2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
40 #include "itextures.h"
41 #include "ifilesystem.h"
44 #include "gtkutil/messagebox.h"
46 #include <uilib/uilib.h>
47 #include <gdk/gdkkeysyms.h>
49 #include "generic/callback.h"
50 #include "string/string.h"
51 #include "stream/stringstream.h"
54 #include "eclasslib.h"
56 #include "moduleobserver.h"
58 #include "gtkutil/menu.h"
59 #include "gtkutil/container.h"
60 #include "gtkutil/widget.h"
61 #include "gtkutil/glwidget.h"
62 #include "gtkutil/filechooser.h"
63 #include "gtkutil/cursor.h"
67 #include "brushmanip.h"
68 #include "selection.h"
71 #include "camwindow.h"
72 #include "texwindow.h"
73 #include "mainframe.h"
74 #include "preferences.h"
78 #include "windowobservers.h"
81 extern bool g_brush_always_caulk;
83 const char *g_xywindow_background_filename = nullptr;
89 Vector3 m_ptClip; // the 3d point
96 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
110 /*! Draw clip/path point with rasterized number label */
111 void Draw( int num, float scale );
112 /*! Draw clip/path point with rasterized string label */
113 void Draw( const char *label, float scale );
116 VIEWTYPE g_clip_viewtype;
117 bool g_bSwitch = true;
118 bool g_clip_useCaulk = false;
122 ClipPoint* g_pMovingClip = 0;
124 /* Drawing clip points */
125 void ClipPoint::Draw( int num, float scale ){
126 StringOutputStream label( 4 );
128 Draw( label.c_str(), scale );
131 void ClipPoint::Draw( const char *label, float scale ){
134 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
135 glBegin( GL_POINTS );
136 glVertex3fv( vector3_to_array( m_ptClip ) );
140 float offset = 2.0f / scale;
143 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
144 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
147 float fDiff( float f1, float f2 ){
156 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
157 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
158 int nDim2 = ( viewtype == XY ) ? 1 : 2;
159 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
160 if ( screenDistanceSquared < 8 * 8 ) {
161 return screenDistanceSquared;
166 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
168 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
169 if ( distance < bestDistance ) {
170 bestDistance = distance;
176 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
177 double bestDistance = FLT_MAX;
178 ClipPoint* bestClip = 0;
179 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
180 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
181 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
185 inline void GlobalClipPoints_Draw( float scale ){
187 if ( g_Clip1.Set() ) {
188 g_Clip1.Draw( 1, scale );
190 if ( g_Clip2.Set() ) {
191 g_Clip2.Draw( 2, scale );
193 if ( g_Clip3.Set() ) {
194 g_Clip3.Draw( 3, scale );
198 inline bool GlobalClipPoints_valid(){
199 return g_Clip1.Set() && g_Clip2.Set();
202 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
203 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
204 planepts[0] = g_Clip1.m_ptClip;
205 planepts[1] = g_Clip2.m_ptClip;
206 planepts[2] = g_Clip3.m_ptClip;
207 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
208 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
209 if ( !g_Clip3.Set() ) {
210 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
211 int x = ( n == 0 ) ? 1 : 0;
212 int y = ( n == 2 ) ? 1 : 2;
214 if ( n == 1 ) { // on viewtype XZ, flip clip points
215 planepts[0][n] = maxs[n];
216 planepts[1][n] = maxs[n];
217 planepts[2][x] = g_Clip1.m_ptClip[x];
218 planepts[2][y] = g_Clip1.m_ptClip[y];
219 planepts[2][n] = mins[n];
223 planepts[0][n] = mins[n];
224 planepts[1][n] = mins[n];
225 planepts[2][x] = g_Clip1.m_ptClip[x];
226 planepts[2][y] = g_Clip1.m_ptClip[y];
227 planepts[2][n] = maxs[n];
234 if ( !GlobalClipPoints_valid() ) {
235 planepts[0] = Vector3( 0, 0, 0 );
236 planepts[1] = Vector3( 0, 0, 0 );
237 planepts[2] = Vector3( 0, 0, 0 );
238 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
242 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
243 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
245 std::swap( planepts[0], planepts[1] );
247 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
249 ClipperChangeNotify();
252 const char* Clip_getShader(){
253 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
257 if ( ClipMode() && GlobalClipPoints_valid() ) {
259 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
260 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
261 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
266 ClipperChangeNotify();
271 if ( ClipMode() && GlobalClipPoints_valid() ) {
273 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
274 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
275 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
280 ClipperChangeNotify();
285 g_bSwitch = !g_bSwitch;
287 ClipperChangeNotify();
290 void OnClipMode( bool enabled ){
295 if ( !enabled && g_pMovingClip ) {
300 ClipperChangeNotify();
304 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
307 void NewClipPoint( const Vector3& point ){
308 if ( g_Clip1.Set() == false ) {
309 g_Clip1.m_ptClip = point;
312 else if ( g_Clip2.Set() == false ) {
313 g_Clip2.m_ptClip = point;
316 else if ( g_Clip3.Set() == false ) {
317 g_Clip3.m_ptClip = point;
325 g_Clip1.m_ptClip = point;
330 ClipperChangeNotify();
335 struct xywindow_globals_private_t
339 // these are in the View > Show menu with Show coordinates
341 bool show_coordinates;
355 xywindow_globals_private_t() :
359 show_coordinates( true ),
361 show_outline( false ),
364 d_show_work( false ),
366 show_blocks( false ),
368 m_bCamXYUpdate( true ),
369 m_bChaseMouse( true ),
370 m_bSizePaint( true ){
375 xywindow_globals_t g_xywindow_globals;
376 xywindow_globals_private_t g_xywindow_globals_private;
378 const unsigned int RAD_NONE = 0x00;
379 const unsigned int RAD_SHIFT = 0x01;
380 const unsigned int RAD_ALT = 0x02;
381 const unsigned int RAD_CONTROL = 0x04;
382 const unsigned int RAD_PRESS = 0x08;
383 const unsigned int RAD_LBUTTON = 0x10;
384 const unsigned int RAD_MBUTTON = 0x20;
385 const unsigned int RAD_RBUTTON = 0x40;
387 inline ButtonIdentifier button_for_flags( unsigned int flags ){
388 if ( flags & RAD_LBUTTON ) {
391 if ( flags & RAD_RBUTTON ) {
392 return c_buttonRight;
394 if ( flags & RAD_MBUTTON ) {
395 return c_buttonMiddle;
397 return c_buttonInvalid;
400 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
401 ModifierFlags modifiers = c_modifierNone;
402 if ( flags & RAD_SHIFT ) {
403 modifiers |= c_modifierShift;
405 if ( flags & RAD_CONTROL ) {
406 modifiers |= c_modifierControl;
408 if ( flags & RAD_ALT ) {
409 modifiers |= c_modifierAlt;
414 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
415 unsigned int buttons = 0;
417 switch ( button.get() )
419 case ButtonEnumeration::INVALID: break;
420 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
421 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
422 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
425 if ( bitfield_enabled( flags, c_modifierControl ) ) {
426 buttons |= RAD_CONTROL;
429 if ( bitfield_enabled( flags, c_modifierShift ) ) {
430 buttons |= RAD_SHIFT;
433 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
440 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
441 unsigned int flags = 0;
443 switch ( event->button )
445 case 1: flags |= RAD_LBUTTON; break;
446 case 2: flags |= RAD_MBUTTON; break;
447 case 3: flags |= RAD_RBUTTON; break;
450 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
451 flags |= RAD_CONTROL;
454 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
458 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
465 inline unsigned int buttons_for_state( guint state ){
466 unsigned int flags = 0;
468 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
469 flags |= RAD_LBUTTON;
472 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
473 flags |= RAD_MBUTTON;
476 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
477 flags |= RAD_RBUTTON;
480 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
481 flags |= RAD_CONTROL;
484 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
488 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
496 void XYWnd::SetScale( float f ){
500 XYWnd_Update( *this );
503 void XYWnd_ZoomIn( XYWnd* xy ){
504 float max_scale = 64;
505 float scale = xy->Scale() * 5.0f / 4.0f;
506 if ( scale > max_scale ) {
507 if ( xy->Scale() != max_scale ) {
508 xy->SetScale( max_scale );
513 xy->SetScale( scale );
518 // NOTE: the zoom out factor is 4/5, we could think about customizing it
519 // we don't go below a zoom factor corresponding to 10% of the max world size
520 // (this has to be computed against the window size)
521 void XYWnd_ZoomOut( XYWnd* xy ){
522 float min_scale = MIN( xy->Width(),xy->Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
523 float scale = xy->Scale() * 4.0f / 5.0f;
524 if ( scale < min_scale ) {
525 if ( xy->Scale() != min_scale ) {
526 xy->SetScale( min_scale );
531 xy->SetScale( scale );
535 void XYWnd::Redraw() {
536 if ( Textures_TriggeredRealise() || GlobalShaderSystem().triggeredRefresh() ) {
537 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
538 // Draw something to not display garbage while camwindow
539 // is iterating textures.
540 if ( ScreenUpdates_Enabled() ) {
541 GlobalOpenGL_debugAssertNoErrors();
542 glViewport( 0, 0, m_nWidth, m_nHeight );
544 GlobalOpenGL_debugAssertNoErrors();
548 glwidget_swap_buffers( m_gl_widget );
552 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
553 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
554 GlobalOpenGL_debugAssertNoErrors();
556 GlobalOpenGL_debugAssertNoErrors();
558 m_XORRectangle.set( rectangle_t() );
561 glwidget_swap_buffers( m_gl_widget );
565 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
566 ASSERT_NOTNULL( g_pParentWnd );
567 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
568 return g_pParentWnd->ActiveXY()->GetViewType();
571 // =============================================================================
574 bool g_bCrossHairs = false;
576 ui::Menu XYWnd::m_mnuDrop(ui::null);
578 // this is disabled, and broken
579 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
583 width = g_pParentWnd->ActiveXY()->Width();
584 height = g_pParentWnd->ActiveXY()->Height();
586 const char* filename;
588 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
593 g_pParentWnd->ActiveXY()->MakeCurrent();
594 img = (unsigned char*)malloc( width * height * 3 );
595 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
598 fp = fopen( filename, "wb" );
601 unsigned long cmap, bfSize;
605 bfSize = 54 + width * height * 3;
607 long byteswritten = 0;
608 long pixoff = 54 + cmap * 4;
610 char m1 = 'B', m2 = 'M';
611 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
612 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
613 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
614 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
615 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
616 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
618 unsigned long biSize = 40, compress = 0, size = 0;
620 unsigned short planes = 1;
621 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
622 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
623 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
624 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
625 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
626 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
627 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
628 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
629 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
630 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
631 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
633 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
634 long row, row_size = width * 3;
635 for ( row = 0; row < height; row++ )
637 unsigned char* buf = img + row * row_size;
641 for ( col = 0; col < row_size; col += 3 )
643 putc( buf[col + 2], fp );
644 putc( buf[col + 1], fp );
645 putc( buf[col], fp );
647 byteswritten += row_size;
650 for ( count = row_size; count < widthDW; count++ )
652 putc( 0, fp ); // dummy
667 Timer g_chasemouse_timer;
669 void XYWnd::ChaseMouse(){
670 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
671 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
673 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
675 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
676 g_chasemouse_timer.start();
679 gboolean xywnd_chasemouse( gpointer data ){
680 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
684 inline const int& min_int( const int& left, const int& right ){
685 return std::min( left, right );
688 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
689 m_chasemouse_delta_x = 0;
690 m_chasemouse_delta_y = 0;
692 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
693 const int epsilon = 16;
695 if ( pointx < epsilon ) {
696 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
698 else if ( ( pointx - m_nWidth ) > -epsilon ) {
699 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
702 if ( pointy < epsilon ) {
703 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
705 else if ( ( pointy - m_nHeight ) > -epsilon ) {
706 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
709 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
710 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
711 m_chasemouse_current_x = pointx;
712 m_chasemouse_current_y = pointy;
713 if ( m_chasemouse_handler == 0 ) {
714 //globalOutputStream() << "chasemouse timer start... ";
715 g_chasemouse_timer.start();
716 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
722 if ( m_chasemouse_handler != 0 ) {
723 //globalOutputStream() << "chasemouse cancel\n";
724 g_source_remove( m_chasemouse_handler );
725 m_chasemouse_handler = 0;
731 if ( m_chasemouse_handler != 0 ) {
732 //globalOutputStream() << "chasemouse cancel\n";
733 g_source_remove( m_chasemouse_handler );
734 m_chasemouse_handler = 0;
740 // =============================================================================
742 Shader* XYWnd::m_state_selected = 0;
744 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
745 if ( self.GetWidget().visible() ) {
746 self.m_XORRectangle.set( rectangle_from_area( area.min, area.max, self.Width(), self.Height() ) );
750 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
751 if ( event->type == GDK_BUTTON_PRESS ) {
752 g_pParentWnd->SetActiveXY( xywnd );
754 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
756 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
761 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
762 if ( event->type == GDK_BUTTON_RELEASE ) {
763 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
765 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
770 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
771 if ( event->type == GDK_FOCUS_CHANGE ) {
773 g_pParentWnd->SetActiveXY( xywnd );
779 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
780 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
783 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
786 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
787 if ( event->direction == GDK_SCROLL_UP ) {
788 XYWnd_ZoomIn( xywnd );
790 else if ( event->direction == GDK_SCROLL_DOWN ) {
791 XYWnd_ZoomOut( xywnd );
796 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
797 xywnd->m_nWidth = allocation->width;
798 xywnd->m_nHeight = allocation->height;
799 xywnd->updateProjection();
800 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
804 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
809 void XYWnd_CameraMoved( XYWnd& xywnd ){
810 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
811 XYWnd_Update( xywnd );
816 m_gl_widget( glwidget_new( FALSE ) ),
817 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
818 m_deferred_motion( xywnd_motion, this ),
819 m_parent( ui::null ),
820 m_window_observer( NewWindowObserver() ),
821 m_XORRectangle( m_gl_widget ),
822 m_chasemouse_handler( 0 ) {
827 m_bNewBrushDrag = false;
828 m_move_started = false;
829 m_zoom_started = false;
840 m_backgroundActivated = false;
847 m_entityCreate = false;
849 m_mnuDrop = ui::Menu(ui::null);
851 GlobalWindowObservers_add( m_window_observer );
852 GlobalWindowObservers_connectWidget( m_gl_widget );
854 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
855 m_window_observer->setView( m_view );
857 g_object_ref( m_gl_widget._handle );
859 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
860 gtk_widget_set_can_focus( m_gl_widget, true );
862 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
863 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
865 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
866 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
867 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
868 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
870 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
872 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
874 // This reconstruct=false argument is used to avoid a circular dependency
875 // between modelview and projection initialization and a valgrind complaint
876 updateProjection( false );
877 updateModelview( false );
878 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
880 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
881 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
883 PressedButtons_connect( g_pressedButtons, m_gl_widget );
885 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
893 m_mnuDrop = ui::Menu(ui::null);
896 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
897 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
901 m_window_observer->release();
904 void XYWnd::captureStates(){
905 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
908 void XYWnd::releaseStates(){
909 GlobalShaderCache().release( "$XY_OVERLAY" );
912 const Vector3& XYWnd::GetOrigin(){
916 void XYWnd::SetOrigin( const Vector3& origin ){
921 void XYWnd::Scroll( int x, int y ){
922 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
923 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
924 m_vOrigin[nDim1] += x / m_fScale;
925 m_vOrigin[nDim2] += y / m_fScale;
930 unsigned int Clipper_buttons(){
934 void XYWnd::DropClipPoint( int pointx, int pointy ){
937 XY_ToPoint( pointx, pointy, point );
940 Select_GetMid( mid );
941 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
942 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
943 point[nDim] = mid[nDim];
944 vector3_snap( point, GetSnapGridSize() );
945 NewClipPoint( point );
948 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
949 Vector3 mousePosition;
950 XY_ToPoint( x, y, mousePosition );
951 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
952 if ( !g_pMovingClip ) {
953 DropClipPoint( x, y );
957 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
958 if ( g_pMovingClip ) {
963 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
964 if ( g_pMovingClip ) {
965 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
966 XY_SnapToGrid( g_pMovingClip->m_ptClip );
968 ClipperChangeNotify();
972 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
973 Vector3 mousePosition;
974 XY_ToPoint( x, y, mousePosition );
975 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
976 set_cursor ( m_gl_widget, GDK_CROSSHAIR );
980 default_cursor( m_gl_widget );
984 unsigned int MoveCamera_buttons(){
985 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
988 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
989 Vector3 origin( Camera_getOrigin( camwnd ) );
990 xywnd->XY_ToPoint( x, y, origin );
991 xywnd->XY_SnapToGrid( origin );
992 Camera_setOrigin( camwnd, origin );
995 unsigned int OrientCamera_buttons(){
996 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
997 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
1002 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1003 Vector3 point = g_vector3_identity;
1004 xywnd->XY_ToPoint( x, y, point );
1005 xywnd->XY_SnapToGrid( point );
1006 vector3_subtract( point, Camera_getOrigin( camwnd ) );
1008 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
1009 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
1010 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
1011 if ( point[n1] || point[n2] ) {
1012 Vector3 angles( Camera_getAngles( camwnd ) );
1013 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
1014 Camera_setAngles( camwnd, angles );
1023 unsigned int NewBrushDrag_buttons(){
1027 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1029 m_nNewBrushPressx = x;
1030 m_nNewBrushPressy = y;
1032 m_bNewBrushDrag = true;
1033 GlobalUndoSystem().start();
1036 void XYWnd::NewBrushDrag_End( int x, int y ){
1037 if ( m_NewBrushDrag != 0 ) {
1038 GlobalUndoSystem().finish( "brushDragNew" );
1042 void XYWnd::NewBrushDrag( int x, int y ){
1044 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1045 XY_SnapToGrid( mins );
1046 XY_ToPoint( x, y, maxs );
1047 XY_SnapToGrid( maxs );
1049 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1051 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1052 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1054 if ( maxs[nDim] <= mins[nDim] ) {
1055 maxs[nDim] = mins[nDim] + GetGridSize();
1058 for ( int i = 0 ; i < 3 ; i++ )
1060 if ( mins[i] == maxs[i] ) {
1061 return; // don't create a degenerate brush
1063 if ( mins[i] > maxs[i] ) {
1064 float temp = mins[i];
1070 if ( m_NewBrushDrag == 0 ) {
1071 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1072 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1074 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1075 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1076 brushpath.push( makeReference( node.get() ) );
1077 selectPath( brushpath, true );
1079 m_NewBrushDrag = node.get_pointer();
1083 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1084 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1085 g_brush_always_caulk ?
1086 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1089 void entitycreate_activated( ui::Widget item ){
1090 scene::Node* world_node = Map_FindWorldspawn( g_map );
1091 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1093 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1094 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1097 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(), "There's already a worldspawn in your map!"
1105 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1106 auto item = ui::MenuItem( name );
1107 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1109 menu_add_item( menu, item );
1112 class EntityClassMenuInserter : public EntityClassVisitor
1114 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1115 typedef std::vector<MenuPair> MenuStack;
1117 CopiedString m_previous;
1119 EntityClassMenuInserter( ui::Menu menu ){
1120 m_stack.reserve( 2 );
1121 m_stack.push_back( MenuPair( menu, "" ) );
1123 ~EntityClassMenuInserter(){
1124 if ( !string_empty( m_previous.c_str() ) ) {
1125 addItem( m_previous.c_str(), "" );
1128 void visit( EntityClass* e ){
1129 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1130 if ( !string_empty( m_previous.c_str() ) ) {
1131 addItem( m_previous.c_str(), e->name() );
1133 m_previous = e->name();
1135 void pushMenu( const CopiedString& name ){
1136 auto item = ui::MenuItem( name.c_str() );
1138 m_stack.back().first.add(item);
1140 auto submenu = ui::Menu(ui::New);
1141 gtk_menu_item_set_submenu( item, submenu );
1143 m_stack.push_back( MenuPair( submenu, name ) );
1148 void addItem( const char* name, const char* next ){
1149 const char* underscore = strchr( name, '_' );
1151 if ( underscore != 0 && underscore != name ) {
1152 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1153 const char* parent = m_stack.back().second.c_str();
1155 if ( !string_empty( parent )
1156 && string_length( parent ) == std::size_t( underscore - name )
1157 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1159 else if ( nextEqual ) {
1160 if ( m_stack.size() == 2 ) {
1163 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1165 else if ( m_stack.size() == 2 ) {
1169 else if ( m_stack.size() == 2 ) {
1173 EntityClassMenu_addItem( m_stack.back().first, name );
1177 void XYWnd::OnContextMenu(){
1178 if ( g_xywindow_globals.m_bRightClick == false ) {
1182 if ( !m_mnuDrop ) { // first time, load it up
1183 auto menu = m_mnuDrop = ui::Menu(ui::New);
1185 EntityClassMenuInserter inserter( menu );
1186 GlobalEntityClassManager().forEach( inserter );
1189 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1192 FreezePointer g_xywnd_freezePointer;
1194 unsigned int Move_buttons(){
1198 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1199 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1200 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1203 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1208 void XYWnd::Move_Begin(){
1209 if ( m_move_started ) {
1212 m_move_started = true;
1213 g_xywnd_freezePointer.freeze_pointer( m_gl_widget, XYWnd_moveDelta, this );
1214 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1217 void XYWnd::Move_End(){
1218 m_move_started = false;
1219 g_xywnd_freezePointer.unfreeze_pointer( m_gl_widget );
1220 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1223 unsigned int Zoom_buttons(){
1224 return RAD_RBUTTON | RAD_SHIFT;
1229 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1233 while ( abs( g_dragZoom ) > 8 )
1235 if ( g_dragZoom > 0 ) {
1236 XYWnd_ZoomOut( reinterpret_cast<XYWnd*>( data ) );
1241 XYWnd_ZoomIn( reinterpret_cast<XYWnd*>( data ) );
1248 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1253 void XYWnd::Zoom_Begin(){
1254 if ( m_zoom_started ) {
1257 m_zoom_started = true;
1259 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
1260 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1263 void XYWnd::Zoom_End(){
1264 m_zoom_started = false;
1265 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow() );
1266 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1269 // makes sure the selected brush or camera is in view
1270 void XYWnd::PositionView( const Vector3& position ){
1271 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1272 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1274 m_vOrigin[nDim1] = position[nDim1];
1275 m_vOrigin[nDim2] = position[nDim2];
1279 XYWnd_Update( *this );
1282 void XYWnd::SetViewType( VIEWTYPE viewType ){
1283 m_viewType = viewType;
1287 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1292 inline WindowVector WindowVector_forInteger( int x, int y ){
1293 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1296 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1297 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1299 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1300 if ( buttons == Move_buttons() ) {
1302 EntityCreate_MouseDown( x, y );
1304 else if ( buttons == Zoom_buttons() ) {
1307 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1308 Clipper_OnLButtonDown( x, y );
1310 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1311 NewBrushDrag_Begin( x, y );
1313 // control mbutton = move camera
1314 else if ( buttons == MoveCamera_buttons() ) {
1315 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1317 // mbutton = angle camera
1318 else if ( buttons == OrientCamera_buttons() ) {
1319 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1323 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1327 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1328 if ( m_move_started ) {
1330 EntityCreate_MouseUp( x, y );
1332 else if ( m_zoom_started ) {
1335 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1336 Clipper_OnLButtonUp( x, y );
1338 else if ( m_bNewBrushDrag ) {
1339 m_bNewBrushDrag = false;
1340 NewBrushDrag_End( x, y );
1344 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1348 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1349 // rbutton = drag xy origin
1350 if ( m_move_started ) {
1353 else if ( m_zoom_started ) {
1356 else if ( ClipMode() && g_pMovingClip != 0 ) {
1357 Clipper_OnMouseMoved( x, y );
1359 // lbutton without selection = drag new brush
1360 else if ( m_bNewBrushDrag ) {
1361 NewBrushDrag( x, y );
1364 // control mbutton = move camera
1365 else if ( getButtonState() == MoveCamera_buttons() ) {
1366 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1369 // mbutton = angle camera
1370 else if ( getButtonState() == OrientCamera_buttons() ) {
1371 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1376 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1378 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1379 XY_ToPoint( x, y, m_mousePosition );
1380 XY_SnapToGrid( m_mousePosition );
1382 StringOutputStream status( 64 );
1383 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1384 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1385 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1386 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1388 if ( g_bCrossHairs ) {
1389 XYWnd_Update( *this );
1392 Clipper_Crosshair_OnMouseMoved( x, y );
1396 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1397 m_entityCreate = true;
1398 m_entityCreate_x = x;
1399 m_entityCreate_y = y;
1402 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1403 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1404 m_entityCreate = false;
1408 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1409 if ( m_entityCreate ) {
1410 m_entityCreate = false;
1415 inline float screen_normalised( int pos, unsigned int size ){
1416 return ( ( 2.0f * pos ) / size ) - 1.0f;
1419 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1420 return world_origin + normalised * normalised2world_scale;
1424 // TTimo: watch it, this doesn't init one of the 3 coords
1425 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1426 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1427 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1428 if ( m_viewType == XY ) {
1429 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1430 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1432 else if ( m_viewType == YZ ) {
1433 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1434 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1438 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1439 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1443 void XYWnd::XY_SnapToGrid( Vector3& point ){
1444 if ( m_viewType == XY ) {
1445 point[0] = float_snapped( point[0], GetSnapGridSize() );
1446 point[1] = float_snapped( point[1], GetSnapGridSize() );
1448 else if ( m_viewType == YZ ) {
1449 point[1] = float_snapped( point[1], GetSnapGridSize() );
1450 point[2] = float_snapped( point[2], GetSnapGridSize() );
1454 point[0] = float_snapped( point[0], GetSnapGridSize() );
1455 point[2] = float_snapped( point[2], GetSnapGridSize() );
1459 void XYWnd::XY_LoadBackgroundImage(){
1460 if (g_pParentWnd->ActiveXY()->m_backgroundActivated ){
1464 const char* name = g_xywindow_background_filename;
1466 if ( name == nullptr )
1471 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1472 if ( relative == name ) {
1473 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1476 char fileNameWithoutExt[512];
1477 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1478 fileNameWithoutExt[512 - 1] = '\0';
1479 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1481 Image* image = QERApp_LoadImage( 0, fileNameWithoutExt );
1484 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1485 g_xywindow_background_filename = nullptr;
1489 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1490 g_pParentWnd->ActiveXY()->XYWnd::m_tex->name = fileNameWithoutExt;
1492 // It can be loaded from outside the VFS, don't use RequestBindTextureNumber
1493 LoadTextureRGBA( VP_XYWINDOW, g_pParentWnd->ActiveXY()->XYWnd::m_tex, image );
1495 globalOutputStream() << "Loaded background texture " << relative << "\n";
1496 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1499 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1516 Select_GetBounds( min, max );
1517 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1518 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1519 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1520 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1523 void XYWnd::XY_DisableBackground( void ){
1524 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1525 g_xywindow_background_filename = nullptr;
1526 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1527 free( g_pParentWnd->ActiveXY()->m_tex );
1529 g_pParentWnd->ActiveXY()->m_tex = NULL;
1532 void WXY_BackgroundSelect( void ){
1533 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1535 ui::Window main_window = MainFrame_getWindow();
1537 if ( !brushesSelected ) {
1538 ui::alert( main_window, "You have to select some brushes to get the bounding box for.\n",
1539 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1543 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1545 g_xywindow_background_filename = main_window.file_dialog( TRUE, "Background Image", NULL, NULL );
1547 if ( g_xywindow_background_filename != nullptr )
1549 globalOutputStream() << "Selected background texture path: " << g_xywindow_background_filename << "\n";
1552 // Request draw immediately, that will also request image loading.
1553 // If something bad happens at image loading time, it will be known
1556 // Draw the background image immediately (do not wait for user input).
1557 g_pParentWnd->ActiveXY()->Redraw();
1561 ============================================================================
1565 ============================================================================
1574 double two_to_the_power( int power ){
1575 return pow( 2.0f, power );
1578 void XYWnd::XY_DrawAxis( void ){
1579 if ( g_xywindow_globals_private.show_axis ) {
1580 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1581 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1582 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1583 const int w = ( m_nWidth / 2 / m_fScale );
1584 const int h = ( m_nHeight / 2 / m_fScale );
1586 const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1587 const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1589 // draw two lines with corresponding axis colors to highlight current view
1590 // horizontal line: nDim1 color
1592 glBegin( GL_LINES );
1593 glColor3fv( vector3_to_array( colourX ) );
1594 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1595 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1597 glVertex2f( 32 / m_fScale, 0 );
1598 glColor3fv( vector3_to_array( colourY ) );
1599 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1600 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1602 glVertex2f( 0, 32 / m_fScale );
1605 // now print axis symbols
1606 glColor3fv( vector3_to_array( colourX ) );
1607 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1608 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1609 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1610 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1611 glColor3fv( vector3_to_array( colourY ) );
1612 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1613 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1614 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1615 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1619 void XYWnd::XY_DrawBackground( void ){
1620 if ( g_xywindow_background_filename == nullptr )
1625 if ( m_tex == nullptr )
1627 XY_LoadBackgroundImage();
1631 if ( m_tex == nullptr )
1636 glPushAttrib( GL_ALL_ATTRIB_BITS );
1638 glEnable( GL_TEXTURE_2D );
1639 glEnable( GL_BLEND );
1640 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1641 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1642 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1643 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1645 glPolygonMode( GL_FRONT, GL_FILL );
1647 // It can be loaded from outside the VFS, don't use RequestBindTextureNumber
1648 glBindTexture( GL_TEXTURE_2D, GetBindTextureNumber( VP_XYWINDOW, m_tex ) );
1649 glBegin( GL_QUADS );
1651 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1652 glTexCoord2f( 0.0, 1.0 );
1653 glVertex2f( m_xmin, m_ymin );
1655 glTexCoord2f( 1.0, 1.0 );
1656 glVertex2f( m_xmax, m_ymin );
1658 glTexCoord2f( 1.0, 0.0 );
1659 glVertex2f( m_xmax, m_ymax );
1661 glTexCoord2f( 0.0, 0.0 );
1662 glVertex2f( m_xmin, m_ymax );
1665 glBindTexture( GL_TEXTURE_2D, 0 );
1670 void XYWnd::XY_DrawGrid( void ) {
1671 float x, y, xb, xe, yb, ye;
1674 float step, minor_step, stepx, stepy;
1675 step = minor_step = stepx = stepy = GetGridSize();
1677 int minor_power = Grid_getPower();
1680 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1684 int power = minor_power;
1685 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1687 step = float(two_to_the_power( power ) );
1689 mask = ( 1 << ( power - minor_power ) ) - 1;
1690 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1692 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1695 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1697 glDisable( GL_TEXTURE_2D );
1698 glDisable( GL_TEXTURE_1D );
1699 glDisable( GL_DEPTH_TEST );
1700 glDisable( GL_BLEND );
1703 w = ( m_nWidth / 2 / m_fScale );
1704 h = ( m_nHeight / 2 / m_fScale );
1706 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1707 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1709 xb = m_vOrigin[nDim1] - w;
1710 if ( xb < region_mins[nDim1] ) {
1711 xb = region_mins[nDim1];
1713 xb = step * floor( xb / step );
1715 xe = m_vOrigin[nDim1] + w;
1716 if ( xe > region_maxs[nDim1] ) {
1717 xe = region_maxs[nDim1];
1719 xe = step * ceil( xe / step );
1721 yb = m_vOrigin[nDim2] - h;
1722 if ( yb < region_mins[nDim2] ) {
1723 yb = region_mins[nDim2];
1725 yb = step * floor( yb / step );
1727 ye = m_vOrigin[nDim2] + h;
1728 if ( ye > region_maxs[nDim2] ) {
1729 ye = region_maxs[nDim2];
1731 ye = step * ceil( ye / step );
1733 #define COLORS_DIFFER( a,b ) \
1734 ( ( a )[0] != ( b )[0] || \
1735 ( a )[1] != ( b )[1] || \
1736 ( a )[2] != ( b )[2] )
1739 // draw minor blocks
1740 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1742 glEnable( GL_BLEND );
1745 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1746 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1748 glBegin( GL_LINES );
1750 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1751 if ( ( i & mask ) != 0 ) {
1752 glVertex2f( x, yb );
1753 glVertex2f( x, ye );
1757 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1758 if ( ( i & mask ) != 0 ) {
1759 glVertex2f( xb, y );
1760 glVertex2f( xe, y );
1766 // draw major blocks
1767 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1768 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1770 glBegin( GL_LINES );
1771 for ( x = xb ; x <= xe ; x += step ) {
1772 glVertex2f( x, yb );
1773 glVertex2f( x, ye );
1775 for ( y = yb ; y <= ye ; y += step ) {
1776 glVertex2f( xb, y );
1777 glVertex2f( xe, y );
1783 glDisable( GL_BLEND );
1787 // draw coordinate text if needed
1788 if ( g_xywindow_globals_private.show_coordinates ) {
1789 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1790 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1791 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1792 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1793 glRasterPos2f( x, offx );
1794 sprintf( text, "%g", x );
1795 GlobalOpenGL().drawString( text );
1797 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1798 glRasterPos2f( offy, y );
1799 sprintf( text, "%g", y );
1800 GlobalOpenGL().drawString( text );
1804 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1807 // we do this part (the old way) only if show_axis is disabled
1808 if ( !g_xywindow_globals_private.show_axis ) {
1809 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1811 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1815 XYWnd::XY_DrawAxis();
1817 // show current work zone?
1818 // the work zone is used to place dropped points and brushes
1819 if ( g_xywindow_globals_private.d_show_work ) {
1820 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1821 glBegin( GL_LINES );
1822 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1823 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1824 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1825 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1826 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1827 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1828 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1829 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1839 void XYWnd::XY_DrawBlockGrid(){
1840 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1843 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1844 if ( strlen( value ) ) {
1845 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1848 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1849 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1850 g_xywindow_globals_private.blockSize = 1024;
1853 float x, y, xb, xe, yb, ye;
1857 glDisable( GL_TEXTURE_2D );
1858 glDisable( GL_TEXTURE_1D );
1859 glDisable( GL_DEPTH_TEST );
1860 glDisable( GL_BLEND );
1862 w = ( m_nWidth / 2 / m_fScale );
1863 h = ( m_nHeight / 2 / m_fScale );
1865 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1866 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1868 xb = m_vOrigin[nDim1] - w;
1869 if ( xb < region_mins[nDim1] ) {
1870 xb = region_mins[nDim1];
1872 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
1874 xe = m_vOrigin[nDim1] + w;
1875 if ( xe > region_maxs[nDim1] ) {
1876 xe = region_maxs[nDim1];
1878 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
1880 yb = m_vOrigin[nDim2] - h;
1881 if ( yb < region_mins[nDim2] ) {
1882 yb = region_mins[nDim2];
1884 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
1886 ye = m_vOrigin[nDim2] + h;
1887 if ( ye > region_maxs[nDim2] ) {
1888 ye = region_maxs[nDim2];
1890 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
1892 // draw major blocks
1894 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
1897 glBegin( GL_LINES );
1899 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
1901 glVertex2f( x, yb );
1902 glVertex2f( x, ye );
1905 if ( m_viewType == XY ) {
1906 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
1908 glVertex2f( xb, y );
1909 glVertex2f( xe, y );
1916 // draw coordinate text if needed
1918 if ( m_viewType == XY && m_fScale > .1 ) {
1919 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
1920 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
1922 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
1923 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
1924 GlobalOpenGL().drawString( text );
1928 glColor4f( 0, 0, 0, 0 );
1931 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
1932 float x, y, fov, box;
1935 fov = 48 / m_fScale;
1936 box = 16 / m_fScale;
1938 if ( m_viewType == XY ) {
1941 a = degrees_to_radians( angles[CAMERA_YAW] );
1943 else if ( m_viewType == YZ ) {
1946 a = degrees_to_radians( angles[CAMERA_PITCH] );
1952 a = degrees_to_radians( angles[CAMERA_PITCH] );
1955 glColor3f( 0.0, 0.0, 1.0 );
1956 glBegin( GL_LINE_STRIP );
1957 glVertex3f( x - box,y,0 );
1958 glVertex3f( x,y + ( box / 2 ),0 );
1959 glVertex3f( x + box,y,0 );
1960 glVertex3f( x,y - ( box / 2 ),0 );
1961 glVertex3f( x - box,y,0 );
1962 glVertex3f( x + box,y,0 );
1965 glBegin( GL_LINE_STRIP );
1966 glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
1967 glVertex3f( x, y, 0 );
1968 glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
1974 float Betwixt( float f1, float f2 ){
1976 return f2 + ( ( f1 - f2 ) / 2 );
1979 return f1 + ( ( f2 - f1 ) / 2 );
1984 // can be greatly simplified but per usual i am in a hurry
1985 // which is not an excuse, just a fact
1986 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
1987 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
1990 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
1991 typedef const char* OrgStrings[2];
1992 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
1994 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
1996 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
1997 g_xywindow_globals.color_selbrushes[1] * .65f,
1998 g_xywindow_globals.color_selbrushes[2] * .65f );
2000 StringOutputStream dimensions( 16 );
2002 if ( m_viewType == XY ) {
2003 glBegin( GL_LINES );
2005 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2006 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2008 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2009 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2011 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2012 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2015 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2016 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2018 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2019 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2021 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2022 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2026 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
2027 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2028 GlobalOpenGL().drawString( dimensions.c_str() );
2031 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
2032 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2033 GlobalOpenGL().drawString( dimensions.c_str() );
2036 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
2037 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
2038 GlobalOpenGL().drawString( dimensions.c_str() );
2040 else if ( m_viewType == XZ ) {
2041 glBegin( GL_LINES );
2043 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
2044 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
2046 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2047 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2049 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
2050 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2053 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
2054 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2056 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2057 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2059 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
2060 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2064 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
2065 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2066 GlobalOpenGL().drawString( dimensions.c_str() );
2069 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2070 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2071 GlobalOpenGL().drawString( dimensions.c_str() );
2074 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2075 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2076 GlobalOpenGL().drawString( dimensions.c_str() );
2080 glBegin( GL_LINES );
2082 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2083 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2085 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2086 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2088 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2089 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2092 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2093 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2095 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2096 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2098 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2099 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2103 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2104 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2105 GlobalOpenGL().drawString( dimensions.c_str() );
2108 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2109 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2110 GlobalOpenGL().drawString( dimensions.c_str() );
2113 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2114 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2115 GlobalOpenGL().drawString( dimensions.c_str() );
2119 class XYRenderer : public Renderer
2127 unsigned int m_highlight;
2131 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2132 m_globalstate( globalstate ),
2133 m_state_selected( selected ){
2134 ASSERT_NOTNULL( selected );
2135 m_state_stack.push_back( state_type() );
2138 void SetState( Shader* state, EStyle style ){
2139 ASSERT_NOTNULL( state );
2140 if ( style == eWireframeOnly ) {
2141 m_state_stack.back().m_state = state;
2144 EStyle getStyle() const {
2145 return eWireframeOnly;
2148 m_state_stack.push_back( m_state_stack.back() );
2151 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2152 m_state_stack.pop_back();
2154 void Highlight( EHighlightMode mode, bool bEnable = true ){
2156 ? m_state_stack.back().m_highlight |= mode
2157 : m_state_stack.back().m_highlight &= ~mode;
2159 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2160 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2161 m_state_selected->addRenderable( renderable, localToWorld );
2165 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2169 void render( const Matrix4& modelview, const Matrix4& projection ){
2170 // GlobalShaderSystem is refreshed by camwindow
2171 if ( GlobalShaderSystem().refreshed() )
2173 GlobalShaderCache().render( VP_XYWINDOW, m_globalstate, modelview, projection );
2177 std::vector<state_type> m_state_stack;
2178 RenderStateFlags m_globalstate;
2179 Shader* m_state_selected;
2182 void XYWnd::updateProjection( bool reconstruct ){
2183 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2184 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2185 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2187 m_projection[12] = 0.0f;
2188 m_projection[13] = 0.0f;
2189 m_projection[14] = -1.0f;
2201 m_projection[11] = 0.0f;
2203 m_projection[15] = 1.0f;
2206 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2210 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2211 void XYWnd::updateModelview( bool reconstruct ){
2212 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2213 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2216 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2217 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2218 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2221 switch ( m_viewType )
2224 m_modelview[0] = m_fScale;
2229 m_modelview[5] = m_fScale;
2234 m_modelview[10] = -m_fScale;
2237 m_modelview[0] = m_fScale;
2243 m_modelview[6] = m_fScale;
2246 m_modelview[9] = m_fScale;
2247 m_modelview[10] = 0;
2252 m_modelview[2] = -m_fScale;
2254 m_modelview[4] = m_fScale;
2259 m_modelview[9] = m_fScale;
2260 m_modelview[10] = 0;
2264 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2265 m_modelview[15] = 1;
2268 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2278 //#define DBG_SCENEDUMP
2280 void XYWnd::XY_Clear(){
2281 glClearColor( g_xywindow_globals.color_gridback[0],
2282 g_xywindow_globals.color_gridback[1],
2283 g_xywindow_globals.color_gridback[2],0 );
2285 glClear( GL_COLOR_BUFFER_BIT );
2288 void XYWnd::XY_Draw(){
2292 glViewport( 0, 0, m_nWidth, m_nHeight );
2298 glMatrixMode( GL_PROJECTION );
2299 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2301 glMatrixMode( GL_MODELVIEW );
2303 glScalef( m_fScale, m_fScale, 1 );
2304 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2305 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2306 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2308 glDisable( GL_LINE_STIPPLE );
2310 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2311 glDisableClientState( GL_NORMAL_ARRAY );
2312 glDisableClientState( GL_COLOR_ARRAY );
2313 glDisable( GL_TEXTURE_2D );
2314 glDisable( GL_LIGHTING );
2315 glDisable( GL_COLOR_MATERIAL );
2316 glDisable( GL_DEPTH_TEST );
2318 XY_DrawBackground();
2321 if ( g_xywindow_globals_private.show_blocks ) {
2325 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2327 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2328 if ( !g_xywindow_globals.m_bNoStipple ) {
2329 globalstate |= RENDER_LINESTIPPLE;
2333 XYRenderer renderer( globalstate, m_state_selected );
2335 Scene_Render( renderer, m_view );
2337 GlobalOpenGL_debugAssertNoErrors();
2338 renderer.render( m_modelview, m_projection );
2339 GlobalOpenGL_debugAssertNoErrors();
2342 glDepthMask( GL_FALSE );
2344 GlobalOpenGL_debugAssertNoErrors();
2346 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2348 GlobalOpenGL_debugAssertNoErrors();
2349 glDisable( GL_LINE_STIPPLE );
2350 GlobalOpenGL_debugAssertNoErrors();
2352 GlobalOpenGL_debugAssertNoErrors();
2353 if ( GlobalOpenGL().GL_1_3() ) {
2354 glActiveTexture( GL_TEXTURE0 );
2355 glClientActiveTexture( GL_TEXTURE0 );
2357 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2358 GlobalOpenGL_debugAssertNoErrors();
2359 glDisableClientState( GL_NORMAL_ARRAY );
2360 GlobalOpenGL_debugAssertNoErrors();
2361 glDisableClientState( GL_COLOR_ARRAY );
2362 GlobalOpenGL_debugAssertNoErrors();
2363 glDisable( GL_TEXTURE_2D );
2364 GlobalOpenGL_debugAssertNoErrors();
2365 glDisable( GL_LIGHTING );
2366 GlobalOpenGL_debugAssertNoErrors();
2367 glDisable( GL_COLOR_MATERIAL );
2368 GlobalOpenGL_debugAssertNoErrors();
2370 GlobalOpenGL_debugAssertNoErrors();
2374 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2376 Select_GetBounds( min, max );
2377 PaintSizeInfo( nDim1, nDim2, min, max );
2380 if ( g_bCrossHairs ) {
2381 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2382 glBegin( GL_LINES );
2383 if ( m_viewType == XY ) {
2384 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2385 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2386 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2387 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2389 else if ( m_viewType == YZ ) {
2390 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2391 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2392 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2393 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2397 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2398 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2399 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2400 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2406 GlobalClipPoints_Draw( m_fScale );
2409 GlobalOpenGL_debugAssertNoErrors();
2413 glScalef( m_fScale, m_fScale, 1 );
2414 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2416 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2418 Feedback_draw2D( m_viewType );
2420 if ( g_xywindow_globals_private.show_outline ) {
2422 glMatrixMode( GL_PROJECTION );
2424 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2426 glMatrixMode( GL_MODELVIEW );
2429 // four view mode doesn't colorize
2430 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2431 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2435 switch ( m_viewType )
2438 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2441 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2444 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2448 glBegin( GL_LINE_LOOP );
2449 glVertex2f( 0.5, 0.5 );
2450 glVertex2f( m_nWidth - 0.5, 1 );
2451 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2452 glVertex2f( 0.5, m_nHeight - 0.5 );
2457 GlobalOpenGL_debugAssertNoErrors();
2462 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2463 xywnd->XY_ToPoint( x, y, point );
2464 xywnd->XY_SnapToGrid( point );
2466 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2467 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2468 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2471 void XYWnd::OnEntityCreate( const char* item ){
2472 StringOutputStream command;
2473 command << "entityCreate -class " << item;
2474 UndoableCommand undo( command.c_str() );
2476 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2477 Entity_createFromSelection( item, point );
2482 void GetFocusPosition( Vector3& position ){
2483 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2484 Select_GetMid( position );
2488 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2492 void XYWnd_Focus( XYWnd* xywnd ){
2494 GetFocusPosition( position );
2495 xywnd->PositionView( position );
2498 void XY_Split_Focus(){
2500 GetFocusPosition( position );
2501 if ( g_pParentWnd->GetXYWnd() ) {
2502 g_pParentWnd->GetXYWnd()->PositionView( position );
2504 if ( g_pParentWnd->GetXZWnd() ) {
2505 g_pParentWnd->GetXZWnd()->PositionView( position );
2507 if ( g_pParentWnd->GetYZWnd() ) {
2508 g_pParentWnd->GetYZWnd()->PositionView( position );
2513 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2514 // cannot do this in a split window
2515 // do something else that the user may want here
2520 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2521 XYWnd_Focus( xywnd );
2525 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2526 // cannot do this in a split window
2527 // do something else that the user may want here
2532 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2533 xywnd->SetViewType( XY );
2534 XYWnd_Focus( xywnd );
2538 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2539 // cannot do this in a split window
2540 // do something else that the user may want here
2545 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2546 xywnd->SetViewType( XZ );
2547 XYWnd_Focus( xywnd );
2551 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2552 // cannot do this in a split window
2553 // do something else that the user may want here
2558 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2559 xywnd->SetViewType( YZ );
2560 XYWnd_Focus( xywnd );
2564 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2565 // cannot do this in a split window
2566 // do something else that the user may want here
2571 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2572 if ( xywnd->GetViewType() == XY ) {
2573 xywnd->SetViewType( XZ );
2575 else if ( xywnd->GetViewType() == XZ ) {
2576 xywnd->SetViewType( YZ );
2579 xywnd->SetViewType( XY );
2581 XYWnd_Focus( xywnd );
2585 if ( g_pParentWnd->GetXYWnd() ) {
2586 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2588 if ( g_pParentWnd->GetXZWnd() ) {
2589 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2591 if ( g_pParentWnd->GetYZWnd() ) {
2592 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2597 XYWnd_ZoomIn( g_pParentWnd->ActiveXY() );
2600 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2601 // we don't go below a zoom factor corresponding to 10% of the max world size
2602 // (this has to be computed against the window size)
2604 XYWnd_ZoomOut( g_pParentWnd->ActiveXY() );
2609 void ToggleShowCrosshair(){
2611 XY_UpdateAllWindows();
2614 void ToggleShowSizeInfo(){
2615 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2616 XY_UpdateAllWindows();
2619 void ToggleShowGrid(){
2620 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2621 XY_UpdateAllWindows();
2624 ToggleShown g_xy_top_shown( true );
2626 void XY_Top_Shown_Construct( ui::Window parent ){
2627 g_xy_top_shown.connect( parent );
2630 ToggleShown g_yz_side_shown( false );
2632 void YZ_Side_Shown_Construct( ui::Window parent ){
2633 g_yz_side_shown.connect( parent );
2636 ToggleShown g_xz_front_shown( false );
2638 void XZ_Front_Shown_Construct( ui::Window parent ){
2639 g_xz_front_shown.connect( parent );
2643 class EntityClassMenu : public ModuleObserver
2645 std::size_t m_unrealised;
2647 EntityClassMenu() : m_unrealised( 1 ){
2650 if ( --m_unrealised == 0 ) {
2654 if ( ++m_unrealised == 1 ) {
2655 if ( XYWnd::m_mnuDrop ) {
2656 XYWnd::m_mnuDrop.destroy();
2657 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2663 EntityClassMenu g_EntityClassMenu;
2668 void ShowNamesToggle(){
2669 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2670 XY_UpdateAllWindows();
2672 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2673 void ShowNamesExport( const Callback<void(bool)> & importer ){
2674 importer( GlobalEntityCreator().getShowNames() );
2676 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2678 void ShowAnglesToggle(){
2679 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2680 XY_UpdateAllWindows();
2682 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2683 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2684 importer( GlobalEntityCreator().getShowAngles() );
2686 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2688 void ShowBlocksToggle(){
2689 g_xywindow_globals_private.show_blocks ^= 1;
2690 XY_UpdateAllWindows();
2692 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2693 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2694 importer( g_xywindow_globals_private.show_blocks );
2696 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2698 void ShowCoordinatesToggle(){
2699 g_xywindow_globals_private.show_coordinates ^= 1;
2700 XY_UpdateAllWindows();
2702 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2703 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2704 importer( g_xywindow_globals_private.show_coordinates );
2706 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2708 void ShowOutlineToggle(){
2709 g_xywindow_globals_private.show_outline ^= 1;
2710 XY_UpdateAllWindows();
2712 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2713 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2714 importer( g_xywindow_globals_private.show_outline );
2716 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2718 void ShowAxesToggle(){
2719 g_xywindow_globals_private.show_axis ^= 1;
2720 XY_UpdateAllWindows();
2722 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2723 void ShowAxesExport( const Callback<void(bool)> & importer ){
2724 importer( g_xywindow_globals_private.show_axis );
2726 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2728 void ShowWorkzoneToggle(){
2729 g_xywindow_globals_private.d_show_work ^= 1;
2730 XY_UpdateAllWindows();
2732 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2733 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2734 importer( g_xywindow_globals_private.d_show_work );
2736 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2738 ShowNamesExportCaller g_show_names_caller;
2739 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
2740 ToggleItem g_show_names( g_show_names_callback );
2742 ShowAnglesExportCaller g_show_angles_caller;
2743 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
2744 ToggleItem g_show_angles( g_show_angles_callback );
2746 ShowBlocksExportCaller g_show_blocks_caller;
2747 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
2748 ToggleItem g_show_blocks( g_show_blocks_callback );
2750 ShowCoordinatesExportCaller g_show_coordinates_caller;
2751 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
2752 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2754 ShowOutlineExportCaller g_show_outline_caller;
2755 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
2756 ToggleItem g_show_outline( g_show_outline_callback );
2758 ShowAxesExportCaller g_show_axes_caller;
2759 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
2760 ToggleItem g_show_axes( g_show_axes_callback );
2762 ShowWorkzoneExportCaller g_show_workzone_caller;
2763 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
2764 ToggleItem g_show_workzone( g_show_workzone_callback );
2766 void XYShow_registerCommands(){
2767 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
2768 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
2769 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
2770 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
2771 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
2772 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
2773 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
2776 void XYWnd_registerShortcuts(){
2777 command_connect_accelerator( "ToggleCrosshairs" );
2778 command_connect_accelerator( "ToggleSizePaint" );
2783 void Orthographic_constructPreferences( PreferencesPage& page ){
2784 page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
2785 page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
2786 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
2787 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
2789 void Orthographic_constructPage( PreferenceGroup& group ){
2790 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
2791 Orthographic_constructPreferences( page );
2793 void Orthographic_registerPreferencesPage(){
2794 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
2797 void Clipper_constructPreferences( PreferencesPage& page ){
2798 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
2800 void Clipper_constructPage( PreferenceGroup& group ){
2801 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
2802 Clipper_constructPreferences( page );
2804 void Clipper_registerPreferencesPage(){
2805 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
2809 #include "preferencesystem.h"
2810 #include "stringio.h"
2813 struct ToggleShown_Bool {
2814 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
2815 returnz(self.active());
2818 static void Import(ToggleShown &self, bool value) {
2824 void XYWindow_Construct(){
2825 GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
2826 GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
2827 GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
2829 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2830 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
2831 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
2832 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
2833 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
2834 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
2835 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
2836 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
2837 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
2838 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
2839 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2841 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
2843 GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
2844 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
2845 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
2846 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
2847 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
2848 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
2849 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
2850 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
2851 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
2853 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
2854 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
2855 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
2856 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
2857 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
2858 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
2859 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
2860 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
2861 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
2862 GlobalPreferenceSystem().registerPreference( "SI_Colors14", make_property_string( g_xywindow_globals.color_gridmajor_alt ) );
2865 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
2866 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
2868 Orthographic_registerPreferencesPage();
2869 Clipper_registerPreferencesPage();
2871 XYWnd::captureStates();
2872 GlobalEntityClassManager().attach( g_EntityClassMenu );
2875 void XYWindow_Destroy(){
2876 GlobalEntityClassManager().detach( g_EntityClassMenu );
2877 XYWnd::releaseStates();