2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
92 bool TextureBrowser_showWads(){
93 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
98 bool string_equal_start( const char* string, StringRange start ){
99 return string_equal_n( string, start.first, start.last - start.first );
102 typedef std::set<CopiedString> TextureGroups;
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
107 groups.insert( archive );
109 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110 groups.insert( archiveBaseName );
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117 const char* texture = path_make_relative( shaderName, "textures/" );
118 if ( texture != shaderName ) {
119 const char* last = path_remove_directory( texture );
120 if ( !string_empty( last ) ) {
121 groups.insert( CopiedString( StringRange( texture, --last ) ) );
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128 groups.insert( directory );
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = true;
136 bool g_TextureBrowser_filterNotex = false;
137 bool g_TextureBrowser_enableAlpha = true;
140 class DeferredAdjustment
144 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
145 ValueChangedFunction m_function;
148 static gboolean deferred_value_changed( gpointer data ){
149 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
150 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
151 reinterpret_cast<DeferredAdjustment*>( data )->m_value
153 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
154 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
158 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
161 if ( m_handler != 0 ) {
162 g_source_remove( m_handler );
163 deferred_value_changed( this );
166 void value_changed( gdouble value ){
168 if ( m_handler == 0 ) {
169 m_handler = g_idle_add( deferred_value_changed, this );
172 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
173 self->value_changed( adjustment->value );
179 class TextureBrowser;
181 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
183 void TextureBrowser_scrollChanged( void* data, gdouble value );
188 STARTUPSHADERS_NONE = 0,
189 STARTUPSHADERS_COMMON,
192 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
193 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
195 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
196 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
198 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer );
199 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
201 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
202 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
204 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
207 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
210 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
211 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
223 GtkWidget* m_gl_widget;
224 GtkWidget* m_texture_scroll;
225 GtkWidget* m_treeViewTree;
226 GtkWidget* m_treeViewTags;
227 GtkWidget* m_tag_frame;
228 GtkListStore* m_assigned_store;
229 GtkListStore* m_available_store;
230 GtkWidget* m_assigned_tree;
231 GtkWidget* m_available_tree;
232 GtkWidget* m_scr_win_tree;
233 GtkWidget* m_scr_win_tags;
234 GtkWidget* m_tag_notebook;
235 GtkWidget* m_search_button;
236 GtkWidget* m_shader_info_item;
238 std::set<CopiedString> m_all_tags;
239 GtkListStore* m_all_tags_list;
240 std::vector<CopiedString> m_copied_tags;
241 std::set<CopiedString> m_found_shaders;
243 ToggleItem m_hideunused_item;
244 ToggleItem m_showshaders_item;
245 ToggleItem m_showtextures_item;
246 ToggleItem m_showshaderlistonly_item;
247 ToggleItem m_fixedsize_item;
248 ToggleItem m_filternotex_item;
249 ToggleItem m_enablealpha_item;
252 guint m_exposeHandler;
254 bool m_heightChanged;
255 bool m_originInvalid;
257 DeferredAdjustment m_scrollAdjustment;
258 FreezePointer m_freezePointer;
260 Vector3 color_textureback;
261 // the increment step we use against the wheel mouse
262 std::size_t m_mouseWheelScrollIncrement;
263 std::size_t m_textureScale;
264 // make the texture increments match the grid changes
267 bool m_showTextureScrollbar;
268 StartupShaders m_startupShaders;
269 // if true, the texture window will only display in-use shaders
270 // if false, all the shaders in memory are displayed
276 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
277 int m_uniformTextureSize;
278 int m_uniformTextureMinSize;
279 // Return the display width of a texture in the texture browser
280 void getTextureWH( qtexture_t* tex, int &W, int &H ){
281 // Don't use uniform size
282 W = (int)( tex->width * ( (float)m_textureScale / 100 ) );
283 H = (int)( tex->height * ( (float)m_textureScale / 100 ) );
287 if ( g_TextureBrowser_fixedSize ){
289 // Texture is square, or wider than it is tall
290 if ( W >= m_uniformTextureSize ){
291 H = m_uniformTextureSize * H / W;
292 W = m_uniformTextureSize;
294 else if ( W <= m_uniformTextureMinSize ){
295 H = m_uniformTextureMinSize * H / W;
296 W = m_uniformTextureMinSize;
300 // Texture taller than it is wide
301 if ( H >= m_uniformTextureSize ){
302 W = m_uniformTextureSize * W / H;
303 H = m_uniformTextureSize;
305 else if ( H <= m_uniformTextureMinSize ){
306 W = m_uniformTextureMinSize * W / H;
307 H = m_uniformTextureMinSize;
314 m_texture_scroll( 0 ),
315 m_hideunused_item( TextureBrowserHideUnusedExport() ),
316 m_showshaders_item( TextureBrowserShowShadersExport() ),
317 m_showtextures_item( TextureBrowserShowTexturesExport() ),
318 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
319 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
320 m_filternotex_item( TextureBrowserFilterNotexExport() ),
321 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
322 m_heightChanged( true ),
323 m_originInvalid( true ),
324 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
325 color_textureback( 0.25f, 0.25f, 0.25f ),
326 m_mouseWheelScrollIncrement( 64 ),
327 m_textureScale( 50 ),
328 m_showShaders( true ),
329 m_showTextures( true ),
330 m_showTextureScrollbar( true ),
331 m_startupShaders( STARTUPSHADERS_NONE ),
332 m_hideUnused( false ),
333 m_rmbSelected( false ),
334 m_searchedTags( false ),
336 m_uniformTextureSize( 160 ),
337 m_uniformTextureMinSize( 48 ),
338 m_move_started( false ){
342 void ( *TextureBrowser_textureSelected )( const char* shader );
345 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
348 const char* TextureBrowser_getComonShadersName(){
349 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
350 if ( !string_empty( value ) ) {
356 const char* TextureBrowser_getComonShadersDir(){
357 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
358 if ( !string_empty( value ) ) {
364 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
365 return GlobalOpenGL().m_font->getPixelHeight();
368 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
369 return textureBrowser.shader.c_str();
372 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
373 IShader* shader = QERApp_Shader_ForName( name );
374 qtexture_t* q = shader->getTexture();
375 StringOutputStream strTex( 256 );
376 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
378 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
381 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
383 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
384 textureBrowser.shader = shader;
385 TextureBrowser_SetStatus( textureBrowser, shader );
386 TextureBrowser_Focus( textureBrowser, shader );
388 if ( FindTextureDialog_isOpen() ) {
389 FindTextureDialog_selectTexture( shader );
392 // disable the menu item "shader info" if no shader was selected
393 IShader* ishader = QERApp_Shader_ForName( shader );
394 CopiedString filename = ishader->getShaderFileName();
396 if ( filename.empty() ) {
397 if ( textureBrowser.m_shader_info_item != NULL ) {
398 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
402 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
409 CopiedString g_TextureBrowser_currentDirectory;
412 ============================================================================
416 TTimo: now based on a rundown through all the shaders
417 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
418 otherwise we may need to rely on a list instead of an array storage
419 ============================================================================
425 // texture layout functions
426 // TTimo: now based on shaders
427 int current_x, current_y, current_row;
430 void Texture_StartPos( TextureLayout& layout ){
431 layout.current_x = 8;
432 layout.current_y = -8;
433 layout.current_row = 0;
436 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
437 qtexture_t* q = current_texture;
440 textureBrowser.getTextureWH( q, nWidth, nHeight );
441 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
442 layout.current_x = 8;
443 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;//+4
444 layout.current_row = 0;
447 *x = layout.current_x;
448 *y = layout.current_y;
450 // Is our texture larger than the row? If so, grow the
451 // row height to match it
453 if ( layout.current_row < nHeight ) {
454 layout.current_row = nHeight;
457 // never go less than 96, or the names get all crunched up
458 layout.current_x += nWidth < 96 ? 96 : nWidth;
459 layout.current_x += 8;
462 bool TextureSearch_IsShown( const char* name ){
463 std::set<CopiedString>::iterator iter;
465 iter = GlobalTextureBrowser().m_found_shaders.find( name );
467 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
475 CopiedString g_notex;
476 CopiedString g_shadernotex;
478 // if texture_showinuse jump over non in-use textures
479 bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused ){
480 // filter notex / shadernotex images
481 if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
485 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
486 std::set<CopiedString>::iterator iter;
488 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
490 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
498 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
502 if ( !show_shaders && !shader->IsDefault() ) {
506 if ( !show_textures && shader->IsDefault() ) {
510 if ( hideUnused && !shader->IsInUse() ) {
514 if ( GlobalTextureBrowser().m_searchedTags ) {
515 if ( !TextureSearch_IsShown( shader->getName() ) ) {
523 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
531 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
532 textureBrowser.m_heightChanged = true;
534 TextureBrowser_updateScroll( textureBrowser );
535 TextureBrowser_queueDraw( textureBrowser );
538 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
539 if ( textureBrowser.m_heightChanged ) {
540 textureBrowser.m_heightChanged = false;
542 textureBrowser.m_nTotalHeight = 0;
544 TextureLayout layout;
545 Texture_StartPos( layout );
546 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
548 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
550 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
555 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
557 textureBrowser.getTextureWH( shader->getTexture(), nWidth, nHeight );
558 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + nHeight + 4 );
563 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
564 TextureBrowser_evaluateHeight( textureBrowser );
565 return textureBrowser.m_nTotalHeight;
568 inline const int& min_int( const int& left, const int& right ){
569 return std::min( left, right );
572 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
573 if ( textureBrowser.originy > 0 ) {
574 textureBrowser.originy = 0;
576 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
577 if ( textureBrowser.originy < lower ) {
578 textureBrowser.originy = lower;
582 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
583 if ( textureBrowser.m_originInvalid ) {
584 textureBrowser.m_originInvalid = false;
585 TextureBrowser_clampOriginY( textureBrowser );
586 TextureBrowser_updateScroll( textureBrowser );
588 return textureBrowser.originy;
591 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
592 textureBrowser.originy = originy;
593 TextureBrowser_clampOriginY( textureBrowser );
594 TextureBrowser_updateScroll( textureBrowser );
595 TextureBrowser_queueDraw( textureBrowser );
599 Signal0 g_activeShadersChangedCallbacks;
601 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
602 g_activeShadersChangedCallbacks.connectLast( handler );
605 void TextureBrowser_constructTreeStore();
607 class ShadersObserver : public ModuleObserver
609 Signal0 m_realiseCallbacks;
612 m_realiseCallbacks();
613 /* texturebrowser tree update on vfs restart */
614 // TextureBrowser_constructTreeStore();
618 void insert( const SignalHandler& handler ){
619 m_realiseCallbacks.connectLast( handler );
625 ShadersObserver g_ShadersObserver;
628 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
629 g_ShadersObserver.insert( handler );
632 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
633 TextureBrowser_heightChanged( textureBrowser );
634 textureBrowser.m_originInvalid = true;
636 g_activeShadersChangedCallbacks();
639 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
640 textureBrowser.m_showTextureScrollbar = value;
641 if ( textureBrowser.m_texture_scroll != 0 ) {
642 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
643 TextureBrowser_updateScroll( textureBrowser );
646 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
651 TextureBrowser_ShowDirectory
652 relies on texture_directory global for the directory to use
653 1) Load the shaders for the given directory
654 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
655 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
656 available through the IShaders interface
657 NOTE: for texture window layout:
658 all shaders are stored with alphabetical order after load
659 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
660 ( the GL textures are not flushed though)
664 bool endswith( const char *haystack, const char *needle ){
665 size_t lh = strlen( haystack );
666 size_t ln = strlen( needle );
670 return !memcmp( haystack + ( lh - ln ), needle, ln );
673 bool texture_name_ignore( const char* name ){
674 StringOutputStream strTemp( string_length( name ) );
675 strTemp << LowerCase( name );
678 endswith( strTemp.c_str(), ".specular" ) ||
679 endswith( strTemp.c_str(), ".glow" ) ||
680 endswith( strTemp.c_str(), ".bump" ) ||
681 endswith( strTemp.c_str(), ".diffuse" ) ||
682 endswith( strTemp.c_str(), ".blend" ) ||
683 endswith( strTemp.c_str(), ".alpha" ) ||
684 endswith( strTemp.c_str(), "_norm" ) ||
685 endswith( strTemp.c_str(), "_bump" ) ||
686 endswith( strTemp.c_str(), "_glow" ) ||
687 endswith( strTemp.c_str(), "_gloss" ) ||
688 endswith( strTemp.c_str(), "_pants" ) ||
689 endswith( strTemp.c_str(), "_shirt" ) ||
690 endswith( strTemp.c_str(), "_reflect" ) ||
691 endswith( strTemp.c_str(), "_alpha" ) ||
695 class LoadShaderVisitor : public Archive::Visitor
698 void visit( const char* name ){
699 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
704 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
706 GtkWidget* g_page_textures;
708 void TextureBrowser_toggleShow(){
709 GroupDialog_showPage( g_page_textures );
713 void TextureBrowser_updateTitle(){
714 GroupDialog_updatePageTitle( g_page_textures );
719 class TextureCategoryLoadShader
721 const char* m_directory;
722 std::size_t& m_count;
724 typedef const char* first_argument_type;
726 TextureCategoryLoadShader( const char* directory, std::size_t& count )
727 : m_directory( directory ), m_count( count ){
730 void operator()( const char* name ) const {
731 if ( shader_equal_prefix( name, "textures/" )
732 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
734 // request the shader, this will load the texture if needed
735 // this Shader_ForName call is a kind of hack
736 IShader *pFoo = QERApp_Shader_ForName( name );
742 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
743 StringOutputStream name( 256 );
744 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
746 if ( texture_name_ignore( name.c_str() ) ) {
750 if ( !shader_valid( name.c_str() ) ) {
751 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
755 // if a texture is already in use to represent a shader, ignore it
756 IShader* shader = QERApp_Shader_ForName( name.c_str() );
759 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
761 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
763 const char* m_dirstring;
765 LoadTexturesByTypeVisitor( const char* dirstring )
766 : m_dirstring( dirstring ){
768 void visit( const char* minor, const _QERPlugImageTable& table ) const {
769 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
773 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
774 if ( TextureBrowser_showWads() ) {
775 Archive* archive = GlobalFileSystem().getArchive( directory );
776 ASSERT_NOTNULL( archive );
777 LoadShaderVisitor visitor;
778 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
782 g_TextureBrowser_currentDirectory = directory;
783 TextureBrowser_heightChanged( textureBrowser );
785 std::size_t shaders_count;
786 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
787 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
789 if ( g_pGameDescription->mGameType != "doom3" ) {
790 // load remaining texture files
792 StringOutputStream dirstring( 64 );
793 dirstring << "textures/" << directory;
795 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
799 // we'll display the newly loaded textures + all the ones already in use
800 TextureBrowser_SetHideUnused( textureBrowser, false );
802 TextureBrowser_updateTitle();
805 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
806 g_TextureBrowser_currentDirectory = directory;
807 TextureBrowser_heightChanged( textureBrowser );
809 std::size_t shaders_count;
810 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
811 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
813 if ( g_pGameDescription->mGameType != "doom3" ) {
814 // load remaining texture files
815 StringOutputStream dirstring( 64 );
816 dirstring << "textures/" << directory;
819 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
820 Radiant_getImageModules().foreachModule( visitor );
824 // we'll display the newly loaded textures + all the ones already in use
825 TextureBrowser_SetHideUnused( textureBrowser, false );
829 bool TextureBrowser_hideUnused();
831 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
832 importer( TextureBrowser_hideUnused() );
834 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
836 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
837 importer( GlobalTextureBrowser().m_showShaders );
839 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
841 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer ){
842 importer( GlobalTextureBrowser().m_showTextures );
844 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
846 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
847 importer( g_TextureBrowser_shaderlistOnly );
849 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
851 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
852 importer( g_TextureBrowser_fixedSize );
854 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
856 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
857 importer( g_TextureBrowser_filterNotex );
859 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
861 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
862 importer( g_TextureBrowser_enableAlpha );
864 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
866 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
868 textureBrowser.m_hideUnused = true;
872 textureBrowser.m_hideUnused = false;
875 textureBrowser.m_hideunused_item.update();
877 TextureBrowser_heightChanged( textureBrowser );
878 textureBrowser.m_originInvalid = true;
881 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
882 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
883 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
888 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
889 // it might need to be split in parts or moved out .. dunno
890 // scroll origin so the specified texture is completely on screen
891 // if current texture is not displayed, nothing is changed
892 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
893 TextureLayout layout;
894 // scroll origin so the texture is completely on screen
895 Texture_StartPos( layout );
897 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
899 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
901 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
906 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
907 qtexture_t* q = shader->getTexture();
912 // we have found when texdef->name and the shader name match
913 // NOTE: as everywhere else for our comparisons, we are not case sensitive
914 if ( shader_equal( name, shader->getName() ) ) {
915 //int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) ) + 2 * TextureBrowser_fontHeight( textureBrowser );
916 int textureWidth, textureHeight;
917 textureBrowser.getTextureWH( q, textureWidth, textureHeight );
918 textureHeight += 2 * TextureBrowser_fontHeight( textureBrowser );
921 int originy = TextureBrowser_getOriginY( textureBrowser );
926 if ( y - textureHeight < originy - textureBrowser.height ) {
927 originy = ( y - textureHeight ) + textureBrowser.height;
930 TextureBrowser_setOriginY( textureBrowser, originy );
936 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
937 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
939 TextureLayout layout;
940 Texture_StartPos( layout );
941 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
943 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
945 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
950 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
951 qtexture_t *q = shader->getTexture();
957 textureBrowser.getTextureWH( q, nWidth, nHeight );
958 if ( mx > x && mx - x < nWidth
959 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
974 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
975 IShader* shader = Texture_At( textureBrowser, mx, my );
978 if ( shader->IsDefault() ) {
979 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
982 ViewShader( shader->getShaderFileName(), shader->getName() );
987 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
988 TextureBrowser_textureSelected( shader->getName() );
990 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
991 UndoableCommand undo( "textureNameSetSelected" );
992 Select_SetShader( shader->getName() );
999 ============================================================================
1003 ============================================================================
1006 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1007 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1011 if ( state & GDK_SHIFT_MASK ) {
1015 int originy = TextureBrowser_getOriginY( textureBrowser );
1016 originy += y * scale;
1017 TextureBrowser_setOriginY( textureBrowser, originy );
1021 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1022 textureBrowser.m_move_started = false;
1023 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1026 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1027 if( textureBrowser.m_move_started ){
1028 TextureBrowser_Tracking_MouseUp( textureBrowser );
1030 textureBrowser.m_move_started = true;
1031 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, textureBrowser.m_gl_widget, TextureBrowser_trackingDelta, &textureBrowser );
1034 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1035 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1039 ============================================================================
1043 ============================================================================
1049 TTimo: relying on the shaders list to display the textures
1050 we must query all qtexture_t* to manage and display through the IShaders interface
1051 this allows a plugin to completely override the texture system
1054 void Texture_Draw( TextureBrowser& textureBrowser ){
1055 int originy = TextureBrowser_getOriginY( textureBrowser );
1057 glClearColor( textureBrowser.color_textureback[0],
1058 textureBrowser.color_textureback[1],
1059 textureBrowser.color_textureback[2],
1061 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1062 glMatrixMode( GL_PROJECTION );
1065 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1066 glDisable( GL_DEPTH_TEST );
1067 //glDisable( GL_BLEND );
1068 if ( g_TextureBrowser_enableAlpha ) {
1069 glEnable( GL_BLEND );
1070 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1073 glDisable( GL_BLEND );
1076 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1077 glEnable( GL_TEXTURE_2D );
1079 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1081 int last_y = 0, last_height = 0;
1083 TextureLayout layout;
1084 Texture_StartPos( layout );
1085 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1087 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1089 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
1094 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1095 qtexture_t *q = shader->getTexture();
1100 int nWidth, nHeight;
1101 textureBrowser.getTextureWH( q, nWidth, nHeight );
1103 if ( y != last_y ) {
1107 last_height = std::max( nHeight, last_height );
1109 // Is this texture visible?
1110 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1111 && ( y > originy - textureBrowser.height ) ) {
1113 // if it's the current texture, draw a thick red line, else:
1114 // shaders have a white border, simple textures don't
1115 // if !texture_showinuse: (some textures displayed may not be in use)
1116 // draw an additional square around with 0.5 1 0.5 color
1118 const float xf = (float)x;
1119 const float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
1120 float xfMax = xf + 1.5 + nWidth;
1121 float xfMin = xf - 1.5;
1122 float yfMax = yf + 1.5;
1123 float yfMin = yf - nHeight - 1.5;
1126 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1128 if ( textureBrowser.m_rmbSelected ) {
1138 glDisable( GL_TEXTURE_2D );
1139 glBegin( GL_LINE_LOOP );
1140 glVertex2f( xfMin ,yfMax );
1141 glVertex2f( xfMin ,yfMin );
1142 glVertex2f( xfMax ,yfMin );
1143 glVertex2f( xfMax ,yfMax );
1145 glEnable( GL_TEXTURE_2D );
1147 // highlight in-use textures
1148 else if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1149 glColor3f( 0.5,1,0.5 );
1150 glDisable( GL_TEXTURE_2D );
1151 glBegin( GL_LINE_LOOP );
1152 glVertex2f( xfMin ,yfMax );
1153 glVertex2f( xfMin ,yfMin );
1154 glVertex2f( xfMax ,yfMin );
1155 glVertex2f( xfMax ,yfMax );
1157 glEnable( GL_TEXTURE_2D );
1159 // shader white border:
1160 else if ( !shader->IsDefault() ) {
1161 glColor3f( 1, 1, 1 );
1162 glDisable( GL_TEXTURE_2D );
1163 glBegin( GL_LINE_LOOP );
1164 glVertex2f( xfMin ,yfMax );
1165 glVertex2f( xfMin ,yfMin );
1166 glVertex2f( xfMax ,yfMin );
1167 glVertex2f( xfMax ,yfMax );
1172 if ( !shader->IsDefault() ) {
1173 glEnable( GL_LINE_STIPPLE );
1174 glLineStipple( 1, 0xF000 );
1175 glBegin( GL_LINE_LOOP );
1176 glColor3f( 0, 0, 0 );
1177 glVertex2f( xfMin ,yfMax );
1178 glVertex2f( xfMin ,yfMin );
1179 glVertex2f( xfMax ,yfMin );
1180 glVertex2f( xfMax ,yfMax );
1182 glDisable( GL_LINE_STIPPLE );
1183 glEnable( GL_TEXTURE_2D );
1186 // draw checkerboard for transparent textures
1187 if ( g_TextureBrowser_enableAlpha )
1189 glDisable( GL_TEXTURE_2D );
1190 glBegin( GL_QUADS );
1191 int font_height = TextureBrowser_fontHeight( textureBrowser );
1192 for ( int i = 0; i < nHeight; i += 8 )
1193 for ( int j = 0; j < nWidth; j += 8 )
1195 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1196 glColor3ub( color, color, color );
1198 int right = std::min(j+8, nWidth);
1200 int bottom = std::min(i+8, nHeight);
1201 glVertex2i(x + right, y - nHeight - font_height + top);
1202 glVertex2i(x + left, y - nHeight - font_height + top);
1203 glVertex2i(x + left, y - nHeight - font_height + bottom);
1204 glVertex2i(x + right, y - nHeight - font_height + bottom);
1207 glEnable( GL_TEXTURE_2D );
1211 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1212 GlobalOpenGL_debugAssertNoErrors();
1214 glBegin( GL_QUADS );
1215 glTexCoord2i( 0,0 );
1216 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1217 glTexCoord2i( 1,0 );
1218 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1219 glTexCoord2i( 1,1 );
1220 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1221 glTexCoord2i( 0,1 );
1222 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1225 // draw the texture name
1226 glDisable( GL_TEXTURE_2D );
1229 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 2 );//+5
1231 // don't draw the directory name
1232 const char* name = shader->getName();
1233 name += strlen( name );
1234 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1237 GlobalOpenGL().drawString( name );
1238 glEnable( GL_TEXTURE_2D );
1241 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1245 // reset the current texture
1246 glBindTexture( GL_TEXTURE_2D, 0 );
1250 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1251 if ( textureBrowser.m_gl_widget != 0 ) {
1252 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1257 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1258 textureBrowser.m_textureScale = scale;
1260 textureBrowser.m_heightChanged = true;
1261 textureBrowser.m_originInvalid = true;
1262 g_activeShadersChangedCallbacks();
1264 TextureBrowser_queueDraw( textureBrowser );
1267 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1268 textureBrowser.m_uniformTextureSize = scale;
1270 textureBrowser.m_heightChanged = true;
1271 textureBrowser.m_originInvalid = true;
1272 g_activeShadersChangedCallbacks();
1274 TextureBrowser_queueDraw( textureBrowser );
1277 void TextureBrowser_setUniformMinSize( TextureBrowser& textureBrowser, std::size_t scale ){
1278 textureBrowser.m_uniformTextureMinSize = scale;
1280 textureBrowser.m_heightChanged = true;
1281 textureBrowser.m_originInvalid = true;
1282 g_activeShadersChangedCallbacks();
1284 TextureBrowser_queueDraw( textureBrowser );
1287 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1288 int originy = TextureBrowser_getOriginY( textureBrowser );
1291 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1295 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1298 TextureBrowser_setOriginY( textureBrowser, originy );
1301 XmlTagBuilder TagBuilder;
1309 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1312 gtk_list_store_clear( store );
1314 std::vector<CopiedString> assigned_tags;
1315 TagBuilder.GetShaderTags( shader, assigned_tags );
1317 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1319 gtk_list_store_append( store, &iter );
1320 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1324 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1325 GtkListStore* storeAssigned,
1326 const std::set<CopiedString>& allTags,
1327 TextureBrowser* textureBrowser ){
1328 GtkTreeIter iterAssigned;
1329 GtkTreeIter iterAvailable;
1330 std::set<CopiedString>::const_iterator iterAll;
1331 gchar* tag_assigned;
1333 gtk_list_store_clear( storeAvailable );
1335 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1337 if ( !row ) { // does the shader have tags assigned?
1338 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1340 gtk_list_store_append( storeAvailable, &iterAvailable );
1341 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1346 while ( row ) // available tags = all tags - assigned tags
1348 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1350 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1352 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1353 gtk_list_store_append( storeAvailable, &iterAvailable );
1354 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1358 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1361 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1369 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1370 if ( event->type == GDK_BUTTON_PRESS ) {
1371 if ( event->button == 3 ) {
1372 if ( GlobalTextureBrowser().m_tags ) {
1373 textureBrowser->m_rmbSelected = true;
1374 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1376 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1377 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1378 textureBrowser->m_heightChanged = true;
1379 gtk_widget_show( textureBrowser->m_tag_frame );
1383 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1387 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1390 else if ( event->button == 1 ) {
1391 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1393 if ( GlobalTextureBrowser().m_tags ) {
1394 textureBrowser->m_rmbSelected = false;
1395 gtk_widget_hide( textureBrowser->m_tag_frame );
1399 else if ( event->type == GDK_2BUTTON_PRESS && event->button == 1 ) {
1400 CopiedString texName = textureBrowser->shader;
1401 const char* sh = texName.c_str();
1402 char* dir = strrchr( sh, '/' );
1405 dir = strchr( sh, '/' );
1409 ScopeDisableScreenUpdates disableScreenUpdates( dir, "Loading Textures" );
1410 TextureBrowser_ShowDirectory( *textureBrowser, dir );
1411 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1412 TextureBrowser_queueDraw( *textureBrowser );
1417 else if ( event->type == GDK_2BUTTON_PRESS && event->button == 3 ) {
1418 ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
1419 TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
1420 TextureBrowser_queueDraw( *textureBrowser );
1425 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1426 if ( event->type == GDK_BUTTON_RELEASE ) {
1427 if ( event->button == 3 ) {
1428 if ( !GlobalTextureBrowser().m_tags ) {
1429 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1436 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1440 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1441 if ( event->direction == GDK_SCROLL_UP ) {
1442 TextureBrowser_MouseWheel( *textureBrowser, true );
1444 else if ( event->direction == GDK_SCROLL_DOWN ) {
1445 TextureBrowser_MouseWheel( *textureBrowser, false );
1450 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1451 //globalOutputStream() << "vertical scroll\n";
1452 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1455 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1456 textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1459 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1460 if ( textureBrowser.m_showTextureScrollbar ) {
1461 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1463 totalHeight = std::max( totalHeight, textureBrowser.height );
1465 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1467 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1468 vadjustment->page_size = textureBrowser.height;
1469 vadjustment->page_increment = textureBrowser.height / 2;
1470 vadjustment->step_increment = 20;
1471 vadjustment->lower = 0;
1472 vadjustment->upper = totalHeight;
1474 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1478 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1479 textureBrowser->width = allocation->width;
1480 textureBrowser->height = allocation->height;
1481 TextureBrowser_heightChanged( *textureBrowser );
1482 textureBrowser->m_originInvalid = true;
1483 TextureBrowser_queueDraw( *textureBrowser );
1487 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1488 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1489 GlobalOpenGL_debugAssertNoErrors();
1490 TextureBrowser_evaluateHeight( *textureBrowser );
1491 Texture_Draw( *textureBrowser );
1492 GlobalOpenGL_debugAssertNoErrors();
1493 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1499 TextureBrowser g_TextureBrowser;
1501 TextureBrowser& GlobalTextureBrowser(){
1502 return g_TextureBrowser;
1505 bool TextureBrowser_hideUnused(){
1506 return g_TextureBrowser.m_hideUnused;
1509 void TextureBrowser_ToggleHideUnused(){
1510 if ( g_TextureBrowser.m_hideUnused ) {
1511 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1515 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1519 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1520 // put the information from the old textures menu into a treeview
1521 GtkTreeIter iter, child;
1523 TextureGroups::const_iterator i = groups.begin();
1524 while ( i != groups.end() )
1526 const char* dirName = ( *i ).c_str();
1527 const char* firstUnderscore = strchr( dirName, '_' );
1528 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1530 TextureGroups::const_iterator next = i;
1532 if ( firstUnderscore != 0
1533 && next != groups.end()
1534 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1535 gtk_tree_store_append( store, &iter, NULL );
1536 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1539 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1541 gtk_tree_store_append( store, &child, &iter );
1542 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1548 gtk_tree_store_append( store, &iter, NULL );
1549 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1555 TextureGroups TextureGroups_constructTreeView(){
1556 TextureGroups groups;
1558 if ( TextureBrowser_showWads() ) {
1559 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1563 // scan texture dirs and pak files only if not restricting to shaderlist
1564 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1565 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1568 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1574 void TextureBrowser_constructTreeStore(){
1575 TextureGroups groups = TextureGroups_constructTreeView();
1576 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1577 TextureGroups_constructTreeModel( groups, store );
1578 std::set<CopiedString>::iterator iter;
1580 GtkTreeModel* model = GTK_TREE_MODEL( store );
1582 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1584 g_object_unref( G_OBJECT( store ) );
1587 void TextureBrowser_constructTreeStoreTags(){
1588 TextureGroups groups;
1589 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1590 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1592 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1594 g_object_unref( G_OBJECT( store ) );
1597 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1600 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1602 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1603 gchar dirName[1024];
1606 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1607 strcpy( dirName, buffer );
1610 g_TextureBrowser.m_searchedTags = false;
1612 if ( !TextureBrowser_showWads() ) {
1613 strcat( dirName, "/" );
1616 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1617 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1618 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1619 //deactivate, so SPACE and RETURN wont be broken for 2d
1620 gtk_window_set_focus( GTK_WINDOW( gtk_widget_get_toplevel( GTK_WIDGET( treeview ) ) ), NULL );
1624 void TextureBrowser_createTreeViewTree(){
1625 GtkCellRenderer* renderer;
1626 g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1627 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1629 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1630 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1632 renderer = gtk_cell_renderer_text_new();
1633 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1635 TextureBrowser_constructTreeStore();
1638 void TextureBrowser_addTag();
1639 void TextureBrowser_renameTag();
1640 void TextureBrowser_deleteTag();
1642 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1643 GtkWidget* menu = gtk_menu_new();
1645 GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1646 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1647 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1649 menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1650 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1651 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1653 menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1654 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1655 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1657 gtk_widget_show_all( menu );
1659 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1660 ( event != NULL ) ? event->button : 0,
1661 gdk_event_get_time( (GdkEvent*)event ) );
1664 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1665 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1667 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1669 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1670 gtk_tree_selection_unselect_all( selection );
1671 gtk_tree_selection_select_path( selection, path );
1672 gtk_tree_path_free( path );
1675 TextureBrowser_createContextMenu( treeview, event );
1681 void TextureBrowser_createTreeViewTags(){
1682 GtkCellRenderer* renderer;
1683 g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1684 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1686 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1688 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1690 renderer = gtk_cell_renderer_text_new();
1691 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1693 TextureBrowser_constructTreeStoreTags();
1696 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1697 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1699 if ( g_Layout_enableDetachableMenus.m_value ) {
1700 menu_tearoff( menu );
1703 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1704 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1705 menu_separator( menu );
1708 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1709 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1710 g_TextureBrowser.m_showShaders = true;
1714 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1715 create_check_menu_item_with_mnemonic( menu, "Show textures", "ToggleShowTextures" );
1716 menu_separator( menu );
1719 if ( g_TextureBrowser.m_tags ) {
1720 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1722 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1723 create_check_menu_item_with_mnemonic( menu, "ShaderList Only", "ToggleShowShaderlistOnly" );
1725 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1726 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1727 menu_separator( menu );
1730 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1731 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1733 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1734 menu_separator( menu );
1735 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1736 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1739 return textures_menu_item;
1742 void Popup_View_Menu( GtkWidget *widget, GtkMenu *menu ){
1743 gtk_menu_popup( menu, NULL, NULL, NULL, NULL, 1, gtk_get_current_event_time() );
1746 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1747 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1749 if ( g_Layout_enableDetachableMenus.m_value ) {
1750 menu_tearoff( menu );
1753 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1754 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1756 return textures_menu_item;
1759 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1760 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1762 if ( g_Layout_enableDetachableMenus.m_value ) {
1763 menu_tearoff( menu );
1766 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1767 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1768 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1769 menu_separator( menu );
1770 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1771 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1773 return textures_menu_item;
1776 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1777 g_assert( selected != NULL );
1779 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1780 *selected = g_slist_append( *selected, rowref );
1785 void TextureBrowser_assignTags(){
1786 GSList* selected = NULL;
1788 gchar* tag_assigned;
1790 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1792 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1794 if ( selected != NULL ) {
1795 for ( node = selected; node != NULL; node = node->next )
1797 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1802 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1803 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1804 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1805 // create a custom shader/texture entry
1806 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1807 CopiedString filename = ishader->getShaderFileName();
1809 if ( filename.empty() ) {
1811 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1815 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1819 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1821 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1822 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1823 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1828 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1831 TagBuilder.SaveXmlDoc();
1833 g_slist_free( selected );
1836 void TextureBrowser_removeTags(){
1837 GSList* selected = NULL;
1841 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1843 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1845 if ( selected != NULL ) {
1846 for ( node = selected; node != NULL; node = node->next )
1848 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1853 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1854 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1855 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1856 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1861 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1863 // Update the "available tags list"
1864 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1867 TagBuilder.SaveXmlDoc();
1869 g_slist_free( selected );
1872 void TextureBrowser_buildTagList(){
1873 GtkTreeIter treeIter;
1874 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1876 std::set<CopiedString>::iterator iter;
1878 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1880 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1881 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1885 void TextureBrowser_searchTags(){
1886 GSList* selected = NULL;
1890 char tags_searched[256];
1892 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1894 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1896 if ( selected != NULL ) {
1897 strcpy( buffer, "/root/*/*[tag='" );
1898 strcpy( tags_searched, "[TAGS] " );
1900 for ( node = selected; node != NULL; node = node->next )
1902 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1907 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1908 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1910 strcat( buffer, tag );
1911 strcat( tags_searched, tag );
1912 if ( node != g_slist_last( node ) ) {
1913 strcat( buffer, "' and tag='" );
1914 strcat( tags_searched, ", " );
1920 strcat( buffer, "']" );
1922 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1924 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1925 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1927 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1928 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1930 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1931 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1933 std::set<CopiedString>::iterator iter;
1935 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1937 std::string path = ( *iter ).c_str();
1938 size_t pos = path.find_last_of( "/", path.size() );
1939 std::string name = path.substr( pos + 1, path.size() );
1940 path = path.substr( 0, pos + 1 );
1941 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1944 g_TextureBrowser.m_searchedTags = true;
1945 g_TextureBrowser_currentDirectory = tags_searched;
1947 g_TextureBrowser.m_nTotalHeight = 0;
1948 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1949 TextureBrowser_heightChanged( g_TextureBrowser );
1950 TextureBrowser_updateTitle();
1952 g_slist_free( selected );
1955 void TextureBrowser_toggleSearchButton(){
1956 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1958 if ( page == 0 ) { // tag page
1959 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1962 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1966 void TextureBrowser_constructTagNotebook(){
1967 g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1968 GtkWidget* labelTags = gtk_label_new( "Tags" );
1969 GtkWidget* labelTextures = gtk_label_new( "Textures" );
1971 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1972 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1974 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1976 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1979 void TextureBrowser_constructSearchButton(){
1980 GtkTooltips* tooltips = gtk_tooltips_new();
1982 GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1983 g_TextureBrowser.m_search_button = gtk_button_new();
1984 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1985 gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1986 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1989 void TextureBrowser_checkTagFile(){
1990 const char SHADERTAG_FILE[] = "shadertags.xml";
1991 CopiedString default_filename, rc_filename;
1992 StringOutputStream stream( 256 );
1994 stream << LocalRcPath_get();
1995 stream << SHADERTAG_FILE;
1996 rc_filename = stream.c_str();
1998 if ( file_exists( rc_filename.c_str() ) ) {
1999 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
2001 if ( g_TextureBrowser.m_tags ) {
2002 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
2007 // load default tagfile
2009 stream << g_pGameDescription->mGameToolsPath.c_str();
2010 stream << SHADERTAG_FILE;
2011 default_filename = stream.c_str();
2013 if ( file_exists( default_filename.c_str() ) ) {
2014 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
2016 if ( g_TextureBrowser.m_tags ) {
2017 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
2022 globalOutputStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support. Plugins -> ShaderPlug -> Create tag file: to start using tags\n";
2027 void TextureBrowser_SetNotex(){
2028 StringOutputStream name( 256 );
2029 name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
2030 g_notex = name.c_str();
2033 name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
2034 g_shadernotex = name.c_str();
2037 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
2038 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2039 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2040 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2041 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2043 TextureBrowser_checkTagFile();
2044 TextureBrowser_SetNotex();
2046 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2048 g_TextureBrowser.m_parent = toplevel;
2050 GtkWidget* table = gtk_table_new( 3, 3, FALSE );
2051 GtkWidget* frame_table = NULL;
2052 GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
2053 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 0, 3, GTK_FILL, GTK_FILL, 0, 0 );
2054 gtk_widget_show( vbox );
2056 //GtkWidget* menu_bar;
2057 GtkToolbar* toolbar;
2060 //menu_bar = gtk_menu_bar_new();
2061 GtkWidget* menu_view = gtk_menu_new();
2062 //GtkWidget* view_item = (GtkWidget*)
2063 TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
2064 gtk_menu_set_title( GTK_MENU( menu_view ), "View" );
2065 //gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2066 //gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
2069 toolbar = GTK_TOOLBAR( gtk_toolbar_new() );
2070 //gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( toolbar ), 0, 1, 0, 1, GTK_FILL, GTK_FILL, 0, 0 );
2071 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( toolbar ), FALSE, FALSE, 0 );
2074 GtkButton* button = GTK_BUTTON( gtk_button_new() );
2075 button_set_icon( button, "texbro_view.png" );
2076 gtk_widget_show( GTK_WIDGET( button ) );
2077 gtk_button_set_relief( button, GTK_RELIEF_NONE );
2078 gtk_widget_set_size_request( GTK_WIDGET( button ), 24, 24 );
2079 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_FOCUS );
2080 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_DEFAULT );
2081 gtk_toolbar_append_element( toolbar, GTK_TOOLBAR_CHILD_WIDGET, GTK_WIDGET( button ), "", "View", "", 0, 0, 0 );
2082 g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( Popup_View_Menu ), menu_view );
2084 //to show detached menu over floating tex bro
2085 gtk_menu_attach_to_widget( GTK_MENU( menu_view ), GTK_WIDGET( button ), NULL );
2087 button = toolbar_append_button( toolbar, "Find / Replace...", "texbro_gtk-find-and-replace.png", "FindReplaceTextures" );
2088 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2091 button = toolbar_append_button( toolbar, "Flush & Reload Shaders", "texbro_refresh.png", "RefreshShaders" );
2092 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2093 gtk_widget_show( GTK_WIDGET( toolbar ) );
2096 GtkWidget* menu_tools = gtk_menu_new();
2097 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
2098 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2099 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
2101 //gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2102 //gtk_widget_show( menu_bar );
2104 { // Texture TreeView
2105 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
2106 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2108 // vertical only scrolling for treeview
2109 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2111 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
2113 TextureBrowser_createTreeViewTree();
2115 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2116 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2118 { // gl_widget scrollbar
2119 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
2120 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2121 gtk_widget_show( w );
2122 g_TextureBrowser.m_texture_scroll = w;
2124 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
2125 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2127 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2130 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2131 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
2133 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2134 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2136 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2137 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2139 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2140 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2142 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2143 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2144 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2145 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2149 if ( g_TextureBrowser.m_tags ) {
2150 { // fill tag GtkListStore
2151 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2152 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2153 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2155 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2156 TextureBrowser_buildTagList();
2159 GtkWidget* menu_tags = gtk_menu_new();
2160 //GtkWidget* tags_item = (GtkWidget*)
2161 TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2162 //gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2163 //gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2165 GtkButton* button = GTK_BUTTON( gtk_button_new() );
2166 //button_set_icon( button, "texbro_tags.png" );
2167 GtkWidget *label = gtk_label_new (">t");
2168 gtk_container_add (GTK_CONTAINER (button), label);
2169 gtk_widget_show (label);
2171 gtk_widget_show( GTK_WIDGET( button ) );
2172 gtk_button_set_relief( button, GTK_RELIEF_NONE );
2173 gtk_widget_set_size_request( GTK_WIDGET( button ), 22, 22 );
2174 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_FOCUS );
2175 GTK_WIDGET_UNSET_FLAGS( GTK_WIDGET( button ), GTK_CAN_DEFAULT );
2176 gtk_toolbar_append_element( toolbar, GTK_TOOLBAR_CHILD_WIDGET, GTK_WIDGET( button ), "", "Tags", "", 0, 0, 0 );
2177 g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( Popup_View_Menu ), menu_tags );
2180 g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2181 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2183 // vertical only scrolling for treeview
2184 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2186 TextureBrowser_createTreeViewTags();
2188 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2189 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2191 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2192 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2194 { // Texture/Tag notebook
2195 TextureBrowser_constructTagNotebook();
2196 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2198 { // Tag search button
2199 TextureBrowser_constructSearchButton();
2200 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2203 frame_table = gtk_table_new( 3, 3, FALSE );
2205 g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2206 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2207 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2209 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2211 gtk_widget_show( frame_table );
2213 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2215 { // assigned tag list
2216 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2217 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2218 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2220 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2222 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2223 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2225 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2227 g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2228 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2229 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2230 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2232 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2233 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2235 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2236 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2237 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2239 gtk_widget_show( scrolled_win );
2240 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2242 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2244 { // available tag list
2245 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2246 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2247 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2249 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2250 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2251 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2253 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2255 g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2256 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2257 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2258 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2260 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2261 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2263 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2264 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2265 gtk_widget_show( g_TextureBrowser.m_available_tree );
2267 gtk_widget_show( scrolled_win );
2268 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2270 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2272 { // tag arrow buttons
2273 GtkWidget* m_btn_left = gtk_button_new();
2274 GtkWidget* m_btn_right = gtk_button_new();
2275 GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2276 GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2277 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2278 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2280 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2281 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2282 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2284 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2285 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2287 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2288 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2290 gtk_widget_show( m_btn_left );
2291 gtk_widget_show( m_btn_right );
2292 gtk_widget_show( m_arrow_left );
2293 gtk_widget_show( m_arrow_right );
2295 { // tag fram labels
2296 GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2297 GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2299 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2300 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2302 gtk_widget_show( m_lbl_assigned );
2303 gtk_widget_show( m_lbl_unassigned );
2306 else { // no tag support, show the texture tree only
2307 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2310 // TODO do we need this?
2311 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2316 void TextureBrowser_destroyWindow(){
2317 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2319 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2320 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2322 gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2325 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2326 return textureBrowser.color_textureback;
2329 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2330 textureBrowser.color_textureback = colour;
2331 TextureBrowser_queueDraw( textureBrowser );
2334 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2335 g_assert( selected != NULL );
2338 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2339 *selected = g_slist_append( *selected, name );
2342 void TextureBrowser_shaderInfo(){
2343 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2344 IShader* shader = QERApp_Shader_ForName( name );
2346 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2351 void TextureBrowser_addTag(){
2354 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2356 if ( result == eIDOK && !tag.empty() ) {
2357 GtkTreeIter iter, iter2;
2358 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2359 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2360 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2362 // Select the currently added tag in the available list
2363 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2364 gtk_tree_selection_select_iter( selection, &iter );
2366 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2367 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2371 void TextureBrowser_renameTag(){
2372 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2373 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2374 we need to count the number of selected rows first and use
2375 gtk_tree_selection_selected_foreach() then to go through the list of selected
2376 rows (which always containins a single row).
2379 GSList* selected = NULL;
2381 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2382 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2384 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2385 CopiedString newTag;
2386 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2388 if ( result == eIDOK && !newTag.empty() ) {
2389 GtkTreeIter iterList;
2391 gchar* oldTag = (char*)selected->data;
2393 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2397 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2399 if ( strcmp( rowTag, oldTag ) == 0 ) {
2400 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2402 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2405 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2407 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2408 g_TextureBrowser.m_all_tags.insert( newTag );
2410 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2411 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2416 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2420 void TextureBrowser_deleteTag(){
2421 GSList* selected = NULL;
2423 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2424 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2426 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2427 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2429 if ( result == eIDYES ) {
2430 GtkTreeIter iterSelected;
2433 gchar* tagSelected = (char*)selected->data;
2435 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2439 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2441 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2442 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2445 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2448 TagBuilder.DeleteTag( tagSelected );
2449 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2451 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2452 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2456 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2460 void TextureBrowser_copyTag(){
2461 g_TextureBrowser.m_copied_tags.clear();
2462 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2465 void TextureBrowser_pasteTag(){
2466 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2467 CopiedString shader = g_TextureBrowser.shader.c_str();
2469 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2470 CopiedString shaderFile = ishader->getShaderFileName();
2471 if ( shaderFile.empty() ) {
2473 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2478 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2481 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2483 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2488 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2490 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2491 // the tag doesn't exist - let's add it
2492 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2499 TagBuilder.SaveXmlDoc();
2500 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2501 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2504 void RefreshShaders(){
2506 /* When shaders are refreshed, forces reloading the textures as well.
2507 Previously it would at best only display shaders, at worst mess up some textured objects. */
2509 GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2510 GtkTreeModel* model = NULL;
2512 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2514 gchar dirName[1024];
2516 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2517 strcpy( dirName, buffer );
2519 if ( !TextureBrowser_showWads() ) {
2520 strcat( dirName, "/" );
2523 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2524 GlobalShaderSystem().refresh();
2525 /* texturebrowser tree update on vfs restart */
2526 TextureBrowser_constructTreeStore();
2529 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2530 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2533 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2534 GlobalShaderSystem().refresh();
2535 /* texturebrowser tree update on vfs restart */
2536 TextureBrowser_constructTreeStore();
2542 void TextureBrowser_ToggleShowShaders(){
2543 g_TextureBrowser.m_showShaders ^= 1;
2544 g_TextureBrowser.m_showshaders_item.update();
2546 g_TextureBrowser.m_heightChanged = true;
2547 g_TextureBrowser.m_originInvalid = true;
2548 g_activeShadersChangedCallbacks();
2550 TextureBrowser_queueDraw( g_TextureBrowser );
2553 void TextureBrowser_ToggleShowTextures(){
2554 g_TextureBrowser.m_showTextures ^= 1;
2555 g_TextureBrowser.m_showtextures_item.update();
2557 g_TextureBrowser.m_heightChanged = true;
2558 g_TextureBrowser.m_originInvalid = true;
2559 g_activeShadersChangedCallbacks();
2561 TextureBrowser_queueDraw( g_TextureBrowser );
2564 void TextureBrowser_ToggleShowShaderListOnly(){
2565 g_TextureBrowser_shaderlistOnly ^= 1;
2566 g_TextureBrowser.m_showshaderlistonly_item.update();
2568 TextureBrowser_constructTreeStore();
2571 void TextureBrowser_showAll(){
2572 g_TextureBrowser_currentDirectory = "";
2573 g_TextureBrowser.m_searchedTags = false;
2574 // TextureBrowser_SetHideUnused( g_TextureBrowser, false );
2575 TextureBrowser_ToggleHideUnused();
2576 //TextureBrowser_heightChanged( g_TextureBrowser );
2577 TextureBrowser_updateTitle();
2580 void TextureBrowser_showUntagged(){
2581 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2583 if ( result == eIDYES ) {
2584 g_TextureBrowser.m_found_shaders.clear();
2585 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2586 std::set<CopiedString>::iterator iter;
2588 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2590 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2592 std::string path = ( *iter ).c_str();
2593 size_t pos = path.find_last_of( "/", path.size() );
2594 std::string name = path.substr( pos + 1, path.size() );
2595 path = path.substr( 0, pos + 1 );
2596 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2597 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2600 g_TextureBrowser_currentDirectory = "Untagged";
2601 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2602 TextureBrowser_heightChanged( g_TextureBrowser );
2603 TextureBrowser_updateTitle();
2607 void TextureBrowser_FixedSize(){
2608 g_TextureBrowser_fixedSize ^= 1;
2609 GlobalTextureBrowser().m_fixedsize_item.update();
2610 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2613 void TextureBrowser_FilterNotex(){
2614 g_TextureBrowser_filterNotex ^= 1;
2615 GlobalTextureBrowser().m_filternotex_item.update();
2616 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2619 void TextureBrowser_EnableAlpha(){
2620 g_TextureBrowser_enableAlpha ^= 1;
2621 GlobalTextureBrowser().m_enablealpha_item.update();
2622 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2625 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2626 StringOutputStream buffer( 64 );
2627 buffer << "Textures: ";
2628 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2629 buffer << g_TextureBrowser_currentDirectory.c_str();
2635 importer( buffer.c_str() );
2639 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2643 TextureBrowser_setScale( textureBrowser, 10 );
2646 TextureBrowser_setScale( textureBrowser, 25 );
2649 TextureBrowser_setScale( textureBrowser, 50 );
2652 TextureBrowser_setScale( textureBrowser, 100 );
2655 TextureBrowser_setScale( textureBrowser, 200 );
2659 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2661 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2662 switch ( textureBrowser.m_textureScale )
2681 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2683 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2685 TextureBrowser_setUniformSize( textureBrowser, value );
2687 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2689 void UniformTextureMinSizeImport( TextureBrowser& textureBrowser, int value ){
2691 TextureBrowser_setUniformMinSize( textureBrowser, value );
2693 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureMinSizeImport> UniformTextureMinSizeImportCaller;
2695 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2696 page.appendCheckBox(
2697 "", "Texture scrollbar",
2698 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2699 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2702 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2704 "Texture Thumbnail Scale",
2705 STRING_ARRAY_RANGE( texture_scale ),
2706 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2707 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2710 page.appendSpinner( "Thumbnails Max Size", GlobalTextureBrowser().m_uniformTextureSize, GlobalTextureBrowser().m_uniformTextureSize, 16, 8192 );
2711 page.appendSpinner( "Thumbnails Min Size", GlobalTextureBrowser().m_uniformTextureMinSize, GlobalTextureBrowser().m_uniformTextureMinSize, 16, 8192 );
2712 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2714 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2715 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2718 void TextureBrowser_constructPage( PreferenceGroup& group ){
2719 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2720 TextureBrowser_constructPreferences( page );
2722 void TextureBrowser_registerPreferencesPage(){
2723 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2727 #include "preferencesystem.h"
2728 #include "stringio.h"
2730 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2734 void TextureClipboard_textureSelected( const char* shader );
2736 void TextureBrowser_Construct(){
2737 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2738 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2739 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2740 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2741 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2742 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2743 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2744 GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2745 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2746 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2747 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2748 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2749 GlobalToggles_insert( "ToggleShowTextures", FreeCaller<TextureBrowser_ToggleShowTextures>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showtextures_item ) );
2750 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2751 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2752 GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2753 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2755 GlobalPreferenceSystem().registerPreference( "TextureScale",
2756 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2757 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2759 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2760 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2761 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2762 GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize",
2763 makeIntStringImportCallback(UniformTextureMinSizeImportCaller(g_TextureBrowser)),
2764 IntExportStringCaller(g_TextureBrowser.m_uniformTextureMinSize) );
2765 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2766 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2767 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2769 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2770 GlobalPreferenceSystem().registerPreference( "ShowTextures", BoolImportStringCaller( GlobalTextureBrowser().m_showTextures ), BoolExportStringCaller( GlobalTextureBrowser().m_showTextures ) );
2771 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2772 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2773 GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2774 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2775 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2776 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2777 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2779 g_TextureBrowser.shader = texdef_name_default();
2781 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2783 TextureBrowser_registerPreferencesPage();
2785 GlobalShaderSystem().attach( g_ShadersObserver );
2787 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2789 void TextureBrowser_Destroy(){
2790 GlobalShaderSystem().detach( g_ShadersObserver );
2792 Textures_setModeChangedNotify( Callback() );
2795 GtkWidget* TextureBrowser_getGLWidget(){
2796 return GlobalTextureBrowser().m_gl_widget;