2 CLASS(XonoticHUDEngineInfoDialog) EXTENDS(XonoticRootDialog)
3 METHOD(XonoticHUDEngineInfoDialog, fill, void(entity))
4 ATTRIB(XonoticHUDEngineInfoDialog, title, string, _("Engine Info Panel"))
5 ATTRIB(XonoticHUDEngineInfoDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
6 ATTRIB(XonoticHUDEngineInfoDialog, intendedWidth, float, 0.4)
7 ATTRIB(XonoticHUDEngineInfoDialog, rows, float, 15)
8 ATTRIB(XonoticHUDEngineInfoDialog, columns, float, 4)
9 ATTRIB(XonoticHUDEngineInfoDialog, name, string, "HUDengineinfo")
10 ENDCLASS(XonoticHUDEngineInfoDialog)
14 void XonoticHUDEngineInfoDialog_fill(entity me)
17 string panelname = "engineinfo";
19 DIALOG_HUDPANEL_COMMON();
22 me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Engine info:")));
25 me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_engineinfo_framecounter_exponentialmovingaverage", _("Use an averaging algorithm for fps")));