3 /** print(), but only print if the server is not local */
4 void dedicated_print(string input);
6 .float remove_except_protected_forbidden;
7 void remove_except_protected(entity e);
9 void remove_safely(entity e);
11 void remove_unsafely(entity e);
13 // copies a string to a tempstring (so one can strunzone it)
14 string strcat1(string s) = #115; // FRIK_FILE
17 float client_cefc_accumulator;
18 float client_cefc_accumulatortime;
21 float servertime, serverprevtime, serverframetime;
23 .vector oldvelocity; // for fall damage
25 .float watersound_finished;
30 .float contents_damagetime;
36 unused but required by the engine