1 #define MAX_CHECKPOINTS 255
3 void spawnfunc_target_checkpoint();
6 .float race_penalty_accumulator;
7 .string race_penalty_reason;
8 .float race_checkpoint; // player: next checkpoint that has to be reached
10 .entity race_lastpenalty;
14 float race_checkpoint_records[MAX_CHECKPOINTS];
15 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
16 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
17 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
18 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
20 float race_highest_checkpoint;
21 float race_timed_checkpoint;
26 float race_NextCheckpoint(float f)
28 if(f >= race_highest_checkpoint)
34 float race_PreviousCheckpoint(float f)
39 return race_highest_checkpoint;
45 // 0 = common start/finish
48 float race_CheckpointNetworkID(float f)
50 if(race_timed_checkpoint)
54 else if(f == race_timed_checkpoint)
60 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
69 cp = e.race_checkpoint;
70 recordtime = race_checkpoint_records[cp];
71 recordholder = race_checkpoint_recordholders[cp];
72 if(recordholder == e.netname)
77 WRITESPECTATABLE_MSG_ONE({
78 WriteByte(MSG_ONE, SVC_TEMPENTITY);
79 WriteByte(MSG_ONE, TE_CSQC_RACE);
82 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
83 //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
84 WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
87 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
88 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
89 WriteInt24_t(MSG_ONE, recordtime);
90 WriteString(MSG_ONE, recordholder);
94 void race_InitSpectator()
97 if(msg_entity.enemy.race_laptime)
98 race_SendNextCheckpoint(msg_entity.enemy, 1);
101 void race_send_recordtime(float msg)
103 // send the server best time
104 WriteByte(msg, SVC_TEMPENTITY);
105 WriteByte(msg, TE_CSQC_RACE);
106 WriteByte(msg, RACE_NET_SERVER_RECORD);
107 WriteInt24_t(msg, race_readTime(GetMapname(), 1));
110 void race_SendRankings(float pos, float prevpos, float del, float msg)
112 WriteByte(msg, SVC_TEMPENTITY);
113 WriteByte(msg, TE_CSQC_RACE);
114 WriteByte(msg, RACE_NET_SERVER_RANKINGS);
115 WriteShort(msg, pos);
116 WriteShort(msg, prevpos);
117 WriteShort(msg, del);
118 WriteString(msg, race_readName(GetMapname(), pos));
119 WriteInt24_t(msg, race_readTime(GetMapname(), pos));
122 void race_SendStatus(float id, entity e)
130 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
131 WriteByte(msg, SVC_TEMPENTITY);
132 WriteByte(msg, TE_CSQC_RACE);
133 WriteByte(msg, RACE_NET_SERVER_STATUS);
135 WriteString(msg, e.netname);
139 void race_setTime(string map, float t, string myuid, string mynetname, entity e) { // netname only used TEMPORARILY for printing
140 float newpos, player_prevpos;
141 newpos = race_readPos(map, t);
144 for(i = 1; i <= RANKINGS_CNT; ++i)
146 if(race_readUID(map, i) == myuid)
151 string recorddifference, oldrec_holder;
152 if (player_prevpos && (player_prevpos < newpos || !newpos))
154 oldrec = race_readTime(GetMapname(), player_prevpos);
155 recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - oldrec), "]");
156 bprint(mynetname, "^7 couldn't break their ", race_placeName(player_prevpos), " place record of ", TIME_ENCODED_TOSTRING(oldrec), recorddifference, "\n");
157 race_SendStatus(0, e); // "fail"
158 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_FAIL, MSG_RACE);
160 } else if (!newpos) { // no ranking, time worse than the worst ranked
161 recorddifference = strcat(" ^1[+", TIME_ENCODED_TOSTRING(t - race_readTime(GetMapname(), RANKINGS_CNT)), "]");
162 bprint(mynetname, "^7 couldn't break the ", race_placeName(RANKINGS_CNT), " place record of ", TIME_ENCODED_TOSTRING(race_readTime(GetMapname(), RANKINGS_CNT)), recorddifference, "\n");
163 race_SendStatus(0, e); // "fail"
164 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_FAIL, MSG_RACE);
168 // if we didn't hit a return yet, we have a new record!
170 oldrec = race_readTime(GetMapname(), newpos);
171 oldrec_holder = race_readName(GetMapname(), newpos);
174 race_writeTime(GetMapname(), t, myuid);
177 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
178 race_send_recordtime(MSG_ALL);
181 race_SendRankings(newpos, player_prevpos, 0, MSG_ALL);
183 strunzone(rankings_reply);
184 rankings_reply = strzone(getrankings());
186 if(newpos == player_prevpos) {
187 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
188 bprint(mynetname, "^1 improved their 1st place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
189 } else if (oldrec == 0) {
190 bprint(mynetname, "^1 set the 1st place record with ", TIME_ENCODED_TOSTRING(t), "\n");
192 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
193 bprint(mynetname, "^1 broke ", oldrec_holder, "^1's 1st place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
195 race_SendStatus(3, e); // "new server record"
196 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_SERVER_RECORD, MSG_RACE);
198 if(newpos == player_prevpos) {
199 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
200 bprint(mynetname, "^5 improved their ", race_placeName(newpos), " ^5place record with ", TIME_ENCODED_TOSTRING(t), recorddifference, "\n");
201 race_SendStatus(1, e); // "new time"
202 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_NEW_TIME, MSG_RACE);
203 } else if (oldrec == 0) {
204 bprint(mynetname, "^2 set the ", race_placeName(newpos), " ^2place record with ", TIME_ENCODED_TOSTRING(t), "\n");
205 race_SendStatus(2, e); // "new rank"
206 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_NEW_RANK, MSG_RACE);
208 recorddifference = strcat(" ^2[-", TIME_ENCODED_TOSTRING(oldrec - t), "]");
209 bprint(mynetname, "^2 broke ", oldrec_holder, "^2's ", race_placeName(newpos), " ^2place record with ", strcat(TIME_ENCODED_TOSTRING(t), recorddifference, "\n"));
210 race_SendStatus(2, e); // "new rank"
211 Send_KillNotification(e.netname, TIME_ENCODED_TOSTRING(t), "", RACE_NEW_TIME, MSG_RACE);
216 void race_deleteTime(string map, float pos) {
224 for (i = pos; i <= RANKINGS_CNT; ++i) {
225 if (i == RANKINGS_CNT) {
226 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), string_null);
227 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), string_null);
230 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(GetMapname(), i+1)));
231 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(GetMapname(), i+1));
235 race_SendRankings(pos, 0, 1, MSG_ALL);
237 race_send_recordtime(MSG_ALL);
240 strunzone(rankings_reply);
241 rankings_reply = strzone(getrankings());
244 void race_SendTime(entity e, float cp, float t, float tvalid)
249 if(g_race_qualifying)
250 t += e.race_penalty_accumulator;
252 t = TIME_ENCODE(t); // make integer
253 // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
256 if(cp == race_timed_checkpoint) // finish line
257 if not(e.race_completed)
260 if(g_race_qualifying)
262 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
264 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
268 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
269 snew = TIME_ENCODE(time - game_starttime);
270 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
271 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
273 if(cvar("fraglimit"))
274 if(l >= cvar("fraglimit"))
275 race_StartCompleting();
279 e.race_completed = 1;
280 MAKE_INDEPENDENT_PLAYER(e);
281 bprint(e.netname, "^7 has finished the race.\n");
289 if(g_race_qualifying)
293 recordtime = race_checkpoint_records[cp];
294 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
295 if(recordholder == e.netname)
299 if(cp == race_timed_checkpoint)
301 race_setTime(GetMapname(), t, e.crypto_idfp, e.netname, e);
302 if(g_cts && cvar("g_cts_finish_kill_delay"))
304 CTS_ClientKill(cvar("g_cts_finish_kill_delay"));
307 if(t < recordtime || recordtime == 0)
309 race_checkpoint_records[cp] = t;
310 if(race_checkpoint_recordholders[cp])
311 strunzone(race_checkpoint_recordholders[cp]);
312 race_checkpoint_recordholders[cp] = strzone(e.netname);
313 if(g_race_qualifying)
315 FOR_EACH_REALPLAYER(p)
316 if(p.race_checkpoint == cp)
317 race_SendNextCheckpoint(p, 0);
331 if(g_race_qualifying)
333 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy1, {
334 WriteByte(MSG_ONE, SVC_TEMPENTITY);
335 WriteByte(MSG_ONE, TE_CSQC_RACE);
336 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
337 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
338 WriteInt24_t(MSG_ONE, t); // time to that intermediate
339 WriteInt24_t(MSG_ONE, recordtime); // previously best time
340 WriteString(MSG_ONE, recordholder); // record holder
344 else // RACE! Not Qualifying
346 float lself, lother, othtime;
348 oth = race_checkpoint_lastplayers[cp];
351 lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
352 lother = race_checkpoint_lastlaps[cp];
353 othtime = race_checkpoint_lasttimes[cp];
356 lself = lother = othtime = 0;
359 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy2, {
360 WriteByte(MSG_ONE, SVC_TEMPENTITY);
361 WriteByte(MSG_ONE, TE_CSQC_RACE);
362 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
363 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
366 WriteInt24_t(MSG_ONE, 0);
367 WriteByte(MSG_ONE, 0);
368 WriteString(MSG_ONE, "");
372 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
373 WriteByte(MSG_ONE, lself - lother);
374 WriteString(MSG_ONE, oth.netname); // record holder
378 race_checkpoint_lastplayers[cp] = e;
379 race_checkpoint_lasttimes[cp] = time;
380 race_checkpoint_lastlaps[cp] = lself;
383 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy3, {
384 WriteByte(MSG_ONE, SVC_TEMPENTITY);
385 WriteByte(MSG_ONE, TE_CSQC_RACE);
386 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
387 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
390 WriteInt24_t(MSG_ONE, 0);
391 WriteByte(MSG_ONE, 0);
392 WriteString(MSG_ONE, "");
396 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
397 WriteByte(MSG_ONE, lother - lself);
398 WriteString(MSG_ONE, e.netname); // record holder
404 void race_ClearTime(entity e)
406 e.race_checkpoint = 0;
408 e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
409 e.race_penalty_accumulator = 0;
410 e.race_lastpenalty = world;
413 WRITESPECTATABLE_MSG_ONE({
414 WriteByte(MSG_ONE, SVC_TEMPENTITY);
415 WriteByte(MSG_ONE, TE_CSQC_RACE);
416 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
420 void dumpsurface(entity e)
424 print("Surfaces of ", etos(e), ":\n");
426 print("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
430 n = getsurfacenumpoints(e, si);
433 print(" Surface ", ftos(si), ":\n");
434 norm = getsurfacenormal(e, si);
435 print(" Normal = ", vtos(norm), "\n");
436 for(ni = 0; ni < n; ++ni)
438 vec = getsurfacepoint(e, si, ni);
439 print(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
444 void checkpoint_passed()
449 if(other.classname == "porto")
451 // do not allow portalling through checkpoints
452 trace_plane_normal = normalize(-1 * other.velocity);
461 if not((self.spawnflags & 2) && (other.classname == "player"))
464 oldmsg = self.message;
467 self.message = oldmsg;
470 if(other.classname != "player")
474 * Remove unauthorized equipment
476 Portal_ClearAll(other);
478 other.porto_forbidden = 2; // decreased by 1 each StartFrame
481 if(self.race_checkpoint == -2)
483 self.race_checkpoint = other.race_checkpoint;
488 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
490 if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
492 largest_cp_id = cp.race_checkpoint;
493 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
494 cp.race_checkpoint = largest_cp_id + 1; // finish line
495 race_highest_checkpoint = largest_cp_id + 1;
496 race_timed_checkpoint = largest_cp_id + 1;
498 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
499 if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
505 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
506 cp.race_checkpoint = 1;
507 race_highest_checkpoint = 1;
508 race_timed_checkpoint = 1;
512 if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint))
514 if(self.race_penalty)
516 if(other.race_lastpenalty != self)
518 other.race_lastpenalty = self;
519 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
523 if(other.race_penalty)
529 if(self.spawnflags & 2)
532 oldmsg = self.message;
535 self.message = oldmsg;
538 if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started)
539 other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that
540 other.race_respawn_checkpoint = self.race_checkpoint;
541 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
542 other.race_started = 1;
544 race_SendTime(other, self.race_checkpoint, other.race_movetime, !!other.race_laptime);
546 if(!self.race_checkpoint) // start line
548 other.race_laptime = time;
549 other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0;
550 other.race_penalty_accumulator = 0;
551 other.race_lastpenalty = world;
554 if(g_race_qualifying)
555 race_SendNextCheckpoint(other, 0);
557 if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer")
560 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
563 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
564 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
569 else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
575 if(self.spawnflags & 4)
576 Damage (other, self, self, 10000, DEATH_HURTTRIGGER, other.origin, '0 0 0');
580 void checkpoint_touch()
586 void checkpoint_use()
588 if(other.classname == "info_player_deathmatch") // a spawn, a spawn
595 float race_waypointsprite_visible_for_player(entity e)
597 if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2)
599 else if(e.race_checkpoint == self.owner.race_checkpoint)
606 void trigger_race_checkpoint_verify()
616 qual = g_race_qualifying;
620 self.classname = "player";
624 for(i = 0; i <= race_highest_checkpoint; ++i)
626 self.race_checkpoint = race_NextCheckpoint(i);
628 // race only (middle of the race)
629 g_race_qualifying = 0;
631 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
632 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for respawning in race) - bailing out"));
637 g_race_qualifying = 1;
638 self.race_place = race_lowest_place_spawn;
639 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
640 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
642 // race only (initial spawn)
643 g_race_qualifying = 0;
644 for(p = 1; p <= race_highest_place_spawn; ++p)
647 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
648 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for initially spawning in race) - bailing out"));
653 else if(!defrag_ents)
656 self.race_checkpoint = race_NextCheckpoint(0);
657 g_race_qualifying = 1;
658 self.race_place = race_lowest_place_spawn;
659 if(!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), world, 0, FALSE, FALSE))
660 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(self.race_place), " (used for qualifying) - bailing out"));
664 self.race_checkpoint = race_NextCheckpoint(0);
665 g_race_qualifying = 1;
666 self.race_place = 0; // there's only one spawn on defrag maps
668 // check if a defragcp file already exists, then read it and apply the checkpoint order
673 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
676 while((l = fgets(fh)))
678 len = tokenize_console(l);
680 defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
683 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
684 if(argv(0) == cp.targetname)
685 cp.race_checkpoint = stof(argv(1));
691 g_race_qualifying = qual;
693 if(race_timed_checkpoint) {
695 for(cp = world; (cp = find(cp, classname, "target_startTimer"));)
696 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
697 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
698 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
700 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
701 if(cp.race_checkpoint == -2) // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
705 if(defragcpexists != -1){
707 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
708 if(cp.race_checkpoint > largest_cp_id)
709 largest_cp_id = cp.race_checkpoint;
710 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
711 cp.race_checkpoint = largest_cp_id + 1; // finish line
712 race_highest_checkpoint = largest_cp_id + 1;
713 race_timed_checkpoint = largest_cp_id + 1;
715 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
716 cp.race_checkpoint = 255; // finish line
717 race_highest_checkpoint = 255;
718 race_timed_checkpoint = 255;
722 for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); )
725 if(cp.race_checkpoint == 0)
726 WaypointSprite_UpdateSprites(cp.sprite, "race-start", "", "");
727 else if(cp.race_checkpoint == race_timed_checkpoint)
728 WaypointSprite_UpdateSprites(cp.sprite, "race-finish", "", "");
734 entity trigger, targ;
735 for(trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); )
736 for(targ = world; (targ = find(targ, targetname, trigger.target)); )
737 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
741 setsize(targ, trigger.mins, trigger.maxs);
742 setorigin(targ, trigger.origin);
750 void spawnfunc_trigger_race_checkpoint()
753 if(!g_race && !g_cts)
761 self.use = checkpoint_use;
762 if not(self.spawnflags & 1)
763 self.touch = checkpoint_touch;
765 o = (self.absmin + self.absmax) * 0.5;
766 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
767 waypoint_spawnforitem_force(self, trace_endpos);
768 self.nearestwaypointtimeout = time + 1000000000;
771 self.message = "went backwards";
773 self.message2 = "was pushed backwards by";
774 if (!self.race_penalty_reason)
775 self.race_penalty_reason = "missing a checkpoint";
777 self.race_checkpoint = self.cnt;
779 if(self.race_checkpoint > race_highest_checkpoint)
781 race_highest_checkpoint = self.race_checkpoint;
782 if(self.spawnflags & 8)
783 race_timed_checkpoint = self.race_checkpoint;
785 race_timed_checkpoint = 0;
788 if(!self.race_penalty)
790 if(self.race_checkpoint)
791 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
793 WaypointSprite_SpawnFixed("race-finish", o, self, sprite);
796 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
798 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
801 void spawnfunc_target_checkpoint() // defrag entity
804 if(!g_race && !g_cts)
813 self.use = checkpoint_use;
814 if not(self.spawnflags & 1)
815 self.touch = checkpoint_touch;
817 o = (self.absmin + self.absmax) * 0.5;
818 tracebox(o, PL_MIN, PL_MAX, o - '0 0 1' * (o_z - self.absmin_z), MOVE_NORMAL, self);
819 waypoint_spawnforitem_force(self, trace_endpos);
820 self.nearestwaypointtimeout = time + 1000000000;
823 self.message = "went backwards";
825 self.message2 = "was pushed backwards by";
826 if (!self.race_penalty_reason)
827 self.race_penalty_reason = "missing a checkpoint";
829 if(self.classname == "target_startTimer")
830 self.race_checkpoint = 0;
832 self.race_checkpoint = -2;
834 race_timed_checkpoint = 1;
836 if(self.race_checkpoint == 0)
837 WaypointSprite_SpawnFixed("race-start", o, self, sprite);
839 WaypointSprite_SpawnFixed("race-checkpoint", o, self, sprite);
841 self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
843 InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
846 void spawnfunc_target_startTimer() { spawnfunc_target_checkpoint(); }
847 void spawnfunc_target_stopTimer() { spawnfunc_target_checkpoint(); }
849 void race_AbandonRaceCheck(entity p)
851 if(race_completing && !p.race_completed)
853 p.race_completed = 1;
854 MAKE_INDEPENDENT_PLAYER(p);
855 bprint(p.netname, "^7 has abandoned the race.\n");
860 void race_StartCompleting()
865 if(p.deadflag != DEAD_NO)
866 race_AbandonRaceCheck(p);
869 void race_PreparePlayer()
871 race_ClearTime(self);
873 self.race_started = 0;
874 self.race_respawn_checkpoint = 0;
875 self.race_respawn_spotref = world;
878 void race_RetractPlayer()
880 if(!g_race && !g_cts)
882 if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint)
883 race_ClearTime(self);
884 self.race_checkpoint = self.race_respawn_checkpoint;
889 if(!g_race && !g_cts)
892 race_AbandonRaceCheck(self);
897 if(!g_race && !g_cts)
899 if(self.killcount == -666 /* initial spawn */ || g_race_qualifying) // spawn
900 race_PreparePlayer();
902 race_RetractPlayer();
904 race_AbandonRaceCheck(self);
907 void race_PostSpawn(entity spot)
909 if(!g_race && !g_cts)
912 if(spot.target == "")
913 // Emergency: this wasn't a real spawnpoint. Can this ever happen?
914 race_PreparePlayer();
916 // if we need to respawn, do it right
917 self.race_respawn_checkpoint = self.race_checkpoint;
918 self.race_respawn_spotref = spot;
923 void race_PreSpawnObserver()
925 if(!g_race && !g_cts)
927 race_PreparePlayer();
928 self.race_checkpoint = -1;
931 void spawnfunc_info_player_race (void)
933 if(!g_race && !g_cts)
939 spawnfunc_info_player_deathmatch();
941 if(self.race_place > race_highest_place_spawn)
942 race_highest_place_spawn = self.race_place;
943 if(self.race_place < race_lowest_place_spawn)
944 race_lowest_place_spawn = self.race_place;
947 void race_ClearRecords()
952 for(i = 0; i < MAX_CHECKPOINTS; ++i)
954 race_checkpoint_records[i] = 0;
955 if(race_checkpoint_recordholders[i])
956 strunzone(race_checkpoint_recordholders[i]);
957 race_checkpoint_recordholders[i] = string_null;
961 FOR_EACH_CLIENT(self)
965 race_PreparePlayer();
971 void race_ReadyRestart()
975 Score_NicePrint(world);
978 PlayerScore_Sort(race_place);
985 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
989 print(e.netname, " = ", ftos(e.race_place), "\n");
992 if(g_race_qualifying == 2)
994 g_race_qualifying = 0;
995 independent_players = 0;
996 cvar_set("fraglimit", ftos(race_fraglimit));
997 cvar_set("leadlimit", ftos(race_leadlimit));
998 cvar_set("timelimit", ftos(race_timelimit));
1003 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
1005 if(g_race_qualifying)
1007 pl.race_penalty_accumulator += penalty;
1009 WRITESPECTATABLE_MSG_ONE({
1010 WriteByte(MSG_ONE, SVC_TEMPENTITY);
1011 WriteByte(MSG_ONE, TE_CSQC_RACE);
1012 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
1013 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1014 WriteString(MSG_ONE, reason);
1019 pl.race_penalty = time + penalty;
1021 WRITESPECTATABLE_MSG_ONE_VARNAME(dummy, {
1022 WriteByte(MSG_ONE, SVC_TEMPENTITY);
1023 WriteByte(MSG_ONE, TE_CSQC_RACE);
1024 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
1025 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1026 WriteString(MSG_ONE, reason);
1031 void penalty_touch()
1034 if(other.race_lastpenalty != self)
1036 other.race_lastpenalty = self;
1037 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
1043 race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
1046 void spawnfunc_trigger_race_penalty()
1050 self.use = penalty_use;
1051 if not(self.spawnflags & 1)
1052 self.touch = penalty_touch;
1054 if (!self.race_penalty_reason)
1055 self.race_penalty_reason = "missing a checkpoint";
1056 if (!self.race_penalty)
1057 self.race_penalty = 5;
1060 float race_GetFractionalLapCount(entity e)
1062 // interesting metrics (idea by KrimZon) to maybe sort players in the
1063 // scoreboard, immediately updates when overtaking
1065 // requires the track to be built so you never get farther away from the
1066 // next checkpoint, though, and current Xonotic race maps are not built that
1069 // also, this code is slow and would need optimization (i.e. "next CP"
1070 // links on CP entities)
1073 l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
1074 if(e.race_completed)
1075 return l; // not fractional
1078 float bestfraction, fraction;
1079 entity lastcp, cp0, cp1;
1080 float nextcpindex, lastcpindex;
1082 nextcpindex = max(e.race_checkpoint, 0);
1083 lastcpindex = e.race_respawn_checkpoint;
1084 lastcp = e.race_respawn_spotref;
1086 if(nextcpindex == lastcpindex)
1090 for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
1092 if(cp0.race_checkpoint != lastcpindex)
1097 o0 = (cp0.absmin + cp0.absmax) * 0.5;
1098 for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
1100 if(cp1.race_checkpoint != nextcpindex)
1102 o1 = (cp1.absmin + cp1.absmax) * 0.5;
1105 fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
1106 if(fraction < bestfraction)
1107 bestfraction = fraction;
1111 // we are at CP "nextcpindex - bestfraction"
1112 // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
1113 // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
1115 nc = race_highest_checkpoint + 1;
1116 c = (mod(nextcpindex - race_timed_checkpoint + nc + nc - 1, nc) + 1) - bestfraction;