3 #include <common/weapons/_all.qh>
4 #include <common/stats.qh>
8 IntrusiveList g_monsters;
9 IntrusiveList g_waypoints;
10 IntrusiveList g_vehicles;
11 IntrusiveList g_turrets;
12 IntrusiveList g_mines;
13 IntrusiveList g_projectiles;
14 IntrusiveList g_items;
15 IntrusiveList g_initforplayer;
16 IntrusiveList g_clones;
17 IntrusiveList g_spawnpoints;
18 IntrusiveList g_bot_targets;
19 IntrusiveList g_bot_dodge;
20 IntrusiveList g_damagedbycontents;
21 IntrusiveList g_railgunhit;
22 IntrusiveList g_ladders;
23 IntrusiveList g_locations;
24 IntrusiveList g_saved_team;
25 IntrusiveList g_monster_targets;
26 IntrusiveList g_pathlib_nodes;
27 IntrusiveList g_moveables;
30 g_monsters = IL_NEW();
31 g_waypoints = IL_NEW();
32 g_vehicles = IL_NEW();
35 g_projectiles = IL_NEW();
37 g_initforplayer = IL_NEW();
39 g_spawnpoints = IL_NEW();
40 g_bot_targets = IL_NEW();
41 g_bot_dodge = IL_NEW();
42 g_damagedbycontents = IL_NEW();
43 g_railgunhit = IL_NEW();
45 g_locations = IL_NEW();
46 g_saved_team = IL_NEW();
47 g_monster_targets = IL_NEW();
48 g_pathlib_nodes = IL_NEW();
49 g_moveables = IL_NEW();