1 void CopyBody(float keepvelocity);
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
19 #define CHIMPULSE_SPEEDRUN_INIT 30
20 #define CHIMPULSE_GIVE_ALL 99
21 #define CHIMPULSE_CLONE_MOVING 140
22 #define CHIMPULSE_SPEEDRUN 141
23 #define CHIMPULSE_CLONE_STANDING 142
24 #define CHIMPULSE_TELEPORT 143
25 #define CHIMPULSE_R00T 148
31 sv_cheats = cvar("sv_cheats");
38 void CheatInitClient()
42 void CheatShutdownClient()
46 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
48 // dead people cannot cheat
49 if(self.deadflag != DEAD_NO)
51 if(self.classname != "player")
55 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
56 if(self.lip < sv_clones)
64 if(sv_cheats && autocvar_sv_cheats)
67 // if we get here, player is not allowed to cheat. Log it.
69 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
71 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
73 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
75 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
80 #define BEGIN_CHEAT_FUNCTION() \
81 float cheating, attempting; \
82 cheating = 0; attempting = 0
85 #define ADD_CHEATS(e,n) \
86 cheatcount_total += n; \
88 #define END_CHEAT_FUNCTION() \
89 ADD_CHEATS(self,cheating); \
91 #define IS_CHEAT(i,argc,fr) \
93 if(!CheatsAllowed(i,argc,fr)) \
96 float CheatImpulse(float i)
98 BEGIN_CHEAT_FUNCTION();
104 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
105 // shared with regular waypoint init, so this is not a cheat by itself
108 self.personal = spawn();
109 self.personal.classname = "personal_wp";
111 self.personal.origin = self.origin;
112 self.personal.v_angle = self.v_angle;
113 self.personal.velocity = self.velocity;
114 self.personal.ammo_rockets = self.ammo_rockets;
115 self.personal.ammo_nails = self.ammo_nails;
116 self.personal.ammo_cells = self.ammo_cells;
117 self.personal.ammo_shells = self.ammo_shells;
118 self.personal.ammo_fuel = self.ammo_fuel;
119 self.personal.health = self.health;
120 self.personal.armorvalue = self.armorvalue;
121 self.personal.weapons = self.weapons;
122 self.personal.items = self.items;
123 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
124 self.personal.pauserothealth_finished = self.pauserothealth_finished;
125 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
126 self.personal.pauseregen_finished = self.pauseregen_finished;
127 self.personal.strength_finished = self.strength_finished;
128 self.personal.invincible_finished = self.invincible_finished;
129 self.personal.teleport_time = time;
130 break; // this part itself doesn't cheat, so let's not count this
131 case CHIMPULSE_CLONE_MOVING:
133 makevectors (self.v_angle);
134 self.velocity = self.velocity + v_forward * 300;
137 self.velocity = self.velocity - v_forward * 300;
140 case CHIMPULSE_CLONE_STANDING:
146 case CHIMPULSE_GIVE_ALL:
148 CheatCommand(tokenize_console("give all"));
149 break; // already counted as cheat
150 case CHIMPULSE_SPEEDRUN:
154 self.speedrunning = TRUE;
155 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
158 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
162 // Abort speedrun, teleport back
163 setorigin(self, self.personal.origin);
164 self.oldvelocity = self.velocity = self.personal.velocity;
165 self.angles = self.personal.v_angle;
166 self.fixangle = TRUE;
169 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
170 ReturnFlag(self.flagcarried);
175 self.ammo_rockets = 999;
176 self.ammo_nails = 999;
177 self.ammo_cells = 999;
178 self.ammo_shells = 999;
179 self.ammo_fuel = 999;
180 self.health = start_health;
181 self.armorvalue = start_armorvalue;
182 self.weapons |= weaponsInMap;
183 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
184 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
185 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
186 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
187 self.strength_finished = 0;
188 self.invincible_finished = 0;
192 self.ammo_rockets = self.personal.ammo_rockets;
193 self.ammo_nails = self.personal.ammo_nails;
194 self.ammo_cells = self.personal.ammo_cells;
195 self.ammo_shells = self.personal.ammo_shells;
196 self.ammo_fuel = self.personal.ammo_fuel;
197 self.health = self.personal.health;
198 self.armorvalue = self.personal.armorvalue;
199 self.weapons = self.personal.weapons;
200 self.items = self.personal.items;
201 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
202 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
203 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
204 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
205 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
206 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
211 if(self.deadflag != DEAD_NO)
212 sprint(self, "UR DEAD AHAHAH))\n");
214 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
216 case CHIMPULSE_TELEPORT:
218 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
220 self.angles_x = -self.angles_x;
221 self.fixangle = TRUE;
222 self.velocity = '0 0 0';
226 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
232 get_model_parameters(e.playermodel, e.skinindex);
233 if(get_model_parameters_sex == "Female")
235 makevectors(e.angles);
236 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
243 org = normalize(org);
244 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
247 org = findbetterlocation(trace_endpos, 12);
251 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
252 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
253 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
256 print("404 Sportsmanship not found.\n");
261 END_CHEAT_FUNCTION();
264 void DragBox_Think();
266 float CheatCommand(float argc)
268 BEGIN_CHEAT_FUNCTION();
278 case "pointparticles":
279 IS_CHEAT(0, argc, 0);
284 // origin (0..1, on crosshair line)
287 effectnum = particleeffectnum(argv(1));
289 crosshair_trace(self);
290 start = (1-f) * self.origin + f * trace_endpos;
293 pointparticles(effectnum, start, end, f);
297 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
299 case "trailparticles":
300 IS_CHEAT(0, argc, 0);
305 effectnum = particleeffectnum(argv(1));
306 W_SetupShot(self, FALSE, FALSE, "",0);
307 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
308 trailparticles(self, effectnum, w_shotorg, trace_endpos);
312 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
315 IS_CHEAT(0, argc, 0);
321 W_SetupShot(self, FALSE, FALSE, "", 0);
322 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
323 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
325 sprint(self, "cannot make stuff there (bad surface)\n");
330 e.model = strzone(argv(1));
331 e.mdl = "rocket_explode";
333 setorigin(e, trace_endpos);
334 e.effects = EF_NOMODELFLAGS;
337 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
338 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
342 spawnfunc_func_breakable();
347 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
351 sprint(self, "cannot make stuff there (no space)\n");
361 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
364 IS_CHEAT(0, argc, 0);
367 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
371 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
373 case "dragbox_spawn":
374 IS_CHEAT(0, argc, 0);
376 e.classname = "dragbox_box";
377 e.think = DragBox_Think;
379 e.solid = -1; // black
380 setmodel(e, "null"); // network it
382 e.cnt = stof(argv(1));
384 e.cnt = max(0, drag_lastcnt);
387 e.aiment.classname = "dragbox_corner_1";
389 setmodel(e.aiment, "models/marker.md3");
391 setsize(e.aiment, '0 0 0', '0 0 0');
393 setorigin(e.aiment, stov(argv(2)));
396 crosshair_trace(self);
397 setorigin(e.aiment, trace_endpos);
401 e.enemy.classname = "dragbox_corner_2";
403 setmodel(e.enemy, "models/marker.md3");
405 setsize(e.enemy, '0 0 0', '0 0 0');
406 end = normalize(self.origin + self.view_ofs - e.aiment.origin);
407 end_x = (end_x > 0) * 2 - 1;
408 end_y = (end_y > 0) * 2 - 1;
409 end_z = (end_z > 0) * 2 - 1;
411 setorigin(e.enemy, stov(argv(3)));
413 setorigin(e.enemy, e.aiment.origin + 32 * end);
415 e.killindicator = spawn();
416 e.killindicator.classname = "drag_digit";
417 e.killindicator.owner = e;
418 setattachment(e.killindicator, e, "");
419 setorigin(e.killindicator, '0 0 -8');
420 e.killindicator.killindicator = spawn();
421 e.killindicator.killindicator.classname = "drag_digit";
422 e.killindicator.killindicator.owner = e;
423 setattachment(e.killindicator.killindicator, e, "");
424 setorigin(e.killindicator.killindicator, '0 0 8');
427 case "dragpoint_spawn":
428 IS_CHEAT(0, argc, 0);
430 e.classname = "dragpoint";
431 e.think = DragBox_Think;
433 e.solid = 0; // nothing special
434 setmodel(e, "models/marker.md3");
435 setsize(e, PL_MIN, PL_MAX);
438 e.cnt = stof(argv(1));
440 e.cnt = drag_lastcnt;
442 setorigin(e, stov(argv(2)));
445 crosshair_trace(self);
446 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
447 move_out_of_solid(e);
450 e.killindicator = spawn();
451 e.killindicator.classname = "drag_digit";
452 e.killindicator.owner = e;
453 setattachment(e.killindicator, e, "");
454 setorigin(e.killindicator, '0 0 40');
455 e.killindicator.killindicator = spawn();
456 e.killindicator.killindicator.classname = "drag_digit";
457 e.killindicator.killindicator.owner = e;
458 setattachment(e.killindicator.killindicator, e, "");
459 setorigin(e.killindicator.killindicator, '0 0 56');
463 IS_CHEAT(0, argc, 0);
464 RandomSelection_Init();
465 crosshair_trace(self);
466 for(e = world; (e = find(e, classname, "dragbox_box")); )
467 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
468 for(e = world; (e = find(e, classname, "dragpoint")); )
469 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
470 if(RandomSelection_chosen_ent)
472 remove(RandomSelection_chosen_ent.killindicator.killindicator);
473 remove(RandomSelection_chosen_ent.killindicator);
474 if(RandomSelection_chosen_ent.aiment)
475 remove(RandomSelection_chosen_ent.aiment);
476 if(RandomSelection_chosen_ent.enemy)
477 remove(RandomSelection_chosen_ent.enemy);
478 remove(RandomSelection_chosen_ent);
483 IS_CHEAT(0, argc, 0);
486 RandomSelection_Init();
487 crosshair_trace(self);
488 for(e = world; (e = find(e, classname, "dragbox_box")); )
489 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
490 for(e = world; (e = find(e, classname, "dragpoint")); )
491 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
492 if(RandomSelection_chosen_ent)
494 if(substring(argv(1), 0, 1) == "*")
495 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
497 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
502 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
505 IS_CHEAT(0, argc, 0);
508 f = fopen(argv(1), FILE_WRITE);
509 fputs(f, "cmd drag_clear\n");
510 for(e = world; (e = find(e, classname, "dragbox_box")); )
512 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
514 for(e = world; (e = find(e, classname, "dragpoint")); )
516 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
522 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
524 case "drag_saveraceent":
525 IS_CHEAT(0, argc, 0);
528 f = fopen(argv(1), FILE_WRITE);
529 for(e = world; (e = find(e, classname, "dragbox_box")); )
532 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
533 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
534 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
535 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
536 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
539 for(e = world; (e = find(e, classname, "dragpoint")); )
543 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
545 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
547 start = start + oldself.origin;
551 start *= 1 / effectnum;
553 fputs(f, "\"classname\" \"info_player_race\"\n");
554 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
555 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
558 fputs(f, "\"target\" \"checkpoint0\"\n");
559 fputs(f, "\"race_place\" \"0\"\n");
563 fputs(f, "\"target\" \"checkpoint0\"\n");
564 fputs(f, "\"race_place\" \"-1\"\n");
568 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
571 // these need race_place
574 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
577 if(vlen(oldself.origin - start) < vlen(e.origin - start))
579 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
582 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
591 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
594 IS_CHEAT(0, argc, 0);
595 for(e = world; (e = find(e, classname, "dragbox_box")); )
597 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
599 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
601 for(e = world; (e = find(e, classname, "dragpoint")); )
603 for(e = world; (e = find(e, classname, "drag_digit")); )
608 IS_CHEAT(0, argc, 0);
609 if(argc == 2) if(cvar("g_campaign"))
611 CampaignLevelWarp(stof(argv(1)));
616 IS_CHEAT(0, argc, 0);
617 BITXOR_ASSIGN(self.flags, FL_GODMODE);
618 if(self.flags & FL_GODMODE)
620 sprint(self, "godmode ON\n");
624 sprint(self, "godmode OFF\n");
627 IS_CHEAT(0, argc, 0);
628 BITXOR_ASSIGN(self.flags, FL_NOTARGET);
629 if(self.flags & FL_NOTARGET)
631 sprint(self, "notarget ON\n");
635 sprint(self, "notarget OFF\n");
638 IS_CHEAT(0, argc, 0);
639 if(self.movetype != MOVETYPE_NOCLIP)
641 self.movetype = MOVETYPE_NOCLIP;
642 sprint(self, "noclip ON\n");
647 self.movetype = MOVETYPE_WALK;
648 sprint(self, "noclip OFF\n");
652 IS_CHEAT(0, argc, 0);
653 if(self.movetype != MOVETYPE_FLY)
655 self.movetype = MOVETYPE_FLY;
656 sprint(self, "flmodey ON\n");
661 self.movetype = MOVETYPE_WALK;
662 sprint(self, "flymode OFF\n");
666 IS_CHEAT(0, argc, 0);
667 if(GiveItems(self, 1, argc))
672 END_CHEAT_FUNCTION();
675 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
676 void Drag_Finish(entity dragger);
677 float Drag_IsDraggable(entity draggee);
678 float Drag_MayChangeAngles(entity draggee);
679 void Drag_MoveForward(entity dragger);
680 void Drag_SetSpeed(entity dragger, float s);
681 void Drag_MoveBackward(entity dragger);
682 void Drag_Update(entity dragger);
683 float Drag_CanDrag(entity dragger);
684 float Drag_IsDragging(entity dragger);
685 void Drag_MoveDrag(entity from, entity to);
690 BEGIN_CHEAT_FUNCTION();
692 if(Drag_IsDragging(self))
696 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
698 Drag_MoveForward(self);
701 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
703 Drag_MoveBackward(self);
706 else if(self.impulse >= 1 && self.impulse <= 9)
708 Drag_SetSpeed(self, self.impulse - 1);
710 else if(self.impulse == 14)
712 Drag_SetSpeed(self, 9);
725 if(Drag_CanDrag(self))
728 crosshair_trace(self);
730 if(Drag_IsDraggable(trace_ent))
734 IS_CHEAT(0, 0, CHRAME_DRAG);
735 if(trace_ent.draggedby)
736 Drag_Finish(trace_ent.draggedby);
737 if(trace_ent.tag_entity)
738 detach_sameorigin(trace_ent);
739 Drag_Begin(self, trace_ent, trace_endpos);
746 END_CHEAT_FUNCTION();
757 .float dragspeed; // speed of mouse wheel action
758 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
759 .vector draglocalvector; // local attachment vector of the dragentity
760 .float draglocalangle;
764 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
768 draggee.dragmovetype = draggee.movetype;
769 draggee.draggravity = draggee.gravity;
770 draggee.movetype = MOVETYPE_WALK;
771 draggee.gravity = 0.00001;
772 draggee.flags &~= FL_ONGROUND;
773 draggee.draggedby = dragger;
775 dragger.dragentity = draggee;
777 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
778 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
779 touchpoint = touchpoint - gettaginfo(draggee, 0);
780 tagscale = pow(vlen(v_forward), -2);
781 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
782 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
783 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
785 dragger.dragspeed = 64;
788 void Drag_Finish(entity dragger)
791 draggee = dragger.dragentity;
793 dragger.dragentity = world;
794 draggee.draggedby = world;
795 draggee.movetype = draggee.dragmovetype;
796 draggee.gravity = draggee.draggravity;
798 switch(draggee.movetype)
803 case MOVETYPE_FLYMISSILE:
804 case MOVETYPE_BOUNCE:
805 case MOVETYPE_BOUNCEMISSILE:
806 case MOVETYPE_PHYSICS:
809 draggee.velocity = '0 0 0';
813 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
815 draggee.velocity = '0 0 0';
816 draggee.flags |= FL_ONGROUND; // floating items are FUN
820 float Drag_IsDraggable(entity draggee)
822 // TODO add more checks for bad stuff here
823 if(draggee.classname == "func_bobbing")
825 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
827 if(draggee.classname == "plat")
829 if(draggee.classname == "func_button")
831 if(draggee.model == "")
833 if(draggee.classname == "spectator")
835 if(draggee.classname == "observer")
837 if(draggee.classname == "exteriorweaponentity")
843 float Drag_MayChangeAngles(entity draggee)
845 // TODO add more checks for bad stuff here
846 if(substring(draggee.model, 0, 1) == "*")
851 void Drag_MoveForward(entity dragger)
853 dragger.dragdistance += dragger.dragspeed;
856 void Drag_SetSpeed(entity dragger, float s)
858 dragger.dragspeed = pow(2, s);
861 void Drag_MoveBackward(entity dragger)
863 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
866 void Drag_Update(entity dragger)
868 vector curorigin, neworigin, goodvelocity;
872 draggee = dragger.dragentity;
873 draggee.flags &~= FL_ONGROUND;
875 curorigin = gettaginfo(draggee, 0);
876 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
877 makevectors(dragger.v_angle);
878 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
879 goodvelocity = (neworigin - curorigin) * (1 / frametime);
881 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
882 dragger.draglocalangle += 360;
883 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
884 dragger.draglocalangle -= 360;
886 f = min(frametime * 10, 1);
887 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
889 if(Drag_MayChangeAngles(draggee))
890 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
892 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
894 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
897 float Drag_CanDrag(entity dragger)
899 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
902 float Drag_IsDragging(entity dragger)
904 if(!dragger.dragentity)
906 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
908 dragger.dragentity = world;
911 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
913 Drag_Finish(dragger);
919 void Drag_MoveDrag(entity from, entity to)
923 to.draggedby = from.draggedby;
924 to.draggedby.dragentity = to;
925 from.draggedby = world;
936 if(self.aiment && self.enemy)
938 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
939 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
940 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
941 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
942 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
943 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
944 self.mins = -1 * self.maxs;
945 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
948 if(self.cnt == -1) // actually race_place -1
950 // show "10 10" for qualifying spawns
951 setmodel(self.killindicator, "models/sprites/10.spr32");
952 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
954 else if(self.cnt == -2) // actually race_place 0
956 // show "10 0" for loser spawns
957 setmodel(self.killindicator, "models/sprites/10.spr32");
958 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
962 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
963 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
966 self.nextthink = time;