2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
92 bool TextureBrowser_showWads(){
93 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
96 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
98 bool string_equal_start( const char* string, StringRange start ){
99 return string_equal_n( string, start.first, start.last - start.first );
102 typedef std::set<CopiedString> TextureGroups;
104 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
105 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
107 groups.insert( archive );
109 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
110 groups.insert( archiveBaseName );
114 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
116 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
117 const char* texture = path_make_relative( shaderName, "textures/" );
118 if ( texture != shaderName ) {
119 const char* last = path_remove_directory( texture );
120 if ( !string_empty( last ) ) {
121 groups.insert( CopiedString( StringRange( texture, --last ) ) );
125 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
127 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
128 groups.insert( directory );
130 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
134 bool g_TextureBrowser_shaderlistOnly = false;
135 bool g_TextureBrowser_fixedSize = true;
136 bool g_TextureBrowser_filterNotex = false;
137 bool g_TextureBrowser_enableAlpha = true;
140 class DeferredAdjustment
144 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
145 ValueChangedFunction m_function;
148 static gboolean deferred_value_changed( gpointer data ){
149 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
150 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
151 reinterpret_cast<DeferredAdjustment*>( data )->m_value
153 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
154 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
158 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
161 if ( m_handler != 0 ) {
162 g_source_remove( m_handler );
163 deferred_value_changed( this );
166 void value_changed( gdouble value ){
168 if ( m_handler == 0 ) {
169 m_handler = g_idle_add( deferred_value_changed, this );
172 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
173 self->value_changed( adjustment->value );
179 class TextureBrowser;
181 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
183 void TextureBrowser_scrollChanged( void* data, gdouble value );
188 STARTUPSHADERS_NONE = 0,
189 STARTUPSHADERS_COMMON,
192 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
193 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
195 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
196 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
198 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer );
199 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
201 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
202 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
204 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
205 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
207 void TextureBrowser_filterNotex( const BoolImportCallback& importer );
208 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowserFilterNotexExport;
210 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
211 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
223 GtkWidget* m_gl_widget;
224 GtkWidget* m_texture_scroll;
225 GtkWidget* m_treeViewTree;
226 GtkWidget* m_treeViewTags;
227 GtkWidget* m_tag_frame;
228 GtkListStore* m_assigned_store;
229 GtkListStore* m_available_store;
230 GtkWidget* m_assigned_tree;
231 GtkWidget* m_available_tree;
232 GtkWidget* m_scr_win_tree;
233 GtkWidget* m_scr_win_tags;
234 GtkWidget* m_tag_notebook;
235 GtkWidget* m_search_button;
236 GtkWidget* m_shader_info_item;
238 std::set<CopiedString> m_all_tags;
239 GtkListStore* m_all_tags_list;
240 std::vector<CopiedString> m_copied_tags;
241 std::set<CopiedString> m_found_shaders;
243 ToggleItem m_hideunused_item;
244 ToggleItem m_showshaders_item;
245 ToggleItem m_showtextures_item;
246 ToggleItem m_showshaderlistonly_item;
247 ToggleItem m_fixedsize_item;
248 ToggleItem m_filternotex_item;
249 ToggleItem m_enablealpha_item;
252 guint m_exposeHandler;
254 bool m_heightChanged;
255 bool m_originInvalid;
257 DeferredAdjustment m_scrollAdjustment;
258 FreezePointer m_freezePointer;
260 Vector3 color_textureback;
261 // the increment step we use against the wheel mouse
262 std::size_t m_mouseWheelScrollIncrement;
263 std::size_t m_textureScale;
264 // make the texture increments match the grid changes
267 bool m_showTextureScrollbar;
268 StartupShaders m_startupShaders;
269 // if true, the texture window will only display in-use shaders
270 // if false, all the shaders in memory are displayed
275 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
276 int m_uniformTextureSize;
277 int m_uniformTextureMinSize;
278 // Return the display width of a texture in the texture browser
279 /*void getTextureWH( qtexture_t* tex, int *width, int *height ){
280 if ( !g_TextureBrowser_fixedSize ) {
281 // Don't use uniform size
282 *width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
283 *height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
286 else if ( tex->width >= tex->height ) {
287 // Texture is square, or wider than it is tall
288 if ( tex->width >= m_uniformTextureSize ){
289 *width = m_uniformTextureSize;
290 *height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
292 else if ( tex->width <= m_uniformTextureMinSize ){
293 *width = m_uniformTextureMinSize;
294 *height = (int)( m_uniformTextureMinSize * ( (float)tex->height / tex->width ) );
298 *height = tex->height;
302 // Texture taller than it is wide
303 if ( tex->height >= m_uniformTextureSize ){
304 *height = m_uniformTextureSize;
305 *width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
307 else if ( tex->height <= m_uniformTextureMinSize ){
308 *height = m_uniformTextureMinSize;
309 *width = (int)( m_uniformTextureMinSize * ( (float)tex->width / tex->height ) );
313 *height = tex->height;
318 void getTextureWH( qtexture_t* tex, int &W, int &H ){
319 // Don't use uniform size
320 W = (int)( tex->width * ( (float)m_textureScale / 100 ) );
321 H = (int)( tex->height * ( (float)m_textureScale / 100 ) );
323 if ( g_TextureBrowser_fixedSize ){
325 // Texture is square, or wider than it is tall
326 if ( W >= m_uniformTextureSize ){
327 H = m_uniformTextureSize * H / W;
328 W = m_uniformTextureSize;
330 else if ( W <= m_uniformTextureMinSize ){
331 H = m_uniformTextureMinSize * H / W;
332 W = m_uniformTextureMinSize;
336 // Texture taller than it is wide
337 if ( H >= m_uniformTextureSize ){
338 W = m_uniformTextureSize * W / H;
339 H = m_uniformTextureSize;
341 else if ( H <= m_uniformTextureMinSize ){
342 W = m_uniformTextureMinSize * W / H;
343 H = m_uniformTextureMinSize;
350 m_texture_scroll( 0 ),
351 m_hideunused_item( TextureBrowserHideUnusedExport() ),
352 m_showshaders_item( TextureBrowserShowShadersExport() ),
353 m_showtextures_item( TextureBrowserShowTexturesExport() ),
354 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
355 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
356 m_filternotex_item( TextureBrowserFilterNotexExport() ),
357 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
358 m_heightChanged( true ),
359 m_originInvalid( true ),
360 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
361 color_textureback( 0.25f, 0.25f, 0.25f ),
362 m_mouseWheelScrollIncrement( 64 ),
363 m_textureScale( 50 ),
364 m_showShaders( true ),
365 m_showTextures( true ),
366 m_showTextureScrollbar( true ),
367 m_startupShaders( STARTUPSHADERS_NONE ),
368 m_hideUnused( false ),
369 m_rmbSelected( false ),
370 m_searchedTags( false ),
372 m_uniformTextureSize( 160 ),
373 m_uniformTextureMinSize( 48 ){
377 void ( *TextureBrowser_textureSelected )( const char* shader );
380 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
383 const char* TextureBrowser_getComonShadersName(){
384 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
385 if ( !string_empty( value ) ) {
391 const char* TextureBrowser_getComonShadersDir(){
392 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
393 if ( !string_empty( value ) ) {
399 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
400 return GlobalOpenGL().m_font->getPixelHeight();
403 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
404 return textureBrowser.shader.c_str();
407 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
408 IShader* shader = QERApp_Shader_ForName( name );
409 qtexture_t* q = shader->getTexture();
410 StringOutputStream strTex( 256 );
411 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
413 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
416 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
418 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
419 textureBrowser.shader = shader;
420 TextureBrowser_SetStatus( textureBrowser, shader );
421 TextureBrowser_Focus( textureBrowser, shader );
423 if ( FindTextureDialog_isOpen() ) {
424 FindTextureDialog_selectTexture( shader );
427 // disable the menu item "shader info" if no shader was selected
428 IShader* ishader = QERApp_Shader_ForName( shader );
429 CopiedString filename = ishader->getShaderFileName();
431 if ( filename.empty() ) {
432 if ( textureBrowser.m_shader_info_item != NULL ) {
433 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
437 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
444 CopiedString g_TextureBrowser_currentDirectory;
447 ============================================================================
451 TTimo: now based on a rundown through all the shaders
452 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
453 otherwise we may need to rely on a list instead of an array storage
454 ============================================================================
460 // texture layout functions
461 // TTimo: now based on shaders
462 int current_x, current_y, current_row;
465 void Texture_StartPos( TextureLayout& layout ){
466 layout.current_x = 8;
467 layout.current_y = -8;
468 layout.current_row = 0;
471 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
472 qtexture_t* q = current_texture;
475 textureBrowser.getTextureWH( q, nWidth, nHeight );
476 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
477 layout.current_x = 8;
478 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
479 layout.current_row = 0;
482 *x = layout.current_x;
483 *y = layout.current_y;
485 // Is our texture larger than the row? If so, grow the
486 // row height to match it
488 if ( layout.current_row < nHeight ) {
489 layout.current_row = nHeight;
492 // never go less than 96, or the names get all crunched up
493 layout.current_x += nWidth < 96 ? 96 : nWidth;
494 layout.current_x += 8;
497 bool TextureSearch_IsShown( const char* name ){
498 std::set<CopiedString>::iterator iter;
500 iter = GlobalTextureBrowser().m_found_shaders.find( name );
502 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
510 CopiedString g_notex;
511 CopiedString g_shadernotex;
513 // if texture_showinuse jump over non in-use textures
514 bool Texture_IsShown( IShader* shader, bool show_shaders, bool show_textures, bool hideUnused ){
515 // filter notex / shadernotex images
516 if ( g_TextureBrowser_filterNotex && ( string_equal( g_notex.c_str(), shader->getTexture()->name ) || string_equal( g_shadernotex.c_str(), shader->getTexture()->name ) ) ) {
520 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
521 std::set<CopiedString>::iterator iter;
523 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
525 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
533 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
537 if ( !show_shaders && !shader->IsDefault() ) {
541 if ( !show_textures && shader->IsDefault() ) {
545 if ( hideUnused && !shader->IsInUse() ) {
549 if ( GlobalTextureBrowser().m_searchedTags ) {
550 if ( !TextureSearch_IsShown( shader->getName() ) ) {
558 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
566 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
567 textureBrowser.m_heightChanged = true;
569 TextureBrowser_updateScroll( textureBrowser );
570 TextureBrowser_queueDraw( textureBrowser );
573 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
574 if ( textureBrowser.m_heightChanged ) {
575 textureBrowser.m_heightChanged = false;
577 textureBrowser.m_nTotalHeight = 0;
579 TextureLayout layout;
580 Texture_StartPos( layout );
581 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
583 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
585 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
590 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
592 textureBrowser.getTextureWH( shader->getTexture(), nWidth, nHeight );
593 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + nHeight + 4 );
598 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
599 TextureBrowser_evaluateHeight( textureBrowser );
600 return textureBrowser.m_nTotalHeight;
603 inline const int& min_int( const int& left, const int& right ){
604 return std::min( left, right );
607 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
608 if ( textureBrowser.originy > 0 ) {
609 textureBrowser.originy = 0;
611 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
612 if ( textureBrowser.originy < lower ) {
613 textureBrowser.originy = lower;
617 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
618 if ( textureBrowser.m_originInvalid ) {
619 textureBrowser.m_originInvalid = false;
620 TextureBrowser_clampOriginY( textureBrowser );
621 TextureBrowser_updateScroll( textureBrowser );
623 return textureBrowser.originy;
626 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
627 textureBrowser.originy = originy;
628 TextureBrowser_clampOriginY( textureBrowser );
629 TextureBrowser_updateScroll( textureBrowser );
630 TextureBrowser_queueDraw( textureBrowser );
634 Signal0 g_activeShadersChangedCallbacks;
636 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
637 g_activeShadersChangedCallbacks.connectLast( handler );
640 void TextureBrowser_constructTreeStore();
642 class ShadersObserver : public ModuleObserver
644 Signal0 m_realiseCallbacks;
647 m_realiseCallbacks();
648 /* texturebrowser tree update on vfs restart */
649 TextureBrowser_constructTreeStore();
653 void insert( const SignalHandler& handler ){
654 m_realiseCallbacks.connectLast( handler );
660 ShadersObserver g_ShadersObserver;
663 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
664 g_ShadersObserver.insert( handler );
667 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
668 TextureBrowser_heightChanged( textureBrowser );
669 textureBrowser.m_originInvalid = true;
671 g_activeShadersChangedCallbacks();
674 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
675 textureBrowser.m_showTextureScrollbar = value;
676 if ( textureBrowser.m_texture_scroll != 0 ) {
677 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
678 TextureBrowser_updateScroll( textureBrowser );
681 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
686 TextureBrowser_ShowDirectory
687 relies on texture_directory global for the directory to use
688 1) Load the shaders for the given directory
689 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
690 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
691 available through the IShaders interface
692 NOTE: for texture window layout:
693 all shaders are stored with alphabetical order after load
694 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
695 ( the GL textures are not flushed though)
699 bool endswith( const char *haystack, const char *needle ){
700 size_t lh = strlen( haystack );
701 size_t ln = strlen( needle );
705 return !memcmp( haystack + ( lh - ln ), needle, ln );
708 bool texture_name_ignore( const char* name ){
709 StringOutputStream strTemp( string_length( name ) );
710 strTemp << LowerCase( name );
713 endswith( strTemp.c_str(), ".specular" ) ||
714 endswith( strTemp.c_str(), ".glow" ) ||
715 endswith( strTemp.c_str(), ".bump" ) ||
716 endswith( strTemp.c_str(), ".diffuse" ) ||
717 endswith( strTemp.c_str(), ".blend" ) ||
718 endswith( strTemp.c_str(), ".alpha" ) ||
719 endswith( strTemp.c_str(), "_norm" ) ||
720 endswith( strTemp.c_str(), "_bump" ) ||
721 endswith( strTemp.c_str(), "_glow" ) ||
722 endswith( strTemp.c_str(), "_gloss" ) ||
723 endswith( strTemp.c_str(), "_pants" ) ||
724 endswith( strTemp.c_str(), "_shirt" ) ||
725 endswith( strTemp.c_str(), "_reflect" ) ||
726 endswith( strTemp.c_str(), "_alpha" ) ||
730 class LoadShaderVisitor : public Archive::Visitor
733 void visit( const char* name ){
734 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
739 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
741 GtkWidget* g_page_textures;
743 void TextureBrowser_toggleShow(){
744 GroupDialog_showPage( g_page_textures );
748 void TextureBrowser_updateTitle(){
749 GroupDialog_updatePageTitle( g_page_textures );
754 class TextureCategoryLoadShader
756 const char* m_directory;
757 std::size_t& m_count;
759 typedef const char* first_argument_type;
761 TextureCategoryLoadShader( const char* directory, std::size_t& count )
762 : m_directory( directory ), m_count( count ){
765 void operator()( const char* name ) const {
766 if ( shader_equal_prefix( name, "textures/" )
767 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
769 // request the shader, this will load the texture if needed
770 // this Shader_ForName call is a kind of hack
771 IShader *pFoo = QERApp_Shader_ForName( name );
777 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
778 StringOutputStream name( 256 );
779 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
781 if ( texture_name_ignore( name.c_str() ) ) {
785 if ( !shader_valid( name.c_str() ) ) {
786 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
790 // if a texture is already in use to represent a shader, ignore it
791 IShader* shader = QERApp_Shader_ForName( name.c_str() );
794 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
796 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
798 const char* m_dirstring;
800 LoadTexturesByTypeVisitor( const char* dirstring )
801 : m_dirstring( dirstring ){
803 void visit( const char* minor, const _QERPlugImageTable& table ) const {
804 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
808 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
809 if ( TextureBrowser_showWads() ) {
810 Archive* archive = GlobalFileSystem().getArchive( directory );
811 ASSERT_NOTNULL( archive );
812 LoadShaderVisitor visitor;
813 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
817 g_TextureBrowser_currentDirectory = directory;
818 TextureBrowser_heightChanged( textureBrowser );
820 std::size_t shaders_count;
821 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
822 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
824 if ( g_pGameDescription->mGameType != "doom3" ) {
825 // load remaining texture files
827 StringOutputStream dirstring( 64 );
828 dirstring << "textures/" << directory;
830 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
834 // we'll display the newly loaded textures + all the ones already in use
835 TextureBrowser_SetHideUnused( textureBrowser, false );
837 TextureBrowser_updateTitle();
840 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
841 g_TextureBrowser_currentDirectory = directory;
842 TextureBrowser_heightChanged( textureBrowser );
844 std::size_t shaders_count;
845 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
846 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
848 if ( g_pGameDescription->mGameType != "doom3" ) {
849 // load remaining texture files
850 StringOutputStream dirstring( 64 );
851 dirstring << "textures/" << directory;
854 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
855 Radiant_getImageModules().foreachModule( visitor );
859 // we'll display the newly loaded textures + all the ones already in use
860 TextureBrowser_SetHideUnused( textureBrowser, false );
864 bool TextureBrowser_hideUnused();
866 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
867 importer( TextureBrowser_hideUnused() );
869 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
871 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
872 importer( GlobalTextureBrowser().m_showShaders );
874 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
876 void TextureBrowser_showTexturesExport( const BoolImportCallback& importer ){
877 importer( GlobalTextureBrowser().m_showTextures );
879 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showTexturesExport> TextureBrowserShowTexturesExport;
881 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
882 importer( g_TextureBrowser_shaderlistOnly );
884 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
886 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
887 importer( g_TextureBrowser_fixedSize );
889 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
891 void TextureBrowser_filterNotex( const BoolImportCallback& importer ){
892 importer( g_TextureBrowser_filterNotex );
894 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterNotex> TextureBrowser_filterNotexExport;
896 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
897 importer( g_TextureBrowser_enableAlpha );
899 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
901 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
903 textureBrowser.m_hideUnused = true;
907 textureBrowser.m_hideUnused = false;
910 textureBrowser.m_hideunused_item.update();
912 TextureBrowser_heightChanged( textureBrowser );
913 textureBrowser.m_originInvalid = true;
916 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
917 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
918 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
923 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
924 // it might need to be split in parts or moved out .. dunno
925 // scroll origin so the specified texture is completely on screen
926 // if current texture is not displayed, nothing is changed
927 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
928 TextureLayout layout;
929 // scroll origin so the texture is completely on screen
930 Texture_StartPos( layout );
932 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
934 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
936 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
941 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
942 qtexture_t* q = shader->getTexture();
947 // we have found when texdef->name and the shader name match
948 // NOTE: as everywhere else for our comparisons, we are not case sensitive
949 if ( shader_equal( name, shader->getName() ) ) {
950 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
951 + 2 * TextureBrowser_fontHeight( textureBrowser );
953 int originy = TextureBrowser_getOriginY( textureBrowser );
958 if ( y - textureHeight < originy - textureBrowser.height ) {
959 originy = ( y - textureHeight ) + textureBrowser.height;
962 TextureBrowser_setOriginY( textureBrowser, originy );
968 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
969 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
971 TextureLayout layout;
972 Texture_StartPos( layout );
973 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
975 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
977 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
982 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
983 qtexture_t *q = shader->getTexture();
989 textureBrowser.getTextureWH( q, nWidth, nHeight );
990 if ( mx > x && mx - x < nWidth
991 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
1006 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
1007 IShader* shader = Texture_At( textureBrowser, mx, my );
1008 if ( shader != 0 ) {
1010 if ( shader->IsDefault() ) {
1011 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
1014 ViewShader( shader->getShaderFileName(), shader->getName() );
1019 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
1020 TextureBrowser_textureSelected( shader->getName() );
1022 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
1023 UndoableCommand undo( "textureNameSetSelected" );
1024 Select_SetShader( shader->getName() );
1031 ============================================================================
1035 ============================================================================
1038 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1039 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1043 if ( state & GDK_SHIFT_MASK ) {
1047 int originy = TextureBrowser_getOriginY( textureBrowser );
1048 originy += y * scale;
1049 TextureBrowser_setOriginY( textureBrowser, originy );
1053 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1054 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
1057 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1058 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1061 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1062 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1066 ============================================================================
1070 ============================================================================
1076 TTimo: relying on the shaders list to display the textures
1077 we must query all qtexture_t* to manage and display through the IShaders interface
1078 this allows a plugin to completely override the texture system
1081 void Texture_Draw( TextureBrowser& textureBrowser ){
1082 int originy = TextureBrowser_getOriginY( textureBrowser );
1084 glClearColor( textureBrowser.color_textureback[0],
1085 textureBrowser.color_textureback[1],
1086 textureBrowser.color_textureback[2],
1088 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1089 glMatrixMode( GL_PROJECTION );
1092 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1093 glDisable( GL_DEPTH_TEST );
1094 //glDisable( GL_BLEND );
1095 if ( g_TextureBrowser_enableAlpha ) {
1096 glEnable( GL_BLEND );
1097 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1100 glDisable( GL_BLEND );
1103 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1104 glEnable( GL_TEXTURE_2D );
1106 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1108 int last_y = 0, last_height = 0;
1110 TextureLayout layout;
1111 Texture_StartPos( layout );
1112 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1114 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1116 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_showTextures, textureBrowser.m_hideUnused ) ) {
1121 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1122 qtexture_t *q = shader->getTexture();
1127 int nWidth, nHeight;
1128 textureBrowser.getTextureWH( q, nWidth, nHeight );
1130 if ( y != last_y ) {
1134 last_height = std::max( nHeight, last_height );
1136 // Is this texture visible?
1137 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1138 && ( y > originy - textureBrowser.height ) ) {
1140 // if it's the current texture, draw a thick red line, else:
1141 // shaders have a white border, simple textures don't
1142 // if !texture_showinuse: (some textures displayed may not be in use)
1143 // draw an additional square around with 0.5 1 0.5 color
1146 if ( !shader->IsDefault() ) {
1147 //real 1px white/black stipple
1148 glColor3f( 0, 0, 0 );
1149 glDisable( GL_TEXTURE_2D );
1151 float xf = (float)x;
1152 float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
1153 glBegin( GL_LINE_LOOP );
1154 glVertex2f( xf - 1.5,yf + 1.5 );
1155 glVertex2f( xf - 1.5,yf - nHeight - 1.5 );
1156 glVertex2f( xf + 1.5 + nWidth,yf - nHeight - 1.5 );
1157 glVertex2f( xf + 1.5 + nWidth,yf + 1.5 );
1161 glEnable( GL_LINE_STIPPLE );
1162 glLineStipple( 1, 0x0FFF );
1164 glBegin( GL_LINE_LOOP );
1165 glColor3f( 1, 1, 1 );
1167 glVertex2f( xf - 1.5,yf + 1.5 );
1168 glVertex2f( xf - 1.5,yf - nHeight - 1.5 );
1169 glVertex2f( xf + 1.5 + nWidth,yf - nHeight - 1.5 );
1170 glVertex2f( xf + 1.5 + nWidth,yf + 1.5 );
1173 glDisable( GL_LINE_STIPPLE );
1174 glEnable( GL_TEXTURE_2D );
1177 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1179 if ( textureBrowser.m_rmbSelected ) {
1185 glDisable( GL_TEXTURE_2D );
1187 glBegin( GL_LINE_LOOP );
1188 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1189 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1190 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1191 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1194 glEnable( GL_TEXTURE_2D );
1197 // highlight in-use textures
1198 else if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1200 float xf = (float)x;
1201 float yf = (float)( y - TextureBrowser_fontHeight( textureBrowser ) );
1202 glColor3f( 0.5,1,0.5 );
1203 glDisable( GL_TEXTURE_2D );
1204 glBegin( GL_LINE_LOOP );
1205 glVertex2f( xf - 3.5,yf + 3.5 );
1206 glVertex2f( xf - 3.5,yf - nHeight - 3.5 );
1207 glVertex2f( xf + 3.5 + nWidth,yf - nHeight - 3.5 );
1208 glVertex2f( xf + 3.5 + nWidth,yf + 3.5 );
1210 glEnable( GL_TEXTURE_2D );
1213 // draw checkerboard for transparent textures
1214 if ( g_TextureBrowser_enableAlpha )
1216 glDisable( GL_TEXTURE_2D );
1217 glBegin( GL_QUADS );
1218 int font_height = TextureBrowser_fontHeight( textureBrowser );
1219 for ( int i = 0; i < nHeight; i += 8 )
1220 for ( int j = 0; j < nWidth; j += 8 )
1222 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1223 glColor3ub( color, color, color );
1225 int right = std::min(j+8, nWidth);
1227 int bottom = std::min(i+8, nHeight);
1228 glVertex2i(x + right, y - nHeight - font_height + top);
1229 glVertex2i(x + left, y - nHeight - font_height + top);
1230 glVertex2i(x + left, y - nHeight - font_height + bottom);
1231 glVertex2i(x + right, y - nHeight - font_height + bottom);
1234 glEnable( GL_TEXTURE_2D );
1238 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1239 GlobalOpenGL_debugAssertNoErrors();
1241 glBegin( GL_QUADS );
1242 glTexCoord2i( 0,0 );
1243 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1244 glTexCoord2i( 1,0 );
1245 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1246 glTexCoord2i( 1,1 );
1247 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1248 glTexCoord2i( 0,1 );
1249 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1252 // draw the texture name
1253 glDisable( GL_TEXTURE_2D );
1256 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1258 // don't draw the directory name
1259 const char* name = shader->getName();
1260 name += strlen( name );
1261 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1264 GlobalOpenGL().drawString( name );
1265 glEnable( GL_TEXTURE_2D );
1268 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1272 // reset the current texture
1273 glBindTexture( GL_TEXTURE_2D, 0 );
1277 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1278 if ( textureBrowser.m_gl_widget != 0 ) {
1279 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1284 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1285 textureBrowser.m_textureScale = scale;
1287 textureBrowser.m_heightChanged = true;
1288 textureBrowser.m_originInvalid = true;
1289 g_activeShadersChangedCallbacks();
1291 TextureBrowser_queueDraw( textureBrowser );
1294 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1295 textureBrowser.m_uniformTextureSize = scale;
1297 textureBrowser.m_heightChanged = true;
1298 textureBrowser.m_originInvalid = true;
1299 g_activeShadersChangedCallbacks();
1301 TextureBrowser_queueDraw( textureBrowser );
1304 void TextureBrowser_setUniformMinSize( TextureBrowser& textureBrowser, std::size_t scale ){
1305 textureBrowser.m_uniformTextureMinSize = scale;
1307 textureBrowser.m_heightChanged = true;
1308 textureBrowser.m_originInvalid = true;
1309 g_activeShadersChangedCallbacks();
1311 TextureBrowser_queueDraw( textureBrowser );
1314 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1315 int originy = TextureBrowser_getOriginY( textureBrowser );
1318 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1322 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1325 TextureBrowser_setOriginY( textureBrowser, originy );
1328 XmlTagBuilder TagBuilder;
1336 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1339 gtk_list_store_clear( store );
1341 std::vector<CopiedString> assigned_tags;
1342 TagBuilder.GetShaderTags( shader, assigned_tags );
1344 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1346 gtk_list_store_append( store, &iter );
1347 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1351 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1352 GtkListStore* storeAssigned,
1353 const std::set<CopiedString>& allTags,
1354 TextureBrowser* textureBrowser ){
1355 GtkTreeIter iterAssigned;
1356 GtkTreeIter iterAvailable;
1357 std::set<CopiedString>::const_iterator iterAll;
1358 gchar* tag_assigned;
1360 gtk_list_store_clear( storeAvailable );
1362 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1364 if ( !row ) { // does the shader have tags assigned?
1365 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1367 gtk_list_store_append( storeAvailable, &iterAvailable );
1368 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1373 while ( row ) // available tags = all tags - assigned tags
1375 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1377 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1379 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1380 gtk_list_store_append( storeAvailable, &iterAvailable );
1381 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1385 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1388 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1396 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1397 if ( event->type == GDK_BUTTON_PRESS ) {
1398 if ( event->button == 3 ) {
1399 if ( GlobalTextureBrowser().m_tags ) {
1400 textureBrowser->m_rmbSelected = true;
1401 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1403 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1404 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1405 textureBrowser->m_heightChanged = true;
1406 gtk_widget_show( textureBrowser->m_tag_frame );
1410 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1414 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1417 else if ( event->button == 1 ) {
1418 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1420 if ( GlobalTextureBrowser().m_tags ) {
1421 textureBrowser->m_rmbSelected = false;
1422 gtk_widget_hide( textureBrowser->m_tag_frame );
1426 else if ( event->type == GDK_2BUTTON_PRESS ) {
1427 const char* sh = textureBrowser->shader.c_str();
1428 char* dir = strrchr( sh, '/' );
1431 dir = strchr( sh, '/' );
1435 ScopeDisableScreenUpdates disableScreenUpdates( dir, "Loading Textures" );
1436 TextureBrowser_ShowDirectory( *textureBrowser, dir );
1437 TextureBrowser_queueDraw( *textureBrowser );
1442 else if ( event->type == GDK_3BUTTON_PRESS ) {
1443 ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
1444 TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
1445 TextureBrowser_queueDraw( *textureBrowser );
1450 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1451 if ( event->type == GDK_BUTTON_RELEASE ) {
1452 if ( event->button == 3 ) {
1453 if ( !GlobalTextureBrowser().m_tags ) {
1454 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1461 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1465 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1466 if ( event->direction == GDK_SCROLL_UP ) {
1467 TextureBrowser_MouseWheel( *textureBrowser, true );
1469 else if ( event->direction == GDK_SCROLL_DOWN ) {
1470 TextureBrowser_MouseWheel( *textureBrowser, false );
1475 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1476 //globalOutputStream() << "vertical scroll\n";
1477 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1480 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1481 textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1484 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1485 if ( textureBrowser.m_showTextureScrollbar ) {
1486 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1488 totalHeight = std::max( totalHeight, textureBrowser.height );
1490 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1492 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1493 vadjustment->page_size = textureBrowser.height;
1494 vadjustment->page_increment = textureBrowser.height / 2;
1495 vadjustment->step_increment = 20;
1496 vadjustment->lower = 0;
1497 vadjustment->upper = totalHeight;
1499 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1503 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1504 textureBrowser->width = allocation->width;
1505 textureBrowser->height = allocation->height;
1506 TextureBrowser_heightChanged( *textureBrowser );
1507 textureBrowser->m_originInvalid = true;
1508 TextureBrowser_queueDraw( *textureBrowser );
1512 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1513 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1514 GlobalOpenGL_debugAssertNoErrors();
1515 TextureBrowser_evaluateHeight( *textureBrowser );
1516 Texture_Draw( *textureBrowser );
1517 GlobalOpenGL_debugAssertNoErrors();
1518 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1524 TextureBrowser g_TextureBrowser;
1526 TextureBrowser& GlobalTextureBrowser(){
1527 return g_TextureBrowser;
1530 bool TextureBrowser_hideUnused(){
1531 return g_TextureBrowser.m_hideUnused;
1534 void TextureBrowser_ToggleHideUnused(){
1535 if ( g_TextureBrowser.m_hideUnused ) {
1536 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1540 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1544 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1545 // put the information from the old textures menu into a treeview
1546 GtkTreeIter iter, child;
1548 TextureGroups::const_iterator i = groups.begin();
1549 while ( i != groups.end() )
1551 const char* dirName = ( *i ).c_str();
1552 const char* firstUnderscore = strchr( dirName, '_' );
1553 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1555 TextureGroups::const_iterator next = i;
1557 if ( firstUnderscore != 0
1558 && next != groups.end()
1559 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1560 gtk_tree_store_append( store, &iter, NULL );
1561 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1564 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1566 gtk_tree_store_append( store, &child, &iter );
1567 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1573 gtk_tree_store_append( store, &iter, NULL );
1574 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1580 TextureGroups TextureGroups_constructTreeView(){
1581 TextureGroups groups;
1583 if ( TextureBrowser_showWads() ) {
1584 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1588 // scan texture dirs and pak files only if not restricting to shaderlist
1589 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1590 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1593 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1599 void TextureBrowser_constructTreeStore(){
1600 TextureGroups groups = TextureGroups_constructTreeView();
1601 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1602 TextureGroups_constructTreeModel( groups, store );
1603 std::set<CopiedString>::iterator iter;
1605 GtkTreeModel* model = GTK_TREE_MODEL( store );
1607 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1609 g_object_unref( G_OBJECT( store ) );
1612 void TextureBrowser_constructTreeStoreTags(){
1613 TextureGroups groups;
1614 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1615 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1617 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1619 g_object_unref( G_OBJECT( store ) );
1622 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1625 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1627 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1628 gchar dirName[1024];
1631 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1632 strcpy( dirName, buffer );
1635 g_TextureBrowser.m_searchedTags = false;
1637 if ( !TextureBrowser_showWads() ) {
1638 strcat( dirName, "/" );
1641 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1642 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1643 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1644 //deactivate, so SPACE and RETURN wont be broken for 2d
1645 gtk_window_set_focus( GTK_WINDOW( gtk_widget_get_toplevel( GTK_WIDGET( treeview ) ) ), NULL );
1649 void TextureBrowser_createTreeViewTree(){
1650 GtkCellRenderer* renderer;
1651 g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1652 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1654 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1655 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1657 renderer = gtk_cell_renderer_text_new();
1658 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1660 TextureBrowser_constructTreeStore();
1663 void TextureBrowser_addTag();
1664 void TextureBrowser_renameTag();
1665 void TextureBrowser_deleteTag();
1667 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1668 GtkWidget* menu = gtk_menu_new();
1670 GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1671 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1672 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1674 menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1675 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1676 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1678 menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1679 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1680 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1682 gtk_widget_show_all( menu );
1684 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1685 ( event != NULL ) ? event->button : 0,
1686 gdk_event_get_time( (GdkEvent*)event ) );
1689 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1690 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1692 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1694 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1695 gtk_tree_selection_unselect_all( selection );
1696 gtk_tree_selection_select_path( selection, path );
1697 gtk_tree_path_free( path );
1700 TextureBrowser_createContextMenu( treeview, event );
1706 void TextureBrowser_createTreeViewTags(){
1707 GtkCellRenderer* renderer;
1708 g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1709 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1711 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1713 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1715 renderer = gtk_cell_renderer_text_new();
1716 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1718 TextureBrowser_constructTreeStoreTags();
1721 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1722 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1724 if ( g_Layout_enableDetachableMenus.m_value ) {
1725 menu_tearoff( menu );
1728 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1729 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1730 menu_separator( menu );
1733 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1734 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1735 g_TextureBrowser.m_showShaders = true;
1739 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1740 create_check_menu_item_with_mnemonic( menu, "Show textures", "ToggleShowTextures" );
1741 menu_separator( menu );
1744 if ( g_TextureBrowser.m_tags ) {
1745 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1747 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1748 create_check_menu_item_with_mnemonic( menu, "ShaderList Only", "ToggleShowShaderlistOnly" );
1750 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1751 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterNotex" );
1752 menu_separator( menu );
1755 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1756 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1758 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1759 menu_separator( menu );
1760 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1761 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1764 return textures_menu_item;
1767 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1768 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1770 if ( g_Layout_enableDetachableMenus.m_value ) {
1771 menu_tearoff( menu );
1774 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1775 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1777 return textures_menu_item;
1780 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1781 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1783 if ( g_Layout_enableDetachableMenus.m_value ) {
1784 menu_tearoff( menu );
1787 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1788 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1789 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1790 menu_separator( menu );
1791 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1792 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1794 return textures_menu_item;
1797 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1798 g_assert( selected != NULL );
1800 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1801 *selected = g_slist_append( *selected, rowref );
1806 void TextureBrowser_assignTags(){
1807 GSList* selected = NULL;
1809 gchar* tag_assigned;
1811 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1813 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1815 if ( selected != NULL ) {
1816 for ( node = selected; node != NULL; node = node->next )
1818 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1823 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1824 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1825 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1826 // create a custom shader/texture entry
1827 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1828 CopiedString filename = ishader->getShaderFileName();
1830 if ( filename.empty() ) {
1832 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1836 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1840 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1842 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1843 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1844 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1849 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1852 TagBuilder.SaveXmlDoc();
1854 g_slist_free( selected );
1857 void TextureBrowser_removeTags(){
1858 GSList* selected = NULL;
1862 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1864 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1866 if ( selected != NULL ) {
1867 for ( node = selected; node != NULL; node = node->next )
1869 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1874 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1875 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1876 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1877 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1882 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1884 // Update the "available tags list"
1885 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1888 TagBuilder.SaveXmlDoc();
1890 g_slist_free( selected );
1893 void TextureBrowser_buildTagList(){
1894 GtkTreeIter treeIter;
1895 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1897 std::set<CopiedString>::iterator iter;
1899 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1901 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1902 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1906 void TextureBrowser_searchTags(){
1907 GSList* selected = NULL;
1911 char tags_searched[256];
1913 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1915 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1917 if ( selected != NULL ) {
1918 strcpy( buffer, "/root/*/*[tag='" );
1919 strcpy( tags_searched, "[TAGS] " );
1921 for ( node = selected; node != NULL; node = node->next )
1923 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1928 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1929 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1931 strcat( buffer, tag );
1932 strcat( tags_searched, tag );
1933 if ( node != g_slist_last( node ) ) {
1934 strcat( buffer, "' and tag='" );
1935 strcat( tags_searched, ", " );
1941 strcat( buffer, "']" );
1943 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1945 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1946 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1948 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1949 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1951 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1952 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1954 std::set<CopiedString>::iterator iter;
1956 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1958 std::string path = ( *iter ).c_str();
1959 size_t pos = path.find_last_of( "/", path.size() );
1960 std::string name = path.substr( pos + 1, path.size() );
1961 path = path.substr( 0, pos + 1 );
1962 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1965 g_TextureBrowser.m_searchedTags = true;
1966 g_TextureBrowser_currentDirectory = tags_searched;
1968 g_TextureBrowser.m_nTotalHeight = 0;
1969 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1970 TextureBrowser_heightChanged( g_TextureBrowser );
1971 TextureBrowser_updateTitle();
1973 g_slist_free( selected );
1976 void TextureBrowser_toggleSearchButton(){
1977 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1979 if ( page == 0 ) { // tag page
1980 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1983 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1987 void TextureBrowser_constructTagNotebook(){
1988 g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1989 GtkWidget* labelTags = gtk_label_new( "Tags" );
1990 GtkWidget* labelTextures = gtk_label_new( "Textures" );
1992 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1993 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1995 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1997 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
2000 void TextureBrowser_constructSearchButton(){
2001 GtkTooltips* tooltips = gtk_tooltips_new();
2003 GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
2004 g_TextureBrowser.m_search_button = gtk_button_new();
2005 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
2006 gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
2007 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
2010 void TextureBrowser_checkTagFile(){
2011 const char SHADERTAG_FILE[] = "shadertags.xml";
2012 CopiedString default_filename, rc_filename;
2013 StringOutputStream stream( 256 );
2015 stream << LocalRcPath_get();
2016 stream << SHADERTAG_FILE;
2017 rc_filename = stream.c_str();
2019 if ( file_exists( rc_filename.c_str() ) ) {
2020 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
2022 if ( g_TextureBrowser.m_tags ) {
2023 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
2028 // load default tagfile
2030 stream << g_pGameDescription->mGameToolsPath.c_str();
2031 stream << SHADERTAG_FILE;
2032 default_filename = stream.c_str();
2034 if ( file_exists( default_filename.c_str() ) ) {
2035 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
2037 if ( g_TextureBrowser.m_tags ) {
2038 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
2043 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
2048 void TextureBrowser_SetNotex(){
2049 StringOutputStream name( 256 );
2050 name << GlobalRadiant().getAppPath() << "bitmaps/notex.png";
2051 g_notex = name.c_str();
2054 name << GlobalRadiant().getAppPath() << "bitmaps/shadernotex.png";
2055 g_shadernotex = name.c_str();
2058 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
2059 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2060 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2061 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2062 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2064 TextureBrowser_checkTagFile();
2065 TextureBrowser_SetNotex();
2067 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2069 g_TextureBrowser.m_parent = toplevel;
2071 GtkWidget* table = gtk_table_new( 3, 3, FALSE );
2072 GtkWidget* frame_table = NULL;
2073 GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
2074 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2075 gtk_widget_show( vbox );
2077 GtkWidget* menu_bar;
2080 menu_bar = gtk_menu_bar_new();
2081 GtkWidget* menu_view = gtk_menu_new();
2082 GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
2083 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2084 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
2086 GtkWidget* menu_tools = gtk_menu_new();
2087 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
2088 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2089 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
2091 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2092 gtk_widget_show( menu_bar );
2094 { // Texture TreeView
2095 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
2096 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2098 // vertical only scrolling for treeview
2099 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2101 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
2103 TextureBrowser_createTreeViewTree();
2105 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2106 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2108 { // gl_widget scrollbar
2109 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
2110 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2111 gtk_widget_show( w );
2112 g_TextureBrowser.m_texture_scroll = w;
2114 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
2115 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2117 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2120 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2121 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
2123 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2124 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2126 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2127 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2129 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2130 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2132 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2133 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2134 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2135 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2139 if ( g_TextureBrowser.m_tags ) {
2140 { // fill tag GtkListStore
2141 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2142 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2143 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2145 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2146 TextureBrowser_buildTagList();
2149 GtkWidget* menu_tags = gtk_menu_new();
2150 GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2151 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2152 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2155 g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2156 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2158 // vertical only scrolling for treeview
2159 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2161 TextureBrowser_createTreeViewTags();
2163 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2164 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2166 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2167 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2169 { // Texture/Tag notebook
2170 TextureBrowser_constructTagNotebook();
2171 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2173 { // Tag search button
2174 TextureBrowser_constructSearchButton();
2175 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2178 frame_table = gtk_table_new( 3, 3, FALSE );
2180 g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2181 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2182 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2184 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2186 gtk_widget_show( frame_table );
2188 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2190 { // assigned tag list
2191 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2192 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2193 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2195 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2197 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2198 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2200 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2202 g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2203 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2204 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2205 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2207 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2208 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2210 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2211 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2212 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2214 gtk_widget_show( scrolled_win );
2215 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2217 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2219 { // available tag list
2220 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2221 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2222 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2224 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2225 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2226 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2228 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2230 g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2231 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2232 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2233 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2235 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2236 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2238 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2239 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2240 gtk_widget_show( g_TextureBrowser.m_available_tree );
2242 gtk_widget_show( scrolled_win );
2243 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2245 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2247 { // tag arrow buttons
2248 GtkWidget* m_btn_left = gtk_button_new();
2249 GtkWidget* m_btn_right = gtk_button_new();
2250 GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2251 GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2252 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2253 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2255 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2256 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2257 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2259 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2260 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2262 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2263 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2265 gtk_widget_show( m_btn_left );
2266 gtk_widget_show( m_btn_right );
2267 gtk_widget_show( m_arrow_left );
2268 gtk_widget_show( m_arrow_right );
2270 { // tag fram labels
2271 GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2272 GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2274 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2275 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2277 gtk_widget_show( m_lbl_assigned );
2278 gtk_widget_show( m_lbl_unassigned );
2281 else { // no tag support, show the texture tree only
2282 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2285 // TODO do we need this?
2286 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2291 void TextureBrowser_destroyWindow(){
2292 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2294 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2295 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2297 gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2300 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2301 return textureBrowser.color_textureback;
2304 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2305 textureBrowser.color_textureback = colour;
2306 TextureBrowser_queueDraw( textureBrowser );
2309 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2310 g_assert( selected != NULL );
2313 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2314 *selected = g_slist_append( *selected, name );
2317 void TextureBrowser_shaderInfo(){
2318 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2319 IShader* shader = QERApp_Shader_ForName( name );
2321 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2326 void TextureBrowser_addTag(){
2329 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2331 if ( result == eIDOK && !tag.empty() ) {
2332 GtkTreeIter iter, iter2;
2333 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2334 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2335 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2337 // Select the currently added tag in the available list
2338 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2339 gtk_tree_selection_select_iter( selection, &iter );
2341 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2342 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2346 void TextureBrowser_renameTag(){
2347 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2348 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2349 we need to count the number of selected rows first and use
2350 gtk_tree_selection_selected_foreach() then to go through the list of selected
2351 rows (which always containins a single row).
2354 GSList* selected = NULL;
2356 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2357 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2359 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2360 CopiedString newTag;
2361 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2363 if ( result == eIDOK && !newTag.empty() ) {
2364 GtkTreeIter iterList;
2366 gchar* oldTag = (char*)selected->data;
2368 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2372 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2374 if ( strcmp( rowTag, oldTag ) == 0 ) {
2375 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2377 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2380 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2382 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2383 g_TextureBrowser.m_all_tags.insert( newTag );
2385 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2386 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2391 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2395 void TextureBrowser_deleteTag(){
2396 GSList* selected = NULL;
2398 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2399 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2401 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2402 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2404 if ( result == eIDYES ) {
2405 GtkTreeIter iterSelected;
2408 gchar* tagSelected = (char*)selected->data;
2410 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2414 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2416 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2417 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2420 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2423 TagBuilder.DeleteTag( tagSelected );
2424 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2426 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2427 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2431 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2435 void TextureBrowser_copyTag(){
2436 g_TextureBrowser.m_copied_tags.clear();
2437 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2440 void TextureBrowser_pasteTag(){
2441 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2442 CopiedString shader = g_TextureBrowser.shader.c_str();
2444 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2445 CopiedString shaderFile = ishader->getShaderFileName();
2446 if ( shaderFile.empty() ) {
2448 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2453 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2456 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2458 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2463 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2465 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2466 // the tag doesn't exist - let's add it
2467 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2474 TagBuilder.SaveXmlDoc();
2475 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2476 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2479 void RefreshShaders(){
2481 /* When shaders are refreshed, forces reloading the textures as well.
2482 Previously it would at best only display shaders, at worst mess up some textured objects. */
2484 GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2485 GtkTreeModel* model = NULL;
2487 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2489 gchar dirName[1024];
2491 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2492 strcpy( dirName, buffer );
2494 if ( !TextureBrowser_showWads() ) {
2495 strcat( dirName, "/" );
2498 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2499 GlobalShaderSystem().refresh();
2502 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2503 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2506 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2507 GlobalShaderSystem().refresh();
2513 void TextureBrowser_ToggleShowShaders(){
2514 g_TextureBrowser.m_showShaders ^= 1;
2515 g_TextureBrowser.m_showshaders_item.update();
2517 g_TextureBrowser.m_heightChanged = true;
2518 g_TextureBrowser.m_originInvalid = true;
2519 g_activeShadersChangedCallbacks();
2521 TextureBrowser_queueDraw( g_TextureBrowser );
2524 void TextureBrowser_ToggleShowTextures(){
2525 g_TextureBrowser.m_showTextures ^= 1;
2526 g_TextureBrowser.m_showtextures_item.update();
2528 g_TextureBrowser.m_heightChanged = true;
2529 g_TextureBrowser.m_originInvalid = true;
2530 g_activeShadersChangedCallbacks();
2532 TextureBrowser_queueDraw( g_TextureBrowser );
2535 void TextureBrowser_ToggleShowShaderListOnly(){
2536 g_TextureBrowser_shaderlistOnly ^= 1;
2537 g_TextureBrowser.m_showshaderlistonly_item.update();
2539 TextureBrowser_constructTreeStore();
2542 void TextureBrowser_showAll(){
2543 g_TextureBrowser_currentDirectory = "";
2544 g_TextureBrowser.m_searchedTags = false;
2545 // TextureBrowser_SetHideUnused( g_TextureBrowser, false );
2546 TextureBrowser_ToggleHideUnused();
2547 //TextureBrowser_heightChanged( g_TextureBrowser );
2548 TextureBrowser_updateTitle();
2551 void TextureBrowser_showUntagged(){
2552 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2554 if ( result == eIDYES ) {
2555 g_TextureBrowser.m_found_shaders.clear();
2556 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2557 std::set<CopiedString>::iterator iter;
2559 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2561 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2563 std::string path = ( *iter ).c_str();
2564 size_t pos = path.find_last_of( "/", path.size() );
2565 std::string name = path.substr( pos + 1, path.size() );
2566 path = path.substr( 0, pos + 1 );
2567 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2568 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2571 g_TextureBrowser_currentDirectory = "Untagged";
2572 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2573 TextureBrowser_heightChanged( g_TextureBrowser );
2574 TextureBrowser_updateTitle();
2578 void TextureBrowser_FixedSize(){
2579 g_TextureBrowser_fixedSize ^= 1;
2580 GlobalTextureBrowser().m_fixedsize_item.update();
2581 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2584 void TextureBrowser_FilterNotex(){
2585 g_TextureBrowser_filterNotex ^= 1;
2586 GlobalTextureBrowser().m_filternotex_item.update();
2587 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2590 void TextureBrowser_EnableAlpha(){
2591 g_TextureBrowser_enableAlpha ^= 1;
2592 GlobalTextureBrowser().m_enablealpha_item.update();
2593 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2596 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2597 StringOutputStream buffer( 64 );
2598 buffer << "Textures: ";
2599 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2600 buffer << g_TextureBrowser_currentDirectory.c_str();
2606 importer( buffer.c_str() );
2610 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2614 TextureBrowser_setScale( textureBrowser, 10 );
2617 TextureBrowser_setScale( textureBrowser, 25 );
2620 TextureBrowser_setScale( textureBrowser, 50 );
2623 TextureBrowser_setScale( textureBrowser, 100 );
2626 TextureBrowser_setScale( textureBrowser, 200 );
2630 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2632 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2633 switch ( textureBrowser.m_textureScale )
2652 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2654 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2656 TextureBrowser_setUniformSize( textureBrowser, value );
2658 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2660 void UniformTextureMinSizeImport( TextureBrowser& textureBrowser, int value ){
2662 TextureBrowser_setUniformMinSize( textureBrowser, value );
2664 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureMinSizeImport> UniformTextureMinSizeImportCaller;
2666 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2667 page.appendCheckBox(
2668 "", "Texture scrollbar",
2669 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2670 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2673 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2675 "Texture Thumbnail Scale",
2676 STRING_ARRAY_RANGE( texture_scale ),
2677 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2678 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2681 page.appendSpinner( "Thumbnails Max Size", GlobalTextureBrowser().m_uniformTextureSize, GlobalTextureBrowser().m_uniformTextureSize, 16, 8192 );
2682 page.appendSpinner( "Thumbnails Min Size", GlobalTextureBrowser().m_uniformTextureMinSize, GlobalTextureBrowser().m_uniformTextureMinSize, 16, 8192 );
2683 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2685 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2686 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2689 void TextureBrowser_constructPage( PreferenceGroup& group ){
2690 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2691 TextureBrowser_constructPreferences( page );
2693 void TextureBrowser_registerPreferencesPage(){
2694 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2698 #include "preferencesystem.h"
2699 #include "stringio.h"
2701 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2705 void TextureClipboard_textureSelected( const char* shader );
2707 void TextureBrowser_Construct(){
2708 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2709 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2710 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2711 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2712 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2713 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2714 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2715 GlobalCommands_insert( "RefreshShaders", FreeCaller<RefreshShaders>() );
2716 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2717 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2718 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2719 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2720 GlobalToggles_insert( "ToggleShowTextures", FreeCaller<TextureBrowser_ToggleShowTextures>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showtextures_item ) );
2721 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2722 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2723 GlobalToggles_insert( "FilterNotex", FreeCaller<TextureBrowser_FilterNotex>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2724 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2726 GlobalPreferenceSystem().registerPreference( "TextureScale",
2727 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2728 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2730 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2731 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2732 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2733 GlobalPreferenceSystem().registerPreference( "UniformTextureMinSize",
2734 makeIntStringImportCallback(UniformTextureMinSizeImportCaller(g_TextureBrowser)),
2735 IntExportStringCaller(g_TextureBrowser.m_uniformTextureMinSize) );
2736 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2737 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2738 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2740 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2741 GlobalPreferenceSystem().registerPreference( "ShowTextures", BoolImportStringCaller( GlobalTextureBrowser().m_showTextures ), BoolExportStringCaller( GlobalTextureBrowser().m_showTextures ) );
2742 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2743 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2744 GlobalPreferenceSystem().registerPreference( "FilterNotex", BoolImportStringCaller( g_TextureBrowser_filterNotex ), BoolExportStringCaller( g_TextureBrowser_filterNotex ) );
2745 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2746 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2747 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2748 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2750 g_TextureBrowser.shader = texdef_name_default();
2752 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2754 TextureBrowser_registerPreferencesPage();
2756 GlobalShaderSystem().attach( g_ShadersObserver );
2758 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2760 void TextureBrowser_Destroy(){
2761 GlobalShaderSystem().detach( g_ShadersObserver );
2763 Textures_setModeChangedNotify( Callback() );