1 Index: tools/quake3/q3map2/brush.c
2 ===================================================================
3 --- tools/quake3/q3map2/brush.c (revision 368)
4 +++ tools/quake3/q3map2/brush.c (working copy)
9 + static int brushord = -1;
12 /* walk the list of brush sides */
13 for( i = 0; i < brush->numsides; i++ )
16 /* make huge winding */
17 w = BaseWindingForPlane( plane->normal, plane->dist );
18 + printf(">>> BaseWindingForPlane() for brush %i, side %i is as follows:\n", brushord, i);
19 + for (j = 0; j < w->numpoints; j++) {
20 + printf(">>> (%.10f %.10f %.10f)\n", w->p[j][0], w->p[j][1], w->p[j][2]);
23 /* walk the list of brush sides */
24 for( j = 0; j < brush->numsides && w != NULL; j++ )