2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
92 bool TextureBrowser_showWads(){
93 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
98 bool string_equal_start( const char* string, StringRange start ){
99 return string_equal_n( string, start.first, start.last - start.first );
102 typedef std::set<CopiedString> TextureGroups;
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
107 groups.insert( archive );
109 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110 groups.insert( archiveBaseName );
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117 const char* texture = path_make_relative( shaderName, "textures/" );
118 if ( texture != shaderName ) {
119 const char* last = path_remove_directory( texture );
120 if ( !string_empty( last ) ) {
121 groups.insert( CopiedString( StringRange( texture, --last ) ) );
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128 groups.insert( directory );
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = true;
136 bool g_TextureBrowser_filterNotex = false;
137 bool g_TextureBrowser_enableAlpha = false;
140 class DeferredAdjustment
144 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
145 ValueChangedFunction m_function;
148 static gboolean deferred_value_changed( gpointer data ){
149 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
150 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
151 reinterpret_cast<DeferredAdjustment*>( data )->m_value
153 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
154 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
158 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
161 if ( m_handler != 0 ) {
162 g_source_remove( m_handler );
163 deferred_value_changed( this );
166 void value_changed( gdouble value ){
168 if ( m_handler == 0 ) {
169 m_handler = g_idle_add( deferred_value_changed, this );
172 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
173 self->value_changed( adjustment->value );
179 class TextureBrowser;
181 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
183 void TextureBrowser_scrollChanged( void* data, gdouble value );
188 STARTUPSHADERS_NONE = 0,
189 STARTUPSHADERS_COMMON,
192 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
193 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
195 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
196 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
198 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer );
199 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
201 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
202 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
204 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
207 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
210 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
211 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
223 GtkWidget* m_gl_widget;
224 GtkWidget* m_texture_scroll;
225 GtkWidget* m_treeViewTree;
226 GtkWidget* m_treeViewTags;
227 GtkWidget* m_tag_frame;
228 GtkListStore* m_assigned_store;
229 GtkListStore* m_available_store;
230 GtkWidget* m_assigned_tree;
231 GtkWidget* m_available_tree;
232 GtkWidget* m_scr_win_tree;
233 GtkWidget* m_scr_win_tags;
234 GtkWidget* m_tag_notebook;
235 GtkWidget* m_search_button;
236 GtkWidget* m_shader_info_item;
238 std::set<CopiedString> m_all_tags;
239 GtkListStore* m_all_tags_list;
240 std::vector<CopiedString> m_copied_tags;
241 std::set<CopiedString> m_found_shaders;
243 ToggleItem m_hideunused_item;
244 ToggleItem m_showshaders_item;
245 ToggleItem m_showtextures_item;
246 ToggleItem m_showshaderlistonly_item;
247 ToggleItem m_fixedsize_item;
248 ToggleItem m_filternotex_item;
249 ToggleItem m_enablealpha_item;
252 guint m_exposeHandler;
254 bool m_heightChanged;
255 bool m_originInvalid;
257 DeferredAdjustment m_scrollAdjustment;
258 FreezePointer m_freezePointer;
260 Vector3 color_textureback;
261 // the increment step we use against the wheel mouse
262 std::size_t m_mouseWheelScrollIncrement;
263 std::size_t m_textureScale;
264 // make the texture increments match the grid changes
267 bool m_showTextureScrollbar;
268 StartupShaders m_startupShaders;
269 // if true, the texture window will only display in-use shaders
270 // if false, all the shaders in memory are displayed
276 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
277 int m_uniformTextureSize;
278 int m_uniformTextureMinSize;
279 // Return the display width of a texture in the texture browser
280 void getTextureWH( qtexture_t* tex, int &W, int &H ){
281 // Don't use uniform size
282 W = (int)( tex->width * ( (float)m_textureScale / 100 ) );
283 H = (int)( tex->height * ( (float)m_textureScale / 100 ) );
287 if ( g_TextureBrowser_fixedSize ){
289 // Texture is square, or wider than it is tall
290 if ( W >= m_uniformTextureSize ){
291 H = m_uniformTextureSize * H / W;
292 W = m_uniformTextureSize;
294 else if ( W <= m_uniformTextureMinSize ){
295 H = m_uniformTextureMinSize * H / W;
296 W = m_uniformTextureMinSize;
300 // Texture taller than it is wide
301 if ( H >= m_uniformTextureSize ){
302 W = m_uniformTextureSize * W / H;
303 H = m_uniformTextureSize;
305 else if ( H <= m_uniformTextureMinSize ){
306 W = m_uniformTextureMinSize * W / H;
307 H = m_uniformTextureMinSize;
314 m_texture_scroll( 0 ),
315 m_hideunused_item( TextureBrowserHideUnusedExport() ),
316 m_showshaders_item( TextureBrowserShowShadersExport() ),
317 m_showtextures_item( TextureBrowserShowTexturesExport() ),
318 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
319 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
320 m_filternotex_item( TextureBrowserFilterNotexExport() ),
321 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
322 m_heightChanged( true ),
323 m_originInvalid( true ),
324 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
325 color_textureback( 0.25f, 0.25f, 0.25f ),
326 m_mouseWheelScrollIncrement( 64 ),
327 m_textureScale( 50 ),
328 m_showShaders( true ),
329 m_showTextures( true ),
330 m_showTextureScrollbar( true ),
331 m_startupShaders( STARTUPSHADERS_NONE ),
332 m_hideUnused( false ),
333 m_rmbSelected( false ),
334 m_searchedTags( false ),
336 m_uniformTextureSize( 160 ),
337 m_uniformTextureMinSize( 48 ),
338 m_move_started( false ){
342 void ( *TextureBrowser_textureSelected )( const char* shader );
345 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
348 const char* TextureBrowser_getComonShadersName(){
349 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
350 if ( !string_empty( value ) ) {
356 const char* TextureBrowser_getComonShadersDir(){
357 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
358 if ( !string_empty( value ) ) {
364 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
365 return GlobalOpenGL().m_font->getPixelHeight();
368 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
369 return textureBrowser.shader.c_str();
372 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
373 IShader* shader = QERApp_Shader_ForName( name );
374 qtexture_t* q = shader->getTexture();
375 StringOutputStream strTex( 256 );
376 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
378 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
381 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
383 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
384 textureBrowser.shader = shader;
385 TextureBrowser_SetStatus( textureBrowser, shader );
386 TextureBrowser_Focus( textureBrowser, shader );
388 if ( FindTextureDialog_isOpen() ) {
389 FindTextureDialog_selectTexture( shader );
392 // disable the menu item "shader info" if no shader was selected
393 IShader* ishader = QERApp_Shader_ForName( shader );
394 CopiedString filename = ishader->getShaderFileName();
396 if ( filename.empty() ) {
397 if ( textureBrowser.m_shader_info_item != NULL ) {
398 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
402 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
409 CopiedString g_TextureBrowser_currentDirectory;
412 ============================================================================
416 TTimo: now based on a rundown through all the shaders
417 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
418 otherwise we may need to rely on a list instead of an array storage
419 ============================================================================
425 // texture layout functions
426 // TTimo: now based on shaders
427 int current_x, current_y, current_row;
430 void Texture_StartPos( TextureLayout& layout ){
431 layout.current_x = 8;
432 layout.current_y = -8;
433 layout.current_row = 0;
436 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
437 qtexture_t* q = current_texture;
440 textureBrowser.getTextureWH( q, nWidth, nHeight );
441 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
442 layout.current_x = 8;
443 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;//+4
444 layout.current_row = 0;
447 *x = layout.current_x;
448 *y = layout.current_y;
450 // Is our texture larger than the row? If so, grow the
451 // row height to match it
453 if ( layout.current_row < nHeight ) {
454 layout.current_row = nHeight;
457 // never go less than 96, or the names get all crunched up
458 layout.current_x += nWidth < 96 ? 96 : nWidth;
459 layout.current_x += 8;
462 bool TextureSearch_IsShown( const char* name ){
463 std::set<CopiedString>::iterator iter;
465 iter = GlobalTextureBrowser().m_found_shaders.find( name );
467 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
475 CopiedString g_notex;
476 CopiedString g_shadernotex;
478 // if texture_showinuse jump over non in-use textures
479 bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused ){
480 // filter notex / shadernotex images
481 if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
485 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
486 std::set<CopiedString>::iterator iter;
488 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
490 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
498 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
502 if ( !show_shaders && !shader->IsDefault() ) {
506 if ( !show_textures && shader->IsDefault() ) {
510 if ( hideUnused && !shader->IsInUse() ) {
514 if ( GlobalTextureBrowser().m_searchedTags ) {
515 if ( !TextureSearch_IsShown( shader->getName() ) ) {
523 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
531 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
532 textureBrowser.m_heightChanged = true;
534 TextureBrowser_updateScroll( textureBrowser );
535 TextureBrowser_queueDraw( textureBrowser );
538 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
539 if ( textureBrowser.m_heightChanged ) {
540 textureBrowser.m_heightChanged = false;
542 textureBrowser.m_nTotalHeight = 0;
544 TextureLayout layout;
545 Texture_StartPos( layout );
546 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
548 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
550 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
555 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
557 textureBrowser.getTextureWH( shader->getTexture(), nWidth, nHeight );
558 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + nHeight + 4 );
563 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
564 TextureBrowser_evaluateHeight( textureBrowser );
565 return textureBrowser.m_nTotalHeight;
568 inline const int& min_int( const int& left, const int& right ){
569 return std::min( left, right );
572 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
573 if ( textureBrowser.originy > 0 ) {
574 textureBrowser.originy = 0;
576 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
577 if ( textureBrowser.originy < lower ) {
578 textureBrowser.originy = lower;
582 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
583 if ( textureBrowser.m_originInvalid ) {
584 textureBrowser.m_originInvalid = false;
585 TextureBrowser_clampOriginY( textureBrowser );
586 TextureBrowser_updateScroll( textureBrowser );
588 return textureBrowser.originy;
591 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
592 textureBrowser.originy = originy;
593 TextureBrowser_clampOriginY( textureBrowser );
594 TextureBrowser_updateScroll( textureBrowser );
595 TextureBrowser_queueDraw( textureBrowser );
599 Signal0 g_activeShadersChangedCallbacks;
601 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
602 g_activeShadersChangedCallbacks.connectLast( handler );
605 void TextureBrowser_constructTreeStore();
607 class ShadersObserver : public ModuleObserver
609 Signal0 m_realiseCallbacks;
612 m_realiseCallbacks();
613 /* texturebrowser tree update on vfs restart */
614 // TextureBrowser_constructTreeStore();
618 void insert( const SignalHandler& handler ){
619 m_realiseCallbacks.connectLast( handler );
625 ShadersObserver g_ShadersObserver;
628 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
629 g_ShadersObserver.insert( handler );
632 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
633 TextureBrowser_heightChanged( textureBrowser );
634 textureBrowser.m_originInvalid = true;
636 g_activeShadersChangedCallbacks();
639 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
640 textureBrowser.m_showTextureScrollbar = value;
641 if ( textureBrowser.m_texture_scroll != 0 ) {
642 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
643 TextureBrowser_updateScroll( textureBrowser );
646 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
651 TextureBrowser_ShowDirectory
652 relies on texture_directory global for the directory to use
653 1) Load the shaders for the given directory
654 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
655 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
656 available through the IShaders interface
657 NOTE: for texture window layout:
658 all shaders are stored with alphabetical order after load
659 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
660 ( the GL textures are not flushed though)
664 bool endswith( const char *haystack, const char *needle ){
665 size_t lh = strlen( haystack );
666 size_t ln = strlen( needle );
670 return !memcmp( haystack + ( lh - ln ), needle, ln );
673 bool texture_name_ignore( const char* name ){
674 StringOutputStream strTemp( string_length( name ) );
675 strTemp << LowerCase( name );
678 endswith( strTemp.c_str(), ".specular" ) ||
679 endswith( strTemp.c_str(), ".glow" ) ||
680 endswith( strTemp.c_str(), ".bump" ) ||
681 endswith( strTemp.c_str(), ".diffuse" ) ||
682 endswith( strTemp.c_str(), ".blend" ) ||
683 endswith( strTemp.c_str(), ".alpha" ) ||
684 endswith( strTemp.c_str(), "_norm" ) ||
685 endswith( strTemp.c_str(), "_bump" ) ||
686 endswith( strTemp.c_str(), "_glow" ) ||
687 endswith( strTemp.c_str(), "_gloss" ) ||
688 endswith( strTemp.c_str(), "_pants" ) ||
689 endswith( strTemp.c_str(), "_shirt" ) ||
690 endswith( strTemp.c_str(), "_reflect" ) ||
691 endswith( strTemp.c_str(), "_alpha" ) ||
695 class LoadShaderVisitor : public Archive::Visitor
698 void visit( const char* name ){
699 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
704 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
706 GtkWidget* g_page_textures;
708 void TextureBrowser_toggleShow(){
709 GroupDialog_showPage( g_page_textures );
713 void TextureBrowser_updateTitle(){
714 GroupDialog_updatePageTitle( g_page_textures );
719 class TextureCategoryLoadShader
721 const char* m_directory;
722 std::size_t& m_count;
724 typedef const char* first_argument_type;
726 TextureCategoryLoadShader( const char* directory, std::size_t& count )
727 : m_directory( directory ), m_count( count ){
730 void operator()( const char* name ) const {
731 if ( shader_equal_prefix( name, "textures/" )
732 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
734 // request the shader, this will load the texture if needed
735 // this Shader_ForName call is a kind of hack
736 IShader *pFoo = QERApp_Shader_ForName( name );
742 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
743 StringOutputStream name( 256 );
744 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
746 if ( texture_name_ignore( name.c_str() ) ) {
750 if ( !shader_valid( name.c_str() ) ) {
751 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
755 // if a texture is already in use to represent a shader, ignore it
756 IShader* shader = QERApp_Shader_ForName( name.c_str() );
759 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
761 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
763 const char* m_dirstring;
765 LoadTexturesByTypeVisitor( const char* dirstring )
766 : m_dirstring( dirstring ){
768 void visit( const char* minor, const _QERPlugImageTable& table ) const {
769 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
773 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
774 if ( TextureBrowser_showWads() ) {
775 Archive* archive = GlobalFileSystem().getArchive( directory );
776 ASSERT_NOTNULL( archive );
777 LoadShaderVisitor visitor;
778 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
782 g_TextureBrowser_currentDirectory = directory;
783 TextureBrowser_heightChanged( textureBrowser );
785 std::size_t shaders_count;
786 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
787 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
789 if ( g_pGameDescription->mGameType != "doom3" ) {
790 // load remaining texture files
792 StringOutputStream dirstring( 64 );
793 dirstring << "textures/" << directory;
795 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
799 // we'll display the newly loaded textures + all the ones already in use
800 TextureBrowser_SetHideUnused( textureBrowser, false );
802 TextureBrowser_updateTitle();
805 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
806 g_TextureBrowser_currentDirectory = directory;
807 TextureBrowser_heightChanged( textureBrowser );
809 std::size_t shaders_count;
810 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
811 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
813 if ( g_pGameDescription->mGameType != "doom3" ) {
814 // load remaining texture files
815 StringOutputStream dirstring( 64 );
816 dirstring << "textures/" << directory;
819 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
820 Radiant_getImageModules().foreachModule( visitor );
824 // we'll display the newly loaded textures + all the ones already in use
825 TextureBrowser_SetHideUnused( textureBrowser, false );
829 bool TextureBrowser_hideUnused();
831 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
832 importer( TextureBrowser_hideUnused() );
834 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
836 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
837 importer( GlobalTextureBrowser().m_showShaders );
839 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
841 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer ){
842 importer( GlobalTextureBrowser().m_showTextures );
844 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
846 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
847 importer( g_TextureBrowser_shaderlistOnly );
849 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
851 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
852 importer( g_TextureBrowser_fixedSize );
854 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
856 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
857 importer( g_TextureBrowser_filterNotex );
859 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
861 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
862 importer( g_TextureBrowser_enableAlpha );
864 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
866 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
868 textureBrowser.m_hideUnused = true;
872 textureBrowser.m_hideUnused = false;
875 textureBrowser.m_hideunused_item.update();
877 TextureBrowser_heightChanged( textureBrowser );
878 textureBrowser.m_originInvalid = true;
881 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
882 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
883 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
888 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
889 // it might need to be split in parts or moved out .. dunno
890 // scroll origin so the specified texture is completely on screen
891 // if current texture is not displayed, nothing is changed
892 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
893 TextureLayout layout;
894 // scroll origin so the texture is completely on screen
895 Texture_StartPos( layout );
897 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
899 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
901 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
906 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
907 qtexture_t* q = shader->getTexture();
912 // we have found when texdef->name and the shader name match
913 // NOTE: as everywhere else for our comparisons, we are not case sensitive
914 if ( shader_equal( name, shader->getName() ) ) {
915 //int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) ) + 2 * TextureBrowser_fontHeight( textureBrowser );
916 int textureWidth, textureHeight;
917 textureBrowser.getTextureWH( q, textureWidth, textureHeight );
918 textureHeight += 2 * TextureBrowser_fontHeight( textureBrowser );
921 int originy = TextureBrowser_getOriginY( textureBrowser );
926 if ( y - textureHeight < originy - textureBrowser.height ) {
927 originy = ( y - textureHeight ) + textureBrowser.height;
930 TextureBrowser_setOriginY( textureBrowser, originy );
936 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
937 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
939 TextureLayout layout;
940 Texture_StartPos( layout );
941 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
943 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
945 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
950 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
951 qtexture_t *q = shader->getTexture();
957 textureBrowser.getTextureWH( q, nWidth, nHeight );
958 if ( mx > x && mx - x < nWidth
959 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
974 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
975 IShader* shader = Texture_At( textureBrowser, mx, my );
978 if ( shader->IsDefault() ) {
979 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
982 ViewShader( shader->getShaderFileName(), shader->getName() );
987 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
988 TextureBrowser_textureSelected( shader->getName() );
990 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
991 UndoableCommand undo( "textureNameSetSelected" );
992 Select_SetShader( shader->getName() );
999 ============================================================================
1003 ============================================================================
1006 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1007 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1011 if ( state & GDK_SHIFT_MASK ) {
1015 int originy = TextureBrowser_getOriginY( textureBrowser );
1016 originy += y * scale;
1017 TextureBrowser_setOriginY( textureBrowser, originy );
1021 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1022 textureBrowser.m_move_started = false;
1023 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent, false );
1026 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1027 if( textureBrowser.m_move_started ){
1028 TextureBrowser_Tracking_MouseUp( textureBrowser );
1030 textureBrowser.m_move_started = true;
1031 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, textureBrowser.m_gl_widget, TextureBrowser_trackingDelta, &textureBrowser );
1034 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1035 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1039 ============================================================================
1043 ============================================================================
1049 TTimo: relying on the shaders list to display the textures
1050 we must query all qtexture_t* to manage and display through the IShaders interface
1051 this allows a plugin to completely override the texture system
1054 void Texture_Draw( TextureBrowser& textureBrowser ){
1055 int originy = TextureBrowser_getOriginY( textureBrowser );
1057 glClearColor( textureBrowser.color_textureback[0],
1058 textureBrowser.color_textureback[1],
1059 textureBrowser.color_textureback[2],
1061 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1062 glMatrixMode( GL_PROJECTION );
1065 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1066 glDisable( GL_DEPTH_TEST );
1067 //glDisable( GL_BLEND );
1068 if ( g_TextureBrowser_enableAlpha ) {
1069 glEnable( GL_BLEND );
1070 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1073 glDisable( GL_BLEND );
1076 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1077 glEnable( GL_TEXTURE_2D );
1079 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1081 int last_y = 0, last_height = 0;
1083 TextureLayout layout;
1084 Texture_StartPos( layout );
1085 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1087 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1089 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
1094 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1095 qtexture_t *q = shader->getTexture();
1100 int nWidth, nHeight;
1101 textureBrowser.getTextureWH( q, nWidth, nHeight );
1103 if ( y != last_y ) {
1107 last_height = std::max( nHeight, last_height );
1109 // Is this texture visible?
1110 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1111 && ( y > originy - textureBrowser.height ) ) {
1113 // if it's the current texture, draw a thick red line, else:
1114 // shaders have a white border, simple textures don't
1115 // if !texture_showinuse: (some textures displayed may not be in use)
1116 // draw an additional square around with 0.5 1 0.5 color
1118 const float xf = (float)x;
1119 const float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
1120 float xfMax = xf + 1.5 + nWidth;
1121 float xfMin = xf - 1.5;
1122 float yfMax = yf + 1.5;
1123 float yfMin = yf - nHeight - 1.5;
1126 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1128 if ( textureBrowser.m_rmbSelected ) {
1138 glDisable( GL_TEXTURE_2D );
1139 glBegin( GL_LINE_LOOP );
1140 glVertex2f( xfMin ,yfMax );
1141 glVertex2f( xfMin ,yfMin );
1142 glVertex2f( xfMax ,yfMin );
1143 glVertex2f( xfMax ,yfMax );
1145 glEnable( GL_TEXTURE_2D );
1147 // highlight in-use textures
1148 else if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1149 glColor3f( 0.5,1,0.5 );
1150 glDisable( GL_TEXTURE_2D );
1151 glBegin( GL_LINE_LOOP );
1152 glVertex2f( xfMin ,yfMax );
1153 glVertex2f( xfMin ,yfMin );
1154 glVertex2f( xfMax ,yfMin );
1155 glVertex2f( xfMax ,yfMax );
1157 glEnable( GL_TEXTURE_2D );
1159 // shader white border:
1160 else if ( !shader->IsDefault() ) {
1161 glColor3f( 1, 1, 1 );
1162 glDisable( GL_TEXTURE_2D );
1163 glBegin( GL_LINE_LOOP );
1164 glVertex2f( xfMin ,yfMax );
1165 glVertex2f( xfMin ,yfMin );
1166 glVertex2f( xfMax ,yfMin );
1167 glVertex2f( xfMax ,yfMax );
1169 glEnable( GL_TEXTURE_2D );
1173 if ( !shader->IsDefault() ) {
1174 glEnable( GL_LINE_STIPPLE );
1175 glLineStipple( 1, 0xF000 );
1176 glDisable( GL_TEXTURE_2D );
1177 glBegin( GL_LINE_LOOP );
1178 glColor3f( 0, 0, 0 );
1179 glVertex2f( xfMin ,yfMax );
1180 glVertex2f( xfMin ,yfMin );
1181 glVertex2f( xfMax ,yfMin );
1182 glVertex2f( xfMax ,yfMax );
1184 glDisable( GL_LINE_STIPPLE );
1185 glEnable( GL_TEXTURE_2D );
1188 // draw checkerboard for transparent textures
1189 if ( g_TextureBrowser_enableAlpha )
1191 glDisable( GL_TEXTURE_2D );
1192 glBegin( GL_QUADS );
1193 int font_height = TextureBrowser_fontHeight( textureBrowser );
1194 for ( int i = 0; i < nHeight; i += 8 )
1195 for ( int j = 0; j < nWidth; j += 8 )
1197 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1198 glColor3ub( color, color, color );
1200 int right = std::min(j+8, nWidth);
1202 int bottom = std::min(i+8, nHeight);
1203 glVertex2i(x + right, y - nHeight - font_height + top);
1204 glVertex2i(x + left, y - nHeight - font_height + top);
1205 glVertex2i(x + left, y - nHeight - font_height + bottom);
1206 glVertex2i(x + right, y - nHeight - font_height + bottom);
1209 glEnable( GL_TEXTURE_2D );
1213 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1214 GlobalOpenGL_debugAssertNoErrors();
1216 glBegin( GL_QUADS );
1217 glTexCoord2i( 0,0 );
1218 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1219 glTexCoord2i( 1,0 );
1220 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1221 glTexCoord2i( 1,1 );
1222 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1223 glTexCoord2i( 0,1 );
1224 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1227 // draw the texture name
1228 glDisable( GL_TEXTURE_2D );
1231 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 2 );//+5
1233 // don't draw the directory name
1234 const char* name = shader->getName();
1235 name += strlen( name );
1236 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1239 GlobalOpenGL().drawString( name );
1240 glEnable( GL_TEXTURE_2D );
1243 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1247 // reset the current texture
1248 glBindTexture( GL_TEXTURE_2D, 0 );
1252 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1253 if ( textureBrowser.m_gl_widget != 0 ) {
1254 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1259 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1260 textureBrowser.m_textureScale = scale;
1262 textureBrowser.m_heightChanged = true;
1263 textureBrowser.m_originInvalid = true;
1264 g_activeShadersChangedCallbacks();
1266 TextureBrowser_queueDraw( textureBrowser );
1269 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1270 textureBrowser.m_uniformTextureSize = scale;
1272 textureBrowser.m_heightChanged = true;
1273 textureBrowser.m_originInvalid = true;
1274 g_activeShadersChangedCallbacks();
1276 TextureBrowser_queueDraw( textureBrowser );
1279 void TextureBrowser_setUniformMinSize( TextureBrowser& textureBrowser, std::size_t scale ){
1280 textureBrowser.m_uniformTextureMinSize = scale;
1282 textureBrowser.m_heightChanged = true;
1283 textureBrowser.m_originInvalid = true;
1284 g_activeShadersChangedCallbacks();
1286 TextureBrowser_queueDraw( textureBrowser );
1289 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1290 int originy = TextureBrowser_getOriginY( textureBrowser );
1293 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1297 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1300 TextureBrowser_setOriginY( textureBrowser, originy );
1303 XmlTagBuilder TagBuilder;
1311 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1314 gtk_list_store_clear( store );
1316 std::vector<CopiedString> assigned_tags;
1317 TagBuilder.GetShaderTags( shader, assigned_tags );
1319 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1321 gtk_list_store_append( store, &iter );
1322 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1326 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1327 GtkListStore* storeAssigned,
1328 const std::set<CopiedString>& allTags,
1329 TextureBrowser* textureBrowser ){
1330 GtkTreeIter iterAssigned;
1331 GtkTreeIter iterAvailable;
1332 std::set<CopiedString>::const_iterator iterAll;
1333 gchar* tag_assigned;
1335 gtk_list_store_clear( storeAvailable );
1337 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1339 if ( !row ) { // does the shader have tags assigned?
1340 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1342 gtk_list_store_append( storeAvailable, &iterAvailable );
1343 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1348 while ( row ) // available tags = all tags - assigned tags
1350 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1352 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1354 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1355 gtk_list_store_append( storeAvailable, &iterAvailable );
1356 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1360 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1363 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1371 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1372 if ( event->type == GDK_BUTTON_PRESS ) {
1373 if ( event->button == 3 ) {
1374 if ( GlobalTextureBrowser().m_tags ) {
1375 textureBrowser->m_rmbSelected = true;
1376 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1378 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1379 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1380 textureBrowser->m_heightChanged = true;
1381 gtk_widget_show( textureBrowser->m_tag_frame );
1385 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1389 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1392 else if ( event->button == 1 ) {
1393 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1395 if ( GlobalTextureBrowser().m_tags ) {
1396 textureBrowser->m_rmbSelected = false;
1397 gtk_widget_hide( textureBrowser->m_tag_frame );
1401 else if ( event->type == GDK_2BUTTON_PRESS && event->button == 1 ) {
1402 CopiedString texName = textureBrowser->shader;
1403 //const char* sh = texName.c_str();
1404 char* sh = const_cast<char*>( texName.c_str() );
1405 char* dir = strrchr( sh, '/' );
1408 dir = strchr( sh, '/' );
1412 ScopeDisableScreenUpdates disableScreenUpdates( dir, "Loading Textures" );
1413 TextureBrowser_ShowDirectory( *textureBrowser, dir );
1414 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1415 TextureBrowser_queueDraw( *textureBrowser );
1420 else if ( event->type == GDK_2BUTTON_PRESS && event->button == 3 ) {
1421 ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
1422 TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
1423 TextureBrowser_queueDraw( *textureBrowser );
1428 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1429 if ( event->type == GDK_BUTTON_RELEASE ) {
1430 if ( event->button == 3 ) {
1431 if ( !GlobalTextureBrowser().m_tags ) {
1432 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1439 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1443 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1444 if ( event->direction == GDK_SCROLL_UP ) {
1445 TextureBrowser_MouseWheel( *textureBrowser, true );
1447 else if ( event->direction == GDK_SCROLL_DOWN ) {
1448 TextureBrowser_MouseWheel( *textureBrowser, false );
1453 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1454 //globalOutputStream() << "vertical scroll\n";
1455 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1458 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1459 textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1462 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1463 if ( textureBrowser.m_showTextureScrollbar ) {
1464 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1466 totalHeight = std::max( totalHeight, textureBrowser.height );
1468 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1470 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1471 vadjustment->page_size = textureBrowser.height;
1472 vadjustment->page_increment = textureBrowser.height / 2;
1473 vadjustment->step_increment = 20;
1474 vadjustment->lower = 0;
1475 vadjustment->upper = totalHeight;
1477 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1481 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1482 textureBrowser->width = allocation->width;
1483 textureBrowser->height = allocation->height;
1484 TextureBrowser_heightChanged( *textureBrowser );
1485 textureBrowser->m_originInvalid = true;
1486 TextureBrowser_queueDraw( *textureBrowser );
1490 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1491 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1492 GlobalOpenGL_debugAssertNoErrors();
1493 TextureBrowser_evaluateHeight( *textureBrowser );
1494 Texture_Draw( *textureBrowser );
1495 GlobalOpenGL_debugAssertNoErrors();
1496 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1502 TextureBrowser g_TextureBrowser;
1504 TextureBrowser& GlobalTextureBrowser(){
1505 return g_TextureBrowser;
1508 bool TextureBrowser_hideUnused(){
1509 return g_TextureBrowser.m_hideUnused;
1512 void TextureBrowser_ToggleHideUnused(){
1513 if ( g_TextureBrowser.m_hideUnused ) {
1514 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1518 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1522 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1523 // put the information from the old textures menu into a treeview
1524 GtkTreeIter iter, child;
1526 TextureGroups::const_iterator i = groups.begin();
1527 while ( i != groups.end() )
1529 const char* dirName = ( *i ).c_str();
1530 const char* firstUnderscore = strchr( dirName, '_' );
1531 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1533 TextureGroups::const_iterator next = i;
1535 if ( firstUnderscore != 0
1536 && next != groups.end()
1537 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1538 gtk_tree_store_append( store, &iter, NULL );
1539 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1542 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1544 gtk_tree_store_append( store, &child, &iter );
1545 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1551 gtk_tree_store_append( store, &iter, NULL );
1552 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1558 TextureGroups TextureGroups_constructTreeView(){
1559 TextureGroups groups;
1561 if ( TextureBrowser_showWads() ) {
1562 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1566 // scan texture dirs and pak files only if not restricting to shaderlist
1567 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1568 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1571 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1577 void TextureBrowser_constructTreeStore(){
1578 TextureGroups groups = TextureGroups_constructTreeView();
1579 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1580 TextureGroups_constructTreeModel( groups, store );
1581 //std::set<CopiedString>::iterator iter;
1583 GtkTreeModel* model = GTK_TREE_MODEL( store );
1585 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1587 g_object_unref( G_OBJECT( store ) );
1590 void TextureBrowser_constructTreeStoreTags(){
1591 //TextureGroups groups;
1592 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1593 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1595 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1597 g_object_unref( G_OBJECT( store ) );
1600 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1603 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1605 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1606 gchar dirName[1024];
1609 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1610 strcpy( dirName, buffer );
1613 g_TextureBrowser.m_searchedTags = false;
1615 if ( !TextureBrowser_showWads() ) {
1616 strcat( dirName, "/" );
1619 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1620 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1621 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1622 //deactivate, so SPACE and RETURN wont be broken for 2d
1623 gtk_window_set_focus( GTK_WINDOW( gtk_widget_get_toplevel( GTK_WIDGET( treeview ) ) ), NULL );
1627 void TextureBrowser_createTreeViewTree(){
1628 GtkCellRenderer* renderer;
1629 g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1630 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1632 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1633 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1635 renderer = gtk_cell_renderer_text_new();
1636 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1638 TextureBrowser_constructTreeStore();
1641 void TextureBrowser_addTag();
1642 void TextureBrowser_renameTag();
1643 void TextureBrowser_deleteTag();
1645 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1646 GtkWidget* menu = gtk_menu_new();
1648 GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1649 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1650 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1652 menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1653 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1654 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1656 menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1657 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1658 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1660 gtk_widget_show_all( menu );
1662 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1663 ( event != NULL ) ? event->button : 0,
1664 gdk_event_get_time( (GdkEvent*)event ) );
1667 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1668 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1670 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1672 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1673 gtk_tree_selection_unselect_all( selection );
1674 gtk_tree_selection_select_path( selection, path );
1675 gtk_tree_path_free( path );
1678 TextureBrowser_createContextMenu( treeview, event );
1684 void TextureBrowser_createTreeViewTags(){
1685 GtkCellRenderer* renderer;
1686 g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1687 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1689 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1691 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1693 renderer = gtk_cell_renderer_text_new();
1694 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1696 TextureBrowser_constructTreeStoreTags();
1699 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1700 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1702 if ( g_Layout_enableDetachableMenus.m_value ) {
1703 menu_tearoff( menu );
1706 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1707 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1708 menu_separator( menu );
1711 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1712 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1713 g_TextureBrowser.m_showShaders = true;
1717 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1718 create_check_menu_item_with_mnemonic( menu, "Show textures", "ToggleShowTextures" );
1719 menu_separator( menu );
1722 if ( g_TextureBrowser.m_tags ) {
1723 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1725 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1726 create_check_menu_item_with_mnemonic( menu, "ShaderList Only", "ToggleShowShaderlistOnly" );
1728 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1729 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1730 menu_separator( menu );
1733 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1734 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1736 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1737 menu_separator( menu );
1738 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1739 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1742 return textures_menu_item;
1745 void Popup_View_Menu( GtkWidget *widget, GtkMenu *menu ){
1746 gtk_menu_popup( menu, NULL, NULL, NULL, NULL, 1, gtk_get_current_event_time() );
1749 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1750 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1752 if ( g_Layout_enableDetachableMenus.m_value ) {
1753 menu_tearoff( menu );
1756 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1757 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1759 return textures_menu_item;
1762 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1763 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1765 if ( g_Layout_enableDetachableMenus.m_value ) {
1766 menu_tearoff( menu );
1769 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1770 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1771 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1772 menu_separator( menu );
1773 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1774 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1776 return textures_menu_item;
1779 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1780 g_assert( selected != NULL );
1782 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1783 *selected = g_slist_append( *selected, rowref );
1788 void TextureBrowser_assignTags(){
1789 GSList* selected = NULL;
1791 gchar* tag_assigned;
1793 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1795 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1797 if ( selected != NULL ) {
1798 for ( node = selected; node != NULL; node = node->next )
1800 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1805 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1806 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1807 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1808 // create a custom shader/texture entry
1809 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1810 CopiedString filename = ishader->getShaderFileName();
1812 if ( filename.empty() ) {
1814 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1818 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1822 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1824 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1825 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1826 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1831 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1834 TagBuilder.SaveXmlDoc();
1836 g_slist_free( selected );
1839 void TextureBrowser_removeTags(){
1840 GSList* selected = NULL;
1844 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1846 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1848 if ( selected != NULL ) {
1849 for ( node = selected; node != NULL; node = node->next )
1851 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1856 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1857 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1858 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1859 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1864 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1866 // Update the "available tags list"
1867 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1870 TagBuilder.SaveXmlDoc();
1872 g_slist_free( selected );
1875 void TextureBrowser_buildTagList(){
1876 GtkTreeIter treeIter;
1877 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1879 std::set<CopiedString>::iterator iter;
1881 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1883 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1884 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1888 void TextureBrowser_searchTags(){
1889 GSList* selected = NULL;
1893 char tags_searched[256];
1895 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1897 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1899 if ( selected != NULL ) {
1900 strcpy( buffer, "/root/*/*[tag='" );
1901 strcpy( tags_searched, "[TAGS] " );
1903 for ( node = selected; node != NULL; node = node->next )
1905 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1910 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1911 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1913 strcat( buffer, tag );
1914 strcat( tags_searched, tag );
1915 if ( node != g_slist_last( node ) ) {
1916 strcat( buffer, "' and tag='" );
1917 strcat( tags_searched, ", " );
1923 strcat( buffer, "']" );
1925 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1927 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1928 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1930 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1931 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1933 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1934 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1936 std::set<CopiedString>::iterator iter;
1938 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1940 std::string path = ( *iter ).c_str();
1941 size_t pos = path.find_last_of( "/", path.size() );
1942 std::string name = path.substr( pos + 1, path.size() );
1943 path = path.substr( 0, pos + 1 );
1944 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1947 g_TextureBrowser.m_searchedTags = true;
1948 g_TextureBrowser_currentDirectory = tags_searched;
1950 g_TextureBrowser.m_nTotalHeight = 0;
1951 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1952 TextureBrowser_heightChanged( g_TextureBrowser );
1953 TextureBrowser_updateTitle();
1955 g_slist_free( selected );
1958 void TextureBrowser_toggleSearchButton(){
1959 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1961 if ( page == 0 ) { // tag page
1962 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1965 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1969 void TextureBrowser_constructTagNotebook(){
1970 g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1971 GtkWidget* labelTags = gtk_label_new( "Tags" );
1972 GtkWidget* labelTextures = gtk_label_new( "Textures" );
1974 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1975 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1977 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1979 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1982 void TextureBrowser_constructSearchButton(){
1983 GtkTooltips* tooltips = gtk_tooltips_new();
1985 GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1986 g_TextureBrowser.m_search_button = gtk_button_new();
1987 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1988 gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1989 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1992 void TextureBrowser_checkTagFile(){
1993 const char SHADERTAG_FILE[] = "shadertags.xml";
1994 CopiedString default_filename, rc_filename;
1995 StringOutputStream stream( 256 );
1997 stream << LocalRcPath_get();
1998 stream << SHADERTAG_FILE;
1999 rc_filename = stream.c_str();
2001 if ( file_exists( rc_filename.c_str() ) ) {
2002 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
2004 if ( g_TextureBrowser.m_tags ) {
2005 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
2010 // load default tagfile
2012 stream << g_pGameDescription->mGameToolsPath.c_str();
2013 stream << SHADERTAG_FILE;
2014 default_filename = stream.c_str();
2016 if ( file_exists( default_filename.c_str() ) ) {
2017 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
2019 if ( g_TextureBrowser.m_tags ) {
2020 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
2025 globalOutputStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support. Plugins -> ShaderPlug -> Create tag file: to start using tags\n";
2030 void TextureBrowser_SetNotex(){
2031 StringOutputStream name( 256 );
2032 name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
2033 g_notex = name.c_str();
2036 name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
2037 g_shadernotex = name.c_str();
2040 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
2041 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2042 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2043 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2044 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2046 TextureBrowser_checkTagFile();
2047 TextureBrowser_SetNotex();
2049 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2051 g_TextureBrowser.m_parent = toplevel;
2053 GtkWidget* table = gtk_table_new( 3, 3, FALSE );
2054 GtkWidget* frame_table = NULL;
2055 GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
2056 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 0, 3, GTK_FILL, GTK_FILL, 0, 0 );
2057 gtk_widget_show( vbox );
2059 //GtkWidget* menu_bar;
2060 GtkToolbar* toolbar;
2063 //menu_bar = gtk_menu_bar_new();
2064 GtkWidget* menu_view = gtk_menu_new();
2065 //GtkWidget* view_item = (GtkWidget*)
2066 TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
2067 gtk_menu_set_title( GTK_MENU( menu_view ), "View" );
2068 //gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2069 //gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
2072 toolbar = GTK_TOOLBAR( gtk_toolbar_new() );
2073 //gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( toolbar ), 0, 1, 0, 1, GTK_FILL, GTK_FILL, 0, 0 );
2074 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( toolbar ), FALSE, FALSE, 0 );
2077 GtkButton* button = GTK_BUTTON( gtk_button_new() );
2078 button_set_icon( button, "texbro_view.png" );
2079 gtk_widget_show( GTK_WIDGET( button ) );
2080 gtk_button_set_relief( button, GTK_RELIEF_NONE );
2081 gtk_widget_set_size_request( GTK_WIDGET( button ), 24, 24 );
2082 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_FOCUS );
2083 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_DEFAULT );
2084 gtk_toolbar_append_element( toolbar, GTK_TOOLBAR_CHILD_WIDGET, GTK_WIDGET( button ), "", "View", "", 0, 0, 0 );
2085 g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( Popup_View_Menu ), menu_view );
2087 //to show detached menu over floating tex bro
2088 gtk_menu_attach_to_widget( GTK_MENU( menu_view ), GTK_WIDGET( button ), NULL );
2090 button = toolbar_append_button( toolbar, "Find / Replace...", "texbro_gtk-find-and-replace.png", "FindReplaceTextures" );
2091 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2094 button = toolbar_append_button( toolbar, "Flush & Reload Shaders", "texbro_refresh.png", "RefreshShaders" );
2095 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2096 gtk_widget_show( GTK_WIDGET( toolbar ) );
2099 GtkWidget* menu_tools = gtk_menu_new();
2100 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
2101 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2102 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
2104 //gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2105 //gtk_widget_show( menu_bar );
2107 { // Texture TreeView
2108 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
2109 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2111 // vertical only scrolling for treeview
2112 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2114 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
2116 TextureBrowser_createTreeViewTree();
2118 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2119 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2121 { // gl_widget scrollbar
2122 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
2123 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2124 gtk_widget_show( w );
2125 g_TextureBrowser.m_texture_scroll = w;
2127 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
2128 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2130 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2133 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2134 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
2136 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2137 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2139 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2140 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2142 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2143 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2145 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2146 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2147 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2148 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2152 if ( g_TextureBrowser.m_tags ) {
2153 { // fill tag GtkListStore
2154 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2155 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2156 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2158 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2159 TextureBrowser_buildTagList();
2162 GtkWidget* menu_tags = gtk_menu_new();
2163 //GtkWidget* tags_item = (GtkWidget*)
2164 TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2165 //gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2166 //gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2168 GtkButton* button = GTK_BUTTON( gtk_button_new() );
2169 //button_set_icon( button, "texbro_tags.png" );
2170 GtkWidget *label = gtk_label_new (">t");
2171 gtk_container_add (GTK_CONTAINER (button), label);
2172 gtk_widget_show (label);
2174 gtk_widget_show( GTK_WIDGET( button ) );
2175 gtk_button_set_relief( button, GTK_RELIEF_NONE );
2176 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2177 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_FOCUS );
2178 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_DEFAULT );
2179 gtk_toolbar_append_element( toolbar, GTK_TOOLBAR_CHILD_WIDGET, GTK_WIDGET( button ), "", "Tags", "", 0, 0, 0 );
2180 g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( Popup_View_Menu ), menu_tags );
2183 g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2184 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2186 // vertical only scrolling for treeview
2187 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2189 TextureBrowser_createTreeViewTags();
2191 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2192 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2194 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2195 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2197 { // Texture/Tag notebook
2198 TextureBrowser_constructTagNotebook();
2199 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2201 { // Tag search button
2202 TextureBrowser_constructSearchButton();
2203 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2206 frame_table = gtk_table_new( 3, 3, FALSE );
2208 g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2209 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2210 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2212 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2214 gtk_widget_show( frame_table );
2216 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2218 { // assigned tag list
2219 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2220 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2221 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2223 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2225 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2226 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2228 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2230 g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2231 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2232 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2233 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2235 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2236 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2238 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2239 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2240 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2242 gtk_widget_show( scrolled_win );
2243 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2245 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2247 { // available tag list
2248 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2249 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2250 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2252 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2253 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2254 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2256 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2258 g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2259 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2260 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2261 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2263 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2264 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2266 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2267 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2268 gtk_widget_show( g_TextureBrowser.m_available_tree );
2270 gtk_widget_show( scrolled_win );
2271 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2273 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2275 { // tag arrow buttons
2276 GtkWidget* m_btn_left = gtk_button_new();
2277 GtkWidget* m_btn_right = gtk_button_new();
2278 GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2279 GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2280 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2281 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2283 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2284 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2285 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2287 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2288 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2290 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2291 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2293 gtk_widget_show( m_btn_left );
2294 gtk_widget_show( m_btn_right );
2295 gtk_widget_show( m_arrow_left );
2296 gtk_widget_show( m_arrow_right );
2298 { // tag fram labels
2299 GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2300 GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2302 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2303 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2305 gtk_widget_show( m_lbl_assigned );
2306 gtk_widget_show( m_lbl_unassigned );
2309 else { // no tag support, show the texture tree only
2310 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2313 // TODO do we need this?
2314 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2319 void TextureBrowser_destroyWindow(){
2320 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2322 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2323 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2325 gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2328 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2329 return textureBrowser.color_textureback;
2332 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2333 textureBrowser.color_textureback = colour;
2334 TextureBrowser_queueDraw( textureBrowser );
2337 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2338 g_assert( selected != NULL );
2341 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2342 *selected = g_slist_append( *selected, name );
2345 void TextureBrowser_shaderInfo(){
2346 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2347 IShader* shader = QERApp_Shader_ForName( name );
2349 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2354 void TextureBrowser_addTag(){
2357 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2359 if ( result == eIDOK && !tag.empty() ) {
2360 GtkTreeIter iter, iter2;
2361 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2362 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2363 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2365 // Select the currently added tag in the available list
2366 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2367 gtk_tree_selection_select_iter( selection, &iter );
2369 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2370 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2374 void TextureBrowser_renameTag(){
2375 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2376 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2377 we need to count the number of selected rows first and use
2378 gtk_tree_selection_selected_foreach() then to go through the list of selected
2379 rows (which always containins a single row).
2382 GSList* selected = NULL;
2384 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2385 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2387 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2388 CopiedString newTag;
2389 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2391 if ( result == eIDOK && !newTag.empty() ) {
2392 GtkTreeIter iterList;
2394 gchar* oldTag = (char*)selected->data;
2396 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2400 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2402 if ( strcmp( rowTag, oldTag ) == 0 ) {
2403 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2405 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2408 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2410 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2411 g_TextureBrowser.m_all_tags.insert( newTag );
2413 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2414 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2419 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2423 void TextureBrowser_deleteTag(){
2424 GSList* selected = NULL;
2426 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2427 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2429 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2430 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2432 if ( result == eIDYES ) {
2433 GtkTreeIter iterSelected;
2436 gchar* tagSelected = (char*)selected->data;
2438 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2442 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2444 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2445 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2448 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2451 TagBuilder.DeleteTag( tagSelected );
2452 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2454 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2455 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2459 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2463 void TextureBrowser_copyTag(){
2464 g_TextureBrowser.m_copied_tags.clear();
2465 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2468 void TextureBrowser_pasteTag(){
2469 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2470 CopiedString shader = g_TextureBrowser.shader.c_str();
2472 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2473 CopiedString shaderFile = ishader->getShaderFileName();
2474 if ( shaderFile.empty() ) {
2476 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2481 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2484 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2486 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2491 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2493 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2494 // the tag doesn't exist - let's add it
2495 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2502 TagBuilder.SaveXmlDoc();
2503 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2504 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2507 void RefreshShaders(){
2509 /* When shaders are refreshed, forces reloading the textures as well.
2510 Previously it would at best only display shaders, at worst mess up some textured objects. */
2512 GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2513 GtkTreeModel* model = NULL;
2515 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2517 gchar dirName[1024];
2519 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2520 strcpy( dirName, buffer );
2522 if ( !TextureBrowser_showWads() ) {
2523 strcat( dirName, "/" );
2526 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2527 GlobalShaderSystem().refresh();
2528 /* texturebrowser tree update on vfs restart */
2529 TextureBrowser_constructTreeStore();
2532 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2533 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2536 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2537 GlobalShaderSystem().refresh();
2538 /* texturebrowser tree update on vfs restart */
2539 TextureBrowser_constructTreeStore();
2545 void TextureBrowser_ToggleShowShaders(){
2546 g_TextureBrowser.m_showShaders ^= 1;
2547 g_TextureBrowser.m_showshaders_item.update();
2549 g_TextureBrowser.m_heightChanged = true;
2550 g_TextureBrowser.m_originInvalid = true;
2551 g_activeShadersChangedCallbacks();
2553 TextureBrowser_queueDraw( g_TextureBrowser );
2556 void TextureBrowser_ToggleShowTextures(){
2557 g_TextureBrowser.m_showTextures ^= 1;
2558 g_TextureBrowser.m_showtextures_item.update();
2560 g_TextureBrowser.m_heightChanged = true;
2561 g_TextureBrowser.m_originInvalid = true;
2562 g_activeShadersChangedCallbacks();
2564 TextureBrowser_queueDraw( g_TextureBrowser );
2567 void TextureBrowser_ToggleShowShaderListOnly(){
2568 g_TextureBrowser_shaderlistOnly ^= 1;
2569 g_TextureBrowser.m_showshaderlistonly_item.update();
2571 TextureBrowser_constructTreeStore();
2574 void TextureBrowser_showAll(){
2575 g_TextureBrowser_currentDirectory = "";
2576 g_TextureBrowser.m_searchedTags = false;
2577 // TextureBrowser_SetHideUnused( g_TextureBrowser, false );
2578 TextureBrowser_ToggleHideUnused();
2579 //TextureBrowser_heightChanged( g_TextureBrowser );
2580 TextureBrowser_updateTitle();
2583 void TextureBrowser_showUntagged(){
2584 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2586 if ( result == eIDYES ) {
2587 g_TextureBrowser.m_found_shaders.clear();
2588 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2589 std::set<CopiedString>::iterator iter;
2591 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2593 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2595 std::string path = ( *iter ).c_str();
2596 size_t pos = path.find_last_of( "/", path.size() );
2597 std::string name = path.substr( pos + 1, path.size() );
2598 path = path.substr( 0, pos + 1 );
2599 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2600 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2603 g_TextureBrowser_currentDirectory = "Untagged";
2604 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2605 TextureBrowser_heightChanged( g_TextureBrowser );
2606 TextureBrowser_updateTitle();
2610 void TextureBrowser_FixedSize(){
2611 g_TextureBrowser_fixedSize ^= 1;
2612 GlobalTextureBrowser().m_fixedsize_item.update();
2613 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2616 void TextureBrowser_FilterNotex(){
2617 g_TextureBrowser_filterNotex ^= 1;
2618 GlobalTextureBrowser().m_filternotex_item.update();
2619 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2622 void TextureBrowser_EnableAlpha(){
2623 g_TextureBrowser_enableAlpha ^= 1;
2624 GlobalTextureBrowser().m_enablealpha_item.update();
2625 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2628 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2629 StringOutputStream buffer( 64 );
2630 buffer << "Textures: ";
2631 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2632 buffer << g_TextureBrowser_currentDirectory.c_str();
2638 importer( buffer.c_str() );
2642 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2646 TextureBrowser_setScale( textureBrowser, 10 );
2649 TextureBrowser_setScale( textureBrowser, 25 );
2652 TextureBrowser_setScale( textureBrowser, 50 );
2655 TextureBrowser_setScale( textureBrowser, 100 );
2658 TextureBrowser_setScale( textureBrowser, 200 );
2662 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2664 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2665 switch ( textureBrowser.m_textureScale )
2684 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2686 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2688 TextureBrowser_setUniformSize( textureBrowser, value );
2690 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2692 void UniformTextureMinSizeImport( TextureBrowser& textureBrowser, int value ){
2694 TextureBrowser_setUniformMinSize( textureBrowser, value );
2696 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureMinSizeImport> UniformTextureMinSizeImportCaller;
2698 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2699 page.appendCheckBox(
2700 "", "Texture scrollbar",
2701 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2702 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2705 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2707 "Texture Thumbnail Scale",
2708 STRING_ARRAY_RANGE( texture_scale ),
2709 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2710 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2713 page.appendSpinner( "Thumbnails Max Size", GlobalTextureBrowser().m_uniformTextureSize, GlobalTextureBrowser().m_uniformTextureSize, 16, 8192 );
2714 page.appendSpinner( "Thumbnails Min Size", GlobalTextureBrowser().m_uniformTextureMinSize, GlobalTextureBrowser().m_uniformTextureMinSize, 16, 8192 );
2715 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2717 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2718 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2721 void TextureBrowser_constructPage( PreferenceGroup& group ){
2722 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2723 TextureBrowser_constructPreferences( page );
2725 void TextureBrowser_registerPreferencesPage(){
2726 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2730 #include "preferencesystem.h"
2731 #include "stringio.h"
2733 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2737 void TextureClipboard_textureSelected( const char* shader );
2739 void TextureBrowser_Construct(){
2740 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2741 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2742 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2743 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2744 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2745 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2746 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2747 GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2748 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2749 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2750 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2751 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2752 GlobalToggles_insert( "ToggleShowTextures", FreeCaller<TextureBrowser_ToggleShowTextures>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showtextures_item ) );
2753 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2754 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2755 GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2756 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2758 GlobalPreferenceSystem().registerPreference( "TextureScale",
2759 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2760 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2762 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2763 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2764 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2765 GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize",
2766 makeIntStringImportCallback(UniformTextureMinSizeImportCaller(g_TextureBrowser)),
2767 IntExportStringCaller(g_TextureBrowser.m_uniformTextureMinSize) );
2768 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2769 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2770 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2772 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2773 GlobalPreferenceSystem().registerPreference( "ShowTextures", BoolImportStringCaller( GlobalTextureBrowser().m_showTextures ), BoolExportStringCaller( GlobalTextureBrowser().m_showTextures ) );
2774 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2775 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2776 GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2777 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2778 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2779 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2780 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2782 g_TextureBrowser.shader = texdef_name_default();
2784 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2786 TextureBrowser_registerPreferencesPage();
2788 GlobalShaderSystem().attach( g_ShadersObserver );
2790 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2792 void TextureBrowser_Destroy(){
2793 GlobalShaderSystem().detach( g_ShadersObserver );
2795 Textures_setModeChangedNotify( Callback() );
2798 GtkWidget* TextureBrowser_getGLWidget(){
2799 return GlobalTextureBrowser().m_gl_widget;