1 #include "dialog_teamselect.qh"
3 #include "bigcommandbutton.qh"
5 entity makeTeamButton_T(string theName, vector theColor, string commandtheName, string theTooltip)
8 b = makeXonoticBigCommandButton_T(theName, theColor, commandtheName, COMMANDBUTTON_CLOSE, theTooltip);
11 entity makeTeamButton(string theName, vector theColor, string commandtheName)
13 return makeTeamButton_T(theName, theColor, commandtheName, string_null);
16 void XonoticTeamSelectDialog_showNotify(entity me)
18 SUPER(XonoticTeamSelectDialog).showNotify(me);
20 teams = cvar("_teams_available");
22 me.team1.disabled = !(teams & 1); nTeams += boolean(teams & 1);
23 me.team2.disabled = !(teams & 2); nTeams += boolean(teams & 2);
24 me.team3.disabled = !(teams & 4); nTeams += boolean(teams & 4);
25 me.team4.disabled = !(teams & 8); nTeams += boolean(teams & 8);
28 void XonoticTeamSelectDialog_fill(entity me)
32 me.TD(me, 2, 4, e = makeTeamButton_T(_("join 'best' team (auto-select)"), '0 0 0', "cmd selectteam auto; cmd join",
33 _("Autoselect team (recommended)")));
34 e.preferredFocusPriority = 1;
37 me.TD(me, 2, 1, e = me.team1 = makeTeamButton(_("red"), '1 0.5 0.5', "cmd selectteam red; cmd join"));
38 me.TD(me, 2, 1, e = me.team2 = makeTeamButton(_("blue"), '0.5 0.5 1', "cmd selectteam blue; cmd join"));
39 me.TD(me, 2, 1, e = me.team3 = makeTeamButton(_("yellow"), '1 1 0.5', "cmd selectteam yellow; cmd join"));
40 me.TD(me, 2, 1, e = me.team4 = makeTeamButton(_("pink"), '1 0.5 1', "cmd selectteam pink; cmd join"));
43 me.TD(me, 1, 4, makeXonoticCommandButton(_("spectate"), '0 0 0', "cmd spectate", COMMANDBUTTON_CLOSE));