5 // surfaceparm nonsolid // no, it must be solid like trigger
9 map textures/glass/wavy.tga
10 tcMod scroll 0.06 0.06
13 dp_water 0.1 0.9 3 3 1 1 1 1 1 1 0.4
16 textures/glass/blueedge
20 map textures/glass/blueedge.tga
21 blendfunc GL_SRC_ALPHA GL_ONE
25 textures/glass/rededge
29 map textures/glass/rededge.tga
30 blendfunc GL_SRC_ALPHA GL_ONE
34 textures/glass/greenedge
38 map textures/glass/greenedge.tga
39 blendfunc GL_SRC_ALPHA GL_ONE