2 Copyright (C) 1999-2006 Id Software, Inc. and contributors.
3 For a list of contributors, see the accompanying CONTRIBUTORS file.
5 This file is part of GtkRadiant.
7 GtkRadiant is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version.
12 GtkRadiant is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GtkRadiant; if not, write to the Free Software
19 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
22 #include <uilib/uilib.h>
24 #include "globaldefs.h"
29 #include "stream/stringstream.h"
30 #include "gtkutil/messagebox.h"
35 #include "mainframe.h"
37 #include "preferences.h"
45 bool DoesFileExist( const char* name, std::size_t& size ){
46 if ( file_exists( name ) ) {
47 size += file_size( name );
54 // we need to do the following
55 // 1. make sure the snapshot directory exists (create it if it doesn't)
56 // 2. find out what the lastest save is based on number
57 // 3. inc that and save the map
58 const char* path = Map_Name( g_map );
59 const char* name = path_get_filename_start( path );
61 StringOutputStream snapshotsDir( 256 );
62 snapshotsDir << StringRange( path, name ) << "snapshots";
64 if ( file_exists( snapshotsDir.c_str() ) || Q_mkdir( snapshotsDir.c_str() ) ) {
65 std::size_t lSize = 0;
66 StringOutputStream strNewPath( 256 );
67 strNewPath << snapshotsDir.c_str() << '/' << name;
69 StringOutputStream snapshotFilename( 256 );
71 for ( int nCount = 0; ; ++nCount )
73 // The original map's filename is "<path>/<name>.<ext>"
74 // The snapshot's filename will be "<path>/snapshots/<name>.<count>.<ext>"
75 const char* end = path_get_filename_base_end( strNewPath.c_str() );
76 snapshotFilename << StringRange( strNewPath.c_str(), end ) << '.' << nCount << end;
78 if ( !DoesFileExist( snapshotFilename.c_str(), lSize ) ) {
82 snapshotFilename.clear();
85 // save in the next available slot
86 Map_SaveFile( snapshotFilename.c_str() );
88 if ( lSize > 50 * 1024 * 1024 ) { // total size of saves > 50 mb
89 globalOutputStream() << "The snapshot files in " << snapshotsDir.c_str() << " total more than 50 megabytes. You might consider cleaning up.";
94 StringOutputStream strMsg( 256 );
95 strMsg << "Snapshot save failed.. unabled to create directory\n" << snapshotsDir.c_str();
96 ui::alert( MainFrame_getWindow(), strMsg.c_str() );
103 If five minutes have passed since making a change
104 and the map hasn't been saved, save it out.
108 bool g_AutoSave_Enabled = true;
109 int m_AutoSave_Frequency = 5;
110 bool g_SnapShots_Enabled = false;
115 std::size_t s_changes = 0;
118 void AutoSave_clear(){
122 scene::Node& Map_Node(){
123 return GlobalSceneGraph().root();
126 void QE_CheckAutoSave( void ){
127 if ( !Map_Valid( g_map ) || !ScreenUpdates_Enabled() ) {
134 if ( s_start == 0 || s_changes == Node_getMapFile( Map_Node() )->changes() ) {
138 if ( ( now - s_start ) > ( 60 * m_AutoSave_Frequency ) ) {
140 s_changes = Node_getMapFile( Map_Node() )->changes();
142 if ( g_AutoSave_Enabled ) {
143 const char* strMsg = g_SnapShots_Enabled ? "Autosaving snapshot..." : "Autosaving...";
144 globalOutputStream() << strMsg << "\n";
145 //Sys_Status(strMsg);
147 // only snapshot if not working on a default map
148 if ( g_SnapShots_Enabled && !Map_Unnamed( g_map ) ) {
153 if ( Map_Unnamed( g_map ) ) {
154 StringOutputStream autosave( 256 );
155 autosave << g_qeglobals.m_userGamePath.c_str() << "maps/";
156 Q_mkdir( autosave.c_str() );
157 autosave << "autosave.map";
158 Map_SaveFile( autosave.c_str() );
162 const char* name = Map_Name( g_map );
163 const char* extension = path_get_filename_base_end( name );
164 StringOutputStream autosave( 256 );
165 autosave << StringRange( name, extension ) << ".autosave" << extension;
166 Map_SaveFile( autosave.c_str() );
172 globalOutputStream() << "Autosave skipped...\n";
173 //Sys_Status ("Autosave skipped...");
178 void Autosave_constructPreferences( PreferencesPage& page ){
179 ui::CheckButton autosave_enabled = page.appendCheckBox( "Autosave", "Enable Autosave", g_AutoSave_Enabled );
180 ui::SpinButton autosave_frequency = page.appendSpinner( "Autosave Frequency (minutes)", m_AutoSave_Frequency, 1, 1, 60 );
181 Widget_connectToggleDependency( autosave_frequency, autosave_enabled );
182 page.appendCheckBox( "", "Save Snapshots", g_SnapShots_Enabled );
184 void Autosave_constructPage( PreferenceGroup& group ){
185 PreferencesPage page( group.createPage( "Autosave", "Autosave Preferences" ) );
186 Autosave_constructPreferences( page );
188 void Autosave_registerPreferencesPage(){
189 PreferencesDialog_addSettingsPage(makeCallbackF(Autosave_constructPage));
193 #include "preferencesystem.h"
194 #include "stringio.h"
196 void Autosave_Construct(){
197 GlobalPreferenceSystem().registerPreference( "Autosave", make_property_string( g_AutoSave_Enabled ) );
198 GlobalPreferenceSystem().registerPreference( "AutosaveMinutes", make_property_string( m_AutoSave_Frequency ) );
199 GlobalPreferenceSystem().registerPreference( "Snapshots", make_property_string( g_SnapShots_Enabled ) );
201 Autosave_registerPreferencesPage();
204 void Autosave_Destroy(){