2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
27 cvar_t sv_cheats = {CF_SERVER | CF_NOTIFY, "sv_cheats", "0", "enables cheat commands in any game, and cheat impulses in dpmod"};
28 cvar_t sv_adminnick = {CF_SERVER | CF_ARCHIVE, "sv_adminnick", "", "nick name to use for admin messages instead of host name"};
29 cvar_t sv_status_privacy = {CF_SERVER | CF_ARCHIVE, "sv_status_privacy", "0", "do not show IP addresses in 'status' replies to clients"};
30 cvar_t sv_status_show_qcstatus = {CF_SERVER | CF_ARCHIVE, "sv_status_show_qcstatus", "0", "show the 'qcstatus' field in status replies, not the 'frags' field. Turn this on if your mod uses this field, and the 'frags' field on the other hand has no meaningful value."};
31 cvar_t sv_namechangetimer = {CF_SERVER | CF_ARCHIVE, "sv_namechangetimer", "5", "how often to allow name changes, in seconds (prevents people from using animated names and other tricks"};
34 ===============================================================================
38 ===============================================================================
42 ======================
47 command from the console. Active clients are kicked off.
48 ======================
50 static void SV_Map_f(cmd_state_t *cmd)
52 char level[MAX_QPATH];
54 if (Cmd_Argc(cmd) != 2)
56 Con_Print("map <levelname> : start a new game (kicks off all players)\n");
60 // GAME_DELUXEQUAKE - clear warpmark (used by QC)
61 if (gamemode == GAME_DELUXEQUAKE)
62 Cvar_Set(&cvars_all, "warpmark", "");
64 if(host.hook.Disconnect)
65 host.hook.Disconnect();
69 if(svs.maxclients != svs.maxclients_next)
71 svs.maxclients = svs.maxclients_next;
73 Mem_Free(svs.clients);
74 svs.clients = (client_t *)Mem_Alloc(sv_mempool, sizeof(client_t) * svs.maxclients);
77 if(host.hook.ToggleMenu)
78 host.hook.ToggleMenu();
80 svs.serverflags = 0; // haven't completed an episode yet
81 strlcpy(level, Cmd_Argv(cmd, 1), sizeof(level));
82 SV_SpawnServer(level);
84 if(sv.active && host.hook.ConnectLocal != NULL)
85 host.hook.ConnectLocal();
92 Goes to a new map, taking all clients along
95 static void SV_Changelevel_f(cmd_state_t *cmd)
97 char level[MAX_QPATH];
99 if (Cmd_Argc(cmd) != 2)
101 Con_Print("changelevel <levelname> : continue game on a new level\n");
107 Con_Printf("You must be running a server to changelevel. Use 'map %s' instead\n", Cmd_Argv(cmd, 1));
111 if(host.hook.ToggleMenu)
112 host.hook.ToggleMenu();
114 SV_SaveSpawnparms ();
115 strlcpy(level, Cmd_Argv(cmd, 1), sizeof(level));
116 SV_SpawnServer(level);
118 if(sv.active && host.hook.ConnectLocal != NULL)
119 host.hook.ConnectLocal();
126 Restarts the current server for a dead player
129 static void SV_Restart_f(cmd_state_t *cmd)
131 char mapname[MAX_QPATH];
133 if (Cmd_Argc(cmd) != 1)
135 Con_Print("restart : restart current level\n");
140 Con_Print("Only the server may restart\n");
144 if(host.hook.ToggleMenu)
145 host.hook.ToggleMenu();
147 strlcpy(mapname, sv.name, sizeof(mapname));
148 SV_SpawnServer(mapname);
150 if(sv.active && host.hook.ConnectLocal != NULL)
151 host.hook.ConnectLocal();
154 //===========================================================================
156 // Disable cheats if sv_cheats is turned off
157 static void SV_DisableCheats_c(cvar_t *var)
159 prvm_prog_t *prog = SVVM_prog;
164 while (svs.clients[i].edict)
166 if (((int)PRVM_serveredictfloat(svs.clients[i].edict, flags) & FL_GODMODE))
167 PRVM_serveredictfloat(svs.clients[i].edict, flags) = (int)PRVM_serveredictfloat(svs.clients[i].edict, flags) ^ FL_GODMODE;
168 if (((int)PRVM_serveredictfloat(svs.clients[i].edict, flags) & FL_NOTARGET))
169 PRVM_serveredictfloat(svs.clients[i].edict, flags) = (int)PRVM_serveredictfloat(svs.clients[i].edict, flags) ^ FL_NOTARGET;
170 if (PRVM_serveredictfloat(svs.clients[i].edict, movetype) == MOVETYPE_NOCLIP ||
171 PRVM_serveredictfloat(svs.clients[i].edict, movetype) == MOVETYPE_FLY)
173 noclip_anglehack = false;
174 PRVM_serveredictfloat(svs.clients[i].edict, movetype) = MOVETYPE_WALK;
185 Sets client to godmode
188 static void SV_God_f(cmd_state_t *cmd)
190 prvm_prog_t *prog = SVVM_prog;
192 PRVM_serveredictfloat(host_client->edict, flags) = (int)PRVM_serveredictfloat(host_client->edict, flags) ^ FL_GODMODE;
193 if (!((int)PRVM_serveredictfloat(host_client->edict, flags) & FL_GODMODE) )
194 SV_ClientPrint("godmode OFF\n");
196 SV_ClientPrint("godmode ON\n");
199 qbool noclip_anglehack;
201 static void SV_Noclip_f(cmd_state_t *cmd)
203 prvm_prog_t *prog = SVVM_prog;
205 if (PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_NOCLIP)
207 noclip_anglehack = true;
208 PRVM_serveredictfloat(host_client->edict, movetype) = MOVETYPE_NOCLIP;
209 SV_ClientPrint("noclip ON\n");
213 noclip_anglehack = false;
214 PRVM_serveredictfloat(host_client->edict, movetype) = MOVETYPE_WALK;
215 SV_ClientPrint("noclip OFF\n");
224 static void SV_Give_f(cmd_state_t *cmd)
226 prvm_prog_t *prog = SVVM_prog;
230 t = Cmd_Argv(cmd, 1);
231 v = atoi (Cmd_Argv(cmd, 2));
245 // MED 01/04/97 added hipnotic give stuff
246 if (gamemode == GAME_HIPNOTIC || gamemode == GAME_QUOTH)
251 PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | HIT_PROXIMITY_GUN;
253 PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | IT_GRENADE_LAUNCHER;
255 else if (t[0] == '9')
256 PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | HIT_LASER_CANNON;
257 else if (t[0] == '0')
258 PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | HIT_MJOLNIR;
259 else if (t[0] >= '2')
260 PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | (IT_SHOTGUN << (t[0] - '2'));
265 PRVM_serveredictfloat(host_client->edict, items) = (int)PRVM_serveredictfloat(host_client->edict, items) | (IT_SHOTGUN << (t[0] - '2'));
270 if (gamemode == GAME_ROGUE)
271 PRVM_serveredictfloat(host_client->edict, ammo_shells1) = v;
273 PRVM_serveredictfloat(host_client->edict, ammo_shells) = v;
276 if (gamemode == GAME_ROGUE)
278 PRVM_serveredictfloat(host_client->edict, ammo_nails1) = v;
279 if (PRVM_serveredictfloat(host_client->edict, weapon) <= IT_LIGHTNING)
280 PRVM_serveredictfloat(host_client->edict, ammo_nails) = v;
284 PRVM_serveredictfloat(host_client->edict, ammo_nails) = v;
288 if (gamemode == GAME_ROGUE)
290 PRVM_serveredictfloat(host_client->edict, ammo_lava_nails) = v;
291 if (PRVM_serveredictfloat(host_client->edict, weapon) > IT_LIGHTNING)
292 PRVM_serveredictfloat(host_client->edict, ammo_nails) = v;
296 if (gamemode == GAME_ROGUE)
298 PRVM_serveredictfloat(host_client->edict, ammo_rockets1) = v;
299 if (PRVM_serveredictfloat(host_client->edict, weapon) <= IT_LIGHTNING)
300 PRVM_serveredictfloat(host_client->edict, ammo_rockets) = v;
304 PRVM_serveredictfloat(host_client->edict, ammo_rockets) = v;
308 if (gamemode == GAME_ROGUE)
310 PRVM_serveredictfloat(host_client->edict, ammo_multi_rockets) = v;
311 if (PRVM_serveredictfloat(host_client->edict, weapon) > IT_LIGHTNING)
312 PRVM_serveredictfloat(host_client->edict, ammo_rockets) = v;
316 PRVM_serveredictfloat(host_client->edict, health) = v;
319 if (gamemode == GAME_ROGUE)
321 PRVM_serveredictfloat(host_client->edict, ammo_cells1) = v;
322 if (PRVM_serveredictfloat(host_client->edict, weapon) <= IT_LIGHTNING)
323 PRVM_serveredictfloat(host_client->edict, ammo_cells) = v;
327 PRVM_serveredictfloat(host_client->edict, ammo_cells) = v;
331 if (gamemode == GAME_ROGUE)
333 PRVM_serveredictfloat(host_client->edict, ammo_plasma) = v;
334 if (PRVM_serveredictfloat(host_client->edict, weapon) > IT_LIGHTNING)
335 PRVM_serveredictfloat(host_client->edict, ammo_cells) = v;
345 Sets client to flymode
348 static void SV_Fly_f(cmd_state_t *cmd)
350 prvm_prog_t *prog = SVVM_prog;
352 if (PRVM_serveredictfloat(host_client->edict, movetype) != MOVETYPE_FLY)
354 PRVM_serveredictfloat(host_client->edict, movetype) = MOVETYPE_FLY;
355 SV_ClientPrint("flymode ON\n");
359 PRVM_serveredictfloat(host_client->edict, movetype) = MOVETYPE_WALK;
360 SV_ClientPrint("flymode OFF\n");
364 static void SV_Notarget_f(cmd_state_t *cmd)
366 prvm_prog_t *prog = SVVM_prog;
368 PRVM_serveredictfloat(host_client->edict, flags) = (int)PRVM_serveredictfloat(host_client->edict, flags) ^ FL_NOTARGET;
369 if (!((int)PRVM_serveredictfloat(host_client->edict, flags) & FL_NOTARGET) )
370 SV_ClientPrint("notarget OFF\n");
372 SV_ClientPrint("notarget ON\n");
380 static void SV_Kill_f(cmd_state_t *cmd)
382 prvm_prog_t *prog = SVVM_prog;
383 if (PRVM_serveredictfloat(host_client->edict, health) <= 0)
385 SV_ClientPrint("Can't suicide -- already dead!\n");
389 PRVM_serverglobalfloat(time) = sv.time;
390 PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict);
391 prog->ExecuteProgram(prog, PRVM_serverfunction(ClientKill), "QC function ClientKill is missing");
399 static void SV_Pause_f(cmd_state_t *cmd)
401 void (*print) (const char *fmt, ...);
402 if (cmd->source == src_local)
405 print = SV_ClientPrintf;
407 if (!pausable.integer && cmd->source == src_client && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
409 print("Pause not allowed.\n");
414 if (cmd->source != src_local)
415 SV_BroadcastPrintf("%s %spaused the game\n", host_client->name, sv.paused ? "" : "un");
416 else if(*(sv_adminnick.string))
417 SV_BroadcastPrintf("%s %spaused the game\n", sv_adminnick.string, sv.paused ? "" : "un");
419 SV_BroadcastPrintf("%s %spaused the game\n", hostname.string, sv.paused ? "" : "un");
420 // send notification to all clients
421 MSG_WriteByte(&sv.reliable_datagram, svc_setpause);
422 MSG_WriteByte(&sv.reliable_datagram, sv.paused);
425 static void SV_Say(cmd_state_t *cmd, qbool teamonly)
427 prvm_prog_t *prog = SVVM_prog;
432 // LadyHavoc: long say messages
434 qbool fromServer = false;
436 if (cmd->source == src_local)
442 if (Cmd_Argc (cmd) < 2)
445 if (!teamplay.integer)
455 // note this uses the chat prefix \001
456 if (!fromServer && !teamonly)
457 dpsnprintf (text, sizeof(text), "\001%s: %s", host_client->name, p1);
458 else if (!fromServer && teamonly)
459 dpsnprintf (text, sizeof(text), "\001(%s): %s", host_client->name, p1);
460 else if(*(sv_adminnick.string))
461 dpsnprintf (text, sizeof(text), "\001<%s> %s", sv_adminnick.string, p1);
463 dpsnprintf (text, sizeof(text), "\001<%s> %s", hostname.string, p1);
464 p2 = text + strlen(text);
465 while ((const char *)p2 > (const char *)text && (p2[-1] == '\r' || p2[-1] == '\n' || (p2[-1] == '\"' && quoted)))
467 if (p2[-1] == '\"' && quoted)
472 strlcat(text, "\n", sizeof(text));
474 // note: save is not a valid edict if fromServer is true
476 for (j = 0, host_client = svs.clients;j < svs.maxclients;j++, host_client++)
477 if (host_client->active && (!teamonly || PRVM_serveredictfloat(host_client->edict, team) == PRVM_serveredictfloat(save->edict, team)))
478 SV_ClientPrint(text);
481 if(!host_isclient.integer)
485 static void SV_Say_f(cmd_state_t *cmd)
490 static void SV_Say_Team_f(cmd_state_t *cmd)
495 static void SV_Tell_f(cmd_state_t *cmd)
497 const char *playername_start = NULL;
498 size_t playername_length = 0;
499 int playernumber = 0;
503 char text[MAX_INPUTLINE]; // LadyHavoc: FIXME: temporary buffer overflow fix (was 64)
504 qbool fromServer = false;
506 if (cmd->source == src_local)
509 if (Cmd_Argc (cmd) < 2)
512 // note this uses the chat prefix \001
514 dpsnprintf (text, sizeof(text), "\001%s tells you: ", host_client->name);
515 else if(*(sv_adminnick.string))
516 dpsnprintf (text, sizeof(text), "\001<%s tells you> ", sv_adminnick.string);
518 dpsnprintf (text, sizeof(text), "\001<%s tells you> ", hostname.string);
521 p2 = p1 + strlen(p1);
522 // remove the target name
523 while (p1 < p2 && *p1 == ' ')
528 while (p1 < p2 && *p1 == ' ')
530 while (p1 < p2 && isdigit(*p1))
532 playernumber = playernumber * 10 + (*p1 - '0');
540 playername_start = p1;
541 while (p1 < p2 && *p1 != '"')
543 playername_length = p1 - playername_start;
549 playername_start = p1;
550 while (p1 < p2 && *p1 != ' ')
552 playername_length = p1 - playername_start;
554 while (p1 < p2 && *p1 == ' ')
558 // set playernumber to the right client
560 if(playername_length >= sizeof(namebuf))
563 Con_Print("Host_Tell: too long player name/ID\n");
565 SV_ClientPrint("Host_Tell: too long player name/ID\n");
568 memcpy(namebuf, playername_start, playername_length);
569 namebuf[playername_length] = 0;
570 for (playernumber = 0; playernumber < svs.maxclients; playernumber++)
572 if (!svs.clients[playernumber].active)
574 if (strcasecmp(svs.clients[playernumber].name, namebuf) == 0)
578 if(playernumber < 0 || playernumber >= svs.maxclients || !(svs.clients[playernumber].active))
581 Con_Print("Host_Tell: invalid player name/ID\n");
583 SV_ClientPrint("Host_Tell: invalid player name/ID\n");
586 // remove trailing newlines
587 while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
589 // remove quotes if present
596 Con_Print("Host_Tell: missing end quote\n");
598 SV_ClientPrint("Host_Tell: missing end quote\n");
600 while (p2 > p1 && (p2[-1] == '\n' || p2[-1] == '\r'))
604 for (j = (int)strlen(text);j < (int)(sizeof(text) - 2) && p1 < p2;)
610 host_client = svs.clients + playernumber;
611 SV_ClientPrint(text);
621 static void SV_Ping_f(cmd_state_t *cmd)
625 void (*print) (const char *fmt, ...);
627 if (cmd->source == src_local)
630 print = SV_ClientPrintf;
635 print("Client ping times:\n");
636 for (i = 0, client = svs.clients;i < svs.maxclients;i++, client++)
640 print("%4i %s\n", bound(0, (int)floor(client->ping*1000+0.5), 9999), client->name);
648 Send back ping and packet loss update for all current players to this player
651 static void SV_Pings_f(cmd_state_t *cmd)
653 int i, j, ping, packetloss, movementloss;
656 if (!host_client->netconnection)
659 if (sv.protocol != PROTOCOL_QUAKEWORLD)
661 MSG_WriteByte(&host_client->netconnection->message, svc_stufftext);
662 MSG_WriteUnterminatedString(&host_client->netconnection->message, "pingplreport");
664 for (i = 0;i < svs.maxclients;i++)
668 if (svs.clients[i].netconnection)
670 for (j = 0;j < NETGRAPH_PACKETS;j++)
671 if (svs.clients[i].netconnection->incoming_netgraph[j].unreliablebytes == NETGRAPH_LOSTPACKET)
673 for (j = 0;j < NETGRAPH_PACKETS;j++)
674 if (svs.clients[i].movement_count[j] < 0)
677 packetloss = (packetloss * 100 + NETGRAPH_PACKETS - 1) / NETGRAPH_PACKETS;
678 movementloss = (movementloss * 100 + NETGRAPH_PACKETS - 1) / NETGRAPH_PACKETS;
679 ping = (int)floor(svs.clients[i].ping*1000+0.5);
680 ping = bound(0, ping, 9999);
681 if (sv.protocol == PROTOCOL_QUAKEWORLD)
683 // send qw_svc_updateping and qw_svc_updatepl messages
684 MSG_WriteByte(&host_client->netconnection->message, qw_svc_updateping);
685 MSG_WriteShort(&host_client->netconnection->message, ping);
686 MSG_WriteByte(&host_client->netconnection->message, qw_svc_updatepl);
687 MSG_WriteByte(&host_client->netconnection->message, packetloss);
691 // write the string into the packet as multiple unterminated strings to avoid needing a local buffer
693 dpsnprintf(temp, sizeof(temp), " %d %d,%d", ping, packetloss, movementloss);
695 dpsnprintf(temp, sizeof(temp), " %d %d", ping, packetloss);
696 MSG_WriteUnterminatedString(&host_client->netconnection->message, temp);
699 if (sv.protocol != PROTOCOL_QUAKEWORLD)
700 MSG_WriteString(&host_client->netconnection->message, "\n");
708 static void SV_Status_f(cmd_state_t *cmd)
710 prvm_prog_t *prog = SVVM_prog;
713 int seconds = 0, minutes = 0, hours = 0, i, j, k, in, players, ping = 0, packetloss = 0;
714 void (*print) (const char *fmt, ...);
715 char ip[48]; // can contain a full length v6 address with [] and a port
719 if (cmd->source == src_local)
722 print = SV_ClientPrintf;
728 if (Cmd_Argc(cmd) == 2)
730 if (strcmp(Cmd_Argv(cmd, 1), "1") == 0)
732 else if (strcmp(Cmd_Argv(cmd, 1), "2") == 0)
736 for (players = 0, i = 0;i < svs.maxclients;i++)
737 if (svs.clients[i].active)
739 print ("host: %s\n", Cvar_VariableString (&cvars_all, "hostname", CF_SERVER));
740 print ("version: %s build %s (gamename %s)\n", gamename, buildstring, gamenetworkfiltername);
741 print ("protocol: %i (%s)\n", Protocol_NumberForEnum(sv.protocol), Protocol_NameForEnum(sv.protocol));
742 print ("map: %s\n", sv.name);
743 print ("timing: %s\n", Host_TimingReport(vabuf, sizeof(vabuf)));
744 print ("players: %i active (%i max)\n\n", players, svs.maxclients);
747 print ("^2IP %%pl ping time frags no name\n");
749 print ("^5IP no name\n");
751 for (i = 0, k = 0, client = svs.clients;i < svs.maxclients;i++, client++)
758 if (in == 0 || in == 1)
760 seconds = (int)(host.realtime - client->connecttime);
761 minutes = seconds / 60;
764 seconds -= (minutes * 60);
765 hours = minutes / 60;
767 minutes -= (hours * 60);
773 if (client->netconnection)
774 for (j = 0;j < NETGRAPH_PACKETS;j++)
775 if (client->netconnection->incoming_netgraph[j].unreliablebytes == NETGRAPH_LOSTPACKET)
777 packetloss = (packetloss * 100 + NETGRAPH_PACKETS - 1) / NETGRAPH_PACKETS;
778 ping = bound(0, (int)floor(client->ping*1000+0.5), 9999);
781 if(sv_status_privacy.integer && cmd->source != src_local && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
782 strlcpy(ip, client->netconnection ? "hidden" : "botclient", 48);
784 strlcpy(ip, (client->netconnection && *client->netconnection->address) ? client->netconnection->address : "botclient", 48);
786 frags = client->frags;
788 if(sv_status_show_qcstatus.integer)
790 prvm_edict_t *ed = PRVM_EDICT_NUM(i + 1);
791 const char *str = PRVM_GetString(prog, PRVM_serveredictstring(ed, clientstatus));
797 for(q = str; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
798 if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
802 frags = atoi(qcstatus);
806 if (in == 0) // default layout
808 if (sv.protocol == PROTOCOL_QUAKE && svs.maxclients <= 99)
810 // LadyHavoc: this is very touchy because we must maintain ProQuake compatible status output
811 print ("#%-2u %-16.16s %3i %2i:%02i:%02i\n", i+1, client->name, frags, hours, minutes, seconds);
816 // LadyHavoc: no real restrictions here, not a ProQuake-compatible protocol anyway...
817 print ("#%-3u %-16.16s %4i %2i:%02i:%02i\n", i+1, client->name, frags, hours, minutes, seconds);
821 else if (in == 1) // extended layout
823 print ("%s%-47s %2i %4i %2i:%02i:%02i %4i #%-3u ^7%s\n", k%2 ? "^3" : "^7", ip, packetloss, ping, hours, minutes, seconds, frags, i+1, client->name);
825 else if (in == 2) // reduced layout
827 print ("%s%-47s #%-3u ^7%s\n", k%2 ? "^3" : "^7", ip, i+1, client->name);
832 void SV_Name(int clientnum)
834 prvm_prog_t *prog = SVVM_prog;
835 PRVM_serveredictstring(host_client->edict, netname) = PRVM_SetEngineString(prog, host_client->name);
836 if (strcmp(host_client->old_name, host_client->name))
838 if (host_client->begun)
839 SV_BroadcastPrintf("\003%s ^7changed name to ^3%s\n", host_client->old_name, host_client->name);
840 strlcpy(host_client->old_name, host_client->name, sizeof(host_client->old_name));
841 // send notification to all clients
842 MSG_WriteByte (&sv.reliable_datagram, svc_updatename);
843 MSG_WriteByte (&sv.reliable_datagram, clientnum);
844 MSG_WriteString (&sv.reliable_datagram, host_client->name);
845 SV_WriteNetnameIntoDemo(host_client);
850 ======================
852 ======================
854 static void SV_Name_f(cmd_state_t *cmd)
858 const char *newNameSource;
859 char newName[sizeof(host_client->name)];
861 if (Cmd_Argc (cmd) == 1)
864 if (Cmd_Argc (cmd) == 2)
865 newNameSource = Cmd_Argv(cmd, 1);
867 newNameSource = Cmd_Args(cmd);
869 strlcpy(newName, newNameSource, sizeof(newName));
871 if (cmd->source == src_local)
874 if (host.realtime < host_client->nametime && strcmp(newName, host_client->name))
876 SV_ClientPrintf("You can't change name more than once every %.1f seconds!\n", max(0.0f, sv_namechangetimer.value));
880 host_client->nametime = host.realtime + max(0.0f, sv_namechangetimer.value);
882 // point the string back at updateclient->name to keep it safe
883 strlcpy (host_client->name, newName, sizeof (host_client->name));
885 for (i = 0, j = 0;host_client->name[i];i++)
886 if (host_client->name[i] != '\r' && host_client->name[i] != '\n')
887 host_client->name[j++] = host_client->name[i];
888 host_client->name[j] = 0;
890 if(host_client->name[0] == 1 || host_client->name[0] == 2)
891 // may interfere with chat area, and will needlessly beep; so let's add a ^7
893 memmove(host_client->name + 2, host_client->name, sizeof(host_client->name) - 2);
894 host_client->name[sizeof(host_client->name) - 1] = 0;
895 host_client->name[0] = STRING_COLOR_TAG;
896 host_client->name[1] = '0' + STRING_COLOR_DEFAULT;
899 u8_COM_StringLengthNoColors(host_client->name, 0, &valid_colors);
900 if(!valid_colors) // NOTE: this also proves the string is not empty, as "" is a valid colored string
903 l = strlen(host_client->name);
904 if(l < sizeof(host_client->name) - 1)
906 // duplicate the color tag to escape it
907 host_client->name[i] = STRING_COLOR_TAG;
908 host_client->name[i+1] = 0;
909 //Con_DPrintf("abuse detected, adding another trailing color tag\n");
913 // remove the last character to fix the color code
914 host_client->name[l-1] = 0;
915 //Con_DPrintf("abuse detected, removing a trailing color tag\n");
919 // find the last color tag offset and decide if we need to add a reset tag
920 for (i = 0, j = -1;host_client->name[i];i++)
922 if (host_client->name[i] == STRING_COLOR_TAG)
924 if (host_client->name[i+1] >= '0' && host_client->name[i+1] <= '9')
927 // if this happens to be a reset tag then we don't need one
928 if (host_client->name[i+1] == '0' + STRING_COLOR_DEFAULT)
933 if (host_client->name[i+1] == STRING_COLOR_RGB_TAG_CHAR && isxdigit(host_client->name[i+2]) && isxdigit(host_client->name[i+3]) && isxdigit(host_client->name[i+4]))
939 if (host_client->name[i+1] == STRING_COLOR_TAG)
946 // does not end in the default color string, so add it
947 if (j >= 0 && strlen(host_client->name) < sizeof(host_client->name) - 2)
948 memcpy(host_client->name + strlen(host_client->name), STRING_COLOR_DEFAULT_STR, strlen(STRING_COLOR_DEFAULT_STR) + 1);
950 SV_Name(host_client - svs.clients);
953 static void SV_Rate_f(cmd_state_t *cmd)
957 rate = atoi(Cmd_Argv(cmd, 1));
959 if (cmd->source == src_local)
962 host_client->rate = rate;
965 static void SV_Rate_BurstSize_f(cmd_state_t *cmd)
969 if (Cmd_Argc(cmd) != 2)
972 rate_burstsize = atoi(Cmd_Argv(cmd, 1));
974 host_client->rate_burstsize = rate_burstsize;
977 static void SV_Color_f(cmd_state_t *cmd)
979 prvm_prog_t *prog = SVVM_prog;
981 int top, bottom, playercolor;
983 top = atoi(Cmd_Argv(cmd, 1));
984 bottom = atoi(Cmd_Argv(cmd, 2));
989 playercolor = top*16 + bottom;
991 if (host_client->edict && PRVM_serverfunction(SV_ChangeTeam))
993 Con_DPrint("Calling SV_ChangeTeam\n");
994 prog->globals.fp[OFS_PARM0] = playercolor;
995 PRVM_serverglobalfloat(time) = sv.time;
996 PRVM_serverglobaledict(self) = PRVM_EDICT_TO_PROG(host_client->edict);
997 prog->ExecuteProgram(prog, PRVM_serverfunction(SV_ChangeTeam), "QC function SV_ChangeTeam is missing");
1001 if (host_client->edict)
1003 PRVM_serveredictfloat(host_client->edict, clientcolors) = playercolor;
1004 PRVM_serveredictfloat(host_client->edict, team) = bottom + 1;
1006 host_client->colors = playercolor;
1007 if (host_client->old_colors != host_client->colors)
1009 host_client->old_colors = host_client->colors;
1010 // send notification to all clients
1011 MSG_WriteByte (&sv.reliable_datagram, svc_updatecolors);
1012 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
1013 MSG_WriteByte (&sv.reliable_datagram, host_client->colors);
1022 Kicks a user off of the server
1025 static void SV_Kick_f(cmd_state_t *cmd)
1028 const char *message = NULL;
1031 qbool byNumber = false;
1038 if (Cmd_Argc(cmd) > 2 && strcmp(Cmd_Argv(cmd, 1), "#") == 0)
1040 i = (int)(atof(Cmd_Argv(cmd, 2)) - 1);
1041 if (i < 0 || i >= svs.maxclients || !(host_client = svs.clients + i)->active)
1047 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
1049 if (!host_client->active)
1051 if (strcasecmp(host_client->name, Cmd_Argv(cmd, 1)) == 0)
1056 if (i < svs.maxclients)
1058 if (cmd->source == src_local)
1060 if(!host_isclient.integer)
1063 who = cl_name.string;
1068 // can't kick yourself!
1069 if (host_client == save)
1072 if (Cmd_Argc(cmd) > 2)
1074 message = Cmd_Args(cmd);
1075 COM_ParseToken_Simple(&message, false, false, true);
1078 message++; // skip the #
1079 while (*message == ' ') // skip white space
1081 message += strlen(Cmd_Argv(cmd, 2)); // skip the number
1083 while (*message && *message == ' ')
1087 SV_ClientPrintf("Kicked by %s: %s\n", who, message);
1089 SV_ClientPrintf("Kicked by %s\n", who);
1090 SV_DropClient (false); // kicked
1096 static void SV_MaxPlayers_f(cmd_state_t *cmd)
1100 if (Cmd_Argc(cmd) != 2)
1102 Con_Printf("\"maxplayers\" is \"%u\"\n", svs.maxclients_next);
1108 Con_Print("maxplayers can not be changed while a server is running.\n");
1109 Con_Print("It will be changed on next server startup (\"map\" command).\n");
1112 n = atoi(Cmd_Argv(cmd, 1));
1113 n = bound(1, n, MAX_SCOREBOARD);
1114 Con_Printf("\"maxplayers\" set to \"%u\"\n", n);
1116 svs.maxclients_next = n;
1118 Cvar_Set (&cvars_all, "deathmatch", "0");
1120 Cvar_Set (&cvars_all, "deathmatch", "1");
1124 ======================
1126 ======================
1128 // the old playermodel in cl_main has been renamed to __cl_playermodel
1129 static void SV_Playermodel_f(cmd_state_t *cmd)
1131 prvm_prog_t *prog = SVVM_prog;
1133 char newPath[sizeof(host_client->playermodel)];
1135 if (Cmd_Argc (cmd) == 1)
1138 if (Cmd_Argc (cmd) == 2)
1139 strlcpy (newPath, Cmd_Argv(cmd, 1), sizeof (newPath));
1141 strlcpy (newPath, Cmd_Args(cmd), sizeof (newPath));
1143 for (i = 0, j = 0;newPath[i];i++)
1144 if (newPath[i] != '\r' && newPath[i] != '\n')
1145 newPath[j++] = newPath[i];
1149 if (host.realtime < host_client->nametime)
1151 SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n");
1155 host_client->nametime = host.realtime + 5;
1158 // point the string back at updateclient->name to keep it safe
1159 strlcpy (host_client->playermodel, newPath, sizeof (host_client->playermodel));
1160 PRVM_serveredictstring(host_client->edict, playermodel) = PRVM_SetEngineString(prog, host_client->playermodel);
1161 if (strcmp(host_client->old_model, host_client->playermodel))
1163 strlcpy(host_client->old_model, host_client->playermodel, sizeof(host_client->old_model));
1164 /*// send notification to all clients
1165 MSG_WriteByte (&sv.reliable_datagram, svc_updatepmodel);
1166 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
1167 MSG_WriteString (&sv.reliable_datagram, host_client->playermodel);*/
1172 ======================
1174 ======================
1176 static void SV_Playerskin_f(cmd_state_t *cmd)
1178 prvm_prog_t *prog = SVVM_prog;
1180 char newPath[sizeof(host_client->playerskin)];
1182 if (Cmd_Argc (cmd) == 1)
1185 if (Cmd_Argc (cmd) == 2)
1186 strlcpy (newPath, Cmd_Argv(cmd, 1), sizeof (newPath));
1188 strlcpy (newPath, Cmd_Args(cmd), sizeof (newPath));
1190 for (i = 0, j = 0;newPath[i];i++)
1191 if (newPath[i] != '\r' && newPath[i] != '\n')
1192 newPath[j++] = newPath[i];
1196 if (host.realtime < host_client->nametime)
1198 SV_ClientPrintf("You can't change playermodel more than once every 5 seconds!\n");
1202 host_client->nametime = host.realtime + 5;
1205 // point the string back at updateclient->name to keep it safe
1206 strlcpy (host_client->playerskin, newPath, sizeof (host_client->playerskin));
1207 PRVM_serveredictstring(host_client->edict, playerskin) = PRVM_SetEngineString(prog, host_client->playerskin);
1208 if (strcmp(host_client->old_skin, host_client->playerskin))
1210 //if (host_client->begun)
1211 // SV_BroadcastPrintf("%s changed skin to %s\n", host_client->name, host_client->playerskin);
1212 strlcpy(host_client->old_skin, host_client->playerskin, sizeof(host_client->old_skin));
1213 /*// send notification to all clients
1214 MSG_WriteByte (&sv.reliable_datagram, svc_updatepskin);
1215 MSG_WriteByte (&sv.reliable_datagram, host_client - svs.clients);
1216 MSG_WriteString (&sv.reliable_datagram, host_client->playerskin);*/
1221 ======================
1223 LadyHavoc: only supported for Nehahra, I personally think this is dumb, but Mindcrime won't listen.
1224 LadyHavoc: correction, Mindcrime will be removing pmodel in the future, but it's still stuck here for compatibility.
1225 ======================
1227 static void SV_PModel_f(cmd_state_t *cmd)
1229 prvm_prog_t *prog = SVVM_prog;
1231 if (Cmd_Argc (cmd) == 1)
1234 PRVM_serveredictfloat(host_client->edict, pmodel) = atoi(Cmd_Argv(cmd, 1));
1238 ===============================================================================
1242 ===============================================================================
1245 static prvm_edict_t *FindViewthing(prvm_prog_t *prog)
1250 for (i=0 ; i<prog->num_edicts ; i++)
1252 e = PRVM_EDICT_NUM(i);
1253 if (!strcmp (PRVM_GetString(prog, PRVM_serveredictstring(e, classname)), "viewthing"))
1256 Con_Print("No viewthing on map\n");
1265 static void SV_Viewmodel_f(cmd_state_t *cmd)
1267 prvm_prog_t *prog = SVVM_prog;
1274 e = FindViewthing(prog);
1277 m = Mod_ForName (Cmd_Argv(cmd, 1), false, true, NULL);
1278 if (m && m->loaded && m->Draw)
1280 PRVM_serveredictfloat(e, frame) = 0;
1281 cl.model_precache[(int)PRVM_serveredictfloat(e, modelindex)] = m;
1284 Con_Printf("viewmodel: can't load %s\n", Cmd_Argv(cmd, 1));
1293 static void SV_Viewframe_f(cmd_state_t *cmd)
1295 prvm_prog_t *prog = SVVM_prog;
1303 e = FindViewthing(prog);
1306 m = cl.model_precache[(int)PRVM_serveredictfloat(e, modelindex)];
1308 f = atoi(Cmd_Argv(cmd, 1));
1309 if (f >= m->numframes)
1312 PRVM_serveredictfloat(e, frame) = f;
1316 static void PrintFrameName (model_t *m, int frame)
1319 Con_Printf("frame %i: %s\n", frame, m->animscenes[frame].name);
1321 Con_Printf("frame %i\n", frame);
1329 static void SV_Viewnext_f(cmd_state_t *cmd)
1331 prvm_prog_t *prog = SVVM_prog;
1338 e = FindViewthing(prog);
1341 m = cl.model_precache[(int)PRVM_serveredictfloat(e, modelindex)];
1343 PRVM_serveredictfloat(e, frame) = PRVM_serveredictfloat(e, frame) + 1;
1344 if (PRVM_serveredictfloat(e, frame) >= m->numframes)
1345 PRVM_serveredictfloat(e, frame) = m->numframes - 1;
1347 PrintFrameName (m, (int)PRVM_serveredictfloat(e, frame));
1356 static void SV_Viewprev_f(cmd_state_t *cmd)
1358 prvm_prog_t *prog = SVVM_prog;
1365 e = FindViewthing(prog);
1368 m = cl.model_precache[(int)PRVM_serveredictfloat(e, modelindex)];
1370 PRVM_serveredictfloat(e, frame) = PRVM_serveredictfloat(e, frame) - 1;
1371 if (PRVM_serveredictfloat(e, frame) < 0)
1372 PRVM_serveredictfloat(e, frame) = 0;
1374 PrintFrameName (m, (int)PRVM_serveredictfloat(e, frame));
1378 static void SV_SendCvar_f(cmd_state_t *cmd)
1381 const char *cvarname;
1384 if(Cmd_Argc(cmd) != 2)
1387 if(!sv.active)// || !PRVM_serverfunction(SV_ParseClientCommand))
1390 cvarname = Cmd_Argv(cmd, 1);
1393 if(host_isclient.integer)
1397 for(;i<svs.maxclients;i++)
1398 if(svs.clients[i].active && svs.clients[i].netconnection)
1400 host_client = &svs.clients[i];
1401 SV_ClientCommands("sendcvar %s\n", cvarname);
1406 static void SV_Ent_Create_f(cmd_state_t *cmd)
1408 prvm_prog_t *prog = SVVM_prog;
1414 void (*print)(const char *, ...) = (cmd->source == src_client ? SV_ClientPrintf : Con_Printf);
1419 ed = PRVM_ED_Alloc(SVVM_prog);
1421 PRVM_ED_ParseEpair(prog, ed, PRVM_ED_FindField(prog, "classname"), Cmd_Argv(cmd, 1), false);
1423 // Spawn where the player is aiming. We need a view matrix first.
1424 if(cmd->source == src_client)
1426 vec3_t org, temp, dest;
1431 SV_GetEntityMatrix(prog, host_client->edict, &view, true);
1433 Matrix4x4_OriginFromMatrix(&view, org);
1434 VectorSet(temp, 65536, 0, 0);
1435 Matrix4x4_Transform(&view, temp, dest);
1437 trace = SV_TraceLine(org, dest, MOVE_NORMAL, NULL, SUPERCONTENTS_SOLID, 0, 0, collision_extendmovelength.value);
1439 dpsnprintf(buf, sizeof(buf), "%g %g %g", trace.endpos[0], trace.endpos[1], trace.endpos[2]);
1440 PRVM_ED_ParseEpair(prog, ed, PRVM_ED_FindField(prog, "origin"), buf, false);
1444 // Or spawn at a specified origin.
1451 // Allow more than one key/value pair by cycling between expecting either one.
1452 for(i = 2; i < Cmd_Argc(cmd); i += 2)
1454 if(!(key = PRVM_ED_FindField(prog, Cmd_Argv(cmd, i))))
1456 print("Key %s not found!\n", Cmd_Argv(cmd, i));
1457 PRVM_ED_Free(prog, ed);
1462 * This is mostly for dedicated server console, but if the
1463 * player gave a custom origin, we can ignore the traceline.
1465 if(!strcmp(Cmd_Argv(cmd, i), "origin"))
1468 if (i + 1 < Cmd_Argc(cmd))
1469 PRVM_ED_ParseEpair(prog, ed, key, Cmd_Argv(cmd, i+1), false);
1474 print("Missing origin\n");
1475 PRVM_ED_Free(prog, ed);
1480 PRVM_ED_CallPrespawnFunction(prog, ed);
1482 if(!PRVM_ED_CallSpawnFunction(prog, ed, NULL, NULL))
1484 print("Could not spawn a \"%s\". No such entity or it has no spawn function\n", Cmd_Argv(cmd, 1));
1485 if(cmd->source == src_client)
1486 Con_Printf("%s tried to spawn a \"%s\"\n", host_client->name, Cmd_Argv(cmd, 1));
1487 // CallSpawnFunction already freed the edict for us.
1491 PRVM_ED_CallPostspawnFunction(prog, ed);
1493 // Make it appear in the world
1496 if(cmd->source == src_client)
1497 Con_Printf("%s spawned a \"%s\"\n", host_client->name, Cmd_Argv(cmd, 1));
1500 static void SV_Ent_Remove_f(cmd_state_t *cmd)
1502 prvm_prog_t *prog = SVVM_prog;
1505 void (*print)(const char *, ...) = (cmd->source == src_client ? SV_ClientPrintf : Con_Printf);
1510 // Allow specifying edict by number
1511 if(Cmd_Argc(cmd) > 1 && Cmd_Argv(cmd, 1))
1513 ednum = atoi(Cmd_Argv(cmd, 1));
1516 print("Cannot remove the world\n");
1520 // Or trace a line if it's a client who didn't specify one.
1521 else if(cmd->source == src_client)
1523 vec3_t org, temp, dest;
1527 SV_GetEntityMatrix(prog, host_client->edict, &view, true);
1529 Matrix4x4_OriginFromMatrix(&view, org);
1530 VectorSet(temp, 65536, 0, 0);
1531 Matrix4x4_Transform(&view, temp, dest);
1533 trace = SV_TraceLine(org, dest, MOVE_NORMAL, NULL, SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY, 0, 0, collision_extendmovelength.value);
1536 ednum = (int)PRVM_EDICT_TO_PROG(trace.ent);
1537 if(!trace.ent || !ednum)
1538 // Don't remove the world, but don't annoy players with a print if they miss
1543 // Only a dedicated server console should be able to reach this.
1544 print("No edict given\n");
1548 ed = PRVM_EDICT_NUM(ednum);
1553 for (i = 0; i < svs.maxclients; i++)
1555 if(ed == svs.clients[i].edict)
1559 if(!ed->priv.required->free)
1561 print("Removed a \"%s\"\n", PRVM_GetString(prog, PRVM_serveredictstring(ed, classname)));
1562 PRVM_ED_ClearEdict(prog, ed);
1563 PRVM_ED_Free(prog, ed);
1568 // This should only be reachable if an invalid edict number was given
1569 print("No such entity\n");
1574 static void SV_Ent_Remove_All_f(cmd_state_t *cmd)
1576 prvm_prog_t *prog = SVVM_prog;
1579 void (*print)(const char *, ...) = (cmd->source == src_client ? SV_ClientPrintf : Con_Printf);
1581 for (i = 0, rmcount = 0, ed = PRVM_EDICT_NUM(i); i < prog->num_edicts; i++, ed = PRVM_NEXT_EDICT(ed))
1583 if(!ed->priv.required->free && !strcmp(PRVM_GetString(prog, PRVM_serveredictstring(ed, classname)), Cmd_Argv(cmd, 1)))
1587 print("Cannot remove the world\n");
1590 PRVM_ED_ClearEdict(prog, ed);
1591 PRVM_ED_Free(prog, ed);
1597 print("No \"%s\" found\n", Cmd_Argv(cmd, 1));
1599 print("Removed %i of \"%s\"\n", rmcount, Cmd_Argv(cmd, 1));
1602 void SV_InitOperatorCommands(void)
1604 Cvar_RegisterVariable(&sv_cheats);
1605 Cvar_RegisterCallback(&sv_cheats, SV_DisableCheats_c);
1606 Cvar_RegisterVariable(&sv_adminnick);
1607 Cvar_RegisterVariable(&sv_status_privacy);
1608 Cvar_RegisterVariable(&sv_status_show_qcstatus);
1609 Cvar_RegisterVariable(&sv_namechangetimer);
1611 Cmd_AddCommand(CF_SERVER | CF_SERVER_FROM_CLIENT, "status", SV_Status_f, "print server status information");
1612 Cmd_AddCommand(CF_SHARED, "map", SV_Map_f, "kick everyone off the server and start a new level");
1613 Cmd_AddCommand(CF_SHARED, "restart", SV_Restart_f, "restart current level");
1614 Cmd_AddCommand(CF_SHARED, "changelevel", SV_Changelevel_f, "change to another level, bringing along all connected clients");
1615 Cmd_AddCommand(CF_SHARED | CF_SERVER_FROM_CLIENT, "say", SV_Say_f, "send a chat message to everyone on the server");
1616 Cmd_AddCommand(CF_SERVER_FROM_CLIENT, "say_team", SV_Say_Team_f, "send a chat message to your team on the server");
1617 Cmd_AddCommand(CF_SHARED | CF_SERVER_FROM_CLIENT, "tell", SV_Tell_f, "send a chat message to only one person on the server");
1618 Cmd_AddCommand(CF_SERVER | CF_SERVER_FROM_CLIENT, "pause", SV_Pause_f, "pause the game (if the server allows pausing)");
1619 Cmd_AddCommand(CF_SHARED, "kick", SV_Kick_f, "kick a player off the server by number or name");
1620 Cmd_AddCommand(CF_SHARED | CF_SERVER_FROM_CLIENT, "ping", SV_Ping_f, "print ping times of all players on the server");
1621 Cmd_AddCommand(CF_SHARED, "load", SV_Loadgame_f, "load a saved game file");
1622 Cmd_AddCommand(CF_SHARED, "save", SV_Savegame_f, "save the game to a file");
1623 Cmd_AddCommand(CF_SHARED, "viewmodel", SV_Viewmodel_f, "change model of viewthing entity in current level");
1624 Cmd_AddCommand(CF_SHARED, "viewframe", SV_Viewframe_f, "change animation frame of viewthing entity in current level");
1625 Cmd_AddCommand(CF_SHARED, "viewnext", SV_Viewnext_f, "change to next animation frame of viewthing entity in current level");
1626 Cmd_AddCommand(CF_SHARED, "viewprev", SV_Viewprev_f, "change to previous animation frame of viewthing entity in current level");
1627 Cmd_AddCommand(CF_SHARED, "maxplayers", SV_MaxPlayers_f, "sets limit on how many players (or bots) may be connected to the server at once");
1628 host.hook.SV_SendCvar = SV_SendCvar_f;
1630 // commands that do not have automatic forwarding from cmd_client, these are internal details of the network protocol and not of interest to users (if they know what they are doing they can still use a generic "cmd prespawn" or similar)
1631 Cmd_AddCommand(CF_SERVER_FROM_CLIENT, "prespawn", SV_PreSpawn_f, "internal use - signon 1 (client acknowledges that server information has been received)");
1632 Cmd_AddCommand(CF_SERVER_FROM_CLIENT, "spawn", SV_Spawn_f, "internal use - signon 2 (client has sent player information, and is asking server to send scoreboard rankings)");
1633 Cmd_AddCommand(CF_SERVER_FROM_CLIENT, "begin", SV_Begin_f, "internal use - signon 3 (client asks server to start sending entities, and will go to signon 4 (playing) when the first entity update is received)");
1634 Cmd_AddCommand(CF_SERVER_FROM_CLIENT, "pings", SV_Pings_f, "internal use - command sent by clients to request updated ping and packetloss of players on scoreboard (originally from QW, but also used on NQ servers)");
1636 Cmd_AddCommand(CF_CHEAT | CF_SERVER_FROM_CLIENT, "god", SV_God_f, "god mode (invulnerability)");
1637 Cmd_AddCommand(CF_CHEAT | CF_SERVER_FROM_CLIENT, "notarget", SV_Notarget_f, "notarget mode (monsters do not see you)");
1638 Cmd_AddCommand(CF_CHEAT | CF_SERVER_FROM_CLIENT, "fly", SV_Fly_f, "fly mode (flight)");
1639 Cmd_AddCommand(CF_CHEAT | CF_SERVER_FROM_CLIENT, "noclip", SV_Noclip_f, "noclip mode (flight without collisions, move through walls)");
1640 Cmd_AddCommand(CF_CHEAT | CF_SERVER_FROM_CLIENT, "give", SV_Give_f, "alter inventory");
1641 Cmd_AddCommand(CF_SERVER_FROM_CLIENT, "kill", SV_Kill_f, "die instantly");
1643 Cmd_AddCommand(CF_USERINFO, "color", SV_Color_f, "change your player shirt and pants colors");
1644 Cmd_AddCommand(CF_USERINFO, "name", SV_Name_f, "change your player name");
1645 Cmd_AddCommand(CF_USERINFO, "rate", SV_Rate_f, "change your network connection speed");
1646 Cmd_AddCommand(CF_USERINFO, "rate_burstsize", SV_Rate_BurstSize_f, "change your network connection speed");
1647 Cmd_AddCommand(CF_USERINFO, "pmodel", SV_PModel_f, "(Nehahra-only) change your player model choice");
1648 Cmd_AddCommand(CF_USERINFO, "playermodel", SV_Playermodel_f, "change your player model");
1649 Cmd_AddCommand(CF_USERINFO, "playerskin", SV_Playerskin_f, "change your player skin number");
1651 Cmd_AddCommand(CF_CHEAT | CF_SERVER_FROM_CLIENT, "ent_create", SV_Ent_Create_f, "Creates an entity at the specified coordinate, of the specified classname. If executed from a server, origin has to be specified manually.");
1652 Cmd_AddCommand(CF_CHEAT | CF_SERVER_FROM_CLIENT, "ent_remove_all", SV_Ent_Remove_All_f, "Removes all entities of the specified classname");
1653 Cmd_AddCommand(CF_CHEAT | CF_SERVER_FROM_CLIENT, "ent_remove", SV_Ent_Remove_f, "Removes an entity by number, or the entity you're aiming at");