2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <uilib/uilib.h>
46 #include "signal/signal.h"
47 #include "math/vector.h"
48 #include "texturelib.h"
49 #include "string/string.h"
50 #include "shaderlib.h"
53 #include "stream/memstream.h"
54 #include "stream/textfilestream.h"
55 #include "stream/stringstream.h"
61 #include "gtkutil/menu.h"
62 #include "gtkutil/nonmodal.h"
63 #include "gtkutil/cursor.h"
64 #include "gtkutil/widget.h"
65 #include "gtkutil/glwidget.h"
66 #include "gtkutil/messagebox.h"
72 #include "brush_primit.h"
73 #include "brushmanip.h"
74 #include "patchmanip.h"
79 #include "mainframe.h"
80 #include "findtexturedialog.h"
81 #include "surfacedialog.h"
82 #include "patchdialog.h"
83 #include "groupdialog.h"
84 #include "preferences.h"
88 #define NOTEX_BASENAME "notex"
89 #define SHADERNOTEX_BASENAME "shadernotex"
91 bool TextureBrowser_showWads(){
92 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
95 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
97 bool string_equal_start( const char* string, StringRange start ){
98 return string_equal_n( string, start.first, start.last - start.first );
101 typedef std::set<CopiedString> TextureGroups;
103 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
104 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
106 groups.insert( archive );
108 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
109 groups.insert( archiveBaseName );
113 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
117 bool g_TextureBrowser_shaderlistOnly = false;
118 bool g_TextureBrowser_fixedSize = true;
119 bool g_TextureBrowser_filterMissing = false;
120 bool g_TextureBrowser_filterFallback = true;
121 bool g_TextureBrowser_enableAlpha = true;
124 CopiedString g_notex;
125 CopiedString g_shadernotex;
126 bool isMissing(const char* name);
127 bool isNotex(const char* name);
129 bool isMissing(const char* name){
130 if ( string_equal( g_notex.c_str(), name ) ) {
133 if ( string_equal( g_shadernotex.c_str(), name ) ) {
139 bool isNotex(const char* name){
140 if ( string_equal_suffix( name, "/" NOTEX_BASENAME ) ) {
143 if ( string_equal_suffix( name, "/" SHADERNOTEX_BASENAME ) ) {
149 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
150 const char* texture = path_make_relative( shaderName, "textures/" );
152 // hide notex / shadernotex images
153 if ( g_TextureBrowser_filterFallback ) {
154 if ( isNotex( shaderName ) ) {
157 if ( isNotex( texture ) ) {
162 if ( texture != shaderName ) {
163 const char* last = path_remove_directory( texture );
164 if ( !string_empty( last ) ) {
165 groups.insert( CopiedString( StringRange( texture, --last ) ) );
169 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
171 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
172 groups.insert( directory );
174 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
176 class DeferredAdjustment
180 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
181 ValueChangedFunction m_function;
184 static gboolean deferred_value_changed( gpointer data ){
185 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
186 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
187 reinterpret_cast<DeferredAdjustment*>( data )->m_value
189 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
190 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
194 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
197 if ( m_handler != 0 ) {
198 g_source_remove( m_handler );
199 deferred_value_changed( this );
202 void value_changed( gdouble value ){
204 if ( m_handler == 0 ) {
205 m_handler = g_idle_add( deferred_value_changed, this );
208 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
209 self->value_changed( gtk_adjustment_get_value(adjustment) );
215 class TextureBrowser;
217 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
219 void TextureBrowser_scrollChanged( void* data, gdouble value );
224 STARTUPSHADERS_NONE = 0,
225 STARTUPSHADERS_COMMON,
228 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
229 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
231 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
232 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
234 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
235 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
237 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
238 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
240 void TextureBrowser_filterMissing( const BoolImportCallback& importer );
241 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterMissing> TextureBrowserFilterMissingExport;
243 void TextureBrowser_filterFallback( const BoolImportCallback& importer );
244 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterFallback> TextureBrowserFilterFallbackExport;
246 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
247 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
259 ui::Widget m_gl_widget;
260 ui::Widget m_texture_scroll;
261 ui::Widget m_treeViewTree;
262 ui::Widget m_treeViewTags;
263 ui::Widget m_tag_frame;
264 GtkListStore* m_assigned_store;
265 GtkListStore* m_available_store;
266 ui::Widget m_assigned_tree;
267 ui::Widget m_available_tree;
268 ui::Widget m_scr_win_tree;
269 ui::Widget m_scr_win_tags;
270 ui::Widget m_tag_notebook;
271 ui::Widget m_search_button;
272 ui::Widget m_shader_info_item;
274 std::set<CopiedString> m_all_tags;
275 GtkListStore* m_all_tags_list;
276 std::vector<CopiedString> m_copied_tags;
277 std::set<CopiedString> m_found_shaders;
279 ToggleItem m_hideunused_item;
280 ToggleItem m_hidenotex_item;
281 ToggleItem m_showshaders_item;
282 ToggleItem m_showshaderlistonly_item;
283 ToggleItem m_fixedsize_item;
284 ToggleItem m_filternotex_item;
285 ToggleItem m_enablealpha_item;
288 guint m_exposeHandler;
290 bool m_heightChanged;
291 bool m_originInvalid;
293 DeferredAdjustment m_scrollAdjustment;
294 FreezePointer m_freezePointer;
296 Vector3 color_textureback;
297 // the increment step we use against the wheel mouse
298 std::size_t m_mouseWheelScrollIncrement;
299 std::size_t m_textureScale;
300 // make the texture increments match the grid changes
302 bool m_showTextureScrollbar;
303 StartupShaders m_startupShaders;
304 // if true, the texture window will only display in-use shaders
305 // if false, all the shaders in memory are displayed
310 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
311 int m_uniformTextureSize;
312 // Return the display width of a texture in the texture browser
313 int getTextureWidth( qtexture_t* tex ){
315 if ( !g_TextureBrowser_fixedSize ) {
316 // Don't use uniform size
317 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
320 ( tex->width >= tex->height ) {
321 // Texture is square, or wider than it is tall
322 width = m_uniformTextureSize;
325 // Otherwise, preserve the texture's aspect ratio
326 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
330 // Return the display height of a texture in the texture browser
331 int getTextureHeight( qtexture_t* tex ){
333 if ( !g_TextureBrowser_fixedSize ) {
334 // Don't use uniform size
335 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
337 else if ( tex->height >= tex->width ) {
338 // Texture is square, or taller than it is wide
339 height = m_uniformTextureSize;
342 // Otherwise, preserve the texture's aspect ratio
343 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
349 m_texture_scroll( 0 ),
350 m_hideunused_item( TextureBrowserHideUnusedExport() ),
351 m_showshaders_item( TextureBrowserShowShadersExport() ),
352 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
353 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
354 m_filternotex_item( TextureBrowserFilterMissingExport() ),
355 m_hidenotex_item( TextureBrowserFilterFallbackExport() ),
356 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
357 m_heightChanged( true ),
358 m_originInvalid( true ),
359 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
360 color_textureback( 0.25f, 0.25f, 0.25f ),
361 m_mouseWheelScrollIncrement( 64 ),
362 m_textureScale( 50 ),
363 m_showShaders( true ),
364 m_showTextureScrollbar( true ),
365 m_startupShaders( STARTUPSHADERS_NONE ),
366 m_hideUnused( false ),
367 m_rmbSelected( false ),
368 m_searchedTags( false ),
370 m_uniformTextureSize( 96 ){
374 void ( *TextureBrowser_textureSelected )( const char* shader );
377 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
380 const char* TextureBrowser_getComonShadersName(){
381 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
382 if ( !string_empty( value ) ) {
388 const char* TextureBrowser_getComonShadersDir(){
389 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
390 if ( !string_empty( value ) ) {
396 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
397 return GlobalOpenGL().m_font->getPixelHeight();
400 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
401 return textureBrowser.shader.c_str();
404 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
405 IShader* shader = QERApp_Shader_ForName( name );
406 qtexture_t* q = shader->getTexture();
407 StringOutputStream strTex( 256 );
408 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
410 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
413 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
415 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
416 textureBrowser.shader = shader;
417 TextureBrowser_SetStatus( textureBrowser, shader );
418 TextureBrowser_Focus( textureBrowser, shader );
420 if ( FindTextureDialog_isOpen() ) {
421 FindTextureDialog_selectTexture( shader );
424 // disable the menu item "shader info" if no shader was selected
425 IShader* ishader = QERApp_Shader_ForName( shader );
426 CopiedString filename = ishader->getShaderFileName();
428 if ( filename.empty() ) {
429 if ( textureBrowser.m_shader_info_item != NULL ) {
430 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
434 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
441 CopiedString g_TextureBrowser_currentDirectory;
444 ============================================================================
448 TTimo: now based on a rundown through all the shaders
449 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
450 otherwise we may need to rely on a list instead of an array storage
451 ============================================================================
457 // texture layout functions
458 // TTimo: now based on shaders
459 int current_x, current_y, current_row;
462 void Texture_StartPos( TextureLayout& layout ){
463 layout.current_x = 8;
464 layout.current_y = -8;
465 layout.current_row = 0;
468 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
469 qtexture_t* q = current_texture;
471 int nWidth = textureBrowser.getTextureWidth( q );
472 int nHeight = textureBrowser.getTextureHeight( q );
473 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
474 layout.current_x = 8;
475 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
476 layout.current_row = 0;
479 *x = layout.current_x;
480 *y = layout.current_y;
482 // Is our texture larger than the row? If so, grow the
483 // row height to match it
485 if ( layout.current_row < nHeight ) {
486 layout.current_row = nHeight;
489 // never go less than 96, or the names get all crunched up
490 layout.current_x += nWidth < 96 ? 96 : nWidth;
491 layout.current_x += 8;
494 bool TextureSearch_IsShown( const char* name ){
495 std::set<CopiedString>::iterator iter;
497 iter = GlobalTextureBrowser().m_found_shaders.find( name );
499 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
507 // if texture_showinuse jump over non in-use textures
508 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
509 // filter missing shaders
510 // ugly: filter on built-in fallback name after substitution
511 if ( g_TextureBrowser_filterMissing ) {
512 if ( isMissing( shader->getTexture()->name ) ) {
516 // filter the fallback (notex/shadernotex) for missing shaders or editor image
517 if ( g_TextureBrowser_filterFallback ) {
518 if ( isNotex( shader->getName() ) ) {
521 if ( isNotex( shader->getTexture()->name ) ) {
526 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
527 std::set<CopiedString>::iterator iter;
529 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
531 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
539 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
543 if ( !show_shaders && !shader->IsDefault() ) {
547 if ( hideUnused && !shader->IsInUse() ) {
551 if ( GlobalTextureBrowser().m_searchedTags ) {
552 if ( !TextureSearch_IsShown( shader->getName() ) ) {
560 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
568 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
569 textureBrowser.m_heightChanged = true;
571 TextureBrowser_updateScroll( textureBrowser );
572 TextureBrowser_queueDraw( textureBrowser );
575 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
576 if ( textureBrowser.m_heightChanged ) {
577 textureBrowser.m_heightChanged = false;
579 textureBrowser.m_nTotalHeight = 0;
581 TextureLayout layout;
582 Texture_StartPos( layout );
583 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
585 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
587 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
592 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
593 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
598 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
599 TextureBrowser_evaluateHeight( textureBrowser );
600 return textureBrowser.m_nTotalHeight;
603 inline const int& min_int( const int& left, const int& right ){
604 return std::min( left, right );
607 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
608 if ( textureBrowser.originy > 0 ) {
609 textureBrowser.originy = 0;
611 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
612 if ( textureBrowser.originy < lower ) {
613 textureBrowser.originy = lower;
617 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
618 if ( textureBrowser.m_originInvalid ) {
619 textureBrowser.m_originInvalid = false;
620 TextureBrowser_clampOriginY( textureBrowser );
621 TextureBrowser_updateScroll( textureBrowser );
623 return textureBrowser.originy;
626 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
627 textureBrowser.originy = originy;
628 TextureBrowser_clampOriginY( textureBrowser );
629 TextureBrowser_updateScroll( textureBrowser );
630 TextureBrowser_queueDraw( textureBrowser );
634 Signal0 g_activeShadersChangedCallbacks;
636 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
637 g_activeShadersChangedCallbacks.connectLast( handler );
640 void TextureBrowser_constructTreeStore();
642 class ShadersObserver : public ModuleObserver
644 Signal0 m_realiseCallbacks;
647 m_realiseCallbacks();
648 TextureBrowser_constructTreeStore();
652 void insert( const SignalHandler& handler ){
653 m_realiseCallbacks.connectLast( handler );
659 ShadersObserver g_ShadersObserver;
662 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
663 g_ShadersObserver.insert( handler );
666 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
667 TextureBrowser_heightChanged( textureBrowser );
668 textureBrowser.m_originInvalid = true;
670 g_activeShadersChangedCallbacks();
673 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
674 textureBrowser.m_showTextureScrollbar = value;
675 if ( textureBrowser.m_texture_scroll != 0 ) {
676 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
677 TextureBrowser_updateScroll( textureBrowser );
680 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
685 TextureBrowser_ShowDirectory
686 relies on texture_directory global for the directory to use
687 1) Load the shaders for the given directory
688 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
689 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
690 available through the IShaders interface
691 NOTE: for texture window layout:
692 all shaders are stored with alphabetical order after load
693 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
694 ( the GL textures are not flushed though)
698 bool endswith( const char *haystack, const char *needle ){
699 size_t lh = strlen( haystack );
700 size_t ln = strlen( needle );
704 return !memcmp( haystack + ( lh - ln ), needle, ln );
707 bool texture_name_ignore( const char* name ){
708 StringOutputStream strTemp( string_length( name ) );
709 strTemp << LowerCase( name );
712 endswith( strTemp.c_str(), ".specular" ) ||
713 endswith( strTemp.c_str(), ".glow" ) ||
714 endswith( strTemp.c_str(), ".bump" ) ||
715 endswith( strTemp.c_str(), ".diffuse" ) ||
716 endswith( strTemp.c_str(), ".blend" ) ||
717 endswith( strTemp.c_str(), ".alpha" ) ||
718 endswith( strTemp.c_str(), "_norm" ) ||
719 endswith( strTemp.c_str(), "_bump" ) ||
720 endswith( strTemp.c_str(), "_glow" ) ||
721 endswith( strTemp.c_str(), "_gloss" ) ||
722 endswith( strTemp.c_str(), "_pants" ) ||
723 endswith( strTemp.c_str(), "_shirt" ) ||
724 endswith( strTemp.c_str(), "_reflect" ) ||
725 endswith( strTemp.c_str(), "_alpha" ) ||
729 class LoadShaderVisitor : public Archive::Visitor
732 void visit( const char* name ){
733 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
738 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
740 ui::Widget g_page_textures;
742 void TextureBrowser_toggleShow(){
743 GroupDialog_showPage( g_page_textures );
747 void TextureBrowser_updateTitle(){
748 GroupDialog_updatePageTitle( g_page_textures );
753 class TextureCategoryLoadShader
755 const char* m_directory;
756 std::size_t& m_count;
758 typedef const char* first_argument_type;
760 TextureCategoryLoadShader( const char* directory, std::size_t& count )
761 : m_directory( directory ), m_count( count ){
764 void operator()( const char* name ) const {
765 if ( shader_equal_prefix( name, "textures/" )
766 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
768 // request the shader, this will load the texture if needed
769 // this Shader_ForName call is a kind of hack
770 IShader *pFoo = QERApp_Shader_ForName( name );
776 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
777 StringOutputStream name( 256 );
778 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
780 if ( texture_name_ignore( name.c_str() ) ) {
784 if ( !shader_valid( name.c_str() ) ) {
785 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
789 // if a texture is already in use to represent a shader, ignore it
790 IShader* shader = QERApp_Shader_ForName( name.c_str() );
793 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
795 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
797 const char* m_dirstring;
799 LoadTexturesByTypeVisitor( const char* dirstring )
800 : m_dirstring( dirstring ){
802 void visit( const char* minor, const _QERPlugImageTable& table ) const {
803 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
807 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
808 if ( TextureBrowser_showWads() ) {
809 Archive* archive = GlobalFileSystem().getArchive( directory );
810 ASSERT_NOTNULL( archive );
811 LoadShaderVisitor visitor;
812 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
816 g_TextureBrowser_currentDirectory = directory;
817 TextureBrowser_heightChanged( textureBrowser );
819 std::size_t shaders_count;
820 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
821 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
823 if ( g_pGameDescription->mGameType != "doom3" ) {
824 // load remaining texture files
826 StringOutputStream dirstring( 64 );
827 dirstring << "textures/" << directory;
829 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
833 // we'll display the newly loaded textures + all the ones already in use
834 TextureBrowser_SetHideUnused( textureBrowser, false );
836 TextureBrowser_updateTitle();
839 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
840 g_TextureBrowser_currentDirectory = directory;
841 TextureBrowser_heightChanged( textureBrowser );
843 std::size_t shaders_count;
844 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
845 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
847 if ( g_pGameDescription->mGameType != "doom3" ) {
848 // load remaining texture files
849 StringOutputStream dirstring( 64 );
850 dirstring << "textures/" << directory;
853 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
854 Radiant_getImageModules().foreachModule( visitor );
858 // we'll display the newly loaded textures + all the ones already in use
859 TextureBrowser_SetHideUnused( textureBrowser, false );
863 bool TextureBrowser_hideUnused();
865 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
866 importer( TextureBrowser_hideUnused() );
868 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
870 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
871 importer( GlobalTextureBrowser().m_showShaders );
873 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
875 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
876 importer( g_TextureBrowser_shaderlistOnly );
878 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
880 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
881 importer( g_TextureBrowser_fixedSize );
883 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
885 void TextureBrowser_filterMissing( const BoolImportCallback& importer ){
886 importer( g_TextureBrowser_filterMissing );
888 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterMissing> TextureBrowser_filterMissingExport;
890 void TextureBrowser_filterFallback( const BoolImportCallback& importer ){
891 importer( g_TextureBrowser_filterFallback );
893 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterFallback> TextureBrowser_filterFallbackExport;
895 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
896 importer( g_TextureBrowser_enableAlpha );
898 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
900 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
902 textureBrowser.m_hideUnused = true;
906 textureBrowser.m_hideUnused = false;
909 textureBrowser.m_hideunused_item.update();
911 TextureBrowser_heightChanged( textureBrowser );
912 textureBrowser.m_originInvalid = true;
915 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
916 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
917 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
922 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
923 // it might need to be split in parts or moved out .. dunno
924 // scroll origin so the specified texture is completely on screen
925 // if current texture is not displayed, nothing is changed
926 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
927 TextureLayout layout;
928 // scroll origin so the texture is completely on screen
929 Texture_StartPos( layout );
931 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
933 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
935 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
940 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
941 qtexture_t* q = shader->getTexture();
946 // we have found when texdef->name and the shader name match
947 // NOTE: as everywhere else for our comparisons, we are not case sensitive
948 if ( shader_equal( name, shader->getName() ) ) {
949 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
950 + 2 * TextureBrowser_fontHeight( textureBrowser );
952 int originy = TextureBrowser_getOriginY( textureBrowser );
957 if ( y - textureHeight < originy - textureBrowser.height ) {
958 originy = ( y - textureHeight ) + textureBrowser.height;
961 TextureBrowser_setOriginY( textureBrowser, originy );
967 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
968 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
970 TextureLayout layout;
971 Texture_StartPos( layout );
972 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
974 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
976 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
981 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
982 qtexture_t *q = shader->getTexture();
987 int nWidth = textureBrowser.getTextureWidth( q );
988 int nHeight = textureBrowser.getTextureHeight( q );
989 if ( mx > x && mx - x < nWidth
990 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
1005 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
1006 IShader* shader = Texture_At( textureBrowser, mx, my );
1007 if ( shader != 0 ) {
1009 if ( shader->IsDefault() ) {
1010 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
1013 ViewShader( shader->getShaderFileName(), shader->getName() );
1018 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
1019 TextureBrowser_textureSelected( shader->getName() );
1021 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
1022 UndoableCommand undo( "textureNameSetSelected" );
1023 Select_SetShader( shader->getName() );
1030 ============================================================================
1034 ============================================================================
1037 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1038 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1042 if ( state & GDK_SHIFT_MASK ) {
1046 int originy = TextureBrowser_getOriginY( textureBrowser );
1047 originy += y * scale;
1048 TextureBrowser_setOriginY( textureBrowser, originy );
1052 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1053 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
1056 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1057 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1060 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1061 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1065 ============================================================================
1069 ============================================================================
1075 TTimo: relying on the shaders list to display the textures
1076 we must query all qtexture_t* to manage and display through the IShaders interface
1077 this allows a plugin to completely override the texture system
1080 void Texture_Draw( TextureBrowser& textureBrowser ){
1081 int originy = TextureBrowser_getOriginY( textureBrowser );
1083 glClearColor( textureBrowser.color_textureback[0],
1084 textureBrowser.color_textureback[1],
1085 textureBrowser.color_textureback[2],
1087 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1088 glMatrixMode( GL_PROJECTION );
1091 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1092 glDisable( GL_DEPTH_TEST );
1093 if ( g_TextureBrowser_enableAlpha ) {
1094 glEnable( GL_BLEND );
1095 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1098 glDisable( GL_BLEND );
1100 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1101 glEnable( GL_TEXTURE_2D );
1103 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1105 int last_y = 0, last_height = 0;
1107 TextureLayout layout;
1108 Texture_StartPos( layout );
1109 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1111 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1113 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1118 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1119 qtexture_t *q = shader->getTexture();
1124 int nWidth = textureBrowser.getTextureWidth( q );
1125 int nHeight = textureBrowser.getTextureHeight( q );
1127 if ( y != last_y ) {
1131 last_height = std::max( nHeight, last_height );
1133 // Is this texture visible?
1134 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1135 && ( y > originy - textureBrowser.height ) ) {
1137 // if it's the current texture, draw a thick red line, else:
1138 // shaders have a white border, simple textures don't
1139 // if !texture_showinuse: (some textures displayed may not be in use)
1140 // draw an additional square around with 0.5 1 0.5 color
1141 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1143 if ( textureBrowser.m_rmbSelected ) {
1149 glDisable( GL_TEXTURE_2D );
1151 glBegin( GL_LINE_LOOP );
1152 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1153 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1154 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1155 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1158 glEnable( GL_TEXTURE_2D );
1165 if ( !shader->IsDefault() ) {
1167 glDisable( GL_TEXTURE_2D );
1169 glBegin( GL_LINE_LOOP );
1170 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1171 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1172 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1173 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1175 glEnable( GL_TEXTURE_2D );
1178 // highlight in-use textures
1179 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1180 glColor3f( 0.5,1,0.5 );
1181 glDisable( GL_TEXTURE_2D );
1182 glBegin( GL_LINE_LOOP );
1183 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1184 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1185 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1186 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1188 glEnable( GL_TEXTURE_2D );
1192 // draw checkerboard for transparent textures
1193 if ( g_TextureBrowser_enableAlpha )
1195 glDisable( GL_TEXTURE_2D );
1196 glBegin( GL_QUADS );
1197 int font_height = TextureBrowser_fontHeight( textureBrowser );
1198 for ( int i = 0; i < nHeight; i += 8 )
1199 for ( int j = 0; j < nWidth; j += 8 )
1201 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1202 glColor3ub( color, color, color );
1204 int right = std::min(j+8, nWidth);
1206 int bottom = std::min(i+8, nHeight);
1207 glVertex2i(x + right, y - nHeight - font_height + top);
1208 glVertex2i(x + left, y - nHeight - font_height + top);
1209 glVertex2i(x + left, y - nHeight - font_height + bottom);
1210 glVertex2i(x + right, y - nHeight - font_height + bottom);
1213 glEnable( GL_TEXTURE_2D );
1217 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1218 GlobalOpenGL_debugAssertNoErrors();
1220 glBegin( GL_QUADS );
1221 glTexCoord2i( 0,0 );
1222 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1223 glTexCoord2i( 1,0 );
1224 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1225 glTexCoord2i( 1,1 );
1226 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1227 glTexCoord2i( 0,1 );
1228 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1231 // draw the texture name
1232 glDisable( GL_TEXTURE_2D );
1235 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1237 // don't draw the directory name
1238 const char* name = shader->getName();
1239 name += strlen( name );
1240 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1243 GlobalOpenGL().drawString( name );
1244 glEnable( GL_TEXTURE_2D );
1247 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1251 // reset the current texture
1252 glBindTexture( GL_TEXTURE_2D, 0 );
1256 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1257 if ( textureBrowser.m_gl_widget != 0 ) {
1258 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1263 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1264 textureBrowser.m_textureScale = scale;
1266 TextureBrowser_queueDraw( textureBrowser );
1269 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1270 textureBrowser.m_uniformTextureSize = scale;
1272 TextureBrowser_queueDraw( textureBrowser );
1276 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1277 int originy = TextureBrowser_getOriginY( textureBrowser );
1280 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1284 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1287 TextureBrowser_setOriginY( textureBrowser, originy );
1290 XmlTagBuilder TagBuilder;
1298 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1301 gtk_list_store_clear( store );
1303 std::vector<CopiedString> assigned_tags;
1304 TagBuilder.GetShaderTags( shader, assigned_tags );
1306 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1308 gtk_list_store_append( store, &iter );
1309 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1313 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1314 GtkListStore* storeAssigned,
1315 const std::set<CopiedString>& allTags,
1316 TextureBrowser* textureBrowser ){
1317 GtkTreeIter iterAssigned;
1318 GtkTreeIter iterAvailable;
1319 std::set<CopiedString>::const_iterator iterAll;
1320 gchar* tag_assigned;
1322 gtk_list_store_clear( storeAvailable );
1324 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1326 if ( !row ) { // does the shader have tags assigned?
1327 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1329 gtk_list_store_append( storeAvailable, &iterAvailable );
1330 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1335 while ( row ) // available tags = all tags - assigned tags
1337 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1339 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1341 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1342 gtk_list_store_append( storeAvailable, &iterAvailable );
1343 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1347 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1350 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1358 gboolean TextureBrowser_button_press( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1359 if ( event->type == GDK_BUTTON_PRESS ) {
1360 if ( event->button == 3 ) {
1361 if ( GlobalTextureBrowser().m_tags ) {
1362 textureBrowser->m_rmbSelected = true;
1363 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1365 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1366 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1367 textureBrowser->m_heightChanged = true;
1368 gtk_widget_show( textureBrowser->m_tag_frame );
1372 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1376 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1379 else if ( event->button == 1 ) {
1380 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1382 if ( GlobalTextureBrowser().m_tags ) {
1383 textureBrowser->m_rmbSelected = false;
1384 gtk_widget_hide( textureBrowser->m_tag_frame );
1391 gboolean TextureBrowser_button_release( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1392 if ( event->type == GDK_BUTTON_RELEASE ) {
1393 if ( event->button == 3 ) {
1394 if ( !GlobalTextureBrowser().m_tags ) {
1395 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1402 gboolean TextureBrowser_motion( ui::Widget widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1406 gboolean TextureBrowser_scroll( ui::Widget widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1407 if ( event->direction == GDK_SCROLL_UP ) {
1408 TextureBrowser_MouseWheel( *textureBrowser, true );
1410 else if ( event->direction == GDK_SCROLL_DOWN ) {
1411 TextureBrowser_MouseWheel( *textureBrowser, false );
1416 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1417 //globalOutputStream() << "vertical scroll\n";
1418 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1421 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1422 textureBrowser->m_scrollAdjustment.value_changed( gtk_adjustment_get_value(adjustment) );
1425 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1426 if ( textureBrowser.m_showTextureScrollbar ) {
1427 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1429 totalHeight = std::max( totalHeight, textureBrowser.height );
1431 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1433 gtk_adjustment_set_value(vadjustment, -TextureBrowser_getOriginY( textureBrowser ));
1434 gtk_adjustment_set_page_size(vadjustment, textureBrowser.height);
1435 gtk_adjustment_set_page_increment(vadjustment, textureBrowser.height / 2);
1436 gtk_adjustment_set_step_increment(vadjustment, 20);
1437 gtk_adjustment_set_lower(vadjustment, 0);
1438 gtk_adjustment_set_upper(vadjustment, totalHeight);
1440 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1444 gboolean TextureBrowser_size_allocate( ui::Widget widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1445 textureBrowser->width = allocation->width;
1446 textureBrowser->height = allocation->height;
1447 TextureBrowser_heightChanged( *textureBrowser );
1448 textureBrowser->m_originInvalid = true;
1449 TextureBrowser_queueDraw( *textureBrowser );
1453 gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1454 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1455 GlobalOpenGL_debugAssertNoErrors();
1456 TextureBrowser_evaluateHeight( *textureBrowser );
1457 Texture_Draw( *textureBrowser );
1458 GlobalOpenGL_debugAssertNoErrors();
1459 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1465 TextureBrowser g_TextureBrowser;
1467 TextureBrowser& GlobalTextureBrowser(){
1468 return g_TextureBrowser;
1471 bool TextureBrowser_hideUnused(){
1472 return g_TextureBrowser.m_hideUnused;
1475 void TextureBrowser_ToggleHideUnused(){
1476 if ( g_TextureBrowser.m_hideUnused ) {
1477 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1481 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1485 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1486 // put the information from the old textures menu into a treeview
1487 GtkTreeIter iter, child;
1489 TextureGroups::const_iterator i = groups.begin();
1490 while ( i != groups.end() )
1492 const char* dirName = ( *i ).c_str();
1493 const char* firstUnderscore = strchr( dirName, '_' );
1494 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1496 TextureGroups::const_iterator next = i;
1498 if ( firstUnderscore != 0
1499 && next != groups.end()
1500 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1501 gtk_tree_store_append( store, &iter, NULL );
1502 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1505 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1507 gtk_tree_store_append( store, &child, &iter );
1508 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1514 gtk_tree_store_append( store, &iter, NULL );
1515 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1521 TextureGroups TextureGroups_constructTreeView(){
1522 TextureGroups groups;
1524 if ( TextureBrowser_showWads() ) {
1525 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1529 // scan texture dirs and pak files only if not restricting to shaderlist
1530 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1531 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1534 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1540 void TextureBrowser_constructTreeStore(){
1541 TextureGroups groups = TextureGroups_constructTreeView();
1542 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1543 TextureGroups_constructTreeModel( groups, store );
1544 std::set<CopiedString>::iterator iter;
1546 GtkTreeModel* model = GTK_TREE_MODEL( store );
1548 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1550 g_object_unref( G_OBJECT( store ) );
1553 void TextureBrowser_constructTreeStoreTags(){
1554 TextureGroups groups;
1555 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1556 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1558 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1560 g_object_unref( G_OBJECT( store ) );
1563 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1566 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1568 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1569 gchar dirName[1024];
1572 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1573 strcpy( dirName, buffer );
1576 g_TextureBrowser.m_searchedTags = false;
1578 if ( !TextureBrowser_showWads() ) {
1579 strcat( dirName, "/" );
1582 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1583 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1584 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1588 void TextureBrowser_createTreeViewTree(){
1589 g_TextureBrowser.m_treeViewTree = ui::TreeView();
1590 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1592 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1593 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1595 auto renderer = ui::CellRendererText();
1596 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1598 TextureBrowser_constructTreeStore();
1601 void TextureBrowser_addTag();
1602 void TextureBrowser_renameTag();
1603 void TextureBrowser_deleteTag();
1605 void TextureBrowser_createContextMenu( ui::Widget treeview, GdkEventButton *event ){
1606 ui::Widget menu = ui::Menu();
1608 ui::Widget menuitem = ui::MenuItem( "Add tag" );
1609 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1610 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1612 menuitem = ui::MenuItem( "Rename tag" );
1613 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1614 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1616 menuitem = ui::MenuItem( "Delete tag" );
1617 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1618 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1620 gtk_widget_show_all( menu );
1622 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1623 ( event != NULL ) ? event->button : 0,
1624 gdk_event_get_time( (GdkEvent*)event ) );
1627 gboolean TreeViewTags_onButtonPressed( ui::Widget treeview, GdkEventButton *event ){
1628 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1630 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1632 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1633 gtk_tree_selection_unselect_all( selection );
1634 gtk_tree_selection_select_path( selection, path );
1635 gtk_tree_path_free( path );
1638 TextureBrowser_createContextMenu( treeview, event );
1644 void TextureBrowser_createTreeViewTags(){
1645 g_TextureBrowser.m_treeViewTags = ui::TreeView();
1646 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1648 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1650 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1652 auto renderer = ui::CellRendererText();
1653 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1655 TextureBrowser_constructTreeStoreTags();
1658 ui::MenuItem TextureBrowser_constructViewMenu( GtkMenu* menu ){
1659 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_View" ));
1661 if ( g_Layout_enableDetachableMenus.m_value ) {
1662 menu_tearoff( menu );
1665 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1666 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1667 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterMissing" );
1670 // hide notex and shadernotex on texture browser: no one wants to apply them
1671 create_check_menu_item_with_mnemonic( menu, "Hide Fallback", "FilterFallback" );
1673 menu_separator( menu );
1675 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1677 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1678 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1679 g_TextureBrowser.m_showShaders = true;
1683 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1686 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1687 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1689 if ( g_TextureBrowser.m_tags ) {
1690 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1693 menu_separator( menu );
1694 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1695 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1697 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1698 menu_separator( menu );
1699 g_TextureBrowser.m_shader_info_item = ui::Widget(GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) ));
1700 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1704 return textures_menu_item;
1707 ui::MenuItem TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1708 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_Tools" ));
1710 if ( g_Layout_enableDetachableMenus.m_value ) {
1711 menu_tearoff( menu );
1714 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1715 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1717 return textures_menu_item;
1720 ui::MenuItem TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1721 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "T_ags" ));
1723 if ( g_Layout_enableDetachableMenus.m_value ) {
1724 menu_tearoff( menu );
1727 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1728 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1729 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1730 menu_separator( menu );
1731 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1732 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1734 return textures_menu_item;
1737 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1738 g_assert( selected != NULL );
1740 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1741 *selected = g_slist_append( *selected, rowref );
1746 void TextureBrowser_assignTags(){
1747 GSList* selected = NULL;
1749 gchar* tag_assigned;
1751 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1753 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1755 if ( selected != NULL ) {
1756 for ( node = selected; node != NULL; node = node->next )
1758 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1763 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1764 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1765 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1766 // create a custom shader/texture entry
1767 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1768 CopiedString filename = ishader->getShaderFileName();
1770 if ( filename.empty() ) {
1772 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1776 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1780 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1782 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1783 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1784 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1789 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1792 TagBuilder.SaveXmlDoc();
1794 g_slist_free( selected );
1797 void TextureBrowser_removeTags(){
1798 GSList* selected = NULL;
1802 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1804 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1806 if ( selected != NULL ) {
1807 for ( node = selected; node != NULL; node = node->next )
1809 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1814 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1815 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1816 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1817 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1822 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1824 // Update the "available tags list"
1825 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1828 TagBuilder.SaveXmlDoc();
1830 g_slist_free( selected );
1833 void TextureBrowser_buildTagList(){
1834 GtkTreeIter treeIter;
1835 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1837 std::set<CopiedString>::iterator iter;
1839 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1841 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1842 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1846 void TextureBrowser_searchTags(){
1847 GSList* selected = NULL;
1851 char tags_searched[256];
1853 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1855 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1857 if ( selected != NULL ) {
1858 strcpy( buffer, "/root/*/*[tag='" );
1859 strcpy( tags_searched, "[TAGS] " );
1861 for ( node = selected; node != NULL; node = node->next )
1863 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1868 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1869 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1871 strcat( buffer, tag );
1872 strcat( tags_searched, tag );
1873 if ( node != g_slist_last( node ) ) {
1874 strcat( buffer, "' and tag='" );
1875 strcat( tags_searched, ", " );
1881 strcat( buffer, "']" );
1883 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1885 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1886 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1888 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1889 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1891 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1892 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1894 std::set<CopiedString>::iterator iter;
1896 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1898 std::string path = ( *iter ).c_str();
1899 size_t pos = path.find_last_of( "/", path.size() );
1900 std::string name = path.substr( pos + 1, path.size() );
1901 path = path.substr( 0, pos + 1 );
1902 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1905 g_TextureBrowser.m_searchedTags = true;
1906 g_TextureBrowser_currentDirectory = tags_searched;
1908 g_TextureBrowser.m_nTotalHeight = 0;
1909 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1910 TextureBrowser_heightChanged( g_TextureBrowser );
1911 TextureBrowser_updateTitle();
1913 g_slist_free( selected );
1916 void TextureBrowser_toggleSearchButton(){
1917 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1919 if ( page == 0 ) { // tag page
1920 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1923 gtk_widget_hide( g_TextureBrowser.m_search_button );
1927 void TextureBrowser_constructTagNotebook(){
1928 g_TextureBrowser.m_tag_notebook = ui::Widget(gtk_notebook_new());
1929 ui::Widget labelTags = ui::Label( "Tags" );
1930 ui::Widget labelTextures = ui::Label( "Textures" );
1932 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1933 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1935 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1937 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1940 void TextureBrowser_constructSearchButton(){
1941 ui::Widget image = ui::Widget(gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR ));
1942 g_TextureBrowser.m_search_button = ui::Button();
1943 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1944 gtk_widget_set_tooltip_text(g_TextureBrowser.m_search_button, "Search with selected tags");
1945 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1948 void TextureBrowser_checkTagFile(){
1949 const char SHADERTAG_FILE[] = "shadertags.xml";
1950 CopiedString default_filename, rc_filename;
1951 StringOutputStream stream( 256 );
1953 stream << LocalRcPath_get();
1954 stream << SHADERTAG_FILE;
1955 rc_filename = stream.c_str();
1957 if ( file_exists( rc_filename.c_str() ) ) {
1958 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1960 if ( g_TextureBrowser.m_tags ) {
1961 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1966 // load default tagfile
1968 stream << g_pGameDescription->mGameToolsPath.c_str();
1969 stream << SHADERTAG_FILE;
1970 default_filename = stream.c_str();
1972 if ( file_exists( default_filename.c_str() ) ) {
1973 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1975 if ( g_TextureBrowser.m_tags ) {
1976 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1981 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1986 void TextureBrowser_SetNotex(){
1987 StringOutputStream name( 256 );
1988 name << GlobalRadiant().getAppPath() << "bitmaps/" NOTEX_BASENAME ".png";
1989 g_notex = name.c_str();
1992 name << GlobalRadiant().getAppPath() << "bitmaps/" SHADERNOTEX_BASENAME " .png";
1993 g_shadernotex = name.c_str();
1996 ui::Widget TextureBrowser_constructWindow( ui::Window toplevel ){
1997 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
1998 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
1999 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2000 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2002 TextureBrowser_checkTagFile();
2003 TextureBrowser_SetNotex();
2005 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2007 g_TextureBrowser.m_parent = toplevel;
2009 ui::Widget table = ui::Table( 3, 3, FALSE );
2010 ui::Widget frame_table;
2011 ui::Widget vbox = ui::VBox( FALSE, 0 );
2012 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2013 gtk_widget_show( vbox );
2015 ui::Widget menu_bar;
2018 menu_bar = ui::Widget(gtk_menu_bar_new());
2019 ui::Widget menu_view = ui::Menu();
2020 auto view_item = TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
2021 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2022 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), view_item );
2024 ui::Widget menu_tools = ui::Menu();
2025 auto tools_item = TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
2026 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2027 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tools_item );
2029 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2030 gtk_widget_show( menu_bar );
2032 { // Texture TreeView
2033 g_TextureBrowser.m_scr_win_tree = ui::ScrolledWindow();
2034 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2036 // vertical only scrolling for treeview
2037 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2039 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
2041 TextureBrowser_createTreeViewTree();
2043 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2044 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2046 { // gl_widget scrollbar
2047 ui::Widget w = ui::Widget(gtk_vscrollbar_new( ui::Adjustment( 0,0,0,1,1,0 ) ));
2048 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2049 gtk_widget_show( w );
2050 g_TextureBrowser.m_texture_scroll = w;
2052 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
2053 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2055 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2058 g_TextureBrowser.m_gl_widget = ui::Widget(glwidget_new( FALSE ));
2059 g_object_ref( g_TextureBrowser.m_gl_widget );
2061 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2062 gtk_widget_set_can_focus( g_TextureBrowser.m_gl_widget, true );
2064 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2065 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2067 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2068 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2070 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2071 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2072 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2073 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2077 if ( g_TextureBrowser.m_tags ) {
2078 { // fill tag GtkListStore
2079 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2080 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2081 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2083 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2084 TextureBrowser_buildTagList();
2087 ui::Widget menu_tags = ui::Menu();
2088 auto tags_item = TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2089 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2090 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tags_item );
2093 g_TextureBrowser.m_scr_win_tags = ui::ScrolledWindow();
2094 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2096 // vertical only scrolling for treeview
2097 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2099 TextureBrowser_createTreeViewTags();
2101 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2102 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2104 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2105 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2107 { // Texture/Tag notebook
2108 TextureBrowser_constructTagNotebook();
2109 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2111 { // Tag search button
2112 TextureBrowser_constructSearchButton();
2113 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2116 frame_table = ui::Table( 3, 3, FALSE );
2118 g_TextureBrowser.m_tag_frame = ui::Frame( "Tag assignment" );
2119 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2120 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2122 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2124 gtk_widget_show( frame_table );
2126 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2128 { // assigned tag list
2129 ui::Widget scrolled_win = ui::ScrolledWindow();
2130 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2131 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2133 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2135 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2136 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2138 auto renderer = ui::CellRendererText();
2140 g_TextureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) ));
2141 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2142 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2143 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2145 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2146 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2148 GtkTreeViewColumn* column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2149 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2150 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2152 gtk_widget_show( scrolled_win );
2153 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2155 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2157 { // available tag list
2158 ui::Widget scrolled_win = ui::ScrolledWindow();
2159 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2160 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2162 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2163 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2164 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2166 auto renderer = ui::CellRendererText();
2168 g_TextureBrowser.m_available_tree = ui::TreeView(ui::TreeModel( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) ));
2169 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2170 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2171 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2173 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2174 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2176 GtkTreeViewColumn* column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2177 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2178 gtk_widget_show( g_TextureBrowser.m_available_tree );
2180 gtk_widget_show( scrolled_win );
2181 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2183 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2185 { // tag arrow buttons
2186 ui::Widget m_btn_left = ui::Button();
2187 ui::Widget m_btn_right = ui::Button();
2188 ui::Widget m_arrow_left = ui::Widget(gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT ));
2189 ui::Widget m_arrow_right = ui::Widget(gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT ));
2190 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2191 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2193 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2194 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2195 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2197 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2198 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2200 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2201 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2203 gtk_widget_show( m_btn_left );
2204 gtk_widget_show( m_btn_right );
2205 gtk_widget_show( m_arrow_left );
2206 gtk_widget_show( m_arrow_right );
2208 { // tag fram labels
2209 ui::Widget m_lbl_assigned = ui::Label( "Assigned" );
2210 ui::Widget m_lbl_unassigned = ui::Label( "Available" );
2212 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2213 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2215 gtk_widget_show( m_lbl_assigned );
2216 gtk_widget_show( m_lbl_unassigned );
2219 else { // no tag support, show the texture tree only
2220 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2223 // TODO do we need this?
2224 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2229 void TextureBrowser_destroyWindow(){
2230 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2232 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2233 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2235 g_object_unref( g_TextureBrowser.m_gl_widget );
2238 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2239 return textureBrowser.color_textureback;
2242 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2243 textureBrowser.color_textureback = colour;
2244 TextureBrowser_queueDraw( textureBrowser );
2247 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2248 g_assert( selected != NULL );
2251 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2252 *selected = g_slist_append( *selected, name );
2255 void TextureBrowser_shaderInfo(){
2256 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2257 IShader* shader = QERApp_Shader_ForName( name );
2259 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2264 void TextureBrowser_addTag(){
2267 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2269 if ( result == eIDOK && !tag.empty() ) {
2270 GtkTreeIter iter, iter2;
2271 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2272 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2273 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2275 // Select the currently added tag in the available list
2276 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2277 gtk_tree_selection_select_iter( selection, &iter );
2279 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2280 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2284 void TextureBrowser_renameTag(){
2285 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2286 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2287 we need to count the number of selected rows first and use
2288 gtk_tree_selection_selected_foreach() then to go through the list of selected
2289 rows (which always containins a single row).
2292 GSList* selected = NULL;
2294 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2295 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2297 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2298 CopiedString newTag;
2299 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2301 if ( result == eIDOK && !newTag.empty() ) {
2302 GtkTreeIter iterList;
2304 gchar* oldTag = (char*)selected->data;
2306 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2310 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2312 if ( strcmp( rowTag, oldTag ) == 0 ) {
2313 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2315 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2318 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2320 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2321 g_TextureBrowser.m_all_tags.insert( newTag );
2323 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2324 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2329 ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Select a single tag for renaming." );
2333 void TextureBrowser_deleteTag(){
2334 GSList* selected = NULL;
2336 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2337 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2339 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2340 auto result = ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
2342 if ( result == ui::alert_response::YES ) {
2343 GtkTreeIter iterSelected;
2346 gchar* tagSelected = (char*)selected->data;
2348 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2352 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2354 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2355 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2358 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2361 TagBuilder.DeleteTag( tagSelected );
2362 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2364 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2365 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2369 ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "Select a single tag for deletion." );
2373 void TextureBrowser_copyTag(){
2374 g_TextureBrowser.m_copied_tags.clear();
2375 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2378 void TextureBrowser_pasteTag(){
2379 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2380 CopiedString shader = g_TextureBrowser.shader.c_str();
2382 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2383 CopiedString shaderFile = ishader->getShaderFileName();
2384 if ( shaderFile.empty() ) {
2386 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2391 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2394 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2396 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2401 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2403 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2404 // the tag doesn't exist - let's add it
2405 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2412 TagBuilder.SaveXmlDoc();
2413 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2414 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2417 void TextureBrowser_RefreshShaders(){
2418 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2419 GlobalShaderSystem().refresh();
2421 GtkTreeSelection* selection = gtk_tree_view_get_selection(GTK_TREE_VIEW(GlobalTextureBrowser().m_treeViewTree));
2422 GtkTreeModel* model = NULL;
2424 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2426 gchar dirName[1024];
2429 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2430 strcpy( dirName, buffer );
2432 if ( !TextureBrowser_showWads() ) {
2433 strcat( dirName, "/" );
2435 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2436 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2440 void TextureBrowser_ToggleShowShaders(){
2441 g_TextureBrowser.m_showShaders ^= 1;
2442 g_TextureBrowser.m_showshaders_item.update();
2443 TextureBrowser_queueDraw( g_TextureBrowser );
2446 void TextureBrowser_ToggleShowShaderListOnly(){
2447 g_TextureBrowser_shaderlistOnly ^= 1;
2448 g_TextureBrowser.m_showshaderlistonly_item.update();
2450 TextureBrowser_constructTreeStore();
2453 void TextureBrowser_showAll(){
2454 g_TextureBrowser_currentDirectory = "";
2455 g_TextureBrowser.m_searchedTags = false;
2456 TextureBrowser_heightChanged( g_TextureBrowser );
2457 TextureBrowser_updateTitle();
2460 void TextureBrowser_showUntagged(){
2461 auto result = ui::Widget(GTK_WIDGET( g_TextureBrowser.m_parent )).alert( "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
2463 if ( result == ui::alert_response::YES ) {
2464 g_TextureBrowser.m_found_shaders.clear();
2465 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2466 std::set<CopiedString>::iterator iter;
2468 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2470 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2472 std::string path = ( *iter ).c_str();
2473 size_t pos = path.find_last_of( "/", path.size() );
2474 std::string name = path.substr( pos + 1, path.size() );
2475 path = path.substr( 0, pos + 1 );
2476 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2477 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2480 g_TextureBrowser_currentDirectory = "Untagged";
2481 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2482 TextureBrowser_heightChanged( g_TextureBrowser );
2483 TextureBrowser_updateTitle();
2487 void TextureBrowser_FixedSize(){
2488 g_TextureBrowser_fixedSize ^= 1;
2489 GlobalTextureBrowser().m_fixedsize_item.update();
2490 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2493 void TextureBrowser_FilterMissing(){
2494 g_TextureBrowser_filterMissing ^= 1;
2495 GlobalTextureBrowser().m_filternotex_item.update();
2496 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2497 TextureBrowser_RefreshShaders();
2500 void TextureBrowser_FilterFallback(){
2501 g_TextureBrowser_filterFallback ^= 1;
2502 GlobalTextureBrowser().m_hidenotex_item.update();
2503 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2504 TextureBrowser_RefreshShaders();
2507 void TextureBrowser_EnableAlpha(){
2508 g_TextureBrowser_enableAlpha ^= 1;
2509 GlobalTextureBrowser().m_enablealpha_item.update();
2510 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2513 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2514 StringOutputStream buffer( 64 );
2515 buffer << "Textures: ";
2516 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2517 buffer << g_TextureBrowser_currentDirectory.c_str();
2523 importer( buffer.c_str() );
2527 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2531 TextureBrowser_setScale( textureBrowser, 10 );
2534 TextureBrowser_setScale( textureBrowser, 25 );
2537 TextureBrowser_setScale( textureBrowser, 50 );
2540 TextureBrowser_setScale( textureBrowser, 100 );
2543 TextureBrowser_setScale( textureBrowser, 200 );
2547 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2549 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2550 switch ( textureBrowser.m_textureScale )
2569 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2572 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2575 TextureBrowser_setUniformSize( textureBrowser, value );
2577 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2579 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2580 page.appendCheckBox(
2581 "", "Texture scrollbar",
2582 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2583 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2586 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2588 "Texture Thumbnail Scale",
2589 STRING_ARRAY_RANGE( texture_scale ),
2590 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2591 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2595 "Texture Thumbnail Size",
2596 GlobalTextureBrowser().m_uniformTextureSize,
2597 GlobalTextureBrowser().m_uniformTextureSize,
2600 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2602 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2603 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2606 void TextureBrowser_constructPage( PreferenceGroup& group ){
2607 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2608 TextureBrowser_constructPreferences( page );
2610 void TextureBrowser_registerPreferencesPage(){
2611 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2615 #include "preferencesystem.h"
2616 #include "stringio.h"
2618 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2622 void TextureClipboard_textureSelected( const char* shader );
2624 void TextureBrowser_Construct(){
2625 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2626 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2627 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2628 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2629 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2630 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2631 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2632 GlobalCommands_insert( "RefreshShaders", FreeCaller<VFS_Refresh>() );
2633 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2634 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2635 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2636 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2637 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2638 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2639 GlobalToggles_insert( "FilterMissing", FreeCaller<TextureBrowser_FilterMissing>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2640 GlobalToggles_insert( "FilterFallback", FreeCaller<TextureBrowser_FilterFallback>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hidenotex_item ) );
2641 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2643 GlobalPreferenceSystem().registerPreference( "TextureScale",
2644 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2645 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2647 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2648 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2649 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2650 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2651 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2652 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2654 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2655 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2656 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2657 GlobalPreferenceSystem().registerPreference( "FilterMissing", BoolImportStringCaller( g_TextureBrowser_filterMissing ), BoolExportStringCaller( g_TextureBrowser_filterMissing ) );
2658 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2659 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2660 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2661 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2663 g_TextureBrowser.shader = texdef_name_default();
2665 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2667 TextureBrowser_registerPreferencesPage();
2669 GlobalShaderSystem().attach( g_ShadersObserver );
2671 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2673 void TextureBrowser_Destroy(){
2674 GlobalShaderSystem().detach( g_ShadersObserver );
2676 Textures_setModeChangedNotify( Callback() );