3 #include "rootdialog.qh"
4 CLASS(XonoticFirstRunDialog, XonoticRootDialog)
5 METHOD(XonoticFirstRunDialog, fill, void(entity));
6 METHOD(XonoticFirstRunDialog, shouldShow, bool());
7 ATTRIB(XonoticFirstRunDialog, title, string, _("Welcome"));
8 ATTRIB(XonoticFirstRunDialog, color, vector, SKINCOLOR_DIALOG_FIRSTRUN);
9 ATTRIB(XonoticFirstRunDialog, intendedWidth, float, 0.7);
10 ATTRIB(XonoticFirstRunDialog, rows, float, 16);
11 ATTRIB(XonoticFirstRunDialog, columns, float, 6);
12 ATTRIB(XonoticFirstRunDialog, name, string, "FirstRun");
13 ATTRIB(XonoticFirstRunDialog, playerNameLabel, entity);
14 ATTRIB(XonoticFirstRunDialog, playerNameLabelAlpha, float, 0);
16 ATTRIB(XonoticFirstRunDialog, closable, float, 0);
17 ENDCLASS(XonoticFirstRunDialog)