3 string playerstats_last;
5 .float playerstats_addedglobalinfo;
6 float playerstats_requested;
7 .string playerstats_id;
9 void PlayerStats_Init()
13 playerstats_waitforme = TRUE;
14 uri = autocvar_g_playerstats_uri;
17 playerstats_db = db_create();
18 if(playerstats_db >= 0)
19 playerstats_waitforme = FALSE; // must wait for it at match end
21 PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
22 PlayerStats_AddEvent(PLAYERSTATS_WINS);
23 PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
24 PlayerStats_AddEvent(PLAYERSTATS_JOINS);
25 PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
26 PlayerStats_AddEvent(PLAYERSTATS_RANK);
31 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
33 w = get_weaponinfo(i);
35 PlayerStats_AddEvent(strcat("acc-", w.netname, "-hit"));
36 PlayerStats_AddEvent(strcat("acc-", w.netname, "-fired"));
38 PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-hit"));
39 PlayerStats_AddEvent(strcat("acc-", w.netname, "-cnt-fired"));
41 PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags"));
44 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
45 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
46 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
47 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15);
48 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20);
49 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25);
50 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30);
51 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_BOTLIKE);
52 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD);
53 PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM);
56 void PlayerStats_AddPlayer(entity e)
58 if(playerstats_db < 0)
61 if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
62 e.playerstats_id = strzone(e.crypto_idfp);
63 else if(clienttype(e) == CLIENTTYPE_BOT)
64 e.playerstats_id = strzone(sprintf("bot#%d", e.playerid));
66 e.playerstats_id = strzone(sprintf("player#%d", e.playerid));
72 key = sprintf("%s:*", e.playerstats_id);
75 p = db_get(playerstats_db, key);
80 db_put(playerstats_db, key, playerstats_last);
81 strunzone(playerstats_last);
84 db_put(playerstats_db, key, "#");
85 playerstats_last = strzone(e.playerstats_id);
89 void PlayerStats_AddTeam(float t)
91 if(playerstats_db < 0)
95 key = sprintf("%d", t);
98 p = db_get(playerstats_db, key);
103 db_put(playerstats_db, key, teamstats_last);
104 strunzone(teamstats_last);
107 db_put(playerstats_db, key, "#");
108 teamstats_last = strzone(key);
112 void PlayerStats_AddEvent(string event_id)
114 if(playerstats_db < 0)
118 key = sprintf("*:%s", event_id);
121 p = db_get(playerstats_db, key);
126 db_put(playerstats_db, key, events_last);
127 strunzone(events_last);
130 db_put(playerstats_db, key, "#");
131 events_last = strzone(event_id);
135 void PlayerStats_Event(entity e, string event_id, float value)
137 if(!e.playerstats_id || playerstats_db < 0)
142 key = sprintf("%s:%s", e.playerstats_id, event_id);
143 val = stof(db_get(playerstats_db, key));
145 db_put(playerstats_db, key, ftos(val));
148 void PlayerStats_TeamScore(float t, string event_id, float value)
152 key = sprintf("team#%d:%s", t, event_id);
153 val = stof(db_get(playerstats_db, key));
155 db_put(playerstats_db, key, ftos(val));
158 void PlayerStats_Sent_URI_Get_Callback(float id, float status, string data)
160 if(playerstats_requested)
161 playerstats_waitforme = TRUE;
167 A collection of lines of the format <key> SPACE <value> NEWLINE, where
168 <key> is always a single character.
170 The following keys are defined:
172 V: format version (always 1) - this MUST be the first line!
173 #: comment (MUST be ignored by any parser)
174 R: release information on the server
175 T: time at which the game ended
178 S: "hostname" of the server
179 C: number of "unpure" cvar changes
181 t: team ID; all following "P" lines will be players on this team
182 P: player ID of an existing player; this also sets the owner for all following "n" and "e" lines (lower case!)
183 n: nickname of the player (optional)
184 e: followed by an event name, a space, and the event count/score
186 alivetime: total playing time of the player
187 wins: number of games won (can only be set if matches is set)
188 matches: number of matches played to the end (not aborted by map switch)
189 joins: number of matches joined (always 1 unless player never played during the match)
190 scoreboardvalid: set to 1 if the player was there at the end of the match
191 total-<scoreboardname>: total score of that scoreboard item
192 scoreboard-<scoreboardname>: end-of-game score of that scoreboard item (can differ in non-team games)
193 achievement-<achievementname>: achievement counters
194 rank <number>: rank of player
197 //#NO AUTOCVARS START
198 void PlayerStats_Shutdown()
208 if(playerstats_db < 0)
211 uri = autocvar_g_playerstats_uri;
217 db_dump(playerstats_db, "foo.db");
219 bufstr_set(b, i++, "V 1");
221 bufstr_set(b, i++, sprintf("R %s", WATERMARK()));
223 bufstr_set(b, i++, sprintf("T %s.%06d", strftime(FALSE, "%s"), floor(random() * 1000000)));
224 bufstr_set(b, i++, sprintf("G %s", GetGametype()));
225 bufstr_set(b, i++, sprintf("M %s", GetMapname()));
226 bufstr_set(b, i++, sprintf("S %s", cvar_string("hostname")));
227 bufstr_set(b, i++, sprintf("C %d", cvar_purechanges_count));
231 winner = PlayerScore_Sort(score_dummyfield);
232 bufstr_set(b, i++, sprintf("W %d", winner.team));
233 for(t = teamstats_last; (tn = db_get(playerstats_db, sprintf("%s", t))) != ""; t = tn)
235 bufstr_set(b, i++, strcat("t ", t));
236 for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
238 tt = db_get(playerstats_db, sprintf("%s:_team", p));
242 bufstr_set(b, i++, sprintf("P %s", p));
243 nn = db_get(playerstats_db, sprintf("%s:_netname", p));
245 bufstr_set(b, i++, sprintf("n %s", nn));
246 for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
249 v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
251 bufstr_set(b, i++, sprintf("e %s %g", e, v));
254 bufstr_set(b, i++, "");
258 for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
260 bufstr_set(b, i++, sprintf("P %s", p));
261 nn = db_get(playerstats_db, sprintf("%s:_netname", p));
263 bufstr_set(b, i++, sprintf("n %s", nn));
264 for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
267 v = stof(db_get(playerstats_db, sprintf("%s:%s", p, e)));
269 bufstr_set(b, i++, sprintf("e %s %g", e, v));
272 bufstr_set(b, i++, "");
275 if(autocvar_g_playerstats_debug)
277 for(i = 0; i < buf_getsize(b); ++i)
278 print(bufstr_get(b, i), "\n");
281 if(crypto_uri_postbuf(uri, URI_GET_PLAYERSTATS_SENT, "text/plain", "\n", b, 0))
282 playerstats_requested = TRUE;
284 playerstats_waitforme = TRUE; // if posting fails, we must continue anyway
289 playerstats_waitforme = TRUE;
291 db_close(playerstats_db);
296 void PlayerStats_AddGlobalInfo(entity p)
298 if(playerstats_db < 0)
300 if(!p.playerstats_id || playerstats_db < 0)
302 p.playerstats_addedglobalinfo = TRUE;
306 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
309 PlayerStats_Event(p, PLAYERSTATS_ALIVETIME, time - p.alivetime);
311 if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT)
312 db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
315 db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
318 PlayerStats_Event(p, PLAYERSTATS_JOINS, 1);
320 strunzone(p.playerstats_id);
321 p.playerstats_id = string_null;
324 void PlayerStats_Accuracy(entity p)
330 for(i = WEP_FIRST; i <= WEP_LAST; ++i)
332 w = get_weaponinfo(i);
334 PlayerStats_Event(p, strcat("acc-", w.netname, "-hit"), a.accuracy_hit[i]);
335 PlayerStats_Event(p, strcat("acc-", w.netname, "-fired"), a.accuracy_fired[i]);
337 PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-hit"), a.accuracy_cnt_hit[i]);
338 PlayerStats_Event(p, strcat("acc-", w.netname, "-cnt-fired"), a.accuracy_cnt_fired[i]);
340 PlayerStats_Event(p, strcat("acc-", w.netname, "-frags"), a.accuracy_frags[i]);
344 void PlayerStats_EndMatch(float finished)
347 winner = PlayerScore_Sort(score_dummyfield);
350 PlayerScore_PlayerStats(p);
351 PlayerStats_Accuracy(p);
352 PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
355 PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
356 PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
357 PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);