2 Copyright (C) 2001-2006, William Joseph.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
24 #include "debugging/debugging.h"
33 #include "gtkutil/widget.h"
34 #include "gtkutil/menu.h"
36 #include "mainframe.h"
38 #include "preferences.h"
40 struct filters_globals_t
49 filters_globals_t g_filters_globals;
51 inline bool filter_active( int mask ){
52 return ( g_filters_globals.exclude & mask ) > 0;
58 FilterWrapper( Filter& filter, int mask ) : m_filter( filter ), m_mask( mask ){
61 m_filter.setActive( filter_active( m_mask ) );
68 typedef std::list<FilterWrapper> Filters;
71 typedef std::set<Filterable*> Filterables;
72 Filterables g_filterables;
76 for ( Filters::iterator i = g_filters.begin(); i != g_filters.end(); ++i )
83 for ( Filterables::iterator i = g_filterables.begin(); i != g_filterables.end(); ++i )
85 ( *i )->updateFiltered();
91 class BasicFilterSystem : public FilterSystem
94 void addFilter( Filter& filter, int mask ){
95 g_filters.push_back( FilterWrapper( filter, mask ) );
96 g_filters.back().update();
98 void registerFilterable( Filterable& filterable ){
99 ASSERT_MESSAGE( g_filterables.find( &filterable ) == g_filterables.end(), "filterable already registered" );
100 filterable.updateFiltered();
101 g_filterables.insert( &filterable );
103 void unregisterFilterable( Filterable& filterable ){
104 ASSERT_MESSAGE( g_filterables.find( &filterable ) != g_filterables.end(), "filterable not registered" );
105 g_filterables.erase( &filterable );
109 BasicFilterSystem g_FilterSystem;
111 FilterSystem& GetFilterSystem(){
112 return g_FilterSystem;
115 void PerformFiltering(){
120 class ToggleFilterFlag
122 const unsigned int m_mask;
126 ToggleFilterFlag( unsigned int mask ) : m_mask( mask ), m_item( ActiveCaller( *this ) ){
128 ToggleFilterFlag( const ToggleFilterFlag& other ) : m_mask( other.m_mask ), m_item( ActiveCaller( *this ) ){
130 void active( const Callback<void(bool)> &importCallback ){
131 importCallback( ( g_filters_globals.exclude & m_mask ) != 0 );
133 typedef MemberCaller<ToggleFilterFlag, void(const Callback<void(bool)>&), &ToggleFilterFlag::active> ActiveCaller;
135 g_filters_globals.exclude ^= m_mask;
140 g_filters_globals.exclude = 0;
144 typedef MemberCaller<ToggleFilterFlag, void(), &ToggleFilterFlag::toggle> ToggleCaller;
148 typedef std::list<ToggleFilterFlag> ToggleFilterFlags;
149 ToggleFilterFlags g_filter_items;
151 void add_filter_command( unsigned int flag, const char* command, const Accelerator& accelerator ){
152 g_filter_items.push_back( ToggleFilterFlag( flag ) );
153 GlobalToggles_insert( command, ToggleFilterFlag::ToggleCaller( g_filter_items.back() ), ToggleItem::AddCallbackCaller( g_filter_items.back().m_item ), accelerator );
156 void InvertFilters(){
157 std::list<ToggleFilterFlag>::iterator iter;
159 for ( iter = g_filter_items.begin(); iter != g_filter_items.end(); ++iter )
166 std::list<ToggleFilterFlag>::iterator iter;
168 for ( iter = g_filter_items.begin(); iter != g_filter_items.end(); ++iter )
174 void Filters_constructMenu( ui::Menu menu_in_menu ){
175 create_check_menu_item_with_mnemonic( menu_in_menu, "World", "FilterWorldBrushes" );
176 create_check_menu_item_with_mnemonic( menu_in_menu, "Entities", "FilterEntities" );
177 if ( g_pGameDescription->mGameType == "doom3" ) {
178 create_check_menu_item_with_mnemonic( menu_in_menu, "Visportals", "FilterVisportals" );
182 create_check_menu_item_with_mnemonic( menu_in_menu, "Areaportals", "FilterAreaportals" );
184 create_check_menu_item_with_mnemonic( menu_in_menu, "Translucent", "FilterTranslucent" );
185 if ( g_pGameDescription->mGameType != "doom3" ) {
186 create_check_menu_item_with_mnemonic( menu_in_menu, "Liquids", "FilterLiquids" );
188 create_check_menu_item_with_mnemonic( menu_in_menu, "Caulk", "FilterCaulk" );
189 create_check_menu_item_with_mnemonic( menu_in_menu, "Clips", "FilterClips" );
190 create_check_menu_item_with_mnemonic( menu_in_menu, "Paths", "FilterPaths" );
191 if ( g_pGameDescription->mGameType != "doom3" ) {
192 create_check_menu_item_with_mnemonic( menu_in_menu, "Clusterportals", "FilterClusterportals" );
194 create_check_menu_item_with_mnemonic( menu_in_menu, "Lights", "FilterLights" );
195 create_check_menu_item_with_mnemonic( menu_in_menu, "Structural", "FilterStructural" );
196 if ( g_pGameDescription->mGameType != "doom3" ) {
197 create_check_menu_item_with_mnemonic( menu_in_menu, "Lightgrid", "FilterLightgrid" );
199 create_check_menu_item_with_mnemonic( menu_in_menu, "Patches", "FilterPatches" );
200 create_check_menu_item_with_mnemonic( menu_in_menu, "Details", "FilterDetails" );
201 create_check_menu_item_with_mnemonic( menu_in_menu, "Hints", "FilterHintsSkips" );
202 create_check_menu_item_with_mnemonic( menu_in_menu, "Models", "FilterModels" );
203 create_check_menu_item_with_mnemonic( menu_in_menu, "Triggers", "FilterTriggers" );
204 if ( g_pGameDescription->mGameType != "doom3" ) {
205 create_check_menu_item_with_mnemonic( menu_in_menu, "Botclips", "FilterBotClips" );
206 create_check_menu_item_with_mnemonic( menu_in_menu, "Decals", "FilterDecals" );
208 // filter manipulation
209 menu_separator( menu_in_menu );
210 create_menu_item_with_mnemonic( menu_in_menu, "Invert filters", "InvertFilters" );
211 create_menu_item_with_mnemonic( menu_in_menu, "Reset filters", "ResetFilters" );
215 #include "preferencesystem.h"
216 #include "stringio.h"
218 void ConstructFilters(){
219 GlobalPreferenceSystem().registerPreference( "SI_Exclude", make_property_string( g_filters_globals.exclude ) );
221 GlobalCommands_insert( "InvertFilters", makeCallbackF(InvertFilters) );
222 GlobalCommands_insert( "ResetFilters", makeCallbackF(ResetFilters) );
224 add_filter_command( EXCLUDE_WORLD, "FilterWorldBrushes", Accelerator( '1', (GdkModifierType)GDK_MOD1_MASK ) );
225 add_filter_command( EXCLUDE_ENT, "FilterEntities", Accelerator( '2', (GdkModifierType)GDK_MOD1_MASK ) );
226 if ( g_pGameDescription->mGameType == "doom3" ) {
227 add_filter_command( EXCLUDE_VISPORTALS, "FilterVisportals", Accelerator( '3', (GdkModifierType)GDK_MOD1_MASK ) );
231 add_filter_command( EXCLUDE_AREAPORTALS, "FilterAreaportals", Accelerator( '3', (GdkModifierType)GDK_MOD1_MASK ) );
233 add_filter_command( EXCLUDE_TRANSLUCENT, "FilterTranslucent", Accelerator( '4', (GdkModifierType)GDK_MOD1_MASK ) );
234 add_filter_command( EXCLUDE_LIQUIDS, "FilterLiquids", Accelerator( '5', (GdkModifierType)GDK_MOD1_MASK ) );
235 add_filter_command( EXCLUDE_CAULK, "FilterCaulk", Accelerator( '6', (GdkModifierType)GDK_MOD1_MASK ) );
236 add_filter_command( EXCLUDE_CLIP, "FilterClips", Accelerator( '7', (GdkModifierType)GDK_MOD1_MASK ) );
237 add_filter_command( EXCLUDE_PATHS, "FilterPaths", Accelerator( '8', (GdkModifierType)GDK_MOD1_MASK ) );
238 if ( g_pGameDescription->mGameType != "doom3" ) {
239 add_filter_command( EXCLUDE_CLUSTERPORTALS, "FilterClusterportals", Accelerator( '9', (GdkModifierType)GDK_MOD1_MASK ) );
241 add_filter_command( EXCLUDE_LIGHTS, "FilterLights", Accelerator( '0', (GdkModifierType)GDK_MOD1_MASK ) );
242 add_filter_command( EXCLUDE_STRUCTURAL, "FilterStructural", Accelerator( 'D', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
243 if ( g_pGameDescription->mGameType != "doom3" ) {
244 add_filter_command( EXCLUDE_LIGHTGRID, "FilterLightgrid", accelerator_null() );
246 add_filter_command( EXCLUDE_CURVES, "FilterPatches", Accelerator( 'P', (GdkModifierType)GDK_CONTROL_MASK ) );
247 add_filter_command( EXCLUDE_DETAILS, "FilterDetails", Accelerator( 'D', (GdkModifierType)GDK_CONTROL_MASK ) );
248 add_filter_command( EXCLUDE_HINTSSKIPS, "FilterHintsSkips", Accelerator( 'H', (GdkModifierType)GDK_CONTROL_MASK ) );
249 add_filter_command( EXCLUDE_MODELS, "FilterModels", Accelerator( 'M', (GdkModifierType)GDK_SHIFT_MASK ) );
250 add_filter_command( EXCLUDE_TRIGGERS, "FilterTriggers", Accelerator( 'T', (GdkModifierType)( GDK_SHIFT_MASK | GDK_CONTROL_MASK ) ) );
251 if ( g_pGameDescription->mGameType != "doom3" ) {
252 add_filter_command( EXCLUDE_BOTCLIP, "FilterBotClips", Accelerator( 'M', (GdkModifierType)GDK_MOD1_MASK ) );
253 add_filter_command( EXCLUDE_DECALS, "FilterDecals", Accelerator( 'D', (GdkModifierType)GDK_SHIFT_MASK ) );
259 void DestroyFilters(){
263 #include "modulesystem/singletonmodule.h"
264 #include "modulesystem/moduleregistry.h"
268 FilterSystem* m_filter;
270 typedef FilterSystem Type;
271 STRING_CONSTANT( Name, "*" );
276 m_filter = &GetFilterSystem();
281 FilterSystem* getTable(){
286 typedef SingletonModule<FilterAPI> FilterModule;
287 typedef Static<FilterModule> StaticFilterModule;
288 StaticRegisterModule staticRegisterFilter( StaticFilterModule::instance() );