2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
32 #include "debugging/debugging.h"
39 #include "ifilesystem.h"
42 #include "gtkutil/messagebox.h"
44 #include <uilib/uilib.h>
45 #include <gdk/gdkkeysyms.h>
47 #include "generic/callback.h"
48 #include "string/string.h"
49 #include "stream/stringstream.h"
52 #include "eclasslib.h"
54 #include "moduleobserver.h"
56 #include "gtkutil/menu.h"
57 #include "gtkutil/container.h"
58 #include "gtkutil/widget.h"
59 #include "gtkutil/glwidget.h"
60 #include "gtkutil/filechooser.h"
61 #include "gtkutil/cursor.h"
65 #include "brushmanip.h"
66 #include "selection.h"
68 #include "camwindow.h"
69 #include "texwindow.h"
70 #include "mainframe.h"
71 #include "preferences.h"
75 #include "windowobservers.h"
77 void LoadTextureRGBA( qtexture_t* q, unsigned char* pPixels, int nWidth, int nHeight );
80 extern bool g_brush_always_caulk;
86 Vector3 m_ptClip; // the 3d point
93 m_ptClip[0] = m_ptClip[1] = m_ptClip[2] = 0.0;
107 /*! Draw clip/path point with rasterized number label */
108 void Draw( int num, float scale );
109 /*! Draw clip/path point with rasterized string label */
110 void Draw( const char *label, float scale );
113 VIEWTYPE g_clip_viewtype;
114 bool g_bSwitch = true;
115 bool g_clip_useCaulk = false;
116 bool g_quick_clipper = false;
120 ClipPoint* g_pMovingClip = 0;
122 /* Drawing clip points */
123 void ClipPoint::Draw( int num, float scale ){
124 StringOutputStream label( 4 );
126 Draw( label.c_str(), scale );
129 void ClipPoint::Draw( const char *label, float scale ){
132 glColor3fv( vector3_to_array( g_xywindow_globals.color_clipper ) );
133 glBegin( GL_POINTS );
134 glVertex3fv( vector3_to_array( m_ptClip ) );
138 float offset = 2.0f / scale;
141 glRasterPos3f( m_ptClip[0] + offset, m_ptClip[1] + offset, m_ptClip[2] + offset );
142 glCallLists( GLsizei( strlen( label ) ), GL_UNSIGNED_BYTE, label );
145 float fDiff( float f1, float f2 ){
154 inline double ClipPoint_Intersect( const ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale ){
155 int nDim1 = ( viewtype == YZ ) ? 1 : 0;
156 int nDim2 = ( viewtype == XY ) ? 1 : 2;
157 double screenDistanceSquared( vector2_length_squared( Vector2( fDiff( clip.m_ptClip[nDim1], point[nDim1] ) * scale, fDiff( clip.m_ptClip[nDim2], point[nDim2] ) * scale ) ) );
158 if ( screenDistanceSquared < 8 * 8 ) {
159 return screenDistanceSquared;
164 inline void ClipPoint_testSelect( ClipPoint& clip, const Vector3& point, VIEWTYPE viewtype, float scale, double& bestDistance, ClipPoint*& bestClip ){
166 double distance = ClipPoint_Intersect( clip, point, viewtype, scale );
167 if ( distance < bestDistance ) {
168 bestDistance = distance;
174 inline ClipPoint* GlobalClipPoints_Find( const Vector3& point, VIEWTYPE viewtype, float scale ){
175 double bestDistance = FLT_MAX;
176 ClipPoint* bestClip = 0;
177 ClipPoint_testSelect( g_Clip1, point, viewtype, scale, bestDistance, bestClip );
178 ClipPoint_testSelect( g_Clip2, point, viewtype, scale, bestDistance, bestClip );
179 ClipPoint_testSelect( g_Clip3, point, viewtype, scale, bestDistance, bestClip );
183 inline void GlobalClipPoints_Draw( float scale ){
185 if ( g_Clip1.Set() ) {
186 g_Clip1.Draw( 1, scale );
188 if ( g_Clip2.Set() ) {
189 g_Clip2.Draw( 2, scale );
191 if ( g_Clip3.Set() ) {
192 g_Clip3.Draw( 3, scale );
196 inline bool GlobalClipPoints_valid(){
197 return g_Clip1.Set() && g_Clip2.Set();
200 void PlanePointsFromClipPoints( Vector3 planepts[3], const AABB& bounds, int viewtype ){
201 ASSERT_MESSAGE( GlobalClipPoints_valid(), "clipper points not initialised" );
202 planepts[0] = g_Clip1.m_ptClip;
203 planepts[1] = g_Clip2.m_ptClip;
204 planepts[2] = g_Clip3.m_ptClip;
205 Vector3 maxs( vector3_added( bounds.origin, bounds.extents ) );
206 Vector3 mins( vector3_subtracted( bounds.origin, bounds.extents ) );
207 if ( !g_Clip3.Set() ) {
208 int n = ( viewtype == XY ) ? 2 : ( viewtype == YZ ) ? 0 : 1;
209 int x = ( n == 0 ) ? 1 : 0;
210 int y = ( n == 2 ) ? 1 : 2;
212 if ( n == 1 ) { // on viewtype XZ, flip clip points
213 planepts[0][n] = maxs[n];
214 planepts[1][n] = maxs[n];
215 planepts[2][x] = g_Clip1.m_ptClip[x];
216 planepts[2][y] = g_Clip1.m_ptClip[y];
217 planepts[2][n] = mins[n];
221 planepts[0][n] = mins[n];
222 planepts[1][n] = mins[n];
223 planepts[2][x] = g_Clip1.m_ptClip[x];
224 planepts[2][y] = g_Clip1.m_ptClip[y];
225 planepts[2][n] = maxs[n];
232 if ( !GlobalClipPoints_valid() ) {
233 planepts[0] = Vector3( 0, 0, 0 );
234 planepts[1] = Vector3( 0, 0, 0 );
235 planepts[2] = Vector3( 0, 0, 0 );
236 Scene_BrushSetClipPlane( GlobalSceneGraph(), Plane3( 0, 0, 0, 0 ) );
240 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
241 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
243 std::swap( planepts[0], planepts[1] );
245 Scene_BrushSetClipPlane( GlobalSceneGraph(), plane3_for_points( planepts[0], planepts[1], planepts[2] ) );
247 ClipperChangeNotify();
250 const char* Clip_getShader(){
251 return g_clip_useCaulk ? "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() );
255 if ( ClipMode() && GlobalClipPoints_valid() ) {
257 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
258 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
259 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), ( !g_bSwitch ) ? eFront : eBack );
264 ClipperChangeNotify();
265 if( g_quick_clipper ){
266 g_quick_clipper = false;
273 if ( ClipMode() && GlobalClipPoints_valid() ) {
275 AABB bounds( Vector3( 0, 0, 0 ), Vector3( 64, 64, 64 ) );
276 PlanePointsFromClipPoints( planepts, bounds, g_clip_viewtype );
277 Scene_BrushSplitByPlane( GlobalSceneGraph(), planepts[0], planepts[1], planepts[2], Clip_getShader(), eFrontAndBack );
282 ClipperChangeNotify();
283 if( g_quick_clipper ){
284 g_quick_clipper = false;
291 g_bSwitch = !g_bSwitch;
293 ClipperChangeNotify();
296 void OnClipMode( bool enabled ){
301 if ( !enabled && g_pMovingClip ) {
306 ClipperChangeNotify();
310 return GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip;
313 void NewClipPoint( const Vector3& point ){
314 if ( g_Clip1.Set() == false ) {
315 g_Clip1.m_ptClip = point;
318 else if ( g_Clip2.Set() == false ) {
319 g_Clip2.m_ptClip = point;
322 else if ( g_Clip3.Set() == false ) {
323 g_Clip3.m_ptClip = point;
331 g_Clip1.m_ptClip = point;
336 ClipperChangeNotify();
341 struct xywindow_globals_private_t
345 // these are in the View > Show menu with Show coordinates
347 bool show_coordinates;
357 // bool m_bCamXYUpdate;
363 xywindow_globals_private_t() :
367 show_coordinates( false ),
369 show_outline( true ),
372 d_show_work( false ),
374 show_blocks( false ),
376 // m_bCamXYUpdate( true ),
377 m_bChaseMouse( true ),
378 m_bSizePaint( true ),
380 g_bCrossHairs( false ){
385 xywindow_globals_t g_xywindow_globals;
386 xywindow_globals_private_t g_xywindow_globals_private;
388 const unsigned int RAD_NONE = 0x00;
389 const unsigned int RAD_SHIFT = 0x01;
390 const unsigned int RAD_ALT = 0x02;
391 const unsigned int RAD_CONTROL = 0x04;
392 const unsigned int RAD_PRESS = 0x08;
393 const unsigned int RAD_LBUTTON = 0x10;
394 const unsigned int RAD_MBUTTON = 0x20;
395 const unsigned int RAD_RBUTTON = 0x40;
397 inline ButtonIdentifier button_for_flags( unsigned int flags ){
398 if ( flags & RAD_LBUTTON ) {
401 if ( flags & RAD_RBUTTON ) {
402 return c_buttonRight;
404 if ( flags & RAD_MBUTTON ) {
405 return c_buttonMiddle;
407 return c_buttonInvalid;
410 inline ModifierFlags modifiers_for_flags( unsigned int flags ){
411 ModifierFlags modifiers = c_modifierNone;
412 if ( flags & RAD_SHIFT ) {
413 modifiers |= c_modifierShift;
415 if ( flags & RAD_CONTROL ) {
416 modifiers |= c_modifierControl;
418 if ( flags & RAD_ALT ) {
419 modifiers |= c_modifierAlt;
424 inline unsigned int buttons_for_button_and_modifiers( ButtonIdentifier button, ModifierFlags flags ){
425 unsigned int buttons = 0;
427 switch ( button.get() )
429 case ButtonEnumeration::INVALID: break;
430 case ButtonEnumeration::LEFT: buttons |= RAD_LBUTTON; break;
431 case ButtonEnumeration::MIDDLE: buttons |= RAD_MBUTTON; break;
432 case ButtonEnumeration::RIGHT: buttons |= RAD_RBUTTON; break;
435 if ( bitfield_enabled( flags, c_modifierControl ) ) {
436 buttons |= RAD_CONTROL;
439 if ( bitfield_enabled( flags, c_modifierShift ) ) {
440 buttons |= RAD_SHIFT;
443 if ( bitfield_enabled( flags, c_modifierAlt ) ) {
450 inline unsigned int buttons_for_event_button( GdkEventButton* event ){
451 unsigned int flags = 0;
453 switch ( event->button )
455 case 1: flags |= RAD_LBUTTON; break;
456 case 2: flags |= RAD_MBUTTON; break;
457 case 3: flags |= RAD_RBUTTON; break;
460 if ( ( event->state & GDK_CONTROL_MASK ) != 0 ) {
461 flags |= RAD_CONTROL;
464 if ( ( event->state & GDK_SHIFT_MASK ) != 0 ) {
468 if ( ( event->state & GDK_MOD1_MASK ) != 0 ) {
475 inline unsigned int buttons_for_state( guint state ){
476 unsigned int flags = 0;
478 if ( ( state & GDK_BUTTON1_MASK ) != 0 ) {
479 flags |= RAD_LBUTTON;
482 if ( ( state & GDK_BUTTON2_MASK ) != 0 ) {
483 flags |= RAD_MBUTTON;
486 if ( ( state & GDK_BUTTON3_MASK ) != 0 ) {
487 flags |= RAD_RBUTTON;
490 if ( ( state & GDK_CONTROL_MASK ) != 0 ) {
491 flags |= RAD_CONTROL;
494 if ( ( state & GDK_SHIFT_MASK ) != 0 ) {
498 if ( ( state & GDK_MOD1_MASK ) != 0 ) {
506 void XYWnd::SetScale( float f ){
510 XYWnd_Update( *this );
513 void XYWnd::ZoomIn(){
514 float max_scale = 64;
515 float scale = Scale() * 5.0f / 4.0f;
516 if ( scale > max_scale ) {
517 if ( Scale() != max_scale ) {
518 SetScale( max_scale );
528 // NOTE: the zoom out factor is 4/5, we could think about customizing it
529 // we don't go below a zoom factor corresponding to 10% of the max world size
530 // (this has to be computed against the window size)
531 void XYWnd::ZoomOut(){
532 float min_scale = MIN( Width(), Height() ) / ( 1.1f * ( g_MaxWorldCoord - g_MinWorldCoord ) );
533 float scale = Scale() * 4.0f / 5.0f;
534 if ( scale < min_scale ) {
535 if ( Scale() != min_scale ) {
536 SetScale( min_scale );
545 void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
546 float old_scale = Scale();
548 if ( g_xywindow_globals.m_bImprovedWheelZoom ) {
549 float scale_diff = 1.0 / old_scale - 1.0 / Scale();
550 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
551 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
552 Vector3 origin = GetOrigin();
553 origin[nDim1] += scale_diff * (pointx - 0.5 * Width());
554 origin[nDim2] -= scale_diff * (pointy - 0.5 * Height());
559 void XYWnd::Redraw() {
560 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
561 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
562 GlobalOpenGL_debugAssertNoErrors();
564 GlobalOpenGL_debugAssertNoErrors();
566 m_XORRectangle.set( rectangle_t() );
568 glwidget_swap_buffers( m_gl_widget );
572 VIEWTYPE GlobalXYWnd_getCurrentViewType(){
573 ASSERT_NOTNULL( g_pParentWnd );
574 ASSERT_NOTNULL( g_pParentWnd->ActiveXY() );
575 return g_pParentWnd->ActiveXY()->GetViewType();
578 // =============================================================================
581 ui::Menu XYWnd::m_mnuDrop(ui::null);
583 // this is disabled, and broken
584 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
588 width = g_pParentWnd->ActiveXY()->Width();
589 height = g_pParentWnd->ActiveXY()->Height();
591 const char* filename;
593 filename = ui::file_dialog( MainFrame_getWindow( ), FALSE, "Save Image", 0, FILTER_BMP );
598 g_pParentWnd->ActiveXY()->MakeCurrent();
599 img = (unsigned char*)malloc( width * height * 3 );
600 glReadPixels( 0,0,width,height,GL_RGB,GL_UNSIGNED_BYTE,img );
603 fp = fopen( filename, "wb" );
606 unsigned long cmap, bfSize;
610 bfSize = 54 + width * height * 3;
612 long byteswritten = 0;
613 long pixoff = 54 + cmap * 4;
615 char m1 = 'B', m2 = 'M';
616 fwrite( &m1, 1, 1, fp ); byteswritten++; // B
617 fwrite( &m2, 1, 1, fp ); byteswritten++; // M
618 fwrite( &bfSize, 4, 1, fp ); byteswritten += 4; // bfSize
619 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved1
620 fwrite( &res, 2, 1, fp ); byteswritten += 2; // bfReserved2
621 fwrite( &pixoff, 4, 1, fp ); byteswritten += 4; // bfOffBits
623 unsigned long biSize = 40, compress = 0, size = 0;
625 unsigned short planes = 1;
626 fwrite( &biSize, 4, 1, fp ); byteswritten += 4; // biSize
627 fwrite( &width, 4, 1, fp ); byteswritten += 4; // biWidth
628 fwrite( &height, 4, 1, fp ); byteswritten += 4; // biHeight
629 fwrite( &planes, 2, 1, fp ); byteswritten += 2; // biPlanes
630 fwrite( &bits, 2, 1, fp ); byteswritten += 2; // biBitCount
631 fwrite( &compress, 4, 1, fp ); byteswritten += 4; // biCompression
632 fwrite( &size, 4, 1, fp ); byteswritten += 4; // biSizeImage
633 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biXPelsPerMeter
634 fwrite( &pixels, 4, 1, fp ); byteswritten += 4; // biYPelsPerMeter
635 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrUsed
636 fwrite( &cmap, 4, 1, fp ); byteswritten += 4; // biClrImportant
638 unsigned long widthDW = ( ( ( width * 24 ) + 31 ) / 32 * 4 );
639 long row, row_size = width * 3;
640 for ( row = 0; row < height; row++ )
642 unsigned char* buf = img + row * row_size;
646 for ( col = 0; col < row_size; col += 3 )
648 putc( buf[col + 2], fp );
649 putc( buf[col + 1], fp );
650 putc( buf[col], fp );
652 byteswritten += row_size;
655 for ( count = row_size; count < widthDW; count++ )
657 putc( 0, fp ); // dummy
672 Timer g_chasemouse_timer;
674 void XYWnd::ChaseMouse(){
675 float multiplier = g_chasemouse_timer.elapsed_msec() / 10.0f;
676 Scroll( float_to_integer( multiplier * m_chasemouse_delta_x ), float_to_integer( multiplier * -m_chasemouse_delta_y ) );
678 //globalOutputStream() << "chasemouse: multiplier=" << multiplier << " x=" << m_chasemouse_delta_x << " y=" << m_chasemouse_delta_y << '\n';
680 XY_MouseMoved( m_chasemouse_current_x, m_chasemouse_current_y, getButtonState() );
681 g_chasemouse_timer.start();
684 gboolean xywnd_chasemouse( gpointer data ){
685 reinterpret_cast<XYWnd*>( data )->ChaseMouse();
689 inline const int& min_int( const int& left, const int& right ){
690 return std::min( left, right );
693 bool XYWnd::chaseMouseMotion( int pointx, int pointy ){
694 m_chasemouse_delta_x = 0;
695 m_chasemouse_delta_y = 0;
697 if ( g_xywindow_globals_private.m_bChaseMouse && getButtonState() == RAD_LBUTTON ) {
698 const int epsilon = 16;
700 if ( pointx < epsilon ) {
701 m_chasemouse_delta_x = std::max( pointx, 0 ) - epsilon;
703 else if ( ( pointx - m_nWidth ) > -epsilon ) {
704 m_chasemouse_delta_x = min_int( ( pointx - m_nWidth ), 0 ) + epsilon;
707 if ( pointy < epsilon ) {
708 m_chasemouse_delta_y = std::max( pointy, 0 ) - epsilon;
710 else if ( ( pointy - m_nHeight ) > -epsilon ) {
711 m_chasemouse_delta_y = min_int( ( pointy - m_nHeight ), 0 ) + epsilon;
714 if ( m_chasemouse_delta_y != 0 || m_chasemouse_delta_x != 0 ) {
715 //globalOutputStream() << "chasemouse motion: x=" << pointx << " y=" << pointy << "... ";
716 m_chasemouse_current_x = pointx;
717 m_chasemouse_current_y = pointy;
718 if ( m_chasemouse_handler == 0 ) {
719 //globalOutputStream() << "chasemouse timer start... ";
720 g_chasemouse_timer.start();
721 m_chasemouse_handler = g_idle_add( xywnd_chasemouse, this );
727 if ( m_chasemouse_handler != 0 ) {
728 //globalOutputStream() << "chasemouse cancel\n";
729 g_source_remove( m_chasemouse_handler );
730 m_chasemouse_handler = 0;
736 if ( m_chasemouse_handler != 0 ) {
737 //globalOutputStream() << "chasemouse cancel\n";
738 g_source_remove( m_chasemouse_handler );
739 m_chasemouse_handler = 0;
745 // =============================================================================
747 Shader* XYWnd::m_state_selected = 0;
749 void xy_update_xor_rectangle( XYWnd& self, rect_t area ){
750 if ( self.GetWidget().visible() ) {
751 rectangle_t rect = rectangle_from_area( area.min, area.max, self.Width(), self.Height() );
752 // int nDim1 = ( self.GetViewType() == YZ ) ? 1 : 0;
753 // int nDim2 = ( self.GetViewType() == XY ) ? 1 : 2;
754 // rect.x /= self.Scale();
755 // rect.y /= self.Scale();
756 // rect.w /= self.Scale();
757 // rect.h /= self.Scale();
758 // rect.x += self.GetOrigin()[nDim1];
759 // rect.y += self.GetOrigin()[nDim2];
760 self.m_XORRectangle.set( rect );
764 gboolean xywnd_button_press( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
765 if ( event->type == GDK_BUTTON_PRESS ) {
766 if( !xywnd->Active() ){
767 g_pParentWnd->SetActiveXY( xywnd );
770 xywnd->ButtonState_onMouseDown( buttons_for_event_button( event ) );
772 xywnd->onMouseDown( WindowVector( event->x, event->y ), button_for_button( event->button ), modifiers_for_state( event->state ) );
777 gboolean xywnd_button_release( ui::Widget widget, GdkEventButton* event, XYWnd* xywnd ){
778 if ( event->type == GDK_BUTTON_RELEASE ) {
779 xywnd->XY_MouseUp( static_cast<int>( event->x ), static_cast<int>( event->y ), buttons_for_event_button( event ) );
781 xywnd->ButtonState_onMouseUp( buttons_for_event_button( event ) );
786 gboolean xywnd_focus_in( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
787 if ( event->type == GDK_FOCUS_CHANGE ) {
789 if( !xywnd->Active() ){
790 g_pParentWnd->SetActiveXY( xywnd );
797 void xywnd_motion( gdouble x, gdouble y, guint state, void* data ){
798 if ( reinterpret_cast<XYWnd*>( data )->chaseMouseMotion( static_cast<int>( x ), static_cast<int>( y ) ) ) {
801 reinterpret_cast<XYWnd*>( data )->XY_MouseMoved( static_cast<int>( x ), static_cast<int>( y ), buttons_for_state( state ) );
804 gboolean xywnd_wheel_scroll( ui::Widget widget, GdkEventScroll* event, XYWnd* xywnd ){
805 if( !xywnd->Active() ){
806 g_pParentWnd->SetActiveXY( xywnd );
808 if ( event->direction == GDK_SCROLL_UP ) {
809 xywnd->ZoomInWithMouse( (int)event->x, (int)event->y );
811 else if ( event->direction == GDK_SCROLL_DOWN ) {
817 gboolean xywnd_size_allocate( ui::Widget widget, GtkAllocation* allocation, XYWnd* xywnd ){
818 xywnd->m_nWidth = allocation->width;
819 xywnd->m_nHeight = allocation->height;
820 xywnd->updateProjection();
821 xywnd->m_window_observer->onSizeChanged( xywnd->Width(), xywnd->Height() );
825 gboolean xywnd_expose( ui::Widget widget, GdkEventExpose* event, XYWnd* xywnd ){
830 void XYWnd_CameraMoved( XYWnd& xywnd ){
831 // if ( g_xywindow_globals_private.m_bCamXYUpdate ) {
832 //XYWnd_Update( xywnd );
833 xywnd.UpdateCameraIcon();
838 m_gl_widget( glwidget_new( FALSE ) ),
839 m_deferredDraw( WidgetQueueDrawCaller( m_gl_widget ) ),
840 m_deferred_motion( xywnd_motion, this ),
841 m_parent( ui::null ),
842 m_window_observer( NewWindowObserver() ),
843 m_XORRectangle( m_gl_widget ),
844 m_chasemouse_handler( 0 ){
849 m_bNewBrushDrag = false;
850 m_move_started = false;
851 m_zoom_started = false;
862 m_backgroundActivated = false;
869 m_entityCreate = false;
871 m_mnuDrop = ui::Menu(ui::null);
873 GlobalWindowObservers_add( m_window_observer );
874 GlobalWindowObservers_connectWidget( m_gl_widget );
876 m_window_observer->setRectangleDrawCallback( ReferenceCaller<XYWnd, void(rect_t), xy_update_xor_rectangle>( *this ) );
877 m_window_observer->setView( m_view );
879 g_object_ref( m_gl_widget._handle );
881 gtk_widget_set_events( m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
882 gtk_widget_set_can_focus( m_gl_widget, true );
884 m_sizeHandler = m_gl_widget.connect( "size_allocate", G_CALLBACK( xywnd_size_allocate ), this );
885 m_exposeHandler = m_gl_widget.on_render( G_CALLBACK( xywnd_expose ), this );
887 m_gl_widget.connect( "button_press_event", G_CALLBACK( xywnd_button_press ), this );
888 m_gl_widget.connect( "button_release_event", G_CALLBACK( xywnd_button_release ), this );
889 m_gl_widget.connect( "focus_in_event", G_CALLBACK( xywnd_focus_in ), this ); //works only in floating views layout
890 m_gl_widget.connect( "motion_notify_event", G_CALLBACK( DeferredMotion::gtk_motion ), &m_deferred_motion );
892 m_gl_widget.connect( "scroll_event", G_CALLBACK( xywnd_wheel_scroll ), this );
894 Map_addValidCallback( g_map, DeferredDrawOnMapValidChangedCaller( m_deferredDraw ) );
896 // This reconstruct=false argument is used to avoid a circular dependency
897 // between modelview and projection initialization and a valgrind complaint
898 updateProjection( false );
899 updateModelview( false );
900 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
902 AddSceneChangeCallback( ReferenceCaller<XYWnd, void(), &XYWnd_Update>( *this ) );
903 AddCameraMovedCallback( ReferenceCaller<XYWnd, void(), &XYWnd_CameraMoved>( *this ) );
905 PressedButtons_connect( g_pressedButtons, m_gl_widget );
907 onMouseDown.connectLast( makeSignalHandler3( MouseDownCaller(), *this ) );
915 m_mnuDrop = ui::Menu(ui::null);
918 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_sizeHandler );
919 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_exposeHandler );
923 m_window_observer->release();
926 void XYWnd::captureStates(){
927 m_state_selected = GlobalShaderCache().capture( "$XY_OVERLAY" );
930 void XYWnd::releaseStates(){
931 GlobalShaderCache().release( "$XY_OVERLAY" );
934 const Vector3& XYWnd::GetOrigin(){
938 void XYWnd::SetOrigin( const Vector3& origin ){
943 void XYWnd::Scroll( int x, int y ){
944 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
945 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
946 m_vOrigin[nDim1] += x / m_fScale;
947 m_vOrigin[nDim2] += y / m_fScale;
952 unsigned int Clipper_buttons(){
956 unsigned int Clipper_quick_buttons(){
957 return RAD_LBUTTON | RAD_CONTROL;
960 void XYWnd::DropClipPoint( int pointx, int pointy ){
963 XY_ToPoint( pointx, pointy, point );
966 Select_GetMid( mid );
967 g_clip_viewtype = static_cast<VIEWTYPE>( GetViewType() );
968 const int nDim = ( g_clip_viewtype == YZ ) ? 0 : ( ( g_clip_viewtype == XZ ) ? 1 : 2 );
969 point[nDim] = mid[nDim];
970 vector3_snap( point, GetSnapGridSize() );
971 NewClipPoint( point );
974 void XYWnd::Clipper_OnLButtonDown( int x, int y ){
975 Vector3 mousePosition;
976 XY_ToPoint( x, y, mousePosition );
977 g_pMovingClip = GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale );
978 if ( !g_pMovingClip ) {
979 DropClipPoint( x, y );
983 void XYWnd::Clipper_OnLButtonUp( int x, int y ){
984 if ( g_pMovingClip ) {
989 void XYWnd::Clipper_OnMouseMoved( int x, int y ){
990 if ( g_pMovingClip ) {
991 XY_ToPoint( x, y, g_pMovingClip->m_ptClip );
992 XY_SnapToGrid( g_pMovingClip->m_ptClip );
994 ClipperChangeNotify();
998 void XYWnd::Clipper_Crosshair_OnMouseMoved( int x, int y ){
999 Vector3 mousePosition;
1000 XY_ToPoint( x, y, mousePosition );
1001 if ( ClipMode() && GlobalClipPoints_Find( mousePosition, (VIEWTYPE)m_viewType, m_fScale ) != 0 ) {
1002 set_cursor ( m_gl_widget, GDK_CROSSHAIR );
1006 default_cursor( m_gl_widget );
1010 void XYWnd::SetCustomPivotOrigin( int pointx, int pointy ){
1012 XY_ToPoint( pointx, pointy, point );
1013 VIEWTYPE viewtype = static_cast<VIEWTYPE>( GetViewType() );
1014 const int nDim = ( viewtype == YZ ) ? 0 : ( ( viewtype == XZ ) ? 1 : 2 );
1015 //vector3_snap( point, GetSnapGridSize() );
1016 point[nDim] = 999999;
1018 GlobalSelectionSystem().setCustomPivotOrigin( point );
1019 SceneChangeNotify();
1022 unsigned int MoveCamera_buttons(){
1023 // return RAD_CONTROL | ( g_glwindow_globals.m_nMouseType == ETwoButton ? RAD_RBUTTON : RAD_MBUTTON );
1024 return RAD_CONTROL | RAD_MBUTTON;
1027 void XYWnd_PositionCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1028 Vector3 origin( Camera_getOrigin( camwnd ) );
1029 xywnd->XY_ToPoint( x, y, origin );
1030 xywnd->XY_SnapToGrid( origin );
1031 Camera_setOrigin( camwnd, origin );
1034 unsigned int OrientCamera_buttons(){
1035 // if ( g_glwindow_globals.m_nMouseType == ETwoButton ) {
1036 // return RAD_RBUTTON | RAD_SHIFT | RAD_CONTROL;
1041 void XYWnd_OrientCamera( XYWnd* xywnd, int x, int y, CamWnd& camwnd ){
1042 //globalOutputStream() << Camera_getAngles( camwnd ) << " b4\n";
1043 Vector3 point = g_vector3_identity;
1044 xywnd->XY_ToPoint( x, y, point );
1045 //xywnd->XY_SnapToGrid( point );
1046 vector3_subtract( point, Camera_getOrigin( camwnd ) );
1048 int n1 = ( xywnd->GetViewType() == XY ) ? 1 : 2;
1049 int n2 = ( xywnd->GetViewType() == YZ ) ? 1 : 0;
1050 int nAngle = ( xywnd->GetViewType() == XY ) ? CAMERA_YAW : CAMERA_PITCH;
1051 if ( point[n1] || point[n2] ) {
1052 Vector3 angles( Camera_getAngles( camwnd ) );
1053 angles[nAngle] = static_cast<float>( radians_to_degrees( atan2( point[n1], point[n2] ) ) );
1054 if( angles[CAMERA_YAW] < 0 )
1055 angles[CAMERA_YAW] = angles[CAMERA_YAW] + 360;
1056 if ( nAngle == CAMERA_PITCH ){
1057 if( fabs( angles[CAMERA_PITCH] ) > 90 ){
1058 angles[CAMERA_PITCH] = ( angles[CAMERA_PITCH] > 0 ) ? ( -angles[CAMERA_PITCH] + 180 ) : ( -angles[CAMERA_PITCH] - 180 );
1059 if( xywnd->GetViewType() == YZ ){
1060 if( angles[CAMERA_YAW] < 180 ){
1061 angles[CAMERA_YAW] = 360 - angles[CAMERA_YAW];
1064 else if( angles[CAMERA_YAW] < 90 || angles[CAMERA_YAW] > 270 ){
1065 angles[CAMERA_YAW] = 180 - angles[CAMERA_YAW];
1069 if( xywnd->GetViewType() == YZ ){
1070 if( angles[CAMERA_YAW] > 180 ){
1071 angles[CAMERA_YAW] = 360 - angles[CAMERA_YAW];
1074 else if( angles[CAMERA_YAW] > 90 && angles[CAMERA_YAW] < 270 ){
1075 angles[CAMERA_YAW] = 180 - angles[CAMERA_YAW];
1079 Camera_setAngles( camwnd, angles );
1081 //globalOutputStream() << Camera_getAngles( camwnd ) << "\n";
1084 unsigned int SetCustomPivotOrigin_buttons(){
1085 return RAD_MBUTTON | RAD_SHIFT;
1093 unsigned int NewBrushDrag_buttons(){
1097 void XYWnd::NewBrushDrag_Begin( int x, int y ){
1099 m_nNewBrushPressx = x;
1100 m_nNewBrushPressy = y;
1102 m_bNewBrushDrag = true;
1105 void XYWnd::NewBrushDrag_End( int x, int y ){
1106 if ( m_NewBrushDrag != 0 ) {
1107 GlobalUndoSystem().finish( "brushDragNew" );
1111 void XYWnd::NewBrushDrag( int x, int y ){
1113 XY_ToPoint( m_nNewBrushPressx, m_nNewBrushPressy, mins );
1114 XY_SnapToGrid( mins );
1115 XY_ToPoint( x, y, maxs );
1116 XY_SnapToGrid( maxs );
1118 int nDim = ( m_viewType == XY ) ? 2 : ( m_viewType == YZ ) ? 0 : 1;
1120 mins[nDim] = float_snapped( Select_getWorkZone().d_work_min[nDim], GetSnapGridSize() );
1121 maxs[nDim] = float_snapped( Select_getWorkZone().d_work_max[nDim], GetSnapGridSize() );
1123 if ( maxs[nDim] <= mins[nDim] ) {
1124 maxs[nDim] = mins[nDim] + GetGridSize();
1127 for ( int i = 0 ; i < 3 ; i++ )
1129 if ( mins[i] == maxs[i] ) {
1130 return; // don't create a degenerate brush
1132 if ( mins[i] > maxs[i] ) {
1133 float temp = mins[i];
1139 if ( m_NewBrushDrag == 0 ) {
1140 GlobalUndoSystem().start();
1141 NodeSmartReference node( GlobalBrushCreator().createBrush() );
1142 Node_getTraversable( Map_FindOrInsertWorldspawn( g_map ) )->insert( node );
1144 scene::Path brushpath( makeReference( GlobalSceneGraph().root() ) );
1145 brushpath.push( makeReference( *Map_GetWorldspawn( g_map ) ) );
1146 brushpath.push( makeReference( node.get() ) );
1147 selectPath( brushpath, true );
1149 m_NewBrushDrag = node.get_pointer();
1153 //Scene_BrushResize_Selected(GlobalSceneGraph(), aabb_for_minmax(mins, maxs), TextureBrowser_GetSelectedShader(GlobalTextureBrowser()));
1154 Scene_BrushResize_Selected( GlobalSceneGraph(), aabb_for_minmax( mins, maxs ),
1155 g_brush_always_caulk ?
1156 "textures/common/caulk" : TextureBrowser_GetSelectedShader( GlobalTextureBrowser() ) );
1159 void entitycreate_activated( ui::Widget item ){
1160 scene::Node* world_node = Map_FindWorldspawn( g_map );
1161 const char* entity_name = gtk_label_get_text( GTK_LABEL( gtk_bin_get_child(GTK_BIN( item )) ) );
1163 if ( !( world_node && string_equal( entity_name, "worldspawn" ) ) ) {
1164 g_pParentWnd->ActiveXY()->OnEntityCreate( entity_name );
1167 GlobalRadiant().m_pfnMessageBox( MainFrame_getWindow(),
1168 "There's already a worldspawn in your map!",
1175 void EntityClassMenu_addItem( ui::Menu menu, const char* name ){
1176 auto item = ui::MenuItem( name );
1177 item.connect( "activate", G_CALLBACK( entitycreate_activated ), item );
1179 menu_add_item( menu, item );
1182 class EntityClassMenuInserter : public EntityClassVisitor
1184 typedef std::pair<ui::Menu, CopiedString> MenuPair;
1185 typedef std::vector<MenuPair> MenuStack;
1187 CopiedString m_previous;
1189 EntityClassMenuInserter( ui::Menu menu ){
1190 m_stack.reserve( 2 );
1191 m_stack.push_back( MenuPair( menu, "" ) );
1193 ~EntityClassMenuInserter(){
1194 if ( !string_empty( m_previous.c_str() ) ) {
1195 addItem( m_previous.c_str(), "" );
1198 void visit( EntityClass* e ){
1199 ASSERT_MESSAGE( !string_empty( e->name() ), "entity-class has no name" );
1200 if ( !string_empty( m_previous.c_str() ) ) {
1201 addItem( m_previous.c_str(), e->name() );
1203 m_previous = e->name();
1205 void pushMenu( const CopiedString& name ){
1206 auto item = ui::MenuItem( name.c_str() );
1208 m_stack.back().first.add(item);
1210 auto submenu = ui::Menu(ui::New);
1211 gtk_menu_item_set_submenu( item, submenu );
1213 m_stack.push_back( MenuPair( submenu, name ) );
1218 void addItem( const char* name, const char* next ){
1219 const char* underscore = strchr( name, '_' );
1221 if ( underscore != 0 && underscore != name ) {
1222 bool nextEqual = string_equal_n( name, next, ( underscore + 1 ) - name );
1223 const char* parent = m_stack.back().second.c_str();
1225 if ( !string_empty( parent )
1226 && string_length( parent ) == std::size_t( underscore - name )
1227 && string_equal_n( name, parent, underscore - name ) ) { // this is a child
1229 else if ( nextEqual ) {
1230 if ( m_stack.size() == 2 ) {
1233 pushMenu( CopiedString( StringRange( name, underscore ) ) );
1235 else if ( m_stack.size() == 2 ) {
1239 else if ( m_stack.size() == 2 ) {
1243 EntityClassMenu_addItem( m_stack.back().first, name );
1247 void XYWnd::OnContextMenu(){
1248 // if ( g_xywindow_globals.m_bRightClick == false ) {
1252 if ( !m_mnuDrop ) { // first time, load it up
1253 auto menu = m_mnuDrop = ui::Menu(ui::New);
1255 EntityClassMenuInserter inserter( menu );
1256 GlobalEntityClassManager().forEach( inserter );
1259 gtk_menu_popup( m_mnuDrop, 0, 0, 0, 0, 1, GDK_CURRENT_TIME );
1262 FreezePointer g_xywnd_freezePointer;
1264 unsigned int Move_buttons(){
1268 void XYWnd_moveDelta( int x, int y, unsigned int state, void* data ){
1269 reinterpret_cast<XYWnd*>( data )->EntityCreate_MouseMove( x, y );
1270 reinterpret_cast<XYWnd*>( data )->Scroll( -x, y );
1273 gboolean XYWnd_Move_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1278 void XYWnd::Move_Begin(){
1279 if ( m_move_started ) {
1282 m_move_started = true;
1283 /* NetRadiantCustom did this instead:
1284 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_moveDelta, this ); */
1285 g_xywnd_freezePointer.freeze_pointer( m_gl_widget, XYWnd_moveDelta, this );
1286 m_move_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Move_focusOut ), this );
1289 void XYWnd::Move_End(){
1290 m_move_started = false;
1291 /* NetRadiant did this instead:
1292 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false ); */
1293 g_xywnd_freezePointer.unfreeze_pointer( m_gl_widget, false );
1294 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_move_focusOut );
1297 unsigned int Zoom_buttons(){
1298 return RAD_RBUTTON | RAD_ALT;
1303 void XYWnd_zoomDelta( int x, int y, unsigned int state, void* data ){
1306 while ( abs( g_dragZoom ) > 8 )
1308 if ( g_dragZoom > 0 ) {
1309 reinterpret_cast<XYWnd*>( data )->ZoomOut();
1314 reinterpret_cast<XYWnd*>( data )->ZoomIn();
1321 gboolean XYWnd_Zoom_focusOut( ui::Widget widget, GdkEventFocus* event, XYWnd* xywnd ){
1326 void XYWnd::Zoom_Begin(){
1327 if ( m_zoom_started ) {
1330 m_zoom_started = true;
1332 /* NetRadiantCustom did this instead:
1333 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), m_gl_widget, XYWnd_zoomDelta, this ); */
1334 g_xywnd_freezePointer.freeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), XYWnd_zoomDelta, this );
1335 m_zoom_focusOut = m_gl_widget.connect( "focus_out_event", G_CALLBACK( XYWnd_Zoom_focusOut ), this );
1338 void XYWnd::Zoom_End(){
1339 m_zoom_started = false;
1340 g_xywnd_freezePointer.unfreeze_pointer( m_parent ? m_parent : MainFrame_getWindow(), false );
1341 g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
1344 // makes sure the selected brush or camera is in view
1345 void XYWnd::PositionView( const Vector3& position ){
1346 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1347 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1349 m_vOrigin[nDim1] = position[nDim1];
1350 m_vOrigin[nDim2] = position[nDim2];
1354 XYWnd_Update( *this );
1357 void XYWnd::SetViewType( VIEWTYPE viewType ){
1358 m_viewType = viewType;
1362 gtk_window_set_title( m_parent, ViewType_getTitle( m_viewType ) );
1367 inline WindowVector WindowVector_forInteger( int x, int y ){
1368 return WindowVector( static_cast<float>( x ), static_cast<float>( y ) );
1371 void XYWnd::mouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
1372 XY_MouseDown( static_cast<int>( position.x() ), static_cast<int>( position.y() ), buttons_for_button_and_modifiers( button, modifiers ) );
1374 void XYWnd::XY_MouseDown( int x, int y, unsigned int buttons ){
1375 if ( buttons == Move_buttons() ) {
1377 EntityCreate_MouseDown( x, y );
1379 else if ( buttons == Zoom_buttons() ) {
1382 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1383 Clipper_OnLButtonDown( x, y );
1385 else if ( !ClipMode() && buttons == Clipper_quick_buttons() ) {
1387 g_quick_clipper = true;
1388 Clipper_OnLButtonDown( x, y );
1390 else if ( buttons == NewBrushDrag_buttons() && GlobalSelectionSystem().countSelected() == 0 ) {
1391 NewBrushDrag_Begin( x, y );
1393 // control mbutton = move camera
1394 else if ( buttons == MoveCamera_buttons() ) {
1395 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1397 // mbutton = angle camera
1398 else if ( buttons == OrientCamera_buttons() ) {
1399 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1401 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1402 SetCustomPivotOrigin( x, y );
1406 m_window_observer->onMouseDown( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1410 void XYWnd::XY_MouseUp( int x, int y, unsigned int buttons ){
1411 if ( m_move_started ) {
1413 EntityCreate_MouseUp( x, y );
1415 else if ( m_zoom_started ) {
1418 else if ( ClipMode() && ( buttons == Clipper_buttons() || buttons == Clipper_quick_buttons() ) ) {
1419 Clipper_OnLButtonUp( x, y );
1421 else if ( m_bNewBrushDrag ) {
1422 m_bNewBrushDrag = false;
1423 NewBrushDrag_End( x, y );
1424 if ( m_NewBrushDrag == 0 ) {
1425 //L button w/o created brush = tunnel selection
1426 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1431 m_window_observer->onMouseUp( WindowVector_forInteger( x, y ), button_for_flags( buttons ), modifiers_for_flags( buttons ) );
1435 void XYWnd::XY_MouseMoved( int x, int y, unsigned int buttons ){
1436 // rbutton = drag xy origin
1437 if ( m_move_started ) {
1440 else if ( m_zoom_started ) {
1443 else if ( ClipMode() && g_pMovingClip != 0 ) {
1444 Clipper_OnMouseMoved( x, y );
1446 // lbutton without selection = drag new brush
1447 else if ( m_bNewBrushDrag ) {
1448 NewBrushDrag( x, y );
1451 // control mbutton = move camera
1452 else if ( buttons == MoveCamera_buttons() ) {
1453 XYWnd_PositionCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1456 // mbutton = angle camera
1457 else if ( buttons == OrientCamera_buttons() ) {
1458 XYWnd_OrientCamera( this, x, y, *g_pParentWnd->GetCamWnd() );
1461 else if ( buttons == SetCustomPivotOrigin_buttons() ) {
1462 SetCustomPivotOrigin( x, y );
1467 m_window_observer->onMouseMotion( WindowVector_forInteger( x, y ), modifiers_for_flags( buttons ) );
1469 m_mousePosition[0] = m_mousePosition[1] = m_mousePosition[2] = 0.0;
1470 XY_ToPoint( x, y, m_mousePosition );
1471 XY_SnapToGrid( m_mousePosition );
1473 StringOutputStream status( 64 );
1474 status << "x:: " << FloatFormat( m_mousePosition[0], 6, 1 )
1475 << " y:: " << FloatFormat( m_mousePosition[1], 6, 1 )
1476 << " z:: " << FloatFormat( m_mousePosition[2], 6, 1 );
1477 g_pParentWnd->SetStatusText( g_pParentWnd->m_position_status, status.c_str() );
1479 if ( g_xywindow_globals_private.g_bCrossHairs ) {
1480 XYWnd_Update( *this );
1483 Clipper_Crosshair_OnMouseMoved( x, y );
1487 void XYWnd::EntityCreate_MouseDown( int x, int y ){
1488 m_entityCreate = true;
1489 m_entityCreate_x = x;
1490 m_entityCreate_y = y;
1493 void XYWnd::EntityCreate_MouseMove( int x, int y ){
1494 if ( m_entityCreate && ( m_entityCreate_x != x || m_entityCreate_y != y ) ) {
1495 m_entityCreate = false;
1499 void XYWnd::EntityCreate_MouseUp( int x, int y ){
1500 if ( m_entityCreate ) {
1501 m_entityCreate = false;
1506 inline float screen_normalised( int pos, unsigned int size ){
1507 return ( ( 2.0f * pos ) / size ) - 1.0f;
1510 inline float normalised_to_world( float normalised, float world_origin, float normalised2world_scale ){
1511 return world_origin + normalised * normalised2world_scale;
1515 // TTimo: watch it, this doesn't init one of the 3 coords
1516 void XYWnd::XY_ToPoint( int x, int y, Vector3& point ){
1517 float normalised2world_scale_x = m_nWidth / 2 / m_fScale;
1518 float normalised2world_scale_y = m_nHeight / 2 / m_fScale;
1519 if ( m_viewType == XY ) {
1520 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1521 point[1] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[1], normalised2world_scale_y );
1523 else if ( m_viewType == YZ ) {
1524 point[1] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[1], normalised2world_scale_x );
1525 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1529 point[0] = normalised_to_world( screen_normalised( x, m_nWidth ), m_vOrigin[0], normalised2world_scale_x );
1530 point[2] = normalised_to_world( -screen_normalised( y, m_nHeight ), m_vOrigin[2], normalised2world_scale_y );
1534 void XYWnd::XY_SnapToGrid( Vector3& point ){
1535 if ( m_viewType == XY ) {
1536 point[0] = float_snapped( point[0], GetSnapGridSize() );
1537 point[1] = float_snapped( point[1], GetSnapGridSize() );
1539 else if ( m_viewType == YZ ) {
1540 point[1] = float_snapped( point[1], GetSnapGridSize() );
1541 point[2] = float_snapped( point[2], GetSnapGridSize() );
1545 point[0] = float_snapped( point[0], GetSnapGridSize() );
1546 point[2] = float_snapped( point[2], GetSnapGridSize() );
1550 void XYWnd::XY_LoadBackgroundImage( const char *name ){
1551 const char* relative = path_make_relative( name, GlobalFileSystem().findRoot( name ) );
1552 if ( relative == name ) {
1553 globalOutputStream() << "WARNING: could not extract the relative path, using full path instead\n";
1556 char fileNameWithoutExt[512];
1557 strncpy( fileNameWithoutExt, relative, sizeof( fileNameWithoutExt ) - 1 );
1558 fileNameWithoutExt[512 - 1] = '\0';
1559 fileNameWithoutExt[strlen( fileNameWithoutExt ) - 4] = '\0';
1561 Image *image = QERApp_LoadImage( 0, fileNameWithoutExt );
1563 globalOutputStream() << "Could not load texture " << fileNameWithoutExt << "\n";
1566 g_pParentWnd->ActiveXY()->m_tex = (qtexture_t*)malloc( sizeof( qtexture_t ) );
1567 LoadTextureRGBA( g_pParentWnd->ActiveXY()->XYWnd::m_tex, image->getRGBAPixels(), image->getWidth(), image->getHeight() );
1568 globalOutputStream() << "Loaded background texture " << relative << "\n";
1569 g_pParentWnd->ActiveXY()->m_backgroundActivated = true;
1572 switch ( g_pParentWnd->ActiveXY()->m_viewType )
1589 Select_GetBounds( min, max );
1590 g_pParentWnd->ActiveXY()->m_xmin = min[m_ix];
1591 g_pParentWnd->ActiveXY()->m_ymin = min[m_iy];
1592 g_pParentWnd->ActiveXY()->m_xmax = max[m_ix];
1593 g_pParentWnd->ActiveXY()->m_ymax = max[m_iy];
1596 void XYWnd::XY_DisableBackground( void ){
1597 g_pParentWnd->ActiveXY()->m_backgroundActivated = false;
1598 if ( g_pParentWnd->ActiveXY()->m_tex ) {
1599 free( g_pParentWnd->ActiveXY()->m_tex );
1601 g_pParentWnd->ActiveXY()->m_tex = NULL;
1604 void WXY_BackgroundSelect( void ){
1605 bool brushesSelected = Scene_countSelectedBrushes( GlobalSceneGraph() ) != 0;
1607 ui::Window main_window = MainFrame_getWindow();
1609 if ( !brushesSelected ) {
1610 ui::alert( main_window, "You have to select some brushes to get the bounding box for.\n",
1611 "No selection", ui::alert_type::OK, ui::alert_icon::Error );
1615 const char *filename = main_window.file_dialog( TRUE, "Background Image", NULL, NULL );
1617 g_pParentWnd->ActiveXY()->XY_DisableBackground();
1620 g_pParentWnd->ActiveXY()->XY_LoadBackgroundImage( filename );
1623 // Draw the background image immediately (do not wait for user input).
1624 g_pParentWnd->ActiveXY()->Redraw();
1628 ============================================================================
1632 ============================================================================
1641 double two_to_the_power( int power ){
1642 return pow( 2.0f, power );
1645 void XYWnd::XY_DrawAxis( void ){
1646 if ( g_xywindow_globals_private.show_axis ) {
1647 const char g_AxisName[3] = { 'X', 'Y', 'Z' };
1648 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1649 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1650 const int w = ( m_nWidth / 2 / m_fScale );
1651 const int h = ( m_nHeight / 2 / m_fScale );
1653 Vector3 colourX = ( m_viewType == YZ ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorX;
1654 Vector3 colourY = ( m_viewType == XY ) ? g_xywindow_globals.AxisColorY : g_xywindow_globals.AxisColorZ;
1656 float grayX = vector3_dot( colourX, Vector3( 0.2989, 0.5870, 0.1140 ) );
1657 float grayY = vector3_dot( colourY, Vector3( 0.2989, 0.5870, 0.1140 ) );
1658 colourX[0] = colourX[1] = colourX[2] = grayX;
1659 colourY[0] = colourY[1] = colourY[2] = grayY;
1662 // draw two lines with corresponding axis colors to highlight current view
1663 // horizontal line: nDim1 color
1665 glBegin( GL_LINES );
1666 glColor3fv( vector3_to_array( colourX ) );
1667 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1668 glVertex2f( m_vOrigin[nDim1] - w + 65 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1670 glVertex2f( 32 / m_fScale, 0 );
1671 glColor3fv( vector3_to_array( colourY ) );
1672 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 45 / m_fScale );
1673 glVertex2f( m_vOrigin[nDim1] - w + 40 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1675 glVertex2f( 0, 32 / m_fScale );
1678 // now print axis symbols
1679 glColor3fv( vector3_to_array( colourX ) );
1680 glRasterPos2f( m_vOrigin[nDim1] - w + 55 / m_fScale, m_vOrigin[nDim2] + h - 55 / m_fScale );
1681 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1682 glRasterPos2f( 28 / m_fScale, -10 / m_fScale );
1683 GlobalOpenGL().drawChar( g_AxisName[nDim1] );
1684 glColor3fv( vector3_to_array( colourY ) );
1685 glRasterPos2f( m_vOrigin[nDim1] - w + 25 / m_fScale, m_vOrigin[nDim2] + h - 30 / m_fScale );
1686 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1687 glRasterPos2f( -10 / m_fScale, 28 / m_fScale );
1688 GlobalOpenGL().drawChar( g_AxisName[nDim2] );
1692 void XYWnd::RenderActive( void ){
1693 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
1694 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
1695 GlobalOpenGL_debugAssertNoErrors();
1696 glDrawBuffer( GL_FRONT );
1698 if ( g_xywindow_globals_private.show_outline ) {
1699 glMatrixMode( GL_PROJECTION );
1701 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
1703 glMatrixMode( GL_MODELVIEW );
1706 if( !Active() ){ //sorta erase
1707 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridmajor ) );
1709 // four view mode doesn't colorize
1710 else if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
1711 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1715 switch ( m_viewType )
1718 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
1721 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
1724 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
1728 glBegin( GL_LINE_LOOP );
1729 glVertex2f( 0.5, 0.5 );
1730 glVertex2f( m_nWidth - 0.5, 1 );
1731 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
1732 glVertex2f( 0.5, m_nHeight - 0.5 );
1735 // we do this part (the old way) only if show_axis is disabled
1736 if ( !g_xywindow_globals_private.show_axis ) {
1737 glMatrixMode( GL_PROJECTION );
1739 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
1741 glMatrixMode( GL_MODELVIEW );
1745 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1748 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1751 glDisable( GL_BLEND );
1752 glRasterPos2f( 35, m_nHeight - 20 );
1754 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1758 glViewport( 0, 0, m_nWidth, m_nHeight );
1760 glMatrixMode( GL_PROJECTION );
1761 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
1763 glMatrixMode( GL_MODELVIEW );
1765 glScalef( m_fScale, m_fScale, 1 );
1766 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1767 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1768 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
1770 glDisable( GL_LINE_STIPPLE );
1771 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
1772 glDisableClientState( GL_NORMAL_ARRAY );
1773 glDisableClientState( GL_COLOR_ARRAY );
1774 glDisable( GL_TEXTURE_2D );
1775 glDisable( GL_LIGHTING );
1776 glDisable( GL_COLOR_MATERIAL );
1777 glDisable( GL_DEPTH_TEST );
1778 glDisable( GL_TEXTURE_1D );
1779 glDisable( GL_BLEND );
1781 XYWnd::XY_DrawAxis();
1784 glDrawBuffer( GL_BACK );
1785 GlobalOpenGL_debugAssertNoErrors();
1786 glwidget_make_current( m_gl_widget );
1791 void XYWnd::XY_DrawBackground( void ){
1792 glPushAttrib( GL_ALL_ATTRIB_BITS );
1794 glEnable( GL_TEXTURE_2D );
1795 glEnable( GL_BLEND );
1796 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
1797 glTexEnvf( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
1798 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP );
1799 glTexParameterf( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP );
1801 glPolygonMode( GL_FRONT, GL_FILL );
1803 glBindTexture( GL_TEXTURE_2D, m_tex->texture_number );
1804 glBegin( GL_QUADS );
1806 glColor4f( 1.0, 1.0, 1.0, m_alpha );
1807 glTexCoord2f( 0.0, 1.0 );
1808 glVertex2f( m_xmin, m_ymin );
1810 glTexCoord2f( 1.0, 1.0 );
1811 glVertex2f( m_xmax, m_ymin );
1813 glTexCoord2f( 1.0, 0.0 );
1814 glVertex2f( m_xmax, m_ymax );
1816 glTexCoord2f( 0.0, 0.0 );
1817 glVertex2f( m_xmin, m_ymax );
1820 glBindTexture( GL_TEXTURE_2D, 0 );
1825 void XYWnd::XY_DrawGrid( void ) {
1826 float x, y, xb, xe, yb, ye;
1829 float step, minor_step, stepx, stepy;
1830 step = minor_step = stepx = stepy = GetGridSize();
1832 int minor_power = Grid_getPower();
1835 while ( ( minor_step * m_fScale ) <= 4.0f ) { // make sure minor grid spacing is at least 4 pixels on the screen
1839 int power = minor_power;
1840 while ( ( power % 3 ) != 0 || ( step * m_fScale ) <= 32.0f ) { // make sure major grid spacing is at least 32 pixels on the screen
1842 step = float(two_to_the_power( power ) );
1844 mask = ( 1 << ( power - minor_power ) ) - 1;
1845 while ( ( stepx * m_fScale ) <= 32.0f ) // text step x must be at least 32
1847 while ( ( stepy * m_fScale ) <= 32.0f ) // text step y must be at least 32
1850 a = ( ( GetSnapGridSize() > 0.0f ) ? 1.0f : 0.3f );
1852 glDisable( GL_TEXTURE_2D );
1853 glDisable( GL_TEXTURE_1D );
1854 glDisable( GL_DEPTH_TEST );
1855 glDisable( GL_BLEND );
1858 w = ( m_nWidth / 2 / m_fScale );
1859 h = ( m_nHeight / 2 / m_fScale );
1861 const int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
1862 const int nDim2 = ( m_viewType == XY ) ? 1 : 2;
1864 xb = m_vOrigin[nDim1] - w;
1865 if ( xb < region_mins[nDim1] ) {
1866 xb = region_mins[nDim1];
1868 xb = step * floor( xb / step );
1870 xe = m_vOrigin[nDim1] + w;
1871 if ( xe > region_maxs[nDim1] ) {
1872 xe = region_maxs[nDim1];
1874 xe = step * ceil( xe / step );
1876 yb = m_vOrigin[nDim2] - h;
1877 if ( yb < region_mins[nDim2] ) {
1878 yb = region_mins[nDim2];
1880 yb = step * floor( yb / step );
1882 ye = m_vOrigin[nDim2] + h;
1883 if ( ye > region_maxs[nDim2] ) {
1884 ye = region_maxs[nDim2];
1886 ye = step * ceil( ye / step );
1888 #define COLORS_DIFFER( a,b ) \
1889 ( ( a )[0] != ( b )[0] || \
1890 ( a )[1] != ( b )[1] || \
1891 ( a )[2] != ( b )[2] )
1894 // draw minor blocks
1895 if ( g_xywindow_globals_private.d_showgrid || a < 1.0f ) {
1897 glEnable( GL_BLEND );
1900 if ( COLORS_DIFFER( g_xywindow_globals.color_gridminor, g_xywindow_globals.color_gridback ) ) {
1901 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridminor, a ) ) );
1903 glBegin( GL_LINES );
1905 for ( x = xb ; x < xe ; x += minor_step, ++i ) {
1906 if ( ( i & mask ) != 0 ) {
1907 glVertex2f( x, yb );
1908 glVertex2f( x, ye );
1912 for ( y = yb ; y < ye ; y += minor_step, ++i ) {
1913 if ( ( i & mask ) != 0 ) {
1914 glVertex2f( xb, y );
1915 glVertex2f( xe, y );
1921 // draw major blocks
1922 if ( COLORS_DIFFER( g_xywindow_globals.color_gridmajor, g_xywindow_globals.color_gridminor ) ) {
1923 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridmajor, a ) ) );
1925 glBegin( GL_LINES );
1926 for ( x = xb ; x <= xe ; x += step ) {
1927 glVertex2f( x, yb );
1928 glVertex2f( x, ye );
1930 for ( y = yb ; y <= ye ; y += step ) {
1931 glVertex2f( xb, y );
1932 glVertex2f( xe, y );
1938 glDisable( GL_BLEND );
1942 // draw coordinate text if needed
1943 if ( g_xywindow_globals_private.show_coordinates ) {
1944 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1945 float offx = m_vOrigin[nDim2] + h - ( 4 + GlobalOpenGL().m_font->getPixelAscent() ) / m_fScale;
1946 float offy = m_vOrigin[nDim1] - w + 4 / m_fScale;
1947 for ( x = xb - fmod( xb, stepx ); x <= xe ; x += stepx ) {
1948 glRasterPos2f( x, offx );
1949 sprintf( text, "%g", x );
1950 GlobalOpenGL().drawString( text );
1952 for ( y = yb - fmod( yb, stepy ); y <= ye ; y += stepy ) {
1953 glRasterPos2f( offy, y );
1954 sprintf( text, "%g", y );
1955 GlobalOpenGL().drawString( text );
1959 // we do this part (the old way) only if show_axis is disabled
1960 if ( !g_xywindow_globals_private.show_axis ) {
1962 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
1965 glColor4fv( vector4_to_array( Vector4( g_xywindow_globals.color_gridtext, 1.0f ) ) );
1968 glRasterPos2f( m_vOrigin[nDim1] - w + 35 / m_fScale, m_vOrigin[nDim2] + h - 20 / m_fScale );
1970 GlobalOpenGL().drawString( ViewType_getTitle( m_viewType ) );
1973 XYWnd::XY_DrawAxis();
1975 // show current work zone?
1976 // the work zone is used to place dropped points and brushes
1977 if ( g_xywindow_globals_private.d_show_work ) {
1978 glColor4f( 1.0f, 0.0f, 0.0f, 1.0f );
1979 glBegin( GL_LINES );
1980 glVertex2f( xb, Select_getWorkZone().d_work_min[nDim2] );
1981 glVertex2f( xe, Select_getWorkZone().d_work_min[nDim2] );
1982 glVertex2f( xb, Select_getWorkZone().d_work_max[nDim2] );
1983 glVertex2f( xe, Select_getWorkZone().d_work_max[nDim2] );
1984 glVertex2f( Select_getWorkZone().d_work_min[nDim1], yb );
1985 glVertex2f( Select_getWorkZone().d_work_min[nDim1], ye );
1986 glVertex2f( Select_getWorkZone().d_work_max[nDim1], yb );
1987 glVertex2f( Select_getWorkZone().d_work_max[nDim1], ye );
1997 void XYWnd::XY_DrawBlockGrid(){
1998 if ( Map_FindWorldspawn( g_map ) == 0 ) {
2001 const char *value = Node_getEntity( *Map_GetWorldspawn( g_map ) )->getKeyValue( "_blocksize" );
2002 if ( strlen( value ) ) {
2003 sscanf( value, "%i", &g_xywindow_globals_private.blockSize );
2006 if ( !g_xywindow_globals_private.blockSize || g_xywindow_globals_private.blockSize > 65536 || g_xywindow_globals_private.blockSize < 1024 ) {
2007 // don't use custom blocksize if it is less than the default, or greater than the maximum world coordinate
2008 g_xywindow_globals_private.blockSize = 1024;
2011 float x, y, xb, xe, yb, ye;
2015 glDisable( GL_TEXTURE_2D );
2016 glDisable( GL_TEXTURE_1D );
2017 glDisable( GL_DEPTH_TEST );
2018 glDisable( GL_BLEND );
2020 w = ( m_nWidth / 2 / m_fScale );
2021 h = ( m_nHeight / 2 / m_fScale );
2023 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2024 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2026 xb = m_vOrigin[nDim1] - w;
2027 if ( xb < region_mins[nDim1] ) {
2028 xb = region_mins[nDim1];
2030 xb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( xb / g_xywindow_globals_private.blockSize ) );
2032 xe = m_vOrigin[nDim1] + w;
2033 if ( xe > region_maxs[nDim1] ) {
2034 xe = region_maxs[nDim1];
2036 xe = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( xe / g_xywindow_globals_private.blockSize ) );
2038 yb = m_vOrigin[nDim2] - h;
2039 if ( yb < region_mins[nDim2] ) {
2040 yb = region_mins[nDim2];
2042 yb = static_cast<float>( g_xywindow_globals_private.blockSize * floor( yb / g_xywindow_globals_private.blockSize ) );
2044 ye = m_vOrigin[nDim2] + h;
2045 if ( ye > region_maxs[nDim2] ) {
2046 ye = region_maxs[nDim2];
2048 ye = static_cast<float>( g_xywindow_globals_private.blockSize * ceil( ye / g_xywindow_globals_private.blockSize ) );
2050 // draw major blocks
2052 glColor3fv( vector3_to_array( g_xywindow_globals.color_gridblock ) );
2055 glBegin( GL_LINES );
2057 for ( x = xb ; x <= xe ; x += g_xywindow_globals_private.blockSize )
2059 glVertex2f( x, yb );
2060 glVertex2f( x, ye );
2063 if ( m_viewType == XY ) {
2064 for ( y = yb ; y <= ye ; y += g_xywindow_globals_private.blockSize )
2066 glVertex2f( xb, y );
2067 glVertex2f( xe, y );
2074 // draw coordinate text if needed
2076 if ( m_viewType == XY && m_fScale > .1 ) {
2077 for ( x = xb ; x < xe ; x += g_xywindow_globals_private.blockSize )
2078 for ( y = yb ; y < ye ; y += g_xywindow_globals_private.blockSize )
2080 glRasterPos2f( x + ( g_xywindow_globals_private.blockSize / 2 ), y + ( g_xywindow_globals_private.blockSize / 2 ) );
2081 sprintf( text, "%i,%i",(int)floor( x / g_xywindow_globals_private.blockSize ), (int)floor( y / g_xywindow_globals_private.blockSize ) );
2082 GlobalOpenGL().drawString( text );
2086 glColor4f( 0, 0, 0, 0 );
2089 void XYWnd::DrawCameraIcon( const Vector3& origin, const Vector3& angles ){
2090 Cam.fov = 48 / m_fScale;
2091 Cam.box = 16 / m_fScale;
2092 // globalOutputStream() << "pitch " << angles[CAMERA_PITCH] << " yaw " << angles[CAMERA_YAW] << "\n";
2094 if ( m_viewType == XY ) {
2097 Cam.a = degrees_to_radians( angles[CAMERA_YAW] );
2099 else if ( m_viewType == YZ ) {
2102 Cam.a = degrees_to_radians( ( angles[CAMERA_YAW] > 180 ) ? ( 180.0f - angles[CAMERA_PITCH] ) : angles[CAMERA_PITCH] );
2108 Cam.a = degrees_to_radians( ( angles[CAMERA_YAW] < 270 && angles[CAMERA_YAW] > 90 ) ? ( 180.0f - angles[CAMERA_PITCH] ) : angles[CAMERA_PITCH] );
2111 //glColor3f( 0.0, 0.0, 1.0 );
2112 glColor3f( 1.0, 1.0, 1.0 );
2113 glBegin( GL_LINE_STRIP );
2114 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2115 glVertex3f( Cam.x,Cam.y + ( Cam.box / 2 ),0 );
2116 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2117 glVertex3f( Cam.x,Cam.y - ( Cam.box / 2 ),0 );
2118 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2119 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2122 glBegin( GL_LINE_STRIP );
2123 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a + c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a + c_pi / 4 ) ), 0 );
2124 glVertex3f( Cam.x, Cam.y, 0 );
2125 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a - c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a - c_pi / 4 ) ), 0 );
2130 void XYWnd::UpdateCameraIcon( void ){
2131 if ( glwidget_make_current( m_gl_widget ) != FALSE ) {
2132 if ( Map_Valid( g_map ) && ScreenUpdates_Enabled() ) {
2133 GlobalOpenGL_debugAssertNoErrors();
2134 glDrawBuffer( GL_FRONT );
2137 glViewport( 0, 0, m_nWidth, m_nHeight );
2139 glMatrixMode( GL_PROJECTION );
2140 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2142 glMatrixMode( GL_MODELVIEW );
2144 glScalef( m_fScale, m_fScale, 1 );
2145 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2146 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2147 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2149 glDisable( GL_LINE_STIPPLE );
2150 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2151 glDisableClientState( GL_NORMAL_ARRAY );
2152 glDisableClientState( GL_COLOR_ARRAY );
2153 glDisable( GL_TEXTURE_2D );
2154 glDisable( GL_LIGHTING );
2155 glDisable( GL_COLOR_MATERIAL );
2156 glDisable( GL_DEPTH_TEST );
2157 glDisable( GL_TEXTURE_1D );
2159 glEnable( GL_BLEND );
2160 glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
2162 //glColor3f( 0.0, 0.0, 1.0 );
2163 glColor3f( 1.0, 1.0, 1.0 );
2164 glBegin( GL_LINE_STRIP );
2165 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2166 glVertex3f( Cam.x,Cam.y + ( Cam.box / 2 ),0 );
2167 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2168 glVertex3f( Cam.x,Cam.y - ( Cam.box / 2 ),0 );
2169 glVertex3f( Cam.x - Cam.box,Cam.y,0 );
2170 glVertex3f( Cam.x + Cam.box,Cam.y,0 );
2173 glBegin( GL_LINE_STRIP );
2174 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a + c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a + c_pi / 4 ) ), 0 );
2175 glVertex3f( Cam.x, Cam.y, 0 );
2176 glVertex3f( Cam.x + static_cast<float>( Cam.fov * cos( Cam.a - c_pi / 4 ) ), Cam.y + static_cast<float>( Cam.fov * sin( Cam.a - c_pi / 4 ) ), 0 );
2179 XYWnd::DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2181 glDisable( GL_BLEND );
2182 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
2185 glDrawBuffer( GL_BACK );
2186 GlobalOpenGL_debugAssertNoErrors();
2187 glwidget_make_current( m_gl_widget );
2193 float Betwixt( float f1, float f2 ){
2195 return f2 + ( ( f1 - f2 ) / 2 );
2198 return f1 + ( ( f2 - f1 ) / 2 );
2203 // can be greatly simplified but per usual i am in a hurry
2204 // which is not an excuse, just a fact
2205 void XYWnd::PaintSizeInfo( int nDim1, int nDim2, Vector3& vMinBounds, Vector3& vMaxBounds ){
2206 if ( vector3_equal( vMinBounds, vMaxBounds ) ) {
2209 const char* g_pDimStrings[] = {"x:", "y:", "z:"};
2210 typedef const char* OrgStrings[2];
2211 const OrgStrings g_pOrgStrings[] = { { "x:", "y:", }, { "x:", "z:", }, { "y:", "z:", } };
2213 Vector3 vSize( vector3_subtracted( vMaxBounds, vMinBounds ) );
2215 glColor3f( g_xywindow_globals.color_selbrushes[0] * .65f,
2216 g_xywindow_globals.color_selbrushes[1] * .65f,
2217 g_xywindow_globals.color_selbrushes[2] * .65f );
2219 StringOutputStream dimensions( 16 );
2221 if ( m_viewType == XY ) {
2222 glBegin( GL_LINES );
2224 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2225 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2227 glVertex3f( vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2228 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2230 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale, 0.0f );
2231 glVertex3f( vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale, 0.0f );
2234 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2235 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2237 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2], 0.0f );
2238 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2240 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2241 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2], 0.0f );
2245 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale, 0.0f );
2246 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2247 GlobalOpenGL().drawString( dimensions.c_str() );
2250 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ), 0.0f );
2251 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2252 GlobalOpenGL().drawString( dimensions.c_str() );
2255 glRasterPos3f( vMinBounds[nDim1] + 4, vMaxBounds[nDim2] + 8 / m_fScale, 0.0f );
2256 dimensions << "(" << g_pOrgStrings[0][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[0][1] << vMaxBounds[nDim2] << ")";
2257 GlobalOpenGL().drawString( dimensions.c_str() );
2259 else if ( m_viewType == XZ ) {
2260 glBegin( GL_LINES );
2262 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 6.0f / m_fScale );
2263 glVertex3f( vMinBounds[nDim1], 0, vMinBounds[nDim2] - 10.0f / m_fScale );
2265 glVertex3f( vMinBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2266 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2268 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 6.0f / m_fScale );
2269 glVertex3f( vMaxBounds[nDim1], 0,vMinBounds[nDim2] - 10.0f / m_fScale );
2272 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMinBounds[nDim2] );
2273 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2275 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMinBounds[nDim2] );
2276 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2278 glVertex3f( vMaxBounds[nDim1] + 6.0f / m_fScale, 0,vMaxBounds[nDim2] );
2279 glVertex3f( vMaxBounds[nDim1] + 10.0f / m_fScale, 0,vMaxBounds[nDim2] );
2283 glRasterPos3f( Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), 0, vMinBounds[nDim2] - 20.0f / m_fScale );
2284 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2285 GlobalOpenGL().drawString( dimensions.c_str() );
2288 glRasterPos3f( vMaxBounds[nDim1] + 16.0f / m_fScale, 0, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2289 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2290 GlobalOpenGL().drawString( dimensions.c_str() );
2293 glRasterPos3f( vMinBounds[nDim1] + 4, 0, vMaxBounds[nDim2] + 8 / m_fScale );
2294 dimensions << "(" << g_pOrgStrings[1][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[1][1] << vMaxBounds[nDim2] << ")";
2295 GlobalOpenGL().drawString( dimensions.c_str() );
2299 glBegin( GL_LINES );
2301 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2302 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2304 glVertex3f( 0, vMinBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2305 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2307 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 6.0f / m_fScale );
2308 glVertex3f( 0, vMaxBounds[nDim1], vMinBounds[nDim2] - 10.0f / m_fScale );
2311 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMinBounds[nDim2] );
2312 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2314 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMinBounds[nDim2] );
2315 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2317 glVertex3f( 0, vMaxBounds[nDim1] + 6.0f / m_fScale, vMaxBounds[nDim2] );
2318 glVertex3f( 0, vMaxBounds[nDim1] + 10.0f / m_fScale, vMaxBounds[nDim2] );
2322 glRasterPos3f( 0, Betwixt( vMinBounds[nDim1], vMaxBounds[nDim1] ), vMinBounds[nDim2] - 20.0f / m_fScale );
2323 dimensions << g_pDimStrings[nDim1] << vSize[nDim1];
2324 GlobalOpenGL().drawString( dimensions.c_str() );
2327 glRasterPos3f( 0, vMaxBounds[nDim1] + 16.0f / m_fScale, Betwixt( vMinBounds[nDim2], vMaxBounds[nDim2] ) );
2328 dimensions << g_pDimStrings[nDim2] << vSize[nDim2];
2329 GlobalOpenGL().drawString( dimensions.c_str() );
2332 glRasterPos3f( 0, vMinBounds[nDim1] + 4.0f, vMaxBounds[nDim2] + 8 / m_fScale );
2333 dimensions << "(" << g_pOrgStrings[2][0] << vMinBounds[nDim1] << " " << g_pOrgStrings[2][1] << vMaxBounds[nDim2] << ")";
2334 GlobalOpenGL().drawString( dimensions.c_str() );
2338 class XYRenderer : public Renderer
2346 unsigned int m_highlight;
2350 XYRenderer( RenderStateFlags globalstate, Shader* selected ) :
2351 m_globalstate( globalstate ),
2352 m_state_selected( selected ){
2353 ASSERT_NOTNULL( selected );
2354 m_state_stack.push_back( state_type() );
2357 void SetState( Shader* state, EStyle style ){
2358 ASSERT_NOTNULL( state );
2359 if ( style == eWireframeOnly ) {
2360 m_state_stack.back().m_state = state;
2363 EStyle getStyle() const {
2364 return eWireframeOnly;
2367 m_state_stack.push_back( m_state_stack.back() );
2370 ASSERT_MESSAGE( !m_state_stack.empty(), "popping empty stack" );
2371 m_state_stack.pop_back();
2373 void Highlight( EHighlightMode mode, bool bEnable = true ){
2375 ? m_state_stack.back().m_highlight |= mode
2376 : m_state_stack.back().m_highlight &= ~mode;
2378 void addRenderable( const OpenGLRenderable& renderable, const Matrix4& localToWorld ){
2379 if ( m_state_stack.back().m_highlight & ePrimitive ) {
2380 m_state_selected->addRenderable( renderable, localToWorld );
2384 m_state_stack.back().m_state->addRenderable( renderable, localToWorld );
2388 void render( const Matrix4& modelview, const Matrix4& projection ){
2389 GlobalShaderCache().render( m_globalstate, modelview, projection );
2392 std::vector<state_type> m_state_stack;
2393 RenderStateFlags m_globalstate;
2394 Shader* m_state_selected;
2397 void XYWnd::updateProjection( bool reconstruct ){
2398 m_projection[0] = 1.0f / static_cast<float>( m_nWidth / 2 );
2399 m_projection[5] = 1.0f / static_cast<float>( m_nHeight / 2 );
2400 m_projection[10] = 1.0f / ( g_MaxWorldCoord * m_fScale );
2402 m_projection[12] = 0.0f;
2403 m_projection[13] = 0.0f;
2404 m_projection[14] = -1.0f;
2416 m_projection[11] = 0.0f;
2418 m_projection[15] = 1.0f;
2421 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2425 // note: modelview matrix must have a uniform scale, otherwise strange things happen when rendering the rotation manipulator.
2426 void XYWnd::updateModelview( bool reconstruct ){
2427 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2428 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2431 m_modelview[12] = -m_vOrigin[nDim1] * m_fScale;
2432 m_modelview[13] = -m_vOrigin[nDim2] * m_fScale;
2433 m_modelview[14] = g_MaxWorldCoord * m_fScale;
2436 switch ( m_viewType )
2439 m_modelview[0] = m_fScale;
2444 m_modelview[5] = m_fScale;
2449 m_modelview[10] = -m_fScale;
2452 m_modelview[0] = m_fScale;
2458 m_modelview[6] = m_fScale;
2461 m_modelview[9] = m_fScale;
2462 m_modelview[10] = 0;
2467 m_modelview[2] = -m_fScale;
2469 m_modelview[4] = m_fScale;
2474 m_modelview[9] = m_fScale;
2475 m_modelview[10] = 0;
2479 m_modelview[3] = m_modelview[7] = m_modelview[11] = 0;
2480 m_modelview[15] = 1;
2483 m_view.Construct( m_projection, m_modelview, m_nWidth, m_nHeight );
2493 //#define DBG_SCENEDUMP
2495 void XYWnd::XY_Draw(){
2499 glViewport( 0, 0, m_nWidth, m_nHeight );
2500 glClearColor( g_xywindow_globals.color_gridback[0],
2501 g_xywindow_globals.color_gridback[1],
2502 g_xywindow_globals.color_gridback[2],0 );
2504 glClear( GL_COLOR_BUFFER_BIT );
2510 glMatrixMode( GL_PROJECTION );
2511 glLoadMatrixf( reinterpret_cast<const float*>( &m_projection ) );
2513 glMatrixMode( GL_MODELVIEW );
2515 glScalef( m_fScale, m_fScale, 1 );
2516 int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
2517 int nDim2 = ( m_viewType == XY ) ? 1 : 2;
2518 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2520 glDisable( GL_LINE_STIPPLE );
2522 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2523 glDisableClientState( GL_NORMAL_ARRAY );
2524 glDisableClientState( GL_COLOR_ARRAY );
2525 glDisable( GL_TEXTURE_2D );
2526 glDisable( GL_LIGHTING );
2527 glDisable( GL_COLOR_MATERIAL );
2528 glDisable( GL_DEPTH_TEST );
2530 if ( m_backgroundActivated ) {
2531 XY_DrawBackground();
2535 if ( g_xywindow_globals_private.show_blocks ) {
2539 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2541 unsigned int globalstate = RENDER_COLOURARRAY | RENDER_COLOURWRITE | RENDER_POLYGONSMOOTH | RENDER_LINESMOOTH;
2542 if ( !g_xywindow_globals.m_bNoStipple ) {
2543 globalstate |= RENDER_LINESTIPPLE;
2547 XYRenderer renderer( globalstate, m_state_selected );
2549 Scene_Render( renderer, m_view );
2551 GlobalOpenGL_debugAssertNoErrors();
2552 renderer.render( m_modelview, m_projection );
2553 GlobalOpenGL_debugAssertNoErrors();
2556 glDepthMask( GL_FALSE );
2558 GlobalOpenGL_debugAssertNoErrors();
2560 glLoadMatrixf( reinterpret_cast<const float*>( &m_modelview ) );
2562 GlobalOpenGL_debugAssertNoErrors();
2563 glDisable( GL_LINE_STIPPLE );
2564 GlobalOpenGL_debugAssertNoErrors();
2566 GlobalOpenGL_debugAssertNoErrors();
2567 if ( GlobalOpenGL().GL_1_3() ) {
2568 glActiveTexture( GL_TEXTURE0 );
2569 glClientActiveTexture( GL_TEXTURE0 );
2571 glDisableClientState( GL_TEXTURE_COORD_ARRAY );
2572 GlobalOpenGL_debugAssertNoErrors();
2573 glDisableClientState( GL_NORMAL_ARRAY );
2574 GlobalOpenGL_debugAssertNoErrors();
2575 glDisableClientState( GL_COLOR_ARRAY );
2576 GlobalOpenGL_debugAssertNoErrors();
2577 glDisable( GL_TEXTURE_2D );
2578 GlobalOpenGL_debugAssertNoErrors();
2579 glDisable( GL_LIGHTING );
2580 GlobalOpenGL_debugAssertNoErrors();
2581 glDisable( GL_COLOR_MATERIAL );
2582 GlobalOpenGL_debugAssertNoErrors();
2584 GlobalOpenGL_debugAssertNoErrors();
2588 if ( g_xywindow_globals_private.m_bSizePaint && GlobalSelectionSystem().countSelected() != 0 ) {
2590 Select_GetBounds( min, max );
2591 PaintSizeInfo( nDim1, nDim2, min, max );
2594 if ( g_xywindow_globals_private.g_bCrossHairs ) {
2595 glColor4f( 0.2f, 0.9f, 0.2f, 0.8f );
2596 glBegin( GL_LINES );
2597 if ( m_viewType == XY ) {
2598 glVertex2f( 2.0f * g_MinWorldCoord, m_mousePosition[1] );
2599 glVertex2f( 2.0f * g_MaxWorldCoord, m_mousePosition[1] );
2600 glVertex2f( m_mousePosition[0], 2.0f * g_MinWorldCoord );
2601 glVertex2f( m_mousePosition[0], 2.0f * g_MaxWorldCoord );
2603 else if ( m_viewType == YZ ) {
2604 glVertex3f( m_mousePosition[0], 2.0f * g_MinWorldCoord, m_mousePosition[2] );
2605 glVertex3f( m_mousePosition[0], 2.0f * g_MaxWorldCoord, m_mousePosition[2] );
2606 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2607 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2611 glVertex3f( 2.0f * g_MinWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2612 glVertex3f( 2.0f * g_MaxWorldCoord, m_mousePosition[1], m_mousePosition[2] );
2613 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MinWorldCoord );
2614 glVertex3f( m_mousePosition[0], m_mousePosition[1], 2.0f * g_MaxWorldCoord );
2620 GlobalClipPoints_Draw( m_fScale );
2623 GlobalOpenGL_debugAssertNoErrors();
2627 glScalef( m_fScale, m_fScale, 1 );
2628 glTranslatef( -m_vOrigin[nDim1], -m_vOrigin[nDim2], 0 );
2630 glEnable( GL_BLEND );
2631 glBlendFunc( GL_ONE_MINUS_DST_COLOR, GL_ZERO );
2632 DrawCameraIcon( Camera_getOrigin( *g_pParentWnd->GetCamWnd() ), Camera_getAngles( *g_pParentWnd->GetCamWnd() ) );
2633 glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
2634 glDisable( GL_BLEND );
2636 Feedback_draw2D( m_viewType );
2638 if ( g_xywindow_globals_private.show_outline ) {
2640 glMatrixMode( GL_PROJECTION );
2642 glOrtho( 0, m_nWidth, 0, m_nHeight, 0, 1 );
2644 glMatrixMode( GL_MODELVIEW );
2647 // four view mode doesn't colorize
2648 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2649 glColor3fv( vector3_to_array( g_xywindow_globals.color_viewname ) );
2653 switch ( m_viewType )
2656 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorX ) );
2659 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorY ) );
2662 glColor3fv( vector3_to_array( g_xywindow_globals.AxisColorZ ) );
2666 glBegin( GL_LINE_LOOP );
2667 glVertex2f( 0.5, 0.5 );
2668 glVertex2f( m_nWidth - 0.5, 1 );
2669 glVertex2f( m_nWidth - 0.5, m_nHeight - 0.5 );
2670 glVertex2f( 0.5, m_nHeight - 0.5 );
2675 GlobalOpenGL_debugAssertNoErrors();
2680 void XYWnd_MouseToPoint( XYWnd* xywnd, int x, int y, Vector3& point ){
2681 xywnd->XY_ToPoint( x, y, point );
2682 xywnd->XY_SnapToGrid( point );
2684 int nDim = ( xywnd->GetViewType() == XY ) ? 2 : ( xywnd->GetViewType() == YZ ) ? 0 : 1;
2685 float fWorkMid = float_mid( Select_getWorkZone().d_work_min[nDim], Select_getWorkZone().d_work_max[nDim] );
2686 point[nDim] = float_snapped( fWorkMid, GetGridSize() );
2689 void XYWnd::OnEntityCreate( const char* item ){
2690 StringOutputStream command;
2691 command << "entityCreate -class " << item;
2692 UndoableCommand undo( command.c_str() );
2694 XYWnd_MouseToPoint( this, m_entityCreate_x, m_entityCreate_y, point );
2695 Entity_createFromSelection( item, point );
2700 void GetFocusPosition( Vector3& position ){
2701 if ( GlobalSelectionSystem().countSelected() != 0 ) {
2702 Select_GetMid( position );
2706 position = Camera_getOrigin( *g_pParentWnd->GetCamWnd() );
2710 void XYWnd_Focus( XYWnd* xywnd ){
2712 GetFocusPosition( position );
2713 xywnd->PositionView( position );
2716 void XY_Split_Focus(){
2718 GetFocusPosition( position );
2719 if ( g_pParentWnd->GetXYWnd() ) {
2720 g_pParentWnd->GetXYWnd()->PositionView( position );
2722 if ( g_pParentWnd->GetXZWnd() ) {
2723 g_pParentWnd->GetXZWnd()->PositionView( position );
2725 if ( g_pParentWnd->GetYZWnd() ) {
2726 g_pParentWnd->GetYZWnd()->PositionView( position );
2731 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit || g_pParentWnd->CurrentStyle() == MainFrame::eFloating ) {
2732 // cannot do this in a split window
2733 // do something else that the user may want here
2738 XYWnd* xywnd = g_pParentWnd->GetXYWnd();
2739 XYWnd_Focus( xywnd );
2742 void XY_TopFrontSide( VIEWTYPE viewtype ){
2743 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2744 // cannot do this in a split window
2745 // do something else that the user may want here
2749 XYWnd* xywnd = g_pParentWnd->CurrentStyle() == MainFrame::eFloating ? g_pParentWnd->ActiveXY() : g_pParentWnd->GetXYWnd();
2750 xywnd->SetViewType( viewtype );
2751 XYWnd_Focus( xywnd );
2755 XY_TopFrontSide( XY );
2759 XY_TopFrontSide( XZ );
2763 XY_TopFrontSide( YZ );
2766 void XY_NextView( XYWnd* xywnd ){
2767 if ( xywnd->GetViewType() == XY ) {
2768 xywnd->SetViewType( XZ );
2770 else if ( xywnd->GetViewType() == XZ ) {
2771 xywnd->SetViewType( YZ );
2774 xywnd->SetViewType( XY );
2776 XYWnd_Focus( xywnd );
2780 if ( g_pParentWnd->CurrentStyle() == MainFrame::eSplit ) {
2781 // cannot do this in a split window
2782 // do something else that the user may want here
2786 XYWnd* xywnd = g_pParentWnd->CurrentStyle() == MainFrame::eFloating ? g_pParentWnd->ActiveXY() : g_pParentWnd->GetXYWnd();
2787 XY_NextView( xywnd );
2791 if ( g_pParentWnd->GetXYWnd() ) {
2792 g_pParentWnd->GetXYWnd()->SetScale( 1 );
2794 if ( g_pParentWnd->GetXZWnd() ) {
2795 g_pParentWnd->GetXZWnd()->SetScale( 1 );
2797 if ( g_pParentWnd->GetYZWnd() ) {
2798 g_pParentWnd->GetYZWnd()->SetScale( 1 );
2803 g_pParentWnd->ActiveXY()->ZoomIn();
2806 // NOTE: the zoom out factor is 4/5, we could think about customizing it
2807 // we don't go below a zoom factor corresponding to 10% of the max world size
2808 // (this has to be computed against the window size)
2810 g_pParentWnd->ActiveXY()->ZoomOut();
2815 void ToggleShowCrosshair(){
2816 g_xywindow_globals_private.g_bCrossHairs ^= 1;
2817 XY_UpdateAllWindows();
2820 void ToggleShowSizeInfo(){
2821 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2822 XY_UpdateAllWindows();
2825 void ToggleShowGrid(){
2826 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
2827 XY_UpdateAllWindows();
2830 ToggleShown g_xy_top_shown( true );
2832 void XY_Top_Shown_Construct( ui::Window parent ){
2833 g_xy_top_shown.connect( parent );
2836 ToggleShown g_yz_side_shown( false );
2838 void YZ_Side_Shown_Construct( ui::Window parent ){
2839 g_yz_side_shown.connect( parent );
2842 ToggleShown g_xz_front_shown( false );
2844 void XZ_Front_Shown_Construct( ui::Window parent ){
2845 g_xz_front_shown.connect( parent );
2849 class EntityClassMenu : public ModuleObserver
2851 std::size_t m_unrealised;
2853 EntityClassMenu() : m_unrealised( 1 ){
2856 if ( --m_unrealised == 0 ) {
2860 if ( ++m_unrealised == 1 ) {
2861 if ( XYWnd::m_mnuDrop ) {
2862 XYWnd::m_mnuDrop.destroy();
2863 XYWnd::m_mnuDrop = ui::Menu(ui::null);
2869 EntityClassMenu g_EntityClassMenu;
2873 void ShowNamesToggle(){
2874 GlobalEntityCreator().setShowNames( !GlobalEntityCreator().getShowNames() );
2875 XY_UpdateAllWindows();
2878 typedef FreeCaller<void(), ShowNamesToggle> ShowNamesToggleCaller;
2880 void ShowNamesExport( const Callback<void(bool)> & importer ){
2881 importer( GlobalEntityCreator().getShowNames() );
2884 typedef FreeCaller<void(const Callback<void(bool)> &), ShowNamesExport> ShowNamesExportCaller;
2887 void ShowTargetNamesToggle(){
2888 GlobalEntityCreator().setShowTargetNames( !GlobalEntityCreator().getShowTargetNames() );
2889 XY_UpdateAllWindows();
2892 typedef FreeCaller<void(), ShowTargetNamesToggle> ShowTargetNamesToggleCaller;
2894 void ShowTargetNamesExport( const Callback<void(bool)> & importer ){
2895 importer( GlobalEntityCreator().getShowTargetNames() );
2898 typedef FreeCaller<void(const Callback<void(bool)> &), ShowTargetNamesExport> ShowTargetNamesExportCaller;
2901 void ShowAnglesToggle(){
2902 GlobalEntityCreator().setShowAngles( !GlobalEntityCreator().getShowAngles() );
2903 XY_UpdateAllWindows();
2906 typedef FreeCaller<void(), ShowAnglesToggle> ShowAnglesToggleCaller;
2908 void ShowAnglesExport( const Callback<void(bool)> & importer ){
2909 importer( GlobalEntityCreator().getShowAngles() );
2911 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAnglesExport> ShowAnglesExportCaller;
2914 void ShowBlocksToggle(){
2915 g_xywindow_globals_private.show_blocks ^= 1;
2916 XY_UpdateAllWindows();
2919 typedef FreeCaller<void(), ShowBlocksToggle> ShowBlocksToggleCaller;
2921 void ShowBlocksExport( const Callback<void(bool)> & importer ){
2922 importer( g_xywindow_globals_private.show_blocks );
2925 typedef FreeCaller<void(const Callback<void(bool)> &), ShowBlocksExport> ShowBlocksExportCaller;
2928 void ShowCoordinatesToggle(){
2929 g_xywindow_globals_private.show_coordinates ^= 1;
2930 XY_UpdateAllWindows();
2933 typedef FreeCaller<void(), ShowCoordinatesToggle> ShowCoordinatesToggleCaller;
2935 void ShowCoordinatesExport( const Callback<void(bool)> & importer ){
2936 importer( g_xywindow_globals_private.show_coordinates );
2939 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCoordinatesExport> ShowCoordinatesExportCaller;
2942 void ShowOutlineToggle(){
2943 g_xywindow_globals_private.show_outline ^= 1;
2944 XY_UpdateAllWindows();
2947 typedef FreeCaller<void(), ShowOutlineToggle> ShowOutlineToggleCaller;
2949 void ShowOutlineExport( const Callback<void(bool)> & importer ){
2950 importer( g_xywindow_globals_private.show_outline );
2953 typedef FreeCaller<void(const Callback<void(bool)> &), ShowOutlineExport> ShowOutlineExportCaller;
2956 void ShowAxesToggle(){
2957 g_xywindow_globals_private.show_axis ^= 1;
2958 XY_UpdateAllWindows();
2960 typedef FreeCaller<void(), ShowAxesToggle> ShowAxesToggleCaller;
2962 void ShowAxesExport( const Callback<void(bool)> & importer ){
2963 importer( g_xywindow_globals_private.show_axis );
2966 typedef FreeCaller<void(const Callback<void(bool)> &), ShowAxesExport> ShowAxesExportCaller;
2969 void ShowWorkzoneToggle(){
2970 g_xywindow_globals_private.d_show_work ^= 1;
2971 XY_UpdateAllWindows();
2973 typedef FreeCaller<void(), ShowWorkzoneToggle> ShowWorkzoneToggleCaller;
2975 void ShowWorkzoneExport( const Callback<void(bool)> & importer ){
2976 importer( g_xywindow_globals_private.d_show_work );
2979 typedef FreeCaller<void(const Callback<void(bool)> &), ShowWorkzoneExport> ShowWorkzoneExportCaller;
2982 BoolExportCaller g_texdef_movelock_caller( g_brush_texturelock_enabled );
2983 ToggleItem g_texdef_movelock_item( g_texdef_movelock_caller );
2985 void Texdef_ToggleMoveLock(){
2986 g_brush_texturelock_enabled = !g_brush_texturelock_enabled;
2987 g_texdef_movelock_item.update();
2992 void ShowSizeToggle(){
2993 g_xywindow_globals_private.m_bSizePaint = !g_xywindow_globals_private.m_bSizePaint;
2994 XY_UpdateAllWindows();
2996 typedef FreeCaller<void(), ShowSizeToggle> ShowSizeToggleCaller;
2997 void ShowSizeExport( const Callback<void(bool)> & importer ){
2998 importer( g_xywindow_globals_private.m_bSizePaint );
3000 typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowSizeExportCaller;
3003 void ShowCrosshairToggle(){
3004 g_xywindow_globals_private.g_bCrossHairs ^= 1;
3005 XY_UpdateAllWindows();
3007 typedef FreeCaller<void(), ShowCrosshairToggle> ShowCrosshairToggleCaller;
3008 void ShowCrosshairExport( const Callback<void(bool)> & importer ){
3009 importer( g_xywindow_globals_private.g_bCrossHairs );
3011 typedef FreeCaller<void(const Callback<void(bool)> &), ShowCrosshairExport> ShowCrosshairExportCaller;
3014 void ShowGridToggle(){
3015 g_xywindow_globals_private.d_showgrid = !g_xywindow_globals_private.d_showgrid;
3016 XY_UpdateAllWindows();
3018 typedef FreeCaller<void(), ShowGridToggle> ShowGridToggleCaller;
3019 void ShowGridTExport( const Callback<void(bool)> & importer ){
3020 importer( g_xywindow_globals_private.d_showgrid );
3022 typedef FreeCaller<void(const Callback<void(bool)> &), ShowSizeExport> ShowGridExportCaller;
3025 ShowNamesExportCaller g_show_names_caller;
3026 Callback<void(const Callback<void(bool)> &)> g_show_names_callback( g_show_names_caller );
3027 ToggleItem g_show_names( g_show_names_callback );
3029 ShowTargetNamesExportCaller g_show_targetnames_caller;
3030 Callback<void(const Callback<void(bool)> &)> g_show_targetnames_callback( g_show_targetnames_caller );
3031 ToggleItem g_show_targetnames( g_show_targetnames_callback );
3033 ShowAnglesExportCaller g_show_angles_caller;
3034 Callback<void(const Callback<void(bool)> &)> g_show_angles_callback( g_show_angles_caller );
3035 ToggleItem g_show_angles( g_show_angles_callback );
3037 ShowBlocksExportCaller g_show_blocks_caller;
3038 Callback<void(const Callback<void(bool)> &)> g_show_blocks_callback( g_show_blocks_caller );
3039 ToggleItem g_show_blocks( g_show_blocks_callback );
3041 ShowCoordinatesExportCaller g_show_coordinates_caller;
3042 Callback<void(const Callback<void(bool)> &)> g_show_coordinates_callback( g_show_coordinates_caller );
3043 ToggleItem g_show_coordinates( g_show_coordinates_callback );
3045 ShowOutlineExportCaller g_show_outline_caller;
3046 Callback<void(const Callback<void(bool)> &)> g_show_outline_callback( g_show_outline_caller );
3047 ToggleItem g_show_outline( g_show_outline_callback );
3049 ShowAxesExportCaller g_show_axes_caller;
3050 Callback<void(const Callback<void(bool)> &)> g_show_axes_callback( g_show_axes_caller );
3051 ToggleItem g_show_axes( g_show_axes_callback );
3053 ShowWorkzoneExportCaller g_show_workzone_caller;
3054 Callback<void(const Callback<void(bool)> &)> g_show_workzone_callback( g_show_workzone_caller );
3055 ToggleItem g_show_workzone( g_show_workzone_callback );
3057 ShowSizeExportCaller g_show_size_caller;
3058 Callback<void(const Callback<void(bool)> &)> g_show_size_callback( g_show_size_caller );
3059 ToggleItem g_show_size( g_show_size_callback );
3061 ShowCrosshairExportCaller g_show_crosshair_caller;
3062 Callback<void(const Callback<void(bool)> &)> g_show_crosshair_callback( g_show_crosshair_caller );
3063 ToggleItem g_show_crosshair( g_show_crosshair_callback );
3065 ShowGridExportCaller g_show_grid_caller;
3066 Callback<void(const Callback<void(bool)> &)> g_show_grid_callback( g_show_grid_caller );
3067 ToggleItem g_show_grid( g_show_grid_callback );
3070 void XYShow_registerCommands(){
3071 GlobalToggles_insert( "ToggleSizePaint", ShowSizeToggleCaller(), ToggleItem::AddCallbackCaller( g_show_size ), Accelerator( 'J' ) );
3072 GlobalToggles_insert( "ToggleCrosshairs", ShowCrosshairToggleCaller(), ToggleItem::AddCallbackCaller( g_show_crosshair ), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
3073 GlobalToggles_insert( "ToggleGrid", ShowGridToggleCaller(), ToggleItem::AddCallbackCaller( g_show_grid ), Accelerator( '0' ) );
3075 GlobalToggles_insert( "ShowAngles", ShowAnglesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_angles ) );
3076 GlobalToggles_insert( "ShowNames", ShowNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_names ) );
3077 GlobalToggles_insert( "ShowTargetNames", ShowTargetNamesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_targetnames ) );
3078 GlobalToggles_insert( "ShowBlocks", ShowBlocksToggleCaller(), ToggleItem::AddCallbackCaller( g_show_blocks ) );
3079 GlobalToggles_insert( "ShowCoordinates", ShowCoordinatesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_coordinates ) );
3080 GlobalToggles_insert( "ShowWindowOutline", ShowOutlineToggleCaller(), ToggleItem::AddCallbackCaller( g_show_outline ) );
3081 GlobalToggles_insert( "ShowAxes", ShowAxesToggleCaller(), ToggleItem::AddCallbackCaller( g_show_axes ) );
3082 GlobalToggles_insert( "ShowWorkzone", ShowWorkzoneToggleCaller(), ToggleItem::AddCallbackCaller( g_show_workzone ) );
3085 void XYWnd_registerShortcuts(){
3086 command_connect_accelerator( "ToggleCrosshairs" );
3087 command_connect_accelerator( "ToggleSizePaint" );
3092 void Orthographic_constructPreferences( PreferencesPage& page ){
3093 page.appendCheckBox( "", "Solid selection boxes ( no stipple )", g_xywindow_globals.m_bNoStipple );
3094 //page.appendCheckBox( "", "Display size info", g_xywindow_globals_private.m_bSizePaint );
3095 page.appendCheckBox( "", "Chase mouse during drags", g_xywindow_globals_private.m_bChaseMouse );
3096 // page.appendCheckBox( "", "Update views on camera move", g_xywindow_globals_private.m_bCamXYUpdate );
3098 void Orthographic_constructPage( PreferenceGroup& group ){
3099 PreferencesPage page( group.createPage( "Orthographic", "Orthographic View Preferences" ) );
3100 Orthographic_constructPreferences( page );
3102 void Orthographic_registerPreferencesPage(){
3103 PreferencesDialog_addSettingsPage( makeCallbackF(Orthographic_constructPage) );
3106 void Clipper_constructPreferences( PreferencesPage& page ){
3107 page.appendCheckBox( "", "Clipper tool uses caulk", g_clip_useCaulk );
3109 void Clipper_constructPage( PreferenceGroup& group ){
3110 PreferencesPage page( group.createPage( "Clipper", "Clipper Tool Settings" ) );
3111 Clipper_constructPreferences( page );
3113 void Clipper_registerPreferencesPage(){
3114 PreferencesDialog_addSettingsPage( makeCallbackF(Clipper_constructPage) );
3118 #include "preferencesystem.h"
3119 #include "stringio.h"
3122 struct ToggleShown_Bool {
3123 static void Export(const ToggleShown &self, const Callback<void(bool)> &returnz) {
3124 returnz(self.active());
3127 static void Import(ToggleShown &self, bool value) {
3133 void XYWindow_Construct(){
3134 // GlobalCommands_insert( "ToggleCrosshairs", makeCallbackF(ToggleShowCrosshair), Accelerator( 'X', (GdkModifierType)GDK_SHIFT_MASK ) );
3135 // GlobalCommands_insert( "ToggleSizePaint", makeCallbackF(ToggleShowSizeInfo), Accelerator( 'J' ) );
3136 // GlobalCommands_insert( "ToggleGrid", makeCallbackF(ToggleShowGrid), Accelerator( '0' ) );
3138 GlobalToggles_insert( "ToggleView", ToggleShown::ToggleCaller( g_xy_top_shown ), ToggleItem::AddCallbackCaller( g_xy_top_shown.m_item ), Accelerator( 'V', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3139 GlobalToggles_insert( "ToggleSideView", ToggleShown::ToggleCaller( g_yz_side_shown ), ToggleItem::AddCallbackCaller( g_yz_side_shown.m_item ) );
3140 GlobalToggles_insert( "ToggleFrontView", ToggleShown::ToggleCaller( g_xz_front_shown ), ToggleItem::AddCallbackCaller( g_xz_front_shown.m_item ) );
3141 GlobalCommands_insert( "NextView", makeCallbackF(XY_Next), Accelerator( GDK_KEY_Tab, (GdkModifierType)GDK_CONTROL_MASK ) ); // fixme: doesn't show its shortcut
3142 GlobalCommands_insert( "ZoomIn", makeCallbackF(XY_ZoomIn), Accelerator( GDK_KEY_Delete ) );
3143 GlobalCommands_insert( "ZoomOut", makeCallbackF(XY_ZoomOut), Accelerator( GDK_KEY_Insert ) );
3144 GlobalCommands_insert( "ViewTop", makeCallbackF(XY_Top), Accelerator( GDK_KEY_KP_Home ) );
3145 GlobalCommands_insert( "ViewSide", makeCallbackF(XY_Side), Accelerator( GDK_KEY_KP_Page_Down ) );
3146 GlobalCommands_insert( "ViewFront", makeCallbackF(XY_Front), Accelerator( GDK_KEY_KP_End ) );
3147 GlobalCommands_insert( "Zoom100", makeCallbackF(XY_Zoom100) );
3148 GlobalCommands_insert( "CenterXYView", makeCallbackF(XY_Focus), Accelerator( GDK_KEY_Tab, (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3150 GlobalPreferenceSystem().registerPreference( "ClipCaulk", make_property_string( g_clip_useCaulk ) );
3152 // GlobalPreferenceSystem().registerPreference( "NewRightClick", make_property_string( g_xywindow_globals.m_bRightClick ) );
3153 GlobalPreferenceSystem().registerPreference( "ImprovedWheelZoom", make_property_string( g_xywindow_globals.m_bImprovedWheelZoom ) );
3154 GlobalPreferenceSystem().registerPreference( "ChaseMouse", make_property_string( g_xywindow_globals_private.m_bChaseMouse ) );
3155 GlobalPreferenceSystem().registerPreference( "SizePainting", make_property_string( g_xywindow_globals_private.m_bSizePaint ) );
3156 GlobalPreferenceSystem().registerPreference( "ShowCrosshair", make_property_string( g_xywindow_globals_private.g_bCrossHairs ) );
3157 GlobalPreferenceSystem().registerPreference( "NoStipple", make_property_string( g_xywindow_globals.m_bNoStipple ) );
3158 GlobalPreferenceSystem().registerPreference( "SI_ShowCoords", make_property_string( g_xywindow_globals_private.show_coordinates ) );
3159 GlobalPreferenceSystem().registerPreference( "SI_ShowOutlines", make_property_string( g_xywindow_globals_private.show_outline ) );
3160 GlobalPreferenceSystem().registerPreference( "SI_ShowAxis", make_property_string( g_xywindow_globals_private.show_axis ) );
3161 // GlobalPreferenceSystem().registerPreference( "CamXYUpdate", make_property_string( g_xywindow_globals_private.m_bCamXYUpdate ) );
3162 GlobalPreferenceSystem().registerPreference( "ShowWorkzone", make_property_string( g_xywindow_globals_private.d_show_work ) );
3164 GlobalPreferenceSystem().registerPreference( "SI_AxisColors0", make_property_string( g_xywindow_globals.AxisColorX ) );
3165 GlobalPreferenceSystem().registerPreference( "SI_AxisColors1", make_property_string( g_xywindow_globals.AxisColorY ) );
3166 GlobalPreferenceSystem().registerPreference( "SI_AxisColors2", make_property_string( g_xywindow_globals.AxisColorZ ) );
3167 GlobalPreferenceSystem().registerPreference( "SI_Colors1", make_property_string( g_xywindow_globals.color_gridback ) );
3168 GlobalPreferenceSystem().registerPreference( "SI_Colors2", make_property_string( g_xywindow_globals.color_gridminor ) );
3169 GlobalPreferenceSystem().registerPreference( "SI_Colors3", make_property_string( g_xywindow_globals.color_gridmajor ) );
3170 GlobalPreferenceSystem().registerPreference( "SI_Colors6", make_property_string( g_xywindow_globals.color_gridblock ) );
3171 GlobalPreferenceSystem().registerPreference( "SI_Colors7", make_property_string( g_xywindow_globals.color_gridtext ) );
3172 GlobalPreferenceSystem().registerPreference( "SI_Colors8", make_property_string( g_xywindow_globals.color_brushes ) );
3173 GlobalPreferenceSystem().registerPreference( "SI_Colors9", make_property_string( g_xywindow_globals.color_viewname ) );
3174 GlobalPreferenceSystem().registerPreference( "SI_Colors10", make_property_string( g_xywindow_globals.color_clipper ) );
3175 GlobalPreferenceSystem().registerPreference( "SI_Colors11", make_property_string( g_xywindow_globals.color_selbrushes ) );
3180 GlobalPreferenceSystem().registerPreference( "XZVIS", make_property_string<ToggleShown_Bool>( g_xz_front_shown ) );
3181 GlobalPreferenceSystem().registerPreference( "YZVIS", make_property_string<ToggleShown_Bool>( g_yz_side_shown ) );
3183 Orthographic_registerPreferencesPage();
3184 Clipper_registerPreferencesPage();
3186 XYWnd::captureStates();
3187 GlobalEntityClassManager().attach( g_EntityClassMenu );
3190 void XYWindow_Destroy(){
3191 GlobalEntityClassManager().detach( g_EntityClassMenu );
3192 XYWnd::releaseStates();