2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
23 // Main Window for Q3Radiant
25 // Leonardo Zide (leo@lokigames.com)
28 #include "mainframe.h"
29 #include "globaldefs.h"
33 #include "ifilesystem.h"
39 #include "moduleobserver.h"
43 #include <gdk/gdkkeysyms.h>
47 #include "stream/stringstream.h"
48 #include "signal/isignal.h"
51 #include "eclasslib.h"
52 #include "moduleobservers.h"
54 #include "gtkutil/clipboard.h"
55 #include "gtkutil/frame.h"
56 #include "gtkutil/glwidget.h"
57 #include "gtkutil/image.h"
58 #include "gtkutil/menu.h"
59 #include "gtkutil/paned.h"
63 #include "brushmanip.h"
64 #include "brushmodule.h"
65 #include "camwindow.h"
70 #include "entityinspector.h"
71 #include "entitylist.h"
73 #include "findtexturedialog.h"
75 #include "groupdialog.h"
82 #include "patchdialog.h"
83 #include "patchmanip.h"
85 #include "pluginmanager.h"
86 #include "pluginmenu.h"
87 #include "plugintoolbar.h"
88 #include "preferences.h"
93 #include "surfacedialog.h"
95 #include "texwindow.h"
98 #include "windowobservers.h"
99 #include "renderstate.h"
100 #include "feedback.h"
101 #include "referencecache.h"
102 #include "texwindow.h"
110 #ifdef WORKAROUND_WINDOWS_GTK2_GLWIDGET
111 /* workaround for gtk 2.24 issue: not displayed glwidget after toggle */
112 #define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget) g_object_set_data( G_OBJECT( window ), "glwidget", G_OBJECT( widget ) )
114 #define WORKAROUND_GOBJECT_SET_GLWIDGET(window, widget)
117 struct layout_globals_t
119 WindowPosition m_position;
129 m_position( -1, -1, 640, 480 ),
135 nState( GDK_WINDOW_STATE_MAXIMIZED ){
139 layout_globals_t g_layout_globals;
140 glwindow_globals_t g_glwindow_globals;
145 bool g_vfsInitialized = false;
148 if ( g_vfsInitialized ) return;
150 GlobalFileSystem().initialise();
151 g_vfsInitialized = true;
155 if ( !g_vfsInitialized ) return;
156 GlobalFileSystem().shutdown();
157 g_vfsInitialized = false;
161 if ( !g_vfsInitialized ) return;
162 // Always set camwindow visible when reloading VFS
163 // especially when loading maps, because GL states loaded
164 // by the camwindow are also used by the xywindow.
165 // Loading map at startup (not deferred) may also requires this
166 // to make sure GL states are ready at map loading time
167 // since camwindow is now the place to initialize GL stuff.
168 GlobalCamera_SetVisible();
169 GlobalFileSystem().clear();
171 GlobalFileSystem().refresh();
172 g_vfsInitialized = true;
173 // also refresh models
175 // also refresh texture browser
176 TextureBrowser_RefreshShaders();
184 class VFSModuleObserver : public ModuleObserver
196 VFSModuleObserver g_VFSModuleObserver;
198 void VFS_Construct(){
199 Radiant_attachHomePathsObserver( g_VFSModuleObserver );
203 Radiant_detachHomePathsObserver( g_VFSModuleObserver );
211 const GUID qFOLDERID_SavedGames = {0x4C5C32FF, 0xBB9D, 0x43b0, {0xB5, 0xB4, 0x2D, 0x72, 0xE5, 0x4E, 0xAA, 0xA4}};
212 #define qREFKNOWNFOLDERID GUID
213 #define qKF_FLAG_CREATE 0x8000
214 #define qKF_FLAG_NO_ALIAS 0x1000
215 typedef HRESULT ( WINAPI qSHGetKnownFolderPath_t )( qREFKNOWNFOLDERID rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
216 static qSHGetKnownFolderPath_t *qSHGetKnownFolderPath;
219 void HomePaths_Realise(){
222 const char* prefix = g_pGameDescription->getKeyValue( "prefix" );
223 if ( !string_empty( prefix ) ) {
224 StringOutputStream path( 256 );
228 path << DirectoryCleaned( g_get_home_dir() ) << "Library/Application Support" << ( prefix + 1 ) << "/";
229 if ( file_is_directory( path.c_str() ) ) {
230 g_qeglobals.m_userEnginePath = path.c_str();
234 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
235 #elif GDEF_OS_WINDOWS
236 TCHAR mydocsdir[MAX_PATH + 1];
238 HMODULE shfolder = LoadLibrary( "shfolder.dll" );
240 qSHGetKnownFolderPath = (qSHGetKnownFolderPath_t *) GetProcAddress( shfolder, "SHGetKnownFolderPath" );
243 qSHGetKnownFolderPath = NULL;
245 CoInitializeEx( NULL, COINIT_APARTMENTTHREADED );
246 if ( qSHGetKnownFolderPath && qSHGetKnownFolderPath( qFOLDERID_SavedGames, qKF_FLAG_CREATE | qKF_FLAG_NO_ALIAS, NULL, &mydocsdirw ) == S_OK ) {
247 memset( mydocsdir, 0, sizeof( mydocsdir ) );
248 wcstombs( mydocsdir, mydocsdirw, sizeof( mydocsdir ) - 1 );
249 CoTaskMemFree( mydocsdirw );
251 path << DirectoryCleaned( mydocsdir ) << ( prefix + 1 ) << "/";
252 if ( file_is_directory( path.c_str() ) ) {
253 g_qeglobals.m_userEnginePath = path.c_str();
255 FreeLibrary( shfolder );
261 FreeLibrary( shfolder );
263 if ( SHGetFolderPath( NULL, CSIDL_PERSONAL, NULL, 0, mydocsdir ) ) {
265 path << DirectoryCleaned( mydocsdir ) << "My Games/" << ( prefix + 1 ) << "/";
266 // win32: only add it if it already exists
267 if ( file_is_directory( path.c_str() ) ) {
268 g_qeglobals.m_userEnginePath = path.c_str();
274 path << DirectoryCleaned( g_get_user_data_dir() ) << ( prefix + 1 ) << "/";
275 if ( file_exists( path.c_str() ) && file_is_directory( path.c_str() ) ) {
276 g_qeglobals.m_userEnginePath = path.c_str();
281 path << DirectoryCleaned( g_get_home_dir() ) << prefix << "/";
282 g_qeglobals.m_userEnginePath = path.c_str();
288 g_qeglobals.m_userEnginePath = EnginePath_get();
292 Q_mkdir( g_qeglobals.m_userEnginePath.c_str() );
295 StringOutputStream path( 256 );
296 path << g_qeglobals.m_userEnginePath.c_str() << gamename_get() << '/';
297 g_qeglobals.m_userGamePath = path.c_str();
299 ASSERT_MESSAGE( !string_empty( g_qeglobals.m_userGamePath.c_str() ), "HomePaths_Realise: user-game-path is empty" );
300 Q_mkdir( g_qeglobals.m_userGamePath.c_str() );
303 ModuleObservers g_homePathObservers;
305 void Radiant_attachHomePathsObserver( ModuleObserver& observer ){
306 g_homePathObservers.attach( observer );
309 void Radiant_detachHomePathsObserver( ModuleObserver& observer ){
310 g_homePathObservers.detach( observer );
313 class HomePathsModuleObserver : public ModuleObserver
315 std::size_t m_unrealised;
317 HomePathsModuleObserver() : m_unrealised( 1 ){
321 if ( --m_unrealised == 0 ) {
323 g_homePathObservers.realise();
328 if ( ++m_unrealised == 1 ) {
329 g_homePathObservers.unrealise();
334 HomePathsModuleObserver g_HomePathsModuleObserver;
336 void HomePaths_Construct(){
337 Radiant_attachEnginePathObserver( g_HomePathsModuleObserver );
340 void HomePaths_Destroy(){
341 Radiant_detachEnginePathObserver( g_HomePathsModuleObserver );
347 CopiedString g_strEnginePath;
348 ModuleObservers g_enginePathObservers;
349 std::size_t g_enginepath_unrealised = 1;
351 void Radiant_attachEnginePathObserver( ModuleObserver& observer ){
352 g_enginePathObservers.attach( observer );
355 void Radiant_detachEnginePathObserver( ModuleObserver& observer ){
356 g_enginePathObservers.detach( observer );
360 void EnginePath_Realise(){
361 if ( --g_enginepath_unrealised == 0 ) {
362 g_enginePathObservers.realise();
367 const char* EnginePath_get(){
368 ASSERT_MESSAGE( g_enginepath_unrealised == 0, "EnginePath_get: engine path not realised" );
369 return g_strEnginePath.c_str();
372 void EnginePath_Unrealise(){
373 if ( ++g_enginepath_unrealised == 1 ) {
374 g_enginePathObservers.unrealise();
378 void setEnginePath( const char* path ){
379 StringOutputStream buffer( 256 );
380 buffer << DirectoryCleaned( path );
381 if ( !path_equal( buffer.c_str(), g_strEnginePath.c_str() ) ) {
383 while ( !ConfirmModified( "Paths Changed" ) )
385 if ( Map_Unnamed( g_map ) ) {
396 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", "Changing Engine Path" );
398 EnginePath_Unrealise();
400 g_strEnginePath = buffer.c_str();
402 EnginePath_Realise();
408 CopiedString g_strPakPath[g_pakPathCount] = { "", "", "", "", "" };
409 ModuleObservers g_pakPathObservers[g_pakPathCount];
410 std::size_t g_pakpath_unrealised[g_pakPathCount] = { 1, 1, 1, 1, 1 };
412 void Radiant_attachPakPathObserver( int num, ModuleObserver& observer ){
413 g_pakPathObservers[num].attach( observer );
416 void Radiant_detachPakPathObserver( int num, ModuleObserver& observer ){
417 g_pakPathObservers[num].detach( observer );
421 void PakPath_Realise( int num ){
422 if ( --g_pakpath_unrealised[num] == 0 ) {
423 g_pakPathObservers[num].realise();
427 const char* PakPath_get( int num ){
428 std::string message = "PakPath_get: pak path " + std::to_string(num) + " not realised";
429 ASSERT_MESSAGE( g_pakpath_unrealised[num] == 0, message.c_str() );
430 return g_strPakPath[num].c_str();
433 void PakPath_Unrealise( int num ){
434 if ( ++g_pakpath_unrealised[num] == 1 ) {
435 g_pakPathObservers[num].unrealise();
439 void setPakPath( int num, const char* path ){
440 if (!g_strcmp0( path, "")) {
441 g_strPakPath[num] = "";
445 StringOutputStream buffer( 256 );
446 buffer << DirectoryCleaned( path );
447 if ( !path_equal( buffer.c_str(), g_strPakPath[num].c_str() ) ) {
448 std::string message = "Changing Pak Path " + std::to_string(num);
449 ScopeDisableScreenUpdates disableScreenUpdates( "Processing...", message.c_str() );
451 PakPath_Unrealise(num);
453 g_strPakPath[num] = buffer.c_str();
455 PakPath_Realise(num);
460 // executable file path (full path)
461 CopiedString g_strAppFilePath;
464 CopiedString g_strAppPath;
465 CopiedString g_strLibPath;
466 CopiedString g_strDataPath;
468 const char* AppFilePath_get(){
469 return g_strAppFilePath.c_str();
472 const char* AppPath_get(){
473 return g_strAppPath.c_str();
476 const char *LibPath_get()
478 return g_strLibPath.c_str();
481 const char *DataPath_get()
483 return g_strDataPath.c_str();
486 /// the path to the local rc-dir
487 const char* LocalRcPath_get( void ){
488 static CopiedString rc_path;
489 if ( rc_path.empty() ) {
490 StringOutputStream stream( 256 );
491 stream << GlobalRadiant().getSettingsPath() << g_pGameDescription->mGameFile.c_str() << "/";
492 rc_path = stream.c_str();
494 return rc_path.c_str();
497 /// directory for temp files
498 /// NOTE: on *nix this is were we check for .pid
499 CopiedString g_strSettingsPath;
501 const char* SettingsPath_get(){
502 return g_strSettingsPath.c_str();
507 points to the game tools directory, for instance
508 C:/Program Files/Quake III Arena/GtkRadiant
510 this is one of the main variables that are configured by the game selection on startup
511 [GameToolsPath]/plugins
512 [GameToolsPath]/modules
515 CopiedString g_strGameToolsPath; ///< this is set by g_GamesDialog
517 const char* GameToolsPath_get(){
518 return g_strGameToolsPath.c_str();
522 static void Export(const CopiedString &self, const Callback<void(const char *)> &returnz) {
523 returnz(self.c_str());
526 static void Import(CopiedString &self, const char *value) {
527 setEnginePath( value );
532 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
533 returnz( self.c_str() );
536 static void Import( CopiedString &self, const char *value ) {
537 setPakPath( 0, value );
542 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
543 returnz( self.c_str() );
546 static void Import( CopiedString &self, const char *value ) {
547 setPakPath( 1, value );
552 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
553 returnz( self.c_str() );
556 static void Import( CopiedString &self, const char *value ) {
557 setPakPath( 2, value );
562 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
563 returnz( self.c_str() );
566 static void Import( CopiedString &self, const char *value ) {
567 setPakPath( 3, value );
572 static void Export( const CopiedString &self, const Callback<void(const char*)> &returnz ) {
573 returnz( self.c_str() );
576 static void Import( CopiedString &self, const char *value ) {
577 setPakPath( 4, value );
581 bool g_disableEnginePath = false;
582 bool g_disableHomePath = false;
584 void Paths_constructBasicPreferences( PreferencesPage& page ) {
585 page.appendPathEntry( "Engine Path", true, make_property<EnginePath>(g_strEnginePath) );
588 void Paths_constructPreferences( PreferencesPage& page ){
589 Paths_constructBasicPreferences( page );
591 page.appendSpacer( 4 );
592 page.appendLabel( "", "Advanced options" );
593 page.appendCheckBox( "", "Do not use Engine Path", g_disableEnginePath );
594 page.appendCheckBox( "", "Do not use Home Path", g_disableHomePath );
596 page.appendSpacer( 4 );
597 page.appendLabel( "", "Only a very few games support Pak Paths," );
598 page.appendLabel( "", "if you don't know what it is, leave this blank." );
600 const char *label = "Pak Path ";
601 page.appendPathEntry( label, true, make_property<PakPath0>( g_strPakPath[0] ) );
602 page.appendPathEntry( label, true, make_property<PakPath1>( g_strPakPath[1] ) );
603 page.appendPathEntry( label, true, make_property<PakPath2>( g_strPakPath[2] ) );
604 page.appendPathEntry( label, true, make_property<PakPath3>( g_strPakPath[3] ) );
605 page.appendPathEntry( label, true, make_property<PakPath4>( g_strPakPath[4] ) );
608 void Paths_constructPage( PreferenceGroup& group ){
609 PreferencesPage page( group.createPage( "Paths", "Path Settings" ) );
610 Paths_constructPreferences( page );
613 void Paths_registerPreferencesPage(){
614 PreferencesDialog_addSettingsPage( makeCallbackF(Paths_constructPage) );
618 class PathsDialog : public Dialog
621 ui::Window BuildDialog(){
622 auto frame = create_dialog_frame( "Path Settings", ui::Shadow::ETCHED_IN );
624 auto vbox2 = create_dialog_vbox( 0, 4 );
628 PreferencesPage page( *this, vbox2 );
629 Paths_constructBasicPreferences( page );
632 return ui::Window(create_simple_modal_dialog_window( "Engine Path Not Found", m_modal, frame ));
636 PathsDialog g_PathsDialog;
638 void EnginePath_verify(){
639 if ( !file_exists( g_strEnginePath.c_str() ) ) {
640 g_PathsDialog.Create();
641 g_PathsDialog.DoModal();
642 g_PathsDialog.Destroy();
648 CopiedString g_gamename;
649 CopiedString g_gamemode;
650 ModuleObservers g_gameNameObservers;
651 ModuleObservers g_gameModeObservers;
654 void Radiant_attachGameNameObserver( ModuleObserver& observer ){
655 g_gameNameObservers.attach( observer );
658 void Radiant_detachGameNameObserver( ModuleObserver& observer ){
659 g_gameNameObservers.detach( observer );
662 const char* basegame_get(){
663 return g_pGameDescription->getRequiredKeyValue( "basegame" );
666 const char* gamename_get(){
667 const char* gamename = g_gamename.c_str();
668 if ( string_empty( gamename ) ) {
669 return basegame_get();
674 void gamename_set( const char* gamename ){
675 if ( !string_equal( gamename, g_gamename.c_str() ) ) {
676 g_gameNameObservers.unrealise();
677 g_gamename = gamename;
678 g_gameNameObservers.realise();
682 void Radiant_attachGameModeObserver( ModuleObserver& observer ){
683 g_gameModeObservers.attach( observer );
686 void Radiant_detachGameModeObserver( ModuleObserver& observer ){
687 g_gameModeObservers.detach( observer );
690 const char* gamemode_get(){
691 return g_gamemode.c_str();
694 void gamemode_set( const char* gamemode ){
695 if ( !string_equal( gamemode, g_gamemode.c_str() ) ) {
696 g_gameModeObservers.unrealise();
697 g_gamemode = gamemode;
698 g_gameModeObservers.realise();
705 const char* const c_library_extension =
706 #if defined( CMAKE_SHARED_MODULE_SUFFIX )
707 CMAKE_SHARED_MODULE_SUFFIX
708 #elif GDEF_OS_WINDOWS
712 #elif GDEF_OS_LINUX || GDEF_OS_BSD
717 void Radiant_loadModules( const char* path ){
718 Directory_forEach(path, matchFileExtension(c_library_extension, [&](const char *name) {
720 ASSERT_MESSAGE(strlen(path) + strlen(name) < 1024, "");
721 strcpy(fullname, path);
722 strcat(fullname, name);
723 globalOutputStream() << "Found '" << fullname << "'\n";
724 GlobalModuleServer_loadModule(fullname);
728 void Radiant_loadModulesFromRoot( const char* directory ){
730 StringOutputStream path( 256 );
731 path << directory << g_pluginsDir;
732 Radiant_loadModules( path.c_str() );
735 if ( !string_equal( g_pluginsDir, g_modulesDir ) ) {
736 StringOutputStream path( 256 );
737 path << directory << g_modulesDir;
738 Radiant_loadModules( path.c_str() );
742 //! Make COLOR_BRUSHES override worldspawn eclass colour.
743 void SetWorldspawnColour( const Vector3& colour ){
744 EntityClass* worldspawn = GlobalEntityClassManager().findOrInsert( "worldspawn", true );
745 eclass_release_state( worldspawn );
746 worldspawn->color = colour;
747 eclass_capture_state( worldspawn );
751 class WorldspawnColourEntityClassObserver : public ModuleObserver
753 std::size_t m_unrealised;
755 WorldspawnColourEntityClassObserver() : m_unrealised( 1 ){
759 if ( --m_unrealised == 0 ) {
760 SetWorldspawnColour( g_xywindow_globals.color_brushes );
765 if ( ++m_unrealised == 1 ) {
770 WorldspawnColourEntityClassObserver g_WorldspawnColourEntityClassObserver;
773 ModuleObservers g_gameToolsPathObservers;
775 void Radiant_attachGameToolsPathObserver( ModuleObserver& observer ){
776 g_gameToolsPathObservers.attach( observer );
779 void Radiant_detachGameToolsPathObserver( ModuleObserver& observer ){
780 g_gameToolsPathObservers.detach( observer );
783 void Radiant_Initialise(){
784 GlobalModuleServer_Initialise();
786 Radiant_loadModulesFromRoot( LibPath_get() );
790 bool success = Radiant_Construct( GlobalModuleServer_get() );
791 ASSERT_MESSAGE( success, "module system failed to initialise - see radiant.log for error messages" );
793 g_gameToolsPathObservers.realise();
794 g_gameModeObservers.realise();
795 g_gameNameObservers.realise();
798 void Radiant_Shutdown(){
799 g_gameNameObservers.unrealise();
800 g_gameModeObservers.unrealise();
801 g_gameToolsPathObservers.unrealise();
803 if ( !g_preferences_globals.disable_ini ) {
804 globalOutputStream() << "Start writing prefs\n";
806 globalOutputStream() << "Done prefs\n";
811 GlobalModuleServer_Shutdown();
815 if ( ConfirmModified( "Exit " RADIANT_NAME ) ) {
822 GlobalUndoSystem().undo();
827 GlobalUndoSystem().redo();
831 void deleteSelection(){
832 UndoableCommand undo( "deleteSelected" );
836 void Map_ExportSelected( TextOutputStream& ostream ){
837 Map_ExportSelected( ostream, Map_getFormat( g_map ) );
840 void Map_ImportSelected( TextInputStream& istream ){
841 Map_ImportSelected( istream, Map_getFormat( g_map ) );
844 void Selection_Copy(){
845 clipboard_copy( Map_ExportSelected );
848 void Selection_Paste(){
849 clipboard_paste( Map_ImportSelected );
853 if ( SelectedFaces_empty() ) {
858 SelectedFaces_copyTexture();
863 if ( SelectedFaces_empty() ) {
864 UndoableCommand undo( "paste" );
866 GlobalSelectionSystem().setSelectedAll( false );
871 SelectedFaces_pasteTexture();
875 void PasteToCamera(){
876 CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
877 GlobalSelectionSystem().setSelectedAll( false );
879 UndoableCommand undo( "pasteToCamera" );
883 // Work out the delta
885 Select_GetMid( mid );
886 Vector3 delta = vector3_subtracted( vector3_snapped( Camera_getOrigin( camwnd ), GetSnapGridSize() ), mid );
889 GlobalSelectionSystem().translateSelected( delta );
893 void ColorScheme_Original(){
894 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
896 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
897 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
898 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
900 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
901 g_xywindow_globals.color_gridminor = Vector3( 0.75f, 0.75f, 0.75f );
902 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
903 g_xywindow_globals.color_gridminor_alt = Vector3( 0.5f, 0.0f, 0.0f );
904 g_xywindow_globals.color_gridmajor_alt = Vector3( 1.0f, 0.0f, 0.0f );
905 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
906 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
907 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
908 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
909 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
910 SetWorldspawnColour( g_xywindow_globals.color_brushes );
911 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
912 XY_UpdateAllWindows();
915 void ColorScheme_QER(){
916 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
918 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
919 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
920 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
922 g_xywindow_globals.color_gridback = Vector3( 1.0f, 1.0f, 1.0f );
923 g_xywindow_globals.color_gridminor = Vector3( 1.0f, 1.0f, 1.0f );
924 g_xywindow_globals.color_gridmajor = Vector3( 0.5f, 0.5f, 0.5f );
925 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
926 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
927 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
928 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
929 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
930 SetWorldspawnColour( g_xywindow_globals.color_brushes );
931 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
932 XY_UpdateAllWindows();
935 void ColorScheme_Black(){
936 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
938 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
939 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
940 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
942 g_xywindow_globals.color_gridback = Vector3( 0.0f, 0.0f, 0.0f );
943 g_xywindow_globals.color_gridminor = Vector3( 0.2f, 0.2f, 0.2f );
944 g_xywindow_globals.color_gridmajor = Vector3( 0.3f, 0.5f, 0.5f );
945 g_xywindow_globals.color_gridblock = Vector3( 0.0f, 0.0f, 1.0f );
946 g_xywindow_globals.color_gridtext = Vector3( 1.0f, 1.0f, 1.0f );
947 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
948 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
949 g_xywindow_globals.color_brushes = Vector3( 1.0f, 1.0f, 1.0f );
950 SetWorldspawnColour( g_xywindow_globals.color_brushes );
951 g_xywindow_globals.color_viewname = Vector3( 0.7f, 0.7f, 0.0f );
952 XY_UpdateAllWindows();
955 /* ydnar: to emulate maya/max/lightwave color schemes */
956 void ColorScheme_Ydnar(){
957 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), Vector3( 0.25f, 0.25f, 0.25f ) );
959 g_camwindow_globals.color_cameraback = Vector3( 0.25f, 0.25f, 0.25f );
960 g_camwindow_globals.color_selbrushes3d = Vector3( 1.0f, 0.0f, 0.0f );
961 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
963 g_xywindow_globals.color_gridback = Vector3( 0.77f, 0.77f, 0.77f );
964 g_xywindow_globals.color_gridminor = Vector3( 0.83f, 0.83f, 0.83f );
965 g_xywindow_globals.color_gridmajor = Vector3( 0.89f, 0.89f, 0.89f );
966 g_xywindow_globals.color_gridblock = Vector3( 1.0f, 1.0f, 1.0f );
967 g_xywindow_globals.color_gridtext = Vector3( 0.0f, 0.0f, 0.0f );
968 g_xywindow_globals.color_selbrushes = Vector3( 1.0f, 0.0f, 0.0f );
969 g_xywindow_globals.color_clipper = Vector3( 0.0f, 0.0f, 1.0f );
970 g_xywindow_globals.color_brushes = Vector3( 0.0f, 0.0f, 0.0f );
971 SetWorldspawnColour( g_xywindow_globals.color_brushes );
972 g_xywindow_globals.color_viewname = Vector3( 0.5f, 0.0f, 0.75f );
973 XY_UpdateAllWindows();
976 /* color scheme to fit the GTK Adwaita Dark theme */
977 void ColorScheme_AdwaitaDark()
980 // GlobalTextureBrowser().color_textureback
981 TextureBrowser_setBackgroundColour(GlobalTextureBrowser(), Vector3(0.25f, 0.25f, 0.25f));
984 g_camwindow_globals.color_cameraback = Vector3(0.25f, 0.25f, 0.25f);
986 g_camwindow_globals.color_selbrushes3d = Vector3(1.0f, 0.0f, 0.0f);
987 CamWnd_Update(*g_pParentWnd->GetCamWnd());
990 g_xywindow_globals.color_gridback = Vector3(0.25f, 0.25f, 0.25f);
992 g_xywindow_globals.color_gridminor = Vector3(0.21f, 0.23f, 0.23f);
994 g_xywindow_globals.color_gridmajor = Vector3(0.14f, 0.15f, 0.15f);
996 g_xywindow_globals.color_gridmajor_alt = Vector3(1.0f, 0.0f, 0.0f);
998 g_xywindow_globals.color_gridblock = Vector3(1.0f, 1.0f, 1.0f);
1000 g_xywindow_globals.color_gridtext = Vector3(0.0f, 0.0f, 0.0f);
1002 g_xywindow_globals.color_selbrushes = Vector3(1.0f, 0.0f, 0.0f);
1004 g_xywindow_globals.color_clipper = Vector3(0.0f, 0.0f, 1.0f);
1006 g_xywindow_globals.color_brushes = Vector3(0.73f, 0.73f, 0.73f);
1009 g_xywindow_globals.AxisColorX = Vector3(1.0f, 0.0f, 0.0f);
1011 g_xywindow_globals.AxisColorY = Vector3(0.0f, 1.0f, 0.0f);
1013 g_xywindow_globals.AxisColorZ = Vector3(0.0f, 0.0f, 1.0f);
1014 SetWorldspawnColour(g_xywindow_globals.color_brushes);
1016 g_xywindow_globals.color_viewname = Vector3(0.5f, 0.0f, 0.75f);
1017 XY_UpdateAllWindows();
1020 // g_entity_globals.color_entity = Vector3(0.0f, 0.0f, 0.0f);
1023 typedef Callback<void(Vector3&)> GetColourCallback;
1024 typedef Callback<void(const Vector3&)> SetColourCallback;
1028 GetColourCallback m_get;
1029 SetColourCallback m_set;
1031 ChooseColour( const GetColourCallback& get, const SetColourCallback& set )
1032 : m_get( get ), m_set( set ){
1038 color_dialog( MainFrame_getWindow(), colour );
1044 void Colour_get( const Vector3& colour, Vector3& other ){
1048 typedef ConstReferenceCaller<Vector3, void(Vector3&), Colour_get> ColourGetCaller;
1050 void Colour_set( Vector3& colour, const Vector3& other ){
1052 SceneChangeNotify();
1055 typedef ReferenceCaller<Vector3, void(const Vector3&), Colour_set> ColourSetCaller;
1057 void BrushColour_set( const Vector3& other ){
1058 g_xywindow_globals.color_brushes = other;
1059 SetWorldspawnColour( g_xywindow_globals.color_brushes );
1060 SceneChangeNotify();
1063 typedef FreeCaller<void(const Vector3&), BrushColour_set> BrushColourSetCaller;
1065 void ClipperColour_set( const Vector3& other ){
1066 g_xywindow_globals.color_clipper = other;
1067 Brush_clipperColourChanged();
1068 SceneChangeNotify();
1071 typedef FreeCaller<void(const Vector3&), ClipperColour_set> ClipperColourSetCaller;
1073 void TextureBrowserColour_get( Vector3& other ){
1074 other = TextureBrowser_getBackgroundColour( GlobalTextureBrowser() );
1077 typedef FreeCaller<void(Vector3&), TextureBrowserColour_get> TextureBrowserColourGetCaller;
1079 void TextureBrowserColour_set( const Vector3& other ){
1080 TextureBrowser_setBackgroundColour( GlobalTextureBrowser(), other );
1083 typedef FreeCaller<void(const Vector3&), TextureBrowserColour_set> TextureBrowserColourSetCaller;
1089 ChooseColour m_textureback;
1090 ChooseColour m_xyback;
1091 ChooseColour m_gridmajor;
1092 ChooseColour m_gridminor;
1093 ChooseColour m_gridmajor_alt;
1094 ChooseColour m_gridminor_alt;
1095 ChooseColour m_gridtext;
1096 ChooseColour m_gridblock;
1097 ChooseColour m_cameraback;
1098 ChooseColour m_brush;
1099 ChooseColour m_selectedbrush;
1100 ChooseColour m_selectedbrush3d;
1101 ChooseColour m_clipper;
1102 ChooseColour m_viewname;
1105 m_textureback( TextureBrowserColourGetCaller(), TextureBrowserColourSetCaller() ),
1106 m_xyback( ColourGetCaller( g_xywindow_globals.color_gridback ), ColourSetCaller( g_xywindow_globals.color_gridback ) ),
1107 m_gridmajor( ColourGetCaller( g_xywindow_globals.color_gridmajor ), ColourSetCaller( g_xywindow_globals.color_gridmajor ) ),
1108 m_gridminor( ColourGetCaller( g_xywindow_globals.color_gridminor ), ColourSetCaller( g_xywindow_globals.color_gridminor ) ),
1109 m_gridmajor_alt( ColourGetCaller( g_xywindow_globals.color_gridmajor_alt ), ColourSetCaller( g_xywindow_globals.color_gridmajor_alt ) ),
1110 m_gridminor_alt( ColourGetCaller( g_xywindow_globals.color_gridminor_alt ), ColourSetCaller( g_xywindow_globals.color_gridminor_alt ) ),
1111 m_gridtext( ColourGetCaller( g_xywindow_globals.color_gridtext ), ColourSetCaller( g_xywindow_globals.color_gridtext ) ),
1112 m_gridblock( ColourGetCaller( g_xywindow_globals.color_gridblock ), ColourSetCaller( g_xywindow_globals.color_gridblock ) ),
1113 m_cameraback( ColourGetCaller( g_camwindow_globals.color_cameraback ), ColourSetCaller( g_camwindow_globals.color_cameraback ) ),
1114 m_brush( ColourGetCaller( g_xywindow_globals.color_brushes ), BrushColourSetCaller() ),
1115 m_selectedbrush( ColourGetCaller( g_xywindow_globals.color_selbrushes ), ColourSetCaller( g_xywindow_globals.color_selbrushes ) ),
1116 m_selectedbrush3d( ColourGetCaller( g_camwindow_globals.color_selbrushes3d ), ColourSetCaller( g_camwindow_globals.color_selbrushes3d ) ),
1117 m_clipper( ColourGetCaller( g_xywindow_globals.color_clipper ), ClipperColourSetCaller() ),
1118 m_viewname( ColourGetCaller( g_xywindow_globals.color_viewname ), ColourSetCaller( g_xywindow_globals.color_viewname ) ){
1122 ColoursMenu g_ColoursMenu;
1124 ui::MenuItem create_colours_menu(){
1125 auto colours_menu_item = new_sub_menu_item_with_mnemonic( "Colors" );
1126 auto menu_in_menu = ui::Menu::from( gtk_menu_item_get_submenu( colours_menu_item ) );
1127 if ( g_Layout_enableDetachableMenus.m_value ) {
1128 menu_tearoff( menu_in_menu );
1131 auto menu_3 = create_sub_menu_with_mnemonic( menu_in_menu, "Themes" );
1132 if ( g_Layout_enableDetachableMenus.m_value ) {
1133 menu_tearoff( menu_3 );
1136 create_menu_item_with_mnemonic( menu_3, "QE4 Original", "ColorSchemeOriginal" );
1137 create_menu_item_with_mnemonic( menu_3, "Q3Radiant Original", "ColorSchemeQER" );
1138 create_menu_item_with_mnemonic( menu_3, "Black and Green", "ColorSchemeBlackAndGreen" );
1139 create_menu_item_with_mnemonic( menu_3, "Maya/Max/Lightwave Emulation", "ColorSchemeYdnar" );
1140 create_menu_item_with_mnemonic(menu_3, "Adwaita Dark", "ColorSchemeAdwaitaDark");
1142 menu_separator( menu_in_menu );
1144 create_menu_item_with_mnemonic( menu_in_menu, "_Texture Background...", "ChooseTextureBackgroundColor" );
1145 create_menu_item_with_mnemonic( menu_in_menu, "Grid Background...", "ChooseGridBackgroundColor" );
1146 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major...", "ChooseGridMajorColor" );
1147 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor...", "ChooseGridMinorColor" );
1148 create_menu_item_with_mnemonic( menu_in_menu, "Grid Major Small...", "ChooseSmallGridMajorColor" );
1149 create_menu_item_with_mnemonic( menu_in_menu, "Grid Minor Small...", "ChooseSmallGridMinorColor" );
1150 create_menu_item_with_mnemonic( menu_in_menu, "Grid Text...", "ChooseGridTextColor" );
1151 create_menu_item_with_mnemonic( menu_in_menu, "Grid Block...", "ChooseGridBlockColor" );
1152 create_menu_item_with_mnemonic( menu_in_menu, "Default Brush...", "ChooseBrushColor" );
1153 create_menu_item_with_mnemonic( menu_in_menu, "Camera Background...", "ChooseCameraBackgroundColor" );
1154 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush...", "ChooseSelectedBrushColor" );
1155 create_menu_item_with_mnemonic( menu_in_menu, "Selected Brush (Camera)...", "ChooseCameraSelectedBrushColor" );
1156 create_menu_item_with_mnemonic( menu_in_menu, "Clipper...", "ChooseClipperColor" );
1157 create_menu_item_with_mnemonic( menu_in_menu, "Active View name...", "ChooseOrthoViewNameColor" );
1159 return colours_menu_item;
1164 PluginsMenu_clear();
1165 PluginToolbar_clear();
1168 Radiant_Initialise();
1170 PluginsMenu_populate();
1172 PluginToolbar_populate();
1176 void thunk_OnSleep(){
1177 g_pParentWnd->OnSleep();
1181 OpenURL( "https://gitlab.com/xonotic/xonotic/wikis/Mapping" );
1184 void OpenBugReportURL(){
1185 OpenURL( "https://gitlab.com/xonotic/netradiant/issues" );
1189 ui::Widget g_page_console{ui::null};
1191 void Console_ToggleShow(){
1192 GroupDialog_showPage( g_page_console );
1195 ui::Widget g_page_entity{ui::null};
1197 void EntityInspector_ToggleShow(){
1198 GroupDialog_showPage( g_page_entity );
1202 void SetClipMode( bool enable );
1204 void ModeChangeNotify();
1206 typedef void ( *ToolMode )();
1208 ToolMode g_currentToolMode = 0;
1209 bool g_currentToolModeSupportsComponentEditing = false;
1210 ToolMode g_defaultToolMode = 0;
1213 void SelectionSystem_DefaultMode(){
1214 GlobalSelectionSystem().SetMode( SelectionSystem::ePrimitive );
1215 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eDefault );
1221 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1222 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eEdge;
1226 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1227 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eVertex;
1231 return GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1232 && GlobalSelectionSystem().ComponentMode() == SelectionSystem::eFace;
1235 template<bool( *BoolFunction ) ( )>
1236 class BoolFunctionExport
1239 static void apply( const Callback<void(bool)> & importCallback ){
1240 importCallback( BoolFunction() );
1244 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<EdgeMode>::apply> EdgeModeApplyCaller;
1245 EdgeModeApplyCaller g_edgeMode_button_caller;
1246 Callback<void(const Callback<void(bool)> &)> g_edgeMode_button_callback( g_edgeMode_button_caller );
1247 ToggleItem g_edgeMode_button( g_edgeMode_button_callback );
1249 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<VertexMode>::apply> VertexModeApplyCaller;
1250 VertexModeApplyCaller g_vertexMode_button_caller;
1251 Callback<void(const Callback<void(bool)> &)> g_vertexMode_button_callback( g_vertexMode_button_caller );
1252 ToggleItem g_vertexMode_button( g_vertexMode_button_callback );
1254 typedef FreeCaller<void(const Callback<void(bool)> &), &BoolFunctionExport<FaceMode>::apply> FaceModeApplyCaller;
1255 FaceModeApplyCaller g_faceMode_button_caller;
1256 Callback<void(const Callback<void(bool)> &)> g_faceMode_button_callback( g_faceMode_button_caller );
1257 ToggleItem g_faceMode_button( g_faceMode_button_callback );
1259 void ComponentModeChanged(){
1260 g_edgeMode_button.update();
1261 g_vertexMode_button.update();
1262 g_faceMode_button.update();
1265 void ComponentMode_SelectionChanged( const Selectable& selectable ){
1266 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent
1267 && GlobalSelectionSystem().countSelected() == 0 ) {
1268 SelectionSystem_DefaultMode();
1269 ComponentModeChanged();
1273 void SelectEdgeMode(){
1275 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1276 GlobalSelectionSystem().Select( false );
1281 SelectionSystem_DefaultMode();
1283 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1284 if ( !g_currentToolModeSupportsComponentEditing ) {
1285 g_defaultToolMode();
1288 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1289 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eEdge );
1292 ComponentModeChanged();
1297 void SelectVertexMode(){
1299 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1300 GlobalSelectionSystem().Select( false );
1304 if ( VertexMode() ) {
1305 SelectionSystem_DefaultMode();
1307 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1308 if ( !g_currentToolModeSupportsComponentEditing ) {
1309 g_defaultToolMode();
1312 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1313 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eVertex );
1316 ComponentModeChanged();
1321 void SelectFaceMode(){
1323 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1324 GlobalSelectionSystem().Select( false );
1329 SelectionSystem_DefaultMode();
1331 else if ( GlobalSelectionSystem().countSelected() != 0 ) {
1332 if ( !g_currentToolModeSupportsComponentEditing ) {
1333 g_defaultToolMode();
1336 GlobalSelectionSystem().SetMode( SelectionSystem::eComponent );
1337 GlobalSelectionSystem().SetComponentMode( SelectionSystem::eFace );
1340 ComponentModeChanged();
1346 class CloneSelected : public scene::Graph::Walker
1349 NodeSmartReference worldspawn;
1351 CloneSelected( bool d ) : doMakeUnique( d ), worldspawn( Map_FindOrInsertWorldspawn( g_map ) ){
1354 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1355 if ( path.size() == 1 ) {
1359 // ignore worldspawn, but keep checking children
1360 NodeSmartReference me( path.top().get() );
1361 if ( me == worldspawn ) {
1365 if ( !path.top().get().isRoot() ) {
1366 Selectable* selectable = Instance_getSelectable( instance );
1367 if ( selectable != 0
1368 && selectable->isSelected() ) {
1376 void post( const scene::Path& path, scene::Instance& instance ) const {
1377 if ( path.size() == 1 ) {
1381 // ignore worldspawn, but keep checking children
1382 NodeSmartReference me( path.top().get() );
1383 if ( me == worldspawn ) {
1387 if ( !path.top().get().isRoot() ) {
1388 Selectable* selectable = Instance_getSelectable( instance );
1389 if ( selectable != 0
1390 && selectable->isSelected() ) {
1391 NodeSmartReference clone( Node_Clone( path.top() ) );
1392 if ( doMakeUnique ) {
1393 Map_gatherNamespaced( clone );
1395 Node_getTraversable( path.parent().get() )->insert( clone );
1401 void Scene_Clone_Selected( scene::Graph& graph, bool doMakeUnique ){
1402 graph.traverse( CloneSelected( doMakeUnique ) );
1404 Map_mergeClonedNames();
1407 enum ENudgeDirection
1421 AxisBase( const Vector3& x_, const Vector3& y_, const Vector3& z_ )
1422 : x( x_ ), y( y_ ), z( z_ ){
1426 AxisBase AxisBase_forViewType( VIEWTYPE viewtype ){
1430 return AxisBase( g_vector3_axis_x, g_vector3_axis_y, g_vector3_axis_z );
1432 return AxisBase( g_vector3_axis_x, g_vector3_axis_z, g_vector3_axis_y );
1434 return AxisBase( g_vector3_axis_y, g_vector3_axis_z, g_vector3_axis_x );
1437 ERROR_MESSAGE( "invalid viewtype" );
1438 return AxisBase( Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ), Vector3( 0, 0, 0 ) );
1441 Vector3 AxisBase_axisForDirection( const AxisBase& axes, ENudgeDirection direction ){
1442 switch ( direction )
1445 return vector3_negated( axes.x );
1451 return vector3_negated( axes.y );
1454 ERROR_MESSAGE( "invalid direction" );
1455 return Vector3( 0, 0, 0 );
1458 void NudgeSelection( ENudgeDirection direction, float fAmount, VIEWTYPE viewtype ){
1459 AxisBase axes( AxisBase_forViewType( viewtype ) );
1460 Vector3 view_direction( vector3_negated( axes.z ) );
1461 Vector3 nudge( vector3_scaled( AxisBase_axisForDirection( axes, direction ), fAmount ) );
1462 GlobalSelectionSystem().NudgeManipulator( nudge, view_direction );
1465 void Selection_Clone(){
1466 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1467 UndoableCommand undo( "cloneSelected" );
1469 Scene_Clone_Selected( GlobalSceneGraph(), false );
1471 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1472 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1476 void Selection_Clone_MakeUnique(){
1477 if ( GlobalSelectionSystem().Mode() == SelectionSystem::ePrimitive ) {
1478 UndoableCommand undo( "cloneSelectedMakeUnique" );
1480 Scene_Clone_Selected( GlobalSceneGraph(), true );
1482 //NudgeSelection(eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1483 //NudgeSelection(eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType());
1487 // called when the escape key is used (either on the main window or on an inspector)
1488 void Selection_Deselect(){
1489 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1490 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1491 GlobalSelectionSystem().setSelectedAllComponents( false );
1495 SelectionSystem_DefaultMode();
1496 ComponentModeChanged();
1501 if ( GlobalSelectionSystem().countSelectedComponents() != 0 ) {
1502 GlobalSelectionSystem().setSelectedAllComponents( false );
1506 GlobalSelectionSystem().setSelectedAll( false );
1512 void Selection_NudgeUp(){
1513 UndoableCommand undo( "nudgeSelectedUp" );
1514 NudgeSelection( eNudgeUp, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1517 void Selection_NudgeDown(){
1518 UndoableCommand undo( "nudgeSelectedDown" );
1519 NudgeSelection( eNudgeDown, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1522 void Selection_NudgeLeft(){
1523 UndoableCommand undo( "nudgeSelectedLeft" );
1524 NudgeSelection( eNudgeLeft, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1527 void Selection_NudgeRight(){
1528 UndoableCommand undo( "nudgeSelectedRight" );
1529 NudgeSelection( eNudgeRight, GetGridSize(), GlobalXYWnd_getCurrentViewType() );
1533 void TranslateToolExport( const Callback<void(bool)> & importCallback ){
1534 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eTranslate );
1537 void RotateToolExport( const Callback<void(bool)> & importCallback ){
1538 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eRotate );
1541 void ScaleToolExport( const Callback<void(bool)> & importCallback ){
1542 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eScale );
1545 void DragToolExport( const Callback<void(bool)> & importCallback ){
1546 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eDrag );
1549 void ClipperToolExport( const Callback<void(bool)> & importCallback ){
1550 importCallback( GlobalSelectionSystem().ManipulatorMode() == SelectionSystem::eClip );
1553 FreeCaller<void(const Callback<void(bool)> &), TranslateToolExport> g_translatemode_button_caller;
1554 Callback<void(const Callback<void(bool)> &)> g_translatemode_button_callback( g_translatemode_button_caller );
1555 ToggleItem g_translatemode_button( g_translatemode_button_callback );
1557 FreeCaller<void(const Callback<void(bool)> &), RotateToolExport> g_rotatemode_button_caller;
1558 Callback<void(const Callback<void(bool)> &)> g_rotatemode_button_callback( g_rotatemode_button_caller );
1559 ToggleItem g_rotatemode_button( g_rotatemode_button_callback );
1561 FreeCaller<void(const Callback<void(bool)> &), ScaleToolExport> g_scalemode_button_caller;
1562 Callback<void(const Callback<void(bool)> &)> g_scalemode_button_callback( g_scalemode_button_caller );
1563 ToggleItem g_scalemode_button( g_scalemode_button_callback );
1565 FreeCaller<void(const Callback<void(bool)> &), DragToolExport> g_dragmode_button_caller;
1566 Callback<void(const Callback<void(bool)> &)> g_dragmode_button_callback( g_dragmode_button_caller );
1567 ToggleItem g_dragmode_button( g_dragmode_button_callback );
1569 FreeCaller<void(const Callback<void(bool)> &), ClipperToolExport> g_clipper_button_caller;
1570 Callback<void(const Callback<void(bool)> &)> g_clipper_button_callback( g_clipper_button_caller );
1571 ToggleItem g_clipper_button( g_clipper_button_callback );
1574 g_translatemode_button.update();
1575 g_rotatemode_button.update();
1576 g_scalemode_button.update();
1577 g_dragmode_button.update();
1578 g_clipper_button.update();
1581 const char* const c_ResizeMode_status = "QE4 Drag Tool: move and resize objects";
1584 if ( g_currentToolMode == DragMode && g_defaultToolMode != DragMode ) {
1585 g_defaultToolMode();
1589 g_currentToolMode = DragMode;
1590 g_currentToolModeSupportsComponentEditing = true;
1592 OnClipMode( false );
1594 Sys_Status( c_ResizeMode_status );
1595 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eDrag );
1602 const char* const c_TranslateMode_status = "Translate Tool: translate objects and components";
1604 void TranslateMode(){
1605 if ( g_currentToolMode == TranslateMode && g_defaultToolMode != TranslateMode ) {
1606 g_defaultToolMode();
1610 g_currentToolMode = TranslateMode;
1611 g_currentToolModeSupportsComponentEditing = true;
1613 OnClipMode( false );
1615 Sys_Status( c_TranslateMode_status );
1616 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eTranslate );
1622 const char* const c_RotateMode_status = "Rotate Tool: rotate objects and components";
1625 if ( g_currentToolMode == RotateMode && g_defaultToolMode != RotateMode ) {
1626 g_defaultToolMode();
1630 g_currentToolMode = RotateMode;
1631 g_currentToolModeSupportsComponentEditing = true;
1633 OnClipMode( false );
1635 Sys_Status( c_RotateMode_status );
1636 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eRotate );
1642 const char* const c_ScaleMode_status = "Scale Tool: scale objects and components";
1645 if ( g_currentToolMode == ScaleMode && g_defaultToolMode != ScaleMode ) {
1646 g_defaultToolMode();
1650 g_currentToolMode = ScaleMode;
1651 g_currentToolModeSupportsComponentEditing = true;
1653 OnClipMode( false );
1655 Sys_Status( c_ScaleMode_status );
1656 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eScale );
1663 const char* const c_ClipperMode_status = "Clipper Tool: apply clip planes to objects";
1667 if ( g_currentToolMode == ClipperMode && g_defaultToolMode != ClipperMode ) {
1668 g_defaultToolMode();
1672 g_currentToolMode = ClipperMode;
1673 g_currentToolModeSupportsComponentEditing = false;
1675 SelectionSystem_DefaultMode();
1679 Sys_Status( c_ClipperMode_status );
1680 GlobalSelectionSystem().SetManipulatorMode( SelectionSystem::eClip );
1687 void Texdef_Rotate( float angle ){
1688 StringOutputStream command;
1689 command << "brushRotateTexture -angle " << angle;
1690 UndoableCommand undo( command.c_str() );
1691 Select_RotateTexture( angle );
1694 void Texdef_RotateClockwise(){
1695 Texdef_Rotate( static_cast<float>( fabs( g_si_globals.rotate ) ) );
1698 void Texdef_RotateAntiClockwise(){
1699 Texdef_Rotate( static_cast<float>( -fabs( g_si_globals.rotate ) ) );
1702 void Texdef_Scale( float x, float y ){
1703 StringOutputStream command;
1704 command << "brushScaleTexture -x " << x << " -y " << y;
1705 UndoableCommand undo( command.c_str() );
1706 Select_ScaleTexture( x, y );
1709 void Texdef_ScaleUp(){
1710 Texdef_Scale( 0, g_si_globals.scale[1] );
1713 void Texdef_ScaleDown(){
1714 Texdef_Scale( 0, -g_si_globals.scale[1] );
1717 void Texdef_ScaleLeft(){
1718 Texdef_Scale( -g_si_globals.scale[0],0 );
1721 void Texdef_ScaleRight(){
1722 Texdef_Scale( g_si_globals.scale[0],0 );
1725 void Texdef_Shift( float x, float y ){
1726 StringOutputStream command;
1727 command << "brushShiftTexture -x " << x << " -y " << y;
1728 UndoableCommand undo( command.c_str() );
1729 Select_ShiftTexture( x, y );
1732 void Texdef_ShiftLeft(){
1733 Texdef_Shift( -g_si_globals.shift[0], 0 );
1736 void Texdef_ShiftRight(){
1737 Texdef_Shift( g_si_globals.shift[0], 0 );
1740 void Texdef_ShiftUp(){
1741 Texdef_Shift( 0, g_si_globals.shift[1] );
1744 void Texdef_ShiftDown(){
1745 Texdef_Shift( 0, -g_si_globals.shift[1] );
1750 class SnappableSnapToGridSelected : public scene::Graph::Walker
1754 SnappableSnapToGridSelected( float snap )
1758 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1759 if ( path.top().get().visible() ) {
1760 Snappable* snappable = Node_getSnappable( path.top() );
1762 && Instance_getSelectable( instance )->isSelected() ) {
1763 snappable->snapto( m_snap );
1770 void Scene_SnapToGrid_Selected( scene::Graph& graph, float snap ){
1771 graph.traverse( SnappableSnapToGridSelected( snap ) );
1774 class ComponentSnappableSnapToGridSelected : public scene::Graph::Walker
1778 ComponentSnappableSnapToGridSelected( float snap )
1782 bool pre( const scene::Path& path, scene::Instance& instance ) const {
1783 if ( path.top().get().visible() ) {
1784 ComponentSnappable* componentSnappable = Instance_getComponentSnappable( instance );
1785 if ( componentSnappable != 0
1786 && Instance_getSelectable( instance )->isSelected() ) {
1787 componentSnappable->snapComponents( m_snap );
1794 void Scene_SnapToGrid_Component_Selected( scene::Graph& graph, float snap ){
1795 graph.traverse( ComponentSnappableSnapToGridSelected( snap ) );
1798 void Selection_SnapToGrid(){
1799 StringOutputStream command;
1800 command << "snapSelected -grid " << GetGridSize();
1801 UndoableCommand undo( command.c_str() );
1803 if ( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent ) {
1804 Scene_SnapToGrid_Component_Selected( GlobalSceneGraph(), GetGridSize() );
1808 Scene_SnapToGrid_Selected( GlobalSceneGraph(), GetGridSize() );
1813 static gint qe_every_second( gpointer data ){
1814 if (g_pParentWnd == nullptr)
1817 GdkModifierType mask;
1818 gdk_window_get_pointer( gtk_widget_get_window(g_pParentWnd->m_window), nullptr, nullptr, &mask );
1820 if ( ( mask & ( GDK_BUTTON1_MASK | GDK_BUTTON2_MASK | GDK_BUTTON3_MASK ) ) == 0 ) {
1827 guint s_qe_every_second_id = 0;
1829 void EverySecondTimer_enable(){
1830 if ( s_qe_every_second_id == 0 ) {
1831 s_qe_every_second_id = g_timeout_add( 1000, qe_every_second, 0 );
1835 void EverySecondTimer_disable(){
1836 if ( s_qe_every_second_id != 0 ) {
1837 g_source_remove( s_qe_every_second_id );
1838 s_qe_every_second_id = 0;
1842 gint window_realize_remove_decoration( ui::Widget widget, gpointer data ){
1843 gdk_window_set_decorations( gtk_widget_get_window(widget), (GdkWMDecoration)( GDK_DECOR_ALL | GDK_DECOR_MENU | GDK_DECOR_MINIMIZE | GDK_DECOR_MAXIMIZE ) );
1850 ui::Window m_window{ui::null};
1851 ui::Label m_label{ui::null};
1854 WaitDialog create_wait_dialog( const char* title, const char* text ){
1857 dialog.m_window = MainFrame_getWindow().create_floating_window(title);
1858 gtk_window_set_resizable( dialog.m_window, FALSE );
1859 gtk_container_set_border_width( GTK_CONTAINER( dialog.m_window ), 0 );
1860 gtk_window_set_position( dialog.m_window, GTK_WIN_POS_CENTER_ON_PARENT );
1862 dialog.m_window.connect( "realize", G_CALLBACK( window_realize_remove_decoration ), 0 );
1865 dialog.m_label = ui::Label( text );
1866 gtk_misc_set_alignment( GTK_MISC( dialog.m_label ), 0.0, 0.5 );
1867 gtk_label_set_justify( dialog.m_label, GTK_JUSTIFY_LEFT );
1868 dialog.m_label.show();
1869 dialog.m_label.dimensions(200, -1);
1871 dialog.m_window.add(dialog.m_label);
1878 clock_t g_lastRedrawTime = 0;
1879 const clock_t c_redrawInterval = clock_t( CLOCKS_PER_SEC / 10 );
1881 bool redrawRequired(){
1882 clock_t currentTime = std::clock();
1883 if ( currentTime - g_lastRedrawTime >= c_redrawInterval ) {
1884 g_lastRedrawTime = currentTime;
1891 bool MainFrame_isActiveApp(){
1892 //globalOutputStream() << "listing\n";
1893 GList* list = gtk_window_list_toplevels();
1894 for ( GList* i = list; i != 0; i = g_list_next( i ) )
1896 //globalOutputStream() << "toplevel.. ";
1897 if ( gtk_window_is_active( ui::Window::from( i->data ) ) ) {
1898 //globalOutputStream() << "is active\n";
1901 //globalOutputStream() << "not active\n";
1906 typedef std::list<CopiedString> StringStack;
1907 StringStack g_wait_stack;
1910 bool ScreenUpdates_Enabled(){
1911 return g_wait_stack.empty();
1914 void ScreenUpdates_process(){
1915 if ( redrawRequired() && g_wait.m_window.visible() ) {
1921 void ScreenUpdates_Disable( const char* message, const char* title ){
1922 if ( g_wait_stack.empty() ) {
1923 EverySecondTimer_disable();
1927 bool isActiveApp = MainFrame_isActiveApp();
1929 g_wait = create_wait_dialog( title, message );
1931 if ( isActiveApp ) {
1932 g_wait.m_window.show();
1933 gtk_grab_add( g_wait.m_window );
1934 ScreenUpdates_process();
1937 else if ( g_wait.m_window.visible() ) {
1938 g_wait.m_label.text(message);
1939 if ( GTK_IS_WINDOW(g_wait.m_window) ) {
1940 gtk_grab_add(g_wait.m_window);
1942 ScreenUpdates_process();
1944 g_wait_stack.push_back( message );
1947 void ScreenUpdates_Enable(){
1948 ASSERT_MESSAGE( !ScreenUpdates_Enabled(), "screen updates already enabled" );
1949 g_wait_stack.pop_back();
1950 if ( g_wait_stack.empty() ) {
1951 EverySecondTimer_enable();
1952 //gtk_widget_set_sensitive(MainFrame_getWindow(), TRUE);
1954 gtk_grab_remove( g_wait.m_window );
1955 destroy_floating_window( g_wait.m_window );
1956 g_wait.m_window = ui::Window{ui::null};
1958 //gtk_window_present(MainFrame_getWindow());
1960 else if ( g_wait.m_window.visible() ) {
1961 g_wait.m_label.text(g_wait_stack.back().c_str());
1962 ScreenUpdates_process();
1967 void GlobalCamera_UpdateWindow(){
1968 if ( g_pParentWnd != 0 ) {
1969 CamWnd_Update( *g_pParentWnd->GetCamWnd() );
1973 void XY_UpdateWindow( MainFrame& mainframe ){
1974 if ( mainframe.GetXYWnd() != 0 ) {
1975 XYWnd_Update( *mainframe.GetXYWnd() );
1979 void XZ_UpdateWindow( MainFrame& mainframe ){
1980 if ( mainframe.GetXZWnd() != 0 ) {
1981 XYWnd_Update( *mainframe.GetXZWnd() );
1985 void YZ_UpdateWindow( MainFrame& mainframe ){
1986 if ( mainframe.GetYZWnd() != 0 ) {
1987 XYWnd_Update( *mainframe.GetYZWnd() );
1991 void XY_UpdateAllWindows( MainFrame& mainframe ){
1992 XY_UpdateWindow( mainframe );
1993 XZ_UpdateWindow( mainframe );
1994 YZ_UpdateWindow( mainframe );
1997 void XY_UpdateAllWindows(){
1998 if ( g_pParentWnd != 0 ) {
1999 XY_UpdateAllWindows( *g_pParentWnd );
2003 void UpdateAllWindows(){
2004 XY_UpdateAllWindows();
2005 GlobalCamera_UpdateWindow();
2009 void ModeChangeNotify(){
2010 SceneChangeNotify();
2013 void ClipperChangeNotify(){
2014 XY_UpdateAllWindows();
2015 GlobalCamera_UpdateWindow();
2019 LatchedValue<int> g_Layout_viewStyle( 0, "Window Layout" );
2020 LatchedValue<bool> g_Layout_enableDetachableMenus( true, "Detachable Menus" );
2021 LatchedValue<bool> g_Layout_enablePatchToolbar( true, "Patch Toolbar" );
2022 LatchedValue<bool> g_Layout_enablePluginToolbar( true, "Plugin Toolbar" );
2025 ui::MenuItem create_file_menu(){
2027 auto file_menu_item = new_sub_menu_item_with_mnemonic( "_File" );
2028 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( file_menu_item ) );
2029 if ( g_Layout_enableDetachableMenus.m_value ) {
2030 menu_tearoff( menu );
2033 create_menu_item_with_mnemonic( menu, "_New Map", "NewMap" );
2034 menu_separator( menu );
2037 //++timo temporary experimental stuff for sleep mode..
2038 create_menu_item_with_mnemonic( menu, "_Sleep", "Sleep" );
2039 menu_separator( menu );
2043 create_menu_item_with_mnemonic( menu, "_Open...", "OpenMap" );
2045 create_menu_item_with_mnemonic( menu, "_Import...", "ImportMap" );
2046 create_menu_item_with_mnemonic( menu, "_Save", "SaveMap" );
2047 create_menu_item_with_mnemonic( menu, "Save _as...", "SaveMapAs" );
2048 create_menu_item_with_mnemonic( menu, "_Export selected...", "ExportSelected" );
2049 menu_separator( menu );
2050 create_menu_item_with_mnemonic( menu, "Save re_gion...", "SaveRegion" );
2051 menu_separator( menu );
2052 create_menu_item_with_mnemonic( menu, "_Refresh models", "RefreshReferences" );
2053 menu_separator( menu );
2054 create_menu_item_with_mnemonic( menu, "Pro_ject settings...", "ProjectSettings" );
2055 menu_separator( menu );
2056 create_menu_item_with_mnemonic( menu, "_Pointfile...", "TogglePointfile" );
2057 menu_separator( menu );
2058 MRU_constructMenu( menu );
2059 menu_separator( menu );
2060 create_menu_item_with_mnemonic( menu, "E_xit", "Exit" );
2062 return file_menu_item;
2065 ui::MenuItem create_edit_menu(){
2067 auto edit_menu_item = new_sub_menu_item_with_mnemonic( "_Edit" );
2068 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( edit_menu_item ) );
2069 if ( g_Layout_enableDetachableMenus.m_value ) {
2070 menu_tearoff( menu );
2072 create_menu_item_with_mnemonic( menu, "_Undo", "Undo" );
2073 create_menu_item_with_mnemonic( menu, "_Redo", "Redo" );
2074 menu_separator( menu );
2075 create_menu_item_with_mnemonic( menu, "_Copy", "Copy" );
2076 create_menu_item_with_mnemonic( menu, "_Paste", "Paste" );
2077 create_menu_item_with_mnemonic( menu, "P_aste To Camera", "PasteToCamera" );
2078 menu_separator( menu );
2079 create_menu_item_with_mnemonic( menu, "_Duplicate", "CloneSelection" );
2080 create_menu_item_with_mnemonic( menu, "Duplicate, make uni_que", "CloneSelectionAndMakeUnique" );
2081 create_menu_item_with_mnemonic( menu, "D_elete", "DeleteSelection" );
2082 menu_separator( menu );
2083 create_menu_item_with_mnemonic( menu, "Pa_rent", "ParentSelection" );
2084 menu_separator( menu );
2085 create_menu_item_with_mnemonic( menu, "C_lear Selection", "UnSelectSelection" );
2086 create_menu_item_with_mnemonic( menu, "_Invert Selection", "InvertSelection" );
2087 create_menu_item_with_mnemonic( menu, "Select i_nside", "SelectInside" );
2088 create_menu_item_with_mnemonic( menu, "Select _touching", "SelectTouching" );
2090 auto convert_menu = create_sub_menu_with_mnemonic( menu, "E_xpand Selection" );
2091 if ( g_Layout_enableDetachableMenus.m_value ) {
2092 menu_tearoff( convert_menu );
2094 create_menu_item_with_mnemonic( convert_menu, "To Whole _Entities", "ExpandSelectionToEntities" );
2096 menu_separator( menu );
2097 create_menu_item_with_mnemonic( menu, "Pre_ferences...", "Preferences" );
2099 return edit_menu_item;
2102 void fill_view_xy_top_menu( ui::Menu menu ){
2103 create_check_menu_item_with_mnemonic( menu, "XY (Top) View", "ToggleView" );
2107 void fill_view_yz_side_menu( ui::Menu menu ){
2108 create_check_menu_item_with_mnemonic( menu, "YZ (Side) View", "ToggleSideView" );
2112 void fill_view_xz_front_menu( ui::Menu menu ){
2113 create_check_menu_item_with_mnemonic( menu, "XZ (Front) View", "ToggleFrontView" );
2117 ui::Widget g_toggle_z_item{ui::null};
2118 ui::Widget g_toggle_console_item{ui::null};
2119 ui::Widget g_toggle_entity_item{ui::null};
2120 ui::Widget g_toggle_entitylist_item{ui::null};
2122 ui::MenuItem create_view_menu( MainFrame::EViewStyle style ){
2124 auto view_menu_item = new_sub_menu_item_with_mnemonic( "Vie_w" );
2125 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( view_menu_item ) );
2126 if ( g_Layout_enableDetachableMenus.m_value ) {
2127 menu_tearoff( menu );
2130 if ( style == MainFrame::eFloating ) {
2131 fill_view_camera_menu( menu );
2132 fill_view_xy_top_menu( menu );
2133 fill_view_yz_side_menu( menu );
2134 fill_view_xz_front_menu( menu );
2136 if ( style == MainFrame::eFloating || style == MainFrame::eSplit ) {
2137 create_menu_item_with_mnemonic( menu, "Console View", "ToggleConsole" );
2138 create_menu_item_with_mnemonic( menu, "Texture Browser", "ToggleTextures" );
2139 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ToggleEntityInspector" );
2143 create_menu_item_with_mnemonic( menu, "Entity Inspector", "ViewEntityInfo" );
2145 create_menu_item_with_mnemonic( menu, "_Surface Inspector", "SurfaceInspector" );
2146 create_menu_item_with_mnemonic( menu, "Entity List", "EntityList" );
2148 menu_separator( menu );
2150 auto camera_menu = create_sub_menu_with_mnemonic( menu, "Camera" );
2151 if ( g_Layout_enableDetachableMenus.m_value ) {
2152 menu_tearoff( camera_menu );
2154 create_menu_item_with_mnemonic( camera_menu, "_Center", "CenterView" );
2155 create_menu_item_with_mnemonic( camera_menu, "_Up Floor", "UpFloor" );
2156 create_menu_item_with_mnemonic( camera_menu, "_Down Floor", "DownFloor" );
2157 menu_separator( camera_menu );
2158 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane In", "CubicClipZoomIn" );
2159 create_menu_item_with_mnemonic( camera_menu, "Far Clip Plane Out", "CubicClipZoomOut" );
2160 menu_separator( camera_menu );
2161 create_menu_item_with_mnemonic( camera_menu, "Decrease FOV", "FOVDec" );
2162 create_menu_item_with_mnemonic( camera_menu, "Increase FOV", "FOVInc" );
2163 menu_separator( camera_menu );
2164 create_menu_item_with_mnemonic( camera_menu, "Next leak spot", "NextLeakSpot" );
2165 create_menu_item_with_mnemonic( camera_menu, "Previous leak spot", "PrevLeakSpot" );
2166 menu_separator( camera_menu );
2167 create_menu_item_with_mnemonic( camera_menu, "Look Through Selected", "LookThroughSelected" );
2168 create_menu_item_with_mnemonic( camera_menu, "Look Through Camera", "LookThroughCamera" );
2170 menu_separator( menu );
2172 auto orthographic_menu = create_sub_menu_with_mnemonic( menu, "Orthographic" );
2173 if ( g_Layout_enableDetachableMenus.m_value ) {
2174 menu_tearoff( orthographic_menu );
2176 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2177 create_menu_item_with_mnemonic( orthographic_menu, "_Next (XY, YZ, XY)", "NextView" );
2178 create_menu_item_with_mnemonic( orthographic_menu, "XY (Top)", "ViewTop" );
2179 create_menu_item_with_mnemonic( orthographic_menu, "YZ", "ViewSide" );
2180 create_menu_item_with_mnemonic( orthographic_menu, "XZ", "ViewFront" );
2181 menu_separator( orthographic_menu );
2184 create_menu_item_with_mnemonic( orthographic_menu, "_XY 100%", "Zoom100" );
2185 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _In", "ZoomIn" );
2186 create_menu_item_with_mnemonic( orthographic_menu, "XY Zoom _Out", "ZoomOut" );
2189 menu_separator( menu );
2192 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Show" );
2193 if ( g_Layout_enableDetachableMenus.m_value ) {
2194 menu_tearoff( menu_in_menu );
2196 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Angles", "ShowAngles" );
2197 create_check_menu_item_with_mnemonic( menu_in_menu, "Show _Names", "ShowNames" );
2198 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Blocks", "ShowBlocks" );
2199 create_check_menu_item_with_mnemonic( menu_in_menu, "Show C_oordinates", "ShowCoordinates" );
2200 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Window Outline", "ShowWindowOutline" );
2201 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Axes", "ShowAxes" );
2202 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Workzone", "ShowWorkzone" );
2203 create_check_menu_item_with_mnemonic( menu_in_menu, "Show Stats", "ShowStats" );
2207 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Filter" );
2208 if ( g_Layout_enableDetachableMenus.m_value ) {
2209 menu_tearoff( menu_in_menu );
2211 Filters_constructMenu( menu_in_menu );
2213 menu_separator( menu );
2215 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Hide/Show" );
2216 if ( g_Layout_enableDetachableMenus.m_value ) {
2217 menu_tearoff( menu_in_menu );
2219 create_menu_item_with_mnemonic( menu_in_menu, "Hide Selected", "HideSelected" );
2220 create_menu_item_with_mnemonic( menu_in_menu, "Show Hidden", "ShowHidden" );
2222 menu_separator( menu );
2224 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Region" );
2225 if ( g_Layout_enableDetachableMenus.m_value ) {
2226 menu_tearoff( menu_in_menu );
2228 create_menu_item_with_mnemonic( menu_in_menu, "_Off", "RegionOff" );
2229 create_menu_item_with_mnemonic( menu_in_menu, "_Set XY", "RegionSetXY" );
2230 create_menu_item_with_mnemonic( menu_in_menu, "Set _Brush", "RegionSetBrush" );
2231 create_menu_item_with_mnemonic( menu_in_menu, "Set Se_lected Brushes", "RegionSetSelection" );
2234 command_connect_accelerator( "CenterXYView" );
2236 return view_menu_item;
2239 ui::MenuItem create_selection_menu(){
2241 auto selection_menu_item = new_sub_menu_item_with_mnemonic( "M_odify" );
2242 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( selection_menu_item ) );
2243 if ( g_Layout_enableDetachableMenus.m_value ) {
2244 menu_tearoff( menu );
2248 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Components" );
2249 if ( g_Layout_enableDetachableMenus.m_value ) {
2250 menu_tearoff( menu_in_menu );
2252 create_check_menu_item_with_mnemonic( menu_in_menu, "_Edges", "DragEdges" );
2253 create_check_menu_item_with_mnemonic( menu_in_menu, "_Vertices", "DragVertices" );
2254 create_check_menu_item_with_mnemonic( menu_in_menu, "_Faces", "DragFaces" );
2257 menu_separator( menu );
2260 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Nudge" );
2261 if ( g_Layout_enableDetachableMenus.m_value ) {
2262 menu_tearoff( menu_in_menu );
2264 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Left", "SelectNudgeLeft" );
2265 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Right", "SelectNudgeRight" );
2266 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Up", "SelectNudgeUp" );
2267 create_menu_item_with_mnemonic( menu_in_menu, "Nudge Down", "SelectNudgeDown" );
2270 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Rotate" );
2271 if ( g_Layout_enableDetachableMenus.m_value ) {
2272 menu_tearoff( menu_in_menu );
2274 create_menu_item_with_mnemonic( menu_in_menu, "Rotate X", "RotateSelectionX" );
2275 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Y", "RotateSelectionY" );
2276 create_menu_item_with_mnemonic( menu_in_menu, "Rotate Z", "RotateSelectionZ" );
2279 auto menu_in_menu = create_sub_menu_with_mnemonic( menu, "Flip" );
2280 if ( g_Layout_enableDetachableMenus.m_value ) {
2281 menu_tearoff( menu_in_menu );
2283 create_menu_item_with_mnemonic( menu_in_menu, "Flip _X", "MirrorSelectionX" );
2284 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Y", "MirrorSelectionY" );
2285 create_menu_item_with_mnemonic( menu_in_menu, "Flip _Z", "MirrorSelectionZ" );
2287 menu_separator( menu );
2288 create_menu_item_with_mnemonic( menu, "Arbitrary rotation...", "ArbitraryRotation" );
2289 create_menu_item_with_mnemonic( menu, "Arbitrary scale...", "ArbitraryScale" );
2291 return selection_menu_item;
2294 ui::MenuItem create_bsp_menu(){
2296 auto bsp_menu_item = new_sub_menu_item_with_mnemonic( "_Build" );
2297 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( bsp_menu_item ) );
2299 if ( g_Layout_enableDetachableMenus.m_value ) {
2300 menu_tearoff( menu );
2303 create_menu_item_with_mnemonic( menu, "Customize...", "BuildMenuCustomize" );
2305 menu_separator( menu );
2307 Build_constructMenu( menu );
2311 return bsp_menu_item;
2314 ui::MenuItem create_grid_menu(){
2316 auto grid_menu_item = new_sub_menu_item_with_mnemonic( "_Grid" );
2317 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( grid_menu_item ) );
2318 if ( g_Layout_enableDetachableMenus.m_value ) {
2319 menu_tearoff( menu );
2322 Grid_constructMenu( menu );
2324 return grid_menu_item;
2327 ui::MenuItem create_misc_menu(){
2329 auto misc_menu_item = new_sub_menu_item_with_mnemonic( "M_isc" );
2330 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( misc_menu_item ) );
2331 if ( g_Layout_enableDetachableMenus.m_value ) {
2332 menu_tearoff( menu );
2336 create_menu_item_with_mnemonic( menu, "_Benchmark", makeCallbackF(GlobalCamera_Benchmark) );
2338 menu.add(create_colours_menu());
2340 create_menu_item_with_mnemonic( menu, "Find brush...", "FindBrush" );
2341 create_menu_item_with_mnemonic( menu, "Map Info...", "MapInfo" );
2342 // http://zerowing.idsoftware.com/bugzilla/show_bug.cgi?id=394
2343 // create_menu_item_with_mnemonic(menu, "_Print XY View", FreeCaller<void(), WXY_Print>());
2344 create_menu_item_with_mnemonic( menu, "_Background select", makeCallbackF(WXY_BackgroundSelect) );
2345 return misc_menu_item;
2348 ui::MenuItem create_entity_menu(){
2350 auto entity_menu_item = new_sub_menu_item_with_mnemonic( "E_ntity" );
2351 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( entity_menu_item ) );
2352 if ( g_Layout_enableDetachableMenus.m_value ) {
2353 menu_tearoff( menu );
2356 Entity_constructMenu( menu );
2358 return entity_menu_item;
2361 ui::MenuItem create_brush_menu(){
2363 auto brush_menu_item = new_sub_menu_item_with_mnemonic( "B_rush" );
2364 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( brush_menu_item ) );
2365 if ( g_Layout_enableDetachableMenus.m_value ) {
2366 menu_tearoff( menu );
2369 Brush_constructMenu( menu );
2371 return brush_menu_item;
2374 ui::MenuItem create_patch_menu(){
2376 auto patch_menu_item = new_sub_menu_item_with_mnemonic( "_Curve" );
2377 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( patch_menu_item ) );
2378 if ( g_Layout_enableDetachableMenus.m_value ) {
2379 menu_tearoff( menu );
2382 Patch_constructMenu( menu );
2384 return patch_menu_item;
2387 ui::MenuItem create_help_menu(){
2389 auto help_menu_item = new_sub_menu_item_with_mnemonic( "_Help" );
2390 auto menu = ui::Menu::from( gtk_menu_item_get_submenu( help_menu_item ) );
2391 if ( g_Layout_enableDetachableMenus.m_value ) {
2392 menu_tearoff( menu );
2395 create_menu_item_with_mnemonic( menu, "Manual", "OpenManual" );
2397 // this creates all the per-game drop downs for the game pack helps
2398 // it will take care of hooking the Sys_OpenURL calls etc.
2399 create_game_help_menu( menu );
2401 create_menu_item_with_mnemonic( menu, "Bug report", makeCallbackF(OpenBugReportURL) );
2402 create_menu_item_with_mnemonic( menu, "Shortcuts list", makeCallbackF(DoCommandListDlg) );
2403 create_menu_item_with_mnemonic( menu, "_About...", makeCallbackF(DoAbout) );
2405 return help_menu_item;
2408 ui::MenuBar create_main_menu( MainFrame::EViewStyle style ){
2409 auto menu_bar = ui::MenuBar::from( gtk_menu_bar_new() );
2412 menu_bar.add(create_file_menu());
2413 menu_bar.add(create_edit_menu());
2414 menu_bar.add(create_view_menu(style));
2415 menu_bar.add(create_selection_menu());
2416 menu_bar.add(create_bsp_menu());
2417 menu_bar.add(create_grid_menu());
2418 menu_bar.add(create_misc_menu());
2419 menu_bar.add(create_entity_menu());
2420 menu_bar.add(create_brush_menu());
2421 menu_bar.add(create_patch_menu());
2422 menu_bar.add(create_plugins_menu());
2423 menu_bar.add(create_help_menu());
2429 void PatchInspector_registerShortcuts(){
2430 command_connect_accelerator( "PatchInspector" );
2433 void Patch_registerShortcuts(){
2434 command_connect_accelerator( "InvertCurveTextureX" );
2435 command_connect_accelerator( "InvertCurveTextureY" );
2436 command_connect_accelerator( "PatchInsertInsertColumn" );
2437 command_connect_accelerator( "PatchInsertInsertRow" );
2438 command_connect_accelerator( "PatchDeleteLastColumn" );
2439 command_connect_accelerator( "PatchDeleteLastRow" );
2440 command_connect_accelerator( "NaturalizePatch" );
2441 //command_connect_accelerator("CapCurrentCurve");
2444 void Manipulators_registerShortcuts(){
2445 toggle_add_accelerator( "MouseRotate" );
2446 toggle_add_accelerator( "MouseTranslate" );
2447 toggle_add_accelerator( "MouseScale" );
2448 toggle_add_accelerator( "MouseDrag" );
2449 toggle_add_accelerator( "ToggleClipper" );
2452 void TexdefNudge_registerShortcuts(){
2453 command_connect_accelerator( "TexRotateClock" );
2454 command_connect_accelerator( "TexRotateCounter" );
2455 command_connect_accelerator( "TexScaleUp" );
2456 command_connect_accelerator( "TexScaleDown" );
2457 command_connect_accelerator( "TexScaleLeft" );
2458 command_connect_accelerator( "TexScaleRight" );
2459 command_connect_accelerator( "TexShiftUp" );
2460 command_connect_accelerator( "TexShiftDown" );
2461 command_connect_accelerator( "TexShiftLeft" );
2462 command_connect_accelerator( "TexShiftRight" );
2465 void SelectNudge_registerShortcuts(){
2466 command_connect_accelerator( "MoveSelectionDOWN" );
2467 command_connect_accelerator( "MoveSelectionUP" );
2468 //command_connect_accelerator("SelectNudgeLeft");
2469 //command_connect_accelerator("SelectNudgeRight");
2470 //command_connect_accelerator("SelectNudgeUp");
2471 //command_connect_accelerator("SelectNudgeDown");
2474 void SnapToGrid_registerShortcuts(){
2475 command_connect_accelerator( "SnapToGrid" );
2478 void SelectByType_registerShortcuts(){
2479 command_connect_accelerator( "SelectAllOfType" );
2482 void SurfaceInspector_registerShortcuts(){
2483 command_connect_accelerator( "FitTexture" );
2487 void register_shortcuts(){
2488 PatchInspector_registerShortcuts();
2489 Patch_registerShortcuts();
2490 Grid_registerShortcuts();
2491 XYWnd_registerShortcuts();
2492 CamWnd_registerShortcuts();
2493 Manipulators_registerShortcuts();
2494 SurfaceInspector_registerShortcuts();
2495 TexdefNudge_registerShortcuts();
2496 SelectNudge_registerShortcuts();
2497 SnapToGrid_registerShortcuts();
2498 SelectByType_registerShortcuts();
2501 void File_constructToolbar( ui::Toolbar toolbar ){
2502 toolbar_append_button( toolbar, "Open an existing map (CTRL + O)", "file_open.png", "OpenMap" );
2503 toolbar_append_button( toolbar, "Save the active map (CTRL + S)", "file_save.png", "SaveMap" );
2506 void UndoRedo_constructToolbar( ui::Toolbar toolbar ){
2507 toolbar_append_button( toolbar, "Undo (CTRL + Z)", "undo.png", "Undo" );
2508 toolbar_append_button( toolbar, "Redo (CTRL + Y)", "redo.png", "Redo" );
2511 void RotateFlip_constructToolbar( ui::Toolbar toolbar ){
2512 toolbar_append_button( toolbar, "x-axis Flip", "brush_flipx.png", "MirrorSelectionX" );
2513 toolbar_append_button( toolbar, "x-axis Rotate", "brush_rotatex.png", "RotateSelectionX" );
2514 toolbar_append_button( toolbar, "y-axis Flip", "brush_flipy.png", "MirrorSelectionY" );
2515 toolbar_append_button( toolbar, "y-axis Rotate", "brush_rotatey.png", "RotateSelectionY" );
2516 toolbar_append_button( toolbar, "z-axis Flip", "brush_flipz.png", "MirrorSelectionZ" );
2517 toolbar_append_button( toolbar, "z-axis Rotate", "brush_rotatez.png", "RotateSelectionZ" );
2520 void Select_constructToolbar( ui::Toolbar toolbar ){
2521 toolbar_append_button( toolbar, "Select touching", "selection_selecttouching.png", "SelectTouching" );
2522 toolbar_append_button( toolbar, "Select inside", "selection_selectinside.png", "SelectInside" );
2525 void CSG_constructToolbar( ui::Toolbar toolbar ){
2526 toolbar_append_button( toolbar, "CSG Subtract (SHIFT + U)", "selection_csgsubtract.png", "CSGSubtract" );
2527 toolbar_append_button( toolbar, "CSG Merge (CTRL + U)", "selection_csgmerge.png", "CSGMerge" );
2528 toolbar_append_button( toolbar, "Make Hollow", "selection_makehollow.png", "CSGMakeHollow" );
2529 toolbar_append_button( toolbar, "Make Room", "selection_makeroom.png", "CSGMakeRoom" );
2532 void ComponentModes_constructToolbar( ui::Toolbar toolbar ){
2533 toolbar_append_toggle_button( toolbar, "Select Vertices (V)", "modify_vertices.png", "DragVertices" );
2534 toolbar_append_toggle_button( toolbar, "Select Edges (E)", "modify_edges.png", "DragEdges" );
2535 toolbar_append_toggle_button( toolbar, "Select Faces (F)", "modify_faces.png", "DragFaces" );
2538 void Clipper_constructToolbar( ui::Toolbar toolbar ){
2540 toolbar_append_toggle_button( toolbar, "Clipper (X)", "view_clipper.png", "ToggleClipper" );
2543 void XYWnd_constructToolbar( ui::Toolbar toolbar ){
2544 toolbar_append_button( toolbar, "Change views", "view_change.png", "NextView" );
2547 void Manipulators_constructToolbar( ui::Toolbar toolbar ){
2548 toolbar_append_toggle_button( toolbar, "Translate (W)", "select_mousetranslate.png", "MouseTranslate" );
2549 toolbar_append_toggle_button( toolbar, "Rotate (R)", "select_mouserotate.png", "MouseRotate" );
2550 toolbar_append_toggle_button( toolbar, "Scale", "select_mousescale.png", "MouseScale" );
2551 toolbar_append_toggle_button( toolbar, "Resize (Q)", "select_mouseresize.png", "MouseDrag" );
2553 Clipper_constructToolbar( toolbar );
2556 ui::Toolbar create_main_toolbar( MainFrame::EViewStyle style ){
2557 auto toolbar = ui::Toolbar::from( gtk_toolbar_new() );
2558 gtk_orientable_set_orientation( GTK_ORIENTABLE(toolbar), GTK_ORIENTATION_HORIZONTAL );
2559 gtk_toolbar_set_style( toolbar, GTK_TOOLBAR_ICONS );
2563 auto space = [&]() {
2564 auto btn = ui::ToolItem::from(gtk_separator_tool_item_new());
2569 File_constructToolbar( toolbar );
2573 UndoRedo_constructToolbar( toolbar );
2577 RotateFlip_constructToolbar( toolbar );
2581 Select_constructToolbar( toolbar );
2585 CSG_constructToolbar( toolbar );
2589 ComponentModes_constructToolbar( toolbar );
2591 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft || style == MainFrame::eFloating ) {
2594 XYWnd_constructToolbar( toolbar );
2599 CamWnd_constructToolbar( toolbar );
2603 Manipulators_constructToolbar( toolbar );
2605 if ( g_Layout_enablePatchToolbar.m_value ) {
2608 Patch_constructToolbar( toolbar );
2613 toolbar_append_toggle_button( toolbar, "Texture Lock (SHIFT +T)", "texture_lock.png", "TogTexLock" );
2617 /*auto g_view_entities_button =*/ toolbar_append_button( toolbar, "Entities (N)", "entities.png", "ToggleEntityInspector" );
2618 auto g_view_console_button = toolbar_append_button( toolbar, "Console (O)", "console.png", "ToggleConsole" );
2619 auto g_view_textures_button = toolbar_append_button( toolbar, "Texture Browser (T)", "texture_browser.png", "ToggleTextures" );
2620 // TODO: call light inspector
2621 //GtkButton* g_view_lightinspector_button = toolbar_append_button(toolbar, "Light Inspector", "lightinspector.png", "ToggleLightInspector");
2624 /*auto g_refresh_models_button =*/ toolbar_append_button( toolbar, "Refresh Models", "refresh_models.png", "RefreshReferences" );
2627 // disable the console and texture button in the regular layouts
2628 if ( style == MainFrame::eRegular || style == MainFrame::eRegularLeft ) {
2629 gtk_widget_set_sensitive( g_view_console_button , FALSE );
2630 gtk_widget_set_sensitive( g_view_textures_button , FALSE );
2636 ui::Widget create_main_statusbar( ui::Widget pStatusLabel[c_count_status] ){
2637 auto table = ui::Table( 1, c_count_status, FALSE );
2641 auto label = ui::Label( "Label" );
2642 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2643 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2645 table.attach(label, {0, 1, 0, 1});
2646 pStatusLabel[c_command_status] = ui::Widget(label );
2649 for (unsigned int i = 1; (int) i < c_count_status; ++i)
2651 auto frame = ui::Frame();
2653 table.attach(frame, {i, i + 1, 0, 1});
2654 gtk_frame_set_shadow_type( frame, GTK_SHADOW_IN );
2656 auto label = ui::Label( "Label" );
2657 gtk_label_set_ellipsize( label, PANGO_ELLIPSIZE_END );
2658 gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
2659 gtk_misc_set_padding( GTK_MISC( label ), 4, 2 );
2662 pStatusLabel[i] = ui::Widget(label );
2665 return ui::Widget(table );
2671 WidgetFocusPrinter g_mainframeWidgetFocusPrinter( "mainframe" );
2673 class WindowFocusPrinter
2677 static gboolean frame_event( ui::Widget widget, GdkEvent* event, WindowFocusPrinter* self ){
2678 globalOutputStream() << self->m_name << " frame_event\n";
2681 static gboolean keys_changed( ui::Widget widget, WindowFocusPrinter* self ){
2682 globalOutputStream() << self->m_name << " keys_changed\n";
2685 static gboolean notify( ui::Window window, gpointer dummy, WindowFocusPrinter* self ){
2686 if ( gtk_window_is_active( window ) ) {
2687 globalOutputStream() << self->m_name << " takes toplevel focus\n";
2691 globalOutputStream() << self->m_name << " loses toplevel focus\n";
2696 WindowFocusPrinter( const char* name ) : m_name( name ){
2698 void connect( ui::Window toplevel_window ){
2699 toplevel_window.connect( "notify::has_toplevel_focus", G_CALLBACK( notify ), this );
2700 toplevel_window.connect( "notify::is_active", G_CALLBACK( notify ), this );
2701 toplevel_window.connect( "keys_changed", G_CALLBACK( keys_changed ), this );
2702 toplevel_window.connect( "frame_event", G_CALLBACK( frame_event ), this );
2706 WindowFocusPrinter g_mainframeFocusPrinter( "mainframe" );
2710 class MainWindowActive
2712 static gboolean notify( ui::Window window, gpointer dummy, MainWindowActive* self ){
2713 if ( g_wait.m_window && gtk_window_is_active( window ) && !g_wait.m_window.visible() ) {
2714 g_wait.m_window.show();
2721 void connect( ui::Window toplevel_window ){
2722 toplevel_window.connect( "notify::is-active", G_CALLBACK( notify ), this );
2726 MainWindowActive g_MainWindowActive;
2728 SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler ){
2729 return g_pParentWnd->GetXYWnd()->onDestroyed.connectFirst( handler );
2732 void XYWindowDestroyed_disconnect( SignalHandlerId id ){
2733 g_pParentWnd->GetXYWnd()->onDestroyed.disconnect( id );
2736 MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler ){
2737 return g_pParentWnd->GetXYWnd()->onMouseDown.connectFirst( handler );
2740 void XYWindowMouseDown_disconnect( MouseEventHandlerId id ){
2741 g_pParentWnd->GetXYWnd()->onMouseDown.disconnect( id );
2744 // =============================================================================
2747 MainFrame* g_pParentWnd = 0;
2749 ui::Window MainFrame_getWindow()
2751 return g_pParentWnd ? g_pParentWnd->m_window : ui::Window{ui::null};
2754 std::vector<ui::Widget> g_floating_windows;
2756 MainFrame::MainFrame() : m_idleRedrawStatusText( RedrawStatusTextCaller( *this ) ){
2764 for (auto &n : m_pStatusLabel) {
2768 m_bSleeping = false;
2773 MainFrame::~MainFrame(){
2780 for ( std::vector<ui::Widget>::iterator i = g_floating_windows.begin(); i != g_floating_windows.end(); ++i )
2782 #ifndef WORKAROUND_MACOS_GTK2_DESTROY
2787 #ifndef WORKAROUND_MACOS_GTK2_DESTROY
2792 void MainFrame::SetActiveXY( XYWnd* p ){
2793 if ( m_pActiveXY ) {
2794 m_pActiveXY->SetActive( false );
2799 if ( m_pActiveXY ) {
2800 m_pActiveXY->SetActive( true );
2805 void MainFrame::ReleaseContexts(){
2808 m_pXYWnd->DestroyContext();
2811 m_pYZWnd->DestroyContext();
2814 m_pXZWnd->DestroyContext();
2817 m_pCamWnd->DestroyContext();
2820 m_pTexWnd->DestroyContext();
2823 m_pZWnd->DestroyContext();
2828 void MainFrame::CreateContexts(){
2831 m_pCamWnd->CreateContext();
2834 m_pXYWnd->CreateContext();
2837 m_pYZWnd->CreateContext();
2840 m_pXZWnd->CreateContext();
2843 m_pTexWnd->CreateContext();
2846 m_pZWnd->CreateContext();
2855 void MainFrame::OnSleep(){
2858 if ( m_bSleeping ) {
2859 // useful when trying to debug crashes in the sleep code
2860 globalOutputStream() << "Going into sleep mode..\n";
2862 globalOutputStream() << "Dispatching sleep msg...";
2863 DispatchRadiantMsg( RADIANT_SLEEP );
2864 globalOutputStream() << "Done.\n";
2866 gtk_window_iconify( m_window );
2867 GlobalSelectionSystem().setSelectedAll( false );
2869 GlobalShaderCache().unrealise();
2871 GlobalOpenGL_debugAssertNoErrors();
2872 ScreenUpdates_Disable();
2875 globalOutputStream() << "Releasing contexts...";
2877 globalOutputStream() << "Done.\n";
2881 globalOutputStream() << "Waking up\n";
2883 gtk_window_deiconify( m_window );
2886 globalOutputStream() << "Creating contexts...";
2888 globalOutputStream() << "Done.\n";
2890 globalOutputStream() << "Making current on camera...";
2891 m_pCamWnd->MakeCurrent();
2892 globalOutputStream() << "Done.\n";
2894 globalOutputStream() << "Reloading shaders...";
2896 GlobalShaderCache().realise();
2897 globalOutputStream() << "Done.\n";
2899 ScreenUpdates_Enable();
2901 globalOutputStream() << "Dispatching wake msg...";
2902 DispatchRadiantMsg( RADIANT_WAKEUP );
2903 globalOutputStream() << "Done\n";
2909 ui::Window create_splash(){
2910 auto window = ui::Window( ui::window_type::TOP );
2911 gtk_window_set_decorated(window, false);
2912 gtk_window_set_resizable(window, false);
2913 gtk_window_set_modal(window, true);
2914 gtk_window_set_default_size( window, -1, -1 );
2915 gtk_window_set_position( window, GTK_WIN_POS_CENTER );
2916 gtk_container_set_border_width(window, 0);
2918 auto image = new_local_image( "splash.png" );
2922 window.dimensions(-1, -1);
2928 static ui::Window splash_screen{ui::null};
2931 splash_screen = create_splash();
2937 splash_screen.destroy();
2940 WindowPositionTracker g_posCamWnd;
2941 WindowPositionTracker g_posXYWnd;
2942 WindowPositionTracker g_posXZWnd;
2943 WindowPositionTracker g_posYZWnd;
2945 static gint mainframe_delete( ui::Widget widget, GdkEvent *event, gpointer data ){
2946 if ( ConfirmModified( "Exit " RADIANT_NAME ) ) {
2953 void MainFrame::Create(){
2954 ui::Window window = ui::Window( ui::window_type::TOP );
2956 GlobalWindowObservers_connectTopLevel( window );
2958 gtk_window_set_transient_for( splash_screen, window );
2960 #if !GDEF_OS_WINDOWS
2962 GdkPixbuf* pixbuf = pixbuf_new_from_file_with_mask( "bitmaps/icon.png" );
2963 if ( pixbuf != 0 ) {
2964 gtk_window_set_icon( window, pixbuf );
2965 g_object_unref( pixbuf );
2970 gtk_widget_add_events( window , GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK | GDK_FOCUS_CHANGE_MASK );
2971 window.connect( "delete_event", G_CALLBACK( mainframe_delete ), this );
2973 m_position_tracker.connect( window );
2976 g_mainframeWidgetFocusPrinter.connect( window );
2977 g_mainframeFocusPrinter.connect( window );
2980 g_MainWindowActive.connect( window );
2982 GetPlugInMgr().Init( window );
2984 auto vbox = ui::VBox( FALSE, 0 );
2988 global_accel_connect_window( window );
2990 m_nCurrentStyle = (EViewStyle)g_Layout_viewStyle.m_value;
2992 register_shortcuts();
2994 auto main_menu = create_main_menu( CurrentStyle() );
2995 vbox.pack_start( main_menu, FALSE, FALSE, 0 );
2997 auto main_toolbar = create_main_toolbar( CurrentStyle() );
2998 vbox.pack_start( main_toolbar, FALSE, FALSE, 0 );
3000 auto plugin_toolbar = create_plugin_toolbar();
3001 if ( !g_Layout_enablePluginToolbar.m_value ) {
3002 plugin_toolbar.hide();
3004 vbox.pack_start( plugin_toolbar, FALSE, FALSE, 0 );
3006 ui::Widget main_statusbar = create_main_statusbar(reinterpret_cast<ui::Widget *>(m_pStatusLabel));
3007 vbox.pack_end(main_statusbar, FALSE, TRUE, 2);
3009 GroupDialog_constructWindow( window );
3010 g_page_entity = GroupDialog_addPage( "Entities", EntityInspector_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Entities" ) );
3012 if ( FloatingGroupDialog() ) {
3013 g_page_console = GroupDialog_addPage( "Console", Console_constructWindow( GroupDialog_getWindow() ), RawStringExportCaller( "Console" ) );
3017 if ( g_multimon_globals.m_bStartOnPrimMon ) {
3018 PositionWindowOnPrimaryScreen( g_layout_globals.m_position );
3019 window_set_position( window, g_layout_globals.m_position );
3023 if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) {
3024 gtk_window_maximize( window );
3025 WindowPosition default_position( -1, -1, 640, 480 );
3026 window_set_position( window, default_position );
3030 window_set_position( window, g_layout_globals.m_position );
3037 if ( CurrentStyle() == eRegular || CurrentStyle() == eRegularLeft ) {
3039 ui::Widget vsplit = ui::VPaned(ui::New);
3041 vbox.pack_start( vsplit, TRUE, TRUE, 0 );
3045 ui::Widget console_window = Console_constructWindow( window );
3046 gtk_paned_pack2( GTK_PANED( vsplit ), console_window, FALSE, TRUE );
3049 ui::Widget hsplit = ui::HPaned(ui::New);
3052 gtk_paned_add1( GTK_PANED( vsplit ), hsplit );
3055 m_pXYWnd = new XYWnd();
3056 m_pXYWnd->SetViewType( XY );
3057 ui::Widget xy_window = ui::Widget(create_framed_widget( m_pXYWnd->GetWidget( ) ));
3060 ui::Widget vsplit2 = ui::VPaned(ui::New);
3062 m_vSplit2 = vsplit2;
3064 if ( CurrentStyle() == eRegular ) {
3065 gtk_paned_add1( GTK_PANED( hsplit ), xy_window );
3066 gtk_paned_add2( GTK_PANED( hsplit ), vsplit2 );
3070 gtk_paned_add1( GTK_PANED( hsplit ), vsplit2 );
3071 gtk_paned_add2( GTK_PANED( hsplit ), xy_window );
3076 m_pCamWnd = NewCamWnd();
3077 GlobalCamera_setCamWnd( *m_pCamWnd );
3078 CamWnd_setParent( *m_pCamWnd, window );
3079 auto camera_window = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3081 gtk_paned_add1( GTK_PANED( vsplit2 ), camera_window );
3084 auto texture_window = create_framed_widget( TextureBrowser_constructWindow( window ) );
3086 gtk_paned_add2( GTK_PANED( vsplit2 ), texture_window );
3091 gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );
3093 if ( CurrentStyle() == eRegular ) {
3094 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nXYWidth );
3098 gtk_paned_set_position( GTK_PANED( m_hSplit ), g_layout_globals.nCamWidth );
3101 gtk_paned_set_position( GTK_PANED( m_vSplit2 ), g_layout_globals.nCamHeight );
3103 else if ( CurrentStyle() == eFloating ) {
3105 ui::Window window = ui::Window(create_persistent_floating_window( "Camera", m_window ));
3106 global_accel_connect_window( window );
3107 g_posCamWnd.connect( window );
3111 m_pCamWnd = NewCamWnd();
3112 GlobalCamera_setCamWnd( *m_pCamWnd );
3115 auto frame = create_framed_widget( CamWnd_getWidget( *m_pCamWnd ) );
3118 CamWnd_setParent( *m_pCamWnd, window );
3120 WORKAROUND_GOBJECT_SET_GLWIDGET( window, CamWnd_getWidget( *m_pCamWnd ) );
3122 g_floating_windows.push_back( window );
3126 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XY ), m_window ));
3127 global_accel_connect_window( window );
3128 g_posXYWnd.connect( window );
3130 m_pXYWnd = new XYWnd();
3131 m_pXYWnd->m_parent = window;
3132 m_pXYWnd->SetViewType( XY );
3136 auto frame = create_framed_widget( m_pXYWnd->GetWidget() );
3139 XY_Top_Shown_Construct( window );
3141 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXYWnd->GetWidget() );
3143 g_floating_windows.push_back( window );
3147 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( XZ ), m_window ));
3148 global_accel_connect_window( window );
3149 g_posXZWnd.connect( window );
3151 m_pXZWnd = new XYWnd();
3152 m_pXZWnd->m_parent = window;
3153 m_pXZWnd->SetViewType( XZ );
3156 auto frame = create_framed_widget( m_pXZWnd->GetWidget() );
3160 XZ_Front_Shown_Construct( window );
3162 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pXZWnd->GetWidget() );
3164 g_floating_windows.push_back( window );
3168 ui::Window window = ui::Window(create_persistent_floating_window( ViewType_getTitle( YZ ), m_window ));
3169 global_accel_connect_window( window );
3170 g_posYZWnd.connect( window );
3172 m_pYZWnd = new XYWnd();
3173 m_pYZWnd->m_parent = window;
3174 m_pYZWnd->SetViewType( YZ );
3177 auto frame = create_framed_widget( m_pYZWnd->GetWidget() );
3181 YZ_Side_Shown_Construct( window );
3183 WORKAROUND_GOBJECT_SET_GLWIDGET( window, m_pYZWnd->GetWidget() );
3185 g_floating_windows.push_back( window );
3189 auto frame = create_framed_widget( TextureBrowser_constructWindow( GroupDialog_getWindow() ) );
3190 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3192 WORKAROUND_GOBJECT_SET_GLWIDGET( GroupDialog_getWindow(), TextureBrowser_getGLWidget() );
3199 m_pCamWnd = NewCamWnd();
3200 GlobalCamera_setCamWnd( *m_pCamWnd );
3201 CamWnd_setParent( *m_pCamWnd, window );
3203 ui::Widget camera = CamWnd_getWidget( *m_pCamWnd );
3205 m_pYZWnd = new XYWnd();
3206 m_pYZWnd->SetViewType( YZ );
3208 ui::Widget yz = m_pYZWnd->GetWidget();
3210 m_pXYWnd = new XYWnd();
3211 m_pXYWnd->SetViewType( XY );
3213 ui::Widget xy = m_pXYWnd->GetWidget();
3215 m_pXZWnd = new XYWnd();
3216 m_pXZWnd->SetViewType( XZ );
3218 ui::Widget xz = m_pXZWnd->GetWidget();
3220 auto split = create_split_views( camera, yz, xy, xz );
3221 vbox.pack_start( split, TRUE, TRUE, 0 );
3224 auto frame = create_framed_widget( TextureBrowser_constructWindow( window ) );
3225 g_page_textures = GroupDialog_addPage( "Textures", frame, TextureBrowserExportTitleCaller() );
3227 WORKAROUND_GOBJECT_SET_GLWIDGET( window, TextureBrowser_getGLWidget() );
3231 EntityList_constructWindow( window );
3232 PreferencesDialog_constructWindow( window );
3233 FindTextureDialog_constructWindow( window );
3234 SurfaceInspector_constructWindow( window );
3235 PatchInspector_constructWindow( window );
3237 SetActiveXY( m_pXYWnd );
3239 AddGridChangeCallback( SetGridStatusCaller( *this ) );
3240 AddGridChangeCallback( ReferenceCaller<MainFrame, void(), XY_UpdateAllWindows>( *this ) );
3242 g_defaultToolMode = DragMode;
3243 g_defaultToolMode();
3244 SetStatusText( m_command_status, c_TranslateMode_status );
3246 EverySecondTimer_enable();
3248 //GlobalShortcuts_reportUnregistered();
3251 void MainFrame::SaveWindowInfo(){
3252 if ( !FloatingGroupDialog() ) {
3253 g_layout_globals.nXYHeight = gtk_paned_get_position( GTK_PANED( m_vSplit ) );
3255 if ( CurrentStyle() != eRegular ) {
3256 g_layout_globals.nCamWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3260 g_layout_globals.nXYWidth = gtk_paned_get_position( GTK_PANED( m_hSplit ) );
3263 g_layout_globals.nCamHeight = gtk_paned_get_position( GTK_PANED( m_vSplit2 ) );
3266 g_layout_globals.m_position = m_position_tracker.getPosition();
3268 g_layout_globals.nState = gdk_window_get_state( gtk_widget_get_window(m_window ) );
3271 void MainFrame::Shutdown(){
3272 EverySecondTimer_disable();
3274 EntityList_destroyWindow();
3283 TextureBrowser_destroyWindow();
3285 DeleteCamWnd( m_pCamWnd );
3288 PreferencesDialog_destroyWindow();
3289 SurfaceInspector_destroyWindow();
3290 FindTextureDialog_destroyWindow();
3291 PatchInspector_destroyWindow();
3293 g_DbgDlg.destroyWindow();
3295 // destroying group-dialog last because it may contain texture-browser
3296 GroupDialog_destroyWindow();
3299 void MainFrame::RedrawStatusText(){
3300 ui::Label::from(m_pStatusLabel[c_command_status]).text(m_command_status.c_str());
3301 ui::Label::from(m_pStatusLabel[c_position_status]).text(m_position_status.c_str());
3302 ui::Label::from(m_pStatusLabel[c_brushcount_status]).text(m_brushcount_status.c_str());
3303 ui::Label::from(m_pStatusLabel[c_texture_status]).text(m_texture_status.c_str());
3304 ui::Label::from(m_pStatusLabel[c_grid_status]).text(m_grid_status.c_str());
3307 void MainFrame::UpdateStatusText(){
3308 m_idleRedrawStatusText.queueDraw();
3311 void MainFrame::SetStatusText( CopiedString& status_text, const char* pText ){
3312 status_text = pText;
3316 void Sys_Status( const char* status ){
3317 if ( g_pParentWnd != nullptr ) {
3318 g_pParentWnd->SetStatusText( g_pParentWnd->m_command_status, status );
3322 int getRotateIncrement(){
3323 return static_cast<int>( g_si_globals.rotate );
3326 int getFarClipDistance(){
3327 return g_camwindow_globals.m_nCubicScale;
3330 float ( *GridStatus_getGridSize )() = GetGridSize;
3332 int ( *GridStatus_getRotateIncrement )() = getRotateIncrement;
3334 int ( *GridStatus_getFarClipDistance )() = getFarClipDistance;
3336 bool ( *GridStatus_getTextureLockEnabled )();
3338 void MainFrame::SetGridStatus(){
3339 StringOutputStream status( 64 );
3340 const char* lock = ( GridStatus_getTextureLockEnabled() ) ? "ON" : "OFF";
3341 status << ( GetSnapGridSize() > 0 ? "G:" : "g:" ) << GridStatus_getGridSize()
3342 << " R:" << GridStatus_getRotateIncrement()
3343 << " C:" << GridStatus_getFarClipDistance()
3345 SetStatusText( m_grid_status, status.c_str() );
3348 void GridStatus_onTextureLockEnabledChanged(){
3349 if ( g_pParentWnd != nullptr ) {
3350 g_pParentWnd->SetGridStatus();
3354 void GlobalGL_sharedContextCreated(){
3355 GLFont *g_font = NULL;
3357 // report OpenGL information
3358 globalOutputStream() << "GL_VENDOR: " << reinterpret_cast<const char*>( glGetString( GL_VENDOR ) ) << "\n";
3359 globalOutputStream() << "GL_RENDERER: " << reinterpret_cast<const char*>( glGetString( GL_RENDERER ) ) << "\n";
3360 globalOutputStream() << "GL_VERSION: " << reinterpret_cast<const char*>( glGetString( GL_VERSION ) ) << "\n";
3361 const auto extensions = reinterpret_cast<const char*>( glGetString(GL_EXTENSIONS ) );
3362 globalOutputStream() << "GL_EXTENSIONS: " << (extensions ? extensions : "") << "\n";
3364 QGL_sharedContextCreated( GlobalOpenGL() );
3366 ShaderCache_extensionsInitialised();
3368 GlobalShaderCache().realise();
3369 Textures_TriggerRealise();
3372 /* win32 is dodgy here, just use courier new then */
3373 g_font = glfont_create( "arial 9" );
3375 auto settings = gtk_settings_get_default();
3377 g_object_get( settings, "gtk-font-name", &fontname, NULL );
3378 g_font = glfont_create( fontname );
3381 GlobalOpenGL().m_font = g_font;
3384 void GlobalGL_sharedContextDestroyed(){
3385 Textures_Unrealise();
3386 GlobalShaderCache().unrealise();
3388 QGL_sharedContextDestroyed( GlobalOpenGL() );
3392 void Layout_constructPreferences( PreferencesPage& page ){
3394 const char* layouts[] = { "window1.png", "window2.png", "window3.png", "window4.png" };
3395 page.appendRadioIcons(
3397 STRING_ARRAY_RANGE( layouts ),
3398 make_property( g_Layout_viewStyle )
3401 page.appendCheckBox(
3402 "", "Detachable Menus",
3403 make_property( g_Layout_enableDetachableMenus )
3405 if ( !string_empty( g_pGameDescription->getKeyValue( "no_patch" ) ) ) {
3406 page.appendCheckBox(
3407 "", "Patch Toolbar",
3408 make_property( g_Layout_enablePatchToolbar )
3411 page.appendCheckBox(
3412 "", "Plugin Toolbar",
3413 make_property( g_Layout_enablePluginToolbar )
3417 void Layout_constructPage( PreferenceGroup& group ){
3418 PreferencesPage page( group.createPage( "Layout", "Layout Preferences" ) );
3419 Layout_constructPreferences( page );
3422 void Layout_registerPreferencesPage(){
3423 PreferencesDialog_addInterfacePage( makeCallbackF(Layout_constructPage) );
3427 #include "preferencesystem.h"
3428 #include "stringio.h"
3430 void MainFrame_Construct(){
3431 GlobalCommands_insert( "OpenManual", makeCallbackF(OpenHelpURL), Accelerator( GDK_KEY_F1 ) );
3433 GlobalCommands_insert( "Sleep", makeCallbackF(thunk_OnSleep), Accelerator( 'P', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
3434 GlobalCommands_insert( "NewMap", makeCallbackF(NewMap) );
3435 GlobalCommands_insert( "OpenMap", makeCallbackF(OpenMap), Accelerator( 'O', (GdkModifierType)GDK_CONTROL_MASK ) );
3436 GlobalCommands_insert( "ImportMap", makeCallbackF(ImportMap) );
3437 GlobalCommands_insert( "SaveMap", makeCallbackF(SaveMap), Accelerator( 'S', (GdkModifierType)GDK_CONTROL_MASK ) );
3438 GlobalCommands_insert( "SaveMapAs", makeCallbackF(SaveMapAs) );
3439 GlobalCommands_insert( "ExportSelected", makeCallbackF(ExportMap) );
3440 GlobalCommands_insert( "SaveRegion", makeCallbackF(SaveRegion) );
3441 GlobalCommands_insert( "RefreshReferences", makeCallbackF(VFS_Refresh) );
3442 GlobalCommands_insert( "ProjectSettings", makeCallbackF(DoProjectSettings) );
3443 GlobalCommands_insert( "Exit", makeCallbackF(Exit) );
3445 GlobalCommands_insert( "Undo", makeCallbackF(Undo), Accelerator( 'Z', (GdkModifierType)GDK_CONTROL_MASK ) );
3446 GlobalCommands_insert( "Redo", makeCallbackF(Redo), Accelerator( 'Y', (GdkModifierType)GDK_CONTROL_MASK ) );
3447 GlobalCommands_insert( "Copy", makeCallbackF(Copy), Accelerator( 'C', (GdkModifierType)GDK_CONTROL_MASK ) );
3448 GlobalCommands_insert( "Paste", makeCallbackF(Paste), Accelerator( 'V', (GdkModifierType)GDK_CONTROL_MASK ) );
3449 GlobalCommands_insert( "PasteToCamera", makeCallbackF(PasteToCamera), Accelerator( 'V', (GdkModifierType)GDK_MOD1_MASK ) );
3450 GlobalCommands_insert( "CloneSelection", makeCallbackF(Selection_Clone), Accelerator( GDK_KEY_space ) );
3451 GlobalCommands_insert( "CloneSelectionAndMakeUnique", makeCallbackF(Selection_Clone_MakeUnique), Accelerator( GDK_KEY_space, (GdkModifierType)GDK_SHIFT_MASK ) );
3452 GlobalCommands_insert( "DeleteSelection", makeCallbackF(deleteSelection), Accelerator( GDK_KEY_BackSpace ) );
3453 GlobalCommands_insert( "ParentSelection", makeCallbackF(Scene_parentSelected) );
3454 GlobalCommands_insert( "UnSelectSelection", makeCallbackF(Selection_Deselect), Accelerator( GDK_KEY_Escape ) );
3455 GlobalCommands_insert( "InvertSelection", makeCallbackF(Select_Invert), Accelerator( 'I' ) );
3456 GlobalCommands_insert( "SelectInside", makeCallbackF(Select_Inside) );
3457 GlobalCommands_insert( "SelectTouching", makeCallbackF(Select_Touching) );
3458 GlobalCommands_insert( "ExpandSelectionToEntities", makeCallbackF(Scene_ExpandSelectionToEntities), Accelerator( 'E', (GdkModifierType)( GDK_MOD1_MASK | GDK_CONTROL_MASK ) ) );
3459 GlobalCommands_insert( "Preferences", makeCallbackF(PreferencesDialog_showDialog), Accelerator( 'P' ) );
3461 GlobalCommands_insert( "ToggleConsole", makeCallbackF(Console_ToggleShow), Accelerator( 'O' ) );
3462 GlobalCommands_insert( "ToggleEntityInspector", makeCallbackF(EntityInspector_ToggleShow), Accelerator( 'N' ) );
3463 GlobalCommands_insert( "EntityList", makeCallbackF(EntityList_toggleShown), Accelerator( 'L' ) );
3465 GlobalCommands_insert( "ShowHidden", makeCallbackF(Select_ShowAllHidden), Accelerator( 'H', (GdkModifierType)GDK_SHIFT_MASK ) );
3466 GlobalCommands_insert( "HideSelected", makeCallbackF(HideSelected), Accelerator( 'H' ) );
3468 GlobalToggles_insert( "DragVertices", makeCallbackF(SelectVertexMode), ToggleItem::AddCallbackCaller( g_vertexMode_button ), Accelerator( 'V' ) );
3469 GlobalToggles_insert( "DragEdges", makeCallbackF(SelectEdgeMode), ToggleItem::AddCallbackCaller( g_edgeMode_button ), Accelerator( 'E' ) );
3470 GlobalToggles_insert( "DragFaces", makeCallbackF(SelectFaceMode), ToggleItem::AddCallbackCaller( g_faceMode_button ), Accelerator( 'F' ) );
3472 GlobalCommands_insert( "MirrorSelectionX", makeCallbackF(Selection_Flipx) );
3473 GlobalCommands_insert( "RotateSelectionX", makeCallbackF(Selection_Rotatex) );
3474 GlobalCommands_insert( "MirrorSelectionY", makeCallbackF(Selection_Flipy) );
3475 GlobalCommands_insert( "RotateSelectionY", makeCallbackF(Selection_Rotatey) );
3476 GlobalCommands_insert( "MirrorSelectionZ", makeCallbackF(Selection_Flipz) );
3477 GlobalCommands_insert( "RotateSelectionZ", makeCallbackF(Selection_Rotatez) );
3479 GlobalCommands_insert( "ArbitraryRotation", makeCallbackF(DoRotateDlg) );
3480 GlobalCommands_insert( "ArbitraryScale", makeCallbackF(DoScaleDlg) );
3482 GlobalCommands_insert( "BuildMenuCustomize", makeCallbackF(DoBuildMenu) );
3484 GlobalCommands_insert( "FindBrush", makeCallbackF(DoFind) );
3486 GlobalCommands_insert( "MapInfo", makeCallbackF(DoMapInfo), Accelerator( 'M' ) );
3489 GlobalToggles_insert( "ToggleClipper", makeCallbackF(ClipperMode), ToggleItem::AddCallbackCaller( g_clipper_button ), Accelerator( 'X' ) );
3491 GlobalToggles_insert( "MouseTranslate", makeCallbackF(TranslateMode), ToggleItem::AddCallbackCaller( g_translatemode_button ), Accelerator( 'W' ) );
3492 GlobalToggles_insert( "MouseRotate", makeCallbackF(RotateMode), ToggleItem::AddCallbackCaller( g_rotatemode_button ), Accelerator( 'R' ) );
3493 GlobalToggles_insert( "MouseScale", makeCallbackF(ScaleMode), ToggleItem::AddCallbackCaller( g_scalemode_button ) );
3494 GlobalToggles_insert( "MouseDrag", makeCallbackF(DragMode), ToggleItem::AddCallbackCaller( g_dragmode_button ), Accelerator( 'Q' ) );
3496 GlobalCommands_insert( "ColorSchemeOriginal", makeCallbackF(ColorScheme_Original) );
3497 GlobalCommands_insert( "ColorSchemeQER", makeCallbackF(ColorScheme_QER) );
3498 GlobalCommands_insert( "ColorSchemeBlackAndGreen", makeCallbackF(ColorScheme_Black) );
3499 GlobalCommands_insert( "ColorSchemeYdnar", makeCallbackF(ColorScheme_Ydnar) );
3500 GlobalCommands_insert("ColorSchemeAdwaitaDark", makeCallbackF(ColorScheme_AdwaitaDark));
3501 GlobalCommands_insert( "ChooseTextureBackgroundColor", makeCallback( g_ColoursMenu.m_textureback ) );
3502 GlobalCommands_insert( "ChooseGridBackgroundColor", makeCallback( g_ColoursMenu.m_xyback ) );
3503 GlobalCommands_insert( "ChooseGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor ) );
3504 GlobalCommands_insert( "ChooseGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor ) );
3505 GlobalCommands_insert( "ChooseSmallGridMajorColor", makeCallback( g_ColoursMenu.m_gridmajor_alt ) );
3506 GlobalCommands_insert( "ChooseSmallGridMinorColor", makeCallback( g_ColoursMenu.m_gridminor_alt ) );
3507 GlobalCommands_insert( "ChooseGridTextColor", makeCallback( g_ColoursMenu.m_gridtext ) );
3508 GlobalCommands_insert( "ChooseGridBlockColor", makeCallback( g_ColoursMenu.m_gridblock ) );
3509 GlobalCommands_insert( "ChooseBrushColor", makeCallback( g_ColoursMenu.m_brush ) );
3510 GlobalCommands_insert( "ChooseCameraBackgroundColor", makeCallback( g_ColoursMenu.m_cameraback ) );
3511 GlobalCommands_insert( "ChooseSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush ) );
3512 GlobalCommands_insert( "ChooseCameraSelectedBrushColor", makeCallback( g_ColoursMenu.m_selectedbrush3d ) );
3513 GlobalCommands_insert( "ChooseClipperColor", makeCallback( g_ColoursMenu.m_clipper ) );
3514 GlobalCommands_insert( "ChooseOrthoViewNameColor", makeCallback( g_ColoursMenu.m_viewname ) );
3517 GlobalCommands_insert( "CSGSubtract", makeCallbackF(CSG_Subtract), Accelerator( 'U', (GdkModifierType)GDK_SHIFT_MASK ) );
3518 GlobalCommands_insert( "CSGMerge", makeCallbackF(CSG_Merge), Accelerator( 'U', (GdkModifierType) GDK_CONTROL_MASK ) );
3519 GlobalCommands_insert( "CSGMakeHollow", makeCallbackF(CSG_MakeHollow) );
3520 GlobalCommands_insert( "CSGMakeRoom", makeCallbackF(CSG_MakeRoom) );
3522 Grid_registerCommands();
3524 GlobalCommands_insert( "SnapToGrid", makeCallbackF(Selection_SnapToGrid), Accelerator( 'G', (GdkModifierType)GDK_CONTROL_MASK ) );
3526 GlobalCommands_insert( "SelectAllOfType", makeCallbackF(Select_AllOfType), Accelerator( 'A', (GdkModifierType)GDK_SHIFT_MASK ) );
3528 GlobalCommands_insert( "TexRotateClock", makeCallbackF(Texdef_RotateClockwise), Accelerator( GDK_KEY_Next, (GdkModifierType)GDK_SHIFT_MASK ) );
3529 GlobalCommands_insert( "TexRotateCounter", makeCallbackF(Texdef_RotateAntiClockwise), Accelerator( GDK_KEY_Prior, (GdkModifierType)GDK_SHIFT_MASK ) );
3530 GlobalCommands_insert( "TexScaleUp", makeCallbackF(Texdef_ScaleUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_CONTROL_MASK ) );
3531 GlobalCommands_insert( "TexScaleDown", makeCallbackF(Texdef_ScaleDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_CONTROL_MASK ) );
3532 GlobalCommands_insert( "TexScaleLeft", makeCallbackF(Texdef_ScaleLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_CONTROL_MASK ) );
3533 GlobalCommands_insert( "TexScaleRight", makeCallbackF(Texdef_ScaleRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_CONTROL_MASK ) );
3534 GlobalCommands_insert( "TexShiftUp", makeCallbackF(Texdef_ShiftUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_SHIFT_MASK ) );
3535 GlobalCommands_insert( "TexShiftDown", makeCallbackF(Texdef_ShiftDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_SHIFT_MASK ) );
3536 GlobalCommands_insert( "TexShiftLeft", makeCallbackF(Texdef_ShiftLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_SHIFT_MASK ) );
3537 GlobalCommands_insert( "TexShiftRight", makeCallbackF(Texdef_ShiftRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_SHIFT_MASK ) );
3539 GlobalCommands_insert( "MoveSelectionDOWN", makeCallbackF(Selection_MoveDown), Accelerator( GDK_KEY_KP_Subtract ) );
3540 GlobalCommands_insert( "MoveSelectionUP", makeCallbackF(Selection_MoveUp), Accelerator( GDK_KEY_KP_Add ) );
3542 GlobalCommands_insert( "SelectNudgeLeft", makeCallbackF(Selection_NudgeLeft), Accelerator( GDK_KEY_Left, (GdkModifierType)GDK_MOD1_MASK ) );
3543 GlobalCommands_insert( "SelectNudgeRight", makeCallbackF(Selection_NudgeRight), Accelerator( GDK_KEY_Right, (GdkModifierType)GDK_MOD1_MASK ) );
3544 GlobalCommands_insert( "SelectNudgeUp", makeCallbackF(Selection_NudgeUp), Accelerator( GDK_KEY_Up, (GdkModifierType)GDK_MOD1_MASK ) );
3545 GlobalCommands_insert( "SelectNudgeDown", makeCallbackF(Selection_NudgeDown), Accelerator( GDK_KEY_Down, (GdkModifierType)GDK_MOD1_MASK ) );
3547 Patch_registerCommands();
3548 XYShow_registerCommands();
3550 typedef FreeCaller<void(const Selectable&), ComponentMode_SelectionChanged> ComponentModeSelectionChangedCaller;
3551 GlobalSelectionSystem().addSelectionChangeCallback( ComponentModeSelectionChangedCaller() );
3553 GlobalPreferenceSystem().registerPreference( "DetachableMenus", make_property_string( g_Layout_enableDetachableMenus.m_latched ) );
3554 GlobalPreferenceSystem().registerPreference( "PatchToolBar", make_property_string( g_Layout_enablePatchToolbar.m_latched ) );
3555 GlobalPreferenceSystem().registerPreference( "PluginToolBar", make_property_string( g_Layout_enablePluginToolbar.m_latched ) );
3556 GlobalPreferenceSystem().registerPreference( "QE4StyleWindows", make_property_string( g_Layout_viewStyle.m_latched ) );
3557 GlobalPreferenceSystem().registerPreference( "XYHeight", make_property_string( g_layout_globals.nXYHeight ) );
3558 GlobalPreferenceSystem().registerPreference( "XYWidth", make_property_string( g_layout_globals.nXYWidth ) );
3559 GlobalPreferenceSystem().registerPreference( "CamWidth", make_property_string( g_layout_globals.nCamWidth ) );
3560 GlobalPreferenceSystem().registerPreference( "CamHeight", make_property_string( g_layout_globals.nCamHeight ) );
3562 GlobalPreferenceSystem().registerPreference( "State", make_property_string( g_layout_globals.nState ) );
3563 GlobalPreferenceSystem().registerPreference( "PositionX", make_property_string( g_layout_globals.m_position.x ) );
3564 GlobalPreferenceSystem().registerPreference( "PositionY", make_property_string( g_layout_globals.m_position.y ) );
3565 GlobalPreferenceSystem().registerPreference( "Width", make_property_string( g_layout_globals.m_position.w ) );
3566 GlobalPreferenceSystem().registerPreference( "Height", make_property_string( g_layout_globals.m_position.h ) );
3568 GlobalPreferenceSystem().registerPreference( "CamWnd", make_property<WindowPositionTracker_String>(g_posCamWnd) );
3569 GlobalPreferenceSystem().registerPreference( "XYWnd", make_property<WindowPositionTracker_String>(g_posXYWnd) );
3570 GlobalPreferenceSystem().registerPreference( "YZWnd", make_property<WindowPositionTracker_String>(g_posYZWnd) );
3571 GlobalPreferenceSystem().registerPreference( "XZWnd", make_property<WindowPositionTracker_String>(g_posXZWnd) );
3574 const char* ENGINEPATH_ATTRIBUTE =
3579 #elif GDEF_OS_LINUX || GDEF_OS_BSD
3582 #error "unknown platform"
3585 StringOutputStream path( 256 );
3586 path << DirectoryCleaned( g_pGameDescription->getRequiredKeyValue( ENGINEPATH_ATTRIBUTE ) );
3587 g_strEnginePath = path.c_str();
3590 GlobalPreferenceSystem().registerPreference( "EnginePath", make_property_string( g_strEnginePath ) );
3592 GlobalPreferenceSystem().registerPreference( "DisableEnginePath", make_property_string( g_disableEnginePath ) );
3593 GlobalPreferenceSystem().registerPreference( "DisableHomePath", make_property_string( g_disableHomePath ) );
3595 for ( int i = 0; i < g_pakPathCount; i++ ) {
3596 std::string label = "PakPath" + std::to_string( i );
3597 GlobalPreferenceSystem().registerPreference( label.c_str(), make_property_string( g_strPakPath[i] ) );
3600 g_Layout_viewStyle.useLatched();
3601 g_Layout_enableDetachableMenus.useLatched();
3602 g_Layout_enablePatchToolbar.useLatched();
3603 g_Layout_enablePluginToolbar.useLatched();
3605 Layout_registerPreferencesPage();
3606 Paths_registerPreferencesPage();
3608 g_brushCount.setCountChangedCallback( makeCallbackF(QE_brushCountChanged) );
3609 g_entityCount.setCountChangedCallback( makeCallbackF(QE_entityCountChanged) );
3610 GlobalEntityCreator().setCounter( &g_entityCount );
3612 glwidget_set_shared_context_constructors( GlobalGL_sharedContextCreated, GlobalGL_sharedContextDestroyed);
3614 GlobalEntityClassManager().attach( g_WorldspawnColourEntityClassObserver );
3617 void MainFrame_Destroy(){
3618 GlobalEntityClassManager().detach( g_WorldspawnColourEntityClassObserver );
3620 GlobalEntityCreator().setCounter( 0 );
3621 g_entityCount.setCountChangedCallback( Callback<void()>() );
3622 g_brushCount.setCountChangedCallback( Callback<void()>() );
3626 void GLWindow_Construct(){
3627 GlobalPreferenceSystem().registerPreference( "MouseButtons", make_property_string( g_glwindow_globals.m_nMouseType ) );
3630 void GLWindow_Destroy(){
3633 /* HACK: If ui::main is not called yet,
3634 gtk_main_quit will not quit, so tell main
3635 to not call ui::main. This happens when a
3636 map is loaded from command line and require
3637 a restart because of wrong format.
3638 Delete this when the code to not have to
3639 restart to load another format is merged. */
3640 extern bool g_dontStart;
3642 void Radiant_Restart(){
3643 // preferences are expected to be already saved in any way
3644 // this is just to be sure and be future proof
3647 // this asks user for saving if map is modified
3648 // user can chose to not save, it's ok
3649 ConfirmModified( "Restart " RADIANT_NAME );
3654 char exe_file[ 256 ];
3655 char map_file[ 256 ];
3656 bool with_map = false;
3658 strncpy( exe_file, g_strAppFilePath.c_str(), 256 );
3660 if ( !Map_Unnamed( g_map ) ) {
3661 strncpy( map_file, Map_Name( g_map ), 256 );
3665 argv[ 0 ] = exe_file;
3666 argv[ 1 ] = with_map ? map_file : NULL;
3670 status = !_spawnvpe( P_NOWAIT, exe_file, argv, environ );
3674 status = posix_spawn( &pid, exe_file, NULL, NULL, argv, environ );
3677 // quit if radiant successfully started
3678 if ( status == 0 ) {
3680 /* HACK: If ui::main is not called yet,
3681 gtk_main_quit will not quit, so tell main
3682 to not call ui::main. This happens when a
3683 map is loaded from command line and require
3684 a restart because of wrong format.
3685 Delete this when the code to not have to
3686 restart to load another format is merged. */