3 // ======================================================
4 // Declarations for reply messages, re-worked by Samual
5 // Last updated: December 30th, 2011
6 // ======================================================
8 // ladder bullshit todo
9 const int LADDER_FIRSTPOINT = 100;
10 #define LADDER_CNT 10 // position X still gives LADDER_FIRSTPOINT/X points
11 const int LADDER_SIZE = 30; // ladder shows the top X players
13 string top_uids[LADDER_SIZE];
14 float top_scores[LADDER_SIZE];
16 // allow functions to be used in other code like world.qc and race.qc
17 string getrecords(float page);
22 string getmonsterlist();
24 void GetCvars_handleFloat(entity this, entity store, string thisname, float f, .float field, string name);
26 void GetCvars_handleString(entity this, entity store, string thisname, float f, .string field, string name);
28 void GetCvars(entity this, entity store, int f);