2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include <uilib/uilib.h>
28 #include "stream/stringstream.h"
29 #include "gtkutil/messagebox.h"
34 #include "mainframe.h"
36 #include "preferences.h"
44 bool DoesFileExist( const char* name, std::size_t& size ){
45 if ( file_exists( name ) ) {
46 size += file_size( name );
53 // we need to do the following
54 // 1. make sure the snapshot directory exists (create it if it doesn't)
55 // 2. find out what the lastest save is based on number
56 // 3. inc that and save the map
57 const char* path = Map_Name( g_map );
58 const char* name = path_get_filename_start( path );
60 StringOutputStream snapshotsDir( 256 );
61 snapshotsDir << StringRange( path, name ) << "snapshots";
63 if ( file_exists( snapshotsDir.c_str() ) || Q_mkdir( snapshotsDir.c_str() ) ) {
64 std::size_t lSize = 0;
65 StringOutputStream strNewPath( 256 );
66 strNewPath << snapshotsDir.c_str() << '/' << name;
68 StringOutputStream snapshotFilename( 256 );
70 for ( int nCount = 0; ; ++nCount )
72 // The original map's filename is "<path>/<name>.<ext>"
73 // The snapshot's filename will be "<path>/snapshots/<name>.<count>.<ext>"
74 const char* end = path_get_filename_base_end( strNewPath.c_str() );
75 snapshotFilename << StringRange( strNewPath.c_str(), end ) << '.' << nCount << end;
77 if ( !DoesFileExist( snapshotFilename.c_str(), lSize ) ) {
81 snapshotFilename.clear();
84 // save in the next available slot
85 Map_SaveFile( snapshotFilename.c_str() );
87 if ( lSize > 50 * 1024 * 1024 ) { // total size of saves > 50 mb
88 globalOutputStream() << "The snapshot files in " << snapshotsDir.c_str() << " total more than 50 megabytes. You might consider cleaning up.";
93 StringOutputStream strMsg( 256 );
94 strMsg << "Snapshot save failed.. unabled to create directory\n" << snapshotsDir.c_str();
95 MainFrame_getWindow().alert( strMsg.c_str() );
102 If five minutes have passed since making a change
103 and the map hasn't been saved, save it out.
107 bool g_AutoSave_Enabled = true;
108 int m_AutoSave_Frequency = 5;
109 bool g_SnapShots_Enabled = false;
114 std::size_t s_changes = 0;
117 void AutoSave_clear(){
121 scene::Node& Map_Node(){
122 return GlobalSceneGraph().root();
125 void QE_CheckAutoSave( void ){
126 if ( !Map_Valid( g_map ) || !ScreenUpdates_Enabled() ) {
133 if ( s_start == 0 || s_changes == Node_getMapFile( Map_Node() )->changes() ) {
137 if ( ( now - s_start ) > ( 60 * m_AutoSave_Frequency ) ) {
139 s_changes = Node_getMapFile( Map_Node() )->changes();
141 if ( g_AutoSave_Enabled ) {
142 const char* strMsg = g_SnapShots_Enabled ? "Autosaving snapshot..." : "Autosaving...";
143 globalOutputStream() << strMsg << "\n";
144 //Sys_Status(strMsg);
146 // only snapshot if not working on a default map
147 if ( g_SnapShots_Enabled && !Map_Unnamed( g_map ) ) {
152 if ( Map_Unnamed( g_map ) ) {
153 StringOutputStream autosave( 256 );
154 autosave << g_qeglobals.m_userGamePath.c_str() << "maps/";
155 Q_mkdir( autosave.c_str() );
156 autosave << "autosave.map";
157 Map_SaveFile( autosave.c_str() );
161 const char* name = Map_Name( g_map );
162 const char* extension = path_get_filename_base_end( name );
163 StringOutputStream autosave( 256 );
164 autosave << StringRange( name, extension ) << ".autosave" << extension;
165 Map_SaveFile( autosave.c_str() );
171 globalOutputStream() << "Autosave skipped...\n";
172 //Sys_Status ("Autosave skipped...");
177 void Autosave_constructPreferences( PreferencesPage& page ){
178 ui::CheckButton autosave_enabled = page.appendCheckBox( "Autosave", "Enable Autosave", g_AutoSave_Enabled );
179 ui::SpinButton autosave_frequency = page.appendSpinner( "Autosave Frequency (minutes)", m_AutoSave_Frequency, 1, 1, 60 );
180 Widget_connectToggleDependency( autosave_frequency, autosave_enabled );
181 page.appendCheckBox( "", "Save Snapshots", g_SnapShots_Enabled );
183 void Autosave_constructPage( PreferenceGroup& group ){
184 PreferencesPage page( group.createPage( "Autosave", "Autosave Preferences" ) );
185 Autosave_constructPreferences( page );
187 void Autosave_registerPreferencesPage(){
188 PreferencesDialog_addSettingsPage( FreeCaller1<PreferenceGroup&, Autosave_constructPage>() );
192 #include "preferencesystem.h"
193 #include "stringio.h"
195 void Autosave_Construct(){
196 GlobalPreferenceSystem().registerPreference( "Autosave", BoolImportStringCaller( g_AutoSave_Enabled ), BoolExportStringCaller( g_AutoSave_Enabled ) );
197 GlobalPreferenceSystem().registerPreference( "AutosaveMinutes", IntImportStringCaller( m_AutoSave_Frequency ), IntExportStringCaller( m_AutoSave_Frequency ) );
198 GlobalPreferenceSystem().registerPreference( "Snapshots", BoolImportStringCaller( g_SnapShots_Enabled ), BoolExportStringCaller( g_SnapShots_Enabled ) );
200 Autosave_registerPreferencesPage();
203 void Autosave_Destroy(){