2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "texwindow.h"
30 #include "debugging/debugging.h"
33 #include "ifilesystem.h"
37 #include "moduleobserver.h"
44 #include <gtk/gtkrange.h>
45 #include <gtk/gtkframe.h>
46 #include <gtk/gtkhbox.h>
47 #include <gtk/gtkvbox.h>
48 #include <gtk/gtkvscrollbar.h>
50 #include "signal/signal.h"
51 #include "math/vector.h"
52 #include "texturelib.h"
53 #include "string/string.h"
54 #include "shaderlib.h"
57 #include "stream/memstream.h"
58 #include "stream/textfilestream.h"
59 #include "stream/stringstream.h"
65 #include "gtkutil/menu.h"
66 #include "gtkutil/nonmodal.h"
67 #include "gtkutil/cursor.h"
68 #include "gtkutil/widget.h"
69 #include "gtkutil/glwidget.h"
70 #include "gtkutil/messagebox.h"
76 #include "brush_primit.h"
77 #include "brushmanip.h"
78 #include "patchmanip.h"
83 #include "mainframe.h"
84 #include "findtexturedialog.h"
85 #include "surfacedialog.h"
86 #include "patchdialog.h"
87 #include "groupdialog.h"
88 #include "preferences.h"
92 #define NOTEX_BASENAME "notex"
93 #define SHADERNOTEX_BASENAME "shadernotex"
95 bool TextureBrowser_showWads(){
96 return !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) );
99 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser );
101 bool string_equal_start( const char* string, StringRange start ){
102 return string_equal_n( string, start.first, start.last - start.first );
105 typedef std::set<CopiedString> TextureGroups;
107 void TextureGroups_addWad( TextureGroups& groups, const char* archive ){
108 if ( extension_equal( path_get_extension( archive ), "wad" ) ) {
110 groups.insert( archive );
112 CopiedString archiveBaseName( path_get_filename_start( archive ), path_get_filename_base_end( archive ) );
113 groups.insert( archiveBaseName );
117 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addWad> TextureGroupsAddWadCaller;
121 bool g_TextureBrowser_shaderlistOnly = false;
122 bool g_TextureBrowser_fixedSize = true;
123 bool g_TextureBrowser_filterMissing = false;
124 bool g_TextureBrowser_filterFallback = true;
125 bool g_TextureBrowser_enableAlpha = true;
128 CopiedString g_notex;
129 CopiedString g_shadernotex;
130 bool isMissing(const char* name);
131 bool isNotex(const char* name);
133 bool isMissing(const char* name){
134 if ( string_equal( g_notex.c_str(), name ) ) {
137 if ( string_equal( g_shadernotex.c_str(), name ) ) {
143 bool isNotex(const char* name){
144 if ( string_equal_suffix( name, "/" NOTEX_BASENAME ) ) {
147 if ( string_equal_suffix( name, "/" SHADERNOTEX_BASENAME ) ) {
153 void TextureGroups_addShader( TextureGroups& groups, const char* shaderName ){
154 const char* texture = path_make_relative( shaderName, "textures/" );
156 // hide notex / shadernotex images
157 if ( g_TextureBrowser_filterFallback ) {
158 if ( isNotex( shaderName ) ) {
161 if ( isNotex( texture ) ) {
166 if ( texture != shaderName ) {
167 const char* last = path_remove_directory( texture );
168 if ( !string_empty( last ) ) {
169 groups.insert( CopiedString( StringRange( texture, --last ) ) );
173 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addShader> TextureGroupsAddShaderCaller;
175 void TextureGroups_addDirectory( TextureGroups& groups, const char* directory ){
176 groups.insert( directory );
178 typedef ReferenceCaller1<TextureGroups, const char*, TextureGroups_addDirectory> TextureGroupsAddDirectoryCaller;
180 class DeferredAdjustment
184 typedef void ( *ValueChangedFunction )( void* data, gdouble value );
185 ValueChangedFunction m_function;
188 static gboolean deferred_value_changed( gpointer data ){
189 reinterpret_cast<DeferredAdjustment*>( data )->m_function(
190 reinterpret_cast<DeferredAdjustment*>( data )->m_data,
191 reinterpret_cast<DeferredAdjustment*>( data )->m_value
193 reinterpret_cast<DeferredAdjustment*>( data )->m_handler = 0;
194 reinterpret_cast<DeferredAdjustment*>( data )->m_value = 0;
198 DeferredAdjustment( ValueChangedFunction function, void* data ) : m_value( 0 ), m_handler( 0 ), m_function( function ), m_data( data ){
201 if ( m_handler != 0 ) {
202 g_source_remove( m_handler );
203 deferred_value_changed( this );
206 void value_changed( gdouble value ){
208 if ( m_handler == 0 ) {
209 m_handler = g_idle_add( deferred_value_changed, this );
212 static void adjustment_value_changed( GtkAdjustment *adjustment, DeferredAdjustment* self ){
213 self->value_changed( adjustment->value );
219 class TextureBrowser;
221 typedef ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw> TextureBrowserQueueDrawCaller;
223 void TextureBrowser_scrollChanged( void* data, gdouble value );
228 STARTUPSHADERS_NONE = 0,
229 STARTUPSHADERS_COMMON,
232 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer );
233 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
235 void TextureBrowser_showShadersExport( const BoolImportCallback& importer );
236 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
238 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer );
239 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
241 void TextureBrowser_fixedSize( const BoolImportCallback& importer );
242 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowserFixedSizeExport;
244 void TextureBrowser_filterMissing( const BoolImportCallback& importer );
245 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterMissing> TextureBrowserFilterMissingExport;
247 void TextureBrowser_filterFallback( const BoolImportCallback& importer );
248 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterFallback> TextureBrowserFilterFallbackExport;
250 void TextureBrowser_enableAlpha( const BoolImportCallback& importer );
251 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowserEnableAlphaExport;
263 GtkWidget* m_gl_widget;
264 GtkWidget* m_texture_scroll;
265 GtkWidget* m_treeViewTree;
266 GtkWidget* m_treeViewTags;
267 GtkWidget* m_tag_frame;
268 GtkListStore* m_assigned_store;
269 GtkListStore* m_available_store;
270 GtkWidget* m_assigned_tree;
271 GtkWidget* m_available_tree;
272 GtkWidget* m_scr_win_tree;
273 GtkWidget* m_scr_win_tags;
274 GtkWidget* m_tag_notebook;
275 GtkWidget* m_search_button;
276 GtkWidget* m_shader_info_item;
278 std::set<CopiedString> m_all_tags;
279 GtkListStore* m_all_tags_list;
280 std::vector<CopiedString> m_copied_tags;
281 std::set<CopiedString> m_found_shaders;
283 ToggleItem m_hideunused_item;
284 ToggleItem m_hidenotex_item;
285 ToggleItem m_showshaders_item;
286 ToggleItem m_showshaderlistonly_item;
287 ToggleItem m_fixedsize_item;
288 ToggleItem m_filternotex_item;
289 ToggleItem m_enablealpha_item;
292 guint m_exposeHandler;
294 bool m_heightChanged;
295 bool m_originInvalid;
297 DeferredAdjustment m_scrollAdjustment;
298 FreezePointer m_freezePointer;
300 Vector3 color_textureback;
301 // the increment step we use against the wheel mouse
302 std::size_t m_mouseWheelScrollIncrement;
303 std::size_t m_textureScale;
304 // make the texture increments match the grid changes
306 bool m_showTextureScrollbar;
307 StartupShaders m_startupShaders;
308 // if true, the texture window will only display in-use shaders
309 // if false, all the shaders in memory are displayed
314 // The uniform size (in pixels) that textures are resized to when m_resizeTextures is true.
315 int m_uniformTextureSize;
316 // Return the display width of a texture in the texture browser
317 int getTextureWidth( qtexture_t* tex ){
319 if ( !g_TextureBrowser_fixedSize ) {
320 // Don't use uniform size
321 width = (int)( tex->width * ( (float)m_textureScale / 100 ) );
324 ( tex->width >= tex->height ) {
325 // Texture is square, or wider than it is tall
326 width = m_uniformTextureSize;
329 // Otherwise, preserve the texture's aspect ratio
330 width = (int)( m_uniformTextureSize * ( (float)tex->width / tex->height ) );
334 // Return the display height of a texture in the texture browser
335 int getTextureHeight( qtexture_t* tex ){
337 if ( !g_TextureBrowser_fixedSize ) {
338 // Don't use uniform size
339 height = (int)( tex->height * ( (float)m_textureScale / 100 ) );
341 else if ( tex->height >= tex->width ) {
342 // Texture is square, or taller than it is wide
343 height = m_uniformTextureSize;
346 // Otherwise, preserve the texture's aspect ratio
347 height = (int)( m_uniformTextureSize * ( (float)tex->height / tex->width ) );
353 m_texture_scroll( 0 ),
354 m_hideunused_item( TextureBrowserHideUnusedExport() ),
355 m_showshaders_item( TextureBrowserShowShadersExport() ),
356 m_showshaderlistonly_item( TextureBrowserShowShaderlistOnlyExport() ),
357 m_fixedsize_item( TextureBrowserFixedSizeExport() ),
358 m_filternotex_item( TextureBrowserFilterMissingExport() ),
359 m_hidenotex_item( TextureBrowserFilterFallbackExport() ),
360 m_enablealpha_item( TextureBrowserEnableAlphaExport() ),
361 m_heightChanged( true ),
362 m_originInvalid( true ),
363 m_scrollAdjustment( TextureBrowser_scrollChanged, this ),
364 color_textureback( 0.25f, 0.25f, 0.25f ),
365 m_mouseWheelScrollIncrement( 64 ),
366 m_textureScale( 50 ),
367 m_showShaders( true ),
368 m_showTextureScrollbar( true ),
369 m_startupShaders( STARTUPSHADERS_NONE ),
370 m_hideUnused( false ),
371 m_rmbSelected( false ),
372 m_searchedTags( false ),
374 m_uniformTextureSize( 96 ){
378 void ( *TextureBrowser_textureSelected )( const char* shader );
381 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser );
384 const char* TextureBrowser_getComonShadersName(){
385 const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
386 if ( !string_empty( value ) ) {
392 const char* TextureBrowser_getComonShadersDir(){
393 const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
394 if ( !string_empty( value ) ) {
400 inline int TextureBrowser_fontHeight( TextureBrowser& textureBrowser ){
401 return GlobalOpenGL().m_font->getPixelHeight();
404 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser ){
405 return textureBrowser.shader.c_str();
408 void TextureBrowser_SetStatus( TextureBrowser& textureBrowser, const char* name ){
409 IShader* shader = QERApp_Shader_ForName( name );
410 qtexture_t* q = shader->getTexture();
411 StringOutputStream strTex( 256 );
412 strTex << name << " W: " << Unsigned( q->width ) << " H: " << Unsigned( q->height );
414 g_pParentWnd->SetStatusText( g_pParentWnd->m_texture_status, strTex.c_str() );
417 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name );
419 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader ){
420 textureBrowser.shader = shader;
421 TextureBrowser_SetStatus( textureBrowser, shader );
422 TextureBrowser_Focus( textureBrowser, shader );
424 if ( FindTextureDialog_isOpen() ) {
425 FindTextureDialog_selectTexture( shader );
428 // disable the menu item "shader info" if no shader was selected
429 IShader* ishader = QERApp_Shader_ForName( shader );
430 CopiedString filename = ishader->getShaderFileName();
432 if ( filename.empty() ) {
433 if ( textureBrowser.m_shader_info_item != NULL ) {
434 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, FALSE );
438 gtk_widget_set_sensitive( textureBrowser.m_shader_info_item, TRUE );
445 CopiedString g_TextureBrowser_currentDirectory;
448 ============================================================================
452 TTimo: now based on a rundown through all the shaders
453 NOTE: we expect the Active shaders count doesn't change during a Texture_StartPos .. Texture_NextPos cycle
454 otherwise we may need to rely on a list instead of an array storage
455 ============================================================================
461 // texture layout functions
462 // TTimo: now based on shaders
463 int current_x, current_y, current_row;
466 void Texture_StartPos( TextureLayout& layout ){
467 layout.current_x = 8;
468 layout.current_y = -8;
469 layout.current_row = 0;
472 void Texture_NextPos( TextureBrowser& textureBrowser, TextureLayout& layout, qtexture_t* current_texture, int *x, int *y ){
473 qtexture_t* q = current_texture;
475 int nWidth = textureBrowser.getTextureWidth( q );
476 int nHeight = textureBrowser.getTextureHeight( q );
477 if ( layout.current_x + nWidth > textureBrowser.width - 8 && layout.current_row ) { // go to the next row unless the texture is the first on the row
478 layout.current_x = 8;
479 layout.current_y -= layout.current_row + TextureBrowser_fontHeight( textureBrowser ) + 4;
480 layout.current_row = 0;
483 *x = layout.current_x;
484 *y = layout.current_y;
486 // Is our texture larger than the row? If so, grow the
487 // row height to match it
489 if ( layout.current_row < nHeight ) {
490 layout.current_row = nHeight;
493 // never go less than 96, or the names get all crunched up
494 layout.current_x += nWidth < 96 ? 96 : nWidth;
495 layout.current_x += 8;
498 bool TextureSearch_IsShown( const char* name ){
499 std::set<CopiedString>::iterator iter;
501 iter = GlobalTextureBrowser().m_found_shaders.find( name );
503 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
511 // if texture_showinuse jump over non in-use textures
512 bool Texture_IsShown( IShader* shader, bool show_shaders, bool hideUnused ){
513 // filter missing shaders
514 // ugly: filter on built-in fallback name after substitution
515 if ( g_TextureBrowser_filterMissing ) {
516 if ( isMissing( shader->getTexture()->name ) ) {
520 // filter the fallback (notex/shadernotex) for missing shaders or editor image
521 if ( g_TextureBrowser_filterFallback ) {
522 if ( isNotex( shader->getName() ) ) {
525 if ( isNotex( shader->getTexture()->name ) ) {
530 if ( g_TextureBrowser_currentDirectory == "Untagged" ) {
531 std::set<CopiedString>::iterator iter;
533 iter = GlobalTextureBrowser().m_found_shaders.find( shader->getName() );
535 if ( iter == GlobalTextureBrowser().m_found_shaders.end() ) {
543 if ( !shader_equal_prefix( shader->getName(), "textures/" ) ) {
547 if ( !show_shaders && !shader->IsDefault() ) {
551 if ( hideUnused && !shader->IsInUse() ) {
555 if ( GlobalTextureBrowser().m_searchedTags ) {
556 if ( !TextureSearch_IsShown( shader->getName() ) ) {
564 if ( !shader_equal_prefix( shader_get_textureName( shader->getName() ), g_TextureBrowser_currentDirectory.c_str() ) ) {
572 void TextureBrowser_heightChanged( TextureBrowser& textureBrowser ){
573 textureBrowser.m_heightChanged = true;
575 TextureBrowser_updateScroll( textureBrowser );
576 TextureBrowser_queueDraw( textureBrowser );
579 void TextureBrowser_evaluateHeight( TextureBrowser& textureBrowser ){
580 if ( textureBrowser.m_heightChanged ) {
581 textureBrowser.m_heightChanged = false;
583 textureBrowser.m_nTotalHeight = 0;
585 TextureLayout layout;
586 Texture_StartPos( layout );
587 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
589 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
591 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
596 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
597 textureBrowser.m_nTotalHeight = std::max( textureBrowser.m_nTotalHeight, abs( layout.current_y ) + TextureBrowser_fontHeight( textureBrowser ) + textureBrowser.getTextureHeight( shader->getTexture() ) + 4 );
602 int TextureBrowser_TotalHeight( TextureBrowser& textureBrowser ){
603 TextureBrowser_evaluateHeight( textureBrowser );
604 return textureBrowser.m_nTotalHeight;
607 inline const int& min_int( const int& left, const int& right ){
608 return std::min( left, right );
611 void TextureBrowser_clampOriginY( TextureBrowser& textureBrowser ){
612 if ( textureBrowser.originy > 0 ) {
613 textureBrowser.originy = 0;
615 int lower = min_int( textureBrowser.height - TextureBrowser_TotalHeight( textureBrowser ), 0 );
616 if ( textureBrowser.originy < lower ) {
617 textureBrowser.originy = lower;
621 int TextureBrowser_getOriginY( TextureBrowser& textureBrowser ){
622 if ( textureBrowser.m_originInvalid ) {
623 textureBrowser.m_originInvalid = false;
624 TextureBrowser_clampOriginY( textureBrowser );
625 TextureBrowser_updateScroll( textureBrowser );
627 return textureBrowser.originy;
630 void TextureBrowser_setOriginY( TextureBrowser& textureBrowser, int originy ){
631 textureBrowser.originy = originy;
632 TextureBrowser_clampOriginY( textureBrowser );
633 TextureBrowser_updateScroll( textureBrowser );
634 TextureBrowser_queueDraw( textureBrowser );
638 Signal0 g_activeShadersChangedCallbacks;
640 void TextureBrowser_addActiveShadersChangedCallback( const SignalHandler& handler ){
641 g_activeShadersChangedCallbacks.connectLast( handler );
644 void TextureBrowser_constructTreeStore();
646 class ShadersObserver : public ModuleObserver
648 Signal0 m_realiseCallbacks;
651 m_realiseCallbacks();
652 TextureBrowser_constructTreeStore();
656 void insert( const SignalHandler& handler ){
657 m_realiseCallbacks.connectLast( handler );
663 ShadersObserver g_ShadersObserver;
666 void TextureBrowser_addShadersRealiseCallback( const SignalHandler& handler ){
667 g_ShadersObserver.insert( handler );
670 void TextureBrowser_activeShadersChanged( TextureBrowser& textureBrowser ){
671 TextureBrowser_heightChanged( textureBrowser );
672 textureBrowser.m_originInvalid = true;
674 g_activeShadersChangedCallbacks();
677 void TextureBrowser_importShowScrollbar( TextureBrowser& textureBrowser, bool value ){
678 textureBrowser.m_showTextureScrollbar = value;
679 if ( textureBrowser.m_texture_scroll != 0 ) {
680 widget_set_visible( textureBrowser.m_texture_scroll, textureBrowser.m_showTextureScrollbar );
681 TextureBrowser_updateScroll( textureBrowser );
684 typedef ReferenceCaller1<TextureBrowser, bool, TextureBrowser_importShowScrollbar> TextureBrowserImportShowScrollbarCaller;
689 TextureBrowser_ShowDirectory
690 relies on texture_directory global for the directory to use
691 1) Load the shaders for the given directory
692 2) Scan the remaining texture, load them and assign them a default shader (the "noshader" shader)
693 NOTE: when writing a texture plugin, or some texture extensions, this function may need to be overriden, and made
694 available through the IShaders interface
695 NOTE: for texture window layout:
696 all shaders are stored with alphabetical order after load
697 previously loaded and displayed stuff is hidden, only in-use and newly loaded is shown
698 ( the GL textures are not flushed though)
702 bool endswith( const char *haystack, const char *needle ){
703 size_t lh = strlen( haystack );
704 size_t ln = strlen( needle );
708 return !memcmp( haystack + ( lh - ln ), needle, ln );
711 bool texture_name_ignore( const char* name ){
712 StringOutputStream strTemp( string_length( name ) );
713 strTemp << LowerCase( name );
716 endswith( strTemp.c_str(), ".specular" ) ||
717 endswith( strTemp.c_str(), ".glow" ) ||
718 endswith( strTemp.c_str(), ".bump" ) ||
719 endswith( strTemp.c_str(), ".diffuse" ) ||
720 endswith( strTemp.c_str(), ".blend" ) ||
721 endswith( strTemp.c_str(), ".alpha" ) ||
722 endswith( strTemp.c_str(), "_norm" ) ||
723 endswith( strTemp.c_str(), "_bump" ) ||
724 endswith( strTemp.c_str(), "_glow" ) ||
725 endswith( strTemp.c_str(), "_gloss" ) ||
726 endswith( strTemp.c_str(), "_pants" ) ||
727 endswith( strTemp.c_str(), "_shirt" ) ||
728 endswith( strTemp.c_str(), "_reflect" ) ||
729 endswith( strTemp.c_str(), "_alpha" ) ||
733 class LoadShaderVisitor : public Archive::Visitor
736 void visit( const char* name ){
737 IShader* shader = QERApp_Shader_ForName( CopiedString( StringRange( name, path_get_filename_base_end( name ) ) ).c_str() );
742 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused );
744 GtkWidget* g_page_textures;
746 void TextureBrowser_toggleShow(){
747 GroupDialog_showPage( g_page_textures );
751 void TextureBrowser_updateTitle(){
752 GroupDialog_updatePageTitle( g_page_textures );
757 class TextureCategoryLoadShader
759 const char* m_directory;
760 std::size_t& m_count;
762 typedef const char* first_argument_type;
764 TextureCategoryLoadShader( const char* directory, std::size_t& count )
765 : m_directory( directory ), m_count( count ){
768 void operator()( const char* name ) const {
769 if ( shader_equal_prefix( name, "textures/" )
770 && shader_equal_prefix( name + string_length( "textures/" ), m_directory ) ) {
772 // request the shader, this will load the texture if needed
773 // this Shader_ForName call is a kind of hack
774 IShader *pFoo = QERApp_Shader_ForName( name );
780 void TextureDirectory_loadTexture( const char* directory, const char* texture ){
781 StringOutputStream name( 256 );
782 name << directory << StringRange( texture, path_get_filename_base_end( texture ) );
784 if ( texture_name_ignore( name.c_str() ) ) {
788 if ( !shader_valid( name.c_str() ) ) {
789 globalOutputStream() << "Skipping invalid texture name: [" << name.c_str() << "]\n";
793 // if a texture is already in use to represent a shader, ignore it
794 IShader* shader = QERApp_Shader_ForName( name.c_str() );
797 typedef ConstPointerCaller1<char, const char*, TextureDirectory_loadTexture> TextureDirectoryLoadTextureCaller;
799 class LoadTexturesByTypeVisitor : public ImageModules::Visitor
801 const char* m_dirstring;
803 LoadTexturesByTypeVisitor( const char* dirstring )
804 : m_dirstring( dirstring ){
806 void visit( const char* minor, const _QERPlugImageTable& table ) const {
807 GlobalFileSystem().forEachFile( m_dirstring, minor, TextureDirectoryLoadTextureCaller( m_dirstring ) );
811 void TextureBrowser_ShowDirectory( TextureBrowser& textureBrowser, const char* directory ){
812 if ( TextureBrowser_showWads() ) {
813 Archive* archive = GlobalFileSystem().getArchive( directory );
814 ASSERT_NOTNULL( archive );
815 LoadShaderVisitor visitor;
816 archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, 0 ), "textures/" );
820 g_TextureBrowser_currentDirectory = directory;
821 TextureBrowser_heightChanged( textureBrowser );
823 std::size_t shaders_count;
824 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
825 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
827 if ( g_pGameDescription->mGameType != "doom3" ) {
828 // load remaining texture files
830 StringOutputStream dirstring( 64 );
831 dirstring << "textures/" << directory;
833 Radiant_getImageModules().foreachModule( LoadTexturesByTypeVisitor( dirstring.c_str() ) );
837 // we'll display the newly loaded textures + all the ones already in use
838 TextureBrowser_SetHideUnused( textureBrowser, false );
840 TextureBrowser_updateTitle();
843 void TextureBrowser_ShowTagSearchResult( TextureBrowser& textureBrowser, const char* directory ){
844 g_TextureBrowser_currentDirectory = directory;
845 TextureBrowser_heightChanged( textureBrowser );
847 std::size_t shaders_count;
848 GlobalShaderSystem().foreachShaderName( makeCallback1( TextureCategoryLoadShader( directory, shaders_count ) ) );
849 globalOutputStream() << "Showing " << Unsigned( shaders_count ) << " shaders.\n";
851 if ( g_pGameDescription->mGameType != "doom3" ) {
852 // load remaining texture files
853 StringOutputStream dirstring( 64 );
854 dirstring << "textures/" << directory;
857 LoadTexturesByTypeVisitor visitor( dirstring.c_str() );
858 Radiant_getImageModules().foreachModule( visitor );
862 // we'll display the newly loaded textures + all the ones already in use
863 TextureBrowser_SetHideUnused( textureBrowser, false );
867 bool TextureBrowser_hideUnused();
869 void TextureBrowser_hideUnusedExport( const BoolImportCallback& importer ){
870 importer( TextureBrowser_hideUnused() );
872 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_hideUnusedExport> TextureBrowserHideUnusedExport;
874 void TextureBrowser_showShadersExport( const BoolImportCallback& importer ){
875 importer( GlobalTextureBrowser().m_showShaders );
877 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShadersExport> TextureBrowserShowShadersExport;
879 void TextureBrowser_showShaderlistOnly( const BoolImportCallback& importer ){
880 importer( g_TextureBrowser_shaderlistOnly );
882 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_showShaderlistOnly> TextureBrowserShowShaderlistOnlyExport;
884 void TextureBrowser_fixedSize( const BoolImportCallback& importer ){
885 importer( g_TextureBrowser_fixedSize );
887 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_fixedSize> TextureBrowser_FixedSizeExport;
889 void TextureBrowser_filterMissing( const BoolImportCallback& importer ){
890 importer( g_TextureBrowser_filterMissing );
892 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterMissing> TextureBrowser_filterMissingExport;
894 void TextureBrowser_filterFallback( const BoolImportCallback& importer ){
895 importer( g_TextureBrowser_filterFallback );
897 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_filterFallback> TextureBrowser_filterFallbackExport;
899 void TextureBrowser_enableAlpha( const BoolImportCallback& importer ){
900 importer( g_TextureBrowser_enableAlpha );
902 typedef FreeCaller1<const BoolImportCallback&, TextureBrowser_enableAlpha> TextureBrowser_enableAlphaExport;
904 void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnused ){
906 textureBrowser.m_hideUnused = true;
910 textureBrowser.m_hideUnused = false;
913 textureBrowser.m_hideunused_item.update();
915 TextureBrowser_heightChanged( textureBrowser );
916 textureBrowser.m_originInvalid = true;
919 void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
920 if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
921 TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
926 //++timo NOTE: this is a mix of Shader module stuff and texture explorer
927 // it might need to be split in parts or moved out .. dunno
928 // scroll origin so the specified texture is completely on screen
929 // if current texture is not displayed, nothing is changed
930 void TextureBrowser_Focus( TextureBrowser& textureBrowser, const char* name ){
931 TextureLayout layout;
932 // scroll origin so the texture is completely on screen
933 Texture_StartPos( layout );
935 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
937 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
939 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
944 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
945 qtexture_t* q = shader->getTexture();
950 // we have found when texdef->name and the shader name match
951 // NOTE: as everywhere else for our comparisons, we are not case sensitive
952 if ( shader_equal( name, shader->getName() ) ) {
953 int textureHeight = (int)( q->height * ( (float)textureBrowser.m_textureScale / 100 ) )
954 + 2 * TextureBrowser_fontHeight( textureBrowser );
956 int originy = TextureBrowser_getOriginY( textureBrowser );
961 if ( y - textureHeight < originy - textureBrowser.height ) {
962 originy = ( y - textureHeight ) + textureBrowser.height;
965 TextureBrowser_setOriginY( textureBrowser, originy );
971 IShader* Texture_At( TextureBrowser& textureBrowser, int mx, int my ){
972 my += TextureBrowser_getOriginY( textureBrowser ) - textureBrowser.height;
974 TextureLayout layout;
975 Texture_StartPos( layout );
976 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
978 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
980 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
985 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
986 qtexture_t *q = shader->getTexture();
991 int nWidth = textureBrowser.getTextureWidth( q );
992 int nHeight = textureBrowser.getTextureHeight( q );
993 if ( mx > x && mx - x < nWidth
994 && my < y && y - my < nHeight + TextureBrowser_fontHeight( textureBrowser ) ) {
1009 void SelectTexture( TextureBrowser& textureBrowser, int mx, int my, bool bShift ){
1010 IShader* shader = Texture_At( textureBrowser, mx, my );
1011 if ( shader != 0 ) {
1013 if ( shader->IsDefault() ) {
1014 globalOutputStream() << "ERROR: " << shader->getName() << " is not a shader, it's a texture.\n";
1017 ViewShader( shader->getShaderFileName(), shader->getName() );
1022 TextureBrowser_SetSelectedShader( textureBrowser, shader->getName() );
1023 TextureBrowser_textureSelected( shader->getName() );
1025 if ( !FindTextureDialog_isOpen() && !textureBrowser.m_rmbSelected ) {
1026 UndoableCommand undo( "textureNameSetSelected" );
1027 Select_SetShader( shader->getName() );
1034 ============================================================================
1038 ============================================================================
1041 void TextureBrowser_trackingDelta( int x, int y, unsigned int state, void* data ){
1042 TextureBrowser& textureBrowser = *reinterpret_cast<TextureBrowser*>( data );
1046 if ( state & GDK_SHIFT_MASK ) {
1050 int originy = TextureBrowser_getOriginY( textureBrowser );
1051 originy += y * scale;
1052 TextureBrowser_setOriginY( textureBrowser, originy );
1056 void TextureBrowser_Tracking_MouseDown( TextureBrowser& textureBrowser ){
1057 textureBrowser.m_freezePointer.freeze_pointer( textureBrowser.m_parent, TextureBrowser_trackingDelta, &textureBrowser );
1060 void TextureBrowser_Tracking_MouseUp( TextureBrowser& textureBrowser ){
1061 textureBrowser.m_freezePointer.unfreeze_pointer( textureBrowser.m_parent );
1064 void TextureBrowser_Selection_MouseDown( TextureBrowser& textureBrowser, guint32 flags, int pointx, int pointy ){
1065 SelectTexture( textureBrowser, pointx, textureBrowser.height - 1 - pointy, ( flags & GDK_SHIFT_MASK ) != 0 );
1069 ============================================================================
1073 ============================================================================
1079 TTimo: relying on the shaders list to display the textures
1080 we must query all qtexture_t* to manage and display through the IShaders interface
1081 this allows a plugin to completely override the texture system
1084 void Texture_Draw( TextureBrowser& textureBrowser ){
1085 int originy = TextureBrowser_getOriginY( textureBrowser );
1087 glClearColor( textureBrowser.color_textureback[0],
1088 textureBrowser.color_textureback[1],
1089 textureBrowser.color_textureback[2],
1091 glViewport( 0, 0, textureBrowser.width, textureBrowser.height );
1092 glMatrixMode( GL_PROJECTION );
1095 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1096 glDisable( GL_DEPTH_TEST );
1097 if ( g_TextureBrowser_enableAlpha ) {
1098 glEnable( GL_BLEND );
1099 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
1102 glDisable( GL_BLEND );
1104 glOrtho( 0, textureBrowser.width, originy - textureBrowser.height, originy, -100, 100 );
1105 glEnable( GL_TEXTURE_2D );
1107 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1109 int last_y = 0, last_height = 0;
1111 TextureLayout layout;
1112 Texture_StartPos( layout );
1113 for ( QERApp_ActiveShaders_IteratorBegin(); !QERApp_ActiveShaders_IteratorAtEnd(); QERApp_ActiveShaders_IteratorIncrement() )
1115 IShader* shader = QERApp_ActiveShaders_IteratorCurrent();
1117 if ( !Texture_IsShown( shader, textureBrowser.m_showShaders, textureBrowser.m_hideUnused ) ) {
1122 Texture_NextPos( textureBrowser, layout, shader->getTexture(), &x, &y );
1123 qtexture_t *q = shader->getTexture();
1128 int nWidth = textureBrowser.getTextureWidth( q );
1129 int nHeight = textureBrowser.getTextureHeight( q );
1131 if ( y != last_y ) {
1135 last_height = std::max( nHeight, last_height );
1137 // Is this texture visible?
1138 if ( ( y - nHeight - TextureBrowser_fontHeight( textureBrowser ) < originy )
1139 && ( y > originy - textureBrowser.height ) ) {
1141 // if it's the current texture, draw a thick red line, else:
1142 // shaders have a white border, simple textures don't
1143 // if !texture_showinuse: (some textures displayed may not be in use)
1144 // draw an additional square around with 0.5 1 0.5 color
1145 if ( shader_equal( TextureBrowser_GetSelectedShader( textureBrowser ), shader->getName() ) ) {
1147 if ( textureBrowser.m_rmbSelected ) {
1153 glDisable( GL_TEXTURE_2D );
1155 glBegin( GL_LINE_LOOP );
1156 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1157 glVertex2i( x - 4,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1158 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight - 4 );
1159 glVertex2i( x + 4 + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) + 4 );
1162 glEnable( GL_TEXTURE_2D );
1169 if ( !shader->IsDefault() ) {
1171 glDisable( GL_TEXTURE_2D );
1173 glBegin( GL_LINE_LOOP );
1174 glVertex2i( x - 1,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1175 glVertex2i( x - 1,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1176 glVertex2i( x + 1 + nWidth,y - nHeight - 1 - TextureBrowser_fontHeight( textureBrowser ) );
1177 glVertex2i( x + 1 + nWidth,y + 1 - TextureBrowser_fontHeight( textureBrowser ) );
1179 glEnable( GL_TEXTURE_2D );
1182 // highlight in-use textures
1183 if ( !textureBrowser.m_hideUnused && shader->IsInUse() ) {
1184 glColor3f( 0.5,1,0.5 );
1185 glDisable( GL_TEXTURE_2D );
1186 glBegin( GL_LINE_LOOP );
1187 glVertex2i( x - 3,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1188 glVertex2i( x - 3,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1189 glVertex2i( x + 3 + nWidth,y - nHeight - 3 - TextureBrowser_fontHeight( textureBrowser ) );
1190 glVertex2i( x + 3 + nWidth,y + 3 - TextureBrowser_fontHeight( textureBrowser ) );
1192 glEnable( GL_TEXTURE_2D );
1196 // draw checkerboard for transparent textures
1197 if ( g_TextureBrowser_enableAlpha )
1199 glDisable( GL_TEXTURE_2D );
1200 glBegin( GL_QUADS );
1201 int font_height = TextureBrowser_fontHeight( textureBrowser );
1202 for ( int i = 0; i < nHeight; i += 8 )
1203 for ( int j = 0; j < nWidth; j += 8 )
1205 unsigned char color = (i + j) / 8 % 2 ? 0x66 : 0x99;
1206 glColor3ub( color, color, color );
1208 int right = std::min(j+8, nWidth);
1210 int bottom = std::min(i+8, nHeight);
1211 glVertex2i(x + right, y - nHeight - font_height + top);
1212 glVertex2i(x + left, y - nHeight - font_height + top);
1213 glVertex2i(x + left, y - nHeight - font_height + bottom);
1214 glVertex2i(x + right, y - nHeight - font_height + bottom);
1217 glEnable( GL_TEXTURE_2D );
1221 glBindTexture( GL_TEXTURE_2D, q->texture_number );
1222 GlobalOpenGL_debugAssertNoErrors();
1224 glBegin( GL_QUADS );
1225 glTexCoord2i( 0,0 );
1226 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) );
1227 glTexCoord2i( 1,0 );
1228 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) );
1229 glTexCoord2i( 1,1 );
1230 glVertex2i( x + nWidth,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1231 glTexCoord2i( 0,1 );
1232 glVertex2i( x,y - TextureBrowser_fontHeight( textureBrowser ) - nHeight );
1235 // draw the texture name
1236 glDisable( GL_TEXTURE_2D );
1239 glRasterPos2i( x, y - TextureBrowser_fontHeight( textureBrowser ) + 5 );
1241 // don't draw the directory name
1242 const char* name = shader->getName();
1243 name += strlen( name );
1244 while ( name != shader->getName() && *( name - 1 ) != '/' && *( name - 1 ) != '\\' )
1247 GlobalOpenGL().drawString( name );
1248 glEnable( GL_TEXTURE_2D );
1251 //int totalHeight = abs(y) + last_height + TextureBrowser_fontHeight(textureBrowser) + 4;
1255 // reset the current texture
1256 glBindTexture( GL_TEXTURE_2D, 0 );
1260 void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
1261 if ( textureBrowser.m_gl_widget != 0 ) {
1262 gtk_widget_queue_draw( textureBrowser.m_gl_widget );
1267 void TextureBrowser_setScale( TextureBrowser& textureBrowser, std::size_t scale ){
1268 textureBrowser.m_textureScale = scale;
1270 TextureBrowser_queueDraw( textureBrowser );
1273 void TextureBrowser_setUniformSize( TextureBrowser& textureBrowser, std::size_t scale ){
1274 textureBrowser.m_uniformTextureSize = scale;
1276 TextureBrowser_queueDraw( textureBrowser );
1280 void TextureBrowser_MouseWheel( TextureBrowser& textureBrowser, bool bUp ){
1281 int originy = TextureBrowser_getOriginY( textureBrowser );
1284 originy += int(textureBrowser.m_mouseWheelScrollIncrement);
1288 originy -= int(textureBrowser.m_mouseWheelScrollIncrement);
1291 TextureBrowser_setOriginY( textureBrowser, originy );
1294 XmlTagBuilder TagBuilder;
1302 void BuildStoreAssignedTags( GtkListStore* store, const char* shader, TextureBrowser* textureBrowser ){
1305 gtk_list_store_clear( store );
1307 std::vector<CopiedString> assigned_tags;
1308 TagBuilder.GetShaderTags( shader, assigned_tags );
1310 for ( size_t i = 0; i < assigned_tags.size(); i++ )
1312 gtk_list_store_append( store, &iter );
1313 gtk_list_store_set( store, &iter, TAG_COLUMN, assigned_tags[i].c_str(), -1 );
1317 void BuildStoreAvailableTags( GtkListStore* storeAvailable,
1318 GtkListStore* storeAssigned,
1319 const std::set<CopiedString>& allTags,
1320 TextureBrowser* textureBrowser ){
1321 GtkTreeIter iterAssigned;
1322 GtkTreeIter iterAvailable;
1323 std::set<CopiedString>::const_iterator iterAll;
1324 gchar* tag_assigned;
1326 gtk_list_store_clear( storeAvailable );
1328 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1330 if ( !row ) { // does the shader have tags assigned?
1331 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1333 gtk_list_store_append( storeAvailable, &iterAvailable );
1334 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1339 while ( row ) // available tags = all tags - assigned tags
1341 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1343 for ( iterAll = allTags.begin(); iterAll != allTags.end(); ++iterAll )
1345 if ( strcmp( (char*)tag_assigned, ( *iterAll ).c_str() ) != 0 ) {
1346 gtk_list_store_append( storeAvailable, &iterAvailable );
1347 gtk_list_store_set( storeAvailable, &iterAvailable, TAG_COLUMN, ( *iterAll ).c_str(), -1 );
1351 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( storeAssigned ), &iterAssigned ) != 0;
1354 gtk_tree_model_get( GTK_TREE_MODEL( storeAssigned ), &iterAssigned, TAG_COLUMN, &tag_assigned, -1 );
1362 gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1363 if ( event->type == GDK_BUTTON_PRESS ) {
1364 if ( event->button == 3 ) {
1365 if ( GlobalTextureBrowser().m_tags ) {
1366 textureBrowser->m_rmbSelected = true;
1367 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1369 BuildStoreAssignedTags( textureBrowser->m_assigned_store, textureBrowser->shader.c_str(), textureBrowser );
1370 BuildStoreAvailableTags( textureBrowser->m_available_store, textureBrowser->m_assigned_store, textureBrowser->m_all_tags, textureBrowser );
1371 textureBrowser->m_heightChanged = true;
1372 gtk_widget_show( textureBrowser->m_tag_frame );
1376 TextureBrowser_Focus( *textureBrowser, textureBrowser->shader.c_str() );
1380 TextureBrowser_Tracking_MouseDown( *textureBrowser );
1383 else if ( event->button == 1 ) {
1384 TextureBrowser_Selection_MouseDown( *textureBrowser, event->state, static_cast<int>( event->x ), static_cast<int>( event->y ) );
1386 if ( GlobalTextureBrowser().m_tags ) {
1387 textureBrowser->m_rmbSelected = false;
1388 gtk_widget_hide( textureBrowser->m_tag_frame );
1395 gboolean TextureBrowser_button_release( GtkWidget* widget, GdkEventButton* event, TextureBrowser* textureBrowser ){
1396 if ( event->type == GDK_BUTTON_RELEASE ) {
1397 if ( event->button == 3 ) {
1398 if ( !GlobalTextureBrowser().m_tags ) {
1399 TextureBrowser_Tracking_MouseUp( *textureBrowser );
1406 gboolean TextureBrowser_motion( GtkWidget *widget, GdkEventMotion *event, TextureBrowser* textureBrowser ){
1410 gboolean TextureBrowser_scroll( GtkWidget* widget, GdkEventScroll* event, TextureBrowser* textureBrowser ){
1411 if ( event->direction == GDK_SCROLL_UP ) {
1412 TextureBrowser_MouseWheel( *textureBrowser, true );
1414 else if ( event->direction == GDK_SCROLL_DOWN ) {
1415 TextureBrowser_MouseWheel( *textureBrowser, false );
1420 void TextureBrowser_scrollChanged( void* data, gdouble value ){
1421 //globalOutputStream() << "vertical scroll\n";
1422 TextureBrowser_setOriginY( *reinterpret_cast<TextureBrowser*>( data ), -(int)value );
1425 static void TextureBrowser_verticalScroll( GtkAdjustment *adjustment, TextureBrowser* textureBrowser ){
1426 textureBrowser->m_scrollAdjustment.value_changed( adjustment->value );
1429 void TextureBrowser_updateScroll( TextureBrowser& textureBrowser ){
1430 if ( textureBrowser.m_showTextureScrollbar ) {
1431 int totalHeight = TextureBrowser_TotalHeight( textureBrowser );
1433 totalHeight = std::max( totalHeight, textureBrowser.height );
1435 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( textureBrowser.m_texture_scroll ) );
1437 vadjustment->value = -TextureBrowser_getOriginY( textureBrowser );
1438 vadjustment->page_size = textureBrowser.height;
1439 vadjustment->page_increment = textureBrowser.height / 2;
1440 vadjustment->step_increment = 20;
1441 vadjustment->lower = 0;
1442 vadjustment->upper = totalHeight;
1444 g_signal_emit_by_name( G_OBJECT( vadjustment ), "changed" );
1448 gboolean TextureBrowser_size_allocate( GtkWidget* widget, GtkAllocation* allocation, TextureBrowser* textureBrowser ){
1449 textureBrowser->width = allocation->width;
1450 textureBrowser->height = allocation->height;
1451 TextureBrowser_heightChanged( *textureBrowser );
1452 textureBrowser->m_originInvalid = true;
1453 TextureBrowser_queueDraw( *textureBrowser );
1457 gboolean TextureBrowser_expose( GtkWidget* widget, GdkEventExpose* event, TextureBrowser* textureBrowser ){
1458 if ( glwidget_make_current( textureBrowser->m_gl_widget ) != FALSE ) {
1459 GlobalOpenGL_debugAssertNoErrors();
1460 TextureBrowser_evaluateHeight( *textureBrowser );
1461 Texture_Draw( *textureBrowser );
1462 GlobalOpenGL_debugAssertNoErrors();
1463 glwidget_swap_buffers( textureBrowser->m_gl_widget );
1469 TextureBrowser g_TextureBrowser;
1471 TextureBrowser& GlobalTextureBrowser(){
1472 return g_TextureBrowser;
1475 bool TextureBrowser_hideUnused(){
1476 return g_TextureBrowser.m_hideUnused;
1479 void TextureBrowser_ToggleHideUnused(){
1480 if ( g_TextureBrowser.m_hideUnused ) {
1481 TextureBrowser_SetHideUnused( g_TextureBrowser, false );
1485 TextureBrowser_SetHideUnused( g_TextureBrowser, true );
1489 void TextureGroups_constructTreeModel( TextureGroups groups, GtkTreeStore* store ){
1490 // put the information from the old textures menu into a treeview
1491 GtkTreeIter iter, child;
1493 TextureGroups::const_iterator i = groups.begin();
1494 while ( i != groups.end() )
1496 const char* dirName = ( *i ).c_str();
1497 const char* firstUnderscore = strchr( dirName, '_' );
1498 StringRange dirRoot( dirName, ( firstUnderscore == 0 ) ? dirName : firstUnderscore + 1 );
1500 TextureGroups::const_iterator next = i;
1502 if ( firstUnderscore != 0
1503 && next != groups.end()
1504 && string_equal_start( ( *next ).c_str(), dirRoot ) ) {
1505 gtk_tree_store_append( store, &iter, NULL );
1506 gtk_tree_store_set( store, &iter, 0, CopiedString( StringRange( dirName, firstUnderscore ) ).c_str(), -1 );
1509 while ( i != groups.end() && string_equal_start( ( *i ).c_str(), dirRoot ) )
1511 gtk_tree_store_append( store, &child, &iter );
1512 gtk_tree_store_set( store, &child, 0, ( *i ).c_str(), -1 );
1518 gtk_tree_store_append( store, &iter, NULL );
1519 gtk_tree_store_set( store, &iter, 0, dirName, -1 );
1525 TextureGroups TextureGroups_constructTreeView(){
1526 TextureGroups groups;
1528 if ( TextureBrowser_showWads() ) {
1529 GlobalFileSystem().forEachArchive( TextureGroupsAddWadCaller( groups ) );
1533 // scan texture dirs and pak files only if not restricting to shaderlist
1534 if ( g_pGameDescription->mGameType != "doom3" && !g_TextureBrowser_shaderlistOnly ) {
1535 GlobalFileSystem().forEachDirectory( "textures/", TextureGroupsAddDirectoryCaller( groups ) );
1538 GlobalShaderSystem().foreachShaderName( TextureGroupsAddShaderCaller( groups ) );
1544 void TextureBrowser_constructTreeStore(){
1545 TextureGroups groups = TextureGroups_constructTreeView();
1546 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1547 TextureGroups_constructTreeModel( groups, store );
1548 std::set<CopiedString>::iterator iter;
1550 GtkTreeModel* model = GTK_TREE_MODEL( store );
1552 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), model );
1554 g_object_unref( G_OBJECT( store ) );
1557 void TextureBrowser_constructTreeStoreTags(){
1558 TextureGroups groups;
1559 GtkTreeStore* store = gtk_tree_store_new( 1, G_TYPE_STRING );
1560 GtkTreeModel* model = GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list );
1562 gtk_tree_view_set_model( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), model );
1564 g_object_unref( G_OBJECT( store ) );
1567 void TreeView_onRowActivated( GtkTreeView* treeview, GtkTreePath* path, GtkTreeViewColumn* col, gpointer userdata ){
1570 GtkTreeModel* model = gtk_tree_view_get_model( GTK_TREE_VIEW( treeview ) );
1572 if ( gtk_tree_model_get_iter( model, &iter, path ) ) {
1573 gchar dirName[1024];
1576 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
1577 strcpy( dirName, buffer );
1580 g_TextureBrowser.m_searchedTags = false;
1582 if ( !TextureBrowser_showWads() ) {
1583 strcat( dirName, "/" );
1586 ScopeDisableScreenUpdates disableScreenUpdates( dirName, "Loading Textures" );
1587 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
1588 TextureBrowser_queueDraw( GlobalTextureBrowser() );
1592 void TextureBrowser_createTreeViewTree(){
1593 GtkCellRenderer* renderer;
1594 g_TextureBrowser.m_treeViewTree = GTK_WIDGET( gtk_tree_view_new() );
1595 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1597 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), FALSE );
1598 g_signal_connect( g_TextureBrowser.m_treeViewTree, "row-activated", (GCallback) TreeView_onRowActivated, NULL );
1600 renderer = gtk_cell_renderer_text_new();
1601 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTree ), -1, "", renderer, "text", 0, NULL );
1603 TextureBrowser_constructTreeStore();
1606 void TextureBrowser_addTag();
1607 void TextureBrowser_renameTag();
1608 void TextureBrowser_deleteTag();
1610 void TextureBrowser_createContextMenu( GtkWidget *treeview, GdkEventButton *event ){
1611 GtkWidget* menu = gtk_menu_new();
1613 GtkWidget* menuitem = gtk_menu_item_new_with_label( "Add tag" );
1614 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_addTag, treeview );
1615 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1617 menuitem = gtk_menu_item_new_with_label( "Rename tag" );
1618 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_renameTag, treeview );
1619 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1621 menuitem = gtk_menu_item_new_with_label( "Delete tag" );
1622 g_signal_connect( menuitem, "activate", (GCallback)TextureBrowser_deleteTag, treeview );
1623 gtk_menu_shell_append( GTK_MENU_SHELL( menu ), menuitem );
1625 gtk_widget_show_all( menu );
1627 gtk_menu_popup( GTK_MENU( menu ), NULL, NULL, NULL, NULL,
1628 ( event != NULL ) ? event->button : 0,
1629 gdk_event_get_time( (GdkEvent*)event ) );
1632 gboolean TreeViewTags_onButtonPressed( GtkWidget *treeview, GdkEventButton *event ){
1633 if ( event->type == GDK_BUTTON_PRESS && event->button == 3 ) {
1635 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( treeview ) );
1637 if ( gtk_tree_view_get_path_at_pos( GTK_TREE_VIEW( treeview ), event->x, event->y, &path, NULL, NULL, NULL ) ) {
1638 gtk_tree_selection_unselect_all( selection );
1639 gtk_tree_selection_select_path( selection, path );
1640 gtk_tree_path_free( path );
1643 TextureBrowser_createContextMenu( treeview, event );
1649 void TextureBrowser_createTreeViewTags(){
1650 GtkCellRenderer* renderer;
1651 g_TextureBrowser.m_treeViewTags = GTK_WIDGET( gtk_tree_view_new() );
1652 gtk_tree_view_set_enable_search( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1654 g_signal_connect( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), "button-press-event", (GCallback)TreeViewTags_onButtonPressed, NULL );
1656 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), FALSE );
1658 renderer = gtk_cell_renderer_text_new();
1659 gtk_tree_view_insert_column_with_attributes( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ), -1, "", renderer, "text", 0, NULL );
1661 TextureBrowser_constructTreeStoreTags();
1664 GtkMenuItem* TextureBrowser_constructViewMenu( GtkMenu* menu ){
1665 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_View" );
1667 if ( g_Layout_enableDetachableMenus.m_value ) {
1668 menu_tearoff( menu );
1671 create_check_menu_item_with_mnemonic( menu, "Hide _Unused", "ShowInUse" );
1672 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1673 create_check_menu_item_with_mnemonic( menu, "Hide Image Missing", "FilterMissing" );
1676 // hide notex and shadernotex on texture browser: no one wants to apply them
1677 create_check_menu_item_with_mnemonic( menu, "Hide Fallback", "FilterFallback" );
1679 menu_separator( menu );
1681 create_menu_item_with_mnemonic( menu, "Show All", "ShowAllTextures" );
1683 // we always want to show shaders but don't want a "Show Shaders" menu for doom3 and .wad file games
1684 if ( g_pGameDescription->mGameType == "doom3" || !string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1685 g_TextureBrowser.m_showShaders = true;
1689 create_check_menu_item_with_mnemonic( menu, "Show shaders", "ToggleShowShaders" );
1692 if ( g_pGameDescription->mGameType != "doom3" && string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1693 create_check_menu_item_with_mnemonic( menu, "Shaders Only", "ToggleShowShaderlistOnly" );
1695 if ( g_TextureBrowser.m_tags ) {
1696 create_menu_item_with_mnemonic( menu, "Show Untagged", "ShowUntagged" );
1699 menu_separator( menu );
1700 create_check_menu_item_with_mnemonic( menu, "Fixed Size", "FixedSize" );
1701 create_check_menu_item_with_mnemonic( menu, "Transparency", "EnableAlpha" );
1703 if ( string_empty( g_pGameDescription->getKeyValue( "show_wads" ) ) ) {
1704 menu_separator( menu );
1705 g_TextureBrowser.m_shader_info_item = GTK_WIDGET( create_menu_item_with_mnemonic( menu, "Shader Info", "ShaderInfo" ) );
1706 gtk_widget_set_sensitive( g_TextureBrowser.m_shader_info_item, FALSE );
1710 return textures_menu_item;
1713 GtkMenuItem* TextureBrowser_constructToolsMenu( GtkMenu* menu ){
1714 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "_Tools" );
1716 if ( g_Layout_enableDetachableMenus.m_value ) {
1717 menu_tearoff( menu );
1720 create_menu_item_with_mnemonic( menu, "Flush & Reload Shaders", "RefreshShaders" );
1721 create_menu_item_with_mnemonic( menu, "Find / Replace...", "FindReplaceTextures" );
1723 return textures_menu_item;
1726 GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
1727 GtkMenuItem* textures_menu_item = new_sub_menu_item_with_mnemonic( "T_ags" );
1729 if ( g_Layout_enableDetachableMenus.m_value ) {
1730 menu_tearoff( menu );
1733 create_menu_item_with_mnemonic( menu, "Add tag", "AddTag" );
1734 create_menu_item_with_mnemonic( menu, "Rename tag", "RenameTag" );
1735 create_menu_item_with_mnemonic( menu, "Delete tag", "DeleteTag" );
1736 menu_separator( menu );
1737 create_menu_item_with_mnemonic( menu, "Copy tags from selected", "CopyTag" );
1738 create_menu_item_with_mnemonic( menu, "Paste tags to selected", "PasteTag" );
1740 return textures_menu_item;
1743 gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
1744 g_assert( selected != NULL );
1746 GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
1747 *selected = g_slist_append( *selected, rowref );
1752 void TextureBrowser_assignTags(){
1753 GSList* selected = NULL;
1755 gchar* tag_assigned;
1757 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
1759 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1761 if ( selected != NULL ) {
1762 for ( node = selected; node != NULL; node = node->next )
1764 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1769 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
1770 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
1771 if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
1772 // create a custom shader/texture entry
1773 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
1774 CopiedString filename = ishader->getShaderFileName();
1776 if ( filename.empty() ) {
1778 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
1782 TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, SHADER );
1786 TagBuilder.AddShaderTag( g_TextureBrowser.shader.c_str(), (char*)tag_assigned, TAG );
1788 gtk_list_store_remove( g_TextureBrowser.m_available_store, &iter );
1789 gtk_list_store_append( g_TextureBrowser.m_assigned_store, &iter );
1790 gtk_list_store_set( g_TextureBrowser.m_assigned_store, &iter, TAG_COLUMN, (char*)tag_assigned, -1 );
1795 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1798 TagBuilder.SaveXmlDoc();
1800 g_slist_free( selected );
1803 void TextureBrowser_removeTags(){
1804 GSList* selected = NULL;
1808 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
1810 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1812 if ( selected != NULL ) {
1813 for ( node = selected; node != NULL; node = node->next )
1815 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1820 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, path ) ) {
1821 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ), &iter, TAG_COLUMN, &tag, -1 );
1822 TagBuilder.DeleteShaderTag( g_TextureBrowser.shader.c_str(), tag );
1823 gtk_list_store_remove( g_TextureBrowser.m_assigned_store, &iter );
1828 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1830 // Update the "available tags list"
1831 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
1834 TagBuilder.SaveXmlDoc();
1836 g_slist_free( selected );
1839 void TextureBrowser_buildTagList(){
1840 GtkTreeIter treeIter;
1841 gtk_list_store_clear( g_TextureBrowser.m_all_tags_list );
1843 std::set<CopiedString>::iterator iter;
1845 for ( iter = g_TextureBrowser.m_all_tags.begin(); iter != g_TextureBrowser.m_all_tags.end(); ++iter )
1847 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &treeIter );
1848 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &treeIter, TAG_COLUMN, ( *iter ).c_str(), -1 );
1852 void TextureBrowser_searchTags(){
1853 GSList* selected = NULL;
1857 char tags_searched[256];
1859 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
1861 gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
1863 if ( selected != NULL ) {
1864 strcpy( buffer, "/root/*/*[tag='" );
1865 strcpy( tags_searched, "[TAGS] " );
1867 for ( node = selected; node != NULL; node = node->next )
1869 GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data );
1874 if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, path ) ) {
1875 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iter, TAG_COLUMN, &tag, -1 );
1877 strcat( buffer, tag );
1878 strcat( tags_searched, tag );
1879 if ( node != g_slist_last( node ) ) {
1880 strcat( buffer, "' and tag='" );
1881 strcat( tags_searched, ", " );
1887 strcat( buffer, "']" );
1889 g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL );
1891 g_TextureBrowser.m_found_shaders.clear(); // delete old list
1892 TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
1894 if ( !g_TextureBrowser.m_found_shaders.empty() ) { // found something
1895 size_t shaders_found = g_TextureBrowser.m_found_shaders.size();
1897 globalOutputStream() << "Found " << (unsigned int)shaders_found << " textures and shaders with " << tags_searched << "\n";
1898 ScopeDisableScreenUpdates disableScreenUpdates( "Searching...", "Loading Textures" );
1900 std::set<CopiedString>::iterator iter;
1902 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
1904 std::string path = ( *iter ).c_str();
1905 size_t pos = path.find_last_of( "/", path.size() );
1906 std::string name = path.substr( pos + 1, path.size() );
1907 path = path.substr( 0, pos + 1 );
1908 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
1911 g_TextureBrowser.m_searchedTags = true;
1912 g_TextureBrowser_currentDirectory = tags_searched;
1914 g_TextureBrowser.m_nTotalHeight = 0;
1915 TextureBrowser_setOriginY( g_TextureBrowser, 0 );
1916 TextureBrowser_heightChanged( g_TextureBrowser );
1917 TextureBrowser_updateTitle();
1919 g_slist_free( selected );
1922 void TextureBrowser_toggleSearchButton(){
1923 gint page = gtk_notebook_get_current_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ) );
1925 if ( page == 0 ) { // tag page
1926 gtk_widget_show_all( g_TextureBrowser.m_search_button );
1929 gtk_widget_hide_all( g_TextureBrowser.m_search_button );
1933 void TextureBrowser_constructTagNotebook(){
1934 g_TextureBrowser.m_tag_notebook = gtk_notebook_new();
1935 GtkWidget* labelTags = gtk_label_new( "Tags" );
1936 GtkWidget* labelTextures = gtk_label_new( "Textures" );
1938 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tree, labelTextures );
1939 gtk_notebook_append_page( GTK_NOTEBOOK( g_TextureBrowser.m_tag_notebook ), g_TextureBrowser.m_scr_win_tags, labelTags );
1941 g_signal_connect( G_OBJECT( g_TextureBrowser.m_tag_notebook ), "switch-page", G_CALLBACK( TextureBrowser_toggleSearchButton ), NULL );
1943 gtk_widget_show_all( g_TextureBrowser.m_tag_notebook );
1946 void TextureBrowser_constructSearchButton(){
1947 GtkTooltips* tooltips = gtk_tooltips_new();
1949 GtkWidget* image = gtk_image_new_from_stock( GTK_STOCK_FIND, GTK_ICON_SIZE_SMALL_TOOLBAR );
1950 g_TextureBrowser.m_search_button = gtk_button_new();
1951 g_signal_connect( G_OBJECT( g_TextureBrowser.m_search_button ), "clicked", G_CALLBACK( TextureBrowser_searchTags ), NULL );
1952 gtk_tooltips_set_tip( GTK_TOOLTIPS( tooltips ), g_TextureBrowser.m_search_button, "Search with selected tags", "Search with selected tags" );
1953 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_search_button ), image );
1956 void TextureBrowser_checkTagFile(){
1957 const char SHADERTAG_FILE[] = "shadertags.xml";
1958 CopiedString default_filename, rc_filename;
1959 StringOutputStream stream( 256 );
1961 stream << LocalRcPath_get();
1962 stream << SHADERTAG_FILE;
1963 rc_filename = stream.c_str();
1965 if ( file_exists( rc_filename.c_str() ) ) {
1966 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( rc_filename.c_str() );
1968 if ( g_TextureBrowser.m_tags ) {
1969 globalOutputStream() << "Loading tag file " << rc_filename.c_str() << ".\n";
1974 // load default tagfile
1976 stream << g_pGameDescription->mGameToolsPath.c_str();
1977 stream << SHADERTAG_FILE;
1978 default_filename = stream.c_str();
1980 if ( file_exists( default_filename.c_str() ) ) {
1981 g_TextureBrowser.m_tags = TagBuilder.OpenXmlDoc( default_filename.c_str(), rc_filename.c_str() );
1983 if ( g_TextureBrowser.m_tags ) {
1984 globalOutputStream() << "Loading default tag file " << default_filename.c_str() << ".\n";
1989 globalErrorStream() << "Unable to find default tag file " << default_filename.c_str() << ". No tag support.\n";
1994 void TextureBrowser_SetNotex(){
1995 StringOutputStream name( 256 );
1996 name << GlobalRadiant().getAppPath() << "bitmaps/" NOTEX_BASENAME ".png";
1997 g_notex = name.c_str();
2000 name << GlobalRadiant().getAppPath() << "bitmaps/" SHADERNOTEX_BASENAME " .png";
2001 g_shadernotex = name.c_str();
2004 GtkWidget* TextureBrowser_constructWindow( GtkWindow* toplevel ){
2005 // The gl_widget and the tag assignment frame should be packed into a GtkVPaned with the slider
2006 // position stored in local.pref. gtk_paned_get_position() and gtk_paned_set_position() don't
2007 // seem to work in gtk 2.4 and the arrow buttons don't handle GTK_FILL, so here's another thing
2008 // for the "once-the-gtk-libs-are-updated-TODO-list" :x
2010 TextureBrowser_checkTagFile();
2011 TextureBrowser_SetNotex();
2013 GlobalShaderSystem().setActiveShadersChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_activeShadersChanged>( g_TextureBrowser ) );
2015 g_TextureBrowser.m_parent = toplevel;
2017 GtkWidget* table = gtk_table_new( 3, 3, FALSE );
2018 GtkWidget* frame_table = NULL;
2019 GtkWidget* vbox = gtk_vbox_new( FALSE, 0 );
2020 gtk_table_attach( GTK_TABLE( table ), vbox, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2021 gtk_widget_show( vbox );
2023 GtkWidget* menu_bar;
2026 menu_bar = gtk_menu_bar_new();
2027 GtkWidget* menu_view = gtk_menu_new();
2028 GtkWidget* view_item = (GtkWidget*)TextureBrowser_constructViewMenu( GTK_MENU( menu_view ) );
2029 gtk_menu_item_set_submenu( GTK_MENU_ITEM( view_item ), menu_view );
2030 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), view_item );
2032 GtkWidget* menu_tools = gtk_menu_new();
2033 GtkWidget* tools_item = (GtkWidget*)TextureBrowser_constructToolsMenu( GTK_MENU( menu_tools ) );
2034 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tools_item ), menu_tools );
2035 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tools_item );
2037 gtk_table_attach( GTK_TABLE( table ), menu_bar, 0, 3, 0, 1, GTK_FILL, GTK_SHRINK, 0, 0 );
2038 gtk_widget_show( menu_bar );
2040 { // Texture TreeView
2041 g_TextureBrowser.m_scr_win_tree = gtk_scrolled_window_new( NULL, NULL );
2042 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tree ), 0 );
2044 // vertical only scrolling for treeview
2045 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2047 gtk_widget_show( g_TextureBrowser.m_scr_win_tree );
2049 TextureBrowser_createTreeViewTree();
2051 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tree ), GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2052 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTree ) );
2054 { // gl_widget scrollbar
2055 GtkWidget* w = gtk_vscrollbar_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0,0,0,1,1,0 ) ) );
2056 gtk_table_attach( GTK_TABLE( table ), w, 2, 3, 1, 2, GTK_SHRINK, GTK_FILL, 0, 0 );
2057 gtk_widget_show( w );
2058 g_TextureBrowser.m_texture_scroll = w;
2060 GtkAdjustment *vadjustment = gtk_range_get_adjustment( GTK_RANGE( g_TextureBrowser.m_texture_scroll ) );
2061 g_signal_connect( G_OBJECT( vadjustment ), "value_changed", G_CALLBACK( TextureBrowser_verticalScroll ), &g_TextureBrowser );
2063 widget_set_visible( g_TextureBrowser.m_texture_scroll, g_TextureBrowser.m_showTextureScrollbar );
2066 g_TextureBrowser.m_gl_widget = glwidget_new( FALSE );
2067 gtk_widget_ref( g_TextureBrowser.m_gl_widget );
2069 gtk_widget_set_events( g_TextureBrowser.m_gl_widget, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK | GDK_SCROLL_MASK );
2070 GTK_WIDGET_SET_FLAGS( g_TextureBrowser.m_gl_widget, GTK_CAN_FOCUS );
2072 gtk_table_attach_defaults( GTK_TABLE( table ), g_TextureBrowser.m_gl_widget, 1, 2, 1, 2 );
2073 gtk_widget_show( g_TextureBrowser.m_gl_widget );
2075 g_TextureBrowser.m_sizeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "size_allocate", G_CALLBACK( TextureBrowser_size_allocate ), &g_TextureBrowser );
2076 g_TextureBrowser.m_exposeHandler = g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "expose_event", G_CALLBACK( TextureBrowser_expose ), &g_TextureBrowser );
2078 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_press_event", G_CALLBACK( TextureBrowser_button_press ), &g_TextureBrowser );
2079 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "button_release_event", G_CALLBACK( TextureBrowser_button_release ), &g_TextureBrowser );
2080 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "motion_notify_event", G_CALLBACK( TextureBrowser_motion ), &g_TextureBrowser );
2081 g_signal_connect( G_OBJECT( g_TextureBrowser.m_gl_widget ), "scroll_event", G_CALLBACK( TextureBrowser_scroll ), &g_TextureBrowser );
2085 if ( g_TextureBrowser.m_tags ) {
2086 { // fill tag GtkListStore
2087 g_TextureBrowser.m_all_tags_list = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2088 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_all_tags_list );
2089 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2091 TagBuilder.GetAllTags( g_TextureBrowser.m_all_tags );
2092 TextureBrowser_buildTagList();
2095 GtkWidget* menu_tags = gtk_menu_new();
2096 GtkWidget* tags_item = (GtkWidget*)TextureBrowser_constructTagsMenu( GTK_MENU( menu_tags ) );
2097 gtk_menu_item_set_submenu( GTK_MENU_ITEM( tags_item ), menu_tags );
2098 gtk_menu_bar_append( GTK_MENU_BAR( menu_bar ), tags_item );
2101 g_TextureBrowser.m_scr_win_tags = gtk_scrolled_window_new( NULL, NULL );
2102 gtk_container_set_border_width( GTK_CONTAINER( g_TextureBrowser.m_scr_win_tags ), 0 );
2104 // vertical only scrolling for treeview
2105 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2107 TextureBrowser_createTreeViewTags();
2109 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2110 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2112 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( g_TextureBrowser.m_scr_win_tags ), GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2113 gtk_widget_show( GTK_WIDGET( g_TextureBrowser.m_treeViewTags ) );
2115 { // Texture/Tag notebook
2116 TextureBrowser_constructTagNotebook();
2117 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_tag_notebook, TRUE, TRUE, 0 );
2119 { // Tag search button
2120 TextureBrowser_constructSearchButton();
2121 gtk_box_pack_end( GTK_BOX( vbox ), g_TextureBrowser.m_search_button, FALSE, FALSE, 0 );
2124 frame_table = gtk_table_new( 3, 3, FALSE );
2126 g_TextureBrowser.m_tag_frame = gtk_frame_new( "Tag assignment" );
2127 gtk_frame_set_label_align( GTK_FRAME( g_TextureBrowser.m_tag_frame ), 0.5, 0.5 );
2128 gtk_frame_set_shadow_type( GTK_FRAME( g_TextureBrowser.m_tag_frame ), GTK_SHADOW_NONE );
2130 gtk_table_attach( GTK_TABLE( table ), g_TextureBrowser.m_tag_frame, 1, 3, 2, 3, GTK_FILL, GTK_SHRINK, 0, 0 );
2132 gtk_widget_show( frame_table );
2134 gtk_container_add( GTK_CONTAINER( g_TextureBrowser.m_tag_frame ), frame_table );
2136 { // assigned tag list
2137 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2138 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2139 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2141 g_TextureBrowser.m_assigned_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2143 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_assigned_store );
2144 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2146 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2148 g_TextureBrowser.m_assigned_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_assigned_store ) );
2149 g_object_unref( G_OBJECT( g_TextureBrowser.m_assigned_store ) );
2150 g_signal_connect( g_TextureBrowser.m_assigned_tree, "row-activated", (GCallback) TextureBrowser_removeTags, NULL );
2151 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), FALSE );
2153 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
2154 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2156 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2157 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ), column );
2158 gtk_widget_show( g_TextureBrowser.m_assigned_tree );
2160 gtk_widget_show( scrolled_win );
2161 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_assigned_tree ) );
2163 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 0, 1, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2165 { // available tag list
2166 GtkWidget* scrolled_win = gtk_scrolled_window_new( NULL, NULL );
2167 gtk_container_set_border_width( GTK_CONTAINER( scrolled_win ), 0 );
2168 gtk_scrolled_window_set_policy( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_POLICY_NEVER, GTK_POLICY_ALWAYS );
2170 g_TextureBrowser.m_available_store = gtk_list_store_new( N_COLUMNS, G_TYPE_STRING );
2171 GtkTreeSortable* sortable = GTK_TREE_SORTABLE( g_TextureBrowser.m_available_store );
2172 gtk_tree_sortable_set_sort_column_id( sortable, TAG_COLUMN, GTK_SORT_ASCENDING );
2174 GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
2176 g_TextureBrowser.m_available_tree = gtk_tree_view_new_with_model( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ) );
2177 g_object_unref( G_OBJECT( g_TextureBrowser.m_available_store ) );
2178 g_signal_connect( g_TextureBrowser.m_available_tree, "row-activated", (GCallback) TextureBrowser_assignTags, NULL );
2179 gtk_tree_view_set_headers_visible( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), FALSE );
2181 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2182 gtk_tree_selection_set_mode( selection, GTK_SELECTION_MULTIPLE );
2184 GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", TAG_COLUMN, NULL );
2185 gtk_tree_view_append_column( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ), column );
2186 gtk_widget_show( g_TextureBrowser.m_available_tree );
2188 gtk_widget_show( scrolled_win );
2189 gtk_scrolled_window_add_with_viewport( GTK_SCROLLED_WINDOW( scrolled_win ), GTK_WIDGET( g_TextureBrowser.m_available_tree ) );
2191 gtk_table_attach( GTK_TABLE( frame_table ), scrolled_win, 2, 3, 1, 3, GTK_FILL, GTK_FILL, 0, 0 );
2193 { // tag arrow buttons
2194 GtkWidget* m_btn_left = gtk_button_new();
2195 GtkWidget* m_btn_right = gtk_button_new();
2196 GtkWidget* m_arrow_left = gtk_arrow_new( GTK_ARROW_LEFT, GTK_SHADOW_OUT );
2197 GtkWidget* m_arrow_right = gtk_arrow_new( GTK_ARROW_RIGHT, GTK_SHADOW_OUT );
2198 gtk_container_add( GTK_CONTAINER( m_btn_left ), m_arrow_left );
2199 gtk_container_add( GTK_CONTAINER( m_btn_right ), m_arrow_right );
2201 // workaround. the size of the tag frame depends of the requested size of the arrow buttons.
2202 gtk_widget_set_size_request( m_arrow_left, -1, 68 );
2203 gtk_widget_set_size_request( m_arrow_right, -1, 68 );
2205 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_left, 1, 2, 1, 2, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2206 gtk_table_attach( GTK_TABLE( frame_table ), m_btn_right, 1, 2, 2, 3, GTK_SHRINK, GTK_EXPAND, 0, 0 );
2208 g_signal_connect( G_OBJECT( m_btn_left ), "clicked", G_CALLBACK( TextureBrowser_assignTags ), NULL );
2209 g_signal_connect( G_OBJECT( m_btn_right ), "clicked", G_CALLBACK( TextureBrowser_removeTags ), NULL );
2211 gtk_widget_show( m_btn_left );
2212 gtk_widget_show( m_btn_right );
2213 gtk_widget_show( m_arrow_left );
2214 gtk_widget_show( m_arrow_right );
2216 { // tag fram labels
2217 GtkWidget* m_lbl_assigned = gtk_label_new( "Assigned" );
2218 GtkWidget* m_lbl_unassigned = gtk_label_new( "Available" );
2220 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_assigned, 0, 1, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2221 gtk_table_attach( GTK_TABLE( frame_table ), m_lbl_unassigned, 2, 3, 0, 1, GTK_EXPAND, GTK_SHRINK, 0, 0 );
2223 gtk_widget_show( m_lbl_assigned );
2224 gtk_widget_show( m_lbl_unassigned );
2227 else { // no tag support, show the texture tree only
2228 gtk_box_pack_start( GTK_BOX( vbox ), g_TextureBrowser.m_scr_win_tree, TRUE, TRUE, 0 );
2231 // TODO do we need this?
2232 //gtk_container_set_focus_chain(GTK_CONTAINER(hbox_table), NULL);
2237 void TextureBrowser_destroyWindow(){
2238 GlobalShaderSystem().setActiveShadersChangedNotify( Callback() );
2240 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_sizeHandler );
2241 g_signal_handler_disconnect( G_OBJECT( g_TextureBrowser.m_gl_widget ), g_TextureBrowser.m_exposeHandler );
2243 gtk_widget_unref( g_TextureBrowser.m_gl_widget );
2246 const Vector3& TextureBrowser_getBackgroundColour( TextureBrowser& textureBrowser ){
2247 return textureBrowser.color_textureback;
2250 void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const Vector3& colour ){
2251 textureBrowser.color_textureback = colour;
2252 TextureBrowser_queueDraw( textureBrowser );
2255 void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){
2256 g_assert( selected != NULL );
2259 gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
2260 *selected = g_slist_append( *selected, name );
2263 void TextureBrowser_shaderInfo(){
2264 const char* name = TextureBrowser_GetSelectedShader( g_TextureBrowser );
2265 IShader* shader = QERApp_Shader_ForName( name );
2267 DoShaderInfoDlg( name, shader->getShaderFileName(), "Shader Info" );
2272 void TextureBrowser_addTag(){
2275 EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" );
2277 if ( result == eIDOK && !tag.empty() ) {
2278 GtkTreeIter iter, iter2;
2279 g_TextureBrowser.m_all_tags.insert( tag.c_str() );
2280 gtk_list_store_append( g_TextureBrowser.m_available_store, &iter );
2281 gtk_list_store_set( g_TextureBrowser.m_available_store, &iter, TAG_COLUMN, tag.c_str(), -1 );
2283 // Select the currently added tag in the available list
2284 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
2285 gtk_tree_selection_select_iter( selection, &iter );
2287 gtk_list_store_append( g_TextureBrowser.m_all_tags_list, &iter2 );
2288 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iter2, TAG_COLUMN, tag.c_str(), -1 );
2292 void TextureBrowser_renameTag(){
2293 /* WORKAROUND: The tag treeview is set to GTK_SELECTION_MULTIPLE. Because
2294 gtk_tree_selection_get_selected() doesn't work with GTK_SELECTION_MULTIPLE,
2295 we need to count the number of selected rows first and use
2296 gtk_tree_selection_selected_foreach() then to go through the list of selected
2297 rows (which always containins a single row).
2300 GSList* selected = NULL;
2302 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2303 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2305 if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag
2306 CopiedString newTag;
2307 EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" );
2309 if ( result == eIDOK && !newTag.empty() ) {
2310 GtkTreeIter iterList;
2312 gchar* oldTag = (char*)selected->data;
2314 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2318 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList, TAG_COLUMN, &rowTag, -1 );
2320 if ( strcmp( rowTag, oldTag ) == 0 ) {
2321 gtk_list_store_set( g_TextureBrowser.m_all_tags_list, &iterList, TAG_COLUMN, newTag.c_str(), -1 );
2323 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
2326 TagBuilder.RenameShaderTag( oldTag, newTag.c_str() );
2328 g_TextureBrowser.m_all_tags.erase( (CopiedString)oldTag );
2329 g_TextureBrowser.m_all_tags.insert( newTag );
2331 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2332 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2337 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
2341 void TextureBrowser_deleteTag(){
2342 GSList* selected = NULL;
2344 GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
2345 gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
2347 if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag
2348 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
2350 if ( result == eIDYES ) {
2351 GtkTreeIter iterSelected;
2354 gchar* tagSelected = (char*)selected->data;
2356 bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2360 gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected, TAG_COLUMN, &rowTag, -1 );
2362 if ( strcmp( rowTag, tagSelected ) == 0 ) {
2363 gtk_list_store_remove( g_TextureBrowser.m_all_tags_list, &iterSelected );
2366 row = gtk_tree_model_iter_next( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
2369 TagBuilder.DeleteTag( tagSelected );
2370 g_TextureBrowser.m_all_tags.erase( (CopiedString)tagSelected );
2372 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, g_TextureBrowser.shader.c_str(), &g_TextureBrowser );
2373 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2377 gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
2381 void TextureBrowser_copyTag(){
2382 g_TextureBrowser.m_copied_tags.clear();
2383 TagBuilder.GetShaderTags( g_TextureBrowser.shader.c_str(), g_TextureBrowser.m_copied_tags );
2386 void TextureBrowser_pasteTag(){
2387 IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
2388 CopiedString shader = g_TextureBrowser.shader.c_str();
2390 if ( !TagBuilder.CheckShaderTag( shader.c_str() ) ) {
2391 CopiedString shaderFile = ishader->getShaderFileName();
2392 if ( shaderFile.empty() ) {
2394 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, TEXTURE );
2399 TagBuilder.AddShaderNode( shader.c_str(), CUSTOM, SHADER );
2402 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2404 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2409 for ( size_t i = 0; i < g_TextureBrowser.m_copied_tags.size(); ++i )
2411 if ( !TagBuilder.CheckShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str() ) ) {
2412 // the tag doesn't exist - let's add it
2413 TagBuilder.AddShaderTag( shader.c_str(), g_TextureBrowser.m_copied_tags[i].c_str(), TAG );
2420 TagBuilder.SaveXmlDoc();
2421 BuildStoreAssignedTags( g_TextureBrowser.m_assigned_store, shader.c_str(), &g_TextureBrowser );
2422 BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
2425 void TextureBrowser_RefreshShaders(){
2426 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Loading Shaders" );
2427 GlobalShaderSystem().refresh();
2429 GtkTreeSelection* selection = gtk_tree_view_get_selection((GtkTreeView*)GlobalTextureBrowser().m_treeViewTree);
2430 GtkTreeModel* model = NULL;
2432 if ( gtk_tree_selection_get_selected (selection, &model, &iter) )
2434 gchar dirName[1024];
2437 gtk_tree_model_get( model, &iter, 0, &buffer, -1 );
2438 strcpy( dirName, buffer );
2440 if ( !TextureBrowser_showWads() ) {
2441 strcat( dirName, "/" );
2443 TextureBrowser_ShowDirectory( GlobalTextureBrowser(), dirName );
2444 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2448 void TextureBrowser_ToggleShowShaders(){
2449 g_TextureBrowser.m_showShaders ^= 1;
2450 g_TextureBrowser.m_showshaders_item.update();
2451 TextureBrowser_queueDraw( g_TextureBrowser );
2454 void TextureBrowser_ToggleShowShaderListOnly(){
2455 g_TextureBrowser_shaderlistOnly ^= 1;
2456 g_TextureBrowser.m_showshaderlistonly_item.update();
2458 TextureBrowser_constructTreeStore();
2461 void TextureBrowser_showAll(){
2462 g_TextureBrowser_currentDirectory = "";
2463 g_TextureBrowser.m_searchedTags = false;
2464 TextureBrowser_heightChanged( g_TextureBrowser );
2465 TextureBrowser_updateTitle();
2468 void TextureBrowser_showUntagged(){
2469 EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "WARNING! This function might need a lot of memory and time. Are you sure you want to use it?", "Show Untagged", eMB_YESNO, eMB_ICONWARNING );
2471 if ( result == eIDYES ) {
2472 g_TextureBrowser.m_found_shaders.clear();
2473 TagBuilder.GetUntagged( g_TextureBrowser.m_found_shaders );
2474 std::set<CopiedString>::iterator iter;
2476 ScopeDisableScreenUpdates disableScreenUpdates( "Searching untagged textures...", "Loading Textures" );
2478 for ( iter = g_TextureBrowser.m_found_shaders.begin(); iter != g_TextureBrowser.m_found_shaders.end(); iter++ )
2480 std::string path = ( *iter ).c_str();
2481 size_t pos = path.find_last_of( "/", path.size() );
2482 std::string name = path.substr( pos + 1, path.size() );
2483 path = path.substr( 0, pos + 1 );
2484 TextureDirectory_loadTexture( path.c_str(), name.c_str() );
2485 globalErrorStream() << path.c_str() << name.c_str() << "\n";
2488 g_TextureBrowser_currentDirectory = "Untagged";
2489 TextureBrowser_queueDraw( GlobalTextureBrowser() );
2490 TextureBrowser_heightChanged( g_TextureBrowser );
2491 TextureBrowser_updateTitle();
2495 void TextureBrowser_FixedSize(){
2496 g_TextureBrowser_fixedSize ^= 1;
2497 GlobalTextureBrowser().m_fixedsize_item.update();
2498 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2501 void TextureBrowser_FilterMissing(){
2502 g_TextureBrowser_filterMissing ^= 1;
2503 GlobalTextureBrowser().m_filternotex_item.update();
2504 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2505 TextureBrowser_RefreshShaders();
2508 void TextureBrowser_FilterFallback(){
2509 g_TextureBrowser_filterFallback ^= 1;
2510 GlobalTextureBrowser().m_hidenotex_item.update();
2511 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2512 TextureBrowser_RefreshShaders();
2515 void TextureBrowser_EnableAlpha(){
2516 g_TextureBrowser_enableAlpha ^= 1;
2517 GlobalTextureBrowser().m_enablealpha_item.update();
2518 TextureBrowser_activeShadersChanged( GlobalTextureBrowser() );
2521 void TextureBrowser_exportTitle( const StringImportCallback& importer ){
2522 StringOutputStream buffer( 64 );
2523 buffer << "Textures: ";
2524 if ( !string_empty( g_TextureBrowser_currentDirectory.c_str() ) ) {
2525 buffer << g_TextureBrowser_currentDirectory.c_str();
2531 importer( buffer.c_str() );
2535 void TextureScaleImport( TextureBrowser& textureBrowser, int value ){
2539 TextureBrowser_setScale( textureBrowser, 10 );
2542 TextureBrowser_setScale( textureBrowser, 25 );
2545 TextureBrowser_setScale( textureBrowser, 50 );
2548 TextureBrowser_setScale( textureBrowser, 100 );
2551 TextureBrowser_setScale( textureBrowser, 200 );
2555 typedef ReferenceCaller1<TextureBrowser, int, TextureScaleImport> TextureScaleImportCaller;
2557 void TextureScaleExport( TextureBrowser& textureBrowser, const IntImportCallback& importer ){
2558 switch ( textureBrowser.m_textureScale )
2577 typedef ReferenceCaller1<TextureBrowser, const IntImportCallback&, TextureScaleExport> TextureScaleExportCaller;
2580 void UniformTextureSizeImport( TextureBrowser& textureBrowser, int value ){
2583 TextureBrowser_setUniformSize( textureBrowser, value );
2585 typedef ReferenceCaller1<TextureBrowser, int, UniformTextureSizeImport> UniformTextureSizeImportCaller;
2587 void TextureBrowser_constructPreferences( PreferencesPage& page ){
2588 page.appendCheckBox(
2589 "", "Texture scrollbar",
2590 TextureBrowserImportShowScrollbarCaller( GlobalTextureBrowser() ),
2591 BoolExportCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2594 const char* texture_scale[] = { "10%", "25%", "50%", "100%", "200%" };
2596 "Texture Thumbnail Scale",
2597 STRING_ARRAY_RANGE( texture_scale ),
2598 IntImportCallback( TextureScaleImportCaller( GlobalTextureBrowser() ) ),
2599 IntExportCallback( TextureScaleExportCaller( GlobalTextureBrowser() ) )
2603 "Texture Thumbnail Size",
2604 GlobalTextureBrowser().m_uniformTextureSize,
2605 GlobalTextureBrowser().m_uniformTextureSize,
2608 page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
2610 const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
2611 page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
2614 void TextureBrowser_constructPage( PreferenceGroup& group ){
2615 PreferencesPage page( group.createPage( "Texture Browser", "Texture Browser Preferences" ) );
2616 TextureBrowser_constructPreferences( page );
2618 void TextureBrowser_registerPreferencesPage(){
2619 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, TextureBrowser_constructPage>() );
2623 #include "preferencesystem.h"
2624 #include "stringio.h"
2626 typedef ReferenceCaller1<TextureBrowser, std::size_t, TextureBrowser_setScale> TextureBrowserSetScaleCaller;
2630 void TextureClipboard_textureSelected( const char* shader );
2632 void TextureBrowser_Construct(){
2633 GlobalCommands_insert( "ShaderInfo", FreeCaller<TextureBrowser_shaderInfo>() );
2634 GlobalCommands_insert( "ShowUntagged", FreeCaller<TextureBrowser_showUntagged>() );
2635 GlobalCommands_insert( "AddTag", FreeCaller<TextureBrowser_addTag>() );
2636 GlobalCommands_insert( "RenameTag", FreeCaller<TextureBrowser_renameTag>() );
2637 GlobalCommands_insert( "DeleteTag", FreeCaller<TextureBrowser_deleteTag>() );
2638 GlobalCommands_insert( "CopyTag", FreeCaller<TextureBrowser_copyTag>() );
2639 GlobalCommands_insert( "PasteTag", FreeCaller<TextureBrowser_pasteTag>() );
2640 GlobalCommands_insert( "RefreshShaders", FreeCaller<VFS_Refresh>() );
2641 GlobalToggles_insert( "ShowInUse", FreeCaller<TextureBrowser_ToggleHideUnused>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hideunused_item ), Accelerator( 'U' ) );
2642 GlobalCommands_insert( "ShowAllTextures", FreeCaller<TextureBrowser_showAll>(), Accelerator( 'A', (GdkModifierType)GDK_CONTROL_MASK ) );
2643 GlobalCommands_insert( "ToggleTextures", FreeCaller<TextureBrowser_toggleShow>(), Accelerator( 'T' ) );
2644 GlobalToggles_insert( "ToggleShowShaders", FreeCaller<TextureBrowser_ToggleShowShaders>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaders_item ) );
2645 GlobalToggles_insert( "ToggleShowShaderlistOnly", FreeCaller<TextureBrowser_ToggleShowShaderListOnly>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_showshaderlistonly_item ) );
2646 GlobalToggles_insert( "FixedSize", FreeCaller<TextureBrowser_FixedSize>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_fixedsize_item ) );
2647 GlobalToggles_insert( "FilterMissing", FreeCaller<TextureBrowser_FilterMissing>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_filternotex_item ) );
2648 GlobalToggles_insert( "FilterFallback", FreeCaller<TextureBrowser_FilterFallback>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_hidenotex_item ) );
2649 GlobalToggles_insert( "EnableAlpha", FreeCaller<TextureBrowser_EnableAlpha>(), ToggleItem::AddCallbackCaller( g_TextureBrowser.m_enablealpha_item ) );
2651 GlobalPreferenceSystem().registerPreference( "TextureScale",
2652 makeSizeStringImportCallback( TextureBrowserSetScaleCaller( g_TextureBrowser ) ),
2653 SizeExportStringCaller( g_TextureBrowser.m_textureScale )
2655 GlobalPreferenceSystem().registerPreference( "UniformTextureSize",
2656 makeIntStringImportCallback(UniformTextureSizeImportCaller(g_TextureBrowser)),
2657 IntExportStringCaller(g_TextureBrowser.m_uniformTextureSize) );
2658 GlobalPreferenceSystem().registerPreference( "TextureScrollbar",
2659 makeBoolStringImportCallback( TextureBrowserImportShowScrollbarCaller( g_TextureBrowser ) ),
2660 BoolExportStringCaller( GlobalTextureBrowser().m_showTextureScrollbar )
2662 GlobalPreferenceSystem().registerPreference( "ShowShaders", BoolImportStringCaller( GlobalTextureBrowser().m_showShaders ), BoolExportStringCaller( GlobalTextureBrowser().m_showShaders ) );
2663 GlobalPreferenceSystem().registerPreference( "ShowShaderlistOnly", BoolImportStringCaller( g_TextureBrowser_shaderlistOnly ), BoolExportStringCaller( g_TextureBrowser_shaderlistOnly ) );
2664 GlobalPreferenceSystem().registerPreference( "FixedSize", BoolImportStringCaller( g_TextureBrowser_fixedSize ), BoolExportStringCaller( g_TextureBrowser_fixedSize ) );
2665 GlobalPreferenceSystem().registerPreference( "FilterMissing", BoolImportStringCaller( g_TextureBrowser_filterMissing ), BoolExportStringCaller( g_TextureBrowser_filterMissing ) );
2666 GlobalPreferenceSystem().registerPreference( "EnableAlpha", BoolImportStringCaller( g_TextureBrowser_enableAlpha ), BoolExportStringCaller( g_TextureBrowser_enableAlpha ) );
2667 GlobalPreferenceSystem().registerPreference( "LoadShaders", IntImportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ), IntExportStringCaller( reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ) ) );
2668 GlobalPreferenceSystem().registerPreference( "WheelMouseInc", SizeImportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ), SizeExportStringCaller( GlobalTextureBrowser().m_mouseWheelScrollIncrement ) );
2669 GlobalPreferenceSystem().registerPreference( "SI_Colors0", Vector3ImportStringCaller( GlobalTextureBrowser().color_textureback ), Vector3ExportStringCaller( GlobalTextureBrowser().color_textureback ) );
2671 g_TextureBrowser.shader = texdef_name_default();
2673 Textures_setModeChangedNotify( ReferenceCaller<TextureBrowser, TextureBrowser_queueDraw>( g_TextureBrowser ) );
2675 TextureBrowser_registerPreferencesPage();
2677 GlobalShaderSystem().attach( g_ShadersObserver );
2679 TextureBrowser_textureSelected = TextureClipboard_textureSelected;
2681 void TextureBrowser_Destroy(){
2682 GlobalShaderSystem().detach( g_ShadersObserver );
2684 Textures_setModeChangedNotify( Callback() );