2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
30 #include "debugging/debugging.h"
37 #include "ifilesystem.h"
40 #include "gtkutil/messagebox.h"
42 #include <gtk/gtklabel.h>
43 #include <gtk/gtkmenuitem.h>
45 #include "generic/callback.h"
46 #include "string/string.h"
47 #include "stream/stringstream.h"
50 #include "eclasslib.h"
52 #include "moduleobserver.h"
54 #include "gtkutil/menu.h"
55 #include "gtkutil/container.h"
56 #include "gtkutil/widget.h"
57 #include "gtkutil/glwidget.h"
58 #include "gtkutil/filechooser.h"
62 #include "brushmanip.h"
63 #include "selection.h"
65 #include "camwindow.h"
66 #include "texwindow.h"
67 #include "mainframe.h"
68 #include "preferences.h"
72 #include "windowobservers.h"
74 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
77 extern bool g_brush_always_caulk;
83 Vector3 m_ptClip; // the 3d point
90 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
104 /*! Draw clip/path point with rasterized number label */
105 void Draw( int num, float scale );
106 /*! Draw clip/path point with rasterized string label */
107 void Draw( const char *label, float scale );
110 VIEWTYPE g_clip_viewtype;
111 bool g_bSwitch = true;
112 bool g_clip_useCaulk = false;
116 ClipPoint* g_pMovingClip = 0;
118 /* Drawing clip points */
119 void ClipPoint::Draw( int num, float scale ){
120 StringOutputStream label( 4 );
122 Draw( label.c_str(), scale );
125 void ClipPoint::Draw( const char *label, float scale ){
128 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
129 glBegin( GL_POINTS );
130 glVertex3fv( vector3_to_array( m_ptClip ) );
134 float offset = 2.0f / scale;
137 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
138 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
141 float fDiff( float f1, float f2 ){
150 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
151 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
152 int nDim2 = ( viewtype == XY ) ? 1 : 2;
153 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
154 if ( screenDistanceSquared < 8 * 8 ) {
155 return screenDistanceSquared;
160 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
162 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
163 if ( distance < bestDistance ) {
164 bestDistance = distance;
170 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
171 double bestDistance = FLT_MAX;
172 ClipPoint* bestClip = 0;
173 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
174 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
175 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
179 inline void GlobalClipPoints_Draw( float scale ){
181 if ( g_Clip1.Set() ) {
182 g_Clip1.Draw( 1, scale );
184 if ( g_Clip2.Set() ) {
185 g_Clip2.Draw( 2, scale );
187 if ( g_Clip3.Set() ) {
188 g_Clip3.Draw( 3, scale );
192 inline bool GlobalClipPoints_valid(){
193 return g_Clip1.Set() && g_Clip2.Set();
196 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
197 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
198 planepts[0] = g_Clip1.m_ptClip;
199 planepts[1] = g_Clip2.m_ptClip;
200 planepts[2] = g_Clip3.m_ptClip;
201 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
202 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
203 if ( !g_Clip3.Set() ) {
204 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
205 int x = ( n == 0 ) ? 1 : 0;
206 int y = ( n == 2 ) ? 1 : 2;
208 if ( n == 1 ) { // on viewtype XZ, flip clip points
209 planepts[0][n] = maxs[n];
210 planepts[1][n] = maxs[n];
211 planepts[2][x] = g_Clip1.m_ptClip[x];
212 planepts[2][y] = g_Clip1.m_ptClip[y];
213 planepts[2][n] = mins[n];
217 planepts[0][n] = mins[n];
218 planepts[1][n] = mins[n];
219 planepts[2][x] = g_Clip1.m_ptClip[x];
220 planepts[2][y] = g_Clip1.m_ptClip[y];
221 planepts[2][n] = maxs[n];
228 if ( !GlobalClipPoints_valid() ) {
229 planepts[0] = Vector3( 0, 0, 0 );
230 planepts[1] = Vector3( 0, 0, 0 );
231 planepts[2] = Vector3( 0, 0, 0 );
232 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
236 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
237 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
239 std::swap( planepts[0], planepts[1] );
241 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
243 ClipperChangeNotify();
246 const char* Clip_getShader(){
247 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
251 if ( ClipMode() && GlobalClipPoints_valid() ) {
253 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
254 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
255 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
260 ClipperChangeNotify();
265 if ( ClipMode() && GlobalClipPoints_valid() ) {
267 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
268 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
269 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
274 ClipperChangeNotify();
279 g_bSwitch = !g_bSwitch;
281 ClipperChangeNotify();
284 void OnClipMode( bool enabled ){
289 if ( !enabled && g_pMovingClip ) {
294 ClipperChangeNotify();
298 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
301 void NewClipPoint( const Vector3& point ){
302 if ( g_Clip1.Set() == false ) {
303 g_Clip1.m_ptClip = point;
306 else if ( g_Clip2.Set() == false ) {
307 g_Clip2.m_ptClip = point;
310 else if ( g_Clip3.Set() == false ) {
311 g_Clip3.m_ptClip = point;
319 g_Clip1.m_ptClip = point;
324 ClipperChangeNotify();
329 struct xywindow_globals_private_t
333 // these are in the View > Show menu with Show coordinates
335 bool show_coordinates;
349 xywindow_globals_private_t() :
353 show_coordinates( true ),
355 show_outline( false ),
358 d_show_work( false ),
360 show_blocks( false ),
362 m_bCamXYUpdate( true ),
363 m_bChaseMouse( true ),
364 m_bSizePaint( true ){
369 xywindow_globals_t g_xywindow_globals;
370 xywindow_globals_private_t g_xywindow_globals_private;
372 const unsigned int RAD_NONE = 0x00;
373 const unsigned int RAD_SHIFT = 0x01;
374 const unsigned int RAD_ALT = 0x02;
375 const unsigned int RAD_CONTROL = 0x04;
376 const unsigned int RAD_PRESS = 0x08;
377 const unsigned int RAD_LBUTTON = 0x10;
378 const unsigned int RAD_MBUTTON = 0x20;
379 const unsigned int RAD_RBUTTON = 0x40;
381 inline ButtonIdentifier button_for_flags( unsigned int flags ){
382 if ( flags & RAD_LBUTTON ) {
385 if ( flags & RAD_RBUTTON ) {
386 return c_buttonRight;
388 if ( flags & RAD_MBUTTON ) {
389 return c_buttonMiddle;
391 return c_buttonInvalid;
394 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
395 ModifierFlags modifiers = c_modifierNone;
396 if ( flags & RAD_SHIFT ) {
397 modifiers |= c_modifierShift;
399 if ( flags & RAD_CONTROL ) {
400 modifiers |= c_modifierControl;
402 if ( flags & RAD_ALT ) {
403 modifiers |= c_modifierAlt;
408 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
409 unsigned int buttons = 0;
411 switch ( button.get() )
413 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
414 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
415 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
418 if ( bitfield_enabled( flags, c_modifierControl ) ) {
419 buttons |= RAD_CONTROL;
422 if ( bitfield_enabled( flags, c_modifierShift ) ) {
423 buttons |= RAD_SHIFT;
426 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
433 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
434 unsigned int flags = 0;
436 switch ( event->button )
438 case 1: flags |= RAD_LBUTTON; break;
439 case 2: flags |= RAD_MBUTTON; break;
440 case 3: flags |= RAD_RBUTTON; break;
443 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
444 flags |= RAD_CONTROL;
447 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
451 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
458 inline unsigned int buttons_for_state( guint state ){
459 unsigned int flags = 0;
461 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
462 flags |= RAD_LBUTTON;
465 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
466 flags |= RAD_MBUTTON;
469 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
470 flags |= RAD_RBUTTON;
473 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
474 flags |= RAD_CONTROL;
477 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
481 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
489 void XYWnd::SetScale( float f ){
493 XYWnd_Update( *this );
496 void XYWnd::ZoomIn(){
497 float max_scale = 64;
498 float scale = Scale() * 5.0f / 4.0f;
499 if ( scale > max_scale ) {
500 if ( Scale() != max_scale ) {
501 SetScale( max_scale );
511 // NOTE: the zoom out factor is 4/5, we could think about customizing it
512 // we don't go below a zoom factor corresponding to 10% of the max world size
513 // (this has to be computed against the window size)
514 void XYWnd::ZoomOut(){
515 float min_scale = MIN( Width(), Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
516 float scale = Scale() * 4.0f / 5.0f;
517 if ( scale < min_scale ) {
518 if ( Scale() != min_scale ) {
519 SetScale( min_scale );
528 void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
529 float old_scale = Scale();
531 if ( g_xywindow_globals.m_bImprovedWheelZoom ) {
532 float scale_diff = 1.0 / old_scale - 1.0 / Scale();
533 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
534 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
535 Vector3 origin = GetOrigin();
536 origin[nDim1] += scale_diff * (pointx - 0.5 * Width());
537 origin[nDim2] -= scale_diff * (pointy - 0.5 * Height());
542 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
543 ASSERT_NOTNULL( g_pParentWnd );
544 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
545 return g_pParentWnd->ActiveXY()->GetViewType();
548 // =============================================================================
551 bool g_bCrossHairs = false;
553 GtkMenu* XYWnd::m_mnuDrop = 0;
555 // this is disabled, and broken
556 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
560 width = g_pParentWnd->ActiveXY()->Width();
561 height = g_pParentWnd->ActiveXY()->Height();
563 const char* filename;
565 filename = file_dialog( GTK_WIDGET( MainFrame_getWindow() ), FALSE, "Save Image", 0, FILTER_BMP );
570 g_pParentWnd->ActiveXY()->MakeCurrent();
571 img = (unsigned char*)malloc( width * height * 3 );
572 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
575 fp = fopen( filename, "wb" );
578 unsigned long cmap, bfSize;
582 bfSize = 54 + width * height * 3;
584 long byteswritten = 0;
585 long pixoff = 54 + cmap * 4;
587 char m1 = 'B', m2 = 'M';
588 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
589 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
590 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
591 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
592 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
593 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
595 unsigned long biSize = 40, compress = 0, size = 0;
597 unsigned short planes = 1;
598 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
599 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
600 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
601 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
602 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
603 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
604 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
605 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
606 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
607 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
608 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
610 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
611 long row, row_size = width * 3;
612 for ( row = 0; row < height; row++ )
614 unsigned char* buf = img + row * row_size;
618 for ( col = 0; col < row_size; col += 3 )
620 putc( buf[col + 2], fp );
621 putc( buf[col + 1], fp );
622 putc( buf[col], fp );
624 byteswritten += row_size;
627 for ( count = row_size; count < widthDW; count++ )
629 putc( 0, fp ); // dummy
644 Timer g_chasemouse_timer;
646 void XYWnd::ChaseMouse(){
647 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
648 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
650 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
652 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
653 g_chasemouse_timer.start();
656 gboolean xywnd_chasemouse( gpointer data ){
657 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
661 inline const int& min_int( const int& left, const int& right ){
662 return std::min( left, right );
665 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
666 m_chasemouse_delta_x = 0;
667 m_chasemouse_delta_y = 0;
669 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
670 const int epsilon = 16;
672 if ( pointx < epsilon ) {
673 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
675 else if ( ( pointx - m_nWidth ) > -epsilon ) {
676 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
679 if ( pointy < epsilon ) {
680 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
682 else if ( ( pointy - m_nHeight ) > -epsilon ) {
683 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
686 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
687 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
688 m_chasemouse_current_x = pointx;
689 m_chasemouse_current_y = pointy;
690 if ( m_chasemouse_handler == 0 ) {
691 //globalOutputStream() << "chasemouse timer start... ";
692 g_chasemouse_timer.start();
693 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
699 if ( m_chasemouse_handler != 0 ) {
700 //globalOutputStream() << "chasemouse cancel\n";
701 g_source_remove( m_chasemouse_handler );
702 m_chasemouse_handler = 0;
708 if ( m_chasemouse_handler != 0 ) {
709 //globalOutputStream() << "chasemouse cancel\n";
710 g_source_remove( m_chasemouse_handler );
711 m_chasemouse_handler = 0;
717 // =============================================================================
719 Shader* XYWnd::m_state_selected = 0;
721 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
722 if ( GTK_WIDGET_VISIBLE( self.GetWidget() ) ) {
723 rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
724 int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
725 int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
726 rect.x /= self.Scale();
727 rect.y /= self.Scale();
728 rect.w /= self.Scale();
729 rect.h /= self.Scale();
730 rect.x += self.GetOrigin()[nDim1];
731 rect.y += self.GetOrigin()[nDim2];
732 self.m_XORRectangle.set( rect );
736 gboolean xywnd_button_press( GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd ){
737 if ( event->type == GDK_BUTTON_PRESS ) {
738 g_pParentWnd->SetActiveXY( xywnd );
740 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
742 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
747 gboolean xywnd_button_release( GtkWidget* widget, GdkEventButton* event, XYWnd* xywnd ){
748 if ( event->type == GDK_BUTTON_RELEASE ) {
749 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
751 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
756 gboolean xywnd_focus_in( GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd ){
757 if ( event->type == GDK_FOCUS_CHANGE ) {
759 g_pParentWnd->SetActiveXY( xywnd );
765 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
766 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
769 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
772 gboolean xywnd_wheel_scroll( GtkWidget* widget, GdkEventScroll* event, XYWnd* xywnd ){
773 if ( event->direction == GDK_SCROLL_UP ) {
774 xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
776 else if ( event->direction == GDK_SCROLL_DOWN ) {
782 gboolean xywnd_size_allocate( GtkWidget* widget, GtkAllocation* allocation, XYWnd* xywnd ){
783 xywnd->m_nWidth = allocation->width;
784 xywnd->m_nHeight = allocation->height;
785 xywnd->updateProjection();
786 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
790 gboolean xywnd_expose( GtkWidget* widget, GdkEventExpose* event, XYWnd* xywnd ){
791 if ( glwidget_make_current( xywnd->GetWidget() ) != FALSE ) {
792 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
793 GlobalOpenGL_debugAssertNoErrors();
795 GlobalOpenGL_debugAssertNoErrors();
797 xywnd->m_XORRectangle.set( rectangle_t() );
799 glwidget_swap_buffers( xywnd->GetWidget() );
805 void XYWnd_CameraMoved( XYWnd& xywnd ){
806 if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
807 XYWnd_Update( xywnd );
812 m_gl_widget( glwidget_new( FALSE ) ),
813 m_deferredDraw( WidgetQueueDrawCaller( *m_gl_widget ) ),
814 m_deferred_motion( xywnd_motion, this ),
816 m_window_observer( NewWindowObserver() ),
817 m_XORRectangle( m_gl_widget ),
818 m_chasemouse_handler( 0 ){
822 m_bNewBrushDrag = false;
823 m_move_started = false;
824 m_zoom_started = false;
835 m_backgroundActivated = false;
842 m_entityCreate = false;
846 GlobalWindowObservers_add( m_window_observer );
847 GlobalWindowObservers_connectWidget( m_gl_widget );
849 m_window_observer->setRectangleDrawCallback( ReferenceCaller1<XYWnd, rect_t, xy_update_xor_rectangle>( *this ) );
850 m_window_observer->setView( m_view );
852 gtk_widget_ref( m_gl_widget );
854 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
855 GTK_WIDGET_SET_FLAGS( m_gl_widget, GTK_CAN_FOCUS );
857 m_sizeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
858 m_exposeHandler = g_signal_connect( G_OBJECT( m_gl_widget ), "expose_event", G_CALLBACK( xywnd_expose ), this );
860 g_signal_connect( G_OBJECT( m_gl_widget ), "button_press_event", G_CALLBACK( xywnd_button_press ), this );
861 g_signal_connect( G_OBJECT( m_gl_widget ), "button_release_event", G_CALLBACK( xywnd_button_release ), this );
862 g_signal_connect( G_OBJECT( m_gl_widget ), "focus_in_event", G_CALLBACK( xywnd_focus_in ), this );
863 g_signal_connect( G_OBJECT( m_gl_widget ), "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
865 g_signal_connect( G_OBJECT( m_gl_widget ), "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
867 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
872 AddSceneChangeCallback( ReferenceCaller<XYWnd, &XYWnd_Update>( *this ) );
873 AddCameraMovedCallback( ReferenceCaller<XYWnd, &XYWnd_CameraMoved>( *this ) );
875 PressedButtons_connect( g_pressedButtons, m_gl_widget );
877 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
883 if ( m_mnuDrop != 0 ) {
884 gtk_widget_destroy( GTK_WIDGET( m_mnuDrop ) );
888 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
889 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
891 gtk_widget_unref( m_gl_widget );
893 m_window_observer->release();
896 void XYWnd::captureStates(){
897 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
900 void XYWnd::releaseStates(){
901 GlobalShaderCache().release( "$XY_OVERLAY" );
904 const Vector3& XYWnd::GetOrigin(){
908 void XYWnd::SetOrigin( const Vector3& origin ){
913 void XYWnd::Scroll( int x, int y ){
914 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
915 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
916 m_vOrigin[nDim1] += x / m_fScale;
917 m_vOrigin[nDim2] += y / m_fScale;
922 unsigned int Clipper_buttons(){
926 void XYWnd::DropClipPoint( int pointx, int pointy ){
929 XY_ToPoint( pointx, pointy, point );
932 Select_GetMid( mid );
933 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
934 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
935 point[nDim] = mid[nDim];
936 vector3_snap( point, GetSnapGridSize() );
937 NewClipPoint( point );
940 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
941 Vector3 mousePosition;
942 XY_ToPoint( x, y, mousePosition );
943 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
944 if ( !g_pMovingClip ) {
945 DropClipPoint( x, y );
949 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
950 if ( g_pMovingClip ) {
955 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
956 if ( g_pMovingClip ) {
957 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
958 XY_SnapToGrid( g_pMovingClip->m_ptClip );
960 ClipperChangeNotify();
964 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
965 Vector3 mousePosition;
966 XY_ToPoint( x, y, mousePosition );
967 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
969 cursor = gdk_cursor_new( GDK_CROSSHAIR );
970 gdk_window_set_cursor( m_gl_widget->window, cursor );
971 gdk_cursor_unref( cursor );
975 gdk_window_set_cursor( m_gl_widget->window, 0 );
979 unsigned int MoveCamera_buttons(){
980 return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
983 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
984 Vector3 origin( Camera_getOrigin( camwnd ) );
985 xywnd->XY_ToPoint( x, y, origin );
986 xywnd->XY_SnapToGrid( origin );
987 Camera_setOrigin( camwnd, origin );
990 unsigned int OrientCamera_buttons(){
991 if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
992 return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
997 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
998 Vector3 point = g_vector3_identity;
999 xywnd->XY_ToPoint( x, y, point );
1000 xywnd->XY_SnapToGrid( point );
1001 vector3_subtract( point, Camera_getOrigin( camwnd ) );
1003 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
1004 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
1005 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
1006 if ( point[n1] || point[n2] ) {
1007 Vector3 angles( Camera_getAngles( camwnd ) );
1008 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
1009 Camera_setAngles( camwnd, angles );
1018 unsigned int NewBrushDrag_buttons(){
1022 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1024 m_nNewBrushPressx = x;
1025 m_nNewBrushPressy = y;
1027 m_bNewBrushDrag = true;
1028 GlobalUndoSystem().start();
1031 void XYWnd::NewBrushDrag_End( int x, int y ){
1032 if ( m_NewBrushDrag != 0 ) {
1033 GlobalUndoSystem().finish( "brushDragNew" );
1037 void XYWnd::NewBrushDrag( int x, int y ){
1039 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1040 XY_SnapToGrid( mins );
1041 XY_ToPoint( x, y, maxs );
1042 XY_SnapToGrid( maxs );
1044 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1046 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1047 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1049 if ( maxs[nDim] <= mins[nDim] ) {
1050 maxs[nDim] = mins[nDim] + GetGridSize();
1053 for ( int i = 0 ; i < 3 ; i++ )
1055 if ( mins[i] == maxs[i] ) {
1056 return; // don't create a degenerate brush
1058 if ( mins[i] > maxs[i] ) {
1059 float temp = mins[i];
1065 if ( m_NewBrushDrag == 0 ) {
1066 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1067 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1069 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1070 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1071 brushpath.push( makeReference( node.get() ) );
1072 selectPath( brushpath, true );
1074 m_NewBrushDrag = node.get_pointer();
1078 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1079 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1080 g_brush_always_caulk ?
1081 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1084 void entitycreate_activated( GtkWidget* item ){
1085 scene::Node* world_node = Map_FindWorldspawn( g_map );
1086 const char* entity_name = gtk_label_get_text( GTK_LABEL( GTK_BIN( item )->child ) );
1088 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1089 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1092 GlobalRadiant().m_pfnMessageBox( GTK_WIDGET( MainFrame_getWindow() ), "There's already a worldspawn in your map!"
1100 void EntityClassMenu_addItem( GtkMenu* menu, const char* name ){
1101 GtkMenuItem* item = GTK_MENU_ITEM( gtk_menu_item_new_with_label( name ) );
1102 g_signal_connect( G_OBJECT( item ), "activate", G_CALLBACK( entitycreate_activated ), item );
1103 gtk_widget_show( GTK_WIDGET( item ) );
1104 menu_add_item( menu, item );
1107 class EntityClassMenuInserter : public EntityClassVisitor
1109 typedef std::pair<GtkMenu*, CopiedString> MenuPair;
1110 typedef std::vector<MenuPair> MenuStack;
1112 CopiedString m_previous;
1114 EntityClassMenuInserter( GtkMenu* menu ){
1115 m_stack.reserve( 2 );
1116 m_stack.push_back( MenuPair( menu, "" ) );
1118 ~EntityClassMenuInserter(){
1119 if ( !string_empty( m_previous.c_str() ) ) {
1120 addItem( m_previous.c_str(), "" );
1123 void visit( EntityClass* e ){
1124 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1125 if ( !string_empty( m_previous.c_str() ) ) {
1126 addItem( m_previous.c_str(), e->name() );
1128 m_previous = e->name();
1130 void pushMenu( const CopiedString& name ){
1131 GtkMenuItem* item = GTK_MENU_ITEM( gtk_menu_item_new_with_label( name.c_str() ) );
1132 gtk_widget_show( GTK_WIDGET( item ) );
1133 container_add_widget( GTK_CONTAINER( m_stack.back().first ), GTK_WIDGET( item ) );
1135 GtkMenu* submenu = GTK_MENU( gtk_menu_new() );
1136 gtk_menu_item_set_submenu( item, GTK_WIDGET( submenu ) );
1138 m_stack.push_back( MenuPair( submenu, name ) );
1143 void addItem( const char* name, const char* next ){
1144 const char* underscore = strchr( name, '_' );
1146 if ( underscore != 0 && underscore != name ) {
1147 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1148 const char* parent = m_stack.back().second.c_str();
1150 if ( !string_empty( parent )
1151 && string_length( parent ) == std::size_t( underscore - name )
1152 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1154 else if ( nextEqual ) {
1155 if ( m_stack.size() == 2 ) {
1158 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1160 else if ( m_stack.size() == 2 ) {
1164 else if ( m_stack.size() == 2 ) {
1168 EntityClassMenu_addItem( m_stack.back().first, name );
1172 void XYWnd::OnContextMenu(){
1173 if ( g_xywindow_globals.m_bRightClick == false ) {
1177 if ( m_mnuDrop == 0 ) { // first time, load it up
1178 GtkMenu* menu = m_mnuDrop = GTK_MENU( gtk_menu_new() );
1180 EntityClassMenuInserter inserter( menu );
1181 GlobalEntityClassManager().forEach( inserter );
1184 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1187 FreezePointer g_xywnd_freezePointer;
1189 unsigned int Move_buttons(){
1193 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1194 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1195 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1198 gboolean XYWnd_Move_focusOut( GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd ){
1203 void XYWnd::Move_Begin(){
1204 if ( m_move_started ) {
1207 m_move_started = true;
1208 g_xywnd_freezePointer.freeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow(), XYWnd_moveDelta, this );
1209 m_move_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1212 void XYWnd::Move_End(){
1213 m_move_started = false;
1214 g_xywnd_freezePointer.unfreeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow() );
1215 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1218 unsigned int Zoom_buttons(){
1219 return RAD_RBUTTON | RAD_SHIFT;
1224 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1227 while ( abs( g_dragZoom ) > 8 )
1229 if ( g_dragZoom > 0 ) {
1230 reinterpret_cast<XYWnd*>( data )->ZoomOut();
1235 reinterpret_cast<XYWnd*>( data )->ZoomIn();
1242 gboolean XYWnd_Zoom_focusOut( GtkWidget* widget, GdkEventFocus* event, XYWnd* xywnd ){
1247 void XYWnd::Zoom_Begin(){
1248 if ( m_zoom_started ) {
1251 m_zoom_started = true;
1253 g_xywnd_freezePointer.freeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
1254 m_zoom_focusOut = g_signal_connect( G_OBJECT( m_gl_widget ), "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1257 void XYWnd::Zoom_End(){
1258 m_zoom_started = false;
1259 g_xywnd_freezePointer.unfreeze_pointer( m_parent != 0 ? m_parent : MainFrame_getWindow() );
1260 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1263 // makes sure the selected brush or camera is in view
1264 void XYWnd::PositionView( const Vector3& position ){
1265 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1266 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1268 m_vOrigin[nDim1] = position[nDim1];
1269 m_vOrigin[nDim2] = position[nDim2];
1273 XYWnd_Update( *this );
1276 void XYWnd::SetViewType( VIEWTYPE viewType ){
1277 m_viewType = viewType;
1280 if ( m_parent != 0 ) {
1281 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1286 inline WindowVector WindowVector_forInteger( int x, int y ){
1287 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1290 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1291 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1293 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1294 if ( buttons == Move_buttons() ) {
1296 EntityCreate_MouseDown( x, y );
1298 else if ( buttons == Zoom_buttons() ) {
1301 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1302 Clipper_OnLButtonDown( x, y );
1304 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1305 NewBrushDrag_Begin( x, y );
1307 // control mbutton = move camera
1308 else if ( buttons == MoveCamera_buttons() ) {
1309 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1311 // mbutton = angle camera
1312 else if ( buttons == OrientCamera_buttons() ) {
1313 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1317 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1321 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1322 if ( m_move_started ) {
1324 EntityCreate_MouseUp( x, y );
1326 else if ( m_zoom_started ) {
1329 else if ( ClipMode() && buttons == Clipper_buttons() ) {
1330 Clipper_OnLButtonUp( x, y );
1332 else if ( m_bNewBrushDrag ) {
1333 m_bNewBrushDrag = false;
1334 NewBrushDrag_End( x, y );
1338 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1342 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1343 // rbutton = drag xy origin
1344 if ( m_move_started ) {
1347 else if ( m_zoom_started ) {
1350 else if ( ClipMode() && g_pMovingClip != 0 ) {
1351 Clipper_OnMouseMoved( x, y );
1353 // lbutton without selection = drag new brush
1354 else if ( m_bNewBrushDrag ) {
1355 NewBrushDrag( x, y );
1358 // control mbutton = move camera
1359 else if ( getButtonState() == MoveCamera_buttons() ) {
1360 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1363 // mbutton = angle camera
1364 else if ( getButtonState() == OrientCamera_buttons() ) {
1365 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1370 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1372 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1373 XY_ToPoint( x, y, m_mousePosition );
1374 XY_SnapToGrid( m_mousePosition );
1376 StringOutputStream status( 64 );
1377 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1378 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1379 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1380 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1382 if ( g_bCrossHairs ) {
1383 XYWnd_Update( *this );
1386 Clipper_Crosshair_OnMouseMoved( x, y );
1390 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1391 m_entityCreate = true;
1392 m_entityCreate_x = x;
1393 m_entityCreate_y = y;
1396 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1397 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1398 m_entityCreate = false;
1402 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1403 if ( m_entityCreate ) {
1404 m_entityCreate = false;
1409 inline float screen_normalised( int pos, unsigned int size ){
1410 return ( ( 2.0f * pos ) / size ) - 1.0f;
1413 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1414 return world_origin + normalised * normalised2world_scale;
1418 // TTimo: watch it, this doesn't init one of the 3 coords
1419 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1420 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1421 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1422 if ( m_viewType == XY ) {
1423 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1424 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1426 else if ( m_viewType == YZ ) {
1427 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1428 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1432 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1433 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1437 void XYWnd::XY_SnapToGrid( Vector3& point ){
1438 if ( m_viewType == XY ) {
1439 point[0] = float_snapped( point[0], GetSnapGridSize() );
1440 point[1] = float_snapped( point[1], GetSnapGridSize() );
1442 else if ( m_viewType == YZ ) {
1443 point[1] = float_snapped( point[1], GetSnapGridSize() );
1444 point[2] = float_snapped( point[2], GetSnapGridSize() );
1448 point[0] = float_snapped( point[0], GetSnapGridSize() );
1449 point[2] = float_snapped( point[2], GetSnapGridSize() );
1453 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1454 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1455 if ( relative == name ) {
1456 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1459 char fileNameWithoutExt[512];
1460 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1461 fileNameWithoutExt[512 - 1] = '\0';
1462 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1464 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1466 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1469 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1470 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1471 globalOutputStream() << "Loaded background texture " << relative << "\n";
1472 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1475 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1492 Select_GetBounds( min, max );
1493 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1494 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1495 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1496 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1499 void XYWnd::XY_DisableBackground( void ){
1500 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1501 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1502 free( g_pParentWnd->ActiveXY()->m_tex );
1504 g_pParentWnd->ActiveXY()->m_tex = NULL;
1507 void WXY_BackgroundSelect( void ){
1508 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1509 if ( !brushesSelected ) {
1510 gtk_MessageBox( 0, "You have to select some brushes to get the bounding box for.\n",
1511 "No selection", eMB_OK, eMB_ICONERROR );
1515 const char *filename = file_dialog( GTK_WIDGET( MainFrame_getWindow() ), TRUE, "Background Image", NULL, NULL );
1516 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1518 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1523 ============================================================================
1527 ============================================================================
1536 double two_to_the_power( int power ){
1537 return pow( 2.0f, power );
1540 void XYWnd::XY_DrawAxis( void ){
1541 if ( g_xywindow_globals_private.show_axis ) {
1542 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1543 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1544 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1545 const int w = ( m_nWidth / 2 / m_fScale );
1546 const int h = ( m_nHeight / 2 / m_fScale );
1548 const Vector3& colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1549 const Vector3& colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1551 // draw two lines with corresponding axis colors to highlight current view
1552 // horizontal line: nDim1 color
1554 glBegin( GL_LINES );
1555 glColor3fv( vector3_to_array( colourX ) );
1556 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1557 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1559 glVertex2f( 32 / m_fScale, 0 );
1560 glColor3fv( vector3_to_array( colourY ) );
1561 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1562 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1564 glVertex2f( 0, 32 / m_fScale );
1567 // now print axis symbols
1568 glColor3fv( vector3_to_array( colourX ) );
1569 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1570 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1571 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1572 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1573 glColor3fv( vector3_to_array( colourY ) );
1574 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1575 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1576 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1577 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1581 void XYWnd::XY_DrawBackground( void ){
1582 glPushAttrib( GL_ALL_ATTRIB_BITS );
1584 glEnable( GL_TEXTURE_2D );
1585 glEnable( GL_BLEND );
1586 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1587 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1588 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1589 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1591 glPolygonMode( GL_FRONT, GL_FILL );
1593 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1594 glBegin( GL_QUADS );
1596 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1597 glTexCoord2f( 0.0, 1.0 );
1598 glVertex2f( m_xmin, m_ymin );
1600 glTexCoord2f( 1.0, 1.0 );
1601 glVertex2f( m_xmax, m_ymin );
1603 glTexCoord2f( 1.0, 0.0 );
1604 glVertex2f( m_xmax, m_ymax );
1606 glTexCoord2f( 0.0, 0.0 );
1607 glVertex2f( m_xmin, m_ymax );
1610 glBindTexture( GL_TEXTURE_2D, 0 );
1615 void XYWnd::XY_DrawGrid( void ) {
1616 float x, y, xb, xe, yb, ye;
1619 float step, minor_step, stepx, stepy;
1620 step = minor_step = stepx = stepy = GetGridSize();
1622 int minor_power = Grid_getPower();
1625 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1629 int power = minor_power;
1630 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1632 step = float(two_to_the_power( power ) );
1634 mask = ( 1 << ( power - minor_power ) ) - 1;
1635 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1637 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1640 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1642 glDisable( GL_TEXTURE_2D );
1643 glDisable( GL_TEXTURE_1D );
1644 glDisable( GL_DEPTH_TEST );
1645 glDisable( GL_BLEND );
1648 w = ( m_nWidth / 2 / m_fScale );
1649 h = ( m_nHeight / 2 / m_fScale );
1651 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1652 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1654 xb = m_vOrigin[nDim1] - w;
1655 if ( xb < region_mins[nDim1] ) {
1656 xb = region_mins[nDim1];
1658 xb = step * floor( xb / step );
1660 xe = m_vOrigin[nDim1] + w;
1661 if ( xe > region_maxs[nDim1] ) {
1662 xe = region_maxs[nDim1];
1664 xe = step * ceil( xe / step );
1666 yb = m_vOrigin[nDim2] - h;
1667 if ( yb < region_mins[nDim2] ) {
1668 yb = region_mins[nDim2];
1670 yb = step * floor( yb / step );
1672 ye = m_vOrigin[nDim2] + h;
1673 if ( ye > region_maxs[nDim2] ) {
1674 ye = region_maxs[nDim2];
1676 ye = step * ceil( ye / step );
1678 #define COLORS_DIFFER( a,b ) \
1679 ( ( a )[0] != ( b )[0] || \
1680 ( a )[1] != ( b )[1] || \
1681 ( a )[2] != ( b )[2] )
1684 // draw minor blocks
1685 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1687 glEnable( GL_BLEND );
1690 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1691 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1693 glBegin( GL_LINES );
1695 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1696 if ( ( i & mask ) != 0 ) {
1697 glVertex2f( x, yb );
1698 glVertex2f( x, ye );
1702 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1703 if ( ( i & mask ) != 0 ) {
1704 glVertex2f( xb, y );
1705 glVertex2f( xe, y );
1711 // draw major blocks
1712 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1713 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1715 glBegin( GL_LINES );
1716 for ( x = xb ; x <= xe ; x += step ) {
1717 glVertex2f( x, yb );
1718 glVertex2f( x, ye );
1720 for ( y = yb ; y <= ye ; y += step ) {
1721 glVertex2f( xb, y );
1722 glVertex2f( xe, y );
1728 glDisable( GL_BLEND );
1732 // draw coordinate text if needed
1733 if ( g_xywindow_globals_private.show_coordinates ) {
1734 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1735 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1736 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1737 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1738 glRasterPos2f( x, offx );
1739 sprintf( text, "%g", x );
1740 GlobalOpenGL().drawString( text );
1742 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1743 glRasterPos2f( offy, y );
1744 sprintf( text, "%g", y );
1745 GlobalOpenGL().drawString( text );
1749 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1752 // we do this part (the old way) only if show_axis is disabled
1753 if ( !g_xywindow_globals_private.show_axis ) {
1754 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1756 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1760 XYWnd::XY_DrawAxis();
1762 // show current work zone?
1763 // the work zone is used to place dropped points and brushes
1764 if ( g_xywindow_globals_private.d_show_work ) {
1765 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1766 glBegin( GL_LINES );
1767 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1768 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1769 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1770 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1771 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1772 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1773 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1774 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1784 void XYWnd::XY_DrawBlockGrid(){
1785 if ( Map_FindWorldspawn( g_map ) == 0 ) {
1788 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
1789 if ( strlen( value ) ) {
1790 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
1793 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
1794 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
1795 g_xywindow_globals_private.blockSize = 1024;
1798 float x, y, xb, xe, yb, ye;
1802 glDisable( GL_TEXTURE_2D );
1803 glDisable( GL_TEXTURE_1D );
1804 glDisable( GL_DEPTH_TEST );
1805 glDisable( GL_BLEND );
1807 w = ( m_nWidth / 2 / m_fScale );
1808 h = ( m_nHeight / 2 / m_fScale );
1810 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1811 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1813 xb = m_vOrigin[nDim1] - w;
1814 if ( xb < region_mins[nDim1] ) {
1815 xb = region_mins[nDim1];
1817 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
1819 xe = m_vOrigin[nDim1] + w;
1820 if ( xe > region_maxs[nDim1] ) {
1821 xe = region_maxs[nDim1];
1823 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
1825 yb = m_vOrigin[nDim2] - h;
1826 if ( yb < region_mins[nDim2] ) {
1827 yb = region_mins[nDim2];
1829 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
1831 ye = m_vOrigin[nDim2] + h;
1832 if ( ye > region_maxs[nDim2] ) {
1833 ye = region_maxs[nDim2];
1835 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
1837 // draw major blocks
1839 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
1842 glBegin( GL_LINES );
1844 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
1846 glVertex2f( x, yb );
1847 glVertex2f( x, ye );
1850 if ( m_viewType == XY ) {
1851 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
1853 glVertex2f( xb, y );
1854 glVertex2f( xe, y );
1861 // draw coordinate text if needed
1863 if ( m_viewType == XY && m_fScale > .1 ) {
1864 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
1865 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
1867 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
1868 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
1869 GlobalOpenGL().drawString( text );
1873 glColor4f( 0, 0, 0, 0 );
1876 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
1877 float x, y, fov, box;
1880 fov = 48 / m_fScale;
1881 box = 16 / m_fScale;
1883 if ( m_viewType == XY ) {
1886 a = degrees_to_radians( angles[CAMERA_YAW] );
1888 else if ( m_viewType == YZ ) {
1891 a = degrees_to_radians( angles[CAMERA_PITCH] );
1897 a = degrees_to_radians( angles[CAMERA_PITCH] );
1900 glColor3f( 0.0, 0.0, 1.0 );
1901 glBegin( GL_LINE_STRIP );
1902 glVertex3f( x - box,y,0 );
1903 glVertex3f( x,y + ( box / 2 ),0 );
1904 glVertex3f( x + box,y,0 );
1905 glVertex3f( x,y - ( box / 2 ),0 );
1906 glVertex3f( x - box,y,0 );
1907 glVertex3f( x + box,y,0 );
1910 glBegin( GL_LINE_STRIP );
1911 glVertex3f( x + static_cast<float>( fov * cos( a + c_pi / 4 ) ), y + static_cast<float>( fov * sin( a + c_pi / 4 ) ), 0 );
1912 glVertex3f( x, y, 0 );
1913 glVertex3f( x + static_cast<float>( fov * cos( a - c_pi / 4 ) ), y + static_cast<float>( fov * sin( a - c_pi / 4 ) ), 0 );
1919 float Betwixt( float f1, float f2 ){
1921 return f2 + ( ( f1 - f2 ) / 2 );
1924 return f1 + ( ( f2 - f1 ) / 2 );
1929 // can be greatly simplified but per usual i am in a hurry
1930 // which is not an excuse, just a fact
1931 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
1932 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
1935 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
1936 typedef const char* OrgStrings[2];
1937 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
1939 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
1941 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
1942 g_xywindow_globals.color_selbrushes[1] * .65f,
1943 g_xywindow_globals.color_selbrushes[2] * .65f );
1945 StringOutputStream dimensions( 16 );
1947 if ( m_viewType == XY ) {
1948 glBegin( GL_LINES );
1950 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1951 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1953 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1954 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1956 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
1957 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
1960 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1961 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1963 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
1964 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1966 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1967 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
1971 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
1972 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
1973 GlobalOpenGL().drawString( dimensions.c_str() );
1976 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
1977 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
1978 GlobalOpenGL().drawString( dimensions.c_str() );
1981 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
1982 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
1983 GlobalOpenGL().drawString( dimensions.c_str() );
1985 else if ( m_viewType == XZ ) {
1986 glBegin( GL_LINES );
1988 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
1989 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
1991 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1992 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1994 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
1995 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
1998 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
1999 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2001 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2002 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2004 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
2005 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2009 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
2010 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2011 GlobalOpenGL().drawString( dimensions.c_str() );
2014 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2015 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2016 GlobalOpenGL().drawString( dimensions.c_str() );
2019 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2020 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2021 GlobalOpenGL().drawString( dimensions.c_str() );
2025 glBegin( GL_LINES );
2027 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2028 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2030 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2031 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2033 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2034 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2037 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2038 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2040 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2041 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2043 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2044 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2048 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2049 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2050 GlobalOpenGL().drawString( dimensions.c_str() );
2053 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2054 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2055 GlobalOpenGL().drawString( dimensions.c_str() );
2058 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2059 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2060 GlobalOpenGL().drawString( dimensions.c_str() );
2064 class XYRenderer : public Renderer
2072 unsigned int m_highlight;
2076 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2077 m_globalstate( globalstate ),
2078 m_state_selected( selected ){
2079 ASSERT_NOTNULL( selected );
2080 m_state_stack.push_back( state_type() );
2083 void SetState( Shader* state, EStyle style ){
2084 ASSERT_NOTNULL( state );
2085 if ( style == eWireframeOnly ) {
2086 m_state_stack.back().m_state = state;
2089 const EStyle getStyle() const {
2090 return eWireframeOnly;
2093 m_state_stack.push_back( m_state_stack.back() );
2096 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2097 m_state_stack.pop_back();
2099 void Highlight( EHighlightMode mode, bool bEnable = true ){
2101 ? m_state_stack.back().m_highlight |= mode
2102 : m_state_stack.back().m_highlight &= ~mode;
2104 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2105 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2106 m_state_selected->addRenderable( renderable, localToWorld );
2110 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2114 void render( const Matrix4& modelview, const Matrix4& projection ){
2115 GlobalShaderCache().render( m_globalstate, modelview, projection );
2118 std::vector<state_type> m_state_stack;
2119 RenderStateFlags m_globalstate;
2120 Shader* m_state_selected;
2123 void XYWnd::updateProjection(){
2124 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2125 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2126 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2128 m_projection[12] = 0.0f;
2129 m_projection[13] = 0.0f;
2130 m_projection[14] = -1.0f;
2142 m_projection[11] = 0.0f;
2144 m_projection[15] = 1.0f;
2146 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2149 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2150 void XYWnd::updateModelview(){
2151 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2152 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2155 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2156 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2157 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2160 switch ( m_viewType )
2163 m_modelview[0] = m_fScale;
2168 m_modelview[5] = m_fScale;
2173 m_modelview[10] = -m_fScale;
2176 m_modelview[0] = m_fScale;
2182 m_modelview[6] = m_fScale;
2185 m_modelview[9] = m_fScale;
2186 m_modelview[10] = 0;
2191 m_modelview[2] = -m_fScale;
2193 m_modelview[4] = m_fScale;
2198 m_modelview[9] = m_fScale;
2199 m_modelview[10] = 0;
2203 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2204 m_modelview[15] = 1;
2206 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2215 //#define DBG_SCENEDUMP
2217 void XYWnd::XY_Draw(){
2221 glViewport( 0, 0, m_nWidth, m_nHeight );
2222 glClearColor( g_xywindow_globals.color_gridback[0],
2223 g_xywindow_globals.color_gridback[1],
2224 g_xywindow_globals.color_gridback[2],0 );
2226 glClear( GL_COLOR_BUFFER_BIT );
2232 glMatrixMode( GL_PROJECTION );
2233 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2235 glMatrixMode( GL_MODELVIEW );
2237 glScalef( m_fScale, m_fScale, 1 );
2238 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2239 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2240 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2242 glDisable( GL_LINE_STIPPLE );
2244 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2245 glDisableClientState( GL_NORMAL_ARRAY );
2246 glDisableClientState( GL_COLOR_ARRAY );
2247 glDisable( GL_TEXTURE_2D );
2248 glDisable( GL_LIGHTING );
2249 glDisable( GL_COLOR_MATERIAL );
2250 glDisable( GL_DEPTH_TEST );
2252 if ( m_backgroundActivated ) {
2253 XY_DrawBackground();
2257 if ( g_xywindow_globals_private.show_blocks ) {
2261 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2263 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2264 if ( !g_xywindow_globals.m_bNoStipple ) {
2265 globalstate |= RENDER_LINESTIPPLE;
2269 XYRenderer renderer( globalstate, m_state_selected );
2271 Scene_Render( renderer, m_view );
2273 GlobalOpenGL_debugAssertNoErrors();
2274 renderer.render( m_modelview, m_projection );
2275 GlobalOpenGL_debugAssertNoErrors();
2278 glDepthMask( GL_FALSE );
2280 GlobalOpenGL_debugAssertNoErrors();
2282 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2284 GlobalOpenGL_debugAssertNoErrors();
2285 glDisable( GL_LINE_STIPPLE );
2286 GlobalOpenGL_debugAssertNoErrors();
2288 GlobalOpenGL_debugAssertNoErrors();
2289 if ( GlobalOpenGL().GL_1_3() ) {
2290 glActiveTexture( GL_TEXTURE0 );
2291 glClientActiveTexture( GL_TEXTURE0 );
2293 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2294 GlobalOpenGL_debugAssertNoErrors();
2295 glDisableClientState( GL_NORMAL_ARRAY );
2296 GlobalOpenGL_debugAssertNoErrors();
2297 glDisableClientState( GL_COLOR_ARRAY );
2298 GlobalOpenGL_debugAssertNoErrors();
2299 glDisable( GL_TEXTURE_2D );
2300 GlobalOpenGL_debugAssertNoErrors();
2301 glDisable( GL_LIGHTING );
2302 GlobalOpenGL_debugAssertNoErrors();
2303 glDisable( GL_COLOR_MATERIAL );
2304 GlobalOpenGL_debugAssertNoErrors();
2306 GlobalOpenGL_debugAssertNoErrors();
2310 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2312 Select_GetBounds( min, max );
2313 PaintSizeInfo( nDim1, nDim2, min, max );
2316 if ( g_bCrossHairs ) {
2317 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2318 glBegin( GL_LINES );
2319 if ( m_viewType == XY ) {
2320 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2321 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2322 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2323 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2325 else if ( m_viewType == YZ ) {
2326 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2327 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2328 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2329 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2333 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2334 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2335 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2336 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2342 GlobalClipPoints_Draw( m_fScale );
2345 GlobalOpenGL_debugAssertNoErrors();
2349 glScalef( m_fScale, m_fScale, 1 );
2350 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2352 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2354 Feedback_draw2D( m_viewType );
2356 if ( g_xywindow_globals_private.show_outline ) {
2358 glMatrixMode( GL_PROJECTION );
2360 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2362 glMatrixMode( GL_MODELVIEW );
2365 // four view mode doesn't colorize
2366 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2367 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2371 switch ( m_viewType )
2374 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2377 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2380 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2384 glBegin( GL_LINE_LOOP );
2385 glVertex2f( 0.5, 0.5 );
2386 glVertex2f( m_nWidth - 0.5, 1 );
2387 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2388 glVertex2f( 0.5, m_nHeight - 0.5 );
2393 GlobalOpenGL_debugAssertNoErrors();
2398 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2399 xywnd->XY_ToPoint( x, y, point );
2400 xywnd->XY_SnapToGrid( point );
2402 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2403 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2404 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2407 void XYWnd::OnEntityCreate( const char* item ){
2408 StringOutputStream command;
2409 command << "entityCreate -class " << item;
2410 UndoableCommand undo( command.c_str() );
2412 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2413 Entity_createFromSelection( item, point );
2418 void GetFocusPosition( Vector3& position ){
2419 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2420 Select_GetMid( position );
2424 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2428 void XYWnd_Focus( XYWnd* xywnd ){
2430 GetFocusPosition( position );
2431 xywnd->PositionView( position );
2434 void XY_Split_Focus(){
2436 GetFocusPosition( position );
2437 if ( g_pParentWnd->GetXYWnd() ) {
2438 g_pParentWnd->GetXYWnd()->PositionView( position );
2440 if ( g_pParentWnd->GetXZWnd() ) {
2441 g_pParentWnd->GetXZWnd()->PositionView( position );
2443 if ( g_pParentWnd->GetYZWnd() ) {
2444 g_pParentWnd->GetYZWnd()->PositionView( position );
2449 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2450 // cannot do this in a split window
2451 // do something else that the user may want here
2456 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2457 XYWnd_Focus( xywnd );
2461 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2462 // cannot do this in a split window
2463 // do something else that the user may want here
2468 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2469 xywnd->SetViewType( XY );
2470 XYWnd_Focus( xywnd );
2474 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2475 // cannot do this in a split window
2476 // do something else that the user may want here
2481 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2482 xywnd->SetViewType( XZ );
2483 XYWnd_Focus( xywnd );
2487 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2488 // cannot do this in a split window
2489 // do something else that the user may want here
2494 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2495 xywnd->SetViewType( YZ );
2496 XYWnd_Focus( xywnd );
2500 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2501 // cannot do this in a split window
2502 // do something else that the user may want here
2507 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2508 if ( xywnd->GetViewType() == XY ) {
2509 xywnd->SetViewType( XZ );
2511 else if ( xywnd->GetViewType() == XZ ) {
2512 xywnd->SetViewType( YZ );
2515 xywnd->SetViewType( XY );
2517 XYWnd_Focus( xywnd );
2521 if ( g_pParentWnd->GetXYWnd() ) {
2522 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2524 if ( g_pParentWnd->GetXZWnd() ) {
2525 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2527 if ( g_pParentWnd->GetYZWnd() ) {
2528 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2533 g_pParentWnd->ActiveXY()->ZoomIn();
2536 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2537 // we don't go below a zoom factor corresponding to 10% of the max world size
2538 // (this has to be computed against the window size)
2540 g_pParentWnd->ActiveXY()->ZoomOut();
2545 void ToggleShowCrosshair(){
2547 XY_UpdateAllWindows();
2550 void ToggleShowSizeInfo(){
2551 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2552 XY_UpdateAllWindows();
2555 void ToggleShowGrid(){
2556 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2557 XY_UpdateAllWindows();
2560 ToggleShown g_xy_top_shown( true );
2562 void XY_Top_Shown_Construct( GtkWindow* parent ){
2563 g_xy_top_shown.connect( GTK_WIDGET( parent ) );
2566 ToggleShown g_yz_side_shown( false );
2568 void YZ_Side_Shown_Construct( GtkWindow* parent ){
2569 g_yz_side_shown.connect( GTK_WIDGET( parent ) );
2572 ToggleShown g_xz_front_shown( false );
2574 void XZ_Front_Shown_Construct( GtkWindow* parent ){
2575 g_xz_front_shown.connect( GTK_WIDGET( parent ) );
2579 class EntityClassMenu : public ModuleObserver
2581 std::size_t m_unrealised;
2583 EntityClassMenu() : m_unrealised( 1 ){
2586 if ( --m_unrealised == 0 ) {
2590 if ( ++m_unrealised == 1 ) {
2591 if ( XYWnd::m_mnuDrop != 0 ) {
2592 gtk_widget_destroy( GTK_WIDGET( XYWnd::m_mnuDrop ) );
2593 XYWnd::m_mnuDrop = 0;
2599 EntityClassMenu g_EntityClassMenu;
2604 void ShowNamesToggle(){
2605 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2606 XY_UpdateAllWindows();
2608 typedef FreeCaller<ShowNamesToggle> ShowNamesToggleCaller;
2609 void ShowNamesExport( const BoolImportCallback& importer ){
2610 importer( GlobalEntityCreator().getShowNames() );
2612 typedef FreeCaller1<const BoolImportCallback&, ShowNamesExport> ShowNamesExportCaller;
2614 void ShowAnglesToggle(){
2615 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2616 XY_UpdateAllWindows();
2618 typedef FreeCaller<ShowAnglesToggle> ShowAnglesToggleCaller;
2619 void ShowAnglesExport( const BoolImportCallback& importer ){
2620 importer( GlobalEntityCreator().getShowAngles() );
2622 typedef FreeCaller1<const BoolImportCallback&, ShowAnglesExport> ShowAnglesExportCaller;
2624 void ShowBlocksToggle(){
2625 g_xywindow_globals_private.show_blocks ^= 1;
2626 XY_UpdateAllWindows();
2628 typedef FreeCaller<ShowBlocksToggle> ShowBlocksToggleCaller;
2629 void ShowBlocksExport( const BoolImportCallback& importer ){
2630 importer( g_xywindow_globals_private.show_blocks );
2632 typedef FreeCaller1<const BoolImportCallback&, ShowBlocksExport> ShowBlocksExportCaller;
2634 void ShowCoordinatesToggle(){
2635 g_xywindow_globals_private.show_coordinates ^= 1;
2636 XY_UpdateAllWindows();
2638 typedef FreeCaller<ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2639 void ShowCoordinatesExport( const BoolImportCallback& importer ){
2640 importer( g_xywindow_globals_private.show_coordinates );
2642 typedef FreeCaller1<const BoolImportCallback&, ShowCoordinatesExport> ShowCoordinatesExportCaller;
2644 void ShowOutlineToggle(){
2645 g_xywindow_globals_private.show_outline ^= 1;
2646 XY_UpdateAllWindows();
2648 typedef FreeCaller<ShowOutlineToggle> ShowOutlineToggleCaller;
2649 void ShowOutlineExport( const BoolImportCallback& importer ){
2650 importer( g_xywindow_globals_private.show_outline );
2652 typedef FreeCaller1<const BoolImportCallback&, ShowOutlineExport> ShowOutlineExportCaller;
2654 void ShowAxesToggle(){
2655 g_xywindow_globals_private.show_axis ^= 1;
2656 XY_UpdateAllWindows();
2658 typedef FreeCaller<ShowAxesToggle> ShowAxesToggleCaller;
2659 void ShowAxesExport( const BoolImportCallback& importer ){
2660 importer( g_xywindow_globals_private.show_axis );
2662 typedef FreeCaller1<const BoolImportCallback&, ShowAxesExport> ShowAxesExportCaller;
2664 void ShowWorkzoneToggle(){
2665 g_xywindow_globals_private.d_show_work ^= 1;
2666 XY_UpdateAllWindows();
2668 typedef FreeCaller<ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2669 void ShowWorkzoneExport( const BoolImportCallback& importer ){
2670 importer( g_xywindow_globals_private.d_show_work );
2672 typedef FreeCaller1<const BoolImportCallback&, ShowWorkzoneExport> ShowWorkzoneExportCaller;
2674 ShowNamesExportCaller g_show_names_caller;
2675 BoolExportCallback g_show_names_callback( g_show_names_caller );
2676 ToggleItem g_show_names( g_show_names_callback );
2678 ShowAnglesExportCaller g_show_angles_caller;
2679 BoolExportCallback g_show_angles_callback( g_show_angles_caller );
2680 ToggleItem g_show_angles( g_show_angles_callback );
2682 ShowBlocksExportCaller g_show_blocks_caller;
2683 BoolExportCallback g_show_blocks_callback( g_show_blocks_caller );
2684 ToggleItem g_show_blocks( g_show_blocks_callback );
2686 ShowCoordinatesExportCaller g_show_coordinates_caller;
2687 BoolExportCallback g_show_coordinates_callback( g_show_coordinates_caller );
2688 ToggleItem g_show_coordinates( g_show_coordinates_callback );
2690 ShowOutlineExportCaller g_show_outline_caller;
2691 BoolExportCallback g_show_outline_callback( g_show_outline_caller );
2692 ToggleItem g_show_outline( g_show_outline_callback );
2694 ShowAxesExportCaller g_show_axes_caller;
2695 BoolExportCallback g_show_axes_callback( g_show_axes_caller );
2696 ToggleItem g_show_axes( g_show_axes_callback );
2698 ShowWorkzoneExportCaller g_show_workzone_caller;
2699 BoolExportCallback g_show_workzone_callback( g_show_workzone_caller );
2700 ToggleItem g_show_workzone( g_show_workzone_callback );
2702 void XYShow_registerCommands(){
2703 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
2704 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
2705 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
2706 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
2707 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
2708 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
2709 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
2712 void XYWnd_registerShortcuts(){
2713 command_connect_accelerator( "ToggleCrosshairs" );
2714 command_connect_accelerator( "ToggleSizePaint" );
2719 void Orthographic_constructPreferences( PreferencesPage& page ){
2720 page.appendCheckBox( "", "Solid selection boxes", g_xywindow_globals.m_bNoStipple );
2721 page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
2722 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
2723 page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
2725 void Orthographic_constructPage( PreferenceGroup& group ){
2726 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
2727 Orthographic_constructPreferences( page );
2729 void Orthographic_registerPreferencesPage(){
2730 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Orthographic_constructPage>() );
2733 void Clipper_constructPreferences( PreferencesPage& page ){
2734 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
2736 void Clipper_constructPage( PreferenceGroup& group ){
2737 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
2738 Clipper_constructPreferences( page );
2740 void Clipper_registerPreferencesPage(){
2741 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Clipper_constructPage>() );
2745 #include "preferencesystem.h"
2746 #include "stringio.h"
2751 void ToggleShown_importBool( ToggleShown& self, bool value ){
2754 typedef ReferenceCaller1<ToggleShown, bool, ToggleShown_importBool> ToggleShownImportBoolCaller;
2755 void ToggleShown_exportBool( const ToggleShown& self, const BoolImportCallback& importer ){
2756 importer( self.active() );
2758 typedef ConstReferenceCaller1<ToggleShown, const BoolImportCallback&, ToggleShown_exportBool> ToggleShownExportBoolCaller;
2761 void XYWindow_Construct(){
2762 GlobalCommands_insert( "ToggleCrosshairs", FreeCaller<ToggleShowCrosshair>(), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
2763 GlobalCommands_insert( "ToggleSizePaint", FreeCaller<ToggleShowSizeInfo>(), Accelerator( 'J' ) );
2764 GlobalCommands_insert( "ToggleGrid", FreeCaller<ToggleShowGrid>(), Accelerator( '0' ) );
2766 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2767 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
2768 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
2769 GlobalCommands_insert( "NextView", FreeCaller<XY_Next>(), Accelerator( GDK_Tab, (GdkModifierType)GDK_CONTROL_MASK ) );
2770 GlobalCommands_insert( "ZoomIn", FreeCaller<XY_ZoomIn>(), Accelerator( GDK_Delete ) );
2771 GlobalCommands_insert( "ZoomOut", FreeCaller<XY_ZoomOut>(), Accelerator( GDK_Insert ) );
2772 GlobalCommands_insert( "ViewTop", FreeCaller<XY_Top>(), Accelerator( GDK_KP_Home ) );
2773 GlobalCommands_insert( "ViewSide", FreeCaller<XY_Side>(), Accelerator( GDK_KP_Page_Down ) );
2774 GlobalCommands_insert( "ViewFront", FreeCaller<XY_Front>(), Accelerator( GDK_KP_End ) );
2775 GlobalCommands_insert( "Zoom100", FreeCaller<XY_Zoom100>() );
2776 GlobalCommands_insert( "CenterXYView", FreeCaller<XY_Focus>(), Accelerator( GDK_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
2778 GlobalPreferenceSystem().registerPreference( "ClipCaulk", BoolImportStringCaller( g_clip_useCaulk ), BoolExportStringCaller( g_clip_useCaulk ) );
2780 GlobalPreferenceSystem().registerPreference( "NewRightClick", BoolImportStringCaller( g_xywindow_globals.m_bRightClick ), BoolExportStringCaller( g_xywindow_globals.m_bRightClick ) );
2781 GlobalPreferenceSystem().registerPreference( "ImprovedWheelZoom", BoolImportStringCaller( g_xywindow_globals.m_bImprovedWheelZoom ), BoolExportStringCaller( g_xywindow_globals.m_bImprovedWheelZoom ) );
2782 GlobalPreferenceSystem().registerPreference( "ChaseMouse", BoolImportStringCaller( g_xywindow_globals_private.m_bChaseMouse ), BoolExportStringCaller( g_xywindow_globals_private.m_bChaseMouse ) );
2783 GlobalPreferenceSystem().registerPreference( "SizePainting", BoolImportStringCaller( g_xywindow_globals_private.m_bSizePaint ), BoolExportStringCaller( g_xywindow_globals_private.m_bSizePaint ) );
2784 GlobalPreferenceSystem().registerPreference( "ShowCrosshair", BoolImportStringCaller( g_bCrossHairs ), BoolExportStringCaller( g_bCrossHairs ) );
2785 GlobalPreferenceSystem().registerPreference( "NoStipple", BoolImportStringCaller( g_xywindow_globals.m_bNoStipple ), BoolExportStringCaller( g_xywindow_globals.m_bNoStipple ) );
2786 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", BoolImportStringCaller( g_xywindow_globals_private.show_coordinates ), BoolExportStringCaller( g_xywindow_globals_private.show_coordinates ) );
2787 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", BoolImportStringCaller( g_xywindow_globals_private.show_outline ), BoolExportStringCaller( g_xywindow_globals_private.show_outline ) );
2788 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", BoolImportStringCaller( g_xywindow_globals_private.show_axis ), BoolExportStringCaller( g_xywindow_globals_private.show_axis ) );
2789 GlobalPreferenceSystem().registerPreference( "CamXYUpdate", BoolImportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ), BoolExportStringCaller( g_xywindow_globals_private.m_bCamXYUpdate ) );
2790 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", BoolImportStringCaller( g_xywindow_globals_private.d_show_work ), BoolExportStringCaller( g_xywindow_globals_private.d_show_work ) );
2792 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", Vector3ImportStringCaller( g_xywindow_globals.AxisColorX ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorX ) );
2793 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", Vector3ImportStringCaller( g_xywindow_globals.AxisColorY ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorY ) );
2794 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", Vector3ImportStringCaller( g_xywindow_globals.AxisColorZ ), Vector3ExportStringCaller( g_xywindow_globals.AxisColorZ ) );
2795 GlobalPreferenceSystem().registerPreference( "SI_Colors1", Vector3ImportStringCaller( g_xywindow_globals.color_gridback ), Vector3ExportStringCaller( g_xywindow_globals.color_gridback ) );
2796 GlobalPreferenceSystem().registerPreference( "SI_Colors2", Vector3ImportStringCaller( g_xywindow_globals.color_gridminor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridminor ) );
2797 GlobalPreferenceSystem().registerPreference( "SI_Colors3", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor ) );
2798 GlobalPreferenceSystem().registerPreference( "SI_Colors6", Vector3ImportStringCaller( g_xywindow_globals.color_gridblock ), Vector3ExportStringCaller( g_xywindow_globals.color_gridblock ) );
2799 GlobalPreferenceSystem().registerPreference( "SI_Colors7", Vector3ImportStringCaller( g_xywindow_globals.color_gridtext ), Vector3ExportStringCaller( g_xywindow_globals.color_gridtext ) );
2800 GlobalPreferenceSystem().registerPreference( "SI_Colors8", Vector3ImportStringCaller( g_xywindow_globals.color_brushes ), Vector3ExportStringCaller( g_xywindow_globals.color_brushes ) );
2801 GlobalPreferenceSystem().registerPreference( "SI_Colors14", Vector3ImportStringCaller( g_xywindow_globals.color_gridmajor_alt ), Vector3ExportStringCaller( g_xywindow_globals.color_gridmajor_alt ) );
2804 GlobalPreferenceSystem().registerPreference( "XZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_xz_front_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_xz_front_shown ) ) );
2805 GlobalPreferenceSystem().registerPreference( "YZVIS", makeBoolStringImportCallback( ToggleShownImportBoolCaller( g_yz_side_shown ) ), makeBoolStringExportCallback( ToggleShownExportBoolCaller( g_yz_side_shown ) ) );
2807 Orthographic_registerPreferencesPage();
2808 Clipper_registerPreferencesPage();
2810 XYWnd::captureStates();
2811 GlobalEntityClassManager().attach( g_EntityClassMenu );
2814 void XYWindow_Destroy(){
2815 GlobalEntityClassManager().detach( g_EntityClassMenu );
2816 XYWnd::releaseStates();