2 Copyright (C) 2001-2006, William Joseph.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
24 #include "debugging/debugging.h"
33 #include "gtkutil/widget.h"
34 #include "gtkutil/menu.h"
36 #include "mainframe.h"
38 #include "preferences.h"
40 struct filters_globals_t {
49 filters_globals_t g_filters_globals;
51 inline bool filter_active(int mask)
53 return (g_filters_globals.exclude & mask) > 0;
58 FilterWrapper(Filter &filter, int mask) : m_filter(filter), m_mask(mask)
64 m_filter.setActive(filter_active(m_mask));
72 typedef std::list<FilterWrapper> Filters;
75 typedef std::set<Filterable *> Filterables;
76 Filterables g_filterables;
81 for (Filters::iterator i = g_filters.begin(); i != g_filters.end(); ++i) {
87 for (Filterables::iterator i = g_filterables.begin(); i != g_filterables.end(); ++i) {
88 (*i)->updateFiltered();
94 class BasicFilterSystem : public FilterSystem {
96 void addFilter(Filter &filter, int mask)
98 g_filters.push_back(FilterWrapper(filter, mask));
99 g_filters.back().update();
102 void registerFilterable(Filterable &filterable)
104 ASSERT_MESSAGE(g_filterables.find(&filterable) == g_filterables.end(), "filterable already registered");
105 filterable.updateFiltered();
106 g_filterables.insert(&filterable);
109 void unregisterFilterable(Filterable &filterable)
111 ASSERT_MESSAGE(g_filterables.find(&filterable) != g_filterables.end(), "filterable not registered");
112 g_filterables.erase(&filterable);
116 BasicFilterSystem g_FilterSystem;
118 FilterSystem &GetFilterSystem()
120 return g_FilterSystem;
123 void PerformFiltering()
129 class ToggleFilterFlag {
130 const unsigned int m_mask;
134 ToggleFilterFlag(unsigned int mask) : m_mask(mask), m_item(ActiveCaller(*this))
138 ToggleFilterFlag(const ToggleFilterFlag &other) : m_mask(other.m_mask), m_item(ActiveCaller(*this))
142 void active(const Callback<void(bool)> &importCallback)
144 importCallback((g_filters_globals.exclude & m_mask) != 0);
147 typedef MemberCaller<ToggleFilterFlag, void(const Callback<void(bool)> &), &ToggleFilterFlag::active> ActiveCaller;
151 g_filters_globals.exclude ^= m_mask;
158 g_filters_globals.exclude = 0;
163 typedef MemberCaller<ToggleFilterFlag, void(), &ToggleFilterFlag::toggle> ToggleCaller;
167 typedef std::list<ToggleFilterFlag> ToggleFilterFlags;
168 ToggleFilterFlags g_filter_items;
170 void add_filter_command(unsigned int flag, const char *command, const Accelerator &accelerator)
172 g_filter_items.push_back(ToggleFilterFlag(flag));
173 GlobalToggles_insert(command, ToggleFilterFlag::ToggleCaller(g_filter_items.back()),
174 ToggleItem::AddCallbackCaller(g_filter_items.back().m_item), accelerator);
179 std::list<ToggleFilterFlag>::iterator iter;
181 for (iter = g_filter_items.begin(); iter != g_filter_items.end(); ++iter) {
188 std::list<ToggleFilterFlag>::iterator iter;
190 for (iter = g_filter_items.begin(); iter != g_filter_items.end(); ++iter) {
195 void Filters_constructMenu(ui::Menu menu_in_menu)
197 create_check_menu_item_with_mnemonic(menu_in_menu, "World", "FilterWorldBrushes");
198 create_check_menu_item_with_mnemonic(menu_in_menu, "Entities", "FilterEntities");
199 if (g_pGameDescription->mGameType == "doom3") {
200 create_check_menu_item_with_mnemonic(menu_in_menu, "Visportals", "FilterVisportals");
202 create_check_menu_item_with_mnemonic(menu_in_menu, "Areaportals", "FilterAreaportals");
204 create_check_menu_item_with_mnemonic(menu_in_menu, "Translucent", "FilterTranslucent");
205 if (g_pGameDescription->mGameType != "doom3") {
206 create_check_menu_item_with_mnemonic(menu_in_menu, "Liquids", "FilterLiquids");
208 create_check_menu_item_with_mnemonic(menu_in_menu, "Caulk", "FilterCaulk");
209 create_check_menu_item_with_mnemonic(menu_in_menu, "Clips", "FilterClips");
210 create_check_menu_item_with_mnemonic(menu_in_menu, "Paths", "FilterPaths");
211 if (g_pGameDescription->mGameType != "doom3") {
212 create_check_menu_item_with_mnemonic(menu_in_menu, "Clusterportals", "FilterClusterportals");
214 create_check_menu_item_with_mnemonic(menu_in_menu, "Lights", "FilterLights");
215 create_check_menu_item_with_mnemonic(menu_in_menu, "Structural", "FilterStructural");
216 if (g_pGameDescription->mGameType != "doom3") {
217 create_check_menu_item_with_mnemonic(menu_in_menu, "Lightgrid", "FilterLightgrid");
219 create_check_menu_item_with_mnemonic(menu_in_menu, "Patches", "FilterPatches");
220 create_check_menu_item_with_mnemonic(menu_in_menu, "Details", "FilterDetails");
221 create_check_menu_item_with_mnemonic(menu_in_menu, "Hints", "FilterHintsSkips");
222 create_check_menu_item_with_mnemonic(menu_in_menu, "Models", "FilterModels");
223 create_check_menu_item_with_mnemonic(menu_in_menu, "Triggers", "FilterTriggers");
224 if (g_pGameDescription->mGameType != "doom3") {
225 create_check_menu_item_with_mnemonic(menu_in_menu, "Botclips", "FilterBotClips");
226 create_check_menu_item_with_mnemonic(menu_in_menu, "Decals", "FilterDecals");
228 // filter manipulation
229 menu_separator(menu_in_menu);
230 create_menu_item_with_mnemonic(menu_in_menu, "Invert filters", "InvertFilters");
231 create_menu_item_with_mnemonic(menu_in_menu, "Reset filters", "ResetFilters");
235 #include "preferencesystem.h"
236 #include "stringio.h"
238 void ConstructFilters()
240 GlobalPreferenceSystem().registerPreference("SI_Exclude", make_property_string(g_filters_globals.exclude));
242 GlobalCommands_insert("InvertFilters", makeCallbackF(InvertFilters));
243 GlobalCommands_insert("ResetFilters", makeCallbackF(ResetFilters));
245 add_filter_command(EXCLUDE_WORLD, "FilterWorldBrushes", Accelerator('1', (GdkModifierType) GDK_MOD1_MASK));
246 add_filter_command(EXCLUDE_ENT, "FilterEntities", Accelerator('2', (GdkModifierType) GDK_MOD1_MASK));
247 if (g_pGameDescription->mGameType == "doom3") {
248 add_filter_command(EXCLUDE_VISPORTALS, "FilterVisportals", Accelerator('3', (GdkModifierType) GDK_MOD1_MASK));
250 add_filter_command(EXCLUDE_AREAPORTALS, "FilterAreaportals", Accelerator('3', (GdkModifierType) GDK_MOD1_MASK));
252 add_filter_command(EXCLUDE_TRANSLUCENT, "FilterTranslucent", Accelerator('4', (GdkModifierType) GDK_MOD1_MASK));
253 add_filter_command(EXCLUDE_LIQUIDS, "FilterLiquids", Accelerator('5', (GdkModifierType) GDK_MOD1_MASK));
254 add_filter_command(EXCLUDE_CAULK, "FilterCaulk", Accelerator('6', (GdkModifierType) GDK_MOD1_MASK));
255 add_filter_command(EXCLUDE_CLIP, "FilterClips", Accelerator('7', (GdkModifierType) GDK_MOD1_MASK));
256 add_filter_command(EXCLUDE_PATHS, "FilterPaths", Accelerator('8', (GdkModifierType) GDK_MOD1_MASK));
257 if (g_pGameDescription->mGameType != "doom3") {
258 add_filter_command(EXCLUDE_CLUSTERPORTALS, "FilterClusterportals",
259 Accelerator('9', (GdkModifierType) GDK_MOD1_MASK));
261 add_filter_command(EXCLUDE_LIGHTS, "FilterLights", Accelerator('0', (GdkModifierType) GDK_MOD1_MASK));
262 add_filter_command(EXCLUDE_STRUCTURAL, "FilterStructural",
263 Accelerator('D', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
264 if (g_pGameDescription->mGameType != "doom3") {
265 add_filter_command(EXCLUDE_LIGHTGRID, "FilterLightgrid", accelerator_null());
267 add_filter_command(EXCLUDE_CURVES, "FilterPatches", Accelerator('P', (GdkModifierType) GDK_CONTROL_MASK));
268 add_filter_command(EXCLUDE_DETAILS, "FilterDetails", Accelerator('D', (GdkModifierType) GDK_CONTROL_MASK));
269 add_filter_command(EXCLUDE_HINTSSKIPS, "FilterHintsSkips", Accelerator('H', (GdkModifierType) GDK_CONTROL_MASK));
270 add_filter_command(EXCLUDE_MODELS, "FilterModels", Accelerator('M', (GdkModifierType) GDK_SHIFT_MASK));
271 add_filter_command(EXCLUDE_TRIGGERS, "FilterTriggers",
272 Accelerator('T', (GdkModifierType) (GDK_SHIFT_MASK | GDK_CONTROL_MASK)));
273 if (g_pGameDescription->mGameType != "doom3") {
274 add_filter_command(EXCLUDE_BOTCLIP, "FilterBotClips", Accelerator('M', (GdkModifierType) GDK_MOD1_MASK));
275 add_filter_command(EXCLUDE_DECALS, "FilterDecals", Accelerator('D', (GdkModifierType) GDK_SHIFT_MASK));
281 void DestroyFilters()
286 #include "modulesystem/singletonmodule.h"
287 #include "modulesystem/moduleregistry.h"
290 FilterSystem *m_filter;
292 typedef FilterSystem Type;
294 STRING_CONSTANT(Name, "*");
300 m_filter = &GetFilterSystem();
308 FilterSystem *getTable()
314 typedef SingletonModule<FilterAPI> FilterModule;
315 typedef Static<FilterModule> StaticFilterModule;
316 StaticRegisterModule staticRegisterFilter(StaticFilterModule::instance());