2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
25 // Leonardo Zide (leo@lokigames.com)
28 #include "surfacedialog.h"
30 #include "debugging/debugging.h"
33 #include "iscenegraph.h"
36 #include "iselection.h"
38 #include <gtk/gtkhbox.h>
39 #include <gtk/gtkvbox.h>
40 #include <gtk/gtkframe.h>
41 #include <gtk/gtklabel.h>
42 #include <gtk/gtktable.h>
43 #include <gtk/gtkbutton.h>
44 #include <gtk/gtkspinbutton.h>
45 #include <gdk/gdkkeysyms.h>
46 #include <gtk/gtkcheckbutton.h> //Shamus: For Textool
48 #include "signal/isignal.h"
49 #include "generic/object.h"
50 #include "math/vector.h"
51 #include "texturelib.h"
52 #include "shaderlib.h"
55 #include "gtkutil/idledraw.h"
56 #include "gtkutil/dialog.h"
57 #include "gtkutil/entry.h"
58 #include "gtkutil/nonmodal.h"
59 #include "gtkutil/pointer.h"
60 #include "gtkutil/glwidget.h" //Shamus: For Textool
61 #include "gtkutil/button.h"
64 #include "patchmanip.h"
65 #include "brushmanip.h"
66 #include "patchdialog.h"
67 #include "preferences.h"
68 #include "brush_primit.h"
70 #include "mainframe.h"
73 #include "brush.h" //Shamus: for Textool
76 #include "stream/stringstream.h"
78 #include "textureentry.h"
80 //NOTE: Proper functioning of Textool currently requires that the "#if 1" lines in
81 // brush_primit.h be changed to "#if 0". add/removeScale screws this up ATM. :-)
82 // Plus, Radiant seems to work just fine without that stuff. ;-)
84 #define TEXTOOL_ENABLED 0
91 //Shamus: Textool function prototypes
92 gboolean size_allocate( GtkWidget *, GtkAllocation *, gpointer );
93 gboolean expose( GtkWidget *, GdkEventExpose *, gpointer );
94 gboolean button_press( GtkWidget *, GdkEventButton *, gpointer );
95 gboolean button_release( GtkWidget *, GdkEventButton *, gpointer );
96 gboolean motion( GtkWidget *, GdkEventMotion *, gpointer );
97 void flipX( GtkToggleButton *, gpointer );
98 void flipY( GtkToggleButton *, gpointer );
100 //End Textool function prototypes
102 //Shamus: Textool globals
103 GtkWidget * g_textoolWin;
104 //End Textool globals
107 gtk_widget_queue_draw( g_textoolWin );
114 inline void spin_button_set_step( GtkSpinButton* spin, gfloat step ){
116 gtk_spin_button_get_adjustment( spin )->step_increment = step;
118 GValue gvalue = GValue_default();
119 g_value_init( &gvalue, G_TYPE_DOUBLE );
120 g_value_set_double( &gvalue, step );
121 g_object_set( G_OBJECT( gtk_spin_button_get_adjustment( spin ) ), "step-increment", &gvalue, NULL );
129 GtkSpinButton* m_spin;
131 Increment( float& f ) : m_f( f ), m_spin( 0 ), m_entry( 0 ){
134 entry_set_float( m_entry, m_f );
136 typedef MemberCaller<Increment, &Increment::cancel> CancelCaller;
138 m_f = static_cast<float>( entry_get_float( m_entry ) );
139 spin_button_set_step( m_spin, m_f );
141 typedef MemberCaller<Increment, &Increment::apply> ApplyCaller;
144 void SurfaceInspector_GridChange();
146 class SurfaceInspector : public Dialog
148 GtkWindow* BuildDialog();
150 NonModalEntry m_textureEntry;
151 NonModalSpinner m_hshiftSpinner;
152 NonModalEntry m_hshiftEntry;
153 NonModalSpinner m_vshiftSpinner;
154 NonModalEntry m_vshiftEntry;
155 NonModalSpinner m_hscaleSpinner;
156 NonModalEntry m_hscaleEntry;
157 NonModalSpinner m_vscaleSpinner;
158 NonModalEntry m_vscaleEntry;
159 NonModalSpinner m_rotateSpinner;
160 NonModalEntry m_rotateEntry;
164 GtkCheckButton* m_surfaceFlags[32];
165 GtkCheckButton* m_contentFlags[32];
167 NonModalEntry m_valueEntry;
168 GtkEntry* m_valueEntryWidget;
170 WindowPositionTracker m_positionTracker;
171 WindowPositionTrackerImportStringCaller m_importPosition;
172 WindowPositionTrackerExportStringCaller m_exportPosition;
175 float m_fitHorizontal;
178 Increment m_hshiftIncrement;
179 Increment m_vshiftIncrement;
180 Increment m_hscaleIncrement;
181 Increment m_vscaleIncrement;
182 Increment m_rotateIncrement;
186 m_textureEntry( ApplyShaderCaller( *this ), UpdateCaller( *this ) ),
187 m_hshiftSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
188 m_hshiftEntry( Increment::ApplyCaller( m_hshiftIncrement ), Increment::CancelCaller( m_hshiftIncrement ) ),
189 m_vshiftSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
190 m_vshiftEntry( Increment::ApplyCaller( m_vshiftIncrement ), Increment::CancelCaller( m_vshiftIncrement ) ),
191 m_hscaleSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
192 m_hscaleEntry( Increment::ApplyCaller( m_hscaleIncrement ), Increment::CancelCaller( m_hscaleIncrement ) ),
193 m_vscaleSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
194 m_vscaleEntry( Increment::ApplyCaller( m_vscaleIncrement ), Increment::CancelCaller( m_vscaleIncrement ) ),
195 m_rotateSpinner( ApplyTexdefCaller( *this ), UpdateCaller( *this ) ),
196 m_rotateEntry( Increment::ApplyCaller( m_rotateIncrement ), Increment::CancelCaller( m_rotateIncrement ) ),
197 m_idleDraw( UpdateCaller( *this ) ),
198 m_valueEntry( ApplyFlagsCaller( *this ), UpdateCaller( *this ) ),
199 m_importPosition( m_positionTracker ),
200 m_exportPosition( m_positionTracker ),
201 m_hshiftIncrement( g_si_globals.shift[0] ),
202 m_vshiftIncrement( g_si_globals.shift[1] ),
203 m_hscaleIncrement( g_si_globals.scale[0] ),
204 m_vscaleIncrement( g_si_globals.scale[1] ),
205 m_rotateIncrement( g_si_globals.rotate ){
208 m_positionTracker.setPosition( c_default_window_pos );
211 void constructWindow( GtkWindow* main_window ){
212 m_parent = main_window;
214 AddGridChangeCallback( FreeCaller<SurfaceInspector_GridChange>() );
216 void destroyWindow(){
219 bool visible() const {
220 return GTK_WIDGET_VISIBLE( const_cast<GtkWindow*>( GetWidget() ) );
224 m_idleDraw.queueDraw();
229 typedef MemberCaller<SurfaceInspector, &SurfaceInspector::Update> UpdateCaller;
231 typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyShader> ApplyShaderCaller;
233 typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyTexdef> ApplyTexdefCaller;
235 typedef MemberCaller<SurfaceInspector, &SurfaceInspector::ApplyFlags> ApplyFlagsCaller;
240 SurfaceInspector* g_SurfaceInspector;
242 inline SurfaceInspector& getSurfaceInspector(){
243 ASSERT_NOTNULL( g_SurfaceInspector );
244 return *g_SurfaceInspector;
248 void SurfaceInspector_constructWindow( GtkWindow* main_window ){
249 getSurfaceInspector().constructWindow( main_window );
251 void SurfaceInspector_destroyWindow(){
252 getSurfaceInspector().destroyWindow();
255 void SurfaceInspector_queueDraw(){
256 getSurfaceInspector().queueDraw();
261 CopiedString g_selectedShader;
262 TextureProjection g_selectedTexdef;
263 ContentsFlagsValue g_selectedFlags;
264 size_t g_selectedShaderSize[2];
267 void SurfaceInspector_SetSelectedShader( const char* shader ){
268 g_selectedShader = shader;
269 SurfaceInspector_queueDraw();
272 void SurfaceInspector_SetSelectedTexdef( const TextureProjection& projection ){
273 g_selectedTexdef = projection;
274 SurfaceInspector_queueDraw();
277 void SurfaceInspector_SetSelectedFlags( const ContentsFlagsValue& flags ){
278 g_selectedFlags = flags;
279 SurfaceInspector_queueDraw();
282 static bool s_texture_selection_dirty = false;
284 void SurfaceInspector_updateSelection(){
285 s_texture_selection_dirty = true;
286 SurfaceInspector_queueDraw();
289 if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
290 TexTool::queueDraw();
291 //globalOutputStream() << "textool texture changed..\n";
296 void SurfaceInspector_SelectionChanged( const Selectable& selectable ){
297 SurfaceInspector_updateSelection();
300 void SurfaceInspector_SetCurrent_FromSelected(){
301 if ( s_texture_selection_dirty == true ) {
302 s_texture_selection_dirty = false;
303 if ( !g_SelectedFaceInstances.empty() ) {
304 TextureProjection projection;
305 //This *may* be the point before it fucks up... Let's see!
306 //Yep, there was a call to removeScale in there...
307 Scene_BrushGetTexdef_Component_Selected( GlobalSceneGraph(), projection );
309 SurfaceInspector_SetSelectedTexdef( projection );
311 Scene_BrushGetShaderSize_Component_Selected( GlobalSceneGraph(), g_selectedShaderSize[0], g_selectedShaderSize[1] );
312 g_selectedTexdef.m_brushprimit_texdef.coords[0][2] = float_mod( g_selectedTexdef.m_brushprimit_texdef.coords[0][2], (float)g_selectedShaderSize[0] );
313 g_selectedTexdef.m_brushprimit_texdef.coords[1][2] = float_mod( g_selectedTexdef.m_brushprimit_texdef.coords[1][2], (float)g_selectedShaderSize[1] );
316 Scene_BrushGetShader_Component_Selected( GlobalSceneGraph(), name );
317 if ( string_not_empty( name.c_str() ) ) {
318 SurfaceInspector_SetSelectedShader( name.c_str() );
321 ContentsFlagsValue flags;
322 Scene_BrushGetFlags_Component_Selected( GlobalSceneGraph(), flags );
323 SurfaceInspector_SetSelectedFlags( flags );
327 TextureProjection projection;
328 Scene_BrushGetTexdef_Selected( GlobalSceneGraph(), projection );
329 SurfaceInspector_SetSelectedTexdef( projection );
332 Scene_BrushGetShader_Selected( GlobalSceneGraph(), name );
333 if ( string_empty( name.c_str() ) ) {
334 Scene_PatchGetShader_Selected( GlobalSceneGraph(), name );
336 if ( string_not_empty( name.c_str() ) ) {
337 SurfaceInspector_SetSelectedShader( name.c_str() );
340 ContentsFlagsValue flags( 0, 0, 0, false );
341 Scene_BrushGetFlags_Selected( GlobalSceneGraph(), flags );
342 SurfaceInspector_SetSelectedFlags( flags );
347 const char* SurfaceInspector_GetSelectedShader(){
348 SurfaceInspector_SetCurrent_FromSelected();
349 return g_selectedShader.c_str();
352 const TextureProjection& SurfaceInspector_GetSelectedTexdef(){
353 SurfaceInspector_SetCurrent_FromSelected();
354 return g_selectedTexdef;
357 const ContentsFlagsValue& SurfaceInspector_GetSelectedFlags(){
358 SurfaceInspector_SetCurrent_FromSelected();
359 return g_selectedFlags;
365 ===================================================
369 ===================================================
372 si_globals_t g_si_globals;
375 // make the shift increments match the grid settings
376 // the objective being that the shift+arrows shortcuts move the texture by the corresponding grid size
377 // this depends on a scale value if you have selected a particular texture on which you want it to work:
378 // we move the textures in pixels, not world units. (i.e. increment values are in pixel)
379 // depending on the texture scale it doesn't take the same amount of pixels to move of GetGridSize()
380 // increment * scale = gridsize
381 // hscale and vscale are optional parameters, if they are zero they will be set to the default scale
382 // NOTE: the default scale depends if you are using BP mode or regular.
383 // For regular it's 0.5f (128 pixels cover 64 world units), for BP it's simply 1.0f
385 void DoSnapTToGrid( float hscale, float vscale ){
386 g_si_globals.shift[0] = static_cast<float>( float_to_integer( static_cast<float>( GetGridSize() ) / hscale ) );
387 g_si_globals.shift[1] = static_cast<float>( float_to_integer( static_cast<float>( GetGridSize() ) / vscale ) );
388 getSurfaceInspector().queueDraw();
391 void SurfaceInspector_GridChange(){
392 if ( g_si_globals.m_bSnapTToGrid ) {
393 DoSnapTToGrid( Texdef_getDefaultTextureScale(), Texdef_getDefaultTextureScale() );
397 // make the shift increments match the grid settings
398 // the objective being that the shift+arrows shortcuts move the texture by the corresponding grid size
399 // this depends on the current texture scale used?
400 // we move the textures in pixels, not world units. (i.e. increment values are in pixel)
401 // depending on the texture scale it doesn't take the same amount of pixels to move of GetGridSize()
402 // increment * scale = gridsize
403 static void OnBtnMatchGrid( GtkWidget *widget, gpointer data ){
404 float hscale, vscale;
405 hscale = static_cast<float>( gtk_spin_button_get_value_as_float( getSurfaceInspector().m_hscaleIncrement.m_spin ) );
406 vscale = static_cast<float>( gtk_spin_button_get_value_as_float( getSurfaceInspector().m_vscaleIncrement.m_spin ) );
408 if ( hscale == 0.0f || vscale == 0.0f ) {
409 globalOutputStream() << "ERROR: unexpected scale == 0.0f\n";
413 DoSnapTToGrid( hscale, vscale );
416 // DoSurface will always try to show the surface inspector
417 // or update it because something new has been selected
418 // Shamus: It does get called when the SI is hidden, but not when you select something new. ;-)
419 void DoSurface( void ){
420 if ( getSurfaceInspector().GetWidget() == 0 ) {
421 getSurfaceInspector().Create();
424 getSurfaceInspector().Update();
425 getSurfaceInspector().importData();
426 getSurfaceInspector().ShowDlg();
429 void SurfaceInspector_toggleShown(){
430 if ( getSurfaceInspector().visible() ) {
431 getSurfaceInspector().HideDlg();
439 void SurfaceInspector_FitTexture(){
440 UndoableCommand undo( "textureAutoFit" );
441 Select_FitTexture( getSurfaceInspector().m_fitHorizontal, getSurfaceInspector().m_fitVertical );
444 void SurfaceInspector_FitTextureW(){
445 UndoableCommand undo( "textureAutoFitW" );
446 Select_FitTextureW( getSurfaceInspector().m_fitHorizontal, getSurfaceInspector().m_fitVertical );
449 void SurfaceInspector_FitTextureH(){
450 UndoableCommand undo( "textureAutoFitH" );
451 Select_FitTextureH( getSurfaceInspector().m_fitHorizontal, getSurfaceInspector().m_fitVertical );
454 static void OnBtnPatchdetails( GtkWidget *widget, gpointer data ){
458 static void OnBtnPatchnatural( GtkWidget *widget, gpointer data ){
459 Patch_NaturalTexture();
462 static void OnBtnPatchreset( GtkWidget *widget, gpointer data ){
463 Patch_ResetTexture();
466 static void OnBtnPatchFit( GtkWidget *widget, gpointer data ){
470 static void OnBtnAxial( GtkWidget *widget, gpointer data ){
471 //globalOutputStream() << "--> [OnBtnAxial]...\n";
472 UndoableCommand undo( "textureDefault" );
473 TextureProjection projection;
474 //globalOutputStream() << " TexDef_Construct_Default()...\n";
475 TexDef_Construct_Default( projection );
476 //globalOutputStream() << " Select_SetTexdef()...\n";
481 if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
482 // Scale up texture width/height if in BP mode...
483 //NOTE: This may not be correct any more! :-P
484 if ( !g_SelectedFaceInstances.empty() ) {
485 Face & face = g_SelectedFaceInstances.last().getFace();
486 float x = face.getShader().m_state->getTexture().width;
487 float y = face.getShader().m_state->getTexture().height;
488 projection.m_brushprimit_texdef.coords[0][0] /= x;
489 projection.m_brushprimit_texdef.coords[0][1] /= y;
490 projection.m_brushprimit_texdef.coords[1][0] /= x;
491 projection.m_brushprimit_texdef.coords[1][1] /= y;
496 Select_SetTexdef( projection );
499 static void OnBtnFaceFit( GtkWidget *widget, gpointer data ){
500 getSurfaceInspector().exportData();
501 SurfaceInspector_FitTexture();
504 static void OnBtnFaceFitW( GtkWidget *widget, gpointer data ){
505 getSurfaceInspector().exportData();
506 SurfaceInspector_FitTextureW();
509 static void OnBtnFaceFitH( GtkWidget *widget, gpointer data ){
510 getSurfaceInspector().exportData();
511 SurfaceInspector_FitTextureH();
516 typedef const char* FlagName;
518 const FlagName surfaceflagNamesDefault[32] = {
553 const FlagName contentflagNamesDefault[32] = {
588 const char* getSurfaceFlagName( std::size_t bit ){
589 const char* value = g_pGameDescription->getKeyValue( surfaceflagNamesDefault[bit] );
590 if ( string_empty( value ) ) {
591 return surfaceflagNamesDefault[bit];
596 const char* getContentFlagName( std::size_t bit ){
597 const char* value = g_pGameDescription->getKeyValue( contentflagNamesDefault[bit] );
598 if ( string_empty( value ) ) {
599 return contentflagNamesDefault[bit];
605 // =============================================================================
606 // SurfaceInspector class
608 guint togglebutton_connect_toggled( GtkToggleButton* button, const Callback& callback ){
609 return g_signal_connect_swapped( G_OBJECT( button ), "toggled", G_CALLBACK( callback.getThunk() ), callback.getEnvironment() );
612 GtkWindow* SurfaceInspector::BuildDialog(){
613 GtkWindow* window = create_floating_window( "Surface Inspector", m_parent );
615 m_positionTracker.connect( window );
617 global_accel_connect_window( window );
619 window_connect_focus_in_clear_focus_widget( window );
623 // replaced by only the vbox:
624 GtkWidget* vbox = gtk_vbox_new( FALSE, 5 );
625 gtk_widget_show( vbox );
626 gtk_container_add( GTK_CONTAINER( window ), GTK_WIDGET( vbox ) );
627 gtk_container_set_border_width( GTK_CONTAINER( vbox ), 5 );
630 GtkWidget* hbox2 = gtk_hbox_new( FALSE, 5 );
631 gtk_widget_show( hbox2 );
632 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox2 ), FALSE, FALSE, 0 );
635 GtkWidget* label = gtk_label_new( "Texture" );
636 gtk_widget_show( label );
637 gtk_box_pack_start( GTK_BOX( hbox2 ), label, FALSE, TRUE, 0 );
640 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
641 gtk_widget_show( GTK_WIDGET( entry ) );
642 gtk_box_pack_start( GTK_BOX( hbox2 ), GTK_WIDGET( entry ), TRUE, TRUE, 0 );
644 m_textureEntry.connect( entry );
645 GlobalTextureEntryCompletion::instance().connect( entry );
651 GtkWidget* table = gtk_table_new( 6, 4, FALSE );
652 gtk_widget_show( table );
653 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( table ), FALSE, FALSE, 0 );
654 gtk_table_set_row_spacings( GTK_TABLE( table ), 5 );
655 gtk_table_set_col_spacings( GTK_TABLE( table ), 5 );
657 GtkWidget* label = gtk_label_new( "Horizontal shift" );
658 gtk_widget_show( label );
659 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
660 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
661 (GtkAttachOptions) ( GTK_FILL ),
662 (GtkAttachOptions) ( 0 ), 0, 0 );
665 GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 0 ) ), 0, 2 ) );
666 m_hshiftIncrement.m_spin = spin;
667 m_hshiftSpinner.connect( spin );
668 gtk_widget_show( GTK_WIDGET( spin ) );
669 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 0, 1,
670 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
671 (GtkAttachOptions) ( 0 ), 0, 0 );
672 gtk_widget_set_usize( GTK_WIDGET( spin ), 60, -2 );
675 GtkWidget* label = gtk_label_new( "Step" );
676 gtk_widget_show( label );
677 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
678 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
679 (GtkAttachOptions) ( GTK_FILL ),
680 (GtkAttachOptions) ( 0 ), 0, 0 );
683 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
684 gtk_widget_show( GTK_WIDGET( entry ) );
685 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 0, 1,
686 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
687 (GtkAttachOptions) ( 0 ), 0, 0 );
688 gtk_widget_set_usize( GTK_WIDGET( entry ), 50, -2 );
689 m_hshiftIncrement.m_entry = entry;
690 m_hshiftEntry.connect( entry );
693 GtkWidget* label = gtk_label_new( "Vertical shift" );
694 gtk_widget_show( label );
695 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
696 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 1, 2,
697 (GtkAttachOptions) ( GTK_FILL ),
698 (GtkAttachOptions) ( 0 ), 0, 0 );
701 GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 0 ) ), 0, 2 ) );
702 m_vshiftIncrement.m_spin = spin;
703 m_vshiftSpinner.connect( spin );
704 gtk_widget_show( GTK_WIDGET( spin ) );
705 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 1, 2,
706 (GtkAttachOptions) ( GTK_FILL ),
707 (GtkAttachOptions) ( 0 ), 0, 0 );
708 gtk_widget_set_usize( GTK_WIDGET( spin ), 60, -2 );
711 GtkWidget* label = gtk_label_new( "Step" );
712 gtk_widget_show( label );
713 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
714 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 1, 2,
715 (GtkAttachOptions) ( GTK_FILL ),
716 (GtkAttachOptions) ( 0 ), 0, 0 );
719 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
720 gtk_widget_show( GTK_WIDGET( entry ) );
721 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 1, 2,
722 (GtkAttachOptions) ( GTK_FILL ),
723 (GtkAttachOptions) ( 0 ), 0, 0 );
724 gtk_widget_set_usize( GTK_WIDGET( entry ), 50, -2 );
725 m_vshiftIncrement.m_entry = entry;
726 m_vshiftEntry.connect( entry );
729 GtkWidget* label = gtk_label_new( "Horizontal stretch" );
730 gtk_widget_show( label );
731 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
732 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
733 (GtkAttachOptions) ( GTK_FILL ),
734 (GtkAttachOptions) ( 0 ), 0, 0 );
737 GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 0 ) ), 0, 5 ) );
738 m_hscaleIncrement.m_spin = spin;
739 m_hscaleSpinner.connect( spin );
740 gtk_widget_show( GTK_WIDGET( spin ) );
741 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 2, 3,
742 (GtkAttachOptions) ( GTK_FILL ),
743 (GtkAttachOptions) ( 0 ), 0, 0 );
744 gtk_widget_set_usize( GTK_WIDGET( spin ), 60, -2 );
747 GtkWidget* label = gtk_label_new( "Step" );
748 gtk_widget_show( label );
749 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
750 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 2, 3,
751 (GtkAttachOptions) ( GTK_FILL ),
752 (GtkAttachOptions) ( 0 ), 2, 3 );
755 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
756 gtk_widget_show( GTK_WIDGET( entry ) );
757 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 2, 3,
758 (GtkAttachOptions) ( GTK_FILL ),
759 (GtkAttachOptions) ( 0 ), 2, 3 );
760 gtk_widget_set_usize( GTK_WIDGET( entry ), 50, -2 );
761 m_hscaleIncrement.m_entry = entry;
762 m_hscaleEntry.connect( entry );
765 GtkWidget* label = gtk_label_new( "Vertical stretch" );
766 gtk_widget_show( label );
767 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
768 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 3, 4,
769 (GtkAttachOptions) ( GTK_FILL ),
770 (GtkAttachOptions) ( 0 ), 0, 0 );
773 GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 0 ) ), 0, 5 ) );
774 m_vscaleIncrement.m_spin = spin;
775 m_vscaleSpinner.connect( spin );
776 gtk_widget_show( GTK_WIDGET( spin ) );
777 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 3, 4,
778 (GtkAttachOptions) ( GTK_FILL ),
779 (GtkAttachOptions) ( 0 ), 0, 0 );
780 gtk_widget_set_usize( GTK_WIDGET( spin ), 60, -2 );
783 GtkWidget* label = gtk_label_new( "Step" );
784 gtk_widget_show( label );
785 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
786 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 3, 4,
787 (GtkAttachOptions) ( GTK_FILL ),
788 (GtkAttachOptions) ( 0 ), 0, 0 );
791 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
792 gtk_widget_show( GTK_WIDGET( entry ) );
793 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 3, 4,
794 (GtkAttachOptions) ( GTK_FILL ),
795 (GtkAttachOptions) ( 0 ), 0, 0 );
796 gtk_widget_set_usize( GTK_WIDGET( entry ), 50, -2 );
797 m_vscaleIncrement.m_entry = entry;
798 m_vscaleEntry.connect( entry );
801 GtkWidget* label = gtk_label_new( "Rotate" );
802 gtk_widget_show( label );
803 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
804 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 4, 5,
805 (GtkAttachOptions) ( GTK_FILL ),
806 (GtkAttachOptions) ( 0 ), 0, 0 );
809 GtkSpinButton* spin = GTK_SPIN_BUTTON( gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 0, -8192, 8192, 2, 8, 0 ) ), 0, 2 ) );
810 m_rotateIncrement.m_spin = spin;
811 m_rotateSpinner.connect( spin );
812 gtk_widget_show( GTK_WIDGET( spin ) );
813 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( spin ), 1, 2, 4, 5,
814 (GtkAttachOptions) ( GTK_FILL ),
815 (GtkAttachOptions) ( 0 ), 0, 0 );
816 gtk_widget_set_usize( GTK_WIDGET( spin ), 60, -2 );
817 gtk_spin_button_set_wrap( spin, TRUE );
820 GtkWidget* label = gtk_label_new( "Step" );
821 gtk_widget_show( label );
822 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0 );
823 gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 4, 5,
824 (GtkAttachOptions) ( GTK_FILL ),
825 (GtkAttachOptions) ( 0 ), 0, 0 );
828 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
829 gtk_widget_show( GTK_WIDGET( entry ) );
830 gtk_table_attach( GTK_TABLE( table ), GTK_WIDGET( entry ), 3, 4, 4, 5,
831 (GtkAttachOptions) ( GTK_FILL ),
832 (GtkAttachOptions) ( 0 ), 0, 0 );
833 gtk_widget_set_usize( GTK_WIDGET( entry ), 50, -2 );
834 m_rotateIncrement.m_entry = entry;
835 m_rotateEntry.connect( entry );
839 GtkWidget* button = gtk_button_new_with_label( "Match Grid" );
840 gtk_widget_show( button );
841 gtk_table_attach( GTK_TABLE( table ), button, 2, 4, 5, 6,
842 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
843 (GtkAttachOptions) ( 0 ), 0, 0 );
844 g_signal_connect( G_OBJECT( button ), "clicked", G_CALLBACK( OnBtnMatchGrid ), 0 );
849 GtkWidget* frame = gtk_frame_new( "Texturing" );
850 gtk_widget_show( frame );
851 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), FALSE, FALSE, 0 );
853 GtkWidget* table = gtk_table_new( 4, 4, FALSE );
854 gtk_widget_show( table );
855 gtk_container_add( GTK_CONTAINER( frame ), table );
856 gtk_table_set_row_spacings( GTK_TABLE( table ), 5 );
857 gtk_table_set_col_spacings( GTK_TABLE( table ), 5 );
858 gtk_container_set_border_width( GTK_CONTAINER( table ), 5 );
860 GtkWidget* label = gtk_label_new( "Brush" );
861 gtk_widget_show( label );
862 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
863 (GtkAttachOptions) ( GTK_FILL ),
864 (GtkAttachOptions) ( 0 ), 0, 0 );
867 GtkWidget* label = gtk_label_new( "Patch" );
868 gtk_widget_show( label );
869 gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
870 (GtkAttachOptions) ( GTK_FILL ),
871 (GtkAttachOptions) ( 0 ), 0, 0 );
874 GtkWidget* button = gtk_button_new_with_label( "Width" );
875 gtk_widget_show( button );
876 gtk_table_attach( GTK_TABLE( table ), button, 2, 3, 0, 1,
877 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
878 (GtkAttachOptions) ( 0 ), 0, 0 );
879 g_signal_connect( G_OBJECT( button ), "clicked",
880 G_CALLBACK( OnBtnFaceFitW ), 0 );
881 gtk_widget_set_usize( button, 60, -2 );
884 GtkWidget* button = gtk_button_new_with_label( "Height" );
885 gtk_widget_show( button );
886 gtk_table_attach( GTK_TABLE( table ), button, 3, 4, 0, 1,
887 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
888 (GtkAttachOptions) ( 0 ), 0, 0 );
889 g_signal_connect( G_OBJECT( button ), "clicked",
890 G_CALLBACK( OnBtnFaceFitH ), 0 );
891 gtk_widget_set_usize( button, 60, -2 );
894 GtkWidget* button = gtk_button_new_with_label( "Axial" );
895 gtk_widget_show( button );
896 gtk_table_attach( GTK_TABLE( table ), button, 0, 1, 1, 2,
897 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
898 (GtkAttachOptions) ( 0 ), 0, 0 );
899 g_signal_connect( G_OBJECT( button ), "clicked",
900 G_CALLBACK( OnBtnAxial ), 0 );
901 gtk_widget_set_usize( button, 60, -2 );
904 GtkWidget* button = gtk_button_new_with_label( "Fit" );
905 gtk_widget_show( button );
906 gtk_table_attach( GTK_TABLE( table ), button, 1, 2, 1, 2,
907 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
908 (GtkAttachOptions) ( 0 ), 0, 0 );
909 g_signal_connect( G_OBJECT( button ), "clicked",
910 G_CALLBACK( OnBtnFaceFit ), 0 );
911 gtk_widget_set_usize( button, 60, -2 );
914 GtkWidget* button = gtk_button_new_with_label( "CAP" );
915 gtk_widget_show( button );
916 gtk_table_attach( GTK_TABLE( table ), button, 0, 1, 3, 4,
917 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
918 (GtkAttachOptions) ( 0 ), 0, 0 );
919 g_signal_connect( G_OBJECT( button ), "clicked",
920 G_CALLBACK( OnBtnPatchdetails ), 0 );
921 gtk_widget_set_usize( button, 60, -2 );
924 GtkWidget* button = gtk_button_new_with_label( "Set..." );
925 gtk_widget_show( button );
926 gtk_table_attach( GTK_TABLE( table ), button, 1, 2, 3, 4,
927 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
928 (GtkAttachOptions) ( 0 ), 0, 0 );
929 g_signal_connect( G_OBJECT( button ), "clicked",
930 G_CALLBACK( OnBtnPatchreset ), 0 );
931 gtk_widget_set_usize( button, 60, -2 );
934 GtkWidget* button = gtk_button_new_with_label( "Natural" );
935 gtk_widget_show( button );
936 gtk_table_attach( GTK_TABLE( table ), button, 2, 3, 3, 4,
937 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
938 (GtkAttachOptions) ( 0 ), 0, 0 );
939 g_signal_connect( G_OBJECT( button ), "clicked",
940 G_CALLBACK( OnBtnPatchnatural ), 0 );
941 gtk_widget_set_usize( button, 60, -2 );
944 GtkWidget* button = gtk_button_new_with_label( "Fit" );
945 gtk_widget_show( button );
946 gtk_table_attach( GTK_TABLE( table ), button, 3, 4, 3, 4,
947 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
948 (GtkAttachOptions) ( 0 ), 0, 0 );
949 g_signal_connect( G_OBJECT( button ), "clicked",
950 G_CALLBACK( OnBtnPatchFit ), 0 );
951 gtk_widget_set_usize( button, 60, -2 );
954 GtkWidget* spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 1, 0, 1 << 16, 1, 10, 0 ) ), 0, 6 );
955 gtk_widget_show( spin );
956 gtk_table_attach( GTK_TABLE( table ), spin, 2, 3, 1, 2,
957 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
958 (GtkAttachOptions) ( 0 ), 0, 0 );
959 gtk_widget_set_usize( spin, 60, -2 );
960 AddDialogData( *GTK_SPIN_BUTTON( spin ), m_fitHorizontal );
963 GtkWidget* spin = gtk_spin_button_new( GTK_ADJUSTMENT( gtk_adjustment_new( 1, 0, 1 << 16, 1, 10, 0 ) ), 0, 6 );
964 gtk_widget_show( spin );
965 gtk_table_attach( GTK_TABLE( table ), spin, 3, 4, 1, 2,
966 (GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
967 (GtkAttachOptions) ( 0 ), 0, 0 );
968 gtk_widget_set_usize( spin, 60, -2 );
969 AddDialogData( *GTK_SPIN_BUTTON( spin ), m_fitVertical );
973 if ( !string_empty( g_pGameDescription->getKeyValue( "si_flags" ) ) ) {
975 GtkFrame* frame = GTK_FRAME( gtk_frame_new( "Surface Flags" ) );
976 gtk_widget_show( GTK_WIDGET( frame ) );
977 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), TRUE, TRUE, 0 );
979 GtkVBox* vbox3 = GTK_VBOX( gtk_vbox_new( FALSE, 4 ) );
980 //gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
981 gtk_widget_show( GTK_WIDGET( vbox3 ) );
982 gtk_container_add( GTK_CONTAINER( frame ), GTK_WIDGET( vbox3 ) );
984 GtkTable* table = GTK_TABLE( gtk_table_new( 8, 4, FALSE ) );
985 gtk_widget_show( GTK_WIDGET( table ) );
986 gtk_box_pack_start( GTK_BOX( vbox3 ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
987 gtk_table_set_row_spacings( table, 0 );
988 gtk_table_set_col_spacings( table, 0 );
990 GtkCheckButton** p = m_surfaceFlags;
992 for ( int c = 0; c != 4; ++c )
994 for ( int r = 0; r != 8; ++r )
996 GtkCheckButton* check = GTK_CHECK_BUTTON( gtk_check_button_new_with_label( getSurfaceFlagName( c * 8 + r ) ) );
997 gtk_widget_show( GTK_WIDGET( check ) );
998 gtk_table_attach( table, GTK_WIDGET( check ), c, c + 1, r, r + 1,
999 (GtkAttachOptions)( GTK_EXPAND | GTK_FILL ),
1000 (GtkAttachOptions)( 0 ), 0, 0 );
1002 guint handler_id = togglebutton_connect_toggled( GTK_TOGGLE_BUTTON( check ), ApplyFlagsCaller( *this ) );
1003 g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( handler_id ) );
1010 GtkFrame* frame = GTK_FRAME( gtk_frame_new( "Content Flags" ) );
1011 gtk_widget_show( GTK_WIDGET( frame ) );
1012 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), TRUE, TRUE, 0 );
1014 GtkVBox* vbox3 = GTK_VBOX( gtk_vbox_new( FALSE, 4 ) );
1015 //gtk_container_set_border_width(GTK_CONTAINER(vbox3), 4);
1016 gtk_widget_show( GTK_WIDGET( vbox3 ) );
1017 gtk_container_add( GTK_CONTAINER( frame ), GTK_WIDGET( vbox3 ) );
1020 GtkTable* table = GTK_TABLE( gtk_table_new( 8, 4, FALSE ) );
1021 gtk_widget_show( GTK_WIDGET( table ) );
1022 gtk_box_pack_start( GTK_BOX( vbox3 ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
1023 gtk_table_set_row_spacings( table, 0 );
1024 gtk_table_set_col_spacings( table, 0 );
1026 GtkCheckButton** p = m_contentFlags;
1028 for ( int c = 0; c != 4; ++c )
1030 for ( int r = 0; r != 8; ++r )
1032 GtkCheckButton* check = GTK_CHECK_BUTTON( gtk_check_button_new_with_label( getContentFlagName( c * 8 + r ) ) );
1033 gtk_widget_show( GTK_WIDGET( check ) );
1034 gtk_table_attach( table, GTK_WIDGET( check ), c, c + 1, r, r + 1,
1035 (GtkAttachOptions)( GTK_EXPAND | GTK_FILL ),
1036 (GtkAttachOptions)( 0 ), 0, 0 );
1038 guint handler_id = togglebutton_connect_toggled( GTK_TOGGLE_BUTTON( check ), ApplyFlagsCaller( *this ) );
1039 g_object_set_data( G_OBJECT( check ), "handler", gint_to_pointer( handler_id ) );
1043 // not allowed to modify detail flag using Surface Inspector
1044 gtk_widget_set_sensitive( GTK_WIDGET( m_contentFlags[BRUSH_DETAIL_FLAG] ), FALSE );
1049 GtkFrame* frame = GTK_FRAME( gtk_frame_new( "Value" ) );
1050 gtk_widget_show( GTK_WIDGET( frame ) );
1051 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), TRUE, TRUE, 0 );
1053 GtkVBox* vbox3 = GTK_VBOX( gtk_vbox_new( FALSE, 4 ) );
1054 gtk_container_set_border_width( GTK_CONTAINER( vbox3 ), 4 );
1055 gtk_widget_show( GTK_WIDGET( vbox3 ) );
1056 gtk_container_add( GTK_CONTAINER( frame ), GTK_WIDGET( vbox3 ) );
1059 GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
1060 gtk_widget_show( GTK_WIDGET( entry ) );
1061 gtk_box_pack_start( GTK_BOX( vbox3 ), GTK_WIDGET( entry ), TRUE, TRUE, 0 );
1062 m_valueEntryWidget = entry;
1063 m_valueEntry.connect( entry );
1070 if ( g_bp_globals.m_texdefTypeId == TEXDEFTYPEID_BRUSHPRIMITIVES ) {
1071 // Shamus: Textool goodies...
1072 GtkWidget * frame = gtk_frame_new( "Textool" );
1073 gtk_widget_show( frame );
1074 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( frame ), FALSE, FALSE, 0 );
1076 //Prolly should make this a member or global var, so the SI can draw on it...
1077 TexTool::g_textoolWin = glwidget_new( FALSE );
1078 // --> Dunno, but this stuff may be necessary... (Looks like it!)
1079 gtk_widget_ref( TexTool::g_textoolWin );
1080 gtk_widget_set_events( TexTool::g_textoolWin, GDK_DESTROY | GDK_EXPOSURE_MASK | GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK | GDK_POINTER_MOTION_MASK );
1081 GTK_WIDGET_SET_FLAGS( TexTool::g_textoolWin, GTK_CAN_FOCUS );
1083 gtk_widget_show( TexTool::g_textoolWin );
1084 gtk_widget_set_usize( TexTool::g_textoolWin, -1, 240 ); //Yeah!
1085 gtk_container_add( GTK_CONTAINER( frame ), TexTool::g_textoolWin );
1087 g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "size_allocate", G_CALLBACK( TexTool::size_allocate ), NULL );
1088 g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "expose_event", G_CALLBACK( TexTool::expose ), NULL );
1089 g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "button_press_event", G_CALLBACK( TexTool::button_press ), NULL );
1090 g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "button_release_event", G_CALLBACK( TexTool::button_release ), NULL );
1091 g_signal_connect( G_OBJECT( TexTool::g_textoolWin ), "motion_notify_event", G_CALLBACK( TexTool::motion ), NULL );
1094 GtkWidget * hbox = gtk_hbox_new( FALSE, 5 );
1095 gtk_widget_show( hbox );
1096 gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, FALSE, 0 );
1097 // Checkboxes go here... (Flip X/Y)
1098 GtkWidget * flipX = gtk_check_button_new_with_label( "Flip X axis" );
1099 GtkWidget * flipY = gtk_check_button_new_with_label( "Flip Y axis" );
1100 gtk_widget_show( flipX );
1101 gtk_widget_show( flipY );
1102 gtk_box_pack_start( GTK_BOX( hbox ), flipX, FALSE, FALSE, 0 );
1103 gtk_box_pack_start( GTK_BOX( hbox ), flipY, FALSE, FALSE, 0 );
1105 //Instead of this, we probably need to create a vbox to put into the frame, then the
1106 //window, then the hbox. !!! FIX !!!
1107 // gtk_container_add(GTK_CONTAINER(frame), hbox);
1109 //Hmm. Do we really need g_object_set_data? Mebbe not... And we don't! :-)
1110 // g_object_set_data(G_OBJECT(flipX), "handler", gint_to_pointer(g_signal_connect(G_OBJECT(flipX), "toggled", G_CALLBACK(TexTool::flipX), 0)));
1111 // g_object_set_data(G_OBJECT(flipY), "handler", gint_to_pointer(g_signal_connect(G_OBJECT(flipY), "toggled", G_CALLBACK(TexTool::flipY), 0)));
1113 g_signal_connect( G_OBJECT( flipX ), "toggled", G_CALLBACK( TexTool::flipX ), NULL );
1114 g_signal_connect( G_OBJECT( flipY ), "toggled", G_CALLBACK( TexTool::flipY ), NULL );
1127 Set the fields to the current texdef (i.e. map/texdef -> dialog widgets)
1128 if faces selected (instead of brushes) -> will read this face texdef, else current texdef
1129 if only patches selected, will read the patch texdef
1133 void spin_button_set_value_no_signal( GtkSpinButton* spin, gdouble value ){
1134 guint handler_id = gpointer_to_int( g_object_get_data( G_OBJECT( spin ), "handler" ) );
1135 g_signal_handler_block( G_OBJECT( gtk_spin_button_get_adjustment( spin ) ), handler_id );
1136 gtk_spin_button_set_value( spin, value );
1137 g_signal_handler_unblock( G_OBJECT( gtk_spin_button_get_adjustment( spin ) ), handler_id );
1140 void spin_button_set_step_increment( GtkSpinButton* spin, gdouble value ){
1141 GtkAdjustment* adjust = gtk_spin_button_get_adjustment( spin );
1142 adjust->step_increment = value;
1145 void SurfaceInspector::Update(){
1146 const char * name = SurfaceInspector_GetSelectedShader();
1148 if ( shader_is_texture( name ) ) {
1149 gtk_entry_set_text( m_texture, shader_get_textureName( name ) );
1153 gtk_entry_set_text( m_texture, "" );
1156 texdef_t shiftScaleRotate;
1157 //Shamus: This is where we get into trouble--the BP code tries to convert to a "faked"
1158 //shift, rotate & scale values from the brush face, which seems to screw up for some reason.
1160 /*globalOutputStream() << "--> SI::Update. About to do ShiftScaleRotate_fromFace()...\n";
1161 SurfaceInspector_GetSelectedBPTexdef();
1162 globalOutputStream() << "BP: (" << g_selectedBrushPrimitTexdef.coords[0][0] << ", " << g_selectedBrushPrimitTexdef.coords[0][1] << ")("
1163 << g_selectedBrushPrimitTexdef.coords[1][0] << ", " << g_selectedBrushPrimitTexdef.coords[1][1] << ")("
1164 << g_selectedBrushPrimitTexdef.coords[0][2] << ", " << g_selectedBrushPrimitTexdef.coords[1][2] << ") SurfaceInspector::Update\n";//*/
1165 //Ok, it's screwed up *before* we get here...
1166 ShiftScaleRotate_fromFace( shiftScaleRotate, SurfaceInspector_GetSelectedTexdef() );
1168 // normalize again to hide the ridiculously high scale values that get created when using texlock
1169 shiftScaleRotate.shift[0] = float_mod( shiftScaleRotate.shift[0], (float)g_selectedShaderSize[0] );
1170 shiftScaleRotate.shift[1] = float_mod( shiftScaleRotate.shift[1], (float)g_selectedShaderSize[1] );
1173 spin_button_set_value_no_signal( m_hshiftIncrement.m_spin, shiftScaleRotate.shift[0] );
1174 spin_button_set_step_increment( m_hshiftIncrement.m_spin, g_si_globals.shift[0] );
1175 entry_set_float( m_hshiftIncrement.m_entry, g_si_globals.shift[0] );
1179 spin_button_set_value_no_signal( m_vshiftIncrement.m_spin, shiftScaleRotate.shift[1] );
1180 spin_button_set_step_increment( m_vshiftIncrement.m_spin, g_si_globals.shift[1] );
1181 entry_set_float( m_vshiftIncrement.m_entry, g_si_globals.shift[1] );
1185 spin_button_set_value_no_signal( m_hscaleIncrement.m_spin, shiftScaleRotate.scale[0] );
1186 spin_button_set_step_increment( m_hscaleIncrement.m_spin, g_si_globals.scale[0] );
1187 entry_set_float( m_hscaleIncrement.m_entry, g_si_globals.scale[0] );
1191 spin_button_set_value_no_signal( m_vscaleIncrement.m_spin, shiftScaleRotate.scale[1] );
1192 spin_button_set_step_increment( m_vscaleIncrement.m_spin, g_si_globals.scale[1] );
1193 entry_set_float( m_vscaleIncrement.m_entry, g_si_globals.scale[1] );
1197 spin_button_set_value_no_signal( m_rotateIncrement.m_spin, shiftScaleRotate.rotate );
1198 spin_button_set_step_increment( m_rotateIncrement.m_spin, g_si_globals.rotate );
1199 entry_set_float( m_rotateIncrement.m_entry, g_si_globals.rotate );
1202 if ( !string_empty( g_pGameDescription->getKeyValue( "si_flags" ) ) ) {
1203 ContentsFlagsValue flags( SurfaceInspector_GetSelectedFlags() );
1205 entry_set_int( m_valueEntryWidget, flags.m_value );
1207 for ( GtkCheckButton** p = m_surfaceFlags; p != m_surfaceFlags + 32; ++p )
1209 toggle_button_set_active_no_signal( GTK_TOGGLE_BUTTON( *p ), flags.m_surfaceFlags & ( 1 << ( p - m_surfaceFlags ) ) );
1212 for ( GtkCheckButton** p = m_contentFlags; p != m_contentFlags + 32; ++p )
1214 toggle_button_set_active_no_signal( GTK_TOGGLE_BUTTON( *p ), flags.m_contentFlags & ( 1 << ( p - m_contentFlags ) ) );
1223 Reads the fields to get the current texdef (i.e. widgets -> MAP)
1224 in brush primitive mode, grab the fake shift scale rot and compute a new texture matrix
1227 void SurfaceInspector::ApplyShader(){
1228 StringOutputStream name( 256 );
1229 name << GlobalTexturePrefix_get() << gtk_entry_get_text( m_texture );
1231 // TTimo: detect and refuse invalid texture names (at least the ones with spaces)
1232 if ( !texdef_name_valid( name.c_str() ) ) {
1233 globalErrorStream() << "invalid texture name '" << name.c_str() << "'\n";
1234 SurfaceInspector_queueDraw();
1238 UndoableCommand undo( "textureNameSetSelected" );
1239 Select_SetShader( name.c_str() );
1242 void SurfaceInspector::ApplyTexdef(){
1243 texdef_t shiftScaleRotate;
1245 shiftScaleRotate.shift[0] = static_cast<float>( gtk_spin_button_get_value_as_float( m_hshiftIncrement.m_spin ) );
1246 shiftScaleRotate.shift[1] = static_cast<float>( gtk_spin_button_get_value_as_float( m_vshiftIncrement.m_spin ) );
1247 shiftScaleRotate.scale[0] = static_cast<float>( gtk_spin_button_get_value_as_float( m_hscaleIncrement.m_spin ) );
1248 shiftScaleRotate.scale[1] = static_cast<float>( gtk_spin_button_get_value_as_float( m_vscaleIncrement.m_spin ) );
1249 shiftScaleRotate.rotate = static_cast<float>( gtk_spin_button_get_value_as_float( m_rotateIncrement.m_spin ) );
1251 TextureProjection projection;
1252 //Shamus: This is the other place that screws up, it seems, since it doesn't seem to do the
1253 //conversion from the face (I think) and so bogus values end up in the thing... !!! FIX !!!
1254 //This is actually OK. :-P
1255 ShiftScaleRotate_toFace( shiftScaleRotate, projection );
1257 UndoableCommand undo( "textureProjectionSetSelected" );
1258 Select_SetTexdef( projection );
1261 void SurfaceInspector::ApplyFlags(){
1262 unsigned int surfaceflags = 0;
1263 for ( GtkCheckButton** p = m_surfaceFlags; p != m_surfaceFlags + 32; ++p )
1265 if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( *p ) ) ) {
1266 surfaceflags |= ( 1 << ( p - m_surfaceFlags ) );
1270 unsigned int contentflags = 0;
1271 for ( GtkCheckButton** p = m_contentFlags; p != m_contentFlags + 32; ++p )
1273 if ( gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON( *p ) ) ) {
1274 contentflags |= ( 1 << ( p - m_contentFlags ) );
1278 int value = entry_get_int( m_valueEntryWidget );
1280 UndoableCommand undo( "flagsSetSelected" );
1281 Select_SetFlags( ContentsFlagsValue( surfaceflags, contentflags, value, true ) );
1285 void Face_getTexture( Face& face, CopiedString& shader, TextureProjection& projection, ContentsFlagsValue& flags ){
1286 shader = face.GetShader();
1287 face.GetTexdef( projection );
1288 flags = face.getShader().m_flags;
1290 typedef Function4<Face&, CopiedString&, TextureProjection&, ContentsFlagsValue&, void, Face_getTexture> FaceGetTexture;
1292 void Face_setTexture( Face& face, const char* shader, const TextureProjection& projection, const ContentsFlagsValue& flags ){
1293 face.SetShader( shader );
1294 face.SetTexdef( projection );
1295 face.SetFlags( flags );
1297 typedef Function4<Face&, const char*, const TextureProjection&, const ContentsFlagsValue&, void, Face_setTexture> FaceSetTexture;
1300 void Patch_getTexture( Patch& patch, CopiedString& shader, TextureProjection& projection, ContentsFlagsValue& flags ){
1301 shader = patch.GetShader();
1302 projection = TextureProjection( texdef_t(), brushprimit_texdef_t(), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1303 flags = ContentsFlagsValue( 0, 0, 0, false );
1305 typedef Function4<Patch&, CopiedString&, TextureProjection&, ContentsFlagsValue&, void, Patch_getTexture> PatchGetTexture;
1307 void Patch_setTexture( Patch& patch, const char* shader, const TextureProjection& projection, const ContentsFlagsValue& flags ){
1308 patch.SetShader( shader );
1310 typedef Function4<Patch&, const char*, const TextureProjection&, const ContentsFlagsValue&, void, Patch_setTexture> PatchSetTexture;
1313 typedef Callback3<CopiedString&, TextureProjection&, ContentsFlagsValue&> GetTextureCallback;
1314 typedef Callback3<const char*, const TextureProjection&, const ContentsFlagsValue&> SetTextureCallback;
1318 GetTextureCallback getTexture;
1319 SetTextureCallback setTexture;
1323 void Face_getClosest( Face& face, SelectionTest& test, SelectionIntersection& bestIntersection, Texturable& texturable ){
1324 SelectionIntersection intersection;
1325 face.testSelect( test, intersection );
1326 if ( intersection.valid()
1327 && SelectionIntersection_closer( intersection, bestIntersection ) ) {
1328 bestIntersection = intersection;
1329 texturable.setTexture = makeCallback3( FaceSetTexture(), face );
1330 texturable.getTexture = makeCallback3( FaceGetTexture(), face );
1335 class OccludeSelector : public Selector
1337 SelectionIntersection& m_bestIntersection;
1340 OccludeSelector( SelectionIntersection& bestIntersection, bool& occluded ) : m_bestIntersection( bestIntersection ), m_occluded( occluded ){
1343 void pushSelectable( Selectable& selectable ){
1345 void popSelectable(){
1347 void addIntersection( const SelectionIntersection& intersection ){
1348 if ( SelectionIntersection_closer( intersection, m_bestIntersection ) ) {
1349 m_bestIntersection = intersection;
1355 class BrushGetClosestFaceVisibleWalker : public scene::Graph::Walker
1357 SelectionTest& m_test;
1358 Texturable& m_texturable;
1359 mutable SelectionIntersection m_bestIntersection;
1361 BrushGetClosestFaceVisibleWalker( SelectionTest& test, Texturable& texturable ) : m_test( test ), m_texturable( texturable ){
1363 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1364 if ( path.top().get().visible() ) {
1365 BrushInstance* brush = Instance_getBrush( instance );
1367 m_test.BeginMesh( brush->localToWorld() );
1369 for ( Brush::const_iterator i = brush->getBrush().begin(); i != brush->getBrush().end(); ++i )
1371 Face_getClosest( *( *i ), m_test, m_bestIntersection, m_texturable );
1376 SelectionTestable* selectionTestable = Instance_getSelectionTestable( instance );
1377 if ( selectionTestable ) {
1379 OccludeSelector selector( m_bestIntersection, occluded );
1380 selectionTestable->testSelect( selector, m_test );
1382 Patch* patch = Node_getPatch( path.top() );
1384 m_texturable.setTexture = makeCallback3( PatchSetTexture(), *patch );
1385 m_texturable.getTexture = makeCallback3( PatchGetTexture(), *patch );
1389 m_texturable = Texturable();
1399 Texturable Scene_getClosestTexturable( scene::Graph& graph, SelectionTest& test ){
1400 Texturable texturable;
1401 graph.traverse( BrushGetClosestFaceVisibleWalker( test, texturable ) );
1405 bool Scene_getClosestTexture( scene::Graph& graph, SelectionTest& test, CopiedString& shader, TextureProjection& projection, ContentsFlagsValue& flags ){
1406 Texturable texturable = Scene_getClosestTexturable( graph, test );
1407 if ( texturable.getTexture != GetTextureCallback() ) {
1408 texturable.getTexture( shader, projection, flags );
1414 void Scene_setClosestTexture( scene::Graph& graph, SelectionTest& test, const char* shader, const TextureProjection& projection, const ContentsFlagsValue& flags ){
1415 Texturable texturable = Scene_getClosestTexturable( graph, test );
1416 if ( texturable.setTexture != SetTextureCallback() ) {
1417 texturable.setTexture( shader, projection, flags );
1425 TextureProjection m_projection;
1426 ContentsFlagsValue m_flags;
1429 FaceTexture g_faceTextureClipboard;
1431 void FaceTextureClipboard_setDefault(){
1432 g_faceTextureClipboard.m_flags = ContentsFlagsValue( 0, 0, 0, false );
1433 TexDef_Construct_Default( g_faceTextureClipboard.m_projection );
1436 void TextureClipboard_textureSelected( const char* shader ){
1437 FaceTextureClipboard_setDefault();
1440 class TextureBrowser;
1441 extern TextureBrowser g_TextureBrowser;
1442 void TextureBrowser_SetSelectedShader( TextureBrowser& textureBrowser, const char* shader );
1443 const char* TextureBrowser_GetSelectedShader( TextureBrowser& textureBrowser );
1445 void Scene_copyClosestTexture( SelectionTest& test ){
1446 CopiedString shader;
1447 if ( Scene_getClosestTexture( GlobalSceneGraph(), test, shader, g_faceTextureClipboard.m_projection, g_faceTextureClipboard.m_flags ) ) {
1448 TextureBrowser_SetSelectedShader( g_TextureBrowser, shader.c_str() );
1452 void Scene_applyClosestTexture( SelectionTest& test ){
1453 UndoableCommand command( "facePaintTexture" );
1455 Scene_setClosestTexture( GlobalSceneGraph(), test, TextureBrowser_GetSelectedShader( g_TextureBrowser ), g_faceTextureClipboard.m_projection, g_faceTextureClipboard.m_flags );
1457 SceneChangeNotify();
1464 void SelectedFaces_copyTexture(){
1465 if ( !g_SelectedFaceInstances.empty() ) {
1466 Face& face = g_SelectedFaceInstances.last().getFace();
1467 face.GetTexdef( g_faceTextureClipboard.m_projection );
1468 g_faceTextureClipboard.m_flags = face.getShader().m_flags;
1470 TextureBrowser_SetSelectedShader( g_TextureBrowser, face.getShader().getShader() );
1474 void FaceInstance_pasteTexture( FaceInstance& faceInstance ){
1475 faceInstance.getFace().SetTexdef( g_faceTextureClipboard.m_projection );
1476 faceInstance.getFace().SetShader( TextureBrowser_GetSelectedShader( g_TextureBrowser ) );
1477 faceInstance.getFace().SetFlags( g_faceTextureClipboard.m_flags );
1478 SceneChangeNotify();
1481 bool SelectedFaces_empty(){
1482 return g_SelectedFaceInstances.empty();
1485 void SelectedFaces_pasteTexture(){
1486 UndoableCommand command( "facePasteTexture" );
1487 g_SelectedFaceInstances.foreach( FaceInstance_pasteTexture );
1492 void SurfaceInspector_constructPreferences( PreferencesPage& page ){
1493 page.appendCheckBox( "", "Surface Inspector Increments Match Grid", g_si_globals.m_bSnapTToGrid );
1495 void SurfaceInspector_constructPage( PreferenceGroup& group ){
1496 PreferencesPage page( group.createPage( "Surface Inspector", "Surface Inspector Preferences" ) );
1497 SurfaceInspector_constructPreferences( page );
1499 void SurfaceInspector_registerPreferencesPage(){
1500 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, SurfaceInspector_constructPage>() );
1503 void SurfaceInspector_registerCommands(){
1504 GlobalCommands_insert( "FitTexture", FreeCaller<SurfaceInspector_FitTexture>(), Accelerator( 'F', (GdkModifierType)GDK_CONTROL_MASK ) );
1505 GlobalCommands_insert( "SurfaceInspector", FreeCaller<SurfaceInspector_toggleShown>(), Accelerator( 'S' ) );
1507 GlobalCommands_insert( "FaceCopyTexture", FreeCaller<SelectedFaces_copyTexture>() );
1508 GlobalCommands_insert( "FacePasteTexture", FreeCaller<SelectedFaces_pasteTexture>() );
1512 #include "preferencesystem.h"
1515 void SurfaceInspector_Construct(){
1516 g_SurfaceInspector = new SurfaceInspector;
1518 SurfaceInspector_registerCommands();
1520 FaceTextureClipboard_setDefault();
1522 GlobalPreferenceSystem().registerPreference( "SurfaceWnd", getSurfaceInspector().m_importPosition, getSurfaceInspector().m_exportPosition );
1523 GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Scale1", FloatImportStringCaller( g_si_globals.scale[0] ), FloatExportStringCaller( g_si_globals.scale[0] ) );
1524 GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Scale2", FloatImportStringCaller( g_si_globals.scale[1] ), FloatExportStringCaller( g_si_globals.scale[1] ) );
1525 GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Shift1", FloatImportStringCaller( g_si_globals.shift[0] ), FloatExportStringCaller( g_si_globals.shift[0] ) );
1526 GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Shift2", FloatImportStringCaller( g_si_globals.shift[1] ), FloatExportStringCaller( g_si_globals.shift[1] ) );
1527 GlobalPreferenceSystem().registerPreference( "SI_SurfaceTexdef_Rotate", FloatImportStringCaller( g_si_globals.rotate ), FloatExportStringCaller( g_si_globals.rotate ) );
1528 GlobalPreferenceSystem().registerPreference( "SnapTToGrid", BoolImportStringCaller( g_si_globals.m_bSnapTToGrid ), BoolExportStringCaller( g_si_globals.m_bSnapTToGrid ) );
1530 typedef FreeCaller1<const Selectable&, SurfaceInspector_SelectionChanged> SurfaceInspectorSelectionChangedCaller;
1531 GlobalSelectionSystem().addSelectionChangeCallback( SurfaceInspectorSelectionChangedCaller() );
1532 typedef FreeCaller<SurfaceInspector_updateSelection> SurfaceInspectorUpdateSelectionCaller;
1533 Brush_addTextureChangedCallback( SurfaceInspectorUpdateSelectionCaller() );
1534 Patch_addTextureChangedCallback( SurfaceInspectorUpdateSelectionCaller() );
1536 SurfaceInspector_registerPreferencesPage();
1538 void SurfaceInspector_Destroy(){
1539 delete g_SurfaceInspector;
1546 namespace TexTool { // namespace hides these symbols from other object-files
1548 //Shamus: Textool functions, including GTK+ callbacks
1551 //NOTE: Black screen when TT first comes up is caused by an uninitialized Extent... !!! FIX !!!
1552 // But... You can see down below that it *is* initialized! WTF?
1555 float minX, minY, maxX, maxY;
1556 float width( void ) { return fabs( maxX - minX ); }
1557 float height( void ) { return fabs( maxY - minY ); }
1560 //This seems to control the texture scale... (Yep! ;-)
1561 Extent extents = { -2.0f, -2.0f, +2.0f, +2.0f };
1562 brushprimit_texdef_t tm; // Texture transform matrix
1563 Vector2 pts[c_brush_maxFaces];
1567 Vector2 textureSize;
1569 #define VP_PADDING 1.2
1570 #define PI 3.14159265358979
1571 bool lButtonDown = false;
1572 bool rButtonDown = false;
1575 bool haveAnchor = false;
1576 brushprimit_texdef_t currentBP;
1577 brushprimit_texdef_t origBP; // Original brush primitive (before we muck it up)
1578 float controlRadius = 5.0f;
1579 float rotationAngle = 0.0f;
1580 float rotationAngle2 = 0.0f;
1581 float oldRotationAngle;
1582 Vector2 rotationPoint;
1583 bool translatingX = false; // Widget state variables
1584 bool translatingY = false;
1585 bool scalingX = false;
1586 bool scalingY = false;
1587 bool rotating = false;
1588 bool resizingX = false; // Not sure what this means... :-/
1589 bool resizingY = false;
1590 float origAngle, origScaleX, origScaleY;
1594 // Function prototypes (move up to top later...)
1596 void DrawCircularArc( Vector2 ctr, float startAngle, float endAngle, float radius );
1599 void CopyPointsFromSelectedFace( void ){
1600 // Make sure that there's a face and winding to get!
1602 if ( g_SelectedFaceInstances.empty() ) {
1607 Face & face = g_SelectedFaceInstances.last().getFace();
1608 textureNum = face.getShader().m_state->getTexture().texture_number;
1609 textureSize.x() = face.getShader().m_state->getTexture().width;
1610 textureSize.y() = face.getShader().m_state->getTexture().height;
1611 //globalOutputStream() << "--> Texture #" << textureNum << ": " << textureSize.x() << " x " << textureSize.y() << "...\n";
1613 currentBP = SurfaceInspector_GetSelectedTexdef().m_brushprimit_texdef;
1615 face.EmitTextureCoordinates();
1616 Winding & w = face.getWinding();
1619 for ( Winding::const_iterator i = w.begin(); i != w.end(); i++ )
1621 //globalOutputStream() << (*i).texcoord.x() << " " << (*i).texcoord.y() << ", ";
1622 pts[count].x() = ( *i ).texcoord.x();
1623 pts[count].y() = ( *i ).texcoord.y();
1629 //globalOutputStream() << " ..copied points\n";
1632 brushprimit_texdef_t bp;
1633 //This approach is probably wrongheaded and just not right anyway. So, !!! FIX !!! [DONE]
1634 void CommitChanges( void ){
1635 texdef_t t; // Throwaway, since this is BP only
1637 bp.coords[0][0] = tm.coords[0][0] * origBP.coords[0][0] + tm.coords[0][1] * origBP.coords[1][0];
1638 bp.coords[0][1] = tm.coords[0][0] * origBP.coords[0][1] + tm.coords[0][1] * origBP.coords[1][1];
1639 bp.coords[0][2] = tm.coords[0][0] * origBP.coords[0][2] + tm.coords[0][1] * origBP.coords[1][2] + tm.coords[0][2];
1640 //Ok, this works for translation...
1641 // bp.coords[0][2] = tm.coords[0][0] * origBP.coords[0][2] + tm.coords[0][1] * origBP.coords[1][2] + tm.coords[0][2] * textureSize.x();
1642 bp.coords[1][0] = tm.coords[1][0] * origBP.coords[0][0] + tm.coords[1][1] * origBP.coords[1][0];
1643 bp.coords[1][1] = tm.coords[1][0] * origBP.coords[0][1] + tm.coords[1][1] * origBP.coords[1][1];
1644 bp.coords[1][2] = tm.coords[1][0] * origBP.coords[0][2] + tm.coords[1][1] * origBP.coords[1][2] + tm.coords[1][2];
1645 // bp.coords[1][2] = tm.coords[1][0] * origBP.coords[0][2] + tm.coords[1][1] * origBP.coords[1][2] + tm.coords[1][2] * textureSize.y();
1647 //This doesn't work: g_brush_texture_changed();
1649 //Note: We should only set an undo *after* the button has been released... !!! FIX !!!
1650 //Definitely *should* have an undo, though!
1651 // UndoableCommand undo("textureProjectionSetSelected");
1652 Select_SetTexdef( TextureProjection( t, bp, Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) ) );
1653 //This is working, but for some reason the translate is causing the rest of the SI
1654 //widgets to yield bad readings... !!! FIX !!!
1655 //I.e., click on textool window, translate face wireframe, then controls go crazy. Dunno why.
1656 //It's because there were some uncommented out add/removeScale functions in brush.h and a
1657 //removeScale in brushmanip.cpp... :-/
1658 //Translate isn't working at all now... :-(
1659 //It's because we need to multiply in some scaling factor (prolly the texture width/height)
1663 void UpdateControlPoints( void ){
1666 // Init texture transform matrix
1668 tm.coords[0][0] = 1.0f; tm.coords[0][1] = 0.0f; tm.coords[0][2] = 0.0f;
1669 tm.coords[1][0] = 0.0f; tm.coords[1][1] = 1.0f; tm.coords[1][2] = 0.0f;
1674 For shifting we have:
1677 The code that should provide reasonable defaults, but doesn't for some reason:
1678 It's scaling the BP by 128 for some reason, between the time it's created and the
1679 time we get back to the SI widgets:
1681 static void OnBtnAxial(GtkWidget *widget, gpointer data)
1683 UndoableCommand undo("textureDefault");
1684 TextureProjection projection;
1685 TexDef_Construct_Default(projection);
1686 Select_SetTexdef(projection);
1689 Select_SetTexdef() calls Scene_BrushSetTexdef_Component_Selected(GlobalSceneGraph(), projection)
1690 which is in brushmanip.h: This eventually calls
1691 Texdef_Assign(m_texdef, texdef, m_brushprimit_texdef, brushprimit_texdef) in class Face...
1692 which just copies from brushpr to m_brushpr...
1695 //Small problem with this thing: It's scaled to the texture which is all screwed up... !!! FIX !!! [DONE]
1696 //Prolly should separate out the grid drawing so that we can draw it behind the polygon.
1697 const float gridWidth = 1.3f; // Let's try an absolute height... WORKS!!!
1698 // NOTE that 2.0 is the height of the viewport. Dunno why... Should make collision
1699 // detection easier...
1700 const float gridRadius = gridWidth * 0.5f;
1702 typedef const float WidgetColor[3];
1703 const WidgetColor widgetColor[10] = {
1704 { 1.0000f, 0.2000f, 0.0000f }, // Red
1705 { 0.9137f, 0.9765f, 0.4980f }, // Yellow
1706 { 0.0000f, 0.6000f, 0.3216f }, // Green
1707 { 0.6157f, 0.7726f, 0.8196f }, // Cyan
1708 { 0.4980f, 0.5000f, 0.4716f }, // Grey
1711 { 1.0000f, 0.6000f, 0.4000f }, // Light Red
1712 { 1.0000f, 1.0000f, 0.8980f }, // Light Yellow
1713 { 0.4000f, 1.0000f, 0.7216f }, // Light Green
1714 { 1.0000f, 1.0000f, 1.0000f }, // Light Cyan
1715 { 0.8980f, 0.9000f, 0.8716f } // Light Grey
1719 #define COLOR_YELLOW 1
1720 #define COLOR_GREEN 2
1721 #define COLOR_CYAN 3
1722 #define COLOR_GREY 4
1723 #define COLOR_LT_RED 5
1724 #define COLOR_LT_YELLOW 6
1725 #define COLOR_LT_GREEN 7
1726 #define COLOR_LT_CYAN 8
1727 #define COLOR_LT_GREY 9
1729 void DrawControlWidgets( void ){
1730 //Note that the grid should go *behind* the face outline... !!! FIX !!!
1732 float xStart = center.x() - ( gridWidth / 2.0f );
1733 float yStart = center.y() - ( gridWidth / 2.0f );
1734 float xScale = ( extents.height() / extents.width() ) * ( textureSize.y() / textureSize.x() );
1737 //Small problem with this approach: Changing the center point in the TX code doesn't seem to
1738 //change anything here--prolly because we load a new identity matrix. A couple of ways to fix
1739 //this would be to get rid of that code, or change the center to a new point by taking into
1740 //account the transforms that we toss with the new identity matrix. Dunno which is better.
1742 glScalef( xScale, 1.0, 1.0 ); // Will that square it up? Yup.
1743 glRotatef( static_cast<float>( radians_to_degrees( atan2( -currentBP.coords[0][1], currentBP.coords[0][0] ) ) ), 0.0, 0.0, -1.0 );
1744 glTranslatef( -center.x(), -center.y(), 0.0 );
1747 glColor3fv( translatingX && translatingY ? widgetColor[COLOR_LT_YELLOW] : widgetColor[COLOR_YELLOW] );
1748 glBegin( GL_LINE_LOOP );
1749 DrawCircularArc( center, 0, 2.0f * PI, gridRadius * 0.16 );
1754 glBegin( GL_LINES );
1755 glColor3fv( translatingY && !translatingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
1756 glVertex2f( center.x(), center.y() + ( gridRadius * 0.16 ) );
1757 glVertex2f( center.x(), center.y() + ( gridRadius * 1.00 ) );
1758 glColor3fv( translatingX && !translatingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
1759 glVertex2f( center.x() + ( gridRadius * 0.16 ), center.y() );
1760 glVertex2f( center.x() + ( gridRadius * 1.00 ), center.y() );
1764 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1765 glBegin( GL_TRIANGLES );
1766 glColor3fv( translatingY && !translatingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
1767 glVertex2f( center.x(), center.y() + ( gridRadius * 1.10 ) );
1768 glVertex2f( center.x() + ( gridRadius * 0.06 ), center.y() + ( gridRadius * 0.94 ) );
1769 glVertex2f( center.x() - ( gridRadius * 0.06 ), center.y() + ( gridRadius * 0.94 ) );
1770 glColor3fv( translatingX && !translatingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
1771 glVertex2f( center.x() + ( gridRadius * 1.10 ), center.y() );
1772 glVertex2f( center.x() + ( gridRadius * 0.94 ), center.y() + ( gridRadius * 0.06 ) );
1773 glVertex2f( center.x() + ( gridRadius * 0.94 ), center.y() - ( gridRadius * 0.06 ) );
1777 glBegin( GL_LINE_STRIP );
1778 glColor3fv( rotating ? widgetColor[COLOR_LT_CYAN] : widgetColor[COLOR_CYAN] );
1779 DrawCircularArc( center, 0.03f * PI, 0.47f * PI, gridRadius * 0.90 );
1783 glColor3fv( scalingY && !scalingX ? widgetColor[COLOR_LT_GREEN] : widgetColor[COLOR_GREEN] );
1784 glBegin( GL_LINES );
1785 glVertex2f( center.x() + ( gridRadius * 0.20 ), center.y() + ( gridRadius * 1.50 ) );
1786 glVertex2f( center.x() - ( gridRadius * 0.20 ), center.y() + ( gridRadius * 1.50 ) );
1788 glBegin( GL_LINE_LOOP );
1789 glVertex2f( center.x() + ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.40 ) );
1790 glVertex2f( center.x() - ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.40 ) );
1791 glVertex2f( center.x() - ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.20 ) );
1792 glVertex2f( center.x() + ( gridRadius * 0.10 ), center.y() + ( gridRadius * 1.20 ) );
1795 glColor3fv( scalingX && !scalingY ? widgetColor[COLOR_LT_RED] : widgetColor[COLOR_RED] );
1796 glBegin( GL_LINES );
1797 glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 0.20 ) );
1798 glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() - ( gridRadius * 0.20 ) );
1800 glBegin( GL_LINE_LOOP );
1801 glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 0.10 ) );
1802 glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() - ( gridRadius * 0.10 ) );
1803 glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() - ( gridRadius * 0.10 ) );
1804 glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 0.10 ) );
1807 glColor3fv( scalingX && scalingY ? widgetColor[COLOR_LT_CYAN] : widgetColor[COLOR_CYAN] );
1808 glBegin( GL_LINE_STRIP );
1809 glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 1.10 ) );
1810 glVertex2f( center.x() + ( gridRadius * 1.50 ), center.y() + ( gridRadius * 1.50 ) );
1811 glVertex2f( center.x() + ( gridRadius * 1.10 ), center.y() + ( gridRadius * 1.50 ) );
1813 glBegin( GL_LINE_LOOP );
1814 glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 1.40 ) );
1815 glVertex2f( center.x() + ( gridRadius * 1.40 ), center.y() + ( gridRadius * 1.20 ) );
1816 glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 1.20 ) );
1817 glVertex2f( center.x() + ( gridRadius * 1.20 ), center.y() + ( gridRadius * 1.40 ) );
1823 void DrawControlPoints( void ){
1824 glColor3f( 1, 1, 1 );
1825 glBegin( GL_LINE_LOOP );
1827 for ( int i = 0; i < numPts; i++ )
1828 glVertex2f( pts[i].x(), pts[i].y() );
1833 // Note: Setup and all that jazz must be done by the caller!
1835 void DrawCircularArc( Vector2 ctr, float startAngle, float endAngle, float radius ){
1836 float stepSize = ( 2.0f * PI ) / 200.0f;
1838 for ( float angle = startAngle; angle <= endAngle; angle += stepSize )
1839 glVertex2f( ctr.x() + radius * cos( angle ), ctr.y() + radius * sin( angle ) );
1844 if ( numPts == 0 ) {
1848 // Find selected texture's extents...
1850 extents.minX = extents.maxX = pts[0].x(),
1851 extents.minY = extents.maxY = pts[0].y();
1853 for ( int i = 1; i < numPts; i++ )
1855 if ( pts[i].x() < extents.minX ) {
1856 extents.minX = pts[i].x();
1858 if ( pts[i].x() > extents.maxX ) {
1859 extents.maxX = pts[i].x();
1861 if ( pts[i].y() < extents.minY ) {
1862 extents.minY = pts[i].y();
1864 if ( pts[i].y() > extents.maxY ) {
1865 extents.maxY = pts[i].y();
1869 // Do some viewport fitting stuff...
1871 //globalOutputStream() << "--> Center: " << center.x() << ", " << center.y() << "\n";
1872 //globalOutputStream() << "--> Extents (stage 1): " << extents.minX << ", "
1873 // << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
1874 // TTimo: Apply a ratio to get the area we'll draw.
1875 center.x() = 0.5f * ( extents.minX + extents.maxX ),
1876 center.y() = 0.5f * ( extents.minY + extents.maxY );
1877 extents.minX = center.x() + VP_PADDING * ( extents.minX - center.x() ),
1878 extents.minY = center.y() + VP_PADDING * ( extents.minY - center.y() ),
1879 extents.maxX = center.x() + VP_PADDING * ( extents.maxX - center.x() ),
1880 extents.maxY = center.y() + VP_PADDING * ( extents.maxY - center.y() );
1881 //globalOutputStream() << "--> Extents (stage 2): " << extents.minX << ", "
1882 // << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
1884 // TTimo: We want a texture with the same X / Y ratio.
1885 // TTimo: Compute XY space / window size ratio.
1886 float SSize = extents.width(), TSize = extents.height();
1887 float ratioX = textureSize.x() * extents.width() / windowSize.x(),
1888 ratioY = textureSize.y() * extents.height() / windowSize.y();
1889 //globalOutputStream() << "--> Texture size: " << textureSize.x() << ", " << textureSize.y() << "\n";
1890 //globalOutputStream() << "--> Window size: " << windowSize.x() << ", " << windowSize.y() << "\n";
1892 if ( ratioX > ratioY ) {
1893 TSize = ( windowSize.y() * ratioX ) / textureSize.y();
1894 // TSize = extents.width() * (windowSize.y() / windowSize.x()) * (textureSize.x() / textureSize.y());
1898 SSize = ( windowSize.x() * ratioY ) / textureSize.x();
1899 // SSize = extents.height() * (windowSize.x() / windowSize.y()) * (textureSize.y() / textureSize.x());
1902 extents.minX = center.x() - 0.5f * SSize, extents.maxX = center.x() + 0.5f * SSize,
1903 extents.minY = center.y() - 0.5f * TSize, extents.maxY = center.y() + 0.5f * TSize;
1904 //globalOutputStream() << "--> Extents (stage 3): " << extents.minX << ", "
1905 // << extents.maxX << ", " << extents.minY << ", " << extents.maxY << "\n";
1908 gboolean size_allocate( GtkWidget * win, GtkAllocation * a, gpointer ){
1909 windowSize.x() = a->width;
1910 windowSize.y() = a->height;
1915 gboolean expose( GtkWidget * win, GdkEventExpose * e, gpointer ){
1916 // globalOutputStream() << "--> Textool Window was exposed!\n";
1917 // globalOutputStream() << " (window width/height: " << cc << "/" << e->area.height << ")\n";
1919 // windowSize.x() = e->area.width, windowSize.y() = e->area.height;
1920 //This needs to go elsewhere...
1923 if ( glwidget_make_current( win ) == FALSE ) {
1924 globalOutputStream() << " FAILED to make current! Oh, the agony! :-(\n";
1928 CopyPointsFromSelectedFace();
1930 if ( !lButtonDown ) {
1934 // Probably should init button/anchor states here as well...
1935 // rotationAngle = 0.0f;
1936 glClearColor( 0, 0, 0, 0 );
1937 glViewport( 0, 0, e->area.width, e->area.height );
1938 glMatrixMode( GL_PROJECTION );
1942 glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
1943 glDisable( GL_DEPTH_TEST );
1944 glDisable( GL_BLEND );
1946 glOrtho( extents.minX, extents.maxX, extents.maxY, extents.minY, -1, 1 );
1948 glColor3f( 1, 1, 1 );
1949 // draw the texture background
1950 glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
1951 glBindTexture( GL_TEXTURE_2D, textureNum );
1953 glEnable( GL_TEXTURE_2D );
1954 glBegin( GL_QUADS );
1955 glTexCoord2f( extents.minX, extents.minY );
1956 glVertex2f( extents.minX, extents.minY );
1957 glTexCoord2f( extents.maxX, extents.minY );
1958 glVertex2f( extents.maxX, extents.minY );
1959 glTexCoord2f( extents.maxX, extents.maxY );
1960 glVertex2f( extents.maxX, extents.maxY );
1961 glTexCoord2f( extents.minX, extents.maxY );
1962 glVertex2f( extents.minX, extents.maxY );
1964 glDisable( GL_TEXTURE_2D );
1966 // draw the texture-space grid
1967 glColor3fv( widgetColor[COLOR_GREY] );
1968 glBegin( GL_LINES );
1970 const int gridSubdivisions = 8;
1971 const float gridExtents = 4.0f;
1973 for ( int i = 0; i < gridSubdivisions + 1; ++i )
1975 float y = i * ( gridExtents / float(gridSubdivisions) );
1976 float x = i * ( gridExtents / float(gridSubdivisions) );
1978 glVertex2f( gridExtents, y );
1980 glVertex2f( x, gridExtents );
1985 DrawControlPoints();
1986 DrawControlWidgets();
1988 // reset the current texture
1989 // glBindTexture(GL_TEXTURE_2D, 0);
1991 glwidget_swap_buffers( win );
1996 /*int FindSelectedPoint(int x, int y)
1998 for(int i=0; i<numPts; i++)
2000 int nx = (int)(windowSize.x() * (pts[i].x() - extents.minX) / extents.width());
2001 int ny = (int)(windowSize.y() * (pts[i].y() - extents.minY) / extents.height());
2003 if (abs(nx - x) <= 3 && abs(ny - y) <= 3)
2012 Vector2 dragPoint; // Defined in terms of window space (+x/-y)
2014 gboolean button_press( GtkWidget * win, GdkEventButton * e, gpointer ){
2015 // globalOutputStream() << "--> Textool button press...\n";
2017 if ( e->button == 1 ) {
2019 GlobalUndoSystem().start();
2023 //globalOutputStream() << "--> Original BP: [" << origBP.coords[0][0] << "][" << origBP.coords[0][1] << "][" << origBP.coords[0][2] << "]\n";
2024 //globalOutputStream() << " [" << origBP.coords[1][0] << "][" << origBP.coords[1][1] << "][" << origBP.coords[1][2] << "]\n";
2025 //float angle = atan2(origBP.coords[0][1], origBP.coords[0][0]) * 180.0f / 3.141592653589f;
2026 origAngle = ( origBP.coords[0][1] > 0 ? PI : -PI ); // Could also be -PI... !!! FIX !!! [DONE]
2028 if ( origBP.coords[0][0] != 0.0f ) {
2029 origAngle = atan( origBP.coords[0][1] / origBP.coords[0][0] );
2032 origScaleX = origBP.coords[0][0] / cos( origAngle );
2033 origScaleY = origBP.coords[1][1] / cos( origAngle );
2034 rotationAngle = origAngle;
2035 oldCenter[0] = oldCenter[1] = 0;
2037 //globalOutputStream() << "--> BP stats: ang=" << origAngle * RAD_TO_DEG << ", scale=" << origScaleX << "/" << origScaleY << "\n";
2038 //Should also set the Flip X/Y checkboxes here as well... !!! FIX !!!
2039 //Also: should reverse texture left/right up/down instead of flipping the points...
2042 //float nx = windowSize.x() * (e->x - extents.minX) / (extents.maxX - extents.minX);
2043 //float ny = windowSize.y() * (e->y - extents.minY) / (extents.maxY - extents.minY);
2045 //But I want it to scroll the texture window, not the points... !!! FIX !!!
2046 //Actually, should scroll the texture window only when mouse is down on no widgets...
2047 float nx = e->x / windowSize.x() * extents.width() + extents.minX;
2048 float ny = e->y / windowSize.y() * extents.height() + extents.minY;
2049 trans.x() = -tm.coords[0][0] * nx - tm.coords[0][1] * ny;
2050 trans.y() = -tm.coords[1][0] * nx - tm.coords[1][1] * ny;
2052 dragPoint.x() = e->x, dragPoint.y() = e->y;
2053 trans2.x() = nx, trans2.y() = ny;
2054 oldRotationAngle = rotationAngle;
2055 // oldTrans.x() = tm.coords[0][2] - nx * textureSize.x();
2056 // oldTrans.y() = tm.coords[1][2] - ny * textureSize.y();
2057 oldTrans.x() = tm.coords[0][2];
2058 oldTrans.y() = tm.coords[1][2];
2059 oldCenter.x() = center.x();
2060 oldCenter.y() = center.y();
2066 /* else if (e->button == 3)
2071 //globalOutputStream() << "(" << (haveAnchor ? "anchor" : "released") << ")\n";
2076 gboolean button_release( GtkWidget * win, GdkEventButton * e, gpointer ){
2077 // globalOutputStream() << "--> Textool button release...\n";
2079 if ( e->button == 1 ) {
2080 /* float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
2081 float pty = e->y / windowSize.y() * extents.height() + extents.minY;
2083 //This prolly should go into the mouse move code...
2084 //Doesn't work correctly anyway...
2085 if (translatingX || translatingY)
2086 center.x() = ptx, center.y() = pty;//*/
2088 lButtonDown = false;
2090 if ( translatingX || translatingY ) {
2091 GlobalUndoSystem().finish( "translateTexture" );
2093 else if ( rotating ) {
2094 GlobalUndoSystem().finish( "rotateTexture" );
2096 else if ( scalingX || scalingY ) {
2097 GlobalUndoSystem().finish( "scaleTexture" );
2099 else if ( resizingX || resizingY ) {
2100 GlobalUndoSystem().finish( "resizeTexture" );
2104 GlobalUndoSystem().finish( "textoolUnknown" );
2107 rotating = translatingX = translatingY = scalingX = scalingY
2108 = resizingX = resizingY = false;
2112 else if ( e->button == 3 ) {
2113 rButtonDown = false;
2120 void C2DView::GridForWindow( float c[2], int x, int y)
2122 SpaceForWindow( c, x, y );
2125 c[0] /= m_GridStep[0];
2126 c[1] /= m_GridStep[1];
2127 c[0] = (float)floor( c[0] + 0.5f );
2128 c[1] = (float)floor( c[1] + 0.5f );
2129 c[0] *= m_GridStep[0];
2130 c[1] *= m_GridStep[1];
2132 void C2DView::SpaceForWindow( float c[2], int x, int y)
2134 c[0] = ((float)(x))/((float)(m_rect.right-m_rect.left))*(m_Maxs[0]-m_Mins[0])+m_Mins[0];
2135 c[1] = ((float)(y))/((float)(m_rect.bottom-m_rect.top))*(m_Maxs[1]-m_Mins[1])+m_Mins[1];
2138 gboolean motion( GtkWidget * win, GdkEventMotion * e, gpointer ){
2139 // globalOutputStream() << "--> Textool motion...\n";
2141 if ( lButtonDown ) {
2142 if ( translatingX || translatingY ) {
2143 float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
2144 float pty = e->y / windowSize.y() * extents.height() + extents.minY;
2146 //Need to fix this to take the rotation angle into account, so that it moves along
2147 //the rotated X/Y axis...
2148 if ( translatingX ) {
2149 // tm.coords[0][2] = (trans.x() + ptx) * textureSize.x();
2150 //This works, but only when the angle is zero. !!! FIX !!! [DONE]
2151 // tm.coords[0][2] = oldCenter.x() + (ptx * textureSize.x());
2152 tm.coords[0][2] = oldTrans.x() + ( ptx - trans2.x() ) * textureSize.x();
2153 // center.x() = oldCenter.x() + (ptx - trans2.x());
2156 if ( translatingY ) {
2157 // tm.coords[1][2] = (trans.y() + pty) * textureSize.y();
2158 // tm.coords[1][2] = oldCenter.y() + (pty * textureSize.y());
2159 tm.coords[1][2] = oldTrans.y() + ( pty - trans2.y() ) * textureSize.y();
2160 // center.y() = oldCenter.y() + (pty - trans2.y());
2163 //Need to update center.x/y() so that the widget translates as well. Also, oldCenter
2164 //is badly named... Should be oldTrans or something like that... !!! FIX !!!
2165 //Changing center.x/y() here doesn't seem to change anything... :-/
2166 UpdateControlPoints();
2168 else if ( rotating ) {
2169 // Shamus: New rotate code
2170 int cx = (int)( windowSize.x() * ( center.x() - extents.minX ) / extents.width() );
2171 int cy = (int)( windowSize.y() * ( center.y() - extents.minY ) / extents.height() );
2172 Vector3 v1( dragPoint.x() - cx, dragPoint.y() - cy, 0 ), v2( e->x - cx, e->y - cy, 0 );
2174 vector3_normalise( v1 );
2175 vector3_normalise( v2 );
2176 float c = vector3_dot( v1, v2 );
2177 Vector3 cross = vector3_cross( v1, v2 );
2178 float s = vector3_length( cross );
2180 if ( cross[2] > 0 ) {
2184 // Problem with this: arcsin/cos seems to only return -90 to 90 and 0 to 180...
2185 // Can't derive angle from that!
2187 //rotationAngle = asin(s);// * 180.0f / 3.141592653589f;
2188 rotationAngle = acos( c );
2189 //rotationAngle2 = asin(s);
2190 if ( cross[2] < 0 ) {
2191 rotationAngle = -rotationAngle;
2194 //NO! DOESN'T WORK! rotationAngle -= 45.0f * DEG_TO_RAD;
2197 /*c = cos(rotationAngle - oldRotationAngle);
2198 s = sin(rotationAngle - oldRotationAngle);
2199 rotationAngle += oldRotationAngle;
2200 //c += cos(oldRotationAngle);
2201 //s += sin(oldRotationAngle);
2202 //rotationAngle += oldRotationAngle;
2205 //rotationAngle %= 2.0 * PI;//*/
2207 //This is wrong... Hmm...
2208 //It seems to shear the texture instead of rotating it... !!! FIX !!!
2209 // Now it rotates correctly. Seems TTimo was overcomplicating things here... ;-)
2211 // Seems like what needs to happen here is multiplying these rotations by tm... !!! FIX !!!
2213 // See brush_primit.cpp line 244 (Texdef_EmitTextureCoordinates()) for where texcoords come from...
2215 tm.coords[0][0] = c;
2216 tm.coords[0][1] = s;
2217 tm.coords[1][0] = -s;
2218 tm.coords[1][1] = c;
2219 //It doesn't work anymore... Dunno why...
2220 //tm.coords[0][2] = -trans.x(); // This works!!! Yeah!!!
2221 //tm.coords[1][2] = -trans.y();
2223 //tm.coords[0][2] = rotationPoint.x(); // This works, but strangely...
2224 //tm.coords[1][2] = rotationPoint.y();
2225 //tm.coords[0][2] = 0;// center.x() / 2.0f;
2226 //tm.coords[1][2] = 0;// center.y() / 2.0f;
2228 //tm.coords[0][2] = -(center.x() * textureSize.x());
2229 //tm.coords[1][2] = -(center.y() * textureSize.y());
2230 //Eh? No, but seems to be getting closer...
2231 /*float ptx = e->x / windowSize.x() * extents.width() + extents.minX;
2232 float pty = e->y / windowSize.y() * extents.height() + extents.minY;
2233 tm.coords[0][2] = -c * center.x() - s * center.y() + ptx;
2234 tm.coords[1][2] = s * center.x() - c * center.x() + pty;//*/
2235 //Kinda works, but center drifts around on non-square textures...
2236 /*tm.coords[0][2] = (-c * center.x() - s * center.y()) * textureSize.x();
2237 tm.coords[1][2] = ( s * center.x() - c * center.y()) * textureSize.y();//*/
2238 //Rotates correctly, but not around the actual center of the face's points...
2239 /*tm.coords[0][2] = -c * center.x() * textureSize.x() - s * center.y() * textureSize.y();
2240 tm.coords[1][2] = s * center.x() * textureSize.x() - c * center.y() * textureSize.y();//*/
2242 tm.coords[0][2] = ( -c * center.x() * textureSize.x() - s * center.y() * textureSize.y() ) + center.x() * textureSize.x();
2243 tm.coords[1][2] = ( s * center.x() * textureSize.x() - c * center.y() * textureSize.y() ) + center.y() * textureSize.y(); //*/
2244 //This doesn't work...
2245 //And this is the wrong place for this anyway (I'm pretty sure).
2246 /*tm.coords[0][2] += oldCenter.x();
2247 tm.coords[1][2] += oldCenter.y();//*/
2248 UpdateControlPoints(); // will cause a redraw
2253 else // Check for widget mouseovers
2256 float nx = e->x / windowSize.x() * extents.width() + extents.minX;
2257 float ny = e->y / windowSize.y() * extents.height() + extents.minY;
2258 // Translate nx/y to the "center" point...
2261 ny = -ny; // Flip Y-axis so that increasing numbers move up
2263 tran.x() = tm.coords[0][0] * nx + tm.coords[0][1] * ny;
2264 tran.y() = tm.coords[1][0] * nx + tm.coords[1][1] * ny;
2265 //This doesn't seem to generate a valid distance from the center--for some reason it
2266 //calculates a fixed number every time
2267 //Look at nx/y above: they're getting fixed there! !!! FIX !!! [DONE]
2268 float dist = sqrt( ( nx * nx ) + ( ny * ny ) );
2269 // Normalize to the 2.0 = height standard (for now)
2270 //globalOutputStream() << "--> Distance before: " << dist;
2271 dist = dist * 2.0f / extents.height();
2272 //globalOutputStream() << ". After: " << dist;
2273 tran.x() = tran.x() * 2.0f / extents.height();
2274 tran.y() = tran.y() * 2.0f / extents.height();
2275 //globalOutputStream() << ". Trans: " << tran.x() << ", " << tran.y() << "\n";
2277 //Let's try this instead...
2278 //Interesting! It seems that e->x/y are rotated
2279 //(no, they're not--the TM above is what's doing it...)
2280 nx = ( ( e->x / windowSize.y() ) * 2.0f ) - ( windowSize.x() / windowSize.y() );
2281 ny = ( ( e->y / windowSize.y() ) * 2.0f ) - ( windowSize.y() / windowSize.y() );
2283 //Cool! It works! Now just need to do rotation...
2285 rotating = translatingX = translatingY = scalingX = scalingY
2286 = resizingX = resizingY = false;
2288 if ( dist < ( gridRadius * 0.16f ) ) {
2289 translatingX = translatingY = true;
2291 else if ( dist > ( gridRadius * 0.16f ) && dist < ( gridRadius * 1.10f )
2292 && fabs( ny ) < ( gridRadius * 0.05f ) && nx > 0 ) {
2293 translatingX = true;
2295 else if ( dist > ( gridRadius * 0.16f ) && dist < ( gridRadius * 1.10f )
2296 && fabs( nx ) < ( gridRadius * 0.05f ) && ny > 0 ) {
2297 translatingY = true;
2299 // Should tighten up the angle on this, or put this test after the axis tests...
2300 else if ( tran.x() > 0 && tran.y() > 0
2301 && ( dist > ( gridRadius * 0.82f ) && dist < ( gridRadius * 0.98f ) ) ) {
2313 //It seems the fake tex coords conversion is screwing this stuff up... !!! FIX !!!
2314 //This is still wrong... Prolly need to do something with the oldScaleX/Y stuff...
2315 void flipX( GtkToggleButton *, gpointer ){
2316 // globalOutputStream() << "--> Flip X...\n";
2318 // SurfaceInspector_GetSelectedBPTexdef(); // Refresh g_selectedBrushPrimitTexdef...
2319 // tm.coords[0][0] = -tm.coords[0][0];
2320 // tm.coords[1][0] = -tm.coords[1][0];
2321 // tm.coords[0][0] = -tm.coords[0][0]; // This should be correct now...Nope.
2322 // tm.coords[1][1] = -tm.coords[1][1];
2323 tm.coords[0][0] = -tm.coords[0][0]; // This should be correct now...
2324 tm.coords[1][0] = -tm.coords[1][0];
2325 // tm.coords[2][0] = -tm.coords[2][0];//wil wok? no.
2326 UpdateControlPoints();
2329 void flipY( GtkToggleButton *, gpointer ){
2330 // globalOutputStream() << "--> Flip Y...\n";
2331 // tm.coords[0][1] = -tm.coords[0][1];
2332 // tm.coords[1][1] = -tm.coords[1][1];
2333 // tm.coords[0][1] = -tm.coords[0][1]; // This should be correct now...Nope.
2334 // tm.coords[1][0] = -tm.coords[1][0];
2335 tm.coords[0][1] = -tm.coords[0][1]; // This should be correct now...
2336 tm.coords[1][1] = -tm.coords[1][1];
2337 // tm.coords[2][1] = -tm.coords[2][1];//wil wok? no.
2338 UpdateControlPoints();
2341 } // end namespace TexTool