2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
32 #include "debugging/debugging.h"
36 #include "ifilesystem.h"
40 #include "moduleobserver.h"
46 #include <uilib/uilib.h>
48 #include "signal/signal.h"
49 #include "math/vector.h"
50 #include "texturelib.h"
51 #include "string/string.h"
52 #include "shaderlib.h"
55 #include "stream/memstream.h"
56 #include "stream/textfilestream.h"
57 #include "stream/stringstream.h"
63 #include "gtkutil/menu.h"
64 #include "gtkutil/nonmodal.h"
65 #include "gtkutil/cursor.h"
66 #include "gtkutil/widget.h"
67 #include "gtkutil/glwidget.h"
68 #include "gtkutil/messagebox.h"
74 #include "brush_primit.h"
75 #include "brushmanip.h"
76 #include "patchmanip.h"
81 #include "mainframe.h"
82 #include "findtexturedialog.h"
83 #include "surfacedialog.h"
84 #include "patchdialog.h"
85 #include "groupdialog.h"
86 #include "preferences.h"
90 bool TextureBrowser_showWads(){
91 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
94 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
96 bool string_equal_start( const char* string, StringRange start ){
97 return string_equal_n( string, start.first, start.last - start.first );
100 typedef std::set<CopiedString> TextureGroups;
102 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
103 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
104 groups.insert( archive );
108 typedef ReferenceCaller<TextureGroups, void(const char*), TextureGroups_addWad> TextureGroupsAddWadCaller;
112 bool g_TextureBrowser_shaderlistOnly = false;
113 bool g_TextureBrowser_fixedSize = true;
114 bool g_TextureBrowser_filterMissing = false;
115 bool g_TextureBrowser_filterFallback = true;
116 bool g_TextureBrowser_enableAlpha = true;
119 CopiedString g_notex;
120 CopiedString g_shadernotex;
122 bool isMissing(const char* name);
124 bool isNotex(const char* name);
126 bool isMissing(const char* name){
127 if ( string_equal( g_notex.c_str(), name ) ) {
130 if ( string_equal( g_shadernotex.c_str(), name ) ) {
136 bool isNotex(const char* name){
137 if ( string_equal_suffix( name, "/" DEFAULT_NOTEX_BASENAME ) ) {
140 if ( string_equal_suffix( name, "/" DEFAULT_SHADERNOTEX_BASENAME ) ) {
146 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
147 const char* texture = path_make_relative( shaderName, "textures/" );
149 // hide notex / shadernotex images
150 if ( g_TextureBrowser_filterFallback ) {
151 if ( isNotex( shaderName ) ) {
154 if ( isNotex( texture ) ) {
159 if ( texture != shaderName ) {
160 const char* last = path_remove_directory( texture );
161 if ( !string_empty( last ) ) {
162 groups.insert( CopiedString( StringRange( texture, --last ) ) );
167 typedef ReferenceCaller<TextureGroups, void(const char*), TextureGroups_addShader> TextureGroupsAddShaderCaller;
169 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
170 groups.insert( directory );
172 typedef ReferenceCaller<TextureGroups, void(const char*), TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
174 class DeferredAdjustment
179 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
181 ValueChangedFunction m_function;
184 static gboolean deferred_value_changed( gpointer data ){
185 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
186 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
187 reinterpret_cast<DeferredAdjustment*>( data )->m_value
189 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
190 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
195 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
199 if ( m_handler != 0 ) {
200 g_source_remove( m_handler );
201 deferred_value_changed( this );
205 void value_changed( gdouble value ){
207 if ( m_handler == 0 ) {
208 m_handler = g_idle_add( deferred_value_changed, this );
212 static void adjustment_value_changed(ui::Adjustment adjustment, DeferredAdjustment* self ){
213 self->value_changed( gtk_adjustment_get_value(adjustment) );
218 class TextureBrowser;
220 typedef ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
222 void TextureBrowser_scrollChanged( void* data, gdouble value );
227 STARTUPSHADERS_NONE = 0,
228 STARTUPSHADERS_COMMON,
231 void TextureBrowser_hideUnusedExport( const Callback<void(bool)> & importer );
233 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
235 void TextureBrowser_showShadersExport( const Callback<void(bool)> & importer );
237 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
239 void TextureBrowser_showShaderlistOnly( const Callback<void(bool)> & importer );
241 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
243 void TextureBrowser_fixedSize( const Callback<void(bool)> & importer );
245 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
247 void TextureBrowser_filterMissing( const Callback<void(bool)> & importer );
249 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterMissing> TextureBrowserFilterMissingExport;
251 void TextureBrowser_filterFallback( const Callback<void(bool)> & importer );
253 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterFallback> TextureBrowserFilterFallbackExport;
255 void TextureBrowser_enableAlpha( const Callback<void(bool)> & importer );
257 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
268 ui::Window m_parent{ui::null};
269 ui::GLArea m_gl_widget{ui::null};
270 ui::Widget m_texture_scroll{ui::null};
271 ui::TreeView m_treeViewTree{ui::New};
272 ui::TreeView m_treeViewTags{ui::null};
273 ui::Frame m_tag_frame{ui::null};
274 ui::ListStore m_assigned_store{ui::null};
275 ui::ListStore m_available_store{ui::null};
276 ui::TreeView m_assigned_tree{ui::null};
277 ui::TreeView m_available_tree{ui::null};
278 ui::Widget m_scr_win_tree{ui::null};
279 ui::Widget m_scr_win_tags{ui::null};
280 ui::Widget m_tag_notebook{ui::null};
281 ui::Button m_search_button{ui::null};
282 ui::Widget m_shader_info_item{ui::null};
284 std::set<CopiedString> m_all_tags;
285 ui::ListStore m_all_tags_list{ui::null};
286 std::vector<CopiedString> m_copied_tags;
287 std::set<CopiedString> m_found_shaders;
289 ToggleItem m_hideunused_item;
290 ToggleItem m_hidenotex_item;
291 ToggleItem m_showshaders_item;
292 ToggleItem m_showshaderlistonly_item;
293 ToggleItem m_fixedsize_item;
294 ToggleItem m_filternotex_item;
295 ToggleItem m_enablealpha_item;
298 guint m_exposeHandler;
300 bool m_heightChanged;
301 bool m_originInvalid;
303 DeferredAdjustment m_scrollAdjustment;
304 FreezePointer m_freezePointer;
306 Vector3 color_textureback;
307 // the increment step we use against the wheel mouse
308 std::size_t m_mouseWheelScrollIncrement;
309 std::size_t m_textureScale;
310 // make the texture increments match the grid changes
312 bool m_showTextureScrollbar;
313 StartupShaders m_startupShaders;
314 // if true, the texture window will only display in-use shaders
315 // if false, all the shaders in memory are displayed
320 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
321 int m_uniformTextureSize;
323 // Return the display width of a texture in the texture browser
324 int getTextureWidth( qtexture_t* tex ){
326 if ( !g_TextureBrowser_fixedSize ) {
327 // Don't use uniform size
328 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
331 ( tex->width >= tex->height ) {
332 // Texture is square, or wider than it is tall
333 width = m_uniformTextureSize;
336 // Otherwise, preserve the texture's aspect ratio
337 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
342 // Return the display height of a texture in the texture browser
343 int getTextureHeight( qtexture_t* tex ){
345 if ( !g_TextureBrowser_fixedSize ) {
346 // Don't use uniform size
347 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
349 else if ( tex->height >= tex->width ) {
350 // Texture is square, or taller than it is wide
351 height = m_uniformTextureSize;
354 // Otherwise, preserve the texture's aspect ratio
355 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
361 m_texture_scroll( ui::null ),
362 m_hideunused_item( TextureBrowserHideUnusedExport() ),
363 m_hidenotex_item( TextureBrowserFilterFallbackExport() ),
364 m_showshaders_item( TextureBrowserShowShadersExport() ),
365 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
366 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
367 m_filternotex_item( TextureBrowserFilterMissingExport() ),
368 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
369 m_heightChanged( true ),
370 m_originInvalid( true ),
371 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
372 color_textureback( 0.25f, 0.25f, 0.25f ),
373 m_mouseWheelScrollIncrement( 64 ),
374 m_textureScale( 50 ),
375 m_showShaders( true ),
376 m_showTextureScrollbar( true ),
377 m_startupShaders( STARTUPSHADERS_NONE ),
378 m_hideUnused( false ),
379 m_rmbSelected( false ),
380 m_searchedTags( false ),
382 m_uniformTextureSize( 96 ){
386 void ( *TextureBrowser_textureSelected )( const char* shader );
389 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
392 const char* TextureBrowser_getComonShadersName(){
393 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
394 if ( !string_empty( value ) ) {
400 const char* TextureBrowser_getComonShadersDir(){
401 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
402 if ( !string_empty( value ) ) {
408 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
409 return GlobalOpenGL().m_font->getPixelHeight();
412 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
413 return textureBrowser.shader.c_str();
416 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
417 IShader* shader = QERApp_Shader_ForName( name );
418 qtexture_t* q = shader->getTexture();
419 StringOutputStream strTex( 256 );
420 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
422 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
425 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
427 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
428 textureBrowser.shader = shader;
429 TextureBrowser_SetStatus( textureBrowser, shader );
430 TextureBrowser_Focus( textureBrowser, shader );
432 if ( FindTextureDialog_isOpen() ) {
433 FindTextureDialog_selectTexture( shader );
436 // disable the menu item "shader info" if no shader was selected
437 IShader* ishader = QERApp_Shader_ForName( shader );
438 CopiedString filename = ishader->getShaderFileName();
440 if ( filename.empty() ) {
441 if ( textureBrowser.m_shader_info_item != NULL ) {
442 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
446 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
453 CopiedString g_TextureBrowser_currentDirectory;
456 ============================================================================
460 TTimo: now based on a rundown through all the shaders
461 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
462 otherwise we may need to rely on a list instead of an array storage
463 ============================================================================
469 // texture layout functions
470 // TTimo: now based on shaders
471 int current_x, current_y, current_row;
474 void Texture_StartPos( TextureLayout& layout ){
475 layout.current_x = 8;
476 layout.current_y = -8;
477 layout.current_row = 0;
480 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
481 qtexture_t* q = current_texture;
483 int nWidth = textureBrowser.getTextureWidth( q );
484 int nHeight = textureBrowser.getTextureHeight( q );
485 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
486 layout.current_x = 8;
487 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
488 layout.current_row = 0;
491 *x = layout.current_x;
492 *y = layout.current_y;
494 // Is our texture larger than the row? If so, grow the
495 // row height to match it
497 if ( layout.current_row < nHeight ) {
498 layout.current_row = nHeight;
501 // never go less than 96, or the names get all crunched up
502 layout.current_x += nWidth < 96 ? 96 : nWidth;
503 layout.current_x += 8;
506 bool TextureSearch_IsShown( const char* name ){
507 std::set<CopiedString>::iterator iter;
509 iter = GlobalTextureBrowser().m_found_shaders.find( name );
511 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
519 // if texture_showinuse jump over non in-use textures
520 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
521 // filter missing shaders
522 // ugly: filter on built-in fallback name after substitution
523 if ( g_TextureBrowser_filterMissing ) {
524 if ( isMissing( shader->getTexture()->name ) ) {
528 // filter the fallback (notex/shadernotex) for missing shaders or editor image
529 if ( g_TextureBrowser_filterFallback ) {
530 if ( isNotex( shader->getName() ) ) {
533 if ( isNotex( shader->getTexture()->name ) ) {
538 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
539 std::set<CopiedString>::iterator iter;
541 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
543 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
551 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
555 if ( !show_shaders && !shader->IsDefault() ) {
559 if ( hideUnused && !shader->IsInUse() ) {
563 if ( GlobalTextureBrowser().m_searchedTags ) {
564 if ( !TextureSearch_IsShown( shader->getName() ) ) {
572 if ( TextureBrowser_showWads() )
574 if ( g_TextureBrowser_currentDirectory != ""
575 && !string_equal( shader->getWadName(), g_TextureBrowser_currentDirectory.c_str() ) )
580 else if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
588 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
589 textureBrowser.m_heightChanged = true;
591 TextureBrowser_updateScroll( textureBrowser );
592 TextureBrowser_queueDraw( textureBrowser );
595 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
596 if ( textureBrowser.m_heightChanged ) {
597 textureBrowser.m_heightChanged = false;
599 textureBrowser.m_nTotalHeight = 0;
601 TextureLayout layout;
602 Texture_StartPos( layout );
603 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
605 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
607 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
612 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
613 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
618 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
619 TextureBrowser_evaluateHeight( textureBrowser );
620 return textureBrowser.m_nTotalHeight;
623 inline const int& min_int( const int& left, const int& right ){
624 return std::min( left, right );
627 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
628 if ( textureBrowser.originy > 0 ) {
629 textureBrowser.originy = 0;
631 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
632 if ( textureBrowser.originy < lower ) {
633 textureBrowser.originy = lower;
637 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
638 if ( textureBrowser.m_originInvalid ) {
639 textureBrowser.m_originInvalid = false;
640 TextureBrowser_clampOriginY( textureBrowser );
641 TextureBrowser_updateScroll( textureBrowser );
643 return textureBrowser.originy;
646 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
647 textureBrowser.originy = originy;
648 TextureBrowser_clampOriginY( textureBrowser );
649 TextureBrowser_updateScroll( textureBrowser );
650 TextureBrowser_queueDraw( textureBrowser );
654 Signal0 g_activeShadersChangedCallbacks;
656 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
657 g_activeShadersChangedCallbacks.connectLast( handler );
660 void TextureBrowser_constructTreeStore();
662 class ShadersObserver : public ModuleObserver
664 Signal0 m_realiseCallbacks;
667 m_realiseCallbacks();
668 TextureBrowser_constructTreeStore();
674 void insert( const SignalHandler& handler ){
675 m_realiseCallbacks.connectLast( handler );
681 ShadersObserver g_ShadersObserver;
684 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
685 g_ShadersObserver.insert( handler );
688 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
689 TextureBrowser_heightChanged( textureBrowser );
690 textureBrowser.m_originInvalid = true;
692 g_activeShadersChangedCallbacks();
695 struct TextureBrowser_ShowScrollbar {
696 static void Export(const TextureBrowser &self, const Callback<void(bool)> &returnz) {
697 returnz(self.m_showTextureScrollbar);
700 static void Import(TextureBrowser &self, bool value) {
701 self.m_showTextureScrollbar = value;
702 if (self.m_texture_scroll) {
703 self.m_texture_scroll.visible(self.m_showTextureScrollbar);
704 TextureBrowser_updateScroll(self);
712 TextureBrowser_ShowDirectory
713 relies on texture_directory global for the directory to use
714 1) Load the shaders for the given directory
715 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
716 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
717 available through the IShaders interface
718 NOTE: for texture window layout:
719 all shaders are stored with alphabetical order after load
720 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
721 ( the GL textures are not flushed though)
725 bool endswith( const char *haystack, const char *needle ){
726 size_t lh = strlen( haystack );
727 size_t ln = strlen( needle );
731 return !memcmp( haystack + ( lh - ln ), needle, ln );
734 bool texture_name_ignore( const char* name ){
735 StringOutputStream strTemp( string_length( name ) );
736 strTemp << LowerCase( name );
739 endswith( strTemp.c_str(), ".specular" ) ||
740 endswith( strTemp.c_str(), ".glow" ) ||
741 endswith( strTemp.c_str(), ".bump" ) ||
742 endswith( strTemp.c_str(), ".diffuse" ) ||
743 endswith( strTemp.c_str(), ".blend" ) ||
744 endswith( strTemp.c_str(), ".alpha" ) ||
745 endswith( strTemp.c_str(), "_alpha" ) ||
747 endswith( strTemp.c_str(), "_h" ) ||
748 endswith( strTemp.c_str(), "_local" ) ||
749 endswith( strTemp.c_str(), "_nm" ) ||
750 endswith( strTemp.c_str(), "_s" ) ||
752 endswith( strTemp.c_str(), "_bump" ) ||
753 endswith( strTemp.c_str(), "_glow" ) ||
754 endswith( strTemp.c_str(), "_gloss" ) ||
755 endswith( strTemp.c_str(), "_luma" ) ||
756 endswith( strTemp.c_str(), "_norm" ) ||
757 endswith( strTemp.c_str(), "_pants" ) ||
758 endswith( strTemp.c_str(), "_shirt" ) ||
759 endswith( strTemp.c_str(), "_reflect" ) ||
761 endswith( strTemp.c_str(), "_d" ) ||
762 endswith( strTemp.c_str(), "_n" ) ||
763 endswith( strTemp.c_str(), "_p" ) ||
764 endswith( strTemp.c_str(), "_g" ) ||
765 endswith( strTemp.c_str(), "_a" ) ||
769 class LoadShaderVisitor : public Archive::Visitor
772 void visit( const char* name ){
773 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
775 shader->setWadName( g_TextureBrowser_currentDirectory.c_str() );
779 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
781 ui::Widget g_page_textures{ui::null};
783 void TextureBrowser_toggleShow(){
784 GroupDialog_showPage( g_page_textures );
788 void TextureBrowser_updateTitle(){
789 GroupDialog_updatePageTitle( g_page_textures );
793 class TextureCategoryLoadShader
795 const char* m_directory;
796 std::size_t& m_count;
798 using func = void(const char *);
800 TextureCategoryLoadShader( const char* directory, std::size_t& count )
801 : m_directory( directory ), m_count( count ){
805 void operator()( const char* name ) const {
806 if ( shader_equal_prefix( name, "textures/" )
807 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
809 // request the shader, this will load the texture if needed
810 // this Shader_ForName call is a kind of hack
811 IShader *pFoo = QERApp_Shader_ForName( name );
817 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
818 StringOutputStream name( 256 );
819 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
821 if ( texture_name_ignore( name.c_str() ) ) {
825 if ( !shader_valid( name.c_str() ) ) {
826 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
830 // if a texture is already in use to represent a shader, ignore it
831 IShader* shader = QERApp_Shader_ForName( name.c_str() );
835 typedef ConstPointerCaller<char, void(const char*), TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
837 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
839 const char* m_dirstring;
841 LoadTexturesByTypeVisitor( const char* dirstring )
842 : m_dirstring( dirstring ){
845 void visit( const char* minor, const _QERPlugImageTable& table ) const {
846 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
850 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
851 if ( TextureBrowser_showWads() ) {
852 g_TextureBrowser_currentDirectory = directory;
853 TextureBrowser_heightChanged( textureBrowser );
855 Archive* archive = GlobalFileSystem().getArchive( directory );
856 if ( archive != nullptr )
858 LoadShaderVisitor visitor;
859 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
861 else if ( extension_equal_i( path_get_extension( directory ), "wad" ) )
863 globalErrorStream() << "Failed to load " << directory << "\n";
868 g_TextureBrowser_currentDirectory = directory;
869 TextureBrowser_heightChanged( textureBrowser );
871 std::size_t shaders_count;
872 GlobalShaderSystem().foreachShaderName(makeCallback( TextureCategoryLoadShader( directory, shaders_count ) ) );
873 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
875 if ( g_pGameDescription->mGameType != "doom3" ) {
876 // load remaining texture files
878 StringOutputStream dirstring( 64 );
879 dirstring << "textures/" << directory;
881 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
885 // we'll display the newly loaded textures + all the ones already in use
886 TextureBrowser_SetHideUnused( textureBrowser, false );
888 TextureBrowser_updateTitle();
891 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
892 g_TextureBrowser_currentDirectory = directory;
893 TextureBrowser_heightChanged( textureBrowser );
895 std::size_t shaders_count;
896 GlobalShaderSystem().foreachShaderName(makeCallback( TextureCategoryLoadShader( directory, shaders_count ) ) );
897 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
899 if ( g_pGameDescription->mGameType != "doom3" ) {
900 // load remaining texture files
901 StringOutputStream dirstring( 64 );
902 dirstring << "textures/" << directory;
905 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
906 Radiant_getImageModules().foreachModule( visitor );
910 // we'll display the newly loaded textures + all the ones already in use
911 TextureBrowser_SetHideUnused( textureBrowser, false );
915 bool TextureBrowser_hideUnused();
917 void TextureBrowser_hideUnusedExport( const Callback<void(bool)> & importer ){
918 importer( TextureBrowser_hideUnused() );
921 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
923 void TextureBrowser_showShadersExport( const Callback<void(bool)> & importer ){
924 importer( GlobalTextureBrowser().m_showShaders );
927 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
929 void TextureBrowser_showShaderlistOnly( const Callback<void(bool)> & importer ){
930 importer( g_TextureBrowser_shaderlistOnly );
933 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
935 void TextureBrowser_fixedSize( const Callback<void(bool)> & importer ){
936 importer( g_TextureBrowser_fixedSize );
939 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
941 void TextureBrowser_filterMissing( const Callback<void(bool)> & importer ){
942 importer( g_TextureBrowser_filterMissing );
945 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterMissing> TextureBrowser_filterMissingExport;
947 void TextureBrowser_filterFallback( const Callback<void(bool)> & importer ){
948 importer( g_TextureBrowser_filterFallback );
951 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterFallback> TextureBrowser_filterFallbackExport;
953 void TextureBrowser_enableAlpha( const Callback<void(bool)> & importer ){
954 importer( g_TextureBrowser_enableAlpha );
957 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
959 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
961 textureBrowser.m_hideUnused = true;
965 textureBrowser.m_hideUnused = false;
968 textureBrowser.m_hideunused_item.update();
970 TextureBrowser_heightChanged( textureBrowser );
971 textureBrowser.m_originInvalid = true;
974 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
975 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
976 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
981 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
982 // it might need to be split in parts or moved out .. dunno
983 // scroll origin so the specified texture is completely on screen
984 // if current texture is not displayed, nothing is changed
985 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
986 TextureLayout layout;
987 // scroll origin so the texture is completely on screen
988 Texture_StartPos( layout );
990 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
992 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
994 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
999 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1000 qtexture_t* q = shader->getTexture();
1005 // we have found when texdef->name and the shader name match
1006 // NOTE: as everywhere else for our comparisons, we are not case sensitive
1007 if ( shader_equal( name, shader->getName() ) ) {
1008 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
1009 + 2 * TextureBrowser_fontHeight( textureBrowser );
1011 int originy = TextureBrowser_getOriginY( textureBrowser );
1012 if ( y > originy ) {
1016 if ( y - textureHeight < originy - textureBrowser.height ) {
1017 originy = ( y - textureHeight ) + textureBrowser.height;
1020 TextureBrowser_setOriginY( textureBrowser, originy );
1026 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
1027 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
1029 TextureLayout layout;
1030 Texture_StartPos( layout );
1031 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1033 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1035 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1040 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1041 qtexture_t *q = shader->getTexture();
1046 int nWidth = textureBrowser.getTextureWidth( q );
1047 int nHeight = textureBrowser.getTextureHeight( q );
1048 if ( mx > x && mx - x < nWidth
1049 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
1064 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
1065 IShader* shader = Texture_At( textureBrowser, mx, my );
1066 if ( shader != 0 ) {
1068 if ( shader->IsDefault() ) {
1069 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
1072 ViewShader( shader->getShaderFileName(), shader->getName() );
1077 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
1078 TextureBrowser_textureSelected( shader->getName() );
1080 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
1081 UndoableCommand undo( "textureNameSetSelected" );
1082 Select_SetShader( shader->getName() );
1089 ============================================================================
1093 ============================================================================
1096 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1097 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1101 if ( state & GDK_SHIFT_MASK ) {
1105 int originy = TextureBrowser_getOriginY( textureBrowser );
1106 originy += y * scale;
1107 TextureBrowser_setOriginY( textureBrowser, originy );
1111 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1112 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
1115 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1116 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1119 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1120 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1124 ============================================================================
1128 ============================================================================
1134 TTimo: relying on the shaders list to display the textures
1135 we must query all qtexture_t* to manage and display through the IShaders interface
1136 this allows a plugin to completely override the texture system
1139 void Texture_Draw( TextureBrowser& textureBrowser ){
1140 int originy = TextureBrowser_getOriginY( textureBrowser );
1142 glClearColor( textureBrowser.color_textureback[0],
1143 textureBrowser.color_textureback[1],
1144 textureBrowser.color_textureback[2],
1146 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1147 glMatrixMode( GL_PROJECTION );
1150 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1151 glDisable( GL_DEPTH_TEST );
1152 if ( g_TextureBrowser_enableAlpha ) {
1153 glEnable( GL_BLEND );
1154 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1157 glDisable( GL_BLEND );
1159 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1160 glEnable( GL_TEXTURE_2D );
1162 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1164 int last_y = 0, last_height = 0;
1166 TextureLayout layout;
1167 Texture_StartPos( layout );
1168 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1170 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1172 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1177 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1178 qtexture_t *q = shader->getTexture();
1183 int nWidth = textureBrowser.getTextureWidth( q );
1184 int nHeight = textureBrowser.getTextureHeight( q );
1186 if ( y != last_y ) {
1190 last_height = std::max( nHeight, last_height );
1192 // Is this texture visible?
1193 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1194 && ( y > originy - textureBrowser.height ) ) {
1196 // if it's the current texture, draw a thick red line, else:
1197 // shaders have a white border, simple textures don't
1198 // if !texture_showinuse: (some textures displayed may not be in use)
1199 // draw an additional square around with 0.5 1 0.5 color
1200 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1202 if ( textureBrowser.m_rmbSelected ) {
1208 glDisable( GL_TEXTURE_2D );
1210 glBegin( GL_LINE_LOOP );
1211 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1212 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1213 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1214 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1217 glEnable( GL_TEXTURE_2D );
1224 if ( !shader->IsDefault() ) {
1226 glDisable( GL_TEXTURE_2D );
1228 glBegin( GL_LINE_LOOP );
1229 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1230 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1231 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1232 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1234 glEnable( GL_TEXTURE_2D );
1237 // highlight in-use textures
1238 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1239 glColor3f( 0.5,1,0.5 );
1240 glDisable( GL_TEXTURE_2D );
1241 glBegin( GL_LINE_LOOP );
1242 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1243 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1244 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1245 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1247 glEnable( GL_TEXTURE_2D );
1251 // draw checkerboard for transparent textures
1252 if ( g_TextureBrowser_enableAlpha )
1254 glDisable( GL_TEXTURE_2D );
1255 glBegin( GL_QUADS );
1256 int font_height = TextureBrowser_fontHeight( textureBrowser );
1257 for ( int i = 0; i < nHeight; i += 8 )
1259 for ( int j = 0; j < nWidth; j += 8 )
1261 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1262 glColor3ub( color, color, color );
1264 int right = std::min(j+8, nWidth);
1266 int bottom = std::min(i+8, nHeight);
1267 glVertex2i(x + right, y - nHeight - font_height + top);
1268 glVertex2i(x + left, y - nHeight - font_height + top);
1269 glVertex2i(x + left, y - nHeight - font_height + bottom);
1270 glVertex2i(x + right, y - nHeight - font_height + bottom);
1274 glEnable( GL_TEXTURE_2D );
1278 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1279 GlobalOpenGL_debugAssertNoErrors();
1281 glBegin( GL_QUADS );
1282 glTexCoord2i( 0,0 );
1283 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1284 glTexCoord2i( 1,0 );
1285 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1286 glTexCoord2i( 1,1 );
1287 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1288 glTexCoord2i( 0,1 );
1289 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1292 // draw the texture name
1293 glDisable( GL_TEXTURE_2D );
1296 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1298 // don't draw the directory name
1299 const char* name = shader->getName();
1300 name += strlen( name );
1301 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1304 GlobalOpenGL().drawString( name );
1305 glEnable( GL_TEXTURE_2D );
1308 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1312 // reset the current texture
1313 glBindTexture( GL_TEXTURE_2D, 0 );
1317 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1318 if ( textureBrowser.m_gl_widget ) {
1319 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1324 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1325 textureBrowser.m_textureScale = scale;
1327 TextureBrowser_queueDraw( textureBrowser );
1330 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1331 textureBrowser.m_uniformTextureSize = scale;
1333 TextureBrowser_queueDraw( textureBrowser );
1337 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1338 int originy = TextureBrowser_getOriginY( textureBrowser );
1341 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1345 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1348 TextureBrowser_setOriginY( textureBrowser, originy );
1351 XmlTagBuilder TagBuilder;
1359 void BuildStoreAssignedTags( ui::ListStore store, const char* shader, TextureBrowser* textureBrowser ){
1364 std::vector<CopiedString> assigned_tags;
1365 TagBuilder.GetShaderTags( shader, assigned_tags );
1367 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1369 store.append(TAG_COLUMN, assigned_tags[i].c_str());
1373 void BuildStoreAvailableTags( ui::ListStore storeAvailable,
1374 ui::ListStore storeAssigned,
1375 const std::set<CopiedString>& allTags,
1376 TextureBrowser* textureBrowser ){
1377 GtkTreeIter iterAssigned;
1378 GtkTreeIter iterAvailable;
1379 std::set<CopiedString>::const_iterator iterAll;
1380 gchar* tag_assigned;
1382 storeAvailable.clear();
1384 bool row = gtk_tree_model_get_iter_first(storeAssigned, &iterAssigned ) != 0;
1386 if ( !row ) { // does the shader have tags assigned?
1387 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1389 storeAvailable.append(TAG_COLUMN, (*iterAll).c_str());
1394 while ( row ) // available tags = all tags - assigned tags
1396 gtk_tree_model_get(storeAssigned, &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1398 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1400 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1401 storeAvailable.append(TAG_COLUMN, (*iterAll).c_str());
1405 row = gtk_tree_model_iter_next(storeAssigned, &iterAssigned ) != 0;
1408 gtk_tree_model_get(storeAssigned, &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1416 gboolean TextureBrowser_button_press( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1417 if ( event->type == GDK_BUTTON_PRESS ) {
1418 if ( event->button == 3 ) {
1419 if ( GlobalTextureBrowser().m_tags ) {
1420 textureBrowser->m_rmbSelected = true;
1421 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1423 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1424 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1425 textureBrowser->m_heightChanged = true;
1426 textureBrowser->m_tag_frame.show();
1430 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1434 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1437 else if ( event->button == 1 ) {
1438 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1440 if ( GlobalTextureBrowser().m_tags ) {
1441 textureBrowser->m_rmbSelected = false;
1442 textureBrowser->m_tag_frame.hide();
1449 gboolean TextureBrowser_button_release( ui::Widget widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1450 if ( event->type == GDK_BUTTON_RELEASE ) {
1451 if ( event->button == 3 ) {
1452 if ( !GlobalTextureBrowser().m_tags ) {
1453 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1460 gboolean TextureBrowser_motion( ui::Widget widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1464 gboolean TextureBrowser_scroll( ui::Widget widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1465 if ( event->direction == GDK_SCROLL_UP ) {
1466 TextureBrowser_MouseWheel( *textureBrowser, true );
1468 else if ( event->direction == GDK_SCROLL_DOWN ) {
1469 TextureBrowser_MouseWheel( *textureBrowser, false );
1474 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1475 //globalOutputStream() << "vertical scroll\n";
1476 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1479 static void TextureBrowser_verticalScroll(ui::Adjustment adjustment, TextureBrowser* textureBrowser ){
1480 textureBrowser->m_scrollAdjustment.value_changed( gtk_adjustment_get_value(adjustment) );
1483 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1484 if ( textureBrowser.m_showTextureScrollbar ) {
1485 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1487 totalHeight = std::max( totalHeight, textureBrowser.height );
1489 auto vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1491 gtk_adjustment_set_value(vadjustment, -TextureBrowser_getOriginY( textureBrowser ));
1492 gtk_adjustment_set_page_size(vadjustment, textureBrowser.height);
1493 gtk_adjustment_set_page_increment(vadjustment, textureBrowser.height / 2);
1494 gtk_adjustment_set_step_increment(vadjustment, 20);
1495 gtk_adjustment_set_lower(vadjustment, 0);
1496 gtk_adjustment_set_upper(vadjustment, totalHeight);
1498 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1502 gboolean TextureBrowser_size_allocate( ui::Widget widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1503 textureBrowser->width = allocation->width;
1504 textureBrowser->height = allocation->height;
1505 TextureBrowser_heightChanged( *textureBrowser );
1506 textureBrowser->m_originInvalid = true;
1507 TextureBrowser_queueDraw( *textureBrowser );
1511 gboolean TextureBrowser_expose( ui::Widget widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1512 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1513 GlobalOpenGL_debugAssertNoErrors();
1514 TextureBrowser_evaluateHeight( *textureBrowser );
1515 Texture_Draw( *textureBrowser );
1516 GlobalOpenGL_debugAssertNoErrors();
1517 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1523 TextureBrowser g_TextureBrowser;
1525 TextureBrowser& GlobalTextureBrowser(){
1526 return g_TextureBrowser;
1529 bool TextureBrowser_hideUnused(){
1530 return g_TextureBrowser.m_hideUnused;
1533 void TextureBrowser_ToggleHideUnused(){
1534 if ( g_TextureBrowser.m_hideUnused ) {
1535 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1539 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1543 const char* TextureGroups_transformDirName( const char* dirName, StringOutputStream *archiveName )
1545 if ( TextureBrowser_showWads() ) {
1546 archiveName->clear();
1547 *archiveName << StringRange( path_get_filename_start( dirName ), path_get_filename_base_end( dirName ) ) \
1548 << "." << path_get_extension( dirName );
1549 return archiveName->c_str();
1554 void TextureGroups_constructTreeModel( TextureGroups groups, ui::TreeStore store ){
1555 // put the information from the old textures menu into a treeview
1556 GtkTreeIter iter, child;
1558 TextureGroups::const_iterator i = groups.begin();
1559 while ( i != groups.end() )
1561 StringOutputStream archiveName;
1562 StringOutputStream nextArchiveName;
1563 const char* dirName = TextureGroups_transformDirName( ( *i ).c_str(), &archiveName );
1565 const char* firstUnderscore = strchr( dirName, '_' );
1566 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1568 TextureGroups::const_iterator next = i;
1571 if ( firstUnderscore != 0
1572 && next != groups.end()
1573 && string_equal_start( TextureGroups_transformDirName( ( *next ).c_str(), &nextArchiveName ), dirRoot ) ) {
1574 gtk_tree_store_append( store, &iter, NULL );
1575 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1578 while ( i != groups.end() && string_equal_start( TextureGroups_transformDirName( ( *i ).c_str(), &nextArchiveName ), dirRoot ) )
1580 gtk_tree_store_append( store, &child, &iter );
1581 gtk_tree_store_set( store, &child, 0, TextureGroups_transformDirName( ( *i ).c_str(), &nextArchiveName ), -1 );
1587 gtk_tree_store_append( store, &iter, NULL );
1588 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1594 TextureGroups TextureGroups_constructTreeView(){
1595 TextureGroups groups;
1597 if ( TextureBrowser_showWads() ) {
1598 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1602 // scan texture dirs and pak files only if not restricting to shaderlist
1603 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1604 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1607 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1613 void TextureBrowser_constructTreeStore(){
1614 TextureGroups groups = TextureGroups_constructTreeView();
1615 auto store = ui::TreeStore::from(gtk_tree_store_new( 1, G_TYPE_STRING ));
1616 TextureGroups_constructTreeModel( groups, store );
1618 gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTree, store);
1620 g_object_unref( G_OBJECT( store ) );
1623 void TextureBrowser_constructTreeStoreTags(){
1624 TextureGroups groups;
1625 auto store = ui::TreeStore::from(gtk_tree_store_new( 1, G_TYPE_STRING ));
1626 auto model = g_TextureBrowser.m_all_tags_list;
1628 gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTags, model );
1630 g_object_unref( G_OBJECT( store ) );
1633 void TreeView_onRowActivated( ui::TreeView treeview, ui::TreePath path, ui::TreeViewColumn col, gpointer userdata ){
1636 auto model = gtk_tree_view_get_model(treeview );
1638 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1639 gchar dirName[1024];
1642 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1643 strcpy( dirName, buffer );
1646 g_TextureBrowser.m_searchedTags = false;
1648 if ( !TextureBrowser_showWads() ) {
1649 strcat( dirName, "/" );
1652 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1653 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1654 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1658 void TextureBrowser_createTreeViewTree(){
1659 gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTree, FALSE );
1661 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTree, FALSE );
1662 g_TextureBrowser.m_treeViewTree.connect( "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1664 auto renderer = ui::CellRendererText(ui::New);
1665 gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTree, -1, "", renderer, "text", 0, NULL );
1667 TextureBrowser_constructTreeStore();
1670 void TextureBrowser_addTag();
1672 void TextureBrowser_renameTag();
1674 void TextureBrowser_deleteTag();
1676 void TextureBrowser_createContextMenu( ui::Widget treeview, GdkEventButton *event ){
1677 ui::Widget menu = ui::Menu(ui::New);
1679 ui::Widget menuitem = ui::MenuItem( "Add tag" );
1680 menuitem.connect( "activate", (GCallback)TextureBrowser_addTag, treeview );
1681 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1683 menuitem = ui::MenuItem( "Rename tag" );
1684 menuitem.connect( "activate", (GCallback)TextureBrowser_renameTag, treeview );
1685 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1687 menuitem = ui::MenuItem( "Delete tag" );
1688 menuitem.connect( "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1689 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1691 gtk_widget_show_all( menu );
1693 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1694 ( event != NULL ) ? event->button : 0,
1695 gdk_event_get_time( (GdkEvent*)event ) );
1698 gboolean TreeViewTags_onButtonPressed( ui::TreeView treeview, GdkEventButton *event ){
1699 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1701 auto selection = gtk_tree_view_get_selection(treeview );
1703 if ( gtk_tree_view_get_path_at_pos(treeview, event->x, event->y, &path, NULL, NULL, NULL ) ) {
1704 gtk_tree_selection_unselect_all( selection );
1705 gtk_tree_selection_select_path( selection, path );
1706 gtk_tree_path_free( path );
1709 TextureBrowser_createContextMenu( treeview, event );
1715 void TextureBrowser_createTreeViewTags(){
1716 g_TextureBrowser.m_treeViewTags = ui::TreeView(ui::New);
1717 gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTags, FALSE );
1719 g_TextureBrowser.m_treeViewTags.connect( "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1721 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTags, FALSE );
1723 auto renderer = ui::CellRendererText(ui::New);
1724 gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTags, -1, "", renderer, "text", 0, NULL );
1726 TextureBrowser_constructTreeStoreTags();
1729 ui::MenuItem TextureBrowser_constructViewMenu( ui::Menu menu ){
1730 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_View" ));
1732 if ( g_Layout_enableDetachableMenus.m_value ) {
1733 menu_tearoff( menu );
1736 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1737 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1738 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterMissing" );
1741 // hide notex and shadernotex on texture browser: no one wants to apply them
1742 create_check_menu_item_with_mnemonic( menu, "Hide Fallback", "FilterFallback" );
1744 menu_separator( menu );
1746 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1748 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1749 if ( g_pGameDescription->mGameType == "doom3" || TextureBrowser_showWads() ) {
1750 g_TextureBrowser.m_showShaders = true;
1754 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1757 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1758 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1760 if ( g_TextureBrowser.m_tags ) {
1761 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1764 menu_separator( menu );
1765 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1766 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1768 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1769 menu_separator( menu );
1770 g_TextureBrowser.m_shader_info_item = ui::Widget(create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ));
1771 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1775 return textures_menu_item;
1778 ui::MenuItem TextureBrowser_constructToolsMenu( ui::Menu menu ){
1779 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "_Tools" ));
1781 if ( g_Layout_enableDetachableMenus.m_value ) {
1782 menu_tearoff( menu );
1785 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1786 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1788 return textures_menu_item;
1791 ui::MenuItem TextureBrowser_constructTagsMenu( ui::Menu menu ){
1792 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic( "T_ags" ));
1794 if ( g_Layout_enableDetachableMenus.m_value ) {
1795 menu_tearoff( menu );
1798 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1799 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1800 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1801 menu_separator( menu );
1802 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1803 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1805 return textures_menu_item;
1808 gboolean TextureBrowser_tagMoveHelper( ui::TreeModel model, ui::TreePath path, GtkTreeIter iter, GSList** selected ){
1809 g_assert( selected != NULL );
1811 auto rowref = gtk_tree_row_reference_new( model, path );
1812 *selected = g_slist_append( *selected, rowref );
1817 void TextureBrowser_assignTags(){
1818 GSList* selected = NULL;
1820 gchar* tag_assigned;
1822 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
1824 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1826 if ( selected != NULL ) {
1827 for ( node = selected; node != NULL; node = node->next )
1829 auto path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1834 if ( gtk_tree_model_get_iter(g_TextureBrowser.m_available_store, &iter, path ) ) {
1835 gtk_tree_model_get(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, &tag_assigned, -1 );
1836 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1837 // create a custom shader/texture entry
1838 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1839 CopiedString filename = ishader->getShaderFileName();
1841 if ( filename.empty() ) {
1843 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1847 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1851 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1853 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1854 g_TextureBrowser.m_assigned_store.append(TAG_COLUMN, tag_assigned);
1859 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1862 TagBuilder.SaveXmlDoc();
1864 g_slist_free( selected );
1867 void TextureBrowser_removeTags(){
1868 GSList* selected = NULL;
1872 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree );
1874 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1876 if ( selected != NULL ) {
1877 for ( node = selected; node != NULL; node = node->next )
1879 auto path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1884 if ( gtk_tree_model_get_iter(g_TextureBrowser.m_assigned_store, &iter, path ) ) {
1885 gtk_tree_model_get(g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, &tag, -1 );
1886 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1887 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1892 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1894 // Update the "available tags list"
1895 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1898 TagBuilder.SaveXmlDoc();
1900 g_slist_free( selected );
1903 void TextureBrowser_buildTagList(){
1904 g_TextureBrowser.m_all_tags_list.clear();
1906 std::set<CopiedString>::iterator iter;
1908 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1910 g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, (*iter).c_str());
1914 void TextureBrowser_searchTags(){
1915 GSList* selected = NULL;
1919 char tags_searched[256];
1921 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
1923 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1925 if ( selected != NULL ) {
1926 strcpy( buffer, "/root/*/*[tag='" );
1927 strcpy( tags_searched, "[TAGS] " );
1929 for ( node = selected; node != NULL; node = node->next )
1931 auto path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1936 if ( gtk_tree_model_get_iter(g_TextureBrowser.m_all_tags_list, &iter, path ) ) {
1937 gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iter, TAG_COLUMN, &tag, -1 );
1939 strcat( buffer, tag );
1940 strcat( tags_searched, tag );
1941 if ( node != g_slist_last( node ) ) {
1942 strcat( buffer, "' and tag='" );
1943 strcat( tags_searched, ", " );
1949 strcat( buffer, "']" );
1951 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1953 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1954 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1956 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1957 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1959 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1960 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1962 std::set<CopiedString>::iterator iter;
1964 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1966 std::string path = ( *iter ).c_str();
1967 size_t pos = path.find_last_of( "/", path.size() );
1968 std::string name = path.substr( pos + 1, path.size() );
1969 path = path.substr( 0, pos + 1 );
1970 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1973 g_TextureBrowser.m_searchedTags = true;
1974 g_TextureBrowser_currentDirectory = tags_searched;
1976 g_TextureBrowser.m_nTotalHeight = 0;
1977 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1978 TextureBrowser_heightChanged( g_TextureBrowser );
1979 TextureBrowser_updateTitle();
1981 g_slist_free( selected );
1984 void TextureBrowser_toggleSearchButton(){
1985 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1987 if ( page == 0 ) { // tag page
1988 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1991 g_TextureBrowser.m_search_button.hide();
1995 void TextureBrowser_constructTagNotebook(){
1996 g_TextureBrowser.m_tag_notebook = ui::Widget::from(gtk_notebook_new());
1997 ui::Widget labelTags = ui::Label( "Tags" );
1998 ui::Widget labelTextures = ui::Label( "Textures" );
2000 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
2001 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
2003 g_TextureBrowser.m_tag_notebook.connect( "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
2005 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
2008 void TextureBrowser_constructSearchButton(){
2009 auto image = ui::Widget::from(gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR ));
2010 g_TextureBrowser.m_search_button = ui::Button(ui::New);
2011 g_TextureBrowser.m_search_button.connect( "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
2012 gtk_widget_set_tooltip_text(g_TextureBrowser.m_search_button, "Search with selected tags");
2013 g_TextureBrowser.m_search_button.add(image);
2016 void TextureBrowser_checkTagFile(){
2017 const char SHADERTAG_FILE[] = "shadertags.xml";
2018 CopiedString default_filename, rc_filename;
2019 StringOutputStream stream( 256 );
2021 stream << LocalRcPath_get();
2022 stream << SHADERTAG_FILE;
2023 rc_filename = stream.c_str();
2025 if ( file_exists( rc_filename.c_str() ) ) {
2026 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
2028 if ( g_TextureBrowser.m_tags ) {
2029 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
2034 // load default tagfile
2036 stream << g_pGameDescription->mGameToolsPath.c_str();
2037 stream << SHADERTAG_FILE;
2038 default_filename = stream.c_str();
2040 if ( file_exists( default_filename.c_str() ) ) {
2041 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
2043 if ( g_TextureBrowser.m_tags ) {
2044 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
2049 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
2054 void TextureBrowser_SetNotex(){
2055 IShader* notex = QERApp_Shader_ForName( DEFAULT_NOTEX_NAME );
2056 IShader* shadernotex = QERApp_Shader_ForName( DEFAULT_SHADERNOTEX_NAME );
2058 g_notex = notex->getTexture()->name;
2059 g_shadernotex = shadernotex->getTexture()->name;
2062 shadernotex->DecRef();
2065 ui::Widget TextureBrowser_constructWindow( ui::Window toplevel ){
2066 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2067 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2068 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2069 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2071 TextureBrowser_checkTagFile();
2072 TextureBrowser_SetNotex();
2074 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2076 g_TextureBrowser.m_parent = toplevel;
2078 auto table = ui::Table(3, 3, FALSE);
2079 auto vbox = ui::VBox(FALSE, 0);
2080 table.attach(vbox, {0, 1, 1, 3}, {GTK_FILL, GTK_FILL});
2083 ui::Widget menu_bar{ui::null};
2086 menu_bar = ui::Widget::from(gtk_menu_bar_new());
2087 auto menu_view = ui::Menu(ui::New);
2088 auto view_item = TextureBrowser_constructViewMenu( menu_view );
2089 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2090 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), view_item );
2092 auto menu_tools = ui::Menu(ui::New);
2093 auto tools_item = TextureBrowser_constructToolsMenu( menu_tools );
2094 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2095 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tools_item );
2097 table.attach(menu_bar, {0, 3, 0, 1}, {GTK_FILL, GTK_SHRINK});
2100 { // Texture TreeView
2101 g_TextureBrowser.m_scr_win_tree = ui::ScrolledWindow(ui::New);
2102 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2104 // vertical only scrolling for treeview
2105 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2107 g_TextureBrowser.m_scr_win_tree.show();
2109 TextureBrowser_createTreeViewTree();
2111 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), g_TextureBrowser.m_treeViewTree );
2112 g_TextureBrowser.m_treeViewTree.show();
2114 { // gl_widget scrollbar
2115 auto w = ui::Widget::from(gtk_vscrollbar_new( ui::Adjustment( 0,0,0,1,1,0 ) ));
2116 table.attach(w, {2, 3, 1, 2}, {GTK_SHRINK, GTK_FILL});
2118 g_TextureBrowser.m_texture_scroll = w;
2120 auto vadjustment = ui::Adjustment::from(gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) ));
2121 vadjustment.connect( "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2123 g_TextureBrowser.m_texture_scroll.visible(g_TextureBrowser.m_showTextureScrollbar);
2126 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2127 g_object_ref( g_TextureBrowser.m_gl_widget._handle );
2129 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2130 gtk_widget_set_can_focus( g_TextureBrowser.m_gl_widget, true );
2132 table.attach(g_TextureBrowser.m_gl_widget, {1, 2, 1, 2});
2133 g_TextureBrowser.m_gl_widget.show();
2135 g_TextureBrowser.m_sizeHandler = g_TextureBrowser.m_gl_widget.connect( "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2136 g_TextureBrowser.m_exposeHandler = g_TextureBrowser.m_gl_widget.on_render( G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2138 g_TextureBrowser.m_gl_widget.connect( "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2139 g_TextureBrowser.m_gl_widget.connect( "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2140 g_TextureBrowser.m_gl_widget.connect( "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2141 g_TextureBrowser.m_gl_widget.connect( "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2145 if ( g_TextureBrowser.m_tags ) {
2146 { // fill tag GtkListStore
2147 g_TextureBrowser.m_all_tags_list = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2148 auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2149 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2151 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2152 TextureBrowser_buildTagList();
2155 auto menu_tags = ui::Menu(ui::New);
2156 auto tags_item = TextureBrowser_constructTagsMenu( menu_tags );
2157 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2158 gtk_menu_shell_append( GTK_MENU_SHELL( menu_bar ), tags_item );
2161 g_TextureBrowser.m_scr_win_tags = ui::ScrolledWindow(ui::New);
2162 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2164 // vertical only scrolling for treeview
2165 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2167 TextureBrowser_createTreeViewTags();
2169 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
2170 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2172 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), g_TextureBrowser.m_treeViewTags );
2173 g_TextureBrowser.m_treeViewTags.show();
2175 { // Texture/Tag notebook
2176 TextureBrowser_constructTagNotebook();
2177 vbox.pack_start( g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2179 { // Tag search button
2180 TextureBrowser_constructSearchButton();
2181 vbox.pack_end(g_TextureBrowser.m_search_button, FALSE, FALSE, 0);
2183 auto frame_table = ui::Table(3, 3, FALSE);
2186 g_TextureBrowser.m_tag_frame = ui::Frame( "Tag assignment" );
2187 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2188 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2190 table.attach(g_TextureBrowser.m_tag_frame, {1, 3, 2, 3}, {GTK_FILL, GTK_SHRINK});
2194 g_TextureBrowser.m_tag_frame.add(frame_table);
2196 { // assigned tag list
2197 ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
2198 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2199 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2201 g_TextureBrowser.m_assigned_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2203 auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2204 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2206 auto renderer = ui::CellRendererText(ui::New);
2208 g_TextureBrowser.m_assigned_tree = ui::TreeView(ui::TreeModel::from(g_TextureBrowser.m_assigned_store._handle));
2209 g_TextureBrowser.m_assigned_store.unref();
2210 g_TextureBrowser.m_assigned_tree.connect( "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2211 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_assigned_tree, FALSE );
2213 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree );
2214 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2216 auto column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2217 gtk_tree_view_append_column(g_TextureBrowser.m_assigned_tree, column );
2218 g_TextureBrowser.m_assigned_tree.show();
2220 scrolled_win.show();
2221 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), g_TextureBrowser.m_assigned_tree );
2223 frame_table.attach(scrolled_win, {0, 1, 1, 3}, {GTK_FILL, GTK_FILL});
2225 { // available tag list
2226 ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
2227 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2228 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2230 g_TextureBrowser.m_available_store = ui::ListStore::from(gtk_list_store_new( N_COLUMNS, G_TYPE_STRING ));
2231 auto sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2232 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2234 auto renderer = ui::CellRendererText(ui::New);
2236 g_TextureBrowser.m_available_tree = ui::TreeView(ui::TreeModel::from(g_TextureBrowser.m_available_store._handle));
2237 g_TextureBrowser.m_available_store.unref();
2238 g_TextureBrowser.m_available_tree.connect( "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2239 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_available_tree, FALSE );
2241 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
2242 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2244 auto column = ui::TreeViewColumn( "", renderer, {{"text", TAG_COLUMN}} );
2245 gtk_tree_view_append_column(g_TextureBrowser.m_available_tree, column );
2246 g_TextureBrowser.m_available_tree.show();
2248 scrolled_win.show();
2249 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), g_TextureBrowser.m_available_tree );
2251 frame_table.attach(scrolled_win, {2, 3, 1, 3}, {GTK_FILL, GTK_FILL});
2253 { // tag arrow buttons
2254 auto m_btn_left = ui::Button(ui::New);
2255 auto m_btn_right = ui::Button(ui::New);
2256 auto m_arrow_left = ui::Widget::from(gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT ));
2257 auto m_arrow_right = ui::Widget::from(gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT ));
2258 m_btn_left.add(m_arrow_left);
2259 m_btn_right.add(m_arrow_right);
2261 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2262 m_arrow_left.dimensions(-1, 68);
2263 m_arrow_right.dimensions(-1, 68);
2265 frame_table.attach(m_btn_left, {1, 2, 1, 2}, {GTK_SHRINK, GTK_EXPAND});
2266 frame_table.attach(m_btn_right, {1, 2, 2, 3}, {GTK_SHRINK, GTK_EXPAND});
2268 m_btn_left.connect( "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2269 m_btn_right.connect( "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2273 m_arrow_left.show();
2274 m_arrow_right.show();
2276 { // tag fram labels
2277 ui::Widget m_lbl_assigned = ui::Label( "Assigned" );
2278 ui::Widget m_lbl_unassigned = ui::Label( "Available" );
2280 frame_table.attach(m_lbl_assigned, {0, 1, 0, 1}, {GTK_EXPAND, GTK_SHRINK});
2281 frame_table.attach(m_lbl_unassigned, {2, 3, 0, 1}, {GTK_EXPAND, GTK_SHRINK});
2283 m_lbl_assigned.show();
2284 m_lbl_unassigned.show();
2287 else { // no tag support, show the texture tree only
2288 vbox.pack_start( g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2291 // TODO do we need this?
2292 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2297 void TextureBrowser_destroyWindow(){
2298 GlobalShaderSystem().setActiveShadersChangedNotify( Callback<void()>() );
2300 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2301 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2303 g_TextureBrowser.m_gl_widget.unref();
2306 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2307 return textureBrowser.color_textureback;
2310 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2311 textureBrowser.color_textureback = colour;
2312 TextureBrowser_queueDraw( textureBrowser );
2315 void TextureBrowser_selectionHelper( ui::TreeModel model, ui::TreePath path, GtkTreeIter* iter, GSList** selected ){
2316 g_assert( selected != NULL );
2319 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2320 *selected = g_slist_append( *selected, name );
2323 void TextureBrowser_shaderInfo(){
2324 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2325 IShader* shader = QERApp_Shader_ForName( name );
2327 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2332 void TextureBrowser_addTag(){
2335 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2337 if ( result == eIDOK && !tag.empty() ) {
2339 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2340 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2341 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2343 // Select the currently added tag in the available list
2344 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree );
2345 gtk_tree_selection_select_iter( selection, &iter );
2347 g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, tag.c_str());
2351 void TextureBrowser_renameTag(){
2352 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2353 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2354 we need to count the number of selected rows first and use
2355 gtk_tree_selection_selected_foreach() then to go through the list of selected
2356 rows (which always containins a single row).
2359 GSList* selected = NULL;
2361 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
2362 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2364 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2365 CopiedString newTag;
2366 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2368 if ( result == eIDOK && !newTag.empty() ) {
2369 GtkTreeIter iterList;
2371 gchar* oldTag = (char*)selected->data;
2373 bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterList ) != 0;
2377 gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, &rowTag, -1 );
2379 if ( strcmp( rowTag, oldTag ) == 0 ) {
2380 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2382 row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterList ) != 0;
2385 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2387 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2388 g_TextureBrowser.m_all_tags.insert( newTag );
2390 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2391 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2396 ui::alert( g_TextureBrowser.m_parent, "Select a single tag for renaming." );
2400 void TextureBrowser_deleteTag(){
2401 GSList* selected = NULL;
2403 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags );
2404 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2406 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2407 auto result = ui::alert( g_TextureBrowser.m_parent, "Are you sure you want to delete the selected tag?", "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question );
2409 if ( result == ui::alert_response::YES ) {
2410 GtkTreeIter iterSelected;
2413 gchar* tagSelected = (char*)selected->data;
2415 bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterSelected ) != 0;
2419 gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterSelected, TAG_COLUMN, &rowTag, -1 );
2421 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2422 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2425 row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterSelected ) != 0;
2428 TagBuilder.DeleteTag( tagSelected );
2429 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2431 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2432 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2436 ui::alert( g_TextureBrowser.m_parent, "Select a single tag for deletion." );
2440 void TextureBrowser_copyTag(){
2441 g_TextureBrowser.m_copied_tags.clear();
2442 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2445 void TextureBrowser_pasteTag(){
2446 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2447 CopiedString shader = g_TextureBrowser.shader.c_str();
2449 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2450 CopiedString shaderFile = ishader->getShaderFileName();
2451 if ( shaderFile.empty() ) {
2453 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2458 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2461 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2463 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2468 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2470 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2471 // the tag doesn't exist - let's add it
2472 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2479 TagBuilder.SaveXmlDoc();
2480 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2481 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2484 void TextureBrowser_RefreshShaders(){
2485 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2486 GlobalShaderSystem().refresh();
2488 auto selection = gtk_tree_view_get_selection(GlobalTextureBrowser().m_treeViewTree);
2489 GtkTreeModel* model = NULL;
2491 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2493 gchar dirName[1024];
2496 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2497 strcpy( dirName, buffer );
2499 if ( !TextureBrowser_showWads() ) {
2500 strcat( dirName, "/" );
2502 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2503 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2507 void TextureBrowser_ToggleShowShaders(){
2508 g_TextureBrowser.m_showShaders ^= 1;
2509 g_TextureBrowser.m_showshaders_item.update();
2510 TextureBrowser_queueDraw( g_TextureBrowser );
2513 void TextureBrowser_ToggleShowShaderListOnly(){
2514 g_TextureBrowser_shaderlistOnly ^= 1;
2515 g_TextureBrowser.m_showshaderlistonly_item.update();
2517 TextureBrowser_constructTreeStore();
2520 void TextureBrowser_showAll(){
2521 g_TextureBrowser_currentDirectory = "";
2522 g_TextureBrowser.m_searchedTags = false;
2523 TextureBrowser_heightChanged( g_TextureBrowser );
2524 TextureBrowser_updateTitle();
2527 void TextureBrowser_showUntagged(){
2528 auto result = ui::alert( g_TextureBrowser.m_parent, "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning );
2530 if ( result == ui::alert_response::YES ) {
2531 g_TextureBrowser.m_found_shaders.clear();
2532 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2533 std::set<CopiedString>::iterator iter;
2535 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2537 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2539 std::string path = ( *iter ).c_str();
2540 size_t pos = path.find_last_of( "/", path.size() );
2541 std::string name = path.substr( pos + 1, path.size() );
2542 path = path.substr( 0, pos + 1 );
2543 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2544 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2547 g_TextureBrowser_currentDirectory = "Untagged";
2548 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2549 TextureBrowser_heightChanged( g_TextureBrowser );
2550 TextureBrowser_updateTitle();
2554 void TextureBrowser_FixedSize(){
2555 g_TextureBrowser_fixedSize ^= 1;
2556 GlobalTextureBrowser().m_fixedsize_item.update();
2557 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2560 void TextureBrowser_FilterMissing(){
2561 g_TextureBrowser_filterMissing ^= 1;
2562 GlobalTextureBrowser().m_filternotex_item.update();
2563 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2564 TextureBrowser_RefreshShaders();
2567 void TextureBrowser_FilterFallback(){
2568 g_TextureBrowser_filterFallback ^= 1;
2569 GlobalTextureBrowser().m_hidenotex_item.update();
2570 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2571 TextureBrowser_RefreshShaders();
2574 void TextureBrowser_EnableAlpha(){
2575 g_TextureBrowser_enableAlpha ^= 1;
2576 GlobalTextureBrowser().m_enablealpha_item.update();
2577 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2580 void TextureBrowser_exportTitle( const Callback<void(const char *)> & importer ){
2581 StringOutputStream buffer( 64 );
2582 buffer << "Textures: ";
2583 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2584 buffer << g_TextureBrowser_currentDirectory.c_str();
2590 importer( buffer.c_str() );
2593 struct TextureScale {
2594 static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz) {
2595 switch (self.m_textureScale) {
2614 static void Import(TextureBrowser &self, int value) {
2617 TextureBrowser_setScale(self, 10);
2620 TextureBrowser_setScale(self, 25);
2623 TextureBrowser_setScale(self, 50);
2626 TextureBrowser_setScale(self, 100);
2629 TextureBrowser_setScale(self, 200);
2635 struct UniformTextureSize {
2636 static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz) {
2637 returnz(g_TextureBrowser.m_uniformTextureSize);
2640 static void Import(TextureBrowser &self, int value) {
2642 TextureBrowser_setUniformSize(self, value);
2646 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2647 page.appendCheckBox(
2648 "", "Texture scrollbar",
2649 make_property<TextureBrowser_ShowScrollbar>(GlobalTextureBrowser())
2652 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2654 "Texture Thumbnail Scale",
2655 STRING_ARRAY_RANGE( texture_scale ),
2656 make_property<TextureScale>(GlobalTextureBrowser())
2660 "Texture Thumbnail Size",
2661 GlobalTextureBrowser().m_uniformTextureSize,
2662 GlobalTextureBrowser().m_uniformTextureSize,
2665 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2667 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2668 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2671 void TextureBrowser_constructPage( PreferenceGroup& group ){
2672 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2673 TextureBrowser_constructPreferences( page );
2676 void TextureBrowser_registerPreferencesPage(){
2677 PreferencesDialog_addSettingsPage( makeCallbackF(TextureBrowser_constructPage) );
2681 #include "preferencesystem.h"
2682 #include "stringio.h"
2685 void TextureClipboard_textureSelected( const char* shader );
2687 void TextureBrowser_Construct(){
2688 GlobalCommands_insert( "ShaderInfo", makeCallbackF(TextureBrowser_shaderInfo) );
2689 GlobalCommands_insert( "ShowUntagged", makeCallbackF(TextureBrowser_showUntagged) );
2690 GlobalCommands_insert( "AddTag", makeCallbackF(TextureBrowser_addTag) );
2691 GlobalCommands_insert( "RenameTag", makeCallbackF(TextureBrowser_renameTag) );
2692 GlobalCommands_insert( "DeleteTag", makeCallbackF(TextureBrowser_deleteTag) );
2693 GlobalCommands_insert( "CopyTag", makeCallbackF(TextureBrowser_copyTag) );
2694 GlobalCommands_insert( "PasteTag", makeCallbackF(TextureBrowser_pasteTag) );
2695 GlobalCommands_insert( "RefreshShaders", makeCallbackF(VFS_Refresh) );
2696 GlobalToggles_insert( "ShowInUse", makeCallbackF(TextureBrowser_ToggleHideUnused), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2697 GlobalCommands_insert( "ShowAllTextures", makeCallbackF(TextureBrowser_showAll), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2698 GlobalCommands_insert( "ToggleTextures", makeCallbackF(TextureBrowser_toggleShow), Accelerator( 'T' ) );
2699 GlobalToggles_insert( "ToggleShowShaders", makeCallbackF(TextureBrowser_ToggleShowShaders), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2700 GlobalToggles_insert( "ToggleShowShaderlistOnly", makeCallbackF(TextureBrowser_ToggleShowShaderListOnly), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2701 GlobalToggles_insert( "FixedSize", makeCallbackF(TextureBrowser_FixedSize), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2702 GlobalToggles_insert( "FilterMissing", makeCallbackF(TextureBrowser_FilterMissing), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2703 GlobalToggles_insert( "FilterFallback", makeCallbackF(TextureBrowser_FilterFallback), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hidenotex_item ) );
2704 GlobalToggles_insert( "EnableAlpha", makeCallbackF(TextureBrowser_EnableAlpha), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2706 GlobalPreferenceSystem().registerPreference( "TextureScale", make_property_string<TextureScale>(g_TextureBrowser) );
2707 GlobalPreferenceSystem().registerPreference( "UniformTextureSize", make_property_string<UniformTextureSize>(g_TextureBrowser) );
2708 GlobalPreferenceSystem().registerPreference( "TextureScrollbar", make_property_string<TextureBrowser_ShowScrollbar>(GlobalTextureBrowser()));
2709 GlobalPreferenceSystem().registerPreference( "ShowShaders", make_property_string( GlobalTextureBrowser().m_showShaders ) );
2710 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", make_property_string( g_TextureBrowser_shaderlistOnly ) );
2711 GlobalPreferenceSystem().registerPreference( "FixedSize", make_property_string( g_TextureBrowser_fixedSize ) );
2712 GlobalPreferenceSystem().registerPreference( "FilterMissing", make_property_string( g_TextureBrowser_filterMissing ) );
2713 GlobalPreferenceSystem().registerPreference( "EnableAlpha", make_property_string( g_TextureBrowser_enableAlpha ) );
2714 GlobalPreferenceSystem().registerPreference( "LoadShaders", make_property_string( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2715 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", make_property_string( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2716 GlobalPreferenceSystem().registerPreference( "SI_Colors0", make_property_string( GlobalTextureBrowser().color_textureback ) );
2718 g_TextureBrowser.shader = texdef_name_default();
2720 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw>( g_TextureBrowser ) );
2722 TextureBrowser_registerPreferencesPage();
2724 GlobalShaderSystem().attach( g_ShadersObserver );
2726 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2729 void TextureBrowser_Destroy(){
2730 GlobalShaderSystem().detach( g_ShadersObserver );
2732 Textures_setModeChangedNotify( Callback<void()>() );
2735 #if WORKAROUND_WINDOWS_GTK2_GLWIDGET
2736 ui::GLArea TextureBrowser_getGLWidget(){
2737 return GlobalTextureBrowser().m_gl_widget;
2739 #endif // WORKAROUND_WINDOWS_GTK2_GLWIDGET