2 string playerstats_last;
4 .float playerstats_addedglobalinfo;
5 float playerstats_requested;
6 .string playerstats_id;
8 void PlayerStats_Init()
12 playerstats_waitforme = TRUE;
13 uri = autocvar_g_playerstats_uri;
16 playerstats_db = db_create();
17 if(playerstats_db >= 0)
18 playerstats_waitforme = FALSE; // must wait for it at match end
20 PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
21 PlayerStats_AddEvent(PLAYERSTATS_WINS);
22 PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
23 PlayerStats_AddEvent(PLAYERSTATS_JOINS);
24 PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
26 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
27 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
28 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
29 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
30 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
31 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
32 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
33 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
34 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
35 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
38 void PlayerStats_AddPlayer(entity e)
40 if(playerstats_db < 0)
43 if(e.crypto_idfp != "")
44 e.playerstats_id = strzone(e.crypto_idfp);
45 else if(clienttype(e) == CLIENTTYPE_BOT)
46 e.playerstats_id = strzone(sprintf("bot#%d", e.playerid));
48 e.playerstats_id = strzone(sprintf("player#%d", e.playerid));
51 key = sprintf("%s:*", e.playerstats_id);
54 p = db_get(playerstats_db, key);
59 db_put(playerstats_db, key, playerstats_last);
60 strunzone(playerstats_last);
63 db_put(playerstats_db, key, "#");
64 playerstats_last = strzone(e.playerstats_id);
68 void PlayerStats_AddEvent(string event_id)
70 if(playerstats_db < 0)
74 key = sprintf("*:%s", event_id);
77 p = db_get(playerstats_db, key);
82 db_put(playerstats_db, key, events_last);
83 strunzone(events_last);
86 db_put(playerstats_db, key, "#");
87 events_last = strzone(event_id);
91 void PlayerStats_Event(entity e, string event_id, float value)
93 if(!e.playerstats_id || playerstats_db < 0)
98 key = sprintf("%s:%s", e.playerstats_id, event_id);
99 val = stof(db_get(playerstats_db, key));
101 db_put(playerstats_db, key, ftos(val));
104 void PlayerStats_Sent_URI_Get_Callback(float id, float status, string data)
106 if(playerstats_requested)
107 playerstats_waitforme = TRUE;
110 //#NO AUTOCVARS START
111 void PlayerStats_Shutdown()
120 if(playerstats_db < 0)
123 uri = autocvar_g_playerstats_uri;
129 db_dump(playerstats_db, "foo.db");
131 bufstr_set(b, i++, "V 1");
132 bufstr_set(b, i++, sprintf("T %s.%06d", strftime(FALSE, "%s"), floor(random() * 1000000)));
133 bufstr_set(b, i++, sprintf("G %s", GetGametype()));
134 bufstr_set(b, i++, sprintf("M %s", GetMapname()));
135 bufstr_set(b, i++, sprintf("S %s", cvar_string("hostname")));
136 bufstr_set(b, i++, sprintf("C %d", cvar_purechanges_count));
137 for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
139 bufstr_set(b, i++, sprintf("P %s", p));
140 nn = db_get(playerstats_db, sprintf("%s:_netname", p));
142 bufstr_set(b, i++, sprintf("n %s", nn));
143 for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
146 v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
147 bufstr_set(b, i++, sprintf("e %s %g", e, v));
150 bufstr_set(b, i++, "");
152 if(autocvar_g_playerstats_debug)
154 for(i = 0; i < buf_getsize(b); ++i)
155 print(bufstr_get(b, i), "\n");
158 if(crypto_uri_postbuf(uri, URI_GET_PLAYERSTATS_SENT, "text/plain", "\n", b, 0))
159 playerstats_requested = TRUE;
161 playerstats_waitforme = TRUE; // if posting fails, we must continue anyway
166 playerstats_waitforme = TRUE;
168 db_close(playerstats_db);
173 void PlayerStats_AddGlobalInfo(entity p)
175 if(playerstats_db < 0)
177 if(!p.playerstats_id || playerstats_db < 0)
179 p.playerstats_addedglobalinfo = TRUE;
183 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
186 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
188 if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT)
189 db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
191 PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
193 strunzone(p.playerstats_id);
194 p.playerstats_id = string_null;
197 void PlayerStats_EndMatch(float finished)
202 PlayerScore_PlayerStats(p);
203 PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
206 PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
207 PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);