2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #if !defined(INCLUDED_MAP_H)
23 #define INCLUDED_MAP_H
25 #include "iscenegraph.h"
26 #include "generic/callback.h"
27 #include "string/stringfwd.h"
34 void Map_addValidCallback(Map& map, const Callback& callback);
35 bool Map_Valid(const Map& map);
43 DeferredDraw(const Callback& draw) : m_draw(draw), m_defer(false), m_deferred(false)
63 if(m_defer && m_deferred)
72 inline void DeferredDraw_onMapValidChanged(DeferredDraw& self)
83 typedef ReferenceCaller<DeferredDraw, DeferredDraw_onMapValidChanged> DeferredDrawOnMapValidChangedCaller;
87 const char* Map_Name(const Map& map);
88 const MapFormat& Map_getFormat(const Map& map);
89 bool Map_Unnamed(const Map& map);
98 scene::Node* Map_GetWorldspawn(const Map& map);
99 scene::Node* Map_FindWorldspawn(Map& map);
100 scene::Node& Map_FindOrInsertWorldspawn(Map& map);
102 template<typename Element> class BasicVector3;
103 typedef BasicVector3<float> Vector3;
105 extern Vector3 region_mins, region_maxs;
106 extern bool region_active;
108 // used to be #defines, multiple engine support suggests we should go towards dynamic
109 extern float g_MaxWorldCoord;
110 extern float g_MinWorldCoord;
112 void Map_LoadFile(const char* filename);
113 bool Map_SaveFile(const char* filename);
118 void Map_RegionOff();
120 bool Map_SaveRegion(const char* filename);
122 class TextInputStream;
123 class TextOutputStream;
125 void Map_ImportSelected(TextInputStream& in, const MapFormat& format);
126 void Map_ExportSelected(TextOutputStream& out, const MapFormat& format);
128 bool Map_Modified(const Map& map);
129 void Map_SetModified(Map& map, bool modified);
134 scene::Node& Node_Clone(scene::Node& node);
138 void Scene_parentSelectedBrushesToEntity(scene::Graph& graph, scene::Node& parent);
139 std::size_t Scene_countSelectedBrushes(scene::Graph& graph);
141 void Scene_parentSelected();
143 void OnUndoSizeChanged();
154 void Map_Traverse(scene::Node& root, const scene::Traversable::Walker& walker);
157 void SelectBrush (int entitynum, int brushnum);
159 extern CopiedString g_strLastMap;
160 extern bool g_bLoadLastMap;
162 void Map_Construct();
166 void Map_gatherNamespaced(scene::Node& root);
167 void Map_mergeClonedNames();