6 //============================================================================
11 char *vm_sv_extensions =
16 "DP_CON_ALIASPARAMETERS "
22 "DP_CSQC_ENTITYNOCULL "
23 "DP_CSQC_ENTITYTRANSPARENTSORTING_OFFSET "
24 "DP_CSQC_MULTIFRAME_INTERPOLATION "
25 "DP_CSQC_SPAWNPARTICLE "
37 "DP_EF_RESTARTANIM_BIT "
42 "DP_ENT_CUSTOMCOLORMAP "
43 "DP_ENT_EXTERIORMODELTOCLIENT "
46 "DP_ENT_LOWPRECISION "
50 "DP_GFX_EXTERNALTEXTURES "
51 "DP_GFX_EXTERNALTEXTURES_PERMAP "
53 "DP_GFX_MODEL_INTERPOLATION "
54 "DP_GFX_QUAKE3MODELTAGS "
58 "DP_HALFLIFE_MAP_CVAR "
61 "DP_LIGHTSTYLE_STATICVALUE "
65 "DP_MOVETYPEBOUNCEMISSILE "
68 "DP_QC_ASINACOSATANATAN2TAN "
74 "DP_QC_CVAR_DEFSTRING "
75 "DP_QC_CVAR_DESCRIPTION "
82 "DP_QC_EXTRESPONSEPACKET "
84 "DP_QC_FINDCHAINFLAGS "
85 "DP_QC_FINDCHAINFLOAT "
86 "DP_QC_FINDCHAIN_TOFIELD "
92 "DP_QC_GETSURFACETRIANGLE "
93 "DP_QC_GETSURFACEPOINTATTRIBUTE "
95 "DP_QC_GETTAGINFO_BONEPROPERTIES "
97 "DP_QC_GETTIME_CDTRACK "
100 "DP_QC_MULTIPLETEMPSTRINGS "
101 "DP_QC_NUM_FOR_EDICT "
103 "DP_QC_SINCOSSQRTPOW "
106 "DP_QC_STRINGBUFFERS "
107 "DP_QC_STRINGBUFFERS_CVARLIST "
108 "DP_QC_STRINGCOLORFUNCTIONS "
109 "DP_QC_STRING_CASE_FUNCTIONS "
111 "DP_QC_TOKENIZEBYSEPARATOR "
112 "DP_QC_TOKENIZE_CONSOLE "
115 "DP_QC_TRACE_MOVETYPE_HITMODEL "
116 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
117 "DP_QC_UNLIMITEDTEMPSTRINGS "
120 "DP_QC_VECTOANGLES_WITH_ROLL "
121 "DP_QC_VECTORVECTORS "
128 "DP_SKELETONOBJECTS "
129 "DP_SND_DIRECTIONLESSATTNNONE "
137 "DP_SV_BOUNCEFACTOR "
138 "DP_SV_CLIENTCOLORS "
141 "DP_SV_CUSTOMIZEENTITYFORCLIENT "
142 "DP_SV_DRAWONLYTOCLIENT "
145 "DP_SV_ENTITYCONTENTSTRANSITION "
146 "DP_SV_MODELFLAGS_AS_EFFECTS "
147 "DP_SV_MOVETYPESTEP_LANDEVENT "
149 "DP_SV_NODRAWTOCLIENT "
150 "DP_SV_ONENTITYNOSPAWNFUNCTION "
151 "DP_SV_ONENTITYPREPOSTSPAWNFUNCTION "
153 "DP_SV_PING_PACKETLOSS "
154 "DP_SV_PLAYERPHYSICS "
155 "DP_SV_POINTPARTICLES "
157 "DP_SV_PRECACHEANYTIME "
161 "DP_SV_ROTATINGBMODEL "
165 "DP_SV_SPAWNFUNC_PREFIX "
166 "DP_SV_WRITEPICTURE "
167 "DP_SV_WRITEUNTERMINATEDSTRING "
171 "DP_TE_EXPLOSIONRGB "
173 "DP_TE_PARTICLECUBE "
174 "DP_TE_PARTICLERAIN "
175 "DP_TE_PARTICLESNOW "
177 "DP_TE_QUADEFFECTS1 "
180 "DP_TE_STANDARDEFFECTBUILTINS "
181 "DP_TRACE_HITCONTENTSMASK_SURFACEINFO "
185 "FTE_CSQC_SKELETONOBJECTS "
188 "KRIMZON_SV_PARSECLIENTCOMMAND "
191 "NEXUIZ_PLAYERMODEL "
193 "PRYDON_CLIENTCURSOR "
194 "TENEBRAE_GFX_DLIGHTS "
197 //"EXT_CSQC " // not ready yet
204 This is the only valid way to move an object without using the physics of the world (setting velocity and waiting). Directly changing origin will not set internal links correctly, so clipping would be messed up. This should be called when an object is spawned, and then only if it is teleported.
206 setorigin (entity, origin)
209 static void VM_SV_setorigin (void)
214 VM_SAFEPARMCOUNT(2, VM_setorigin);
216 e = PRVM_G_EDICT(OFS_PARM0);
217 if (e == prog->edicts)
219 VM_Warning("setorigin: can not modify world entity\n");
222 if (e->priv.server->free)
224 VM_Warning("setorigin: can not modify free entity\n");
227 org = PRVM_G_VECTOR(OFS_PARM1);
228 VectorCopy (org, e->fields.server->origin);
232 // TODO: rotate param isnt used.. could be a bug. please check this and remove it if possible [1/10/2008 Black]
233 static void SetMinMaxSize (prvm_edict_t *e, float *min, float *max, qboolean rotate)
237 for (i=0 ; i<3 ; i++)
239 PRVM_ERROR("SetMinMaxSize: backwards mins/maxs");
241 // set derived values
242 VectorCopy (min, e->fields.server->mins);
243 VectorCopy (max, e->fields.server->maxs);
244 VectorSubtract (max, min, e->fields.server->size);
253 the size box is rotated by the current angle
254 LordHavoc: no it isn't...
256 setsize (entity, minvector, maxvector)
259 static void VM_SV_setsize (void)
264 VM_SAFEPARMCOUNT(3, VM_setsize);
266 e = PRVM_G_EDICT(OFS_PARM0);
267 if (e == prog->edicts)
269 VM_Warning("setsize: can not modify world entity\n");
272 if (e->priv.server->free)
274 VM_Warning("setsize: can not modify free entity\n");
277 min = PRVM_G_VECTOR(OFS_PARM1);
278 max = PRVM_G_VECTOR(OFS_PARM2);
279 SetMinMaxSize (e, min, max, false);
287 setmodel(entity, model)
290 static vec3_t quakemins = {-16, -16, -16}, quakemaxs = {16, 16, 16};
291 static void VM_SV_setmodel (void)
297 VM_SAFEPARMCOUNT(2, VM_setmodel);
299 e = PRVM_G_EDICT(OFS_PARM0);
300 if (e == prog->edicts)
302 VM_Warning("setmodel: can not modify world entity\n");
305 if (e->priv.server->free)
307 VM_Warning("setmodel: can not modify free entity\n");
310 i = SV_ModelIndex(PRVM_G_STRING(OFS_PARM1), 1);
311 e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
312 e->fields.server->modelindex = i;
314 mod = SV_GetModelByIndex(i);
318 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
319 SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
321 SetMinMaxSize (e, quakemins, quakemaxs, true);
324 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
331 single print to a specific client
333 sprint(clientent, value)
336 static void VM_SV_sprint (void)
340 char string[VM_STRINGTEMP_LENGTH];
342 VM_VarString(1, string, sizeof(string));
344 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_sprint);
346 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
347 // LordHavoc: div0 requested that sprintto world operate like print
354 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
356 VM_Warning("tried to centerprint to a non-client\n");
360 client = svs.clients + entnum-1;
361 if (!client->netconnection)
364 MSG_WriteChar(&client->netconnection->message,svc_print);
365 MSG_WriteString(&client->netconnection->message, string);
373 single print to a specific client
375 centerprint(clientent, value)
378 static void VM_SV_centerprint (void)
382 char string[VM_STRINGTEMP_LENGTH];
384 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_centerprint);
386 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
388 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
390 VM_Warning("tried to centerprint to a non-client\n");
394 client = svs.clients + entnum-1;
395 if (!client->netconnection)
398 VM_VarString(1, string, sizeof(string));
399 MSG_WriteChar(&client->netconnection->message,svc_centerprint);
400 MSG_WriteString(&client->netconnection->message, string);
407 particle(origin, color, count)
410 static void VM_SV_particle (void)
416 VM_SAFEPARMCOUNT(4, VM_SV_particle);
418 org = PRVM_G_VECTOR(OFS_PARM0);
419 dir = PRVM_G_VECTOR(OFS_PARM1);
420 color = PRVM_G_FLOAT(OFS_PARM2);
421 count = PRVM_G_FLOAT(OFS_PARM3);
422 SV_StartParticle (org, dir, (int)color, (int)count);
432 static void VM_SV_ambientsound (void)
436 float vol, attenuation;
439 VM_SAFEPARMCOUNT(4, VM_SV_ambientsound);
441 pos = PRVM_G_VECTOR (OFS_PARM0);
442 samp = PRVM_G_STRING(OFS_PARM1);
443 vol = PRVM_G_FLOAT(OFS_PARM2);
444 attenuation = PRVM_G_FLOAT(OFS_PARM3);
446 // check to see if samp was properly precached
447 soundnum = SV_SoundIndex(samp, 1);
455 // add an svc_spawnambient command to the level signon packet
458 MSG_WriteByte (&sv.signon, svc_spawnstaticsound2);
460 MSG_WriteByte (&sv.signon, svc_spawnstaticsound);
462 MSG_WriteVector(&sv.signon, pos, sv.protocol);
464 if (large || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
465 MSG_WriteShort (&sv.signon, soundnum);
467 MSG_WriteByte (&sv.signon, soundnum);
469 MSG_WriteByte (&sv.signon, (int)(vol*255));
470 MSG_WriteByte (&sv.signon, (int)(attenuation*64));
478 Each entity can have eight independant sound sources, like voice,
481 Channel 0 is an auto-allocate channel, the others override anything
482 already running on that entity/channel pair.
484 An attenuation of 0 will play full volume everywhere in the level.
485 Larger attenuations will drop off.
489 static void VM_SV_sound (void)
493 prvm_edict_t *entity;
497 VM_SAFEPARMCOUNTRANGE(4, 5, VM_SV_sound);
499 entity = PRVM_G_EDICT(OFS_PARM0);
500 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
501 sample = PRVM_G_STRING(OFS_PARM2);
502 volume = (int)(PRVM_G_FLOAT(OFS_PARM3) * 255);
503 attenuation = PRVM_G_FLOAT(OFS_PARM4);
506 Con_DPrintf("VM_SV_sound: given only 4 parameters, expected 5, assuming attenuation = ATTN_NORMAL\n");
510 if (volume < 0 || volume > 255)
512 VM_Warning("SV_StartSound: volume must be in range 0-1\n");
516 if (attenuation < 0 || attenuation > 4)
518 VM_Warning("SV_StartSound: attenuation must be in range 0-4\n");
522 if (channel < 0 || channel > 7)
524 VM_Warning("SV_StartSound: channel must be in range 0-7\n");
528 SV_StartSound (entity, channel, sample, volume, attenuation);
535 Follows the same logic as VM_SV_sound, except instead of
536 an entity, an origin for the sound is provided, and channel
537 is omitted (since no entity is being tracked).
541 static void VM_SV_pointsound(void)
548 VM_SAFEPARMCOUNT(4, VM_SV_pointsound);
550 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
551 sample = PRVM_G_STRING(OFS_PARM1);
552 volume = (int)(PRVM_G_FLOAT(OFS_PARM2) * 255);
553 attenuation = PRVM_G_FLOAT(OFS_PARM3);
555 if (volume < 0 || volume > 255)
557 VM_Warning("SV_StartPointSound: volume must be in range 0-1\n");
561 if (attenuation < 0 || attenuation > 4)
563 VM_Warning("SV_StartPointSound: attenuation must be in range 0-4\n");
567 SV_StartPointSound (org, sample, volume, attenuation);
574 Used for use tracing and shot targeting
575 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
576 if the tryents flag is set.
578 traceline (vector1, vector2, movetype, ignore)
581 static void VM_SV_traceline (void)
588 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_traceline); // allow more parameters for future expansion
590 prog->xfunction->builtinsprofile += 30;
592 v1 = PRVM_G_VECTOR(OFS_PARM0);
593 v2 = PRVM_G_VECTOR(OFS_PARM1);
594 move = (int)PRVM_G_FLOAT(OFS_PARM2);
595 ent = PRVM_G_EDICT(OFS_PARM3);
597 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
598 PRVM_ERROR("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
600 trace = SV_TraceLine(v1, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
602 VM_SetTraceGlobals(&trace);
610 Used for use tracing and shot targeting
611 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
612 if the tryents flag is set.
614 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
617 // LordHavoc: added this for my own use, VERY useful, similar to traceline
618 static void VM_SV_tracebox (void)
620 float *v1, *v2, *m1, *m2;
625 VM_SAFEPARMCOUNTRANGE(6, 8, VM_SV_tracebox); // allow more parameters for future expansion
627 prog->xfunction->builtinsprofile += 30;
629 v1 = PRVM_G_VECTOR(OFS_PARM0);
630 m1 = PRVM_G_VECTOR(OFS_PARM1);
631 m2 = PRVM_G_VECTOR(OFS_PARM2);
632 v2 = PRVM_G_VECTOR(OFS_PARM3);
633 move = (int)PRVM_G_FLOAT(OFS_PARM4);
634 ent = PRVM_G_EDICT(OFS_PARM5);
636 if (IS_NAN(v1[0]) || IS_NAN(v1[1]) || IS_NAN(v1[2]) || IS_NAN(v2[0]) || IS_NAN(v2[1]) || IS_NAN(v2[2]))
637 PRVM_ERROR("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", PRVM_NAME, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
639 trace = SV_TraceBox(v1, m1, m2, v2, move, ent, SV_GenericHitSuperContentsMask(ent));
641 VM_SetTraceGlobals(&trace);
644 static trace_t SV_Trace_Toss (prvm_edict_t *tossent, prvm_edict_t *ignore)
649 vec3_t original_origin;
650 vec3_t original_velocity;
651 vec3_t original_angles;
652 vec3_t original_avelocity;
656 VectorCopy(tossent->fields.server->origin , original_origin );
657 VectorCopy(tossent->fields.server->velocity , original_velocity );
658 VectorCopy(tossent->fields.server->angles , original_angles );
659 VectorCopy(tossent->fields.server->avelocity, original_avelocity);
661 val = PRVM_EDICTFIELDVALUE(tossent, prog->fieldoffsets.gravity);
662 if (val != NULL && val->_float != 0)
663 gravity = val->_float;
666 gravity *= sv_gravity.value * 0.025;
668 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
670 SV_CheckVelocity (tossent);
671 tossent->fields.server->velocity[2] -= gravity;
672 VectorMA (tossent->fields.server->angles, 0.05, tossent->fields.server->avelocity, tossent->fields.server->angles);
673 VectorScale (tossent->fields.server->velocity, 0.05, move);
674 VectorAdd (tossent->fields.server->origin, move, end);
675 trace = SV_TraceBox(tossent->fields.server->origin, tossent->fields.server->mins, tossent->fields.server->maxs, end, MOVE_NORMAL, tossent, SV_GenericHitSuperContentsMask(tossent));
676 VectorCopy (trace.endpos, tossent->fields.server->origin);
677 tossent->fields.server->velocity[2] -= gravity;
679 if (trace.fraction < 1)
683 VectorCopy(original_origin , tossent->fields.server->origin );
684 VectorCopy(original_velocity , tossent->fields.server->velocity );
685 VectorCopy(original_angles , tossent->fields.server->angles );
686 VectorCopy(original_avelocity, tossent->fields.server->avelocity);
691 static void VM_SV_tracetoss (void)
695 prvm_edict_t *ignore;
697 VM_SAFEPARMCOUNT(2, VM_SV_tracetoss);
699 prog->xfunction->builtinsprofile += 600;
701 ent = PRVM_G_EDICT(OFS_PARM0);
702 if (ent == prog->edicts)
704 VM_Warning("tracetoss: can not use world entity\n");
707 ignore = PRVM_G_EDICT(OFS_PARM1);
709 trace = SV_Trace_Toss (ent, ignore);
711 VM_SetTraceGlobals(&trace);
714 //============================================================================
716 static int checkpvsbytes;
717 static unsigned char checkpvs[MAX_MAP_LEAFS/8];
719 static int VM_SV_newcheckclient (int check)
725 // cycle to the next one
727 check = bound(1, check, svs.maxclients);
728 if (check == svs.maxclients)
736 prog->xfunction->builtinsprofile++;
738 if (i == svs.maxclients+1)
740 // look up the client's edict
741 ent = PRVM_EDICT_NUM(i);
742 // check if it is to be ignored, but never ignore the one we started on (prevent infinite loop)
743 if (i != check && (ent->priv.server->free || ent->fields.server->health <= 0 || ((int)ent->fields.server->flags & FL_NOTARGET)))
745 // found a valid client (possibly the same one again)
749 // get the PVS for the entity
750 VectorAdd(ent->fields.server->origin, ent->fields.server->view_ofs, org);
752 if (sv.worldmodel && sv.worldmodel->brush.FatPVS)
753 checkpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, org, 0, checkpvs, sizeof(checkpvs), false);
762 Returns a client (or object that has a client enemy) that would be a
765 If there is more than one valid option, they are cycled each frame
767 If (self.origin + self.viewofs) is not in the PVS of the current target,
768 it is not returned at all.
773 int c_invis, c_notvis;
774 static void VM_SV_checkclient (void)
776 prvm_edict_t *ent, *self;
779 VM_SAFEPARMCOUNT(0, VM_SV_checkclient);
781 // find a new check if on a new frame
782 if (sv.time - sv.lastchecktime >= 0.1)
784 sv.lastcheck = VM_SV_newcheckclient (sv.lastcheck);
785 sv.lastchecktime = sv.time;
788 // return check if it might be visible
789 ent = PRVM_EDICT_NUM(sv.lastcheck);
790 if (ent->priv.server->free || ent->fields.server->health <= 0)
792 VM_RETURN_EDICT(prog->edicts);
796 // if current entity can't possibly see the check entity, return 0
797 self = PRVM_PROG_TO_EDICT(prog->globals.server->self);
798 VectorAdd(self->fields.server->origin, self->fields.server->view_ofs, view);
799 if (sv.worldmodel && checkpvsbytes && !sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, checkpvs, view, view))
802 VM_RETURN_EDICT(prog->edicts);
806 // might be able to see it
808 VM_RETURN_EDICT(ent);
811 //============================================================================
817 Checks if an entity is in a point's PVS.
818 Should be fast but can be inexact.
820 float checkpvs(vector viewpos, entity viewee) = #240;
823 static void VM_SV_checkpvs (void)
826 prvm_edict_t *viewee;
831 unsigned char fatpvs[MAX_MAP_LEAFS/8];
834 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
835 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
836 viewee = PRVM_G_EDICT(OFS_PARM1);
838 if(viewee->priv.server->free)
840 VM_Warning("checkpvs: can not check free entity\n");
841 PRVM_G_FLOAT(OFS_RETURN) = 4;
846 if(!sv.worldmodel->brush.GetPVS || !sv.worldmodel->brush.BoxTouchingPVS)
848 // no PVS support on this worldmodel... darn
849 PRVM_G_FLOAT(OFS_RETURN) = 3;
852 pvs = sv.worldmodel->brush.GetPVS(sv.worldmodel, viewpos);
855 // viewpos isn't in any PVS... darn
856 PRVM_G_FLOAT(OFS_RETURN) = 2;
859 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, pvs, viewee->fields.server->absmin, viewee->fields.server->absmax);
861 // using fat PVS like FTEQW does (slow)
862 if(!sv.worldmodel->brush.FatPVS || !sv.worldmodel->brush.BoxTouchingPVS)
864 // no PVS support on this worldmodel... darn
865 PRVM_G_FLOAT(OFS_RETURN) = 3;
868 fatpvsbytes = sv.worldmodel->brush.FatPVS(sv.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
871 // viewpos isn't in any PVS... darn
872 PRVM_G_FLOAT(OFS_RETURN) = 2;
875 PRVM_G_FLOAT(OFS_RETURN) = sv.worldmodel->brush.BoxTouchingPVS(sv.worldmodel, fatpvs, viewee->fields.server->absmin, viewee->fields.server->absmax);
884 Sends text over to the client's execution buffer
886 stuffcmd (clientent, value, ...)
889 static void VM_SV_stuffcmd (void)
893 char string[VM_STRINGTEMP_LENGTH];
895 VM_SAFEPARMCOUNTRANGE(2, 8, VM_SV_stuffcmd);
897 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
898 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
900 VM_Warning("Can't stuffcmd to a non-client\n");
904 VM_VarString(1, string, sizeof(string));
907 host_client = svs.clients + entnum-1;
908 Host_ClientCommands ("%s", string);
916 Returns a chain of entities that have origins within a spherical area
918 findradius (origin, radius)
921 static void VM_SV_findradius (void)
923 prvm_edict_t *ent, *chain;
924 vec_t radius, radius2;
925 vec3_t org, eorg, mins, maxs;
928 static prvm_edict_t *touchedicts[MAX_EDICTS];
931 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_findradius);
934 chainfield = PRVM_G_INT(OFS_PARM2);
936 chainfield = prog->fieldoffsets.chain;
938 PRVM_ERROR("VM_findchain: %s doesnt have the specified chain field !", PRVM_NAME);
940 chain = (prvm_edict_t *)prog->edicts;
942 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
943 radius = PRVM_G_FLOAT(OFS_PARM1);
944 radius2 = radius * radius;
946 mins[0] = org[0] - (radius + 1);
947 mins[1] = org[1] - (radius + 1);
948 mins[2] = org[2] - (radius + 1);
949 maxs[0] = org[0] + (radius + 1);
950 maxs[1] = org[1] + (radius + 1);
951 maxs[2] = org[2] + (radius + 1);
952 numtouchedicts = World_EntitiesInBox(&sv.world, mins, maxs, MAX_EDICTS, touchedicts);
953 if (numtouchedicts > MAX_EDICTS)
955 // this never happens
956 Con_Printf("SV_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
957 numtouchedicts = MAX_EDICTS;
959 for (i = 0;i < numtouchedicts;i++)
961 ent = touchedicts[i];
962 prog->xfunction->builtinsprofile++;
963 // Quake did not return non-solid entities but darkplaces does
964 // (note: this is the reason you can't blow up fallen zombies)
965 if (ent->fields.server->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
967 // LordHavoc: compare against bounding box rather than center so it
968 // doesn't miss large objects, and use DotProduct instead of Length
969 // for a major speedup
970 VectorSubtract(org, ent->fields.server->origin, eorg);
971 if (sv_gameplayfix_findradiusdistancetobox.integer)
973 eorg[0] -= bound(ent->fields.server->mins[0], eorg[0], ent->fields.server->maxs[0]);
974 eorg[1] -= bound(ent->fields.server->mins[1], eorg[1], ent->fields.server->maxs[1]);
975 eorg[2] -= bound(ent->fields.server->mins[2], eorg[2], ent->fields.server->maxs[2]);
978 VectorMAMAM(1, eorg, -0.5f, ent->fields.server->mins, -0.5f, ent->fields.server->maxs, eorg);
979 if (DotProduct(eorg, eorg) < radius2)
981 PRVM_EDICTFIELDVALUE(ent,chainfield)->edict = PRVM_EDICT_TO_PROG(chain);
986 VM_RETURN_EDICT(chain);
989 static void VM_SV_precache_sound (void)
991 VM_SAFEPARMCOUNT(1, VM_SV_precache_sound);
992 PRVM_G_FLOAT(OFS_RETURN) = SV_SoundIndex(PRVM_G_STRING(OFS_PARM0), 2);
995 static void VM_SV_precache_model (void)
997 VM_SAFEPARMCOUNT(1, VM_SV_precache_model);
998 SV_ModelIndex(PRVM_G_STRING(OFS_PARM0), 2);
999 PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1006 float(float yaw, float dist[, settrace]) walkmove
1009 static void VM_SV_walkmove (void)
1018 VM_SAFEPARMCOUNTRANGE(2, 3, VM_SV_walkmove);
1020 // assume failure if it returns early
1021 PRVM_G_FLOAT(OFS_RETURN) = 0;
1023 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1024 if (ent == prog->edicts)
1026 VM_Warning("walkmove: can not modify world entity\n");
1029 if (ent->priv.server->free)
1031 VM_Warning("walkmove: can not modify free entity\n");
1034 yaw = PRVM_G_FLOAT(OFS_PARM0);
1035 dist = PRVM_G_FLOAT(OFS_PARM1);
1036 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
1038 if ( !( (int)ent->fields.server->flags & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
1041 yaw = yaw*M_PI*2 / 360;
1043 move[0] = cos(yaw)*dist;
1044 move[1] = sin(yaw)*dist;
1047 // save program state, because SV_movestep may call other progs
1048 oldf = prog->xfunction;
1049 oldself = prog->globals.server->self;
1051 PRVM_G_FLOAT(OFS_RETURN) = SV_movestep(ent, move, true, false, settrace);
1054 // restore program state
1055 prog->xfunction = oldf;
1056 prog->globals.server->self = oldself;
1066 static void VM_SV_droptofloor (void)
1072 VM_SAFEPARMCOUNTRANGE(0, 2, VM_SV_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
1074 // assume failure if it returns early
1075 PRVM_G_FLOAT(OFS_RETURN) = 0;
1077 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1078 if (ent == prog->edicts)
1080 VM_Warning("droptofloor: can not modify world entity\n");
1083 if (ent->priv.server->free)
1085 VM_Warning("droptofloor: can not modify free entity\n");
1089 VectorCopy (ent->fields.server->origin, end);
1092 if (sv_gameplayfix_droptofloorstartsolid_nudgetocorrect.integer)
1093 SV_UnstickEntity(ent);
1095 trace = SV_TraceBox(ent->fields.server->origin, ent->fields.server->mins, ent->fields.server->maxs, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1096 if (trace.startsolid && sv_gameplayfix_droptofloorstartsolid.integer)
1099 VectorSet(offset, 0.5f * (ent->fields.server->mins[0] + ent->fields.server->maxs[0]), 0.5f * (ent->fields.server->mins[1] + ent->fields.server->maxs[1]), ent->fields.server->mins[2]);
1100 VectorAdd(ent->fields.server->origin, offset, org);
1101 trace = SV_TraceLine(org, end, MOVE_NORMAL, ent, SV_GenericHitSuperContentsMask(ent));
1102 VectorSubtract(trace.endpos, offset, trace.endpos);
1103 if (trace.startsolid)
1105 Con_DPrintf("droptofloor at %f %f %f - COULD NOT FIX BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
1106 SV_UnstickEntity(ent);
1108 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1109 ent->fields.server->groundentity = 0;
1110 PRVM_G_FLOAT(OFS_RETURN) = 1;
1112 else if (trace.fraction < 1)
1114 Con_DPrintf("droptofloor at %f %f %f - FIXED BADLY PLACED ENTITY\n", ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2]);
1115 VectorCopy (trace.endpos, ent->fields.server->origin);
1116 SV_UnstickEntity(ent);
1118 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1119 ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
1120 PRVM_G_FLOAT(OFS_RETURN) = 1;
1121 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1122 ent->priv.server->suspendedinairflag = true;
1127 if (trace.fraction != 1)
1129 if (trace.fraction < 1)
1130 VectorCopy (trace.endpos, ent->fields.server->origin);
1132 ent->fields.server->flags = (int)ent->fields.server->flags | FL_ONGROUND;
1133 ent->fields.server->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
1134 PRVM_G_FLOAT(OFS_RETURN) = 1;
1135 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
1136 ent->priv.server->suspendedinairflag = true;
1145 void(float style, string value) lightstyle
1148 static void VM_SV_lightstyle (void)
1155 VM_SAFEPARMCOUNT(2, VM_SV_lightstyle);
1157 style = (int)PRVM_G_FLOAT(OFS_PARM0);
1158 val = PRVM_G_STRING(OFS_PARM1);
1160 if( (unsigned) style >= MAX_LIGHTSTYLES ) {
1161 PRVM_ERROR( "PF_lightstyle: style: %i >= 64", style );
1164 // change the string in sv
1165 strlcpy(sv.lightstyles[style], val, sizeof(sv.lightstyles[style]));
1167 // send message to all clients on this server
1168 if (sv.state != ss_active)
1171 for (j = 0, client = svs.clients;j < svs.maxclients;j++, client++)
1173 if (client->active && client->netconnection)
1175 MSG_WriteChar (&client->netconnection->message, svc_lightstyle);
1176 MSG_WriteChar (&client->netconnection->message,style);
1177 MSG_WriteString (&client->netconnection->message, val);
1187 static void VM_SV_checkbottom (void)
1189 VM_SAFEPARMCOUNT(1, VM_SV_checkbottom);
1190 PRVM_G_FLOAT(OFS_RETURN) = SV_CheckBottom (PRVM_G_EDICT(OFS_PARM0));
1198 static void VM_SV_pointcontents (void)
1200 VM_SAFEPARMCOUNT(1, VM_SV_pointcontents);
1201 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, SV_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
1208 Pick a vector for the player to shoot along
1209 vector aim(entity, missilespeed)
1212 static void VM_SV_aim (void)
1214 prvm_edict_t *ent, *check, *bestent;
1215 vec3_t start, dir, end, bestdir;
1218 float dist, bestdist;
1221 VM_SAFEPARMCOUNT(2, VM_SV_aim);
1223 // assume failure if it returns early
1224 VectorCopy(prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN));
1225 // if sv_aim is so high it can't possibly accept anything, skip out early
1226 if (sv_aim.value >= 1)
1229 ent = PRVM_G_EDICT(OFS_PARM0);
1230 if (ent == prog->edicts)
1232 VM_Warning("aim: can not use world entity\n");
1235 if (ent->priv.server->free)
1237 VM_Warning("aim: can not use free entity\n");
1240 speed = PRVM_G_FLOAT(OFS_PARM1);
1242 VectorCopy (ent->fields.server->origin, start);
1245 // try sending a trace straight
1246 VectorCopy (prog->globals.server->v_forward, dir);
1247 VectorMA (start, 2048, dir, end);
1248 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1249 if (tr.ent && ((prvm_edict_t *)tr.ent)->fields.server->takedamage == DAMAGE_AIM
1250 && (!teamplay.integer || ent->fields.server->team <=0 || ent->fields.server->team != ((prvm_edict_t *)tr.ent)->fields.server->team) )
1252 VectorCopy (prog->globals.server->v_forward, PRVM_G_VECTOR(OFS_RETURN));
1257 // try all possible entities
1258 VectorCopy (dir, bestdir);
1259 bestdist = sv_aim.value;
1262 check = PRVM_NEXT_EDICT(prog->edicts);
1263 for (i=1 ; i<prog->num_edicts ; i++, check = PRVM_NEXT_EDICT(check) )
1265 prog->xfunction->builtinsprofile++;
1266 if (check->fields.server->takedamage != DAMAGE_AIM)
1270 if (teamplay.integer && ent->fields.server->team > 0 && ent->fields.server->team == check->fields.server->team)
1271 continue; // don't aim at teammate
1272 for (j=0 ; j<3 ; j++)
1273 end[j] = check->fields.server->origin[j]
1274 + 0.5*(check->fields.server->mins[j] + check->fields.server->maxs[j]);
1275 VectorSubtract (end, start, dir);
1276 VectorNormalize (dir);
1277 dist = DotProduct (dir, prog->globals.server->v_forward);
1278 if (dist < bestdist)
1279 continue; // to far to turn
1280 tr = SV_TraceLine(start, end, MOVE_NORMAL, ent, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY);
1281 if (tr.ent == check)
1282 { // can shoot at this one
1290 VectorSubtract (bestent->fields.server->origin, ent->fields.server->origin, dir);
1291 dist = DotProduct (dir, prog->globals.server->v_forward);
1292 VectorScale (prog->globals.server->v_forward, dist, end);
1294 VectorNormalize (end);
1295 VectorCopy (end, PRVM_G_VECTOR(OFS_RETURN));
1299 VectorCopy (bestdir, PRVM_G_VECTOR(OFS_RETURN));
1304 ===============================================================================
1308 ===============================================================================
1311 #define MSG_BROADCAST 0 // unreliable to all
1312 #define MSG_ONE 1 // reliable to one (msg_entity)
1313 #define MSG_ALL 2 // reliable to all
1314 #define MSG_INIT 3 // write to the init string
1315 #define MSG_ENTITY 5
1317 sizebuf_t *WriteDest (void)
1323 dest = (int)PRVM_G_FLOAT(OFS_PARM0);
1327 return &sv.datagram;
1330 ent = PRVM_PROG_TO_EDICT(prog->globals.server->msg_entity);
1331 entnum = PRVM_NUM_FOR_EDICT(ent);
1332 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active || !svs.clients[entnum-1].netconnection)
1334 VM_Warning ("WriteDest: tried to write to non-client\n");
1335 return &sv.reliable_datagram;
1338 return &svs.clients[entnum-1].netconnection->message;
1341 VM_Warning ("WriteDest: bad destination\n");
1343 return &sv.reliable_datagram;
1349 return sv.writeentitiestoclient_msg;
1355 static void VM_SV_WriteByte (void)
1357 VM_SAFEPARMCOUNT(2, VM_SV_WriteByte);
1358 MSG_WriteByte (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1361 static void VM_SV_WriteChar (void)
1363 VM_SAFEPARMCOUNT(2, VM_SV_WriteChar);
1364 MSG_WriteChar (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1367 static void VM_SV_WriteShort (void)
1369 VM_SAFEPARMCOUNT(2, VM_SV_WriteShort);
1370 MSG_WriteShort (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1373 static void VM_SV_WriteLong (void)
1375 VM_SAFEPARMCOUNT(2, VM_SV_WriteLong);
1376 MSG_WriteLong (WriteDest(), (int)PRVM_G_FLOAT(OFS_PARM1));
1379 static void VM_SV_WriteAngle (void)
1381 VM_SAFEPARMCOUNT(2, VM_SV_WriteAngle);
1382 MSG_WriteAngle (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1385 static void VM_SV_WriteCoord (void)
1387 VM_SAFEPARMCOUNT(2, VM_SV_WriteCoord);
1388 MSG_WriteCoord (WriteDest(), PRVM_G_FLOAT(OFS_PARM1), sv.protocol);
1391 static void VM_SV_WriteString (void)
1393 VM_SAFEPARMCOUNT(2, VM_SV_WriteString);
1394 MSG_WriteString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1397 static void VM_SV_WriteUnterminatedString (void)
1399 VM_SAFEPARMCOUNT(2, VM_SV_WriteUnterminatedString);
1400 MSG_WriteUnterminatedString (WriteDest(), PRVM_G_STRING(OFS_PARM1));
1404 static void VM_SV_WriteEntity (void)
1406 VM_SAFEPARMCOUNT(2, VM_SV_WriteEntity);
1407 MSG_WriteShort (WriteDest(), PRVM_G_EDICTNUM(OFS_PARM1));
1410 // writes a picture as at most size bytes of data
1412 // IMGNAME \0 SIZE(short) IMGDATA
1413 // if failed to read/compress:
1415 //#501 void(float dest, string name, float maxsize) WritePicture (DP_SV_WRITEPICTURE))
1416 static void VM_SV_WritePicture (void)
1418 const char *imgname;
1422 VM_SAFEPARMCOUNT(3, VM_SV_WritePicture);
1424 imgname = PRVM_G_STRING(OFS_PARM1);
1425 size = (int) PRVM_G_FLOAT(OFS_PARM2);
1429 MSG_WriteString(WriteDest(), imgname);
1430 if(Image_Compress(imgname, size, &buf, &size))
1433 MSG_WriteShort(WriteDest(), size);
1434 SZ_Write(WriteDest(), (unsigned char *) buf, size);
1439 MSG_WriteShort(WriteDest(), 0);
1443 //////////////////////////////////////////////////////////
1445 static void VM_SV_makestatic (void)
1450 // allow 0 parameters due to an id1 qc bug in which this function is used
1451 // with no parameters (but directly after setmodel with self in OFS_PARM0)
1452 VM_SAFEPARMCOUNTRANGE(0, 1, VM_SV_makestatic);
1454 if (prog->argc >= 1)
1455 ent = PRVM_G_EDICT(OFS_PARM0);
1457 ent = PRVM_PROG_TO_EDICT(prog->globals.server->self);
1458 if (ent == prog->edicts)
1460 VM_Warning("makestatic: can not modify world entity\n");
1463 if (ent->priv.server->free)
1465 VM_Warning("makestatic: can not modify free entity\n");
1470 if (ent->fields.server->modelindex >= 256 || ent->fields.server->frame >= 256)
1475 MSG_WriteByte (&sv.signon,svc_spawnstatic2);
1476 MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
1477 MSG_WriteShort (&sv.signon, (int)ent->fields.server->frame);
1479 else if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
1481 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1482 MSG_WriteShort (&sv.signon, (int)ent->fields.server->modelindex);
1483 MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame);
1487 MSG_WriteByte (&sv.signon,svc_spawnstatic);
1488 MSG_WriteByte (&sv.signon, (int)ent->fields.server->modelindex);
1489 MSG_WriteByte (&sv.signon, (int)ent->fields.server->frame);
1492 MSG_WriteByte (&sv.signon, (int)ent->fields.server->colormap);
1493 MSG_WriteByte (&sv.signon, (int)ent->fields.server->skin);
1494 for (i=0 ; i<3 ; i++)
1496 MSG_WriteCoord(&sv.signon, ent->fields.server->origin[i], sv.protocol);
1497 MSG_WriteAngle(&sv.signon, ent->fields.server->angles[i], sv.protocol);
1500 // throw the entity away now
1504 //=============================================================================
1511 static void VM_SV_setspawnparms (void)
1517 VM_SAFEPARMCOUNT(1, VM_SV_setspawnparms);
1519 ent = PRVM_G_EDICT(OFS_PARM0);
1520 i = PRVM_NUM_FOR_EDICT(ent);
1521 if (i < 1 || i > svs.maxclients || !svs.clients[i-1].active)
1523 Con_Print("tried to setspawnparms on a non-client\n");
1527 // copy spawn parms out of the client_t
1528 client = svs.clients + i-1;
1529 for (i=0 ; i< NUM_SPAWN_PARMS ; i++)
1530 (&prog->globals.server->parm1)[i] = client->spawn_parms[i];
1537 Returns a color vector indicating the lighting at the requested point.
1539 (Internal Operation note: actually measures the light beneath the point, just like
1540 the model lighting on the client)
1545 static void VM_SV_getlight (void)
1547 vec3_t ambientcolor, diffusecolor, diffusenormal;
1549 VM_SAFEPARMCOUNT(1, VM_SV_getlight);
1550 p = PRVM_G_VECTOR(OFS_PARM0);
1551 VectorClear(ambientcolor);
1552 VectorClear(diffusecolor);
1553 VectorClear(diffusenormal);
1554 if (sv.worldmodel && sv.worldmodel->brush.LightPoint)
1555 sv.worldmodel->brush.LightPoint(sv.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
1556 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
1561 unsigned char type; // 1/2/8 or other value if isn't used
1565 static customstat_t *vm_customstats = NULL; //[515]: it starts from 0, not 32
1566 static int vm_customstats_last;
1568 void VM_CustomStats_Clear (void)
1572 Z_Free(vm_customstats);
1573 vm_customstats = NULL;
1574 vm_customstats_last = -1;
1578 void VM_SV_UpdateCustomStats (client_t *client, prvm_edict_t *ent, sizebuf_t *msg, int *stats)
1586 for(i=0; i<vm_customstats_last+1 ;i++)
1588 if(!vm_customstats[i].type)
1590 switch(vm_customstats[i].type)
1592 //string as 16 bytes
1595 strlcpy(s, PRVM_E_STRING(ent, vm_customstats[i].fieldoffset), 16);
1596 stats[i+32] = s[ 0] + s[ 1] * 256 + s[ 2] * 65536 + s[ 3] * 16777216;
1597 stats[i+33] = s[ 4] + s[ 5] * 256 + s[ 6] * 65536 + s[ 7] * 16777216;
1598 stats[i+34] = s[ 8] + s[ 9] * 256 + s[10] * 65536 + s[11] * 16777216;
1599 stats[i+35] = s[12] + s[13] * 256 + s[14] * 65536 + s[15] * 16777216;
1601 //float field sent as-is
1603 stats[i+32] = PRVM_E_INT(ent, vm_customstats[i].fieldoffset);
1605 //integer value of float field
1607 stats[i+32] = (int)PRVM_E_FLOAT(ent, vm_customstats[i].fieldoffset);
1615 // void(float index, float type, .void field) SV_AddStat = #232;
1616 // Set up an auto-sent player stat.
1617 // Client's get thier own fields sent to them. Index may not be less than 32.
1618 // Type is a value equating to the ev_ values found in qcc to dictate types. Valid ones are:
1619 // 1: string (4 stats carrying a total of 16 charactures)
1620 // 2: float (one stat, float converted to an integer for transportation)
1621 // 8: integer (one stat, not converted to an int, so this can be used to transport floats as floats - what a unique idea!)
1622 static void VM_SV_AddStat (void)
1627 VM_SAFEPARMCOUNT(3, VM_SV_AddStat);
1631 vm_customstats = (customstat_t *)Z_Malloc((MAX_CL_STATS-32) * sizeof(customstat_t));
1634 VM_Warning("PF_SV_AddStat: not enough memory\n");
1638 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1639 type = (int)PRVM_G_FLOAT(OFS_PARM1);
1640 off = PRVM_G_INT (OFS_PARM2);
1645 VM_Warning("PF_SV_AddStat: index may not be less than 32\n");
1648 if(i >= (MAX_CL_STATS-32))
1650 VM_Warning("PF_SV_AddStat: index >= MAX_CL_STATS\n");
1653 if(i > (MAX_CL_STATS-32-4) && type == 1)
1655 VM_Warning("PF_SV_AddStat: index > (MAX_CL_STATS-4) with string\n");
1658 vm_customstats[i].type = type;
1659 vm_customstats[i].fieldoffset = off;
1660 if(vm_customstats_last < i)
1661 vm_customstats_last = i;
1668 copies data from one entity to another
1670 copyentity(src, dst)
1673 static void VM_SV_copyentity (void)
1675 prvm_edict_t *in, *out;
1676 VM_SAFEPARMCOUNT(2, VM_SV_copyentity);
1677 in = PRVM_G_EDICT(OFS_PARM0);
1678 if (in == prog->edicts)
1680 VM_Warning("copyentity: can not read world entity\n");
1683 if (in->priv.server->free)
1685 VM_Warning("copyentity: can not read free entity\n");
1688 out = PRVM_G_EDICT(OFS_PARM1);
1689 if (out == prog->edicts)
1691 VM_Warning("copyentity: can not modify world entity\n");
1694 if (out->priv.server->free)
1696 VM_Warning("copyentity: can not modify free entity\n");
1699 memcpy(out->fields.vp, in->fields.vp, prog->progs->entityfields * 4);
1708 sets the color of a client and broadcasts the update to all connected clients
1710 setcolor(clientent, value)
1713 static void VM_SV_setcolor (void)
1719 VM_SAFEPARMCOUNT(2, VM_SV_setcolor);
1720 entnum = PRVM_G_EDICTNUM(OFS_PARM0);
1721 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1723 if (entnum < 1 || entnum > svs.maxclients || !svs.clients[entnum-1].active)
1725 Con_Print("tried to setcolor a non-client\n");
1729 client = svs.clients + entnum-1;
1732 if ((val = PRVM_EDICTFIELDVALUE(client->edict, prog->fieldoffsets.clientcolors)))
1734 client->edict->fields.server->team = (i & 15) + 1;
1737 if (client->old_colors != client->colors)
1739 client->old_colors = client->colors;
1740 // send notification to all clients
1741 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1742 MSG_WriteByte (&sv.reliable_datagram, client - svs.clients);
1743 MSG_WriteByte (&sv.reliable_datagram, client->colors);
1751 effect(origin, modelname, startframe, framecount, framerate)
1754 static void VM_SV_effect (void)
1758 VM_SAFEPARMCOUNT(5, VM_SV_effect);
1759 s = PRVM_G_STRING(OFS_PARM1);
1762 VM_Warning("effect: no model specified\n");
1766 i = SV_ModelIndex(s, 1);
1769 VM_Warning("effect: model not precached\n");
1773 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1775 VM_Warning("effect: framecount < 1\n");
1779 if (PRVM_G_FLOAT(OFS_PARM4) < 1)
1781 VM_Warning("effect: framerate < 1\n");
1785 SV_StartEffect(PRVM_G_VECTOR(OFS_PARM0), i, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4));
1788 static void VM_SV_te_blood (void)
1790 VM_SAFEPARMCOUNT(3, VM_SV_te_blood);
1791 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1793 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1794 MSG_WriteByte(&sv.datagram, TE_BLOOD);
1796 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1797 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1798 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1800 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1801 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1802 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1804 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1805 SV_FlushBroadcastMessages();
1808 static void VM_SV_te_bloodshower (void)
1810 VM_SAFEPARMCOUNT(4, VM_SV_te_bloodshower);
1811 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1813 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1814 MSG_WriteByte(&sv.datagram, TE_BLOODSHOWER);
1816 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1817 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1818 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1820 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1821 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1822 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1824 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM2), sv.protocol);
1826 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1827 SV_FlushBroadcastMessages();
1830 static void VM_SV_te_explosionrgb (void)
1832 VM_SAFEPARMCOUNT(2, VM_SV_te_explosionrgb);
1833 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1834 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONRGB);
1836 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1837 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1838 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1840 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[0] * 255), 255));
1841 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[1] * 255), 255));
1842 MSG_WriteByte(&sv.datagram, bound(0, (int) (PRVM_G_VECTOR(OFS_PARM1)[2] * 255), 255));
1843 SV_FlushBroadcastMessages();
1846 static void VM_SV_te_particlecube (void)
1848 VM_SAFEPARMCOUNT(7, VM_SV_te_particlecube);
1849 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1851 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1852 MSG_WriteByte(&sv.datagram, TE_PARTICLECUBE);
1854 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1855 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1856 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1858 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1859 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1860 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1862 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1863 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1864 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1866 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1868 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1869 // gravity true/false
1870 MSG_WriteByte(&sv.datagram, ((int) PRVM_G_FLOAT(OFS_PARM5)) != 0);
1872 MSG_WriteCoord(&sv.datagram, PRVM_G_FLOAT(OFS_PARM6), sv.protocol);
1873 SV_FlushBroadcastMessages();
1876 static void VM_SV_te_particlerain (void)
1878 VM_SAFEPARMCOUNT(5, VM_SV_te_particlerain);
1879 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1881 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1882 MSG_WriteByte(&sv.datagram, TE_PARTICLERAIN);
1884 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1885 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1886 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1888 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1889 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1890 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1892 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1893 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1894 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1896 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1898 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1899 SV_FlushBroadcastMessages();
1902 static void VM_SV_te_particlesnow (void)
1904 VM_SAFEPARMCOUNT(5, VM_SV_te_particlesnow);
1905 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1907 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1908 MSG_WriteByte(&sv.datagram, TE_PARTICLESNOW);
1910 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1911 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1912 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1914 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
1915 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
1916 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
1918 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
1919 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
1920 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
1922 MSG_WriteShort(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM3), 65535));
1924 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM4));
1925 SV_FlushBroadcastMessages();
1928 static void VM_SV_te_spark (void)
1930 VM_SAFEPARMCOUNT(3, VM_SV_te_spark);
1931 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1933 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1934 MSG_WriteByte(&sv.datagram, TE_SPARK);
1936 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1937 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1938 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1940 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[0], 127));
1941 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[1], 127));
1942 MSG_WriteChar(&sv.datagram, bound(-128, (int) PRVM_G_VECTOR(OFS_PARM1)[2], 127));
1944 MSG_WriteByte(&sv.datagram, bound(0, (int) PRVM_G_FLOAT(OFS_PARM2), 255));
1945 SV_FlushBroadcastMessages();
1948 static void VM_SV_te_gunshotquad (void)
1950 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshotquad);
1951 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1952 MSG_WriteByte(&sv.datagram, TE_GUNSHOTQUAD);
1954 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1955 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1956 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1957 SV_FlushBroadcastMessages();
1960 static void VM_SV_te_spikequad (void)
1962 VM_SAFEPARMCOUNT(1, VM_SV_te_spikequad);
1963 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1964 MSG_WriteByte(&sv.datagram, TE_SPIKEQUAD);
1966 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1967 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1968 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1969 SV_FlushBroadcastMessages();
1972 static void VM_SV_te_superspikequad (void)
1974 VM_SAFEPARMCOUNT(1, VM_SV_te_superspikequad);
1975 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1976 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKEQUAD);
1978 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1979 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1980 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1981 SV_FlushBroadcastMessages();
1984 static void VM_SV_te_explosionquad (void)
1986 VM_SAFEPARMCOUNT(1, VM_SV_te_explosionquad);
1987 MSG_WriteByte(&sv.datagram, svc_temp_entity);
1988 MSG_WriteByte(&sv.datagram, TE_EXPLOSIONQUAD);
1990 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
1991 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
1992 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
1993 SV_FlushBroadcastMessages();
1996 static void VM_SV_te_smallflash (void)
1998 VM_SAFEPARMCOUNT(1, VM_SV_te_smallflash);
1999 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2000 MSG_WriteByte(&sv.datagram, TE_SMALLFLASH);
2002 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2003 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2004 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2005 SV_FlushBroadcastMessages();
2008 static void VM_SV_te_customflash (void)
2010 VM_SAFEPARMCOUNT(4, VM_SV_te_customflash);
2011 if (PRVM_G_FLOAT(OFS_PARM1) < 8 || PRVM_G_FLOAT(OFS_PARM2) < (1.0 / 256.0))
2013 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2014 MSG_WriteByte(&sv.datagram, TE_CUSTOMFLASH);
2016 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2017 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2018 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2020 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM1) / 8 - 1, 255));
2022 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_FLOAT(OFS_PARM2) * 256 - 1, 255));
2024 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[0] * 255, 255));
2025 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[1] * 255, 255));
2026 MSG_WriteByte(&sv.datagram, (int)bound(0, PRVM_G_VECTOR(OFS_PARM3)[2] * 255, 255));
2027 SV_FlushBroadcastMessages();
2030 static void VM_SV_te_gunshot (void)
2032 VM_SAFEPARMCOUNT(1, VM_SV_te_gunshot);
2033 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2034 MSG_WriteByte(&sv.datagram, TE_GUNSHOT);
2036 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2037 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2038 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2039 SV_FlushBroadcastMessages();
2042 static void VM_SV_te_spike (void)
2044 VM_SAFEPARMCOUNT(1, VM_SV_te_spike);
2045 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2046 MSG_WriteByte(&sv.datagram, TE_SPIKE);
2048 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2049 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2050 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2051 SV_FlushBroadcastMessages();
2054 static void VM_SV_te_superspike (void)
2056 VM_SAFEPARMCOUNT(1, VM_SV_te_superspike);
2057 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2058 MSG_WriteByte(&sv.datagram, TE_SUPERSPIKE);
2060 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2061 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2062 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2063 SV_FlushBroadcastMessages();
2066 static void VM_SV_te_explosion (void)
2068 VM_SAFEPARMCOUNT(1, VM_SV_te_explosion);
2069 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2070 MSG_WriteByte(&sv.datagram, TE_EXPLOSION);
2072 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2073 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2074 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2075 SV_FlushBroadcastMessages();
2078 static void VM_SV_te_tarexplosion (void)
2080 VM_SAFEPARMCOUNT(1, VM_SV_te_tarexplosion);
2081 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2082 MSG_WriteByte(&sv.datagram, TE_TAREXPLOSION);
2084 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2085 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2086 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2087 SV_FlushBroadcastMessages();
2090 static void VM_SV_te_wizspike (void)
2092 VM_SAFEPARMCOUNT(1, VM_SV_te_wizspike);
2093 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2094 MSG_WriteByte(&sv.datagram, TE_WIZSPIKE);
2096 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2097 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2098 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2099 SV_FlushBroadcastMessages();
2102 static void VM_SV_te_knightspike (void)
2104 VM_SAFEPARMCOUNT(1, VM_SV_te_knightspike);
2105 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2106 MSG_WriteByte(&sv.datagram, TE_KNIGHTSPIKE);
2108 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2109 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2110 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2111 SV_FlushBroadcastMessages();
2114 static void VM_SV_te_lavasplash (void)
2116 VM_SAFEPARMCOUNT(1, VM_SV_te_lavasplash);
2117 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2118 MSG_WriteByte(&sv.datagram, TE_LAVASPLASH);
2120 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2121 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2122 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2123 SV_FlushBroadcastMessages();
2126 static void VM_SV_te_teleport (void)
2128 VM_SAFEPARMCOUNT(1, VM_SV_te_teleport);
2129 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2130 MSG_WriteByte(&sv.datagram, TE_TELEPORT);
2132 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2133 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2134 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2135 SV_FlushBroadcastMessages();
2138 static void VM_SV_te_explosion2 (void)
2140 VM_SAFEPARMCOUNT(3, VM_SV_te_explosion2);
2141 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2142 MSG_WriteByte(&sv.datagram, TE_EXPLOSION2);
2144 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2145 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2146 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2148 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2149 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2150 SV_FlushBroadcastMessages();
2153 static void VM_SV_te_lightning1 (void)
2155 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning1);
2156 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2157 MSG_WriteByte(&sv.datagram, TE_LIGHTNING1);
2159 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2161 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2162 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2163 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2165 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2166 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2167 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2168 SV_FlushBroadcastMessages();
2171 static void VM_SV_te_lightning2 (void)
2173 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning2);
2174 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2175 MSG_WriteByte(&sv.datagram, TE_LIGHTNING2);
2177 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2179 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2180 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2181 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2183 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2184 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2185 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2186 SV_FlushBroadcastMessages();
2189 static void VM_SV_te_lightning3 (void)
2191 VM_SAFEPARMCOUNT(3, VM_SV_te_lightning3);
2192 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2193 MSG_WriteByte(&sv.datagram, TE_LIGHTNING3);
2195 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2197 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2198 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2199 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2201 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2202 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2203 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2204 SV_FlushBroadcastMessages();
2207 static void VM_SV_te_beam (void)
2209 VM_SAFEPARMCOUNT(3, VM_SV_te_beam);
2210 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2211 MSG_WriteByte(&sv.datagram, TE_BEAM);
2213 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2215 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2216 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2217 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2219 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[0], sv.protocol);
2220 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[1], sv.protocol);
2221 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2)[2], sv.protocol);
2222 SV_FlushBroadcastMessages();
2225 static void VM_SV_te_plasmaburn (void)
2227 VM_SAFEPARMCOUNT(1, VM_SV_te_plasmaburn);
2228 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2229 MSG_WriteByte(&sv.datagram, TE_PLASMABURN);
2230 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2231 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2232 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2233 SV_FlushBroadcastMessages();
2236 static void VM_SV_te_flamejet (void)
2238 VM_SAFEPARMCOUNT(3, VM_SV_te_flamejet);
2239 MSG_WriteByte(&sv.datagram, svc_temp_entity);
2240 MSG_WriteByte(&sv.datagram, TE_FLAMEJET);
2242 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[0], sv.protocol);
2243 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[1], sv.protocol);
2244 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM0)[2], sv.protocol);
2246 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[0], sv.protocol);
2247 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[1], sv.protocol);
2248 MSG_WriteCoord(&sv.datagram, PRVM_G_VECTOR(OFS_PARM1)[2], sv.protocol);
2250 MSG_WriteByte(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM2));
2251 SV_FlushBroadcastMessages();
2254 //void(entity e, string s) clientcommand = #440; // executes a command string as if it came from the specified client
2255 //this function originally written by KrimZon, made shorter by LordHavoc
2256 static void VM_SV_clientcommand (void)
2258 client_t *temp_client;
2260 VM_SAFEPARMCOUNT(2, VM_SV_clientcommand);
2262 //find client for this entity
2263 i = (PRVM_NUM_FOR_EDICT(PRVM_G_EDICT(OFS_PARM0)) - 1);
2264 if (i < 0 || i >= svs.maxclients || !svs.clients[i].active)
2266 Con_Print("PF_clientcommand: entity is not a client\n");
2270 temp_client = host_client;
2271 host_client = svs.clients + i;
2272 Cmd_ExecuteString (PRVM_G_STRING(OFS_PARM1), src_client);
2273 host_client = temp_client;
2276 //void(entity e, entity tagentity, string tagname) setattachment = #443; // attachs e to a tag on tagentity (note: use "" to attach to entity origin/angles instead of a tag)
2277 static void VM_SV_setattachment (void)
2279 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
2280 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
2281 const char *tagname = PRVM_G_STRING(OFS_PARM2);
2284 VM_SAFEPARMCOUNT(3, VM_SV_setattachment);
2286 if (e == prog->edicts)
2288 VM_Warning("setattachment: can not modify world entity\n");
2291 if (e->priv.server->free)
2293 VM_Warning("setattachment: can not modify free entity\n");
2297 if (tagentity == NULL)
2298 tagentity = prog->edicts;
2300 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
2302 v->edict = PRVM_EDICT_TO_PROG(tagentity);
2304 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
2307 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2309 model = SV_GetModelFromEdict(tagentity);
2312 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.server->skin, tagname);
2314 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2317 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2321 /////////////////////////////////////////
2322 // DP_MD3_TAGINFO extension coded by VorteX
2324 int SV_GetTagIndex (prvm_edict_t *e, const char *tagname)
2328 i = (int)e->fields.server->modelindex;
2329 if (i < 1 || i >= MAX_MODELS)
2332 return Mod_Alias_GetTagIndexForName(SV_GetModelByIndex(i), (int)e->fields.server->skin, tagname);
2335 int SV_GetExtendedTagInfo (prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2342 Matrix4x4_CreateIdentity(tag_localmatrix);
2344 if (tagindex >= 0 && (model = SV_GetModelFromEdict(e)) && model->num_bones)
2346 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)e->fields.server->skin, e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2357 void SV_GetEntityMatrix (prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2361 float pitchsign = 1;
2364 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
2365 if (val && val->_float != 0)
2366 scale = val->_float;
2369 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2] + ent->fields.server->view_ofs[2], ent->fields.server->v_angle[0], ent->fields.server->v_angle[1], ent->fields.server->v_angle[2], scale * cl_viewmodel_scale.value);
2372 pitchsign = SV_GetPitchSign(ent);
2373 Matrix4x4_CreateFromQuakeEntity(out, ent->fields.server->origin[0], ent->fields.server->origin[1], ent->fields.server->origin[2], pitchsign * ent->fields.server->angles[0], ent->fields.server->angles[1], ent->fields.server->angles[2], scale);
2377 int SV_GetEntityLocalTagMatrix(prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2380 if (tagindex >= 0 && (model = SV_GetModelFromEdict(ent)) && model->animscenes)
2382 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2383 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2384 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2385 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2387 *out = identitymatrix;
2391 // Warnings/errors code:
2392 // 0 - normal (everything all-right)
2395 // 3 - null or non-precached model
2396 // 4 - no tags with requested index
2397 // 5 - runaway loop at attachment chain
2398 extern cvar_t cl_bob;
2399 extern cvar_t cl_bobcycle;
2400 extern cvar_t cl_bobup;
2401 int SV_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
2405 int modelindex, attachloop;
2406 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2409 *out = identitymatrix; // warnings and errors return identical matrix
2411 if (ent == prog->edicts)
2413 if (ent->priv.server->free)
2416 modelindex = (int)ent->fields.server->modelindex;
2417 if (modelindex <= 0 || modelindex >= MAX_MODELS)
2420 model = SV_GetModelByIndex(modelindex);
2422 VM_GenerateFrameGroupBlend(ent->priv.server->framegroupblend, ent);
2423 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model);
2424 VM_UpdateEdictSkeleton(ent, model, ent->priv.server->frameblend);
2426 tagmatrix = identitymatrix;
2427 // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
2431 if (attachloop >= 256) // prevent runaway looping
2433 // apply transformation by child's tagindex on parent entity and then
2434 // by parent entity itself
2435 ret = SV_GetEntityLocalTagMatrix(ent, tagindex - 1, &attachmatrix);
2436 if (ret && attachloop == 0)
2438 SV_GetEntityMatrix(ent, &entitymatrix, false);
2439 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2440 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2441 // next iteration we process the parent entity
2442 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
2444 tagindex = (int)PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index)->_float;
2445 ent = PRVM_EDICT_NUM(val->edict);
2452 // RENDER_VIEWMODEL magic
2453 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.viewmodelforclient)) && val->edict)
2455 Matrix4x4_Copy(&tagmatrix, out);
2456 ent = PRVM_EDICT_NUM(val->edict);
2458 SV_GetEntityMatrix(ent, &entitymatrix, true);
2459 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2462 // Cl_bob, ported from rendering code
2463 if (ent->fields.server->health > 0 && cl_bob.value && cl_bobcycle.value)
2466 // LordHavoc: this code is *weird*, but not replacable (I think it
2467 // should be done in QC on the server, but oh well, quake is quake)
2468 // LordHavoc: figured out bobup: the time at which the sin is at 180
2469 // degrees (which allows lengthening or squishing the peak or valley)
2470 cycle = sv.time/cl_bobcycle.value;
2471 cycle -= (int)cycle;
2472 if (cycle < cl_bobup.value)
2473 cycle = sin(M_PI * cycle / cl_bobup.value);
2475 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2476 // bob is proportional to velocity in the xy plane
2477 // (don't count Z, or jumping messes it up)
2478 bob = sqrt(ent->fields.server->velocity[0]*ent->fields.server->velocity[0] + ent->fields.server->velocity[1]*ent->fields.server->velocity[1])*cl_bob.value;
2479 bob = bob*0.3 + bob*0.7*cycle;
2480 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2487 //float(entity ent, string tagname) gettagindex;
2489 static void VM_SV_gettagindex (void)
2492 const char *tag_name;
2495 VM_SAFEPARMCOUNT(2, VM_SV_gettagindex);
2497 ent = PRVM_G_EDICT(OFS_PARM0);
2498 tag_name = PRVM_G_STRING(OFS_PARM1);
2500 if (ent == prog->edicts)
2502 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2505 if (ent->priv.server->free)
2507 VM_Warning("VM_SV_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2512 if (!SV_GetModelFromEdict(ent))
2513 Con_DPrintf("VM_SV_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2516 tag_index = SV_GetTagIndex(ent, tag_name);
2518 if(developer_extra.integer)
2519 Con_DPrintf("VM_SV_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2521 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2524 //vector(entity ent, float tagindex) gettaginfo;
2525 static void VM_SV_gettaginfo (void)
2529 matrix4x4_t tag_matrix;
2530 matrix4x4_t tag_localmatrix;
2532 const char *tagname;
2535 vec3_t fo, le, up, trans;
2536 const dp_model_t *model;
2538 VM_SAFEPARMCOUNT(2, VM_SV_gettaginfo);
2540 e = PRVM_G_EDICT(OFS_PARM0);
2541 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2543 returncode = SV_GetTagMatrix(&tag_matrix, e, tagindex);
2544 Matrix4x4_ToVectors(&tag_matrix, prog->globals.server->v_forward, le, prog->globals.server->v_up, PRVM_G_VECTOR(OFS_RETURN));
2545 VectorScale(le, -1, prog->globals.server->v_right);
2546 model = SV_GetModelFromEdict(e);
2547 VM_GenerateFrameGroupBlend(e->priv.server->framegroupblend, e);
2548 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model);
2549 VM_UpdateEdictSkeleton(e, model, e->priv.server->frameblend);
2550 SV_GetExtendedTagInfo(e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2551 Matrix4x4_ToVectors(&tag_localmatrix, fo, le, up, trans);
2553 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_parent)))
2554 val->_float = parentindex;
2555 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_name)))
2556 val->string = tagname ? PRVM_SetTempString(tagname) : 0;
2557 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_offset)))
2558 VectorCopy(trans, val->vector);
2559 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_forward)))
2560 VectorCopy(fo, val->vector);
2561 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_right)))
2562 VectorScale(le, -1, val->vector);
2563 if((val = PRVM_GLOBALFIELDVALUE(prog->globaloffsets.gettaginfo_up)))
2564 VectorCopy(up, val->vector);
2569 VM_Warning("gettagindex: can't affect world entity\n");
2572 VM_Warning("gettagindex: can't affect free entity\n");
2575 Con_DPrintf("SV_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2578 Con_DPrintf("SV_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2581 Con_DPrintf("SV_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2586 //void(entity clent) dropclient (DP_SV_DROPCLIENT)
2587 static void VM_SV_dropclient (void)
2590 client_t *oldhostclient;
2591 VM_SAFEPARMCOUNT(1, VM_SV_dropclient);
2592 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2593 if (clientnum < 0 || clientnum >= svs.maxclients)
2595 VM_Warning("dropclient: not a client\n");
2598 if (!svs.clients[clientnum].active)
2600 VM_Warning("dropclient: that client slot is not connected\n");
2603 oldhostclient = host_client;
2604 host_client = svs.clients + clientnum;
2605 SV_DropClient(false);
2606 host_client = oldhostclient;
2609 //entity() spawnclient (DP_SV_BOTCLIENT)
2610 static void VM_SV_spawnclient (void)
2614 VM_SAFEPARMCOUNT(0, VM_SV_spawnclient);
2615 prog->xfunction->builtinsprofile += 2;
2617 for (i = 0;i < svs.maxclients;i++)
2619 if (!svs.clients[i].active)
2621 prog->xfunction->builtinsprofile += 100;
2622 SV_ConnectClient (i, NULL);
2623 // this has to be set or else ClientDisconnect won't be called
2624 // we assume the qc will call ClientConnect...
2625 svs.clients[i].clientconnectcalled = true;
2626 ed = PRVM_EDICT_NUM(i + 1);
2630 VM_RETURN_EDICT(ed);
2633 //float(entity clent) clienttype (DP_SV_BOTCLIENT)
2634 static void VM_SV_clienttype (void)
2637 VM_SAFEPARMCOUNT(1, VM_SV_clienttype);
2638 clientnum = PRVM_G_EDICTNUM(OFS_PARM0) - 1;
2639 if (clientnum < 0 || clientnum >= svs.maxclients)
2640 PRVM_G_FLOAT(OFS_RETURN) = 3;
2641 else if (!svs.clients[clientnum].active)
2642 PRVM_G_FLOAT(OFS_RETURN) = 0;
2643 else if (svs.clients[clientnum].netconnection)
2644 PRVM_G_FLOAT(OFS_RETURN) = 1;
2646 PRVM_G_FLOAT(OFS_RETURN) = 2;
2653 string(string key) serverkey
2656 void VM_SV_serverkey(void)
2658 char string[VM_STRINGTEMP_LENGTH];
2659 VM_SAFEPARMCOUNT(1, VM_SV_serverkey);
2660 InfoString_GetValue(svs.serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
2661 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(string);
2664 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2665 static void VM_SV_setmodelindex (void)
2670 VM_SAFEPARMCOUNT(2, VM_SV_setmodelindex);
2672 e = PRVM_G_EDICT(OFS_PARM0);
2673 if (e == prog->edicts)
2675 VM_Warning("setmodelindex: can not modify world entity\n");
2678 if (e->priv.server->free)
2680 VM_Warning("setmodelindex: can not modify free entity\n");
2683 i = (int)PRVM_G_FLOAT(OFS_PARM1);
2684 if (i <= 0 || i >= MAX_MODELS)
2686 VM_Warning("setmodelindex: invalid modelindex\n");
2689 if (!sv.model_precache[i][0])
2691 VM_Warning("setmodelindex: model not precached\n");
2695 e->fields.server->model = PRVM_SetEngineString(sv.model_precache[i]);
2696 e->fields.server->modelindex = i;
2698 mod = SV_GetModelByIndex(i);
2702 if (mod->type != mod_alias || sv_gameplayfix_setmodelrealbox.integer)
2703 SetMinMaxSize (e, mod->normalmins, mod->normalmaxs, true);
2705 SetMinMaxSize (e, quakemins, quakemaxs, true);
2708 SetMinMaxSize (e, vec3_origin, vec3_origin, true);
2711 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2712 static void VM_SV_modelnameforindex (void)
2715 VM_SAFEPARMCOUNT(1, VM_SV_modelnameforindex);
2717 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2719 i = (int)PRVM_G_FLOAT(OFS_PARM0);
2720 if (i <= 0 || i >= MAX_MODELS)
2722 VM_Warning("modelnameforindex: invalid modelindex\n");
2725 if (!sv.model_precache[i][0])
2727 VM_Warning("modelnameforindex: model not precached\n");
2731 PRVM_G_INT(OFS_RETURN) = PRVM_SetEngineString(sv.model_precache[i]);
2734 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2735 static void VM_SV_particleeffectnum (void)
2738 VM_SAFEPARMCOUNT(1, VM_SV_particleeffectnum);
2739 i = SV_ParticleEffectIndex(PRVM_G_STRING(OFS_PARM0));
2742 PRVM_G_FLOAT(OFS_RETURN) = i;
2745 // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2746 static void VM_SV_trailparticles (void)
2748 VM_SAFEPARMCOUNT(4, VM_SV_trailparticles);
2750 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2753 MSG_WriteByte(&sv.datagram, svc_trailparticles);
2754 MSG_WriteShort(&sv.datagram, PRVM_G_EDICTNUM(OFS_PARM0));
2755 MSG_WriteShort(&sv.datagram, (int)PRVM_G_FLOAT(OFS_PARM1));
2756 MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM2), sv.protocol);
2757 MSG_WriteVector(&sv.datagram, PRVM_G_VECTOR(OFS_PARM3), sv.protocol);
2758 SV_FlushBroadcastMessages();
2761 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
2762 static void VM_SV_pointparticles (void)
2764 int effectnum, count;
2766 VM_SAFEPARMCOUNTRANGE(4, 8, VM_SV_pointparticles);
2768 if ((int)PRVM_G_FLOAT(OFS_PARM0) < 0)
2771 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2772 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), org);
2773 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2774 count = bound(0, (int)PRVM_G_FLOAT(OFS_PARM3), 65535);
2775 if (count == 1 && !VectorLength2(vel))
2778 MSG_WriteByte(&sv.datagram, svc_pointparticles1);
2779 MSG_WriteShort(&sv.datagram, effectnum);
2780 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2784 // 1+2+12+12+2=29 bytes
2785 MSG_WriteByte(&sv.datagram, svc_pointparticles);
2786 MSG_WriteShort(&sv.datagram, effectnum);
2787 MSG_WriteVector(&sv.datagram, org, sv.protocol);
2788 MSG_WriteVector(&sv.datagram, vel, sv.protocol);
2789 MSG_WriteShort(&sv.datagram, count);
2792 SV_FlushBroadcastMessages();
2795 //PF_setpause, // void(float pause) setpause = #531;
2796 static void VM_SV_setpause(void) {
2798 pauseValue = (int)PRVM_G_FLOAT(OFS_PARM0);
2799 if (pauseValue != 0) { //pause the game
2801 sv.pausedstart = Sys_DoubleTime();
2802 } else { //disable pause, in case it was enabled
2803 if (sv.paused != 0) {
2808 // send notification to all clients
2809 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
2810 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
2813 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
2814 static void VM_SV_skel_create(void)
2816 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
2817 dp_model_t *model = SV_GetModelByIndex(modelindex);
2818 skeleton_t *skeleton;
2820 PRVM_G_FLOAT(OFS_RETURN) = 0;
2821 if (!model || !model->num_bones)
2823 for (i = 0;i < MAX_EDICTS;i++)
2824 if (!prog->skeletons[i])
2826 if (i == MAX_EDICTS)
2828 prog->skeletons[i] = skeleton = Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
2829 skeleton->model = model;
2830 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
2831 // initialize to identity matrices
2832 for (i = 0;i < skeleton->model->num_bones;i++)
2833 skeleton->relativetransforms[i] = identitymatrix;
2834 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
2837 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
2838 static void VM_SV_skel_build(void)
2840 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2841 skeleton_t *skeleton;
2842 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
2843 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
2844 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
2845 int firstbone = PRVM_G_FLOAT(OFS_PARM4);
2846 int lastbone = PRVM_G_FLOAT(OFS_PARM5);
2847 dp_model_t *model = SV_GetModelByIndex(modelindex);
2852 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
2853 frameblend_t frameblend[MAX_FRAMEBLENDS];
2854 matrix4x4_t blendedmatrix;
2856 PRVM_G_FLOAT(OFS_RETURN) = 0;
2857 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2859 firstbone = max(0, firstbone);
2860 lastbone = min(lastbone, model->num_bones - 1);
2861 lastbone = min(lastbone, skeleton->model->num_bones - 1);
2862 VM_GenerateFrameGroupBlend(framegroupblend, ed);
2863 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model);
2864 blendfrac = 1.0f - retainfrac;
2865 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
2866 frameblend[numblends].lerp *= blendfrac;
2867 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
2869 memset(&blendedmatrix, 0, sizeof(blendedmatrix));
2870 Matrix4x4_Accumulate(&blendedmatrix, &skeleton->relativetransforms[bonenum], retainfrac);
2871 for (blendindex = 0;blendindex < numblends;blendindex++)
2873 Matrix4x4_FromBonePose6s(&matrix, model->num_posescale, model->data_poses6s + 6 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
2874 Matrix4x4_Accumulate(&blendedmatrix, &matrix, frameblend[blendindex].lerp);
2876 skeleton->relativetransforms[bonenum] = blendedmatrix;
2878 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex;
2881 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
2882 static void VM_SV_skel_get_numbones(void)
2884 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2885 skeleton_t *skeleton;
2886 PRVM_G_FLOAT(OFS_RETURN) = 0;
2887 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2889 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
2892 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
2893 static void VM_SV_skel_get_bonename(void)
2895 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2896 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2897 skeleton_t *skeleton;
2898 PRVM_G_INT(OFS_RETURN) = 0;
2899 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2901 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2903 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(skeleton->model->data_bones[bonenum].name);
2906 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
2907 static void VM_SV_skel_get_boneparent(void)
2909 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2910 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2911 skeleton_t *skeleton;
2912 PRVM_G_FLOAT(OFS_RETURN) = 0;
2913 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2915 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2917 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
2920 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
2921 static void VM_SV_skel_find_bone(void)
2923 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2924 const char *tagname = PRVM_G_STRING(OFS_PARM1);
2925 skeleton_t *skeleton;
2926 PRVM_G_FLOAT(OFS_RETURN) = 0;
2927 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2929 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname) + 1;
2932 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
2933 static void VM_SV_skel_get_bonerel(void)
2935 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2936 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2937 skeleton_t *skeleton;
2939 vec3_t forward, left, up, origin;
2940 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2941 VectorClear(prog->globals.client->v_forward);
2942 VectorClear(prog->globals.client->v_right);
2943 VectorClear(prog->globals.client->v_up);
2944 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2946 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2948 matrix = skeleton->relativetransforms[bonenum];
2949 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
2950 VectorCopy(forward, prog->globals.client->v_forward);
2951 VectorNegate(left, prog->globals.client->v_right);
2952 VectorCopy(up, prog->globals.client->v_up);
2953 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2956 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
2957 static void VM_SV_skel_get_boneabs(void)
2959 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2960 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2961 skeleton_t *skeleton;
2964 vec3_t forward, left, up, origin;
2965 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
2966 VectorClear(prog->globals.client->v_forward);
2967 VectorClear(prog->globals.client->v_right);
2968 VectorClear(prog->globals.client->v_up);
2969 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2971 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2973 matrix = skeleton->relativetransforms[bonenum];
2974 // convert to absolute
2975 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
2978 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
2980 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
2981 VectorCopy(forward, prog->globals.client->v_forward);
2982 VectorNegate(left, prog->globals.client->v_right);
2983 VectorCopy(up, prog->globals.client->v_up);
2984 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2987 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
2988 static void VM_SV_skel_set_bone(void)
2990 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
2991 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
2992 vec3_t forward, left, up, origin;
2993 skeleton_t *skeleton;
2995 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
2997 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
2999 VectorCopy(prog->globals.client->v_forward, forward);
3000 VectorNegate(prog->globals.client->v_right, left);
3001 VectorCopy(prog->globals.client->v_up, up);
3002 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3003 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3004 skeleton->relativetransforms[bonenum] = matrix;
3007 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3008 static void VM_SV_skel_mul_bone(void)
3010 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3011 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3012 vec3_t forward, left, up, origin;
3013 skeleton_t *skeleton;
3016 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3018 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3020 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3021 VectorCopy(prog->globals.client->v_forward, forward);
3022 VectorNegate(prog->globals.client->v_right, left);
3023 VectorCopy(prog->globals.client->v_up, up);
3024 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3025 temp = skeleton->relativetransforms[bonenum];
3026 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3029 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3030 static void VM_SV_skel_mul_bones(void)
3032 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3033 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3034 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3036 vec3_t forward, left, up, origin;
3037 skeleton_t *skeleton;
3040 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3042 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3043 VectorCopy(prog->globals.client->v_forward, forward);
3044 VectorNegate(prog->globals.client->v_right, left);
3045 VectorCopy(prog->globals.client->v_up, up);
3046 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3047 firstbone = max(0, firstbone);
3048 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3049 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3051 temp = skeleton->relativetransforms[bonenum];
3052 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3056 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3057 static void VM_SV_skel_copybones(void)
3059 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3060 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3061 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3062 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3064 skeleton_t *skeletondst;
3065 skeleton_t *skeletonsrc;
3066 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3068 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3070 firstbone = max(0, firstbone);
3071 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3072 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3073 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3074 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3077 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3078 static void VM_SV_skel_delete(void)
3080 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3081 skeleton_t *skeleton;
3082 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3085 prog->skeletons[skeletonindex] = NULL;
3088 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3089 static void VM_SV_frameforname(void)
3091 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3092 dp_model_t *model = SV_GetModelByIndex(modelindex);
3093 const char *name = PRVM_G_STRING(OFS_PARM1);
3095 PRVM_G_FLOAT(OFS_RETURN) = -1;
3096 if (!model || !model->animscenes)
3098 for (i = 0;i < model->numframes;i++)
3100 if (!strcasecmp(model->animscenes[i].name, name))
3102 PRVM_G_FLOAT(OFS_RETURN) = i;
3108 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3109 static void VM_SV_frameduration(void)
3111 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3112 dp_model_t *model = SV_GetModelByIndex(modelindex);
3113 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3114 PRVM_G_FLOAT(OFS_RETURN) = 0;
3115 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3117 if (model->animscenes[framenum].framerate)
3118 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3122 prvm_builtin_t vm_sv_builtins[] = {
3123 NULL, // #0 NULL function (not callable) (QUAKE)
3124 VM_makevectors, // #1 void(vector ang) makevectors (QUAKE)
3125 VM_SV_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
3126 VM_SV_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
3127 VM_SV_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
3128 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
3129 VM_break, // #6 void() break (QUAKE)
3130 VM_random, // #7 float() random (QUAKE)
3131 VM_SV_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
3132 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
3133 VM_error, // #10 void(string e) error (QUAKE)
3134 VM_objerror, // #11 void(string e) objerror (QUAKE)
3135 VM_vlen, // #12 float(vector v) vlen (QUAKE)
3136 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
3137 VM_spawn, // #14 entity() spawn (QUAKE)
3138 VM_remove, // #15 void(entity e) remove (QUAKE)
3139 VM_SV_traceline, // #16 void(vector v1, vector v2, float tryents) traceline (QUAKE)
3140 VM_SV_checkclient, // #17 entity() checkclient (QUAKE)
3141 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
3142 VM_SV_precache_sound, // #19 void(string s) precache_sound (QUAKE)
3143 VM_SV_precache_model, // #20 void(string s) precache_model (QUAKE)
3144 VM_SV_stuffcmd, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
3145 VM_SV_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
3146 VM_bprint, // #23 void(string s, ...) bprint (QUAKE)
3147 VM_SV_sprint, // #24 void(entity client, string s, ...) sprint (QUAKE)
3148 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
3149 VM_ftos, // #26 string(float f) ftos (QUAKE)
3150 VM_vtos, // #27 string(vector v) vtos (QUAKE)
3151 VM_coredump, // #28 void() coredump (QUAKE)
3152 VM_traceon, // #29 void() traceon (QUAKE)
3153 VM_traceoff, // #30 void() traceoff (QUAKE)
3154 VM_eprint, // #31 void(entity e) eprint (QUAKE)
3155 VM_SV_walkmove, // #32 float(float yaw, float dist) walkmove (QUAKE)
3156 NULL, // #33 (QUAKE)
3157 VM_SV_droptofloor, // #34 float() droptofloor (QUAKE)
3158 VM_SV_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
3159 VM_rint, // #36 float(float v) rint (QUAKE)
3160 VM_floor, // #37 float(float v) floor (QUAKE)
3161 VM_ceil, // #38 float(float v) ceil (QUAKE)
3162 NULL, // #39 (QUAKE)
3163 VM_SV_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
3164 VM_SV_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
3165 NULL, // #42 (QUAKE)
3166 VM_fabs, // #43 float(float f) fabs (QUAKE)
3167 VM_SV_aim, // #44 vector(entity e, float speed) aim (QUAKE)
3168 VM_cvar, // #45 float(string s) cvar (QUAKE)
3169 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
3170 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
3171 VM_SV_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
3172 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
3173 NULL, // #50 (QUAKE)
3174 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
3175 VM_SV_WriteByte, // #52 void(float to, float f) WriteByte (QUAKE)
3176 VM_SV_WriteChar, // #53 void(float to, float f) WriteChar (QUAKE)
3177 VM_SV_WriteShort, // #54 void(float to, float f) WriteShort (QUAKE)
3178 VM_SV_WriteLong, // #55 void(float to, float f) WriteLong (QUAKE)
3179 VM_SV_WriteCoord, // #56 void(float to, float f) WriteCoord (QUAKE)
3180 VM_SV_WriteAngle, // #57 void(float to, float f) WriteAngle (QUAKE)
3181 VM_SV_WriteString, // #58 void(float to, string s) WriteString (QUAKE)
3182 VM_SV_WriteEntity, // #59 void(float to, entity e) WriteEntity (QUAKE)
3183 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW) (QUAKE)
3184 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW) (QUAKE)
3185 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW) (QUAKE)
3186 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH) (QUAKE)
3187 VM_SV_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS) (QUAKE)
3188 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS) (QUAKE)
3189 NULL, // #66 (QUAKE)
3190 SV_MoveToGoal, // #67 void(float step) movetogoal (QUAKE)
3191 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
3192 VM_SV_makestatic, // #69 void(entity e) makestatic (QUAKE)
3193 VM_changelevel, // #70 void(string s) changelevel (QUAKE)
3194 NULL, // #71 (QUAKE)
3195 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
3196 VM_SV_centerprint, // #73 void(entity client, strings) centerprint (QUAKE)
3197 VM_SV_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
3198 VM_SV_precache_model, // #75 string(string s) precache_model2 (QUAKE)
3199 VM_SV_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
3200 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
3201 VM_SV_setspawnparms, // #78 void(entity e) setspawnparms (QUAKE)
3202 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
3203 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
3204 VM_stof, // #81 float(string s) stof (FRIK_FILE)
3205 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
3206 NULL, // #83 (QUAKE)
3207 NULL, // #84 (QUAKE)
3208 NULL, // #85 (QUAKE)
3209 NULL, // #86 (QUAKE)
3210 NULL, // #87 (QUAKE)
3211 NULL, // #88 (QUAKE)
3212 NULL, // #89 (QUAKE)
3213 VM_SV_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
3214 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
3215 VM_SV_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
3216 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
3217 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
3218 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
3219 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
3220 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
3221 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
3222 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
3223 // FrikaC and Telejano range #100-#199
3234 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
3235 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
3236 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
3237 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
3238 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
3239 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
3240 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
3241 VM_stov, // #117 vector(string) stov (FRIK_FILE)
3242 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
3243 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
3324 // FTEQW range #200-#299
3343 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
3346 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
3347 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
3348 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
3349 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
3350 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
3351 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
3352 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
3353 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
3354 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
3355 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
3357 VM_SV_AddStat, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
3365 VM_SV_checkpvs, // #240 float(vector viewpos, entity viewee) checkpvs;
3388 VM_SV_skel_create, // #263 float(float modlindex) skel_create = #263; // (DP_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3389 VM_SV_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (DP_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3390 VM_SV_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (DP_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3391 VM_SV_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (DP_SKELETONOBJECTS) returns name of bone (as a tempstring)
3392 VM_SV_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (DP_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3393 VM_SV_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (DP_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3394 VM_SV_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3395 VM_SV_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (DP_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3396 VM_SV_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (DP_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3397 VM_SV_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (DP_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3398 VM_SV_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (DP_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3399 VM_SV_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (DP_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3400 VM_SV_skel_delete, // #275 void(float skel) skel_delete = #275; // (DP_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3401 VM_SV_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (DP_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3402 VM_SV_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (DP_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3425 // CSQC range #300-#399
3426 NULL, // #300 void() clearscene (EXT_CSQC)
3427 NULL, // #301 void(float mask) addentities (EXT_CSQC)
3428 NULL, // #302 void(entity ent) addentity (EXT_CSQC)
3429 NULL, // #303 float(float property, ...) setproperty (EXT_CSQC)
3430 NULL, // #304 void() renderscene (EXT_CSQC)
3431 NULL, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
3432 NULL, // #306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
3433 NULL, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3434 NULL, // #308 void() R_EndPolygon
3436 NULL, // #310 vector (vector v) cs_unproject (EXT_CSQC)
3437 NULL, // #311 vector (vector v) cs_project (EXT_CSQC)
3441 NULL, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
3442 NULL, // #316 float(string name) iscachedpic (EXT_CSQC)
3443 NULL, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
3444 NULL, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
3445 NULL, // #319 void(string name) freepic (EXT_CSQC)
3446 NULL, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
3447 NULL, // #321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
3448 NULL, // #322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
3449 NULL, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
3450 NULL, // #324 void(float x, float y, float width, float height) drawsetcliparea
3451 NULL, // #325 void(void) drawresetcliparea
3456 NULL, // #330 float(float stnum) getstatf (EXT_CSQC)
3457 NULL, // #331 float(float stnum) getstati (EXT_CSQC)
3458 NULL, // #332 string(float firststnum) getstats (EXT_CSQC)
3459 VM_SV_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
3460 VM_SV_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
3461 VM_SV_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
3462 VM_SV_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
3463 VM_SV_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
3464 NULL, // #338 void(string s, ...) centerprint (EXT_CSQC)
3465 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
3466 NULL, // #340 string(float keynum) keynumtostring (EXT_CSQC)
3467 NULL, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
3468 NULL, // #342 string(float keynum) getkeybind (EXT_CSQC)
3469 NULL, // #343 void(float usecursor) setcursormode (EXT_CSQC)
3470 NULL, // #344 vector() getmousepos (EXT_CSQC)
3471 NULL, // #345 float(float framenum) getinputstate (EXT_CSQC)
3472 NULL, // #346 void(float sens) setsensitivityscaler (EXT_CSQC)
3473 NULL, // #347 void() runstandardplayerphysics (EXT_CSQC)
3474 NULL, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
3475 NULL, // #349 float() isdemo (EXT_CSQC)
3476 VM_isserver, // #350 float() isserver (EXT_CSQC)
3477 NULL, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
3478 NULL, // #352 void(string cmdname) registercommand (EXT_CSQC)
3479 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
3480 VM_SV_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
3486 NULL, // #360 float() readbyte (EXT_CSQC)
3487 NULL, // #361 float() readchar (EXT_CSQC)
3488 NULL, // #362 float() readshort (EXT_CSQC)
3489 NULL, // #363 float() readlong (EXT_CSQC)
3490 NULL, // #364 float() readcoord (EXT_CSQC)
3491 NULL, // #365 float() readangle (EXT_CSQC)
3492 NULL, // #366 string() readstring (EXT_CSQC)
3493 NULL, // #367 float() readfloat (EXT_CSQC)
3526 // LordHavoc's range #400-#499
3527 VM_SV_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
3528 VM_SV_setcolor, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
3529 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
3530 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
3531 VM_SV_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
3532 VM_SV_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
3533 VM_SV_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
3534 VM_SV_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
3535 VM_SV_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
3536 VM_SV_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
3537 VM_SV_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
3538 VM_SV_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
3539 VM_SV_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
3540 VM_SV_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
3541 VM_SV_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
3542 VM_SV_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
3543 VM_SV_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
3544 VM_SV_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
3545 VM_SV_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
3546 VM_SV_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
3547 VM_SV_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
3548 VM_SV_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
3549 VM_SV_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
3550 VM_SV_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
3551 VM_SV_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
3552 VM_SV_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
3553 VM_SV_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
3554 VM_SV_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
3555 VM_SV_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3556 VM_SV_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3557 VM_SV_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3558 VM_SV_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3559 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
3560 VM_SV_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3561 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
3562 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
3563 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
3564 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
3565 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
3566 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
3567 VM_SV_clientcommand, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
3568 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
3569 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
3570 VM_SV_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
3571 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
3572 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
3573 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
3574 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
3575 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
3576 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
3577 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
3578 VM_SV_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3579 VM_SV_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3580 VM_SV_dropclient, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
3581 VM_SV_spawnclient, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
3582 VM_SV_clienttype, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
3583 VM_SV_WriteUnterminatedString, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
3584 VM_SV_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet = #457 (DP_TE_FLAMEJET)
3586 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
3587 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
3588 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
3589 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
3590 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
3591 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
3592 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
3593 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
3594 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
3595 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
3596 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
3598 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
3599 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
3600 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
3601 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
3602 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
3603 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
3604 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_SV_STRINGCOLORFUNCTIONS)
3605 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
3606 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
3607 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
3608 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
3609 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
3610 VM_SV_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) (DP_SV_POINTSOUND)
3611 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
3612 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
3613 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute = #486;
3621 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
3622 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
3623 VM_numentityfields, // #496 float() numentityfields = #496; (DP_QC_ENTITYDATA)
3624 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
3625 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
3626 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
3627 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
3628 VM_SV_WritePicture, // #501
3630 VM_whichpack, // #503 string(string) whichpack = #503;
3637 VM_uri_escape, // #510 string(string in) uri_escape = #510;
3638 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
3639 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
3640 VM_uri_get, // #513 float(string uril, float id) uri_get = #513; (DP_QC_URI_GET)
3641 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
3642 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
3643 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
3644 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
3645 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
3646 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
3656 VM_loadfromdata, // #529
3657 VM_loadfromfile, // #530
3658 VM_SV_setpause, // #531 void(float pause) setpause = #531;
3732 VM_callfunction, // #605
3733 VM_writetofile, // #606
3734 VM_isfunction, // #607
3740 VM_parseentitydata, // #613
3751 VM_SV_getextresponse, // #624 string getextresponse(void)
3754 VM_sprintf, // #627 string sprintf(string format, ...)
3755 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
3756 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
3760 const int vm_sv_numbuiltins = sizeof(vm_sv_builtins) / sizeof(prvm_builtin_t);
3762 void VM_SV_Cmd_Init(void)
3767 void VM_SV_Cmd_Reset(void)
3769 World_End(&sv.world);
3770 if(prog->funcoffsets.SV_Shutdown)
3772 func_t s = prog->funcoffsets.SV_Shutdown;
3773 prog->funcoffsets.SV_Shutdown = 0; // prevent it from getting called again
3774 PRVM_ExecuteProgram(s,"SV_Shutdown() required");