3 #include "animation.qh"
4 entity makeHostedEasing(entity, void(entity, float), float(float, float, float, float), float, float, float);
5 entity makeEasing(entity, void(entity, float), float(float, float, float, float), float, float, float, float);
6 float easingLinear(float, float, float, float);
7 float easingQuadIn(float, float, float, float);
8 float easingQuadOut(float, float, float, float);
9 float easingQuadInOut(float, float, float, float);
10 CLASS(Easing, Animation)
11 METHOD(Easing, calcValue, float(entity, float, float, float, float));
12 METHOD(Easing, setMath, void(entity, float(float, float, float, float)));
13 ATTRIB(Easing, math, float(float, float, float, float), easingLinear);