2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #if !defined( INCLUDED_TEXWINDOW_H )
23 #define INCLUDED_TEXWINDOW_H
25 #include <uilib/uilib.h>
27 #include "math/vector.h"
28 #include "generic/callback.h"
29 #include "signal/signalfwd.h"
30 #include "xml/xmltextags.h"
33 TextureBrowser& GlobalTextureBrowser();
35 ui::Widget TextureBrowser_constructWindow( ui::Window toplevel );
36 void TextureBrowser_destroyWindow();
39 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* name );
40 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser );
42 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrower );
44 void TextureBrowser_Construct();
45 void TextureBrowser_Destroy();
47 extern ui::Widget g_page_textures;
48 void TextureBrowser_exportTitle( const Callback<void(const char *)> & importer );
49 typedef FreeCaller<void(const Callback<void(const char *)> &), TextureBrowser_exportTitle> TextureBrowserExportTitleCaller;
51 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser );
52 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour );
54 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler );
55 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler );
57 void TextureBrowser_RefreshShaders();