2 CLASS(XonoticHUDBuffsDialog) EXTENDS(XonoticRootDialog)
3 METHOD(XonoticHUDBuffsDialog, fill, void(entity))
4 ATTRIB(XonoticHUDBuffsDialog, title, string, _("Buffs Panel"))
5 ATTRIB(XonoticHUDBuffsDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT)
6 ATTRIB(XonoticHUDBuffsDialog, intendedWidth, float, 0.4)
7 ATTRIB(XonoticHUDBuffsDialog, rows, float, 15)
8 ATTRIB(XonoticHUDBuffsDialog, columns, float, 4)
9 ATTRIB(XonoticHUDBuffsDialog, name, string, "HUDbuffs")
10 ATTRIB(XonoticHUDBuffsDialog, requiresConnection, float, true)
11 ENDCLASS(XonoticHUDBuffsDialog)
15 void XonoticHUDBuffsDialog_fill(entity me)
18 string panelname = "buffs";
20 DIALOG_HUDPANEL_COMMON();