out;
1679 VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1680 in = PRVM_G_EDICT(OFS_PARM0);
1681 if (in == prog->edicts)
1683 VM_Warning("copyentity: can not read world entity\n");
1686 if (in->priv.server->free)
1688 VM_Warning("copyentity: can not read free entity\n");
1691 out = PRVM_G_EDICT(OFS_PARM1);
1692 if (out == prog->edicts)
1694 VM_Warning("copyentity: can not modify world entity\n");
1697 if (out->priv.server->free)
1699 VM_Warning("copyentity: can not modify free entity\n");
1702 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1711 sets the color of a client and broadcasts the update to all connected clients
1713 setcolor(clientent, value)
1716 static void VM_SV_setcolor (void)
1722 VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1723 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1724 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1726 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1728 Con_Print("tried to setcolor a non-client\n");
1732 client = svs.clients + entnum-1;
1735 if ((val = PRVM_EDICTFIELDVALUE(client->edict, prog->fieldoffsets.clientcolors)))
1737 client->edict->fields.server->team = (i & 15) + 1;
1740 if (client->old_colors != client->colors)
1742 client->old_colors = client->colors;
1743 // send notification to all clients
1744 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1745 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1746 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1754 effect(origin, modelname, startframe, framecount, framerate)
1757 static void VM_SV_effect (void)
1761 VM_SAFEPARMCOUNT(5, VM_SV_effect);
1762 s = PRVM_G_STRING(OFS_PARM1);
1765 VM_Warning("effect: no model specified\n");
1769 i = SV_ModelIndex(s, 1);
1772 VM_Warning("effect: model not precached\n");
1776 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1778 VM_Warning("effect: framecount < 1\n");
1782 if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1784 VM_Warning("effect: framerate < 1\n");
1788 SV_StartEffect(PRVM_G_VECTOR(OFS_PARM0), i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1791 static void VM_SV_te_blood (void)
1793 VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1794 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1796 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1797 MSG_WriteByte(&sv.datagram, TE_BLOOD);
1799 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1800 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1801 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1803 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1804 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1805 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1807 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1808 SV_FlushBroadcastMessages();
1811 static void VM_SV_te_bloodshower (void)
1813 VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1814 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1816 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1817 MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1819 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1820 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1821 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1823 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1824 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1825 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1827 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1829 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1830 SV_FlushBroadcastMessages();
1833 static void VM_SV_te_explosionrgb (void)
1835 VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1836 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1837 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1839 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1840 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1841 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1843 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1844 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1845 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1846 SV_FlushBroadcastMessages();
1849 static void VM_SV_te_particlecube (void)
1851 VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1852 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1854 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1855 MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1857 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1858 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1859 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1861 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1862 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1863 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1865 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1866 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1867 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1869 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1871 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1872 // gravity true/false
1873 MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1875 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1876 SV_FlushBroadcastMessages();
1879 static void VM_SV_te_particlerain (void)
1881 VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1882 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1884 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1885 MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1887 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1888 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1889 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1891 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1892 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1893 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1895 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1896 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1897 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1899 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1901 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1902 SV_FlushBroadcastMessages();
1905 static void VM_SV_te_particlesnow (void)
1907 VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1908 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1910 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1911 MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1913 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1914 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1915 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1917 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1918 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1919 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1921 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1922 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1923 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1925 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1927 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1928 SV_FlushBroadcastMessages();
1931 static void VM_SV_te_spark (void)
1933 VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
1934 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1936 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1937 MSG_WriteByte(&sv.datagram, TE_SPARK);
1939 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1940 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1941 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1943 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1944 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1945 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1947 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1948 SV_FlushBroadcastMessages();
1951 static void VM_SV_te_gunshotquad (void)
1953 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
1954 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1955 MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
1957 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1958 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1959 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1960 SV_FlushBroadcastMessages();
1963 static void VM_SV_te_spikequad (void)
1965 VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
1966 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1967 MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
1969 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1970 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1971 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1972 SV_FlushBroadcastMessages();
1975 static void VM_SV_te_superspikequad (void)
1977 VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
1978 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1979 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
1981 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1982 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1983 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1984 SV_FlushBroadcastMessages();
1987 static void VM_SV_te_explosionquad (void)
1989 VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
1990 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1991 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
1993 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1994 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1995 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1996 SV_FlushBroadcastMessages();
1999 static void VM_SV_te_smallflash (void)
2001 VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
2002 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2003 MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2005 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2006 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2007 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2008 SV_FlushBroadcastMessages();
2011 static void VM_SV_te_customflash (void)
2013 VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2014 if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2016 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2017 MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2019 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2020 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2021 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2023 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2025 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2027 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2028 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2029 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2030 SV_FlushBroadcastMessages();
2033 static void VM_SV_te_gunshot (void)
2035 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2036 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2037 MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2039 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2040 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2041 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2042 SV_FlushBroadcastMessages();
2045 static void VM_SV_te_spike (void)
2047 VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2048 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2049 MSG_WriteByte(&sv.datagram, TE_SPIKE);
2051 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2052 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2053 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2054 SV_FlushBroadcastMessages();
2057 static void VM_SV_te_superspike (void)
2059 VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2060 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2061 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2063 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2064 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2065 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2066 SV_FlushBroadcastMessages();
2069 static void VM_SV_te_explosion (void)
2071 VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2072 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2073 MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2075 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2076 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2077 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2078 SV_FlushBroadcastMessages();
2081 static void VM_SV_te_tarexplosion (void)
2083 VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2084 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2085 MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2087 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2088 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2089 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2090 SV_FlushBroadcastMessages();
2093 static void VM_SV_te_wizspike (void)
2095 VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2096 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2097 MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2099 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2100 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2101 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2102 SV_FlushBroadcastMessages();
2105 static void VM_SV_te_knightspike (void)
2107 VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2108 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2109 MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2111 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2112 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2113 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2114 SV_FlushBroadcastMessages();
2117 static void VM_SV_te_lavasplash (void)
2119 VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2120 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2121 MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2123 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2124 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2125 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2126 SV_FlushBroadcastMessages();
2129 static void VM_SV_te_teleport (void)
2131 VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2132 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2133 MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2135 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2136 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2137 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2138 SV_FlushBroadcastMessages();
2141 static void VM_SV_te_explosion2 (void)
2143 VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2144 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2145 MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2147 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2148 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2149 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2151 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2152 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2153 SV_FlushBroadcastMessages();
2156 static void VM_SV_te_lightning1 (void)
2158 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2159 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2160 MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2162 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2164 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2165 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2166 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2168 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2169 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2170 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2171 SV_FlushBroadcastMessages();
2174 static void VM_SV_te_lightning2 (void)
2176 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2177 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2178 MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2180 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2182 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2183 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2184 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2186 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2187 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2188 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2189 SV_FlushBroadcastMessages();
2192 static void VM_SV_te_lightning3 (void)
2194 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2195 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2196 MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2198 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2200 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2201 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2202 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2204 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2205 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2206 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2207 SV_FlushBroadcastMessages();
2210 static void VM_SV_te_beam (void)
2212 VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2213 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2214 MSG_WriteByte(&sv.datagram, TE_BEAM);
2216 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2218 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2219 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2220 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2222 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2223 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2224 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2225 SV_FlushBroadcastMessages();
2228 static void VM_SV_te_plasmaburn (void)
2230 VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2231 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2232 MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2233 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2234 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2235 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2236 SV_FlushBroadcastMessages();
2239 static void VM_SV_te_flamejet (void)
2241 VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2242 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2243 MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2245 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2246 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2247 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2249 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2250 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2251 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2253 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2254 SV_FlushBroadcastMessages();
2257 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2258 //this function originally written by KrimZon, made shorter by LordHavoc
2259 static void VM_SV_clientcommand (void)
2261 client_t *temp_client;
2263 VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2265 //find client for this entity
2266 i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2267 if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2269 Con_Print("PF_clientcommand: entity is not a client\n");
2273 temp_client = host_client;
2274 host_client = svs.clients + i;
2275 Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1), src_client);
2276 host_client = temp_client;
2279 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2280 static void VM_SV_setattachment (void)
2282 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2283 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2284 const char *tagname = PRVM_G_STRING(OFS_PARM2);
2287 VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2289 if (e == prog->edicts)
2291 VM_Warning("setattachment: can not modify world entity\n");
2294 if (e->priv.server->free)
2296 VM_Warning("setattachment: can not modify free entity\n");
2300 if (tagentity == NULL)
2301 tagentity = prog->edicts;
2303 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2305 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2307 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2310 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2312 model = SV_GetModelFromEdict(tagentity);
2315 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.server->skin, tagname);
2317 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2320 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2324 /////////////////////////////////////////
2325 // DP_MD3_TAGINFO extension coded by VorteX
2327 int SV_GetTagIndex (prvm_edict_t *e, const char *tagname)
2331 i = (int)e->fields.server->modelindex;
2332 if (i < 1 || i >= MAX_MODELS)
2335 return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)e->fields.server->skin, tagname);
2338 int SV_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2345 Matrix4x4_CreateIdentity(tag_localmatrix);
2347 if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2349 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.server->skin, e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2360 void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2364 float pitchsign = 1;
2367 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2368 if (val && val->_float != 0)
2369 scale = val->_float;
2372 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale * cl_viewmodel_scale.value);
2375 pitchsign = SV_GetPitchSign(ent);
2376 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], pitchsign * ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale);
2380 int SV_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2383 if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2385 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2386 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2387 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2388 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2390 *out = identitymatrix;
2394 // Warnings/errors code:
2395 // 0 - normal (everything all-right)
2398 // 3 - null or non-precached model
2399 // 4 - no tags with requested index
2400 // 5 - runaway loop at attachment chain
2401 extern cvar_t cl_bob;
2402 extern cvar_t cl_bobcycle;
2403 extern cvar_t cl_bobup;
2404 int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2408 int modelindex, attachloop;
2409 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2412 *out = identitymatrix; // warnings and errors return identical matrix
2414 if (ent == prog->edicts)
2416 if (ent->priv.server->free)
2419 modelindex = (int)ent->fields.server->modelindex;
2420 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2423 model = SV_GetModelByIndex(modelindex);
2425 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2426 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2427 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2429 tagmatrix = identitymatrix;
2430 // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2434 if (attachloop >= 256) // prevent runaway looping
2436 // apply transformation by child's tagindex on parent entity and then
2437 // by parent entity itself
2438 ret = SV_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2439 if (ret && attachloop == 0)
2441 SV_GetEntityMatrix(ent, &entitymatrix, false);
2442 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2443 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2444 // next iteration we process the parent entity
2445 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2447 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2448 ent = PRVM_EDICT_NUM(val->edict);
2455 // RENDER_VIEWMODEL magic
2456 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.viewmodelforclient)) && val->edict)
2458 Matrix4x4_Copy(&tagmatrix, out);
2459 ent = PRVM_EDICT_NUM(val->edict);
2461 SV_GetEntityMatrix(ent, &entitymatrix, true);
2462 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2465 // Cl_bob, ported from rendering code
2466 if (ent->fields.server->health > 0 && cl_bob.value && cl_bobcycle.value)
2469 // LordHavoc: this code is *weird*, but not replacable (I think it
2470 // should be done in QC on the server, but oh well, quake is quake)
2471 // LordHavoc: figured out bobup: the time at which the sin is at 180
2472 // degrees (which allows lengthening or squishing the peak or valley)
2473 cycle = sv.time/cl_bobcycle.value;
2474 cycle -= (int)cycle;
2475 if (cycle < cl_bobup.value)
2476 cycle = sin(M_PI * cycle / cl_bobup.value);
2478 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2479 // bob is proportional to velocity in the xy plane
2480 // (don't count Z, or jumping messes it up)
2481 bob = sqrt(ent->fields.server->velocity[0]*ent->fields.server->velocity[0] + ent->fields.server->velocity[1]*ent->fields.server->velocity[1])*cl_bob.value;
2482 bob = bob*0.3 + bob*0.7*cycle;
2483 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2490 //float(entity ent, string tagname) gettagindex;
2492 static void VM_SV_gettagindex (void)
2495 const char *tag_name;
2498 VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2500 ent = PRVM_G_EDICT(OFS_PARM0);
2501 tag_name = PRVM_G_STRING(OFS_PARM1);
2503 if (ent == prog->edicts)
2505 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2508 if (ent->priv.server->free)
2510 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2515 if (!SV_GetModelFromEdict(ent))
2516 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2519 tag_index = SV_GetTagIndex(ent, tag_name);
2521 if(developer_extra.integer)
2522 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2524 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2527 //vector(entity ent, float tagindex) gettaginfo;
2528 static void VM_SV_gettaginfo (void)
2532 matrix4x4_t tag_matrix;
2533 matrix4x4_t tag_localmatrix;
2535 const char *tagname;
2538 vec3_t fo, le, up, trans;
2539 const dp_model_t *model;
2541 VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2543 e = PRVM_G_EDICT(OFS_PARM0);
2544 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2546 returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
2547 Matrix4x4_ToVectors(&tag_matrix, prog->globals.server->v_forward, le, prog->globals.server->v_up, PRVM_G_VECTOR(OFS_RETURN));
2548 VectorScale(le, -1, prog->globals.server->v_right);
2549 model = SV_GetModelFromEdict(e);
2550 VM_GenerateFrameGroupBlend(e->priv.server->framegroupblend, e);
2551 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model);
2552 VM_UpdateEdictSkeleton(e, model, e->priv.server->frameblend);
2553 SV_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2554 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2556 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2557 val->_float = parentindex;
2558 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2559 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2560 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2561 VectorCopy(trans, val->vector);
2562 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2563 VectorCopy(fo, val->vector);
2564 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2565 VectorScale(le, -1, val->vector);
2566 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2567 VectorCopy(up, val->vector);
2572 VM_Warning("gettagindex: can't affect world entity\n");
2575 VM_Warning("gettagindex: can't affect free entity\n");
2578 Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2581 Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2584 Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2589 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2590 static void VM_SV_dropclient (void)
2593 client_t *oldhostclient;
2594 VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2595 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2596 if (clientnum < 0 || clientnum >= svs.maxclients)
2598 VM_Warning("dropclient: not a client\n");
2601 if (!svs.clients[clientnum].active)
2603 VM_Warning("dropclient: that client slot is not connected\n");
2606 oldhostclient = host_client;
2607 host_client = svs.clients + clientnum;
2608 SV_DropClient(false);
2609 host_client = oldhostclient;
2612 //entity() spawnclient (DP_SV_BOTCLIENT)
2613 static void VM_SV_spawnclient (void)
2617 VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2618 prog->xfunction->builtinsprofile += 2;
2620 for (i = 0;i < svs.maxclients;i++)
2622 if (!svs.clients[i].active)
2624 prog->xfunction->builtinsprofile += 100;
2625 SV_ConnectClient (i, NULL);
2626 // this has to be set or else ClientDisconnect won't be called
2627 // we assume the qc will call ClientConnect...
2628 svs.clients[i].clientconnectcalled = true;
2629 ed = PRVM_EDICT_NUM(i + 1);
2633 VM_RETURN_EDICT(ed);
2636 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2637 static void VM_SV_clienttype (void)
2640 VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2641 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2642 if (clientnum < 0 || clientnum >= svs.maxclients)
2643 PRVM_G_FLOAT(OFS_RETURN) = 3;
2644 else if (!svs.clients[clientnum].active)
2645 PRVM_G_FLOAT(OFS_RETURN) = 0;
2646 else if (svs.clients[clientnum].netconnection)
2647 PRVM_G_FLOAT(OFS_RETURN) = 1;
2649 PRVM_G_FLOAT(OFS_RETURN) = 2;
2656 string(string key) serverkey
2659 void VM_SV_serverkey(void)
2661 char string[VM_STRINGTEMP_LENGTH];
2662 VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2663 InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2664 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
2667 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2668 static void VM_SV_setmodelindex (void)
2673 VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2675 e = PRVM_G_EDICT(OFS_PARM0);
2676 if (e == prog->edicts)
2678 VM_Warning("setmodelindex: can not modify world entity\n");
2681 if (e->priv.server->free)
2683 VM_Warning("setmodelindex: can not modify free entity\n");
2686 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2687 if (i <= 0 || i >= MAX_MODELS)
2689 VM_Warning("setmodelindex: invalid modelindex\n");
2692 if (!sv.model_precache[i][0])
2694 VM_Warning("setmodelindex: model not precached\n");
2698 e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
2699 e->fields.server->modelindex = i;
2701 mod = SV_GetModelByIndex(i);
2705 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2706 SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
2708 SetMinMaxSize (e, quakemins, quakemaxs, true);
2711 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
2714 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2715 static void VM_SV_modelnameforindex (void)
2718 VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2720 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2722 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2723 if (i <= 0 || i >= MAX_MODELS)
2725 VM_Warning("modelnameforindex: invalid modelindex\n");
2728 if (!sv.model_precache[i][0])
2730 VM_Warning("modelnameforindex: model not precached\n");
2734 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(sv.model_precache[i]);
2737 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2738 static void VM_SV_particleeffectnum (void)
2741 VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2742 i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2745 PRVM_G_FLOAT(OFS_RETURN) = i;
2748 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2749 static void VM_SV_trailparticles (void)
2751 VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2753 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2756 MSG_WriteByte(&sv.datagram, svc_trailparticles);
2757 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2758 MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2759 MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2), sv.protocol);
2760 MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM3), sv.protocol);
2761 SV_FlushBroadcastMessages();
2764 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2765 static void VM_SV_pointparticles (void)
2767 int effectnum, count;
2769 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2771 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2774 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2775 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2776 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2777 count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2778 if (count == 1 && !VectorLength2(vel))
2781 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2782 MSG_WriteShort(&sv.datagram, effectnum);
2783 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2787 // 1+2+12+12+2=29 bytes
2788 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2789 MSG_WriteShort(&sv.datagram, effectnum);
2790 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2791 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2792 MSG_WriteShort(&sv.datagram, count);
2795 SV_FlushBroadcastMessages();
2798 //PF_setpause, // void(float pause) setpause = #531;
2799 static void VM_SV_setpause(void) {
2801 pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2802 if (pauseValue != 0) { //pause the game
2804 sv.pausedstart = Sys_DoubleTime();
2805 } else { //disable pause, in case it was enabled
2806 if (sv.paused != 0) {
2811 // send notification to all clients
2812 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2813 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2816 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2817 static void VM_SV_skel_create(void)
2819 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2820 dp_model_t *model = SV_GetModelByIndex(modelindex);
2821 skeleton_t *skeleton;
2823 PRVM_G_FLOAT(OFS_RETURN) = 0;
2824 if (!model || !model->num_bones)
2826 for (i = 0;i < MAX_EDICTS;i++)
2827 if (!prog->skeletons[i])
2829 if (i == MAX_EDICTS)
2831 prog->skeletons[i] = skeleton = Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2832 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2833 skeleton->model = model;
2834 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2835 // initialize to identity matrices
2836 for (i = 0;i < skeleton->model->num_bones;i++)
2837 skeleton->relativetransforms[i] = identitymatrix;
2840 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2841 static void VM_SV_skel_build(void)
2843 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2844 skeleton_t *skeleton;
2845 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2846 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2847 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2848 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
2849 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
2850 dp_model_t *model = SV_GetModelByIndex(modelindex);
2855 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2856 frameblend_t frameblend[MAX_FRAMEBLENDS];
2857 matrix4x4_t blendedmatrix;
2859 PRVM_G_FLOAT(OFS_RETURN) = 0;
2860 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2862 firstbone = max(0, firstbone);
2863 lastbone = min(lastbone, model->num_bones - 1);
2864 lastbone = min(lastbone, skeleton->model->num_bones - 1);
2865 VM_GenerateFrameGroupBlend(framegroupblend, ed);
2866 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model);
2867 blendfrac = 1.0f - retainfrac;
2868 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2869 frameblend[numblends].lerp *= blendfrac;
2870 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2872 memset(&blendedmatrix, 0, sizeof(blendedmatrix));
2873 Matrix4x4_Accumulate(&blendedmatrix, &skeleton->relativetransforms[bonenum], retainfrac);
2874 for (blendindex = 0;blendindex < numblends;blendindex++)
2876 Matrix4x4_FromBonePose6s(&matrix, model->num_posescale, model->data_poses6s + 6 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2877 Matrix4x4_Accumulate(&blendedmatrix, &matrix, frameblend[blendindex].lerp);
2879 skeleton->relativetransforms[bonenum] = blendedmatrix;
2881 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
2884 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2885 static void VM_SV_skel_get_numbones(void)
2887 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2888 skeleton_t *skeleton;
2889 PRVM_G_FLOAT(OFS_RETURN) = 0;
2890 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2892 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2895 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2896 static void VM_SV_skel_get_bonename(void)
2898 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2899 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2900 skeleton_t *skeleton;
2901 PRVM_G_INT(OFS_RETURN) = 0;
2902 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2904 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2906 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(skeleton->model->data_bones[bonenum].name);
2909 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2910 static void VM_SV_skel_get_boneparent(void)
2912 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2913 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2914 skeleton_t *skeleton;
2915 PRVM_G_FLOAT(OFS_RETURN) = 0;
2916 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2918 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2920 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2923 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2924 static void VM_SV_skel_find_bone(void)
2926 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2927 const char *tagname = PRVM_G_STRING(OFS_PARM1);
2928 skeleton_t *skeleton;
2929 PRVM_G_FLOAT(OFS_RETURN) = 0;
2930 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2932 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
2935 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
2936 static void VM_SV_skel_get_bonerel(void)
2938 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2939 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2940 skeleton_t *skeleton;
2942 vec3_t forward, left, up, origin;
2943 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2944 VectorClear(prog->globals.client->v_forward);
2945 VectorClear(prog->globals.client->v_right);
2946 VectorClear(prog->globals.client->v_up);
2947 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2949 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2951 matrix = skeleton->relativetransforms[bonenum];
2952 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
2953 VectorCopy(forward, prog->globals.client->v_forward);
2954 VectorNegate(left, prog->globals.client->v_right);
2955 VectorCopy(up, prog->globals.client->v_up);
2956 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2959 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
2960 static void VM_SV_skel_get_boneabs(void)
2962 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2963 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2964 skeleton_t *skeleton;
2967 vec3_t forward, left, up, origin;
2968 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2969 VectorClear(prog->globals.client->v_forward);
2970 VectorClear(prog->globals.client->v_right);
2971 VectorClear(prog->globals.client->v_up);
2972 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2974 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2976 matrix = skeleton->relativetransforms[bonenum];
2977 // convert to absolute
2978 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
2981 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
2983 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
2984 VectorCopy(forward, prog->globals.client->v_forward);
2985 VectorNegate(left, prog->globals.client->v_right);
2986 VectorCopy(up, prog->globals.client->v_up);
2987 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2990 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
2991 static void VM_SV_skel_set_bone(void)
2993 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2994 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2995 vec3_t forward, left, up, origin;
2996 skeleton_t *skeleton;
2998 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3000 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3002 VectorCopy(prog->globals.client->v_forward, forward);
3003 VectorNegate(prog->globals.client->v_right, left);
3004 VectorCopy(prog->globals.client->v_up, up);
3005 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3006 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3007 skeleton->relativetransforms[bonenum] = matrix;
3010 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3011 static void VM_SV_skel_mul_bone(void)
3013 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3014 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3015 vec3_t forward, left, up, origin;
3016 skeleton_t *skeleton;
3019 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3021 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3023 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3024 VectorCopy(prog->globals.client->v_forward, forward);
3025 VectorNegate(prog->globals.client->v_right, left);
3026 VectorCopy(prog->globals.client->v_up, up);
3027 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3028 temp = skeleton->relativetransforms[bonenum];
3029 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3032 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3033 static void VM_SV_skel_mul_bones(void)
3035 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3036 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3037 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3039 vec3_t forward, left, up, origin;
3040 skeleton_t *skeleton;
3043 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3045 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3046 VectorCopy(prog->globals.client->v_forward, forward);
3047 VectorNegate(prog->globals.client->v_right, left);
3048 VectorCopy(prog->globals.client->v_up, up);
3049 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3050 firstbone = max(0, firstbone);
3051 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3052 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3054 temp = skeleton->relativetransforms[bonenum];
3055 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3059 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3060 static void VM_SV_skel_copybones(void)
3062 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3063 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3064 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3065 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3067 skeleton_t *skeletondst;
3068 skeleton_t *skeletonsrc;
3069 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3071 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3073 firstbone = max(0, firstbone);
3074 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3075 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3076 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3077 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3080 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3081 static void VM_SV_skel_delete(void)
3083 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3084 skeleton_t *skeleton;
3085 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3088 prog->skeletons[skeletonindex] = NULL;
3091 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3092 static void VM_SV_frameforname(void)
3094 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3095 dp_model_t *model = SV_GetModelByIndex(modelindex);
3096 const char *name = PRVM_G_STRING(OFS_PARM1);
3098 PRVM_G_FLOAT(OFS_RETURN) = -1;
3099 if (!model || !model->animscenes)
3101 for (i = 0;i < model->numframes;i++)
3103 if (!strcasecmp(model->animscenes[i].name, name))
3105 PRVM_G_FLOAT(OFS_RETURN) = i;
3111 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3112 static void VM_SV_frameduration(void)
3114 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3115 dp_model_t *model = SV_GetModelByIndex(modelindex);
3116 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3117 PRVM_G_FLOAT(OFS_RETURN) = 0;
3118 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3120 if (model->animscenes[framenum].framerate)
3121 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3125 prvm_builtin_t vm_sv_builtins[] = {
3126 NULL, // #0 NULL function (not callable) (QUAKE)
3127 VM_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3128 VM_SV_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3129 VM_SV_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3130 VM_SV_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3131 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3132 VM_break, // #6 void() break (QUAKE)
3133 VM_random, // #7 float() random (QUAKE)
3134 VM_SV_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3135 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3136 VM_error, // #10 void(string e) error (QUAKE)
3137 VM_objerror, // #11 void(string e) objerror (QUAKE)
3138 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3139 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3140 VM_spawn, // #14 entity() spawn (QUAKE)
3141 VM_remove, // #15 void(entity e) remove (QUAKE)
3142 VM_SV_traceline, // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3143 VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
3144 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3145 VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3146 VM_SV_precache_model, // #20 void(string s) precache_model (QUAKE)
3147 VM_SV_stuffcmd, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3148 VM_SV_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3149 VM_bprint, // #23 void(string s, ...) bprint (QUAKE)
3150 VM_SV_sprint, // #24 void(entity client, string s, ...) sprint (QUAKE)
3151 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3152 VM_ftos, // #26 string(float f) ftos (QUAKE)
3153 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3154 VM_coredump, // #28 void() coredump (QUAKE)
3155 VM_traceon, // #29 void() traceon (QUAKE)
3156 VM_traceoff, // #30 void() traceoff (QUAKE)
3157 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3158 VM_SV_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
3159 NULL, // #33 (QUAKE)
3160 VM_SV_droptofloor, // #34 float() droptofloor (QUAKE)
3161 VM_SV_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3162 VM_rint, // #36 float(float v) rint (QUAKE)
3163 VM_floor, // #37 float(float v) floor (QUAKE)
3164 VM_ceil, // #38 float(float v) ceil (QUAKE)
3165 NULL, // #39 (QUAKE)
3166 VM_SV_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3167 VM_SV_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3168 NULL, // #42 (QUAKE)
3169 VM_fabs, // #43 float(float f) fabs (QUAKE)
3170 VM_SV_aim, // #44 vector(entity e, float speed) aim (QUAKE)
3171 VM_cvar, // #45 float(string s) cvar (QUAKE)
3172 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3173 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3174 VM_SV_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3175 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3176 NULL, // #50 (QUAKE)
3177 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3178 VM_SV_WriteByte, // #52 void(float to, float f) WriteByte (QUAKE)
3179 VM_SV_WriteChar, // #53 void(float to, float f) WriteChar (QUAKE)
3180 VM_SV_WriteShort, // #54 void(float to, float f) WriteShort (QUAKE)
3181 VM_SV_WriteLong, // #55 void(float to, float f) WriteLong (QUAKE)
3182 VM_SV_WriteCoord, // #56 void(float to, float f) WriteCoord (QUAKE)
3183 VM_SV_WriteAngle, // #57 void(float to, float f) WriteAngle (QUAKE)
3184 VM_SV_WriteString, // #58 void(float to, string s) WriteString (QUAKE)
3185 VM_SV_WriteEntity, // #59 void(float to, entity e) WriteEntity (QUAKE)
3186 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3187 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3188 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3189 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3190 VM_SV_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3191 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3192 NULL, // #66 (QUAKE)
3193 SV_MoveToGoal, // #67 void(float step) movetogoal (QUAKE)
3194 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3195 VM_SV_makestatic, // #69 void(entity e) makestatic (QUAKE)
3196 VM_changelevel, // #70 void(string s) changelevel (QUAKE)
3197 NULL, // #71 (QUAKE)
3198 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3199 VM_SV_centerprint, // #73 void(entity client, strings) centerprint (QUAKE)
3200 VM_SV_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3201 VM_SV_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3202 VM_SV_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3203 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3204 VM_SV_setspawnparms, // #78 void(entity e) setspawnparms (QUAKE)
3205 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3206 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3207 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3208 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3209 NULL, // #83 (QUAKE)
3210 NULL, // #84 (QUAKE)
3211 NULL, // #85 (QUAKE)
3212 NULL, // #86 (QUAKE)
3213 NULL, // #87 (QUAKE)
3214 NULL, // #88 (QUAKE)
3215 NULL, // #89 (QUAKE)
3216 VM_SV_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3217 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3218 VM_SV_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3219 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3220 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3221 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3222 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3223 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3224 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3225 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3226 // FrikaC and Telejano range #100-#199
3237 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3238 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3239 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3240 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3241 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3242 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3243 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3244 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3245 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3246 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3327 // FTEQW range #200-#299
3346 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3349 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3350 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3351 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3352 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3353 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3354 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3355 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3356 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3357 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3358 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3360 VM_SV_AddStat, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3368 VM_SV_checkpvs, // #240 float(vector viewpos, entity viewee) checkpvs;
3391 VM_SV_skel_create, // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3392 VM_SV_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3393 VM_SV_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3394 VM_SV_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3395 VM_SV_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3396 VM_SV_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3397 VM_SV_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3398 VM_SV_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3399 VM_SV_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3400 VM_SV_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3401 VM_SV_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3402 VM_SV_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3403 VM_SV_skel_delete, // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3404 VM_SV_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3405 VM_SV_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3428 // CSQC range #300-#399
3429 NULL, // #300 void() clearscene (EXT_CSQC)
3430 NULL, // #301 void(float mask) addentities (EXT_CSQC)
3431 NULL, // #302 void(entity ent) addentity (EXT_CSQC)
3432 NULL, // #303 float(float property, ...) setproperty (EXT_CSQC)
3433 NULL, // #304 void() renderscene (EXT_CSQC)
3434 NULL, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3435 NULL, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3436 NULL, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3437 NULL, // #308 void() R_EndPolygon
3439 NULL, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3440 NULL, // #311 vector (vector v) cs_project (EXT_CSQC)
3444 NULL, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3445 NULL, // #316 float(string name) iscachedpic (EXT_CSQC)
3446 NULL, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3447 NULL, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3448 NULL, // #319 void(string name) freepic (EXT_CSQC)
3449 NULL, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3450 NULL, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3451 NULL, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3452 NULL, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3453 NULL, // #324 void(float x, float y, float width, float height) drawsetcliparea
3454 NULL, // #325 void(void) drawresetcliparea
3459 NULL, // #330 float(float stnum) getstatf (EXT_CSQC)
3460 NULL, // #331 float(float stnum) getstati (EXT_CSQC)
3461 NULL, // #332 string(float firststnum) getstats (EXT_CSQC)
3462 VM_SV_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3463 VM_SV_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3464 VM_SV_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3465 VM_SV_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3466 VM_SV_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3467 NULL, // #338 void(string s, ...) centerprint (EXT_CSQC)
3468 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3469 NULL, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3470 NULL, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3471 NULL, // #342 string(float keynum) getkeybind (EXT_CSQC)
3472 NULL, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3473 NULL, // #344 vector() getmousepos (EXT_CSQC)
3474 NULL, // #345 float(float framenum) getinputstate (EXT_CSQC)
3475 NULL, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3476 NULL, // #347 void() runstandardplayerphysics (EXT_CSQC)
3477 NULL, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3478 NULL, // #349 float() isdemo (EXT_CSQC)
3479 VM_isserver, // #350 float() isserver (EXT_CSQC)
3480 NULL, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3481 NULL, // #352 void(string cmdname) registercommand (EXT_CSQC)
3482 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3483 VM_SV_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3489 NULL, // #360 float() readbyte (EXT_CSQC)
3490 NULL, // #361 float() readchar (EXT_CSQC)
3491 NULL, // #362 float() readshort (EXT_CSQC)
3492 NULL, // #363 float() readlong (EXT_CSQC)
3493 NULL, // #364 float() readcoord (EXT_CSQC)
3494 NULL, // #365 float() readangle (EXT_CSQC)
3495 NULL, // #366 string() readstring (EXT_CSQC)
3496 NULL, // #367 float() readfloat (EXT_CSQC)
3529 // LordHavoc's range #400-#499
3530 VM_SV_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3531 VM_SV_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3532 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3533 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3534 VM_SV_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3535 VM_SV_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3536 VM_SV_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3537 VM_SV_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3538 VM_SV_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3539 VM_SV_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3540 VM_SV_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3541 VM_SV_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3542 VM_SV_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3543 VM_SV_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3544 VM_SV_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3545 VM_SV_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3546 VM_SV_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3547 VM_SV_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3548 VM_SV_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3549 VM_SV_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3550 VM_SV_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3551 VM_SV_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3552 VM_SV_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3553 VM_SV_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3554 VM_SV_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3555 VM_SV_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3556 VM_SV_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3557 VM_SV_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3558 VM_SV_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3559 VM_SV_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3560 VM_SV_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3561 VM_SV_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3562 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3563 VM_SV_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3564 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3565 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3566 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3567 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3568 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3569 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3570 VM_SV_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3571 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3572 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3573 VM_SV_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3574 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3575 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3576 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3577 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3578 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3579 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3580 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3581 VM_SV_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3582 VM_SV_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3583 VM_SV_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3584 VM_SV_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3585 VM_SV_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3586 VM_SV_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3587 VM_SV_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3589 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3590 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3591 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3592 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3593 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3594 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3595 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3596 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3597 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3598 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3599 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3601 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3602 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3603 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3604 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3605 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3606 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3607 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3608 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3609 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3610 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3611 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3612 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3613 VM_SV_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3614 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3615 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3616 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3624 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3625 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3626 VM_numentityfields, // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3627 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3628 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3629 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3630 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3631 VM_SV_WritePicture, // #501
3633 VM_whichpack, // #503 string(string) whichpack = #503;
3640 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3641 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3642 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3643 VM_uri_get, // #513 float(string uril, float id) uri_get = #513; (DP_QC_URI_GET)
3644 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3645 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3646 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3647 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3648 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3649 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3659 VM_loadfromdata, // #529
3660 VM_loadfromfile, // #530
3661 VM_SV_setpause, // #531 void(float pause) setpause = #531;
3663 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
3664 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
3735 VM_callfunction, // #605
3736 VM_writetofile, // #606
3737 VM_isfunction, // #607
3743 VM_parseentitydata, // #613
3754 VM_SV_getextresponse, // #624 string getextresponse(void)
3757 VM_sprintf, // #627 string sprintf(string format, ...)
3758 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3759 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3763 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3765 void VM_SV_Cmd_Init(void)
3770 void VM_SV_Cmd_Reset(void)
3772 World_End(&sv.world);
3773 if(prog->funcoffsets.SV_Shutdown)
3775 func_t s = prog->funcoffsets.SV_Shutdown;
3776 prog->funcoffsets.SV_Shutdown = 0; // prevent it from getting called again
3777 PRVM_ExecuteProgram(s,"SV_Shutdown() required");