2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
32 #include "debugging/debugging.h"
36 #include "ifilesystem.h"
40 #include "moduleobserver.h"
46 #include <uilib/uilib.h>
48 #include "signal/signal.h"
49 #include "math/vector.h"
50 #include "texturelib.h"
51 #include "string/string.h"
52 #include "shaderlib.h"
55 #include "stream/memstream.h"
56 #include "stream/textfilestream.h"
57 #include "stream/stringstream.h"
63 #include "gtkutil/menu.h"
64 #include "gtkutil/nonmodal.h"
65 #include "gtkutil/cursor.h"
66 #include "gtkutil/widget.h"
67 #include "gtkutil/glwidget.h"
68 #include "gtkutil/messagebox.h"
74 #include "brush_primit.h"
75 #include "brushmanip.h"
76 #include "patchmanip.h"
81 #include "mainframe.h"
82 #include "findtexturedialog.h"
83 #include "surfacedialog.h"
84 #include "patchdialog.h"
85 #include "groupdialog.h"
86 #include "preferences.h"
90 bool TextureBrowser_showWads()
92 return !string_empty(g_pGameDescription->getKeyValue("show_wads"));
95 void TextureBrowser_queueDraw(TextureBrowser &textureBrowser);
97 bool string_equal_start(const char *string, StringRange start)
99 return string_equal_n(string, start.first, start.last - start.first);
102 typedef std::set<CopiedString> TextureGroups;
104 void TextureGroups_addWad(TextureGroups &groups, const char *archive)
106 if (extension_equal(path_get_extension(archive), "wad")) {
108 groups.insert(archive);
110 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
111 groups.insert( archiveBaseName );
116 typedef ReferenceCaller<TextureGroups, void(const char *), TextureGroups_addWad> TextureGroupsAddWadCaller;
119 bool g_TextureBrowser_shaderlistOnly = false;
120 bool g_TextureBrowser_fixedSize = true;
121 bool g_TextureBrowser_filterMissing = false;
122 bool g_TextureBrowser_filterFallback = true;
123 bool g_TextureBrowser_enableAlpha = true;
126 CopiedString g_notex;
127 CopiedString g_shadernotex;
129 bool isMissing(const char *name);
131 bool isNotex(const char *name);
133 bool isMissing(const char *name)
135 if (string_equal(g_notex.c_str(), name)) {
138 if (string_equal(g_shadernotex.c_str(), name)) {
144 bool isNotex(const char *name)
146 if (string_equal_suffix(name, "/" DEFAULT_NOTEX_BASENAME)) {
149 if (string_equal_suffix(name, "/" DEFAULT_SHADERNOTEX_BASENAME)) {
155 void TextureGroups_addShader(TextureGroups &groups, const char *shaderName)
157 const char *texture = path_make_relative(shaderName, "textures/");
159 // hide notex / shadernotex images
160 if (g_TextureBrowser_filterFallback) {
161 if (isNotex(shaderName)) {
164 if (isNotex(texture)) {
169 if (texture != shaderName) {
170 const char *last = path_remove_directory(texture);
171 if (!string_empty(last)) {
172 groups.insert(CopiedString(StringRange(texture, --last)));
177 typedef ReferenceCaller<TextureGroups, void(const char *), TextureGroups_addShader> TextureGroupsAddShaderCaller;
179 void TextureGroups_addDirectory(TextureGroups &groups, const char *directory)
181 groups.insert(directory);
184 typedef ReferenceCaller<TextureGroups, void(const char *), TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
186 class DeferredAdjustment {
190 typedef void ( *ValueChangedFunction )(void *data, gdouble value);
192 ValueChangedFunction m_function;
195 static gboolean deferred_value_changed(gpointer data)
197 reinterpret_cast<DeferredAdjustment *>( data )->m_function(
198 reinterpret_cast<DeferredAdjustment *>( data )->m_data,
199 reinterpret_cast<DeferredAdjustment *>( data )->m_value
201 reinterpret_cast<DeferredAdjustment *>( data )->m_handler = 0;
202 reinterpret_cast<DeferredAdjustment *>( data )->m_value = 0;
207 DeferredAdjustment(ValueChangedFunction function, void *data) : m_value(0), m_handler(0), m_function(function),
214 if (m_handler != 0) {
215 g_source_remove(m_handler);
216 deferred_value_changed(this);
220 void value_changed(gdouble value)
223 if (m_handler == 0) {
224 m_handler = g_idle_add(deferred_value_changed, this);
228 static void adjustment_value_changed(ui::Adjustment adjustment, DeferredAdjustment *self)
230 self->value_changed(gtk_adjustment_get_value(adjustment));
235 class TextureBrowser;
237 typedef ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
239 void TextureBrowser_scrollChanged(void *data, gdouble value);
242 enum StartupShaders {
243 STARTUPSHADERS_NONE = 0,
244 STARTUPSHADERS_COMMON,
247 void TextureBrowser_hideUnusedExport(const Callback<void(bool)> &importer);
249 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
251 void TextureBrowser_showShadersExport(const Callback<void(bool)> &importer);
253 typedef FreeCaller<void(
254 const Callback<void(bool)> &), TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
256 void TextureBrowser_showShaderlistOnly(const Callback<void(bool)> &importer);
258 typedef FreeCaller<void(
259 const Callback<void(bool)> &), TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
261 void TextureBrowser_fixedSize(const Callback<void(bool)> &importer);
263 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
265 void TextureBrowser_filterMissing(const Callback<void(bool)> &importer);
267 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterMissing> TextureBrowserFilterMissingExport;
269 void TextureBrowser_filterFallback(const Callback<void(bool)> &importer);
271 typedef FreeCaller<void(
272 const Callback<void(bool)> &), TextureBrowser_filterFallback> TextureBrowserFilterFallbackExport;
274 void TextureBrowser_enableAlpha(const Callback<void(bool)> &importer);
276 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
278 class TextureBrowser {
286 ui::Window m_parent{ui::null};
287 ui::GLArea m_gl_widget{ui::null};
288 ui::Widget m_texture_scroll{ui::null};
289 ui::TreeView m_treeViewTree{ui::New};
290 ui::TreeView m_treeViewTags{ui::null};
291 ui::Frame m_tag_frame{ui::null};
292 ui::ListStore m_assigned_store{ui::null};
293 ui::ListStore m_available_store{ui::null};
294 ui::TreeView m_assigned_tree{ui::null};
295 ui::TreeView m_available_tree{ui::null};
296 ui::Widget m_scr_win_tree{ui::null};
297 ui::Widget m_scr_win_tags{ui::null};
298 ui::Widget m_tag_notebook{ui::null};
299 ui::Button m_search_button{ui::null};
300 ui::Widget m_shader_info_item{ui::null};
302 std::set<CopiedString> m_all_tags;
303 ui::ListStore m_all_tags_list{ui::null};
304 std::vector<CopiedString> m_copied_tags;
305 std::set<CopiedString> m_found_shaders;
307 ToggleItem m_hideunused_item;
308 ToggleItem m_hidenotex_item;
309 ToggleItem m_showshaders_item;
310 ToggleItem m_showshaderlistonly_item;
311 ToggleItem m_fixedsize_item;
312 ToggleItem m_filternotex_item;
313 ToggleItem m_enablealpha_item;
316 guint m_exposeHandler;
318 bool m_heightChanged;
319 bool m_originInvalid;
321 DeferredAdjustment m_scrollAdjustment;
322 FreezePointer m_freezePointer;
324 Vector3 color_textureback;
325 // the increment step we use against the wheel mouse
326 std::size_t m_mouseWheelScrollIncrement;
327 std::size_t m_textureScale;
328 // make the texture increments match the grid changes
330 bool m_showTextureScrollbar;
331 StartupShaders m_startupShaders;
332 // if true, the texture window will only display in-use shaders
333 // if false, all the shaders in memory are displayed
338 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
339 int m_uniformTextureSize;
341 // Return the display width of a texture in the texture browser
342 int getTextureWidth(qtexture_t *tex)
345 if (!g_TextureBrowser_fixedSize) {
346 // Don't use uniform size
347 width = (int) (tex->width * ((float) m_textureScale / 100));
349 (tex->width >= tex->height) {
350 // Texture is square, or wider than it is tall
351 width = m_uniformTextureSize;
353 // Otherwise, preserve the texture's aspect ratio
354 width = (int) (m_uniformTextureSize * ((float) tex->width / tex->height));
359 // Return the display height of a texture in the texture browser
360 int getTextureHeight(qtexture_t *tex)
363 if (!g_TextureBrowser_fixedSize) {
364 // Don't use uniform size
365 height = (int) (tex->height * ((float) m_textureScale / 100));
366 } else if (tex->height >= tex->width) {
367 // Texture is square, or taller than it is wide
368 height = m_uniformTextureSize;
370 // Otherwise, preserve the texture's aspect ratio
371 height = (int) (m_uniformTextureSize * ((float) tex->height / tex->width));
377 m_texture_scroll(ui::null),
378 m_hideunused_item(TextureBrowserHideUnusedExport()),
379 m_hidenotex_item(TextureBrowserFilterFallbackExport()),
380 m_showshaders_item(TextureBrowserShowShadersExport()),
381 m_showshaderlistonly_item(TextureBrowserShowShaderlistOnlyExport()),
382 m_fixedsize_item(TextureBrowserFixedSizeExport()),
383 m_filternotex_item(TextureBrowserFilterMissingExport()),
384 m_enablealpha_item(TextureBrowserEnableAlphaExport()),
385 m_heightChanged(true),
386 m_originInvalid(true),
387 m_scrollAdjustment(TextureBrowser_scrollChanged, this),
388 color_textureback(0.25f, 0.25f, 0.25f),
389 m_mouseWheelScrollIncrement(64),
392 m_showTextureScrollbar(true),
393 m_startupShaders(STARTUPSHADERS_NONE),
395 m_rmbSelected(false),
396 m_searchedTags(false),
398 m_uniformTextureSize(96)
403 void ( *TextureBrowser_textureSelected )(const char *shader);
406 void TextureBrowser_updateScroll(TextureBrowser &textureBrowser);
409 const char *TextureBrowser_getComonShadersName()
411 const char *value = g_pGameDescription->getKeyValue("common_shaders_name");
412 if (!string_empty(value)) {
418 const char *TextureBrowser_getComonShadersDir()
420 const char *value = g_pGameDescription->getKeyValue("common_shaders_dir");
421 if (!string_empty(value)) {
427 inline int TextureBrowser_fontHeight(TextureBrowser &textureBrowser)
429 return GlobalOpenGL().m_font->getPixelHeight();
432 const char *TextureBrowser_GetSelectedShader(TextureBrowser &textureBrowser)
434 return textureBrowser.shader.c_str();
437 void TextureBrowser_SetStatus(TextureBrowser &textureBrowser, const char *name)
439 IShader *shader = QERApp_Shader_ForName(name);
440 qtexture_t *q = shader->getTexture();
441 StringOutputStream strTex(256);
442 strTex << name << " W: " << Unsigned(q->width) << " H: " << Unsigned(q->height);
444 g_pParentWnd->SetStatusText(g_pParentWnd->m_texture_status, strTex.c_str());
447 void TextureBrowser_Focus(TextureBrowser &textureBrowser, const char *name);
449 void TextureBrowser_SetSelectedShader(TextureBrowser &textureBrowser, const char *shader)
451 textureBrowser.shader = shader;
452 TextureBrowser_SetStatus(textureBrowser, shader);
453 TextureBrowser_Focus(textureBrowser, shader);
455 if (FindTextureDialog_isOpen()) {
456 FindTextureDialog_selectTexture(shader);
459 // disable the menu item "shader info" if no shader was selected
460 IShader *ishader = QERApp_Shader_ForName(shader);
461 CopiedString filename = ishader->getShaderFileName();
463 if (filename.empty()) {
464 if (textureBrowser.m_shader_info_item != NULL) {
465 gtk_widget_set_sensitive(textureBrowser.m_shader_info_item, FALSE);
468 gtk_widget_set_sensitive(textureBrowser.m_shader_info_item, TRUE);
475 CopiedString g_TextureBrowser_currentDirectory;
478 ============================================================================
482 TTimo: now based on a rundown through all the shaders
483 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
484 otherwise we may need to rely on a list instead of an array storage
485 ============================================================================
488 class TextureLayout {
490 // texture layout functions
491 // TTimo: now based on shaders
492 int current_x, current_y, current_row;
495 void Texture_StartPos(TextureLayout &layout)
497 layout.current_x = 8;
498 layout.current_y = -8;
499 layout.current_row = 0;
502 void Texture_NextPos(TextureBrowser &textureBrowser, TextureLayout &layout, qtexture_t *current_texture, int *x, int *y)
504 qtexture_t *q = current_texture;
506 int nWidth = textureBrowser.getTextureWidth(q);
507 int nHeight = textureBrowser.getTextureHeight(q);
508 if (layout.current_x + nWidth > textureBrowser.width - 8 &&
509 layout.current_row) { // go to the next row unless the texture is the first on the row
510 layout.current_x = 8;
511 layout.current_y -= layout.current_row + TextureBrowser_fontHeight(textureBrowser) + 4;
512 layout.current_row = 0;
515 *x = layout.current_x;
516 *y = layout.current_y;
518 // Is our texture larger than the row? If so, grow the
519 // row height to match it
521 if (layout.current_row < nHeight) {
522 layout.current_row = nHeight;
525 // never go less than 96, or the names get all crunched up
526 layout.current_x += nWidth < 96 ? 96 : nWidth;
527 layout.current_x += 8;
530 bool TextureSearch_IsShown(const char *name)
532 std::set<CopiedString>::iterator iter;
534 iter = GlobalTextureBrowser().m_found_shaders.find(name);
536 if (iter == GlobalTextureBrowser().m_found_shaders.end()) {
543 // if texture_showinuse jump over non in-use textures
544 bool Texture_IsShown(IShader *shader, bool show_shaders, bool hideUnused)
546 // filter missing shaders
547 // ugly: filter on built-in fallback name after substitution
548 if (g_TextureBrowser_filterMissing) {
549 if (isMissing(shader->getTexture()->name)) {
553 // filter the fallback (notex/shadernotex) for missing shaders or editor image
554 if (g_TextureBrowser_filterFallback) {
555 if (isNotex(shader->getName())) {
558 if (isNotex(shader->getTexture()->name)) {
563 if (g_TextureBrowser_currentDirectory == "Untagged") {
564 std::set<CopiedString>::iterator iter;
566 iter = GlobalTextureBrowser().m_found_shaders.find(shader->getName());
568 if (iter == GlobalTextureBrowser().m_found_shaders.end()) {
575 if (!shader_equal_prefix(shader->getName(), "textures/")) {
579 if (!show_shaders && !shader->IsDefault()) {
583 if (hideUnused && !shader->IsInUse()) {
587 if (GlobalTextureBrowser().m_searchedTags) {
588 if (!TextureSearch_IsShown(shader->getName())) {
594 if (!shader_equal_prefix(shader_get_textureName(shader->getName()),
595 g_TextureBrowser_currentDirectory.c_str())) {
603 void TextureBrowser_heightChanged(TextureBrowser &textureBrowser)
605 textureBrowser.m_heightChanged = true;
607 TextureBrowser_updateScroll(textureBrowser);
608 TextureBrowser_queueDraw(textureBrowser);
611 void TextureBrowser_evaluateHeight(TextureBrowser &textureBrowser)
613 if (textureBrowser.m_heightChanged) {
614 textureBrowser.m_heightChanged = false;
616 textureBrowser.m_nTotalHeight = 0;
618 TextureLayout layout;
619 Texture_StartPos(layout);
620 for (QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement()) {
621 IShader *shader = QERApp_ActiveShaders_IteratorCurrent();
623 if (!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused)) {
628 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
629 textureBrowser.m_nTotalHeight = std::max(textureBrowser.m_nTotalHeight,
630 abs(layout.current_y) + TextureBrowser_fontHeight(textureBrowser) +
631 textureBrowser.getTextureHeight(shader->getTexture()) + 4);
636 int TextureBrowser_TotalHeight(TextureBrowser &textureBrowser)
638 TextureBrowser_evaluateHeight(textureBrowser);
639 return textureBrowser.m_nTotalHeight;
642 inline const int &min_int(const int &left, const int &right)
644 return std::min(left, right);
647 void TextureBrowser_clampOriginY(TextureBrowser &textureBrowser)
649 if (textureBrowser.originy > 0) {
650 textureBrowser.originy = 0;
652 int lower = min_int(textureBrowser.height - TextureBrowser_TotalHeight(textureBrowser), 0);
653 if (textureBrowser.originy < lower) {
654 textureBrowser.originy = lower;
658 int TextureBrowser_getOriginY(TextureBrowser &textureBrowser)
660 if (textureBrowser.m_originInvalid) {
661 textureBrowser.m_originInvalid = false;
662 TextureBrowser_clampOriginY(textureBrowser);
663 TextureBrowser_updateScroll(textureBrowser);
665 return textureBrowser.originy;
668 void TextureBrowser_setOriginY(TextureBrowser &textureBrowser, int originy)
670 textureBrowser.originy = originy;
671 TextureBrowser_clampOriginY(textureBrowser);
672 TextureBrowser_updateScroll(textureBrowser);
673 TextureBrowser_queueDraw(textureBrowser);
677 Signal0 g_activeShadersChangedCallbacks;
679 void TextureBrowser_addActiveShadersChangedCallback(const SignalHandler &handler)
681 g_activeShadersChangedCallbacks.connectLast(handler);
684 void TextureBrowser_constructTreeStore();
686 class ShadersObserver : public ModuleObserver {
687 Signal0 m_realiseCallbacks;
691 m_realiseCallbacks();
692 TextureBrowser_constructTreeStore();
699 void insert(const SignalHandler &handler)
701 m_realiseCallbacks.connectLast(handler);
706 ShadersObserver g_ShadersObserver;
709 void TextureBrowser_addShadersRealiseCallback(const SignalHandler &handler)
711 g_ShadersObserver.insert(handler);
714 void TextureBrowser_activeShadersChanged(TextureBrowser &textureBrowser)
716 TextureBrowser_heightChanged(textureBrowser);
717 textureBrowser.m_originInvalid = true;
719 g_activeShadersChangedCallbacks();
722 struct TextureBrowser_ShowScrollbar {
723 static void Export(const TextureBrowser &self, const Callback<void(bool)> &returnz)
725 returnz(self.m_showTextureScrollbar);
728 static void Import(TextureBrowser &self, bool value)
730 self.m_showTextureScrollbar = value;
731 if (self.m_texture_scroll) {
732 self.m_texture_scroll.visible(self.m_showTextureScrollbar);
733 TextureBrowser_updateScroll(self);
741 TextureBrowser_ShowDirectory
742 relies on texture_directory global for the directory to use
743 1) Load the shaders for the given directory
744 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
745 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
746 available through the IShaders interface
747 NOTE: for texture window layout:
748 all shaders are stored with alphabetical order after load
749 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
750 ( the GL textures are not flushed though)
754 bool endswith(const char *haystack, const char *needle)
756 size_t lh = strlen(haystack);
757 size_t ln = strlen(needle);
761 return !memcmp(haystack + (lh - ln), needle, ln);
764 bool texture_name_ignore(const char *name)
766 StringOutputStream strTemp(string_length(name));
767 strTemp << LowerCase(name);
770 endswith(strTemp.c_str(), ".specular") ||
771 endswith(strTemp.c_str(), ".glow") ||
772 endswith(strTemp.c_str(), ".bump") ||
773 endswith(strTemp.c_str(), ".diffuse") ||
774 endswith(strTemp.c_str(), ".blend") ||
775 endswith(strTemp.c_str(), ".alpha") ||
776 endswith(strTemp.c_str(), "_alpha") ||
778 endswith(strTemp.c_str(), "_h") ||
779 endswith(strTemp.c_str(), "_local") ||
780 endswith(strTemp.c_str(), "_nm") ||
781 endswith(strTemp.c_str(), "_s") ||
783 endswith(strTemp.c_str(), "_bump") ||
784 endswith(strTemp.c_str(), "_glow") ||
785 endswith(strTemp.c_str(), "_gloss") ||
786 endswith(strTemp.c_str(), "_luma") ||
787 endswith(strTemp.c_str(), "_norm") ||
788 endswith(strTemp.c_str(), "_pants") ||
789 endswith(strTemp.c_str(), "_shirt") ||
790 endswith(strTemp.c_str(), "_reflect") ||
792 endswith(strTemp.c_str(), "_d") ||
793 endswith(strTemp.c_str(), "_n") ||
794 endswith(strTemp.c_str(), "_p") ||
795 endswith(strTemp.c_str(), "_g") ||
796 endswith(strTemp.c_str(), "_a") ||
800 class LoadShaderVisitor : public Archive::Visitor {
802 void visit(const char *name)
804 IShader *shader = QERApp_Shader_ForName(
805 CopiedString(StringRange(name, path_get_filename_base_end(name))).c_str());
810 void TextureBrowser_SetHideUnused(TextureBrowser &textureBrowser, bool hideUnused);
812 ui::Widget g_page_textures{ui::null};
814 void TextureBrowser_toggleShow()
816 GroupDialog_showPage(g_page_textures);
820 void TextureBrowser_updateTitle()
822 GroupDialog_updatePageTitle(g_page_textures);
826 class TextureCategoryLoadShader {
827 const char *m_directory;
828 std::size_t &m_count;
830 using func = void(const char *);
832 TextureCategoryLoadShader(const char *directory, std::size_t &count)
833 : m_directory(directory), m_count(count)
838 void operator()(const char *name) const
840 if (shader_equal_prefix(name, "textures/")
841 && shader_equal_prefix(name + string_length("textures/"), m_directory)) {
843 // request the shader, this will load the texture if needed
844 // this Shader_ForName call is a kind of hack
845 IShader *pFoo = QERApp_Shader_ForName(name);
851 void TextureDirectory_loadTexture(const char *directory, const char *texture)
853 StringOutputStream name(256);
854 name << directory << StringRange(texture, path_get_filename_base_end(texture));
856 if (texture_name_ignore(name.c_str())) {
860 if (!shader_valid(name.c_str())) {
861 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
865 // if a texture is already in use to represent a shader, ignore it
866 IShader *shader = QERApp_Shader_ForName(name.c_str());
870 typedef ConstPointerCaller<char, void(const char *), TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
872 class LoadTexturesByTypeVisitor : public ImageModules::Visitor {
873 const char *m_dirstring;
875 LoadTexturesByTypeVisitor(const char *dirstring)
876 : m_dirstring(dirstring)
880 void visit(const char *minor, const _QERPlugImageTable &table) const
882 GlobalFileSystem().forEachFile(m_dirstring, minor, TextureDirectoryLoadTextureCaller(m_dirstring));
886 void TextureBrowser_ShowDirectory(TextureBrowser &textureBrowser, const char *directory)
888 if (TextureBrowser_showWads()) {
889 Archive *archive = GlobalFileSystem().getArchive(directory);
890 ASSERT_NOTNULL(archive);
891 LoadShaderVisitor visitor;
892 archive->forEachFile(Archive::VisitorFunc(visitor, Archive::eFiles, 0), "textures/");
894 g_TextureBrowser_currentDirectory = directory;
895 TextureBrowser_heightChanged(textureBrowser);
897 std::size_t shaders_count;
898 GlobalShaderSystem().foreachShaderName(makeCallback(TextureCategoryLoadShader(directory, shaders_count)));
899 globalOutputStream() << "Showing " << Unsigned(shaders_count) << " shaders.\n";
901 if (g_pGameDescription->mGameType != "doom3") {
902 // load remaining texture files
904 StringOutputStream dirstring(64);
905 dirstring << "textures/" << directory;
907 Radiant_getImageModules().foreachModule(LoadTexturesByTypeVisitor(dirstring.c_str()));
911 // we'll display the newly loaded textures + all the ones already in use
912 TextureBrowser_SetHideUnused(textureBrowser, false);
914 TextureBrowser_updateTitle();
917 void TextureBrowser_ShowTagSearchResult(TextureBrowser &textureBrowser, const char *directory)
919 g_TextureBrowser_currentDirectory = directory;
920 TextureBrowser_heightChanged(textureBrowser);
922 std::size_t shaders_count;
923 GlobalShaderSystem().foreachShaderName(makeCallback(TextureCategoryLoadShader(directory, shaders_count)));
924 globalOutputStream() << "Showing " << Unsigned(shaders_count) << " shaders.\n";
926 if (g_pGameDescription->mGameType != "doom3") {
927 // load remaining texture files
928 StringOutputStream dirstring(64);
929 dirstring << "textures/" << directory;
932 LoadTexturesByTypeVisitor visitor(dirstring.c_str());
933 Radiant_getImageModules().foreachModule(visitor);
937 // we'll display the newly loaded textures + all the ones already in use
938 TextureBrowser_SetHideUnused(textureBrowser, false);
942 bool TextureBrowser_hideUnused();
944 void TextureBrowser_hideUnusedExport(const Callback<void(bool)> &importer)
946 importer(TextureBrowser_hideUnused());
949 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
951 void TextureBrowser_showShadersExport(const Callback<void(bool)> &importer)
953 importer(GlobalTextureBrowser().m_showShaders);
956 typedef FreeCaller<void(
957 const Callback<void(bool)> &), TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
959 void TextureBrowser_showShaderlistOnly(const Callback<void(bool)> &importer)
961 importer(g_TextureBrowser_shaderlistOnly);
964 typedef FreeCaller<void(
965 const Callback<void(bool)> &), TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
967 void TextureBrowser_fixedSize(const Callback<void(bool)> &importer)
969 importer(g_TextureBrowser_fixedSize);
972 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
974 void TextureBrowser_filterMissing(const Callback<void(bool)> &importer)
976 importer(g_TextureBrowser_filterMissing);
979 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_filterMissing> TextureBrowser_filterMissingExport;
981 void TextureBrowser_filterFallback(const Callback<void(bool)> &importer)
983 importer(g_TextureBrowser_filterFallback);
986 typedef FreeCaller<void(
987 const Callback<void(bool)> &), TextureBrowser_filterFallback> TextureBrowser_filterFallbackExport;
989 void TextureBrowser_enableAlpha(const Callback<void(bool)> &importer)
991 importer(g_TextureBrowser_enableAlpha);
994 typedef FreeCaller<void(const Callback<void(bool)> &), TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
996 void TextureBrowser_SetHideUnused(TextureBrowser &textureBrowser, bool hideUnused)
999 textureBrowser.m_hideUnused = true;
1001 textureBrowser.m_hideUnused = false;
1004 textureBrowser.m_hideunused_item.update();
1006 TextureBrowser_heightChanged(textureBrowser);
1007 textureBrowser.m_originInvalid = true;
1010 void TextureBrowser_ShowStartupShaders(TextureBrowser &textureBrowser)
1012 if (textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON) {
1013 TextureBrowser_ShowDirectory(textureBrowser, TextureBrowser_getComonShadersDir());
1018 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
1019 // it might need to be split in parts or moved out .. dunno
1020 // scroll origin so the specified texture is completely on screen
1021 // if current texture is not displayed, nothing is changed
1022 void TextureBrowser_Focus(TextureBrowser &textureBrowser, const char *name)
1024 TextureLayout layout;
1025 // scroll origin so the texture is completely on screen
1026 Texture_StartPos(layout);
1028 for (QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement()) {
1029 IShader *shader = QERApp_ActiveShaders_IteratorCurrent();
1031 if (!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused)) {
1036 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
1037 qtexture_t *q = shader->getTexture();
1042 // we have found when texdef->name and the shader name match
1043 // NOTE: as everywhere else for our comparisons, we are not case sensitive
1044 if (shader_equal(name, shader->getName())) {
1045 int textureHeight = (int) (q->height * ((float) textureBrowser.m_textureScale / 100))
1046 + 2 * TextureBrowser_fontHeight(textureBrowser);
1048 int originy = TextureBrowser_getOriginY(textureBrowser);
1053 if (y - textureHeight < originy - textureBrowser.height) {
1054 originy = (y - textureHeight) + textureBrowser.height;
1057 TextureBrowser_setOriginY(textureBrowser, originy);
1063 IShader *Texture_At(TextureBrowser &textureBrowser, int mx, int my)
1065 my += TextureBrowser_getOriginY(textureBrowser) - textureBrowser.height;
1067 TextureLayout layout;
1068 Texture_StartPos(layout);
1069 for (QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement()) {
1070 IShader *shader = QERApp_ActiveShaders_IteratorCurrent();
1072 if (!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused)) {
1077 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
1078 qtexture_t *q = shader->getTexture();
1083 int nWidth = textureBrowser.getTextureWidth(q);
1084 int nHeight = textureBrowser.getTextureHeight(q);
1085 if (mx > x && mx - x < nWidth
1086 && my < y && y - my < nHeight + TextureBrowser_fontHeight(textureBrowser)) {
1101 void SelectTexture(TextureBrowser &textureBrowser, int mx, int my, bool bShift)
1103 IShader *shader = Texture_At(textureBrowser, mx, my);
1106 if (shader->IsDefault()) {
1107 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
1109 ViewShader(shader->getShaderFileName(), shader->getName());
1112 TextureBrowser_SetSelectedShader(textureBrowser, shader->getName());
1113 TextureBrowser_textureSelected(shader->getName());
1115 if (!FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected) {
1116 UndoableCommand undo("textureNameSetSelected");
1117 Select_SetShader(shader->getName());
1124 ============================================================================
1128 ============================================================================
1131 void TextureBrowser_trackingDelta(int x, int y, unsigned int state, void *data)
1133 TextureBrowser &textureBrowser = *reinterpret_cast<TextureBrowser *>( data );
1137 if (state & GDK_SHIFT_MASK) {
1141 int originy = TextureBrowser_getOriginY(textureBrowser);
1142 originy += y * scale;
1143 TextureBrowser_setOriginY(textureBrowser, originy);
1147 void TextureBrowser_Tracking_MouseDown(TextureBrowser &textureBrowser)
1149 textureBrowser.m_freezePointer.freeze_pointer(textureBrowser.m_parent, TextureBrowser_trackingDelta,
1153 void TextureBrowser_Tracking_MouseUp(TextureBrowser &textureBrowser)
1155 textureBrowser.m_freezePointer.unfreeze_pointer(textureBrowser.m_parent);
1158 void TextureBrowser_Selection_MouseDown(TextureBrowser &textureBrowser, guint32 flags, int pointx, int pointy)
1160 SelectTexture(textureBrowser, pointx, textureBrowser.height - 1 - pointy, (flags & GDK_SHIFT_MASK) != 0);
1164 ============================================================================
1168 ============================================================================
1174 TTimo: relying on the shaders list to display the textures
1175 we must query all qtexture_t* to manage and display through the IShaders interface
1176 this allows a plugin to completely override the texture system
1179 void Texture_Draw(TextureBrowser &textureBrowser)
1181 int originy = TextureBrowser_getOriginY(textureBrowser);
1183 glClearColor(textureBrowser.color_textureback[0],
1184 textureBrowser.color_textureback[1],
1185 textureBrowser.color_textureback[2],
1187 glViewport(0, 0, textureBrowser.width, textureBrowser.height);
1188 glMatrixMode(GL_PROJECTION);
1191 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
1192 glDisable(GL_DEPTH_TEST);
1193 if (g_TextureBrowser_enableAlpha) {
1195 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1197 glDisable(GL_BLEND);
1199 glOrtho(0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100);
1200 glEnable(GL_TEXTURE_2D);
1202 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
1204 int last_y = 0, last_height = 0;
1206 TextureLayout layout;
1207 Texture_StartPos(layout);
1208 for (QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement()) {
1209 IShader *shader = QERApp_ActiveShaders_IteratorCurrent();
1211 if (!Texture_IsShown(shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused)) {
1216 Texture_NextPos(textureBrowser, layout, shader->getTexture(), &x, &y);
1217 qtexture_t *q = shader->getTexture();
1222 int nWidth = textureBrowser.getTextureWidth(q);
1223 int nHeight = textureBrowser.getTextureHeight(q);
1229 last_height = std::max(nHeight, last_height);
1231 // Is this texture visible?
1232 if ((y - nHeight - TextureBrowser_fontHeight(textureBrowser) < originy)
1233 && (y > originy - textureBrowser.height)) {
1235 // if it's the current texture, draw a thick red line, else:
1236 // shaders have a white border, simple textures don't
1237 // if !texture_showinuse: (some textures displayed may not be in use)
1238 // draw an additional square around with 0.5 1 0.5 color
1239 if (shader_equal(TextureBrowser_GetSelectedShader(textureBrowser), shader->getName())) {
1241 if (textureBrowser.m_rmbSelected) {
1246 glDisable(GL_TEXTURE_2D);
1248 glBegin(GL_LINE_LOOP);
1249 glVertex2i(x - 4, y - TextureBrowser_fontHeight(textureBrowser) + 4);
1250 glVertex2i(x - 4, y - TextureBrowser_fontHeight(textureBrowser) - nHeight - 4);
1251 glVertex2i(x + 4 + nWidth, y - TextureBrowser_fontHeight(textureBrowser) - nHeight - 4);
1252 glVertex2i(x + 4 + nWidth, y - TextureBrowser_fontHeight(textureBrowser) + 4);
1255 glEnable(GL_TEXTURE_2D);
1260 if (!shader->IsDefault()) {
1262 glDisable(GL_TEXTURE_2D);
1264 glBegin(GL_LINE_LOOP);
1265 glVertex2i(x - 1, y + 1 - TextureBrowser_fontHeight(textureBrowser));
1266 glVertex2i(x - 1, y - nHeight - 1 - TextureBrowser_fontHeight(textureBrowser));
1267 glVertex2i(x + 1 + nWidth, y - nHeight - 1 - TextureBrowser_fontHeight(textureBrowser));
1268 glVertex2i(x + 1 + nWidth, y + 1 - TextureBrowser_fontHeight(textureBrowser));
1270 glEnable(GL_TEXTURE_2D);
1273 // highlight in-use textures
1274 if (!textureBrowser.m_hideUnused && shader->IsInUse()) {
1275 glColor3f(0.5, 1, 0.5);
1276 glDisable(GL_TEXTURE_2D);
1277 glBegin(GL_LINE_LOOP);
1278 glVertex2i(x - 3, y + 3 - TextureBrowser_fontHeight(textureBrowser));
1279 glVertex2i(x - 3, y - nHeight - 3 - TextureBrowser_fontHeight(textureBrowser));
1280 glVertex2i(x + 3 + nWidth, y - nHeight - 3 - TextureBrowser_fontHeight(textureBrowser));
1281 glVertex2i(x + 3 + nWidth, y + 3 - TextureBrowser_fontHeight(textureBrowser));
1283 glEnable(GL_TEXTURE_2D);
1287 // draw checkerboard for transparent textures
1288 if (g_TextureBrowser_enableAlpha) {
1289 glDisable(GL_TEXTURE_2D);
1291 int font_height = TextureBrowser_fontHeight(textureBrowser);
1292 for (int i = 0; i < nHeight; i += 8) {
1293 for (int j = 0; j < nWidth; j += 8) {
1294 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1295 glColor3ub(color, color, color);
1297 int right = std::min(j + 8, nWidth);
1299 int bottom = std::min(i + 8, nHeight);
1300 glVertex2i(x + right, y - nHeight - font_height + top);
1301 glVertex2i(x + left, y - nHeight - font_height + top);
1302 glVertex2i(x + left, y - nHeight - font_height + bottom);
1303 glVertex2i(x + right, y - nHeight - font_height + bottom);
1307 glEnable(GL_TEXTURE_2D);
1311 glBindTexture(GL_TEXTURE_2D, q->texture_number);
1312 GlobalOpenGL_debugAssertNoErrors();
1316 glVertex2i(x, y - TextureBrowser_fontHeight(textureBrowser));
1318 glVertex2i(x + nWidth, y - TextureBrowser_fontHeight(textureBrowser));
1320 glVertex2i(x + nWidth, y - TextureBrowser_fontHeight(textureBrowser) - nHeight);
1322 glVertex2i(x, y - TextureBrowser_fontHeight(textureBrowser) - nHeight);
1325 // draw the texture name
1326 glDisable(GL_TEXTURE_2D);
1329 glRasterPos2i(x, y - TextureBrowser_fontHeight(textureBrowser) + 5);
1331 // don't draw the directory name
1332 const char *name = shader->getName();
1333 name += strlen(name);
1334 while (name != shader->getName() && *(name - 1) != '/' && *(name - 1) != '\\') {
1338 GlobalOpenGL().drawString(name);
1339 glEnable(GL_TEXTURE_2D);
1342 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1346 // reset the current texture
1347 glBindTexture(GL_TEXTURE_2D, 0);
1351 void TextureBrowser_queueDraw(TextureBrowser &textureBrowser)
1353 if (textureBrowser.m_gl_widget) {
1354 gtk_widget_queue_draw(textureBrowser.m_gl_widget);
1359 void TextureBrowser_setScale(TextureBrowser &textureBrowser, std::size_t scale)
1361 textureBrowser.m_textureScale = scale;
1363 TextureBrowser_queueDraw(textureBrowser);
1366 void TextureBrowser_setUniformSize(TextureBrowser &textureBrowser, std::size_t scale)
1368 textureBrowser.m_uniformTextureSize = scale;
1370 TextureBrowser_queueDraw(textureBrowser);
1374 void TextureBrowser_MouseWheel(TextureBrowser &textureBrowser, bool bUp)
1376 int originy = TextureBrowser_getOriginY(textureBrowser);
1379 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1381 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1384 TextureBrowser_setOriginY(textureBrowser, originy);
1387 XmlTagBuilder TagBuilder;
1394 void BuildStoreAssignedTags(ui::ListStore store, const char *shader, TextureBrowser *textureBrowser)
1400 std::vector<CopiedString> assigned_tags;
1401 TagBuilder.GetShaderTags(shader, assigned_tags);
1403 for (size_t i = 0; i < assigned_tags.size(); i++) {
1404 store.append(TAG_COLUMN, assigned_tags[i].c_str());
1408 void BuildStoreAvailableTags(ui::ListStore storeAvailable,
1409 ui::ListStore storeAssigned,
1410 const std::set<CopiedString> &allTags,
1411 TextureBrowser *textureBrowser)
1413 GtkTreeIter iterAssigned;
1414 GtkTreeIter iterAvailable;
1415 std::set<CopiedString>::const_iterator iterAll;
1416 gchar *tag_assigned;
1418 storeAvailable.clear();
1420 bool row = gtk_tree_model_get_iter_first(storeAssigned, &iterAssigned) != 0;
1422 if (!row) { // does the shader have tags assigned?
1423 for (iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll) {
1424 storeAvailable.append(TAG_COLUMN, (*iterAll).c_str());
1427 while (row) // available tags = all tags - assigned tags
1429 gtk_tree_model_get(storeAssigned, &iterAssigned, TAG_COLUMN, &tag_assigned, -1);
1431 for (iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll) {
1432 if (strcmp((char *) tag_assigned, (*iterAll).c_str()) != 0) {
1433 storeAvailable.append(TAG_COLUMN, (*iterAll).c_str());
1435 row = gtk_tree_model_iter_next(storeAssigned, &iterAssigned) != 0;
1438 gtk_tree_model_get(storeAssigned, &iterAssigned, TAG_COLUMN, &tag_assigned, -1);
1446 gboolean TextureBrowser_button_press(ui::Widget widget, GdkEventButton *event, TextureBrowser *textureBrowser)
1448 if (event->type == GDK_BUTTON_PRESS) {
1449 if (event->button == 3) {
1450 if (GlobalTextureBrowser().m_tags) {
1451 textureBrowser->m_rmbSelected = true;
1452 TextureBrowser_Selection_MouseDown(*textureBrowser, event->state, static_cast<int>( event->x ),
1453 static_cast<int>( event->y ));
1455 BuildStoreAssignedTags(textureBrowser->m_assigned_store, textureBrowser->shader.c_str(),
1457 BuildStoreAvailableTags(textureBrowser->m_available_store, textureBrowser->m_assigned_store,
1458 textureBrowser->m_all_tags, textureBrowser);
1459 textureBrowser->m_heightChanged = true;
1460 textureBrowser->m_tag_frame.show();
1464 TextureBrowser_Focus(*textureBrowser, textureBrowser->shader.c_str());
1466 TextureBrowser_Tracking_MouseDown(*textureBrowser);
1468 } else if (event->button == 1) {
1469 TextureBrowser_Selection_MouseDown(*textureBrowser, event->state, static_cast<int>( event->x ),
1470 static_cast<int>( event->y ));
1472 if (GlobalTextureBrowser().m_tags) {
1473 textureBrowser->m_rmbSelected = false;
1474 textureBrowser->m_tag_frame.hide();
1481 gboolean TextureBrowser_button_release(ui::Widget widget, GdkEventButton *event, TextureBrowser *textureBrowser)
1483 if (event->type == GDK_BUTTON_RELEASE) {
1484 if (event->button == 3) {
1485 if (!GlobalTextureBrowser().m_tags) {
1486 TextureBrowser_Tracking_MouseUp(*textureBrowser);
1493 gboolean TextureBrowser_motion(ui::Widget widget, GdkEventMotion *event, TextureBrowser *textureBrowser)
1498 gboolean TextureBrowser_scroll(ui::Widget widget, GdkEventScroll *event, TextureBrowser *textureBrowser)
1500 if (event->direction == GDK_SCROLL_UP) {
1501 TextureBrowser_MouseWheel(*textureBrowser, true);
1502 } else if (event->direction == GDK_SCROLL_DOWN) {
1503 TextureBrowser_MouseWheel(*textureBrowser, false);
1508 void TextureBrowser_scrollChanged(void *data, gdouble value)
1510 //globalOutputStream() << "vertical scroll\n";
1511 TextureBrowser_setOriginY(*reinterpret_cast<TextureBrowser *>( data ), -(int) value);
1514 static void TextureBrowser_verticalScroll(ui::Adjustment adjustment, TextureBrowser *textureBrowser)
1516 textureBrowser->m_scrollAdjustment.value_changed(gtk_adjustment_get_value(adjustment));
1519 void TextureBrowser_updateScroll(TextureBrowser &textureBrowser)
1521 if (textureBrowser.m_showTextureScrollbar) {
1522 int totalHeight = TextureBrowser_TotalHeight(textureBrowser);
1524 totalHeight = std::max(totalHeight, textureBrowser.height);
1526 auto vadjustment = gtk_range_get_adjustment(GTK_RANGE(textureBrowser.m_texture_scroll));
1528 gtk_adjustment_set_value(vadjustment, -TextureBrowser_getOriginY(textureBrowser));
1529 gtk_adjustment_set_page_size(vadjustment, textureBrowser.height);
1530 gtk_adjustment_set_page_increment(vadjustment, textureBrowser.height / 2);
1531 gtk_adjustment_set_step_increment(vadjustment, 20);
1532 gtk_adjustment_set_lower(vadjustment, 0);
1533 gtk_adjustment_set_upper(vadjustment, totalHeight);
1535 g_signal_emit_by_name(G_OBJECT(vadjustment), "changed");
1539 gboolean TextureBrowser_size_allocate(ui::Widget widget, GtkAllocation *allocation, TextureBrowser *textureBrowser)
1541 textureBrowser->width = allocation->width;
1542 textureBrowser->height = allocation->height;
1543 TextureBrowser_heightChanged(*textureBrowser);
1544 textureBrowser->m_originInvalid = true;
1545 TextureBrowser_queueDraw(*textureBrowser);
1549 gboolean TextureBrowser_expose(ui::Widget widget, GdkEventExpose *event, TextureBrowser *textureBrowser)
1551 if (glwidget_make_current(textureBrowser->m_gl_widget) != FALSE) {
1552 GlobalOpenGL_debugAssertNoErrors();
1553 TextureBrowser_evaluateHeight(*textureBrowser);
1554 Texture_Draw(*textureBrowser);
1555 GlobalOpenGL_debugAssertNoErrors();
1556 glwidget_swap_buffers(textureBrowser->m_gl_widget);
1562 TextureBrowser g_TextureBrowser;
1564 TextureBrowser &GlobalTextureBrowser()
1566 return g_TextureBrowser;
1569 bool TextureBrowser_hideUnused()
1571 return g_TextureBrowser.m_hideUnused;
1574 void TextureBrowser_ToggleHideUnused()
1576 if (g_TextureBrowser.m_hideUnused) {
1577 TextureBrowser_SetHideUnused(g_TextureBrowser, false);
1579 TextureBrowser_SetHideUnused(g_TextureBrowser, true);
1583 void TextureGroups_constructTreeModel(TextureGroups groups, ui::TreeStore store)
1585 // put the information from the old textures menu into a treeview
1586 GtkTreeIter iter, child;
1588 TextureGroups::const_iterator i = groups.begin();
1589 while (i != groups.end()) {
1590 const char *dirName = (*i).c_str();
1591 const char *firstUnderscore = strchr(dirName, '_');
1592 StringRange dirRoot(dirName, (firstUnderscore == 0) ? dirName : firstUnderscore + 1);
1594 TextureGroups::const_iterator next = i;
1596 if (firstUnderscore != 0
1597 && next != groups.end()
1598 && string_equal_start((*next).c_str(), dirRoot)) {
1599 gtk_tree_store_append(store, &iter, NULL);
1600 gtk_tree_store_set(store, &iter, 0, CopiedString(StringRange(dirName, firstUnderscore)).c_str(), -1);
1603 while (i != groups.end() && string_equal_start((*i).c_str(), dirRoot)) {
1604 gtk_tree_store_append(store, &child, &iter);
1605 gtk_tree_store_set(store, &child, 0, (*i).c_str(), -1);
1609 gtk_tree_store_append(store, &iter, NULL);
1610 gtk_tree_store_set(store, &iter, 0, dirName, -1);
1616 TextureGroups TextureGroups_constructTreeView()
1618 TextureGroups groups;
1620 if (TextureBrowser_showWads()) {
1621 GlobalFileSystem().forEachArchive(TextureGroupsAddWadCaller(groups));
1623 // scan texture dirs and pak files only if not restricting to shaderlist
1624 if (g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly) {
1625 GlobalFileSystem().forEachDirectory("textures/", TextureGroupsAddDirectoryCaller(groups));
1628 GlobalShaderSystem().foreachShaderName(TextureGroupsAddShaderCaller(groups));
1634 void TextureBrowser_constructTreeStore()
1636 TextureGroups groups = TextureGroups_constructTreeView();
1637 auto store = ui::TreeStore::from(gtk_tree_store_new(1, G_TYPE_STRING));
1638 TextureGroups_constructTreeModel(groups, store);
1640 gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTree, store);
1642 g_object_unref(G_OBJECT(store));
1645 void TextureBrowser_constructTreeStoreTags()
1647 TextureGroups groups;
1648 auto store = ui::TreeStore::from(gtk_tree_store_new(1, G_TYPE_STRING));
1649 auto model = g_TextureBrowser.m_all_tags_list;
1651 gtk_tree_view_set_model(g_TextureBrowser.m_treeViewTags, model);
1653 g_object_unref(G_OBJECT(store));
1656 void TreeView_onRowActivated(ui::TreeView treeview, ui::TreePath path, ui::TreeViewColumn col, gpointer userdata)
1660 auto model = gtk_tree_view_get_model(treeview);
1662 if (gtk_tree_model_get_iter(model, &iter, path)) {
1663 gchar dirName[1024];
1666 gtk_tree_model_get(model, &iter, 0, &buffer, -1);
1667 strcpy(dirName, buffer);
1670 g_TextureBrowser.m_searchedTags = false;
1672 if (!TextureBrowser_showWads()) {
1673 strcat(dirName, "/");
1676 ScopeDisableScreenUpdates disableScreenUpdates(dirName, "Loading Textures");
1677 TextureBrowser_ShowDirectory(GlobalTextureBrowser(), dirName);
1678 TextureBrowser_queueDraw(GlobalTextureBrowser());
1682 void TextureBrowser_createTreeViewTree()
1684 gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTree, FALSE);
1686 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTree, FALSE);
1687 g_TextureBrowser.m_treeViewTree.connect("row-activated", (GCallback) TreeView_onRowActivated, NULL);
1689 auto renderer = ui::CellRendererText(ui::New);
1690 gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTree, -1, "", renderer, "text", 0, NULL);
1692 TextureBrowser_constructTreeStore();
1695 void TextureBrowser_addTag();
1697 void TextureBrowser_renameTag();
1699 void TextureBrowser_deleteTag();
1701 void TextureBrowser_createContextMenu(ui::Widget treeview, GdkEventButton *event)
1703 ui::Widget menu = ui::Menu(ui::New);
1705 ui::Widget menuitem = ui::MenuItem("Add tag");
1706 menuitem.connect("activate", (GCallback) TextureBrowser_addTag, treeview);
1707 gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
1709 menuitem = ui::MenuItem("Rename tag");
1710 menuitem.connect("activate", (GCallback) TextureBrowser_renameTag, treeview);
1711 gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
1713 menuitem = ui::MenuItem("Delete tag");
1714 menuitem.connect("activate", (GCallback) TextureBrowser_deleteTag, treeview);
1715 gtk_menu_shell_append(GTK_MENU_SHELL(menu), menuitem);
1717 gtk_widget_show_all(menu);
1719 gtk_menu_popup(GTK_MENU(menu), NULL, NULL, NULL, NULL,
1720 (event != NULL) ? event->button : 0,
1721 gdk_event_get_time((GdkEvent *) event));
1724 gboolean TreeViewTags_onButtonPressed(ui::TreeView treeview, GdkEventButton *event)
1726 if (event->type == GDK_BUTTON_PRESS && event->button == 3) {
1728 auto selection = gtk_tree_view_get_selection(treeview);
1730 if (gtk_tree_view_get_path_at_pos(treeview, event->x, event->y, &path, NULL, NULL, NULL)) {
1731 gtk_tree_selection_unselect_all(selection);
1732 gtk_tree_selection_select_path(selection, path);
1733 gtk_tree_path_free(path);
1736 TextureBrowser_createContextMenu(treeview, event);
1742 void TextureBrowser_createTreeViewTags()
1744 g_TextureBrowser.m_treeViewTags = ui::TreeView(ui::New);
1745 gtk_tree_view_set_enable_search(g_TextureBrowser.m_treeViewTags, FALSE);
1747 g_TextureBrowser.m_treeViewTags.connect("button-press-event", (GCallback) TreeViewTags_onButtonPressed, NULL);
1749 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_treeViewTags, FALSE);
1751 auto renderer = ui::CellRendererText(ui::New);
1752 gtk_tree_view_insert_column_with_attributes(g_TextureBrowser.m_treeViewTags, -1, "", renderer, "text", 0, NULL);
1754 TextureBrowser_constructTreeStoreTags();
1757 ui::MenuItem TextureBrowser_constructViewMenu(ui::Menu menu)
1759 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic("_View"));
1761 if (g_Layout_enableDetachableMenus.m_value) {
1765 create_check_menu_item_with_mnemonic(menu, "Hide _Unused", "ShowInUse");
1766 if (string_empty(g_pGameDescription->getKeyValue("show_wads"))) {
1767 create_check_menu_item_with_mnemonic(menu, "Hide Image Missing", "FilterMissing");
1770 // hide notex and shadernotex on texture browser: no one wants to apply them
1771 create_check_menu_item_with_mnemonic(menu, "Hide Fallback", "FilterFallback");
1773 menu_separator(menu);
1775 create_menu_item_with_mnemonic(menu, "Show All", "ShowAllTextures");
1777 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1778 if (g_pGameDescription->mGameType == "doom3" || !string_empty(g_pGameDescription->getKeyValue("show_wads"))) {
1779 g_TextureBrowser.m_showShaders = true;
1781 create_check_menu_item_with_mnemonic(menu, "Show shaders", "ToggleShowShaders");
1784 if (g_pGameDescription->mGameType != "doom3" && string_empty(g_pGameDescription->getKeyValue("show_wads"))) {
1785 create_check_menu_item_with_mnemonic(menu, "Shaders Only", "ToggleShowShaderlistOnly");
1787 if (g_TextureBrowser.m_tags) {
1788 create_menu_item_with_mnemonic(menu, "Show Untagged", "ShowUntagged");
1791 menu_separator(menu);
1792 create_check_menu_item_with_mnemonic(menu, "Fixed Size", "FixedSize");
1793 create_check_menu_item_with_mnemonic(menu, "Transparency", "EnableAlpha");
1795 if (string_empty(g_pGameDescription->getKeyValue("show_wads"))) {
1796 menu_separator(menu);
1797 g_TextureBrowser.m_shader_info_item = ui::Widget(
1798 create_menu_item_with_mnemonic(menu, "Shader Info", "ShaderInfo"));
1799 gtk_widget_set_sensitive(g_TextureBrowser.m_shader_info_item, FALSE);
1803 return textures_menu_item;
1806 ui::MenuItem TextureBrowser_constructToolsMenu(ui::Menu menu)
1808 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic("_Tools"));
1810 if (g_Layout_enableDetachableMenus.m_value) {
1814 create_menu_item_with_mnemonic(menu, "Flush & Reload Shaders", "RefreshShaders");
1815 create_menu_item_with_mnemonic(menu, "Find / Replace...", "FindReplaceTextures");
1817 return textures_menu_item;
1820 ui::MenuItem TextureBrowser_constructTagsMenu(ui::Menu menu)
1822 ui::MenuItem textures_menu_item = ui::MenuItem(new_sub_menu_item_with_mnemonic("T_ags"));
1824 if (g_Layout_enableDetachableMenus.m_value) {
1828 create_menu_item_with_mnemonic(menu, "Add tag", "AddTag");
1829 create_menu_item_with_mnemonic(menu, "Rename tag", "RenameTag");
1830 create_menu_item_with_mnemonic(menu, "Delete tag", "DeleteTag");
1831 menu_separator(menu);
1832 create_menu_item_with_mnemonic(menu, "Copy tags from selected", "CopyTag");
1833 create_menu_item_with_mnemonic(menu, "Paste tags to selected", "PasteTag");
1835 return textures_menu_item;
1838 gboolean TextureBrowser_tagMoveHelper(ui::TreeModel model, ui::TreePath path, GtkTreeIter iter, GSList **selected)
1840 g_assert(selected != NULL);
1842 auto rowref = gtk_tree_row_reference_new(model, path);
1843 *selected = g_slist_append(*selected, rowref);
1848 void TextureBrowser_assignTags()
1850 GSList *selected = NULL;
1852 gchar *tag_assigned;
1854 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree);
1856 gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc) TextureBrowser_tagMoveHelper,
1859 if (selected != NULL) {
1860 for (node = selected; node != NULL; node = node->next) {
1861 auto path = gtk_tree_row_reference_get_path((GtkTreeRowReference *) node->data);
1866 if (gtk_tree_model_get_iter(g_TextureBrowser.m_available_store, &iter, path)) {
1867 gtk_tree_model_get(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, &tag_assigned, -1);
1868 if (!TagBuilder.CheckShaderTag(g_TextureBrowser.shader.c_str())) {
1869 // create a custom shader/texture entry
1870 IShader *ishader = QERApp_Shader_ForName(g_TextureBrowser.shader.c_str());
1871 CopiedString filename = ishader->getShaderFileName();
1873 if (filename.empty()) {
1875 TagBuilder.AddShaderNode(g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE);
1878 TagBuilder.AddShaderNode(g_TextureBrowser.shader.c_str(), CUSTOM, SHADER);
1882 TagBuilder.AddShaderTag(g_TextureBrowser.shader.c_str(), (char *) tag_assigned, TAG);
1884 gtk_list_store_remove(g_TextureBrowser.m_available_store, &iter);
1885 g_TextureBrowser.m_assigned_store.append(TAG_COLUMN, tag_assigned);
1890 g_slist_foreach(selected, (GFunc) gtk_tree_row_reference_free, NULL);
1893 TagBuilder.SaveXmlDoc();
1895 g_slist_free(selected);
1898 void TextureBrowser_removeTags()
1900 GSList *selected = NULL;
1904 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree);
1906 gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc) TextureBrowser_tagMoveHelper,
1909 if (selected != NULL) {
1910 for (node = selected; node != NULL; node = node->next) {
1911 auto path = gtk_tree_row_reference_get_path((GtkTreeRowReference *) node->data);
1916 if (gtk_tree_model_get_iter(g_TextureBrowser.m_assigned_store, &iter, path)) {
1917 gtk_tree_model_get(g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, &tag, -1);
1918 TagBuilder.DeleteShaderTag(g_TextureBrowser.shader.c_str(), tag);
1919 gtk_list_store_remove(g_TextureBrowser.m_assigned_store, &iter);
1924 g_slist_foreach(selected, (GFunc) gtk_tree_row_reference_free, NULL);
1926 // Update the "available tags list"
1927 BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store,
1928 g_TextureBrowser.m_all_tags, &g_TextureBrowser);
1931 TagBuilder.SaveXmlDoc();
1933 g_slist_free(selected);
1936 void TextureBrowser_buildTagList()
1938 g_TextureBrowser.m_all_tags_list.clear();
1940 std::set<CopiedString>::iterator iter;
1942 for (iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter) {
1943 g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, (*iter).c_str());
1947 void TextureBrowser_searchTags()
1949 GSList *selected = NULL;
1953 char tags_searched[256];
1955 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags);
1957 gtk_tree_selection_selected_foreach(selection, (GtkTreeSelectionForeachFunc) TextureBrowser_tagMoveHelper,
1960 if (selected != NULL) {
1961 strcpy(buffer, "/root/*/*[tag='");
1962 strcpy(tags_searched, "[TAGS] ");
1964 for (node = selected; node != NULL; node = node->next) {
1965 auto path = gtk_tree_row_reference_get_path((GtkTreeRowReference *) node->data);
1970 if (gtk_tree_model_get_iter(g_TextureBrowser.m_all_tags_list, &iter, path)) {
1971 gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iter, TAG_COLUMN, &tag, -1);
1973 strcat(buffer, tag);
1974 strcat(tags_searched, tag);
1975 if (node != g_slist_last(node)) {
1976 strcat(buffer, "' and tag='");
1977 strcat(tags_searched, ", ");
1983 strcat(buffer, "']");
1985 g_slist_foreach(selected, (GFunc) gtk_tree_row_reference_free, NULL);
1987 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1988 TagBuilder.TagSearch(buffer, g_TextureBrowser.m_found_shaders);
1990 if (!g_TextureBrowser.m_found_shaders.empty()) { // found something
1991 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1993 globalOutputStream() << "Found " << (unsigned int) shaders_found << " textures and shaders with "
1994 << tags_searched << "\n";
1995 ScopeDisableScreenUpdates disableScreenUpdates("Searching...", "Loading Textures");
1997 std::set<CopiedString>::iterator iter;
1999 for (iter = g_TextureBrowser.m_found_shaders.begin();
2000 iter != g_TextureBrowser.m_found_shaders.end(); iter++) {
2001 std::string path = (*iter).c_str();
2002 size_t pos = path.find_last_of("/", path.size());
2003 std::string name = path.substr(pos + 1, path.size());
2004 path = path.substr(0, pos + 1);
2005 TextureDirectory_loadTexture(path.c_str(), name.c_str());
2008 g_TextureBrowser.m_searchedTags = true;
2009 g_TextureBrowser_currentDirectory = tags_searched;
2011 g_TextureBrowser.m_nTotalHeight = 0;
2012 TextureBrowser_setOriginY(g_TextureBrowser, 0);
2013 TextureBrowser_heightChanged(g_TextureBrowser);
2014 TextureBrowser_updateTitle();
2016 g_slist_free(selected);
2019 void TextureBrowser_toggleSearchButton()
2021 gint page = gtk_notebook_get_current_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook));
2023 if (page == 0) { // tag page
2024 gtk_widget_show_all(g_TextureBrowser.m_search_button);
2026 g_TextureBrowser.m_search_button.hide();
2030 void TextureBrowser_constructTagNotebook()
2032 g_TextureBrowser.m_tag_notebook = ui::Widget::from(gtk_notebook_new());
2033 ui::Widget labelTags = ui::Label("Tags");
2034 ui::Widget labelTextures = ui::Label("Textures");
2036 gtk_notebook_append_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook), g_TextureBrowser.m_scr_win_tree,
2038 gtk_notebook_append_page(GTK_NOTEBOOK(g_TextureBrowser.m_tag_notebook), g_TextureBrowser.m_scr_win_tags, labelTags);
2040 g_TextureBrowser.m_tag_notebook.connect("switch-page", G_CALLBACK(TextureBrowser_toggleSearchButton), NULL);
2042 gtk_widget_show_all(g_TextureBrowser.m_tag_notebook);
2045 void TextureBrowser_constructSearchButton()
2047 auto image = ui::Widget::from(gtk_image_new_from_stock(GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR));
2048 g_TextureBrowser.m_search_button = ui::Button(ui::New);
2049 g_TextureBrowser.m_search_button.connect("clicked", G_CALLBACK(TextureBrowser_searchTags), NULL);
2050 gtk_widget_set_tooltip_text(g_TextureBrowser.m_search_button, "Search with selected tags");
2051 g_TextureBrowser.m_search_button.add(image);
2054 void TextureBrowser_checkTagFile()
2056 const char SHADERTAG_FILE[] = "shadertags.xml";
2057 CopiedString default_filename, rc_filename;
2058 StringOutputStream stream(256);
2060 stream << LocalRcPath_get();
2061 stream << SHADERTAG_FILE;
2062 rc_filename = stream.c_str();
2064 if (file_exists(rc_filename.c_str())) {
2065 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc(rc_filename.c_str());
2067 if (g_TextureBrowser.m_tags) {
2068 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
2071 // load default tagfile
2073 stream << g_pGameDescription->mGameToolsPath.c_str();
2074 stream << SHADERTAG_FILE;
2075 default_filename = stream.c_str();
2077 if (file_exists(default_filename.c_str())) {
2078 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc(default_filename.c_str(), rc_filename.c_str());
2080 if (g_TextureBrowser.m_tags) {
2081 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
2084 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str()
2085 << ". No tag support.\n";
2090 void TextureBrowser_SetNotex()
2092 IShader *notex = QERApp_Shader_ForName(DEFAULT_NOTEX_NAME);
2093 IShader *shadernotex = QERApp_Shader_ForName(DEFAULT_SHADERNOTEX_NAME);
2095 g_notex = notex->getTexture()->name;
2096 g_shadernotex = shadernotex->getTexture()->name;
2099 shadernotex->DecRef();
2102 ui::Widget TextureBrowser_constructWindow(ui::Window toplevel)
2104 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2105 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2106 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2107 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2109 TextureBrowser_checkTagFile();
2110 TextureBrowser_SetNotex();
2112 GlobalShaderSystem().setActiveShadersChangedNotify(
2113 ReferenceCaller<TextureBrowser, void(), TextureBrowser_activeShadersChanged>(g_TextureBrowser));
2115 g_TextureBrowser.m_parent = toplevel;
2117 auto table = ui::Table(3, 3, FALSE);
2118 auto vbox = ui::VBox(FALSE, 0);
2119 table.attach(vbox, {0, 1, 1, 3}, {GTK_FILL, GTK_FILL});
2122 ui::Widget menu_bar{ui::null};
2125 menu_bar = ui::Widget::from(gtk_menu_bar_new());
2126 auto menu_view = ui::Menu(ui::New);
2127 auto view_item = TextureBrowser_constructViewMenu(menu_view);
2128 gtk_menu_item_set_submenu(GTK_MENU_ITEM(view_item), menu_view);
2129 gtk_menu_shell_append(GTK_MENU_SHELL(menu_bar), view_item);
2131 auto menu_tools = ui::Menu(ui::New);
2132 auto tools_item = TextureBrowser_constructToolsMenu(menu_tools);
2133 gtk_menu_item_set_submenu(GTK_MENU_ITEM(tools_item), menu_tools);
2134 gtk_menu_shell_append(GTK_MENU_SHELL(menu_bar), tools_item);
2136 table.attach(menu_bar, {0, 3, 0, 1}, {GTK_FILL, GTK_SHRINK});
2139 { // Texture TreeView
2140 g_TextureBrowser.m_scr_win_tree = ui::ScrolledWindow(ui::New);
2141 gtk_container_set_border_width(GTK_CONTAINER(g_TextureBrowser.m_scr_win_tree), 0);
2143 // vertical only scrolling for treeview
2144 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tree), GTK_POLICY_NEVER,
2147 g_TextureBrowser.m_scr_win_tree.show();
2149 TextureBrowser_createTreeViewTree();
2151 gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tree),
2152 g_TextureBrowser.m_treeViewTree);
2153 g_TextureBrowser.m_treeViewTree.show();
2155 { // gl_widget scrollbar
2156 auto w = ui::Widget::from(gtk_vscrollbar_new(ui::Adjustment(0, 0, 0, 1, 1, 0)));
2157 table.attach(w, {2, 3, 1, 2}, {GTK_SHRINK, GTK_FILL});
2159 g_TextureBrowser.m_texture_scroll = w;
2161 auto vadjustment = ui::Adjustment::from(gtk_range_get_adjustment(GTK_RANGE(g_TextureBrowser.m_texture_scroll)));
2162 vadjustment.connect("value_changed", G_CALLBACK(TextureBrowser_verticalScroll), &g_TextureBrowser);
2164 g_TextureBrowser.m_texture_scroll.visible(g_TextureBrowser.m_showTextureScrollbar);
2167 g_TextureBrowser.m_gl_widget = glwidget_new(FALSE);
2168 g_object_ref(g_TextureBrowser.m_gl_widget._handle);
2170 gtk_widget_set_events(g_TextureBrowser.m_gl_widget,
2171 GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
2172 GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK);
2173 gtk_widget_set_can_focus(g_TextureBrowser.m_gl_widget, true);
2175 table.attach(g_TextureBrowser.m_gl_widget, {1, 2, 1, 2});
2176 g_TextureBrowser.m_gl_widget.show();
2178 g_TextureBrowser.m_sizeHandler = g_TextureBrowser.m_gl_widget.connect("size_allocate",
2179 G_CALLBACK(TextureBrowser_size_allocate),
2181 g_TextureBrowser.m_exposeHandler = g_TextureBrowser.m_gl_widget.on_render(G_CALLBACK(TextureBrowser_expose),
2184 g_TextureBrowser.m_gl_widget.connect("button_press_event", G_CALLBACK(TextureBrowser_button_press),
2186 g_TextureBrowser.m_gl_widget.connect("button_release_event", G_CALLBACK(TextureBrowser_button_release),
2188 g_TextureBrowser.m_gl_widget.connect("motion_notify_event", G_CALLBACK(TextureBrowser_motion),
2190 g_TextureBrowser.m_gl_widget.connect("scroll_event", G_CALLBACK(TextureBrowser_scroll), &g_TextureBrowser);
2194 if (g_TextureBrowser.m_tags) {
2195 { // fill tag GtkListStore
2196 g_TextureBrowser.m_all_tags_list = ui::ListStore::from(gtk_list_store_new(N_COLUMNS, G_TYPE_STRING));
2197 auto sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_all_tags_list);
2198 gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
2200 TagBuilder.GetAllTags(g_TextureBrowser.m_all_tags);
2201 TextureBrowser_buildTagList();
2204 auto menu_tags = ui::Menu(ui::New);
2205 auto tags_item = TextureBrowser_constructTagsMenu(menu_tags);
2206 gtk_menu_item_set_submenu(GTK_MENU_ITEM(tags_item), menu_tags);
2207 gtk_menu_shell_append(GTK_MENU_SHELL(menu_bar), tags_item);
2210 g_TextureBrowser.m_scr_win_tags = ui::ScrolledWindow(ui::New);
2211 gtk_container_set_border_width(GTK_CONTAINER(g_TextureBrowser.m_scr_win_tags), 0);
2213 // vertical only scrolling for treeview
2214 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tags), GTK_POLICY_NEVER,
2217 TextureBrowser_createTreeViewTags();
2219 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags);
2220 gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
2222 gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(g_TextureBrowser.m_scr_win_tags),
2223 g_TextureBrowser.m_treeViewTags);
2224 g_TextureBrowser.m_treeViewTags.show();
2226 { // Texture/Tag notebook
2227 TextureBrowser_constructTagNotebook();
2228 vbox.pack_start(g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0);
2230 { // Tag search button
2231 TextureBrowser_constructSearchButton();
2232 vbox.pack_end(g_TextureBrowser.m_search_button, FALSE, FALSE, 0);
2234 auto frame_table = ui::Table(3, 3, FALSE);
2237 g_TextureBrowser.m_tag_frame = ui::Frame("Tag assignment");
2238 gtk_frame_set_label_align(GTK_FRAME(g_TextureBrowser.m_tag_frame), 0.5, 0.5);
2239 gtk_frame_set_shadow_type(GTK_FRAME(g_TextureBrowser.m_tag_frame), GTK_SHADOW_NONE);
2241 table.attach(g_TextureBrowser.m_tag_frame, {1, 3, 2, 3}, {GTK_FILL, GTK_SHRINK});
2245 g_TextureBrowser.m_tag_frame.add(frame_table);
2247 { // assigned tag list
2248 ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
2249 gtk_container_set_border_width(GTK_CONTAINER(scrolled_win), 0);
2250 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scrolled_win), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
2252 g_TextureBrowser.m_assigned_store = ui::ListStore::from(gtk_list_store_new(N_COLUMNS, G_TYPE_STRING));
2254 auto sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_assigned_store);
2255 gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
2257 auto renderer = ui::CellRendererText(ui::New);
2259 g_TextureBrowser.m_assigned_tree = ui::TreeView(
2260 ui::TreeModel::from(g_TextureBrowser.m_assigned_store._handle));
2261 g_TextureBrowser.m_assigned_store.unref();
2262 g_TextureBrowser.m_assigned_tree.connect("row-activated", (GCallback) TextureBrowser_removeTags, NULL);
2263 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_assigned_tree, FALSE);
2265 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_assigned_tree);
2266 gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
2268 auto column = ui::TreeViewColumn("", renderer, {{"text", TAG_COLUMN}});
2269 gtk_tree_view_append_column(g_TextureBrowser.m_assigned_tree, column);
2270 g_TextureBrowser.m_assigned_tree.show();
2272 scrolled_win.show();
2273 gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(scrolled_win), g_TextureBrowser.m_assigned_tree);
2275 frame_table.attach(scrolled_win, {0, 1, 1, 3}, {GTK_FILL, GTK_FILL});
2277 { // available tag list
2278 ui::Widget scrolled_win = ui::ScrolledWindow(ui::New);
2279 gtk_container_set_border_width(GTK_CONTAINER(scrolled_win), 0);
2280 gtk_scrolled_window_set_policy(GTK_SCROLLED_WINDOW(scrolled_win), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS);
2282 g_TextureBrowser.m_available_store = ui::ListStore::from(gtk_list_store_new(N_COLUMNS, G_TYPE_STRING));
2283 auto sortable = GTK_TREE_SORTABLE(g_TextureBrowser.m_available_store);
2284 gtk_tree_sortable_set_sort_column_id(sortable, TAG_COLUMN, GTK_SORT_ASCENDING);
2286 auto renderer = ui::CellRendererText(ui::New);
2288 g_TextureBrowser.m_available_tree = ui::TreeView(
2289 ui::TreeModel::from(g_TextureBrowser.m_available_store._handle));
2290 g_TextureBrowser.m_available_store.unref();
2291 g_TextureBrowser.m_available_tree.connect("row-activated", (GCallback) TextureBrowser_assignTags, NULL);
2292 gtk_tree_view_set_headers_visible(g_TextureBrowser.m_available_tree, FALSE);
2294 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree);
2295 gtk_tree_selection_set_mode(selection, GTK_SELECTION_MULTIPLE);
2297 auto column = ui::TreeViewColumn("", renderer, {{"text", TAG_COLUMN}});
2298 gtk_tree_view_append_column(g_TextureBrowser.m_available_tree, column);
2299 g_TextureBrowser.m_available_tree.show();
2301 scrolled_win.show();
2302 gtk_scrolled_window_add_with_viewport(GTK_SCROLLED_WINDOW(scrolled_win), g_TextureBrowser.m_available_tree);
2304 frame_table.attach(scrolled_win, {2, 3, 1, 3}, {GTK_FILL, GTK_FILL});
2306 { // tag arrow buttons
2307 auto m_btn_left = ui::Button(ui::New);
2308 auto m_btn_right = ui::Button(ui::New);
2309 auto m_arrow_left = ui::Widget::from(gtk_arrow_new(GTK_ARROW_LEFT, GTK_SHADOW_OUT));
2310 auto m_arrow_right = ui::Widget::from(gtk_arrow_new(GTK_ARROW_RIGHT, GTK_SHADOW_OUT));
2311 m_btn_left.add(m_arrow_left);
2312 m_btn_right.add(m_arrow_right);
2314 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2315 m_arrow_left.dimensions(-1, 68);
2316 m_arrow_right.dimensions(-1, 68);
2318 frame_table.attach(m_btn_left, {1, 2, 1, 2}, {GTK_SHRINK, GTK_EXPAND});
2319 frame_table.attach(m_btn_right, {1, 2, 2, 3}, {GTK_SHRINK, GTK_EXPAND});
2321 m_btn_left.connect("clicked", G_CALLBACK(TextureBrowser_assignTags), NULL);
2322 m_btn_right.connect("clicked", G_CALLBACK(TextureBrowser_removeTags), NULL);
2326 m_arrow_left.show();
2327 m_arrow_right.show();
2329 { // tag fram labels
2330 ui::Widget m_lbl_assigned = ui::Label("Assigned");
2331 ui::Widget m_lbl_unassigned = ui::Label("Available");
2333 frame_table.attach(m_lbl_assigned, {0, 1, 0, 1}, {GTK_EXPAND, GTK_SHRINK});
2334 frame_table.attach(m_lbl_unassigned, {2, 3, 0, 1}, {GTK_EXPAND, GTK_SHRINK});
2336 m_lbl_assigned.show();
2337 m_lbl_unassigned.show();
2339 } else { // no tag support, show the texture tree only
2340 vbox.pack_start(g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0);
2343 // TODO do we need this?
2344 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2349 void TextureBrowser_destroyWindow()
2351 GlobalShaderSystem().setActiveShadersChangedNotify(Callback<void()>());
2353 g_signal_handler_disconnect(G_OBJECT(g_TextureBrowser.m_gl_widget), g_TextureBrowser.m_sizeHandler);
2354 g_signal_handler_disconnect(G_OBJECT(g_TextureBrowser.m_gl_widget), g_TextureBrowser.m_exposeHandler);
2356 g_TextureBrowser.m_gl_widget.unref();
2359 const Vector3 &TextureBrowser_getBackgroundColour(TextureBrowser &textureBrowser)
2361 return textureBrowser.color_textureback;
2364 void TextureBrowser_setBackgroundColour(TextureBrowser &textureBrowser, const Vector3 &colour)
2366 textureBrowser.color_textureback = colour;
2367 TextureBrowser_queueDraw(textureBrowser);
2370 void TextureBrowser_selectionHelper(ui::TreeModel model, ui::TreePath path, GtkTreeIter *iter, GSList **selected)
2372 g_assert(selected != NULL);
2375 gtk_tree_model_get(model, iter, TAG_COLUMN, &name, -1);
2376 *selected = g_slist_append(*selected, name);
2379 void TextureBrowser_shaderInfo()
2381 const char *name = TextureBrowser_GetSelectedShader(g_TextureBrowser);
2382 IShader *shader = QERApp_Shader_ForName(name);
2384 DoShaderInfoDlg(name, shader->getShaderFileName(), "Shader Info");
2389 void TextureBrowser_addTag()
2393 EMessageBoxReturn result = DoShaderTagDlg(&tag, "Add shader tag");
2395 if (result == eIDOK && !tag.empty()) {
2397 g_TextureBrowser.m_all_tags.insert(tag.c_str());
2398 gtk_list_store_append(g_TextureBrowser.m_available_store, &iter);
2399 gtk_list_store_set(g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1);
2401 // Select the currently added tag in the available list
2402 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_available_tree);
2403 gtk_tree_selection_select_iter(selection, &iter);
2405 g_TextureBrowser.m_all_tags_list.append(TAG_COLUMN, tag.c_str());
2409 void TextureBrowser_renameTag()
2411 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2412 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2413 we need to count the number of selected rows first and use
2414 gtk_tree_selection_selected_foreach() then to go through the list of selected
2415 rows (which always containins a single row).
2418 GSList *selected = NULL;
2420 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags);
2421 gtk_tree_selection_selected_foreach(selection, GtkTreeSelectionForeachFunc(TextureBrowser_selectionHelper),
2424 if (g_slist_length(selected) == 1) { // we only rename a single tag
2425 CopiedString newTag;
2426 EMessageBoxReturn result = DoShaderTagDlg(&newTag, "Rename shader tag");
2428 if (result == eIDOK && !newTag.empty()) {
2429 GtkTreeIter iterList;
2431 gchar *oldTag = (char *) selected->data;
2433 bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterList) != 0;
2436 gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, &rowTag, -1);
2438 if (strcmp(rowTag, oldTag) == 0) {
2439 gtk_list_store_set(g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1);
2441 row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterList) != 0;
2444 TagBuilder.RenameShaderTag(oldTag, newTag.c_str());
2446 g_TextureBrowser.m_all_tags.erase((CopiedString) oldTag);
2447 g_TextureBrowser.m_all_tags.insert(newTag);
2449 BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(),
2451 BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store,
2452 g_TextureBrowser.m_all_tags, &g_TextureBrowser);
2455 ui::alert(g_TextureBrowser.m_parent, "Select a single tag for renaming.");
2459 void TextureBrowser_deleteTag()
2461 GSList *selected = NULL;
2463 auto selection = gtk_tree_view_get_selection(g_TextureBrowser.m_treeViewTags);
2464 gtk_tree_selection_selected_foreach(selection, GtkTreeSelectionForeachFunc(TextureBrowser_selectionHelper),
2467 if (g_slist_length(selected) == 1) { // we only delete a single tag
2468 auto result = ui::alert(g_TextureBrowser.m_parent, "Are you sure you want to delete the selected tag?",
2469 "Delete Tag", ui::alert_type::YESNO, ui::alert_icon::Question);
2471 if (result == ui::alert_response::YES) {
2472 GtkTreeIter iterSelected;
2475 gchar *tagSelected = (char *) selected->data;
2477 bool row = gtk_tree_model_get_iter_first(g_TextureBrowser.m_all_tags_list, &iterSelected) != 0;
2480 gtk_tree_model_get(g_TextureBrowser.m_all_tags_list, &iterSelected, TAG_COLUMN, &rowTag, -1);
2482 if (strcmp(rowTag, tagSelected) == 0) {
2483 gtk_list_store_remove(g_TextureBrowser.m_all_tags_list, &iterSelected);
2486 row = gtk_tree_model_iter_next(g_TextureBrowser.m_all_tags_list, &iterSelected) != 0;
2489 TagBuilder.DeleteTag(tagSelected);
2490 g_TextureBrowser.m_all_tags.erase((CopiedString) tagSelected);
2492 BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(),
2494 BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store,
2495 g_TextureBrowser.m_all_tags, &g_TextureBrowser);
2498 ui::alert(g_TextureBrowser.m_parent, "Select a single tag for deletion.");
2502 void TextureBrowser_copyTag()
2504 g_TextureBrowser.m_copied_tags.clear();
2505 TagBuilder.GetShaderTags(g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags);
2508 void TextureBrowser_pasteTag()
2510 IShader *ishader = QERApp_Shader_ForName(g_TextureBrowser.shader.c_str());
2511 CopiedString shader = g_TextureBrowser.shader.c_str();
2513 if (!TagBuilder.CheckShaderTag(shader.c_str())) {
2514 CopiedString shaderFile = ishader->getShaderFileName();
2515 if (shaderFile.empty()) {
2517 TagBuilder.AddShaderNode(shader.c_str(), CUSTOM, TEXTURE);
2520 TagBuilder.AddShaderNode(shader.c_str(), CUSTOM, SHADER);
2523 for (size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i) {
2524 TagBuilder.AddShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG);
2527 for (size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i) {
2528 if (!TagBuilder.CheckShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str())) {
2529 // the tag doesn't exist - let's add it
2530 TagBuilder.AddShaderTag(shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG);
2537 TagBuilder.SaveXmlDoc();
2538 BuildStoreAssignedTags(g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser);
2539 BuildStoreAvailableTags(g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store,
2540 g_TextureBrowser.m_all_tags, &g_TextureBrowser);
2543 void TextureBrowser_RefreshShaders()
2545 ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Shaders");
2546 GlobalShaderSystem().refresh();
2548 auto selection = gtk_tree_view_get_selection(GlobalTextureBrowser().m_treeViewTree);
2549 GtkTreeModel *model = NULL;
2551 if (gtk_tree_selection_get_selected(selection, &model, &iter)) {
2552 gchar dirName[1024];
2555 gtk_tree_model_get(model, &iter, 0, &buffer, -1);
2556 strcpy(dirName, buffer);
2558 if (!TextureBrowser_showWads()) {
2559 strcat(dirName, "/");
2561 TextureBrowser_ShowDirectory(GlobalTextureBrowser(), dirName);
2562 TextureBrowser_queueDraw(GlobalTextureBrowser());
2566 void TextureBrowser_ToggleShowShaders()
2568 g_TextureBrowser.m_showShaders ^= 1;
2569 g_TextureBrowser.m_showshaders_item.update();
2570 TextureBrowser_queueDraw(g_TextureBrowser);
2573 void TextureBrowser_ToggleShowShaderListOnly()
2575 g_TextureBrowser_shaderlistOnly ^= 1;
2576 g_TextureBrowser.m_showshaderlistonly_item.update();
2578 TextureBrowser_constructTreeStore();
2581 void TextureBrowser_showAll()
2583 g_TextureBrowser_currentDirectory = "";
2584 g_TextureBrowser.m_searchedTags = false;
2585 TextureBrowser_heightChanged(g_TextureBrowser);
2586 TextureBrowser_updateTitle();
2589 void TextureBrowser_showUntagged()
2591 auto result = ui::alert(g_TextureBrowser.m_parent,
2592 "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?",
2593 "Show Untagged", ui::alert_type::YESNO, ui::alert_icon::Warning);
2595 if (result == ui::alert_response::YES) {
2596 g_TextureBrowser.m_found_shaders.clear();
2597 TagBuilder.GetUntagged(g_TextureBrowser.m_found_shaders);
2598 std::set<CopiedString>::iterator iter;
2600 ScopeDisableScreenUpdates disableScreenUpdates("Searching untagged textures...", "Loading Textures");
2602 for (iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++) {
2603 std::string path = (*iter).c_str();
2604 size_t pos = path.find_last_of("/", path.size());
2605 std::string name = path.substr(pos + 1, path.size());
2606 path = path.substr(0, pos + 1);
2607 TextureDirectory_loadTexture(path.c_str(), name.c_str());
2608 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2611 g_TextureBrowser_currentDirectory = "Untagged";
2612 TextureBrowser_queueDraw(GlobalTextureBrowser());
2613 TextureBrowser_heightChanged(g_TextureBrowser);
2614 TextureBrowser_updateTitle();
2618 void TextureBrowser_FixedSize()
2620 g_TextureBrowser_fixedSize ^= 1;
2621 GlobalTextureBrowser().m_fixedsize_item.update();
2622 TextureBrowser_activeShadersChanged(GlobalTextureBrowser());
2625 void TextureBrowser_FilterMissing()
2627 g_TextureBrowser_filterMissing ^= 1;
2628 GlobalTextureBrowser().m_filternotex_item.update();
2629 TextureBrowser_activeShadersChanged(GlobalTextureBrowser());
2630 TextureBrowser_RefreshShaders();
2633 void TextureBrowser_FilterFallback()
2635 g_TextureBrowser_filterFallback ^= 1;
2636 GlobalTextureBrowser().m_hidenotex_item.update();
2637 TextureBrowser_activeShadersChanged(GlobalTextureBrowser());
2638 TextureBrowser_RefreshShaders();
2641 void TextureBrowser_EnableAlpha()
2643 g_TextureBrowser_enableAlpha ^= 1;
2644 GlobalTextureBrowser().m_enablealpha_item.update();
2645 TextureBrowser_activeShadersChanged(GlobalTextureBrowser());
2648 void TextureBrowser_exportTitle(const Callback<void(const char *)> &importer)
2650 StringOutputStream buffer(64);
2651 buffer << "Textures: ";
2652 if (!string_empty(g_TextureBrowser_currentDirectory.c_str())) {
2653 buffer << g_TextureBrowser_currentDirectory.c_str();
2657 importer(buffer.c_str());
2660 struct TextureScale {
2661 static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz)
2663 switch (self.m_textureScale) {
2682 static void Import(TextureBrowser &self, int value)
2686 TextureBrowser_setScale(self, 10);
2689 TextureBrowser_setScale(self, 25);
2692 TextureBrowser_setScale(self, 50);
2695 TextureBrowser_setScale(self, 100);
2698 TextureBrowser_setScale(self, 200);
2704 struct UniformTextureSize {
2705 static void Export(const TextureBrowser &self, const Callback<void(int)> &returnz)
2707 returnz(g_TextureBrowser.m_uniformTextureSize);
2710 static void Import(TextureBrowser &self, int value)
2713 TextureBrowser_setUniformSize(self, value);
2718 void TextureBrowser_constructPreferences(PreferencesPage &page)
2720 page.appendCheckBox(
2721 "", "Texture scrollbar",
2722 make_property<TextureBrowser_ShowScrollbar>(GlobalTextureBrowser())
2725 const char *texture_scale[] = {"10%", "25%", "50%", "100%", "200%"};
2727 "Texture Thumbnail Scale",
2728 STRING_ARRAY_RANGE(texture_scale),
2729 make_property<TextureScale>(GlobalTextureBrowser())
2733 "Texture Thumbnail Size",
2734 GlobalTextureBrowser().m_uniformTextureSize,
2735 GlobalTextureBrowser().m_uniformTextureSize,
2738 page.appendEntry("Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement);
2740 const char *startup_shaders[] = {"None", TextureBrowser_getComonShadersName()};
2741 page.appendCombo("Load Shaders at Startup", reinterpret_cast<int &>( GlobalTextureBrowser().m_startupShaders ),
2742 STRING_ARRAY_RANGE(startup_shaders));
2746 void TextureBrowser_constructPage(PreferenceGroup &group)
2748 PreferencesPage page(group.createPage("Texture Browser", "Texture Browser Preferences"));
2749 TextureBrowser_constructPreferences(page);
2752 void TextureBrowser_registerPreferencesPage()
2754 PreferencesDialog_addSettingsPage(makeCallbackF(TextureBrowser_constructPage));
2758 #include "preferencesystem.h"
2759 #include "stringio.h"
2762 void TextureClipboard_textureSelected(const char *shader);
2764 void TextureBrowser_Construct()
2766 GlobalCommands_insert("ShaderInfo", makeCallbackF(TextureBrowser_shaderInfo));
2767 GlobalCommands_insert("ShowUntagged", makeCallbackF(TextureBrowser_showUntagged));
2768 GlobalCommands_insert("AddTag", makeCallbackF(TextureBrowser_addTag));
2769 GlobalCommands_insert("RenameTag", makeCallbackF(TextureBrowser_renameTag));
2770 GlobalCommands_insert("DeleteTag", makeCallbackF(TextureBrowser_deleteTag));
2771 GlobalCommands_insert("CopyTag", makeCallbackF(TextureBrowser_copyTag));
2772 GlobalCommands_insert("PasteTag", makeCallbackF(TextureBrowser_pasteTag));
2773 GlobalCommands_insert("RefreshShaders", makeCallbackF(VFS_Refresh));
2774 GlobalToggles_insert("ShowInUse", makeCallbackF(TextureBrowser_ToggleHideUnused),
2775 ToggleItem::AddCallbackCaller(g_TextureBrowser.m_hideunused_item), Accelerator('U'));
2776 GlobalCommands_insert("ShowAllTextures", makeCallbackF(TextureBrowser_showAll),
2777 Accelerator('A', (GdkModifierType) GDK_CONTROL_MASK));
2778 GlobalCommands_insert("ToggleTextures", makeCallbackF(TextureBrowser_toggleShow), Accelerator('T'));
2779 GlobalToggles_insert("ToggleShowShaders", makeCallbackF(TextureBrowser_ToggleShowShaders),
2780 ToggleItem::AddCallbackCaller(g_TextureBrowser.m_showshaders_item));
2781 GlobalToggles_insert("ToggleShowShaderlistOnly", makeCallbackF(TextureBrowser_ToggleShowShaderListOnly),
2782 ToggleItem::AddCallbackCaller(g_TextureBrowser.m_showshaderlistonly_item));
2783 GlobalToggles_insert("FixedSize", makeCallbackF(TextureBrowser_FixedSize),
2784 ToggleItem::AddCallbackCaller(g_TextureBrowser.m_fixedsize_item));
2785 GlobalToggles_insert("FilterMissing", makeCallbackF(TextureBrowser_FilterMissing),
2786 ToggleItem::AddCallbackCaller(g_TextureBrowser.m_filternotex_item));
2787 GlobalToggles_insert("FilterFallback", makeCallbackF(TextureBrowser_FilterFallback),
2788 ToggleItem::AddCallbackCaller(g_TextureBrowser.m_hidenotex_item));
2789 GlobalToggles_insert("EnableAlpha", makeCallbackF(TextureBrowser_EnableAlpha),
2790 ToggleItem::AddCallbackCaller(g_TextureBrowser.m_enablealpha_item));
2792 GlobalPreferenceSystem().registerPreference("TextureScale", make_property_string<TextureScale>(g_TextureBrowser));
2793 GlobalPreferenceSystem().registerPreference("UniformTextureSize",
2794 make_property_string<UniformTextureSize>(g_TextureBrowser));
2795 GlobalPreferenceSystem().registerPreference("TextureScrollbar", make_property_string<TextureBrowser_ShowScrollbar>(
2796 GlobalTextureBrowser()));
2797 GlobalPreferenceSystem().registerPreference("ShowShaders",
2798 make_property_string(GlobalTextureBrowser().m_showShaders));
2799 GlobalPreferenceSystem().registerPreference("ShowShaderlistOnly",
2800 make_property_string(g_TextureBrowser_shaderlistOnly));
2801 GlobalPreferenceSystem().registerPreference("FixedSize", make_property_string(g_TextureBrowser_fixedSize));
2802 GlobalPreferenceSystem().registerPreference("FilterMissing", make_property_string(g_TextureBrowser_filterMissing));
2803 GlobalPreferenceSystem().registerPreference("EnableAlpha", make_property_string(g_TextureBrowser_enableAlpha));
2804 GlobalPreferenceSystem().registerPreference("LoadShaders", make_property_string(
2805 reinterpret_cast<int &>( GlobalTextureBrowser().m_startupShaders )));
2806 GlobalPreferenceSystem().registerPreference("WheelMouseInc", make_property_string(
2807 GlobalTextureBrowser().m_mouseWheelScrollIncrement));
2808 GlobalPreferenceSystem().registerPreference("SI_Colors0",
2809 make_property_string(GlobalTextureBrowser().color_textureback));
2811 g_TextureBrowser.shader = texdef_name_default();
2813 Textures_setModeChangedNotify(ReferenceCaller<TextureBrowser, void(), TextureBrowser_queueDraw>(g_TextureBrowser));
2815 TextureBrowser_registerPreferencesPage();
2817 GlobalShaderSystem().attach(g_ShadersObserver);
2819 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2822 void TextureBrowser_Destroy()
2824 GlobalShaderSystem().detach(g_ShadersObserver);
2826 Textures_setModeChangedNotify(Callback<void()>());