3 #include <common/command/_mod.qh>
4 #include <common/constants.qh>
5 #include <common/deathtypes/all.qh>
6 #include <common/effects/all.qh>
7 #include <common/gamemodes/_mod.qh>
8 #include <common/mapinfo.qh>
9 #include <common/mapobjects/triggers.qh>
10 #include <common/minigames/sv_minigames.qh>
11 #include <common/monsters/_mod.qh>
12 #include <common/monsters/sv_monsters.qh>
13 #include <common/monsters/sv_spawn.qh>
14 #include <common/notifications/all.qh>
15 #include <common/physics/player.qh>
16 #include <common/teams.qh>
17 #include <common/util.qh>
18 #include <common/vehicles/all.qh>
19 #include <lib/warpzone/common.qh>
20 #include <server/bot/api.qh>
21 #include <server/bot/default/waypoints.qh>
22 #include <server/campaign.qh>
23 #include <server/chat.qh>
24 #include <server/cheats.qh>
25 #include <server/client.qh>
26 #include <server/clientkill.qh>
27 #include <server/command/common.qh>
28 #include <server/command/getreplies.qh>
29 #include <server/command/vote.qh>
30 #include <server/ipban.qh>
31 #include <server/mapvoting.qh>
32 #include <server/mutators/_mod.qh>
33 #include <server/player.qh>
34 #include <server/scores.qh>
35 #include <server/teamplay.qh>
36 #include <server/world.qh>
38 // =========================================================
39 // Server side networked commands code, reworked by Samual
40 // Last updated: December 28th, 2011
41 // =========================================================
43 bool SV_ParseClientCommand_floodcheck(entity this)
45 entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
47 if (!timeout_status) // not while paused
49 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
51 store.cmd_floodcount += 1;
52 if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) return false; // too much spam, halt
56 store.cmd_floodtime = time;
57 store.cmd_floodcount = 1;
60 return true; // continue, as we're not flooding yet
64 // =======================
65 // Command Sub-Functions
66 // =======================
68 void ClientCommand_autoswitch(entity caller, int request, int argc)
72 case CMD_REQUEST_COMMAND:
76 CS_CVAR(caller).autoswitch = InterpretBoolean(argv(1));
77 sprint(caller, strcat("^1autoswitch is currently turned ", (CS_CVAR(caller).autoswitch ? "on" : "off"), ".\n"));
83 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
84 case CMD_REQUEST_USAGE:
86 sprint(caller, "\nUsage:^3 cmd autoswitch <selection>\n");
87 sprint(caller, " Where <selection> controls if autoswitch is on or off.\n");
93 void ClientCommand_clientversion(entity caller, int request, int argc) // internal command, used only by code
97 case CMD_REQUEST_COMMAND:
101 if (IS_CLIENT(caller))
103 CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
105 if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
107 CS(caller).version_mismatch = true;
108 ClientKill_TeamChange(caller, -2); // observe
110 else if (autocvar_g_campaign || autocvar_g_balance_teams)
112 // JoinBestTeam(caller, false, true);
114 else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
116 TRANSMUTE(Observer, caller); // really?
117 stuffcmd(caller, "menu_showteamselect\n");
126 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
127 case CMD_REQUEST_USAGE:
129 sprint(caller, "\nUsage:^3 cmd clientversion <version>\n");
130 sprint(caller, " Where <version> is the game version reported by caller.\n");
136 void ClientCommand_mv_getpicture(entity caller, int request, int argc) // internal command, used only by code
140 case CMD_REQUEST_COMMAND:
144 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
151 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
152 case CMD_REQUEST_USAGE:
154 sprint(caller, "\nUsage:^3 cmd mv_getpicture <mapid>\n");
155 sprint(caller, " Where <mapid> is the id number of the map to request an image of on the map vote selection menu.\n");
161 void ClientCommand_wpeditor(entity caller, int request, int argc)
165 case CMD_REQUEST_COMMAND:
167 if (!waypointeditor_enabled)
169 sprint(caller, "ERROR: this command works only if the waypoint editor is on\n");
175 if (argv(1) == "spawn")
178 if (!IS_PLAYER(caller))
179 sprint(caller, "ERROR: this command works only if you are player\n");
181 waypoint_spawn_fromeditor(caller, (s == "crosshair"), (s == "jump"), (s == "crouch"), (s == "support"));
184 else if (argv(1) == "remove")
186 if (!IS_PLAYER(caller))
187 sprint(caller, "ERROR: this command works only if you are player\n");
189 waypoint_remove_fromeditor(caller);
192 else if (argv(1) == "hardwire")
195 waypoint_start_hardwiredlink(caller, (s == "crosshair"));
198 else if (argv(1) == "lock")
200 waypoint_lock(caller);
203 else if (argv(1) == "unreachable")
205 if (!IS_PLAYER(caller))
206 sprint(caller, "ERROR: this command works only if you are player\n");
208 waypoint_unreachable(caller);
211 else if (argv(1) == "saveall")
216 else if (argv(1) == "relinkall")
218 waypoint_schedulerelinkall();
221 else if (argv(1) == "symaxis")
223 if (argv(2) == "set" || argv(2) == "get")
225 waypoint_getSymmetricalAxis_cmd(caller, (argv(2) == "set"), 3);
229 else if (argv(1) == "symorigin")
231 if (argv(2) == "set" || argv(2) == "get")
233 waypoint_getSymmetricalOrigin_cmd(caller, (argv(2) == "set"), 3);
241 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
242 case CMD_REQUEST_USAGE:
244 sprint(caller, "\nUsage:^3 cmd wpeditor <action>\n");
245 sprint(caller, " Where <action> can be:\n");
246 sprint(caller, " ^2spawn^7: spawns a waypoint at player's position\n");
247 sprint(caller, " ^2remove^7: removes player's nearest waypoint\n");
248 sprint(caller, " ^2unreachable^7: reveals waypoints and items unreachable from the current position and spawnpoints without a nearest waypoint\n");
249 sprint(caller, " ^2saveall^7: saves all waypoints and links to file\n");
250 sprint(caller, " ^2relinkall^7: relinks all waypoints as if they were respawned\n");
251 sprint(caller, " ^2spawn crosshair^7: spawns a waypoint at crosshair's position\n");
252 sprint(caller, " ^7 in general useful to create special and hardwired links with ease from existing waypoints\n");
253 sprint(caller, " ^7 in particular it's the only way to create custom jumppad waypoints (spawn another waypoint to create destination))\n");
254 sprint(caller, " ^2spawn jump^7: spawns a jump waypoint (place it at least 60 qu before jump start, spawn another waypoint to create destination)\n");
255 sprint(caller, " ^2spawn crouch^7: spawns a crouch waypoint (it links only to very close waypoints)\n");
256 sprint(caller, " ^2spawn support^7: spawns a support waypoint (spawn another waypoint to create destination from which all incoming links are removed)\n");
257 sprint(caller, " ^7 useful to replace links to problematic jumppad/teleport waypoints\n");
258 sprint(caller, " ^2hardwire^7: marks the nearest waypoint as origin of a new hardwired link (spawn another waypoint over an existing one to create destination)\n");
259 sprint(caller, " ^2hardwire crosshair^7: marks the waypoint at crosshair instead of the nearest waypoint\n");
260 sprint(caller, " ^2lock^7: locks link display of the aimed waypoint (unlocks if no waypoint is found at crosshair's position)\n");
261 sprint(caller, " ^2symorigin get|set\n");
262 sprint(caller, " ^2symorigin get|set <p1> <p2> ... <pX>\n");
263 sprint(caller, " ^2symaxis get|set <p1> <p2>\n");
264 sprint(caller, " ^7 where <p1> <p2> ... <pX> are positions (\"x y z\", z can be omitted) that you know are perfectly symmetrical"
265 " so you can determine origin/axis of symmetry of maps without ctf flags or where flags aren't perfectly symmetrical\n");
266 sprint(caller, " See ^5wpeditor_menu^7 for a selectable list of various commands and useful settings to edit waypoints.\n");
272 void ClientCommand_join(entity caller, int request)
276 case CMD_REQUEST_COMMAND:
278 if (!game_stopped && !game_timeout && IS_CLIENT(caller) && !IS_PLAYER(caller))
280 if (joinAllowed(caller))
282 else if(time < CS(caller).jointime + MIN_SPEC_TIME)
283 CS(caller).autojoin_checked = -1;
286 return; // never fall through to usage
290 case CMD_REQUEST_USAGE:
292 sprint(caller, "\nUsage:^3 cmd join\n");
293 sprint(caller, " No arguments required.\n");
299 void ClientCommand_kill(entity caller, int request)
303 case CMD_REQUEST_COMMAND:
305 if(IS_SPEC(caller) || IS_OBSERVER(caller))
306 return; // no point warning about this, command does nothing
308 if(GetResource(caller, RES_HEALTH) <= 0)
310 sprint(caller, "Can't die - you are already dead!\n");
316 return; // never fall through to usage
320 case CMD_REQUEST_USAGE:
322 sprint(caller, "\nUsage:^3 cmd kill\n");
323 sprint(caller, " No arguments required.\n");
329 void ClientCommand_physics(entity caller, int request, int argc)
333 case CMD_REQUEST_COMMAND:
335 string command = strtolower(argv(1));
337 if (!autocvar_g_physics_clientselect)
339 sprint(caller, "Client physics selection is currently disabled.\n");
343 if (command == "list" || command == "help")
345 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
349 if (Physics_Valid(command) || command == "default")
351 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\n"));
352 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
358 sprint(caller, strcat("Current physics set: ^3", CS_CVAR(caller).cvar_cl_physics, "\n"));
359 case CMD_REQUEST_USAGE:
361 sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
362 sprint(caller, " See 'cmd physics list' for available physics sets.\n");
363 sprint(caller, " Argument 'default' resets to standard physics.\n");
369 void ClientCommand_ready(entity caller, int request)
373 case CMD_REQUEST_COMMAND:
375 if (IS_CLIENT(caller) && caller.last_ready < time - 3) // anti-spam
377 if (warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
379 if (!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
381 if (time < game_starttime) // game is already restarting
383 if (caller.ready) // toggle
385 caller.ready = false;
386 if(IS_PLAYER(caller) || caller.caplayer == 1)
387 bprint("\{1}", playername(caller.netname, caller.team, false), "^2 is ^1NOT^2 ready\n");
392 if(IS_PLAYER(caller) || caller.caplayer == 1)
393 bprint("\{1}", playername(caller.netname, caller.team, false), "^2 is ready\n");
396 caller.last_ready = time;
398 // cannot reset the game while a timeout is active!
399 if (!timeout_status) ReadyCount();
403 sprint(caller, "^1Game has already been restarted\n");
407 return; // never fall through to usage
411 case CMD_REQUEST_USAGE:
413 sprint(caller, "\nUsage:^3 cmd ready\n");
414 sprint(caller, " No arguments required.\n");
420 void ClientCommand_say(entity caller, int request, int argc, string command)
424 case CMD_REQUEST_COMMAND:
426 if (argc >= 2) Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
427 return; // never fall through to usage
431 case CMD_REQUEST_USAGE:
433 sprint(caller, "\nUsage:^3 cmd say <message>\n");
434 sprint(caller, " Where <message> is the string of text to say.\n");
440 void ClientCommand_say_team(entity caller, int request, int argc, string command)
444 case CMD_REQUEST_COMMAND:
447 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
448 return; // never fall through to usage
452 case CMD_REQUEST_USAGE:
454 sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
455 sprint(caller, " Where <message> is the string of text to say.\n");
462 void ClientCommand_selectteam(entity caller, int request, int argc)
466 case CMD_REQUEST_COMMAND:
472 if (!IS_CLIENT(caller))
478 sprint(caller, "^7selectteam can only be used in teamgames\n");
481 if (Player_GetForcedTeamIndex(caller) > 0)
483 sprint(caller, "^7selectteam can not be used as your team is forced\n");
488 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
492 float team_num = Team_ColorToTeam(argv(1));
493 if (team_num == -1) // invalid
495 if (caller.team == team_num && team_num && !IS_DEAD(caller))
497 sprint(caller, "^7You already are on that team.\n");
500 if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
502 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
505 if (team_num && autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
507 entity balance = TeamBalance_CheckAllowedTeams(caller);
508 TeamBalance_GetTeamCounts(balance, caller);
509 if ((Team_IndexToBit(Team_TeamToIndex(team_num)) &
510 TeamBalance_FindBestTeams(balance, caller, false)) == 0)
512 Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
513 TeamBalance_Destroy(balance);
516 TeamBalance_Destroy(balance);
519 ClientKill_TeamChange(caller, team_num);
521 ClientKill_TeamChange(caller, -1);
523 if (!IS_PLAYER(caller))
525 caller.team_selected = true; // avoids asking again for team selection on join
530 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
531 case CMD_REQUEST_USAGE:
533 sprint(caller, "\nUsage:^3 cmd selectteam <team>\n");
534 sprint(caller, " Where <team> is the prefered team to try and join.\n");
535 sprint(caller, " Full list of options here: red, blue, yellow, pink, auto.\n");
541 void ClientCommand_selfstuff(entity caller, int request, string command)
545 case CMD_REQUEST_COMMAND:
549 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
555 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
556 case CMD_REQUEST_USAGE:
558 sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
559 sprint(caller, " Where <command> is the string to be stuffed to your client.\n");
565 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
569 case CMD_REQUEST_COMMAND:
576 if (argc == 2) // undefined cvar: use the default value on the server then
578 s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
582 GetCvars(caller, CS_CVAR(caller), 1);
589 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
590 case CMD_REQUEST_USAGE:
592 sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
593 sprint(caller, " Where <cvar> is the cvar plus arguments to send to the server.\n");
599 void ClientCommand_spectate(entity caller, int request)
603 case CMD_REQUEST_COMMAND:
605 if (!intermission_running && IS_CLIENT(caller) && !game_timeout)
609 if(IS_SPEC(caller) || IS_OBSERVER(caller))
611 entity client = GetFilteredEntity(argv(1));
612 int spec_accepted = VerifyClientEntity(client, false, false);
613 if(spec_accepted > 0 && IS_PLAYER(client))
615 bool caller_is_observer = (IS_OBSERVER(caller));
616 Spectate(caller, client);
617 if (caller_is_observer)
618 TRANSMUTE(Spectator, caller);
621 sprint(caller, "Can't spectate ", argv(1), "^7\n");
624 sprint(caller, "cmd spectate <client> only works when you are spectator/observer\n");
628 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
630 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
632 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
633 if (autocvar_sv_spectate == 1)
634 ClientKill_TeamChange(caller, -2); // observe
636 return; // never fall through to usage
640 case CMD_REQUEST_USAGE:
642 sprint(caller, "\nUsage:^3 cmd spectate [<client>]\n");
643 sprint(caller, " Where <client> can be the player to spectate.\n");
649 void ClientCommand_sounds(entity caller, int request)
653 case CMD_REQUEST_COMMAND:
655 sprint(caller, strcat("Available sounds: \n\n", autocvar_sv_chat_sounds_list, "\n"));
656 return; // never fall through to usage
660 case CMD_REQUEST_USAGE:
662 sprint(caller, "\nUsage:^3 cmd sounds\n");
668 void ClientCommand_suggestmap(entity caller, int request, int argc)
672 case CMD_REQUEST_COMMAND:
676 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
682 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
683 case CMD_REQUEST_USAGE:
685 sprint(caller, "\nUsage:^3 cmd suggestmap <map>\n");
686 sprint(caller, " Where <map> is the name of the map to suggest.\n");
692 void ClientCommand_tell(entity caller, int request, int argc, string command)
696 case CMD_REQUEST_COMMAND:
700 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
702 print_to(caller, "You can't ^2tell^7 a message while connecting.");
706 entity tell_to = GetIndexedEntity(argc, 1);
707 float tell_accepted = VerifyClientEntity(tell_to, true, false);
709 if (tell_accepted > 0) // the target is a real client
711 if (tell_to != caller) // and we're allowed to send to them :D
713 // workaround for argv indexes indexing ascii chars instead of utf8 chars
714 // In this case when the player name contains utf8 chars
715 // the message gets partially trimmed in the beginning.
716 // Potentially this bug affects any substring call that uses
717 // argv_start_index and argv_end_index.
719 string utf8_enable_save = cvar_string("utf8_enable");
720 cvar_set("utf8_enable", "0");
721 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
722 cvar_set("utf8_enable", utf8_enable_save);
724 Say(caller, false, tell_to, msg, true);
727 else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
729 else if (argv(1) == "#0")
731 trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
734 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
739 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
740 case CMD_REQUEST_USAGE:
742 sprint(caller, "\nUsage:^3 cmd tell <client> <message>\n");
743 sprint(caller, " Where <client> is the entity number or name of the player to send <message> to.\n");
749 void ClientCommand_voice(entity caller, int request, int argc, string command)
753 case CMD_REQUEST_COMMAND:
757 entity e = GetVoiceMessage(argv(1));
760 sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
765 // don't warn the caller when trying to taunt while dead, just don't play any sounds!
766 // we still allow them to see warnings if it's invalid, so a dead player can find out the sounds in peace
769 if (IS_SPEC(caller) || IS_OBSERVER(caller))
771 // observers/spectators have no player model of their own to play taunts from
772 // again, allow them to see warnings
777 msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
778 VoiceMessage(caller, e, msg);
785 sprint(caller, sprintf("Incorrect parameters for ^2%s^7\n", argv(0)));
786 case CMD_REQUEST_USAGE:
788 sprint(caller, "\nUsage:^3 cmd voice <voicetype> [<message>]\n");
789 sprint(caller, " <voicetype> is the type of voice message, it can be one of these:\n");
790 sprint(caller, sprintf(" %s\n", allvoicesamples));
791 sprint(caller, " and <message> is the text message to send.\n");
797 /* use this when creating a new command, making sure to place it in alphabetical order... also,
798 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
799 void ClientCommand_(entity caller, int request)
803 case CMD_REQUEST_COMMAND:
806 return; // never fall through to usage
810 case CMD_REQUEST_USAGE:
812 sprint(caller, "\nUsage:^3 cmd \n");
813 sprint(caller, " No arguments required.\n");
821 // =====================================
822 // Macro system for networked commands
823 // =====================================
825 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
826 #define CLIENT_COMMANDS(ent, request, arguments, command) \
827 CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
828 CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
829 CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
830 CLIENT_COMMAND("kill", ClientCommand_kill(ent, request), "Become a member of the dead") \
831 CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
832 CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
833 CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
834 CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
835 CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
836 CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
837 CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
838 CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
839 CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
840 CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
841 CLIENT_COMMAND("sounds", ClientCommand_sounds(ent, request), "Get list of commsnds") \
842 CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
843 CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
844 CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
845 CLIENT_COMMAND("wpeditor", ClientCommand_wpeditor(ent, request, arguments), "Waypoint editor commands") \
848 void ClientCommand_macro_help(entity caller)
850 #define CLIENT_COMMAND(name, function, description) \
851 { sprint(caller, " ^2", name, "^7: ", description, "\n"); }
853 CLIENT_COMMANDS(NULL, 0, 0, "");
854 #undef CLIENT_COMMAND
857 float ClientCommand_macro_command(int argc, entity caller, string command)
859 #define CLIENT_COMMAND(name, function, description) \
860 { if (name == strtolower(argv(0))) { function; return true; } }
862 CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
863 #undef CLIENT_COMMAND
868 float ClientCommand_macro_usage(int argc, entity caller)
870 #define CLIENT_COMMAND(name, function, description) \
871 { if (name == strtolower(argv(1))) { function; return true; } }
873 CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
874 #undef CLIENT_COMMAND
879 void ClientCommand_macro_write_aliases(float fh)
881 #define CLIENT_COMMAND(name, function, description) \
882 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
884 CLIENT_COMMANDS(NULL, 0, 0, "");
885 #undef CLIENT_COMMAND
888 // ======================================
889 // Main Function Called By Engine (cmd)
890 // ======================================
891 // If this function exists, server game code parses clientcommand before the engine code gets it.
893 void SV_ParseClientCommand(entity this, string command)
895 // If invalid UTF-8, don't even parse it
896 string command2 = "";
897 float len = strlen(command);
899 for (i = 0; i < len; ++i)
900 command2 = strcat(command2, chr2str(str2chr(command, i)));
901 if (command != command2) return;
903 // if we're banned, don't even parse the command
904 if (Ban_MaybeEnforceBanOnce(this)) return;
906 int argc = tokenize_console(command);
908 // Guide for working with argc arguments by example:
909 // argc: 1 - 2 - 3 - 4
910 // argv: 0 - 1 - 2 - 3
911 // cmd vote - master - login - password
914 switch (strtolower(argv(0)))
916 // exempt commands which are not subject to floodcheck
917 case "begin": break; // handled by engine in host_cmd.c
918 case "download": break; // handled by engine in cl_parse.c
919 case "mv_getpicture": break; // handled by server in this file
920 case "wpeditor": break; // handled by server in this file
921 case "pause": break; // handled by engine in host_cmd.c
922 case "prespawn": break; // handled by engine in host_cmd.c
923 case "sentcvar": break; // handled by server in this file
924 case "spawn": break; // handled by engine in host_cmd.c
925 case "color": case "topcolor": case "bottomcolor": // handled by engine in host_cmd.c
926 if(!IS_CLIENT(this)) // on connection
928 // since gamecode doesn't have any calls earlier than this, do the connecting message here
929 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_CONNECTING, this.netname);
934 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
937 if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
938 else return; // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
941 /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
942 if (argv(0) == "help")
946 sprint(this, "\nClient networked commands:\n");
947 ClientCommand_macro_help(this);
949 sprint(this, "\nCommon networked commands:\n");
950 CommonCommand_macro_help(this);
952 sprint(this, "\nUsage:^3 cmd <command>^7, where possible commands are listed above.\n");
953 sprint(this, "For help about a specific command, type cmd help <command>\n");
956 else if (CommonCommand_macro_usage(argc, this)) // Instead of trying to call a command, we're going to see detailed information about it
960 else if (ClientCommand_macro_usage(argc, this)) // same, but for normal commands now
965 else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
967 return; // handled by a mutator
969 else if (CheatCommand(this, argc))
971 return; // handled by server/cheats.qc
973 else if (CommonCommand_macro_command(argc, this, command))
975 return; // handled by server/command/common.qc
977 else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
979 return; // handled by one of the above ClientCommand_* functions
983 clientcommand(this, command);