3 #include "../item/button.qh"
4 CLASS(XonoticButton, Button)
5 METHOD(XonoticButton, configureXonoticButton, void(entity, string, vector, string));
6 ATTRIB(XonoticButton, fontSize, float, SKINFONTSIZE_NORMAL);
7 ATTRIB(XonoticButton, image, string, SKINGFX_BUTTON);
8 ATTRIB(XonoticButton, grayImage, string, SKINGFX_BUTTON_GRAY);
9 ATTRIB(XonoticButton, color, vector, SKINCOLOR_BUTTON_N);
10 ATTRIB(XonoticButton, colorC, vector, SKINCOLOR_BUTTON_C);
11 ATTRIB(XonoticButton, colorF, vector, SKINCOLOR_BUTTON_F);
12 ATTRIB(XonoticButton, colorD, vector, SKINCOLOR_BUTTON_D);
13 ATTRIB(XonoticButton, alpha, float, SKINALPHA_TEXT);
14 ATTRIB(XonoticButton, disabledAlpha, float, SKINALPHA_DISABLED);
15 ATTRIB(XonoticButton, marginLeft, float, SKINMARGIN_BUTTON); // chars
16 ATTRIB(XonoticButton, marginRight, float, SKINMARGIN_BUTTON); // chars
17 ENDCLASS(XonoticButton)
19 entity makeXonoticButton_T(string theText, vector theColor, string theTooltip);
20 entity makeXonoticButton(string theText, vector theColor);