3 /** print(), but only print if the server is not local */
4 void dedicated_print(string input);
6 .float remove_except_protected_forbidden;
7 void remove_except_protected(entity e);
9 void remove_safely(entity e);
11 void remove_unsafely(entity e);
13 bool expr_evaluate(string s);
16 float client_cefc_accumulator;
17 float client_cefc_accumulatortime;
20 float servertime, serverprevtime, serverframetime;
22 .vector oldvelocity; // for fall damage
24 .float watersound_finished;
29 .float contents_damagetime;
35 unused but required by the engine