4 #include <common/effects/all.qh>
9 #include "getreplies.qh"
10 #include "radarmap.qh"
12 #include "../anticheat.qh"
13 #include "../campaign.qh"
14 #include "../client.qh"
15 #include "../player.qh"
16 #include "../g_world.qh"
17 #include "../ipban.qh"
18 #include "../teamplay.qh"
20 #include "../bot/api.qh"
22 #include "../mutators/_mod.qh"
24 #include <common/constants.qh>
25 #include <common/net_linked.qh>
26 #include <common/mapinfo.qh>
27 #include <common/notifications/all.qh>
28 #include <common/teams.qh>
29 #include <common/util.qh>
31 #include <common/monsters/sv_monsters.qh>
34 void PutObserverInServer(entity this);
36 // =====================================================
37 // Server side game commands code, reworked by Samual
38 // =====================================================
40 // used by GameCommand_make_mapinfo()
41 void make_mapinfo_Think(entity this)
43 if (_MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1))
45 LOG_INFO("Done rebuiling mapinfos.");
46 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
51 setthink(this, make_mapinfo_Think);
52 this.nextthink = time;
56 // used by GameCommand_extendmatchtime() and GameCommand_reducematchtime()
57 void changematchtime(float delta, float mi, float ma)
63 if (delta == 0) return;
64 if (autocvar_timelimit < 0) return;
66 if (mi <= 10) mi = 10; // at least ten sec in the future
67 cur = time - game_starttime;
68 if (cur > 0) mi += cur; // from current time!
70 lim = autocvar_timelimit * 60;
74 if (lim == 0) return; // cannot increase any further
75 else if (lim < ma) update = min(ma, lim + delta);
76 else // already above maximum: FAIL
81 if (lim == 0) // infinite: try reducing to max, if we are allowed to
83 else if (lim > mi) // above minimum: decrease
84 update = max(mi, lim + delta);
85 else // already below minimum: FAIL
89 cvar_set("timelimit", ftos(update / 60));
93 // =======================
94 // Command Sub-Functions
95 // =======================
97 void GameCommand_adminmsg(float request, float argc)
101 case CMD_REQUEST_COMMAND:
106 string targets = strreplace(",", " ", argv(1));
107 string original_targets = strreplace(" ", ", ", targets);
108 string admin_message = argv(2);
109 float infobartime = stof(argv(3));
111 string successful, t;
112 successful = string_null;
114 if ((targets) && (admin_message))
119 targets = cdr(targets);
121 // Check to see if the player is a valid target
122 client = GetFilteredEntity(t);
123 accepted = VerifyClientEntity(client, true, false);
127 LOG_INFO("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : "."));
131 // send the centerprint/console print or infomessage
134 stuffcmd(client, sprintf("\ninfobar %f \"%s\"\n", infobartime, MakeConsoleSafe(admin_message)));
138 centerprint(client, strcat("^3", GetCallerName(NULL), ":\n^7", admin_message));
139 sprint(client, strcat("\{1}\{13}^3", GetCallerName(NULL), "^7: ", admin_message, "\n"));
142 successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
143 LOG_TRACE("Message sent to ", playername(client, false));
147 if (successful) bprint("Successfully sent message '", admin_message, "' to ", successful, ".\n");
148 else LOG_INFO("No players given (", original_targets, ") could receive the message.");
155 LOG_INFO("Incorrect parameters for ^2adminmsg^7");
156 case CMD_REQUEST_USAGE:
158 LOG_INFO("Usage:^3 sv_cmd adminmsg clients \"message\" [infobartime]");
159 LOG_INFO(" 'clients' is a list (separated by commas) of player entity ID's or nicknames");
160 LOG_INFO(" If infobartime is provided, the message will be sent to infobar.");
161 LOG_INFO(" Otherwise, it will just be sent as a centerprint message.");
162 LOG_INFO("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10");
163 LOG_INFO(" adminmsg 2,5 \"this message will be a centerprint\"");
169 void GameCommand_allready(float request)
173 case CMD_REQUEST_COMMAND:
180 case CMD_REQUEST_USAGE:
182 LOG_INFO("Usage:^3 sv_cmd allready");
183 LOG_INFO(" No arguments required.");
189 void GameCommand_allspec(float request, float argc)
193 case CMD_REQUEST_COMMAND:
195 string reason = argv(1);
197 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
198 if (it.caplayer) it.caplayer = 0;
199 PutObserverInServer(it);
202 if (n) bprint(strcat("Successfully forced all (", ftos(n), ") players to spectate", (reason ? strcat(" for reason: '", reason, "'") : ""), ".\n"));
203 else LOG_INFO("No players found to spectate.");
208 case CMD_REQUEST_USAGE:
210 LOG_INFO("Usage:^3 sv_cmd allspec [reason]");
211 LOG_INFO(" Where 'reason' is an optional argument for explanation of allspec command.");
212 LOG_INFO("See also: ^2moveplayer, shuffleteams^7");
218 void GameCommand_anticheat(float request, float argc)
222 case CMD_REQUEST_COMMAND:
224 entity client = GetIndexedEntity(argc, 1);
225 float accepted = VerifyClientEntity(client, false, false);
229 anticheat_report_to_eventlog(client);
234 LOG_INFO("anticheat: ", GetClientErrorString(accepted, argv(1)), ".");
239 LOG_INFO("Incorrect parameters for ^2anticheat^7");
240 case CMD_REQUEST_USAGE:
242 LOG_INFO("Usage:^3 sv_cmd anticheat client");
243 LOG_INFO(" 'client' is the entity number or name of the player.");
249 void GameCommand_bbox(float request)
253 case CMD_REQUEST_COMMAND:
255 vector size_min = '0 0 0';
256 vector size_max = '0 0 0';
257 tracebox('1 0 0' * world.absmin.x,
258 '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
259 '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
260 '1 0 0' * world.absmax.x,
263 size_min.x = (trace_startsolid) ? world.absmin.x : trace_endpos.x;
265 tracebox('0 1 0' * world.absmin.y,
266 '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
267 '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
268 '0 1 0' * world.absmax.y,
271 size_min.y = (trace_startsolid) ? world.absmin.y : trace_endpos.y;
273 tracebox('0 0 1' * world.absmin.z,
274 '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
275 '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
276 '0 0 1' * world.absmax.z,
279 size_min.z = (trace_startsolid) ? world.absmin.z : trace_endpos.z;
281 tracebox('1 0 0' * world.absmax.x,
282 '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z,
283 '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z,
284 '1 0 0' * world.absmin.x,
287 size_max.x = (trace_startsolid) ? world.absmax.x : trace_endpos.x;
289 tracebox('0 1 0' * world.absmax.y,
290 '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z,
291 '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z,
292 '0 1 0' * world.absmin.y,
295 size_max.y = (trace_startsolid) ? world.absmax.y : trace_endpos.y;
297 tracebox('0 0 1' * world.absmax.z,
298 '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y,
299 '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y,
300 '0 0 1' * world.absmin.z,
303 size_max.z = (trace_startsolid) ? world.absmax.z : trace_endpos.z;
305 LOG_INFOF("Original size: %v %v", world.absmin, world.absmax);
306 LOG_INFOF("Currently set size: %v %v", world.mins, world.maxs);
307 LOG_INFOF("Solid bounding box size: %v %v", size_min, size_max);
312 case CMD_REQUEST_USAGE:
314 LOG_INFO("Usage:^3 sv_cmd bbox");
315 LOG_INFO(" No arguments required.");
316 LOG_INFO("See also: ^2gettaginfo, trace^7");
322 void GameCommand_bot_cmd(float request, float argc, string command)
326 case CMD_REQUEST_COMMAND:
330 if (argv(1) == "reset")
335 else if (argv(1) == "setbots")
337 cvar_settemp("bot_vs_human", "0");
338 cvar_settemp("minplayers", "0");
339 cvar_settemp("bot_number", "0");
341 cvar_settemp("bot_number", argv(2));
342 if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count");
345 else if (argv(1) == "load" && argc == 3)
349 fh = fopen(argv(2), FILE_READ);
352 LOG_INFO("cannot open the file");
357 while ((s = fgets(fh)))
359 argc = tokenize_console(s);
361 if (argc >= 3 && argv(0) == "sv_cmd" && argv(1) == "bot_cmd")
363 if (argv(2) == "reset")
367 else if (argv(2) == "setbots")
369 cvar_settemp("bot_vs_human", "0");
370 cvar_settemp("minplayers", "0");
371 cvar_settemp("bot_number", "0");
373 cvar_settemp("bot_number", argv(3));
374 if (!bot_fixcount()) LOG_INFO("Sorry, could not set requested bot count");
378 if(argv(2) == "*" || argv(2) == "all")
379 FOREACH_CLIENT(IS_BOT_CLIENT(it), {
380 bot_queuecommand(it, substring(s, argv_start_index(3), -1));
384 bot = find_bot_by_number(stof(argv(2)));
385 if (bot == NULL) bot = find_bot_by_name(argv(2));
386 if (bot) bot_queuecommand(bot, substring(s, argv_start_index(3), -1));
392 localcmd(strcat(s, "\n"));
397 LOG_INFO(ftos(i), " commands read");
401 else if (argv(1) == "help")
403 if (argv(2)) bot_cmdhelp(argv(2));
404 else bot_list_commands();
407 else if (argc >= 3) // this comes last
409 if(argv(1) == "*" || argv(1) == "all")
412 FOREACH_CLIENT(IS_BOT_CLIENT(it), {
413 bot_queuecommand(it, substring(command, argv_start_index(2), -1));
417 LOG_INFO("Command '", substring(command, argv_start_index(2), -1), "' sent to all bots (", ftos(bot_num), ")");
422 bot = find_bot_by_number(stof(argv(1)));
423 if (bot == NULL) bot = find_bot_by_name(argv(1));
426 LOG_INFO("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname);
427 bot_queuecommand(bot, substring(command, argv_start_index(2), -1));
432 LOG_INFO("Error: Can't find bot with the name or id '", argv(1), "' - Did you mistype the command?"); // don't return so that usage is shown
439 LOG_INFO("Incorrect parameters for ^2bot_cmd^7");
440 case CMD_REQUEST_USAGE:
442 LOG_INFO("Usage:^3 sv_cmd bot_cmd client command [argument]");
443 LOG_INFO(" 'client' can be either the name of the bot or a progressive number (not the entity number!)");
444 LOG_INFO(" can also be '*' or 'all' to allow sending the command to all the bots");
445 LOG_INFO(" For full list of commands, see bot_cmd help [command].");
446 LOG_INFO("Examples: sv_cmd bot_cmd 1 cc \"say something\"");
447 LOG_INFO(" sv_cmd bot_cmd 1 presskey jump");
448 LOG_INFO(" sv_cmd bot_cmd * pause");
454 void GameCommand_cointoss(float request, float argc)
458 case CMD_REQUEST_COMMAND:
460 string result1 = (argv(2) ? strcat("^7", argv(1)) : "^1HEADS");
461 string result2 = (argv(2) ? strcat("^7", argv(2)) : "^4TAILS");
462 string choice = ((random() > 0.5) ? result1 : result2);
464 Send_Notification(NOTIF_ALL, NULL, MSG_MULTI, MULTI_COINTOSS, choice);
469 case CMD_REQUEST_USAGE:
471 LOG_INFO("Usage:^3 sv_cmd cointoss [result1 result2]");
472 LOG_INFO(" Where 'result1' and 'result2' are user created options.");
478 void GameCommand_database(float request, float argc)
482 case CMD_REQUEST_COMMAND:
486 if (argv(1) == "save")
488 db_save(ServerProgsDB, argv(2));
489 LOG_INFO("Copied serverprogs database to '", argv(2), "' in the data directory.");
492 else if (argv(1) == "dump")
494 db_dump(ServerProgsDB, argv(2));
495 LOG_INFO("DB dumped."); // wtf does this do?
498 else if (argv(1) == "load")
500 db_close(ServerProgsDB);
501 ServerProgsDB = db_load(argv(2));
502 LOG_INFO("Loaded '", argv(2), "' as new serverprogs database.");
509 LOG_INFO("Incorrect parameters for ^2database^7");
510 case CMD_REQUEST_USAGE:
512 LOG_INFO("Usage:^3 sv_cmd database action filename");
513 LOG_INFO(" Where 'action' is the command to complete,");
514 LOG_INFO(" and 'filename' is what it acts upon.");
515 LOG_INFO(" Full list of commands here: \"save, dump, load.\"");
521 void GameCommand_defer_clear(float request, float argc)
525 case CMD_REQUEST_COMMAND:
532 client = GetIndexedEntity(argc, 1);
533 accepted = VerifyClientEntity(client, true, false);
537 stuffcmd(client, "defer clear\n");
538 LOG_INFO("defer clear stuffed to ", playername(client, false));
540 else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), "."); }
547 LOG_INFO("Incorrect parameters for ^2defer_clear^7");
548 case CMD_REQUEST_USAGE:
550 LOG_INFO("Usage:^3 sv_cmd defer_clear client");
551 LOG_INFO(" 'client' is the entity number or name of the player.");
552 LOG_INFO("See also: ^2defer_clear_all^7");
558 void GameCommand_defer_clear_all(float request)
562 case CMD_REQUEST_COMMAND:
567 FOREACH_CLIENT(true, {
568 argc = tokenize_console(strcat("defer_clear ", ftos(etof(it))));
569 GameCommand_defer_clear(CMD_REQUEST_COMMAND, argc);
572 if (n) LOG_INFO("Successfully stuffed defer clear to all clients (", ftos(n), ")"); // should a message be added if no players were found?
577 case CMD_REQUEST_USAGE:
579 LOG_INFO("Usage:^3 sv_cmd defer_clear_all");
580 LOG_INFO(" No arguments required.");
581 LOG_INFO("See also: ^2defer_clear^7");
587 void GameCommand_delrec(float request, float argc) // perhaps merge later with records and printstats and such?
591 case CMD_REQUEST_COMMAND:
595 if (argv(2)) race_deleteTime(argv(2), stof(argv(1)));
596 else race_deleteTime(GetMapname(), stof(argv(1)));
602 LOG_INFO("Incorrect parameters for ^2delrec^7");
603 case CMD_REQUEST_USAGE:
605 LOG_INFO("Usage:^3 sv_cmd delrec ranking [map]");
606 LOG_INFO(" 'ranking' is which ranking level to clear up to, ");
607 LOG_INFO(" it will clear all records up to nth place.");
608 LOG_INFO(" if 'map' is not provided it will use current map.");
614 void GameCommand_effectindexdump(float request)
618 case CMD_REQUEST_COMMAND:
624 LOG_INFO("begin of effects list");
625 db_put(d, "TE_GUNSHOT", "1");
626 LOG_INFO("effect TE_GUNSHOT is ", ftos(_particleeffectnum("TE_GUNSHOT")));
627 db_put(d, "TE_GUNSHOTQUAD", "1");
628 LOG_INFO("effect TE_GUNSHOTQUAD is ", ftos(_particleeffectnum("TE_GUNSHOTQUAD")));
629 db_put(d, "TE_SPIKE", "1");
630 LOG_INFO("effect TE_SPIKE is ", ftos(_particleeffectnum("TE_SPIKE")));
631 db_put(d, "TE_SPIKEQUAD", "1");
632 LOG_INFO("effect TE_SPIKEQUAD is ", ftos(_particleeffectnum("TE_SPIKEQUAD")));
633 db_put(d, "TE_SUPERSPIKE", "1");
634 LOG_INFO("effect TE_SUPERSPIKE is ", ftos(_particleeffectnum("TE_SUPERSPIKE")));
635 db_put(d, "TE_SUPERSPIKEQUAD", "1");
636 LOG_INFO("effect TE_SUPERSPIKEQUAD is ", ftos(_particleeffectnum("TE_SUPERSPIKEQUAD")));
637 db_put(d, "TE_WIZSPIKE", "1");
638 LOG_INFO("effect TE_WIZSPIKE is ", ftos(_particleeffectnum("TE_WIZSPIKE")));
639 db_put(d, "TE_KNIGHTSPIKE", "1");
640 LOG_INFO("effect TE_KNIGHTSPIKE is ", ftos(_particleeffectnum("TE_KNIGHTSPIKE")));
641 db_put(d, "TE_EXPLOSION", "1");
642 LOG_INFO("effect TE_EXPLOSION is ", ftos(_particleeffectnum("TE_EXPLOSION")));
643 db_put(d, "TE_EXPLOSIONQUAD", "1");
644 LOG_INFO("effect TE_EXPLOSIONQUAD is ", ftos(_particleeffectnum("TE_EXPLOSIONQUAD")));
645 db_put(d, "TE_TAREXPLOSION", "1");
646 LOG_INFO("effect TE_TAREXPLOSION is ", ftos(_particleeffectnum("TE_TAREXPLOSION")));
647 db_put(d, "TE_TELEPORT", "1");
648 LOG_INFO("effect TE_TELEPORT is ", ftos(_particleeffectnum("TE_TELEPORT")));
649 db_put(d, "TE_LAVASPLASH", "1");
650 LOG_INFO("effect TE_LAVASPLASH is ", ftos(_particleeffectnum("TE_LAVASPLASH")));
651 db_put(d, "TE_SMALLFLASH", "1");
652 LOG_INFO("effect TE_SMALLFLASH is ", ftos(_particleeffectnum("TE_SMALLFLASH")));
653 db_put(d, "TE_FLAMEJET", "1");
654 LOG_INFO("effect TE_FLAMEJET is ", ftos(_particleeffectnum("TE_FLAMEJET")));
655 db_put(d, "EF_FLAME", "1");
656 LOG_INFO("effect EF_FLAME is ", ftos(_particleeffectnum("EF_FLAME")));
657 db_put(d, "TE_BLOOD", "1");
658 LOG_INFO("effect TE_BLOOD is ", ftos(_particleeffectnum("TE_BLOOD")));
659 db_put(d, "TE_SPARK", "1");
660 LOG_INFO("effect TE_SPARK is ", ftos(_particleeffectnum("TE_SPARK")));
661 db_put(d, "TE_PLASMABURN", "1");
662 LOG_INFO("effect TE_PLASMABURN is ", ftos(_particleeffectnum("TE_PLASMABURN")));
663 db_put(d, "TE_TEI_G3", "1");
664 LOG_INFO("effect TE_TEI_G3 is ", ftos(_particleeffectnum("TE_TEI_G3")));
665 db_put(d, "TE_TEI_SMOKE", "1");
666 LOG_INFO("effect TE_TEI_SMOKE is ", ftos(_particleeffectnum("TE_TEI_SMOKE")));
667 db_put(d, "TE_TEI_BIGEXPLOSION", "1");
668 LOG_INFO("effect TE_TEI_BIGEXPLOSION is ", ftos(_particleeffectnum("TE_TEI_BIGEXPLOSION")));
669 db_put(d, "TE_TEI_PLASMAHIT", "1");
670 LOG_INFO("effect TE_TEI_PLASMAHIT is ", ftos(_particleeffectnum("TE_TEI_PLASMAHIT")));
671 db_put(d, "EF_STARDUST", "1");
672 LOG_INFO("effect EF_STARDUST is ", ftos(_particleeffectnum("EF_STARDUST")));
673 db_put(d, "TR_ROCKET", "1");
674 LOG_INFO("effect TR_ROCKET is ", ftos(_particleeffectnum("TR_ROCKET")));
675 db_put(d, "TR_GRENADE", "1");
676 LOG_INFO("effect TR_GRENADE is ", ftos(_particleeffectnum("TR_GRENADE")));
677 db_put(d, "TR_BLOOD", "1");
678 LOG_INFO("effect TR_BLOOD is ", ftos(_particleeffectnum("TR_BLOOD")));
679 db_put(d, "TR_WIZSPIKE", "1");
680 LOG_INFO("effect TR_WIZSPIKE is ", ftos(_particleeffectnum("TR_WIZSPIKE")));
681 db_put(d, "TR_SLIGHTBLOOD", "1");
682 LOG_INFO("effect TR_SLIGHTBLOOD is ", ftos(_particleeffectnum("TR_SLIGHTBLOOD")));
683 db_put(d, "TR_KNIGHTSPIKE", "1");
684 LOG_INFO("effect TR_KNIGHTSPIKE is ", ftos(_particleeffectnum("TR_KNIGHTSPIKE")));
685 db_put(d, "TR_VORESPIKE", "1");
686 LOG_INFO("effect TR_VORESPIKE is ", ftos(_particleeffectnum("TR_VORESPIKE")));
687 db_put(d, "TR_NEHAHRASMOKE", "1");
688 LOG_INFO("effect TR_NEHAHRASMOKE is ", ftos(_particleeffectnum("TR_NEHAHRASMOKE")));
689 db_put(d, "TR_NEXUIZPLASMA", "1");
690 LOG_INFO("effect TR_NEXUIZPLASMA is ", ftos(_particleeffectnum("TR_NEXUIZPLASMA")));
691 db_put(d, "TR_GLOWTRAIL", "1");
692 LOG_INFO("effect TR_GLOWTRAIL is ", ftos(_particleeffectnum("TR_GLOWTRAIL")));
693 db_put(d, "TR_SEEKER", "1");
694 LOG_INFO("effect TR_SEEKER is ", ftos(_particleeffectnum("TR_SEEKER")));
695 db_put(d, "SVC_PARTICLE", "1");
696 LOG_INFO("effect SVC_PARTICLE is ", ftos(_particleeffectnum("SVC_PARTICLE")));
698 fh = fopen("effectinfo.txt", FILE_READ);
699 while ((s = fgets(fh)))
702 if (argv(0) == "effect")
704 if (db_get(d, argv(1)) != "1")
706 int i = _particleeffectnum(argv(1));
707 if (i >= 0) LOG_INFO("effect ", argv(1), " is ", ftos(i));
708 db_put(d, argv(1), "1");
712 LOG_INFO("end of effects list");
719 case CMD_REQUEST_USAGE:
721 LOG_INFO("Usage:^3 sv_cmd effectindexdump");
722 LOG_INFO(" No arguments required.");
728 void GameCommand_extendmatchtime(float request)
732 case CMD_REQUEST_COMMAND:
734 changematchtime(autocvar_timelimit_increment * 60, autocvar_timelimit_min * 60, autocvar_timelimit_max * 60);
739 case CMD_REQUEST_USAGE:
741 LOG_INFO("Usage:^3 sv_cmd extendmatchtime");
742 LOG_INFO(" No arguments required.");
743 LOG_INFO("See also: ^2reducematchtime^7");
749 void GameCommand_gametype(float request, float argc)
753 case CMD_REQUEST_COMMAND:
758 Gametype t = MapInfo_Type_FromString(s), tsave = MapInfo_CurrentGametype();
762 MapInfo_SwitchGameType(t);
763 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
764 if (MapInfo_count > 0)
766 // update lsmaps in case the gametype changed, this way people can easily list maps for it
767 if (lsmaps_reply != "") strunzone(lsmaps_reply);
768 lsmaps_reply = strzone(getlsmaps());
769 bprint("Game type successfully switched to ", s, "\n");
773 bprint("Cannot use this game type: no map for it found\n");
774 MapInfo_SwitchGameType(tsave);
775 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
780 bprint("Game type switch to ", s, " failed: this type does not exist!\n");
788 LOG_INFO("Incorrect parameters for ^2gametype^7");
789 case CMD_REQUEST_USAGE:
791 LOG_INFO("Usage:^3 sv_cmd gametype mode");
792 LOG_INFO(" Where 'mode' is the gametype mode to switch to.");
793 LOG_INFO("See also: ^2gotomap^7");
799 void GameCommand_gettaginfo(float request, float argc)
803 case CMD_REQUEST_COMMAND:
811 tmp_entity = spawn();
814 .entity weaponentity = weaponentities[0];
815 _setmodel(tmp_entity, (nextent(NULL)).(weaponentity).model);
819 precache_model(argv(1));
820 _setmodel(tmp_entity, argv(1));
822 tmp_entity.frame = stof(argv(2));
823 if (substring(argv(3), 0, 1) == "#") i = stof(substring(argv(3), 1, -1));
824 else i = gettagindex(tmp_entity, argv(3));
827 v = gettaginfo(tmp_entity, i);
829 "model %s frame %s tag %s index %s parent %s",
830 tmp_entity.model, ftos(tmp_entity.frame), gettaginfo_name, ftos(i), ftos(gettaginfo_parent)
832 LOG_INFOF(" vector = %s %s %s", ftos(v.x), ftos(v.y), ftos(v.z));
833 LOG_INFOF(" offset = %s %s %s", ftos(gettaginfo_offset.x), ftos(gettaginfo_offset.y), ftos(gettaginfo_offset.z));
834 LOG_INFOF(" forward = %s %s %s", ftos(gettaginfo_forward.x), ftos(gettaginfo_forward.y), ftos(gettaginfo_forward.z));
835 LOG_INFOF(" right = %s %s %s", ftos(gettaginfo_right.x), ftos(gettaginfo_right.y), ftos(gettaginfo_right.z));
836 LOG_INFOF(" up = %s %s %s", ftos(gettaginfo_up.x), ftos(gettaginfo_up.y), ftos(gettaginfo_up.z));
840 localcmd(strcat(argv(4), vtos(v), argv(5), "\n"));
845 LOG_INFO("bone not found");
854 LOG_INFO("Incorrect parameters for ^2gettaginfo^7");
855 case CMD_REQUEST_USAGE:
857 LOG_INFO("Usage:^3 sv_cmd gettaginfo model frame index [command one] [command two]");
858 LOG_INFO("See also: ^2bbox, trace^7");
864 void GameCommand_animbench(float request, float argc)
868 case CMD_REQUEST_COMMAND:
874 tmp_entity = spawn();
877 .entity weaponentity = weaponentities[0];
878 _setmodel(tmp_entity, (nextent(NULL)).(weaponentity).model);
882 precache_model(argv(1));
883 _setmodel(tmp_entity, argv(1));
885 float f1 = stof(argv(2));
886 float f2 = stof(argv(3));
894 tmp_entity.frame = f1;
895 t0 = gettime(GETTIME_HIRES);
896 getsurfacepoint(tmp_entity, 0, 0);
897 t1 += gettime(GETTIME_HIRES) - t0;
898 tmp_entity.frame = f2;
899 t0 = gettime(GETTIME_HIRES);
900 getsurfacepoint(tmp_entity, 0, 0);
901 t2 += gettime(GETTIME_HIRES) - t0;
904 LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s");
905 LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s");
913 LOG_INFO("Incorrect parameters for ^2gettaginfo^7");
914 case CMD_REQUEST_USAGE:
916 LOG_INFO("Usage:^3 sv_cmd gettaginfo model frame index [command one] [command two]");
917 LOG_INFO("See also: ^2bbox, trace^7");
923 void GameCommand_gotomap(float request, float argc)
927 case CMD_REQUEST_COMMAND:
931 LOG_INFO(GotoMap(argv(1)));
937 LOG_INFO("Incorrect parameters for ^2gotomap^7");
938 case CMD_REQUEST_USAGE:
940 LOG_INFO("Usage:^3 sv_cmd gotomap map");
941 LOG_INFO(" Where 'map' is the *.bsp file to change to.");
942 LOG_INFO("See also: ^2gametype^7");
948 void GameCommand_lockteams(float request)
952 case CMD_REQUEST_COMMAND:
957 bprint("^1The teams are now locked.\n");
961 bprint("lockteams command can only be used in a team-based gamemode.\n");
967 case CMD_REQUEST_USAGE:
969 LOG_INFO("Usage:^3 sv_cmd lockteams");
970 LOG_INFO(" No arguments required.");
971 LOG_INFO("See also: ^2unlockteams^7");
977 void GameCommand_make_mapinfo(float request)
981 case CMD_REQUEST_COMMAND:
985 tmp_entity = new(make_mapinfo);
986 setthink(tmp_entity, make_mapinfo_Think);
987 tmp_entity.nextthink = time;
993 case CMD_REQUEST_USAGE:
995 LOG_INFO("Usage:^3 sv_cmd make_mapinfo");
996 LOG_INFO(" No arguments required.");
997 LOG_INFO("See also: ^2radarmap^7");
1003 void GameCommand_moveplayer(float request, float argc)
1007 case CMD_REQUEST_COMMAND:
1012 string targets = strreplace(",", " ", argv(1));
1013 string original_targets = strreplace(" ", ", ", targets);
1014 string destination = argv(2);
1016 string successful, t;
1017 successful = string_null;
1019 // lets see if the target(s) even actually exist.
1020 if ((targets) && (destination))
1025 targets = cdr(targets);
1027 // Check to see if the player is a valid target
1028 client = GetFilteredEntity(t);
1029 accepted = VerifyClientEntity(client, false, false);
1033 LOG_INFO("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : "."));
1037 // Where are we putting this player?
1038 if (destination == "spec" || destination == "spectator")
1040 if (!IS_SPEC(client) && !IS_OBSERVER(client))
1042 if (client.caplayer) client.caplayer = 0;
1043 PutObserverInServer(client);
1045 successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
1049 LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already spectating.");
1055 if (!IS_SPEC(client) && !IS_OBSERVER(client))
1061 float save = client.team_forced;
1062 client.team_forced = 0;
1064 // find the team to move the player to
1065 team_id = Team_ColorToTeam(destination);
1066 if (team_id == client.team) // already on the destination team
1068 // keep the forcing undone
1069 LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7."));
1072 else if (team_id == 0) // auto team
1074 CheckAllowedTeams(client);
1075 team_id = Team_NumberToTeam(FindSmallestTeam(client, false));
1079 CheckAllowedTeams(client);
1081 client.team_forced = save;
1083 // Check to see if the destination team is even available
1086 case NUM_TEAM_1: if (c1 == -1) { LOG_INFO("Sorry, can't move player to red team if it doesn't exist."); return; } break;
1087 case NUM_TEAM_2: if (c2 == -1) { LOG_INFO("Sorry, can't move player to blue team if it doesn't exist."); return; } break;
1088 case NUM_TEAM_3: if (c3 == -1) { LOG_INFO("Sorry, can't move player to yellow team if it doesn't exist."); return; } break;
1089 case NUM_TEAM_4: if (c4 == -1) { LOG_INFO("Sorry, can't move player to pink team if it doesn't exist."); return; } break;
1091 default: LOG_INFO("Sorry, can't move player here if team ", destination, " doesn't exist.");
1095 // If so, lets continue and finally move the player
1096 client.team_forced = 0;
1097 if (MoveToTeam(client, team_id, 6))
1099 successful = strcat(successful, (successful ? ", " : ""), playername(client, false));
1100 LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ") has been moved to the ", Team_ColoredFullName(team_id), "^7.");
1104 LOG_INFO("Unable to move player ", ftos(GetFilteredNumber(t)), " (", playername(client, false), ")");
1110 LOG_INFO("Can't change teams when currently not playing a team game.");
1116 LOG_INFO("Can't change teams if the player isn't in the game."); // well technically we could, but should we allow that? :P
1122 if (successful) bprint("Successfully moved players ", successful, " to destination ", destination, ".\n");
1123 else LOG_INFO("No players given (", original_targets, ") are able to move.");
1125 return; // still correct parameters so return to avoid usage print
1130 LOG_INFO("Incorrect parameters for ^2moveplayer^7");
1131 case CMD_REQUEST_USAGE:
1133 LOG_INFO("Usage:^3 sv_cmd moveplayer clients destination");
1134 LOG_INFO(" 'clients' is a list (separated by commas) of player entity ID's or nicknames");
1135 LOG_INFO(" 'destination' is what to send the player to, be it team or spectating");
1136 LOG_INFO(" Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"");
1137 LOG_INFO("Examples: sv_cmd moveplayer 1,3,5 red 3");
1138 LOG_INFO(" sv_cmd moveplayer 2 spec ");
1139 LOG_INFO("See also: ^2allspec, shuffleteams^7");
1145 void GameCommand_nospectators(float request)
1149 case CMD_REQUEST_COMMAND:
1151 blockSpectators = 1;
1152 // give every spectator <g_maxplayers_spectator_blocktime> seconds time to become a player
1153 FOREACH_CLIENT(IS_REAL_CLIENT(it) && (IS_SPEC(it) || IS_OBSERVER(it)) && !it.caplayer, {
1156 CS(it).spectatortime = time;
1157 Send_Notification(NOTIF_ONE_ONLY, it, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime);
1160 bprint(strcat("^7All spectators will be automatically kicked when not joining the game after ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds!\n"));
1165 case CMD_REQUEST_USAGE:
1167 LOG_INFO("Usage:^3 sv_cmd nospectators");
1168 LOG_INFO(" No arguments required.");
1174 void GameCommand_printstats(float request)
1178 case CMD_REQUEST_COMMAND:
1181 LOG_INFO("stats dumped.");
1186 case CMD_REQUEST_USAGE:
1188 LOG_INFO("Usage:^3 sv_cmd printstats");
1189 LOG_INFO(" No arguments required.");
1195 void GameCommand_radarmap(float request, float argc)
1199 case CMD_REQUEST_COMMAND:
1201 if (RadarMap_Make(argc)) return;
1205 LOG_INFO("Incorrect parameters for ^2radarmap^7");
1206 case CMD_REQUEST_USAGE:
1208 LOG_INFO("Usage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]");
1209 LOG_INFO(" The quality factor Q is roughly proportional to the time taken.");
1210 LOG_INFO(" trace supports no quality factor; its result should look like --block with infinite quality factor.");
1211 LOG_INFO("See also: ^2make_mapinfo^7");
1217 void GameCommand_reducematchtime(float request)
1221 case CMD_REQUEST_COMMAND:
1223 changematchtime(autocvar_timelimit_decrement * -60, autocvar_timelimit_min * 60, autocvar_timelimit_max * 60);
1228 case CMD_REQUEST_USAGE:
1230 LOG_INFO("Usage:^3 sv_cmd reducematchtime");
1231 LOG_INFO(" No arguments required.");
1232 LOG_INFO("See also: ^2extendmatchtime^7");
1238 void GameCommand_setbots(float request, float argc)
1242 case CMD_REQUEST_COMMAND:
1246 cvar_settemp("minplayers", "0");
1247 cvar_settemp("bot_number", argv(1));
1254 LOG_INFO("Incorrect parameters for ^2setbots^7");
1255 case CMD_REQUEST_USAGE:
1257 LOG_INFO("Usage:^3 sv_cmd setbots botnumber");
1258 LOG_INFO(" Where 'botnumber' is the amount of bots to set bot_number cvar to.");
1259 LOG_INFO("See also: ^2bot_cmd^7");
1265 void GameCommand_shuffleteams(float request)
1269 case CMD_REQUEST_COMMAND:
1273 LOG_INFO("Can't shuffle teams when currently not playing a team game.");
1277 FOREACH_CLIENT(IS_PLAYER(it) || it.caplayer, {
1278 if (it.team_forced) {
1279 // we could theoretically assign forced players to their teams
1280 // and shuffle the rest to fill the empty spots but in practise
1281 // either all players or none are gonna have forced teams
1282 LOG_INFO("Can't shuffle teams because at least one player has a forced team.");
1287 int number_of_teams = 0;
1288 CheckAllowedTeams(NULL);
1289 if (c1 >= 0) number_of_teams = max(1, number_of_teams);
1290 if (c2 >= 0) number_of_teams = max(2, number_of_teams);
1291 if (c3 >= 0) number_of_teams = max(3, number_of_teams);
1292 if (c4 >= 0) number_of_teams = max(4, number_of_teams);
1295 FOREACH_CLIENT_RANDOM(IS_PLAYER(it) || it.caplayer, {
1296 int target_team_number = Team_NumberToTeam(team_index + 1);
1297 if (it.team != target_team_number) MoveToTeam(it, target_team_number, 6);
1298 team_index = (team_index + 1) % number_of_teams;
1301 bprint("Successfully shuffled the players around randomly.\n");
1306 case CMD_REQUEST_USAGE:
1308 LOG_INFO("Usage:^3 sv_cmd shuffleteams");
1309 LOG_INFO(" No arguments required.");
1310 LOG_INFO("See also: ^2moveplayer, allspec^7");
1316 void GameCommand_stuffto(float request, float argc)
1318 // This... is a fairly dangerous and powerful command... - It allows any arguments to be sent to a client via rcon.
1319 // Because of this, it is disabled by default and must be enabled by the server owner when doing compilation. That way,
1320 // we can be certain they understand the risks of it... So to enable, compile server with -DSTUFFTO_ENABLED argument.
1322 #ifdef STUFFTO_ENABLED
1325 case CMD_REQUEST_COMMAND:
1329 entity client = GetIndexedEntity(argc, 1);
1330 float accepted = VerifyClientEntity(client, true, false);
1334 stuffcmd(client, strcat("\n", argv(next_token), "\n"));
1335 LOG_INFO("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1), ").");
1339 LOG_INFO("stuffto: ", GetClientErrorString(accepted, argv(1)), ".");
1347 LOG_INFO("Incorrect parameters for ^2stuffto^7");
1348 case CMD_REQUEST_USAGE:
1350 LOG_INFO("Usage:^3 sv_cmd stuffto client \"command\"");
1351 LOG_INFO(" 'client' is the entity number or name of the player,");
1352 LOG_INFO(" and 'command' is the command to be sent to that player.");
1359 LOG_INFO("stuffto command is not enabled on this server.");
1365 void GameCommand_trace(float request, float argc)
1369 case CMD_REQUEST_COMMAND:
1372 vector org, delta, start, end, p, q, q0, pos, vv, dv;
1373 float i, f, safe, unsafe, dq, dqf;
1380 LOG_INFO("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.");
1381 float worst_endpos_bug = 0;
1385 delta = world.maxs - world.mins;
1387 start.x = org.x + random() * delta.x;
1388 start.y = org.y + random() * delta.y;
1389 start.z = org.z + random() * delta.z;
1391 end.x = org.x + random() * delta.x;
1392 end.y = org.y + random() * delta.y;
1393 end.z = org.z + random() * delta.z;
1395 start = stov(vtos(start));
1396 end = stov(vtos(end));
1398 tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
1399 if (!trace_startsolid && trace_fraction < 1)
1402 tracebox(p, PL_MIN_CONST, PL_MAX_CONST, p, MOVE_NOMONSTERS, NULL);
1403 if (trace_startsolid)
1405 rint(42); // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid
1406 tracebox(start, PL_MIN_CONST, PL_MAX_CONST, end, MOVE_NOMONSTERS, NULL);
1408 // how much do we need to back off?
1413 pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5);
1414 tracebox(pos, PL_MIN_CONST, PL_MAX_CONST, pos, MOVE_NOMONSTERS, NULL);
1415 if (trace_startsolid)
1417 if ((safe + unsafe) * 0.5 == unsafe) break;
1418 unsafe = (safe + unsafe) * 0.5;
1422 if ((safe + unsafe) * 0.5 == safe) break;
1423 safe = (safe + unsafe) * 0.5;
1427 LOG_INFO("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu");
1428 LOG_INFO("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu");
1430 tracebox(p, PL_MIN_CONST + '0.1 0.1 0.1', PL_MAX_CONST - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, NULL);
1431 if (trace_startsolid) LOG_INFO("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1432 else LOG_INFO("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1433 if (++hitcount >= 10) break;
1442 q = p + normalize(end - p) * (dq + dqf);
1444 tracebox(p, PL_MIN_CONST, PL_MAX_CONST, q, MOVE_NOMONSTERS, NULL);
1445 if (trace_startsolid) error("THIS ONE cannot happen");
1446 if (trace_fraction > 0) dq += dqf * trace_fraction;
1450 if (dq > worst_endpos_bug)
1452 worst_endpos_bug = dq;
1453 LOG_INFO("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p));
1454 LOG_INFO("could go ", ftos(dq), " units further to ", vtos(q));
1455 if (++hitcount >= 10) break;
1466 tracebox(e.origin + '0 0 32', e.mins, e.maxs, e.origin + '0 0 -1024', MOVE_NORMAL, e);
1468 if (trace_fraction == 1)
1470 LOG_INFO("not above ground, aborting");
1474 for (i = 0; i < 100000; ++i)
1477 if (dv.z > 0) dv = -1 * dv;
1478 tracebox(vv, e.mins, e.maxs, vv + dv, MOVE_NORMAL, e);
1479 if (trace_startsolid) LOG_INFO("bug 1");
1480 if (trace_fraction == 1)
1484 LOG_INFO("bug 2: ", ftos(dv.x), " ", ftos(dv.y), " ", ftos(dv.z));
1485 LOG_INFO(" (", ftos(asin(dv.z / vlen(dv)) * 180 / M_PI), " degrees)");
1490 LOG_INFO("highest possible dist: ", ftos(f));
1496 if (argc == 4 || argc == 5)
1499 if (tracewalk(e, stov(argv(2)), e.mins, e.maxs, stov(argv(3)), stof(argv(4)), MOVE_NORMAL))
1500 LOG_INFO("can walk");
1502 LOG_INFO("cannot walk");
1513 traceline(vv, dv, MOVE_NORMAL, NULL);
1514 __trailparticles(NULL, particleeffectnum(EFFECT_TR_NEXUIZPLASMA), vv, trace_endpos);
1515 __trailparticles(NULL, particleeffectnum(EFFECT_TR_CRYLINKPLASMA), trace_endpos, dv);
1520 // no default case, just go straight to invalid
1525 LOG_INFO("Incorrect parameters for ^2trace^7");
1526 case CMD_REQUEST_USAGE:
1528 LOG_INFO("Usage:^3 sv_cmd trace command [startpos endpos] [endpos_height]");
1529 LOG_INFO(" Where startpos and endpos are parameters for 'walk' and 'showline' commands,");
1530 LOG_INFO(" 'endpos_height' is an optional parameter for 'walk' command,");
1531 LOG_INFO(" Full list of commands here: \"debug, debug2, walk, showline.\"");
1532 LOG_INFO("See also: ^2bbox, gettaginfo^7");
1538 void GameCommand_unlockteams(float request)
1542 case CMD_REQUEST_COMMAND:
1547 bprint("^1The teams are now unlocked.\n");
1551 bprint("unlockteams command can only be used in a team-based gamemode.\n");
1557 case CMD_REQUEST_USAGE:
1559 LOG_INFO("Usage:^3 sv_cmd unlockteams");
1560 LOG_INFO(" No arguments required.");
1561 LOG_INFO("See also: ^2lockteams^7");
1567 void GameCommand_warp(float request, float argc)
1571 case CMD_REQUEST_COMMAND:
1573 if (autocvar_g_campaign)
1577 CampaignLevelWarp(stof(argv(1)));
1578 LOG_INFO("Successfully warped to campaign level ", argv(1), ".");
1582 CampaignLevelWarp(-1);
1583 LOG_INFO("Successfully warped to next campaign level.");
1588 LOG_INFO("Not in campaign, can't level warp");
1594 case CMD_REQUEST_USAGE:
1596 LOG_INFO("Usage:^3 sv_cmd warp [level]");
1597 LOG_INFO(" 'level' is the level to change campaign mode to.");
1598 LOG_INFO(" if 'level' is not provided it will change to the next level.");
1604 /* use this when creating a new command, making sure to place it in alphabetical order... also,
1605 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
1606 void GameCommand_(float request)
1610 case CMD_REQUEST_COMMAND:
1617 case CMD_REQUEST_USAGE:
1619 print("\nUsage:^3 sv_cmd \n");
1620 print(" No arguments required.\n");
1628 // ==================================
1629 // Macro system for server commands
1630 // ==================================
1632 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
1633 SERVER_COMMAND(adminmsg, "Send an admin message to a client directly") { GameCommand_adminmsg(request, arguments); }
1634 SERVER_COMMAND(allready, "Restart the server and reset the players") { GameCommand_allready(request); }
1635 SERVER_COMMAND(allspec, "Force all players to spectate") { GameCommand_allspec(request, arguments); }
1636 SERVER_COMMAND(anticheat, "Create an anticheat report for a client") { GameCommand_anticheat(request, arguments); }
1637 SERVER_COMMAND(animbench, "Benchmark model animation (LAGS)") { GameCommand_animbench(request, arguments); }
1638 SERVER_COMMAND(bbox, "Print detailed information about world size") { GameCommand_bbox(request); }
1639 SERVER_COMMAND(bot_cmd, "Control and send commands to bots") { GameCommand_bot_cmd(request, arguments, command); }
1640 SERVER_COMMAND(cointoss, "Flip a virtual coin and give random result") { GameCommand_cointoss(request, arguments); }
1641 SERVER_COMMAND(database, "Extra controls of the serverprogs database") { GameCommand_database(request, arguments); }
1642 SERVER_COMMAND(defer_clear, "Clear all queued defer commands for a specific client") { GameCommand_defer_clear(request, arguments); }
1643 SERVER_COMMAND(defer_clear_all, "Clear all queued defer commands for all clients") { GameCommand_defer_clear_all(request); }
1644 SERVER_COMMAND(delrec, "Delete race time record for a map") { GameCommand_delrec(request, arguments); }
1645 SERVER_COMMAND(effectindexdump, "Dump list of effects from code and effectinfo.txt") { GameCommand_effectindexdump(request); }
1646 SERVER_COMMAND(extendmatchtime, "Increase the timelimit value incrementally") { GameCommand_extendmatchtime(request); }
1647 SERVER_COMMAND(gametype, "Simple command to change the active gametype") { GameCommand_gametype(request, arguments); }
1648 SERVER_COMMAND(gettaginfo, "Get specific information about a weapon model") { GameCommand_gettaginfo(request, arguments); }
1649 SERVER_COMMAND(gotomap, "Simple command to switch to another map") { GameCommand_gotomap(request, arguments); }
1650 SERVER_COMMAND(lockteams, "Disable the ability for players to switch or enter teams") { GameCommand_lockteams(request); }
1651 SERVER_COMMAND(make_mapinfo, "Automatically rebuild mapinfo files") { GameCommand_make_mapinfo(request); }
1652 SERVER_COMMAND(moveplayer, "Change the team/status of a player") { GameCommand_moveplayer(request, arguments); }
1653 SERVER_COMMAND(nospectators, "Automatically remove spectators from a match") { GameCommand_nospectators(request); }
1654 SERVER_COMMAND(printstats, "Dump eventlog player stats and other score information") { GameCommand_printstats(request); }
1655 SERVER_COMMAND(radarmap, "Generate a radar image of the map") { GameCommand_radarmap(request, arguments); }
1656 SERVER_COMMAND(reducematchtime, "Decrease the timelimit value incrementally") { GameCommand_reducematchtime(request); }
1657 SERVER_COMMAND(setbots, "Adjust how many bots are in the match") { GameCommand_setbots(request, arguments); }
1658 SERVER_COMMAND(shuffleteams, "Randomly move players to different teams") { GameCommand_shuffleteams(request); }
1659 SERVER_COMMAND(stuffto, "Send a command to be executed on a client") { GameCommand_stuffto(request, arguments); }
1660 SERVER_COMMAND(trace, "Various debugging tools with tracing") { GameCommand_trace(request, arguments); }
1661 SERVER_COMMAND(unlockteams, "Enable the ability for players to switch or enter teams") { GameCommand_unlockteams(request); }
1662 SERVER_COMMAND(warp, "Choose different level in campaign") { GameCommand_warp(request, arguments); }
1664 void GameCommand_macro_help()
1666 FOREACH(SERVER_COMMANDS, true, { LOG_INFOF(" ^2%s^7: %s", it.m_name, it.m_description); });
1669 float GameCommand_macro_command(float argc, string command)
1671 string c = strtolower(argv(0));
1672 FOREACH(SERVER_COMMANDS, it.m_name == c, {
1673 it.m_invokecmd(it, CMD_REQUEST_COMMAND, NULL, argc, command);
1679 float GameCommand_macro_usage(float argc)
1681 string c = strtolower(argv(1));
1682 FOREACH(SERVER_COMMANDS, it.m_name == c, {
1683 it.m_invokecmd(it, CMD_REQUEST_USAGE, NULL, argc, "");
1689 void GameCommand_macro_write_aliases(float fh)
1691 FOREACH(SERVER_COMMANDS, true, { CMD_Write_Alias("qc_cmd_sv", it.m_name, it.m_description); });
1695 // =========================================
1696 // Main Function Called By Engine (sv_cmd)
1697 // =========================================
1698 // If this function exists, game code handles gamecommand instead of the engine code.
1700 void GameCommand(string command)
1702 float argc = tokenize_console(command);
1704 // Guide for working with argc arguments by example:
1705 // argc: 1 - 2 - 3 - 4
1706 // argv: 0 - 1 - 2 - 3
1707 // cmd vote - master - login - password
1709 if (strtolower(argv(0)) == "help")
1713 LOG_INFO("Server console commands:");
1714 GameCommand_macro_help();
1716 LOG_INFO("\nBanning commands:");
1717 BanCommand_macro_help();
1719 LOG_INFO("\nCommon networked commands:");
1720 CommonCommand_macro_help(NULL);
1722 LOG_INFO("\nGeneric commands shared by all programs:");
1723 GenericCommand_macro_help();
1726 "\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are listed above.\n"
1727 "For help about a specific command, type sv_cmd help COMMAND"
1732 else if (BanCommand_macro_usage(argc)) // Instead of trying to call a command, we're going to see detailed information about it
1736 else if (CommonCommand_macro_usage(argc, NULL)) // same here, but for common commands instead
1740 else if (GenericCommand_macro_usage(argc)) // same here, but for generic commands instead
1744 else if (GameCommand_macro_usage(argc)) // finally try for normal commands too
1749 else if (MUTATOR_CALLHOOK(SV_ParseServerCommand, strtolower(argv(0)), argc, command))
1751 return; // handled by a mutator
1753 else if (BanCommand(command))
1755 return; // handled by server/command/ipban.qc
1757 else if (CommonCommand_macro_command(argc, NULL, command))
1759 return; // handled by server/command/common.qc
1761 else if (GenericCommand(command))
1763 return; // handled by common/command/generic.qc
1765 else if (GameCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
1767 return; // handled by one of the above GameCommand_* functions
1770 // nothing above caught the command, must be invalid
1771 LOG_INFO(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.");